Rewrite font handling, use dalamud font chooser

This commit is contained in:
Infi
2024-07-23 20:46:38 +02:00
parent f7252cdf78
commit 97654b1c53
11 changed files with 148 additions and 1330 deletions
+53 -119
View File
@@ -1,5 +1,4 @@
using ChatTwo.Ui;
using Dalamud.Interface;
using Dalamud.Interface;
using Dalamud.Interface.GameFonts;
using Dalamud.Interface.ManagedFontAtlas;
using Dalamud.Interface.Utility;
@@ -9,8 +8,6 @@ namespace ChatTwo;
public class FontManager
{
private readonly Plugin Plugin;
internal IFontHandle Axis { get; private set; }
internal IFontHandle AxisItalic { get; private set; }
@@ -19,45 +16,37 @@ public class FontManager
internal IFontHandle FontAwesome { get; private set; }
private FaceData _regularFont;
private FaceData? _italicFont;
private FaceData _jpFont;
private FaceData _gameSymFont;
private readonly byte[] GameSymFont;
private ushort[] _ranges;
private ushort[] _jpRange;
private ushort[] _symRange = [0xE020, 0xE0DB, 0];
private ushort[] Ranges;
private ushort[] JpRange;
private readonly ushort[] SymRange = [0xE020, 0xE0DB, 0];
public FontManager(Plugin plugin)
public static readonly HashSet<float> AxisFontSizeList =
[
9.6f, 10f, 12f, 14f, 16f,
18f, 18.4f, 20f, 23f, 34f,
36f, 40f, 45f, 46f, 68f, 90f,
];
public FontManager()
{
Plugin = plugin;
byte[] gameSym;
var filePath = Path.Combine(Plugin.Interface.ConfigDirectory.FullName, "FFXIV_Lodestone_SSF.ttf");
if (File.Exists(filePath))
{
gameSym = File.ReadAllBytes(filePath);
GameSymFont = File.ReadAllBytes(filePath);
}
else
{
gameSym = new HttpClient().GetAsync("https://img.finalfantasyxiv.com/lds/pc/global/fonts/FFXIV_Lodestone_SSF.ttf")
GameSymFont = new HttpClient().GetAsync("https://img.finalfantasyxiv.com/lds/pc/global/fonts/FFXIV_Lodestone_SSF.ttf")
.Result
.Content
.ReadAsByteArrayAsync()
.Result;
Dalamud.Utility.Util.WriteAllBytesSafe(filePath, gameSym);
Dalamud.Utility.Util.WriteAllBytesSafe(filePath, GameSymFont);
}
_gameSymFont = new FaceData(gameSym);
}
private byte[] GetResource(string name)
{
var stream = GetType().Assembly.GetManifestResourceStream(name)!;
var memory = new MemoryStream();
stream.CopyTo(memory);
return memory.ToArray();
}
private unsafe void SetUpRanges()
@@ -102,80 +91,23 @@ public class FontManager
if (Plugin.Config.ExtraGlyphRanges.HasFlag(extraRange))
ranges.Add(extraRange.Range());
_ranges = BuildRange(null, ranges.ToArray());
_jpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
}
private void SetUpUserFonts()
{
FontData? fontData = null;
if (Plugin.Config.GlobalFont.StartsWith(Fonts.IncludedIndicator))
{
var globalFont = Fonts.GlobalFonts.FirstOrDefault(font => font.Name == Plugin.Config.GlobalFont);
if (globalFont != null)
{
var regular = new FaceData(GetResource(globalFont.ResourcePath));
var italic = new FaceData(GetResource(globalFont.ResourcePathItalic));
fontData = new FontData(regular, italic);
}
}
else
{
fontData = Fonts.GetFont(Plugin.Config.GlobalFont, true);
}
if (fontData == null)
{
Plugin.Config.GlobalFont = Fonts.GlobalFonts[0].Name;
Plugin.SaveConfig();
var globalFont = Fonts.GlobalFonts[0];
var regular = new FaceData(GetResource(globalFont.ResourcePath));
var italic = new FaceData(GetResource(globalFont.ResourcePathItalic));
fontData = new FontData(regular, italic);
}
_regularFont = fontData.Regular;
_italicFont = fontData.Italic ?? null;
FontData? jpFontData = null;
if (Plugin.Config.JapaneseFont.StartsWith(Fonts.IncludedIndicator))
{
var jpFont = Fonts.JapaneseFonts.FirstOrDefault(item => item.Item1 == Plugin.Config.JapaneseFont);
if (jpFont != default)
jpFontData = new FontData(new FaceData(GetResource(jpFont.Item2)), null);
}
else
{
jpFontData = Fonts.GetFont(Plugin.Config.JapaneseFont, false);
}
if (jpFontData == null)
{
Plugin.Config.JapaneseFont = Fonts.JapaneseFonts[0].Item1;
Plugin.SaveConfig();
var jpFont = Fonts.JapaneseFonts[0];
jpFontData = new FontData(new FaceData(GetResource(jpFont.Item2)), null);
}
_jpFont = jpFontData.Regular;
Ranges = BuildRange(null, ranges.ToArray());
JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
}
public void BuildFonts()
{
SetUpRanges();
SetUpUserFonts();
Axis = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(new GameFontStyle(GameFontFamily.Axis, Plugin.Config.FontSize));
AxisItalic = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(new GameFontStyle(GameFontFamily.Axis, Plugin.Config.FontSize)
Axis = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2)));
AxisItalic = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
{
SkewStrength = Plugin.Config.FontSize / 6
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6
});
FontAwesome = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
{
e.OnPreBuild(tk => tk.AddFontAwesomeIconFont(new SafeFontConfig { SizePx = Plugin.Config.FontSize }));
e.OnPreBuild(tk => tk.AddFontAwesomeIconFont(new SafeFontConfig { SizePx = GetFontSize() }));
e.OnPostBuild(tk => tk.FitRatio(tk.Font));
});
@@ -183,43 +115,45 @@ public class FontManager
e => e.OnPreBuild(
tk =>
{
var config = new SafeFontConfig { SizePx = Plugin.Config.FontSize, GlyphRanges = _ranges };
config.MergeFont = tk.AddFontFromMemory(_regularFont.Data, config, "ChatTwo2 RegularFont");
var config = new SafeFontConfig {SizePt = Plugin.Config.GlobalFontV2.SizePt, GlyphRanges = Ranges};
config.MergeFont = Plugin.Config.GlobalFontV2.FontId.AddToBuildToolkit(tk, config);
config.SizePx = Plugin.Config.JapaneseFontSize;
config.GlyphRanges = _jpRange;
tk.AddFontFromMemory(_jpFont.Data, config, "ChatTwo2 JP Regular");
config.SizePt = Plugin.Config.JapaneseFontV3.SizePt;
config.GlyphRanges = JpRange;
Plugin.Config.JapaneseFontV3.FontId.AddToBuildToolkit(tk, config);
config.SizePx = Plugin.Config.SymbolsFontSize;
config.GlyphRanges = _symRange;
tk.AddFontFromMemory(_gameSymFont.Data, config, "ChatTwo2 Sym Font");
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
config.GlyphRanges = SymRange;
tk.AddFontFromMemory(GameSymFont, config, "ChatTwo2 Sym Font");
tk.Font = config.MergeFont;
}
));
// load italic noto sans and merge in jp + game icons
ItalicFont = null;
if (_italicFont != null)
{
ItalicFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(
e => e.OnPreBuild(
tk =>
{
var config = new SafeFontConfig { SizePx = Plugin.Config.FontSize, GlyphRanges = _ranges };
config.MergeFont = tk.AddFontFromMemory(_italicFont.Data, config, "ChatTwo2 ItalicFont");
// load italic version if it exists, else default to regular
ItalicFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(
e => e.OnPreBuild(
tk =>
{
var italicVersion = Plugin.Config.GlobalFontV2.FontId.Family.Fonts.FirstOrDefault(f => f.EnglishName.Contains("Italic"));
config.SizePx = Plugin.Config.JapaneseFontSize;
config.GlyphRanges = _jpRange;
tk.AddFontFromMemory(_jpFont.Data, config, "ChatTwo2 JP Regular");
var config = new SafeFontConfig {SizePt = Plugin.Config.GlobalFontV2.SizePt, GlyphRanges = Ranges};
config.MergeFont = italicVersion?.AddToBuildToolkit(tk, config) ?? Plugin.Config.GlobalFontV2.FontId.AddToBuildToolkit(tk, config);
config.SizePx = Plugin.Config.SymbolsFontSize;
config.GlyphRanges = _symRange;
tk.AddFontFromMemory(_gameSymFont.Data, config, "ChatTwo2 Sym Font");
config.SizePt = Plugin.Config.JapaneseFontV3.SizePt;
config.GlyphRanges = JpRange;
Plugin.Config.JapaneseFontV3.FontId.AddToBuildToolkit(tk, config);
tk.Font = config.MergeFont;
}
));
}
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
config.GlyphRanges = SymRange;
tk.AddFontFromMemory(GameSymFont, config, "ChatTwo2 Sym Font");
tk.Font = config.MergeFont;
}
));
}
public static float SizeInPt(float px) => (float) (px * 3.0 / 4.0);
public static float SizeInPx(float pt) => (float) (pt * 4.0 / 3.0);
public static float GetFontSize() => Plugin.Config.FontsEnabled ? Plugin.Config.GlobalFontV2.SizePx : SizeInPx(Plugin.Config.FontSizeV2);
}