- Display name even if invalid channel is selected
- Add NoMove & NoResize to tabs
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+11
-13
@@ -813,8 +813,7 @@ public sealed class ChatLogWindow : Window
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{
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if (!string.IsNullOrWhiteSpace(activeTab.CurrentChannel.TellTarget.Name) && activeTab.CurrentChannel.TellTarget.World != 0)
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{
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// Note: don't use HidePlayerInString here because
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// abbreviation settings do not affect this.
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// Note: don't use HidePlayerInString here because abbreviation settings do not affect this.
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var playerName = HashPlayer(activeTab.CurrentChannel.TellTarget.Name, activeTab.CurrentChannel.TellTarget.World);
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var world = Sheets.WorldSheet.TryGetRow(activeTab.CurrentChannel.TellTarget.World, out var worldRow)
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? worldRow.Name.ExtractText()
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@@ -830,14 +829,15 @@ public sealed class ChatLogWindow : Window
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}
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else
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{
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// We still need to censor the name if we couldn't read
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// valid data.
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// We still need to censor the name if we couldn't read valid data.
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channelNameChunks = [new TextChunk(ChunkSource.None, null, "Tell")];
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}
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}
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else
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{
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channelNameChunks = activeTab.CurrentChannel.Name.ToArray();
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channelNameChunks = activeTab.CurrentChannel.Name.Count > 0
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? activeTab.CurrentChannel.Name.ToArray()
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: [new TextChunk(ChunkSource.None, null, activeTab.CurrentChannel.Channel.ToChatType().Name())];
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}
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return channelNameChunks;
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@@ -913,8 +913,8 @@ public sealed class ChatLogWindow : Window
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Plugin.Functions.Chat.SendTellUsingCommandInner(tellBytes);
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TellSpecial = false;
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activeTab.CurrentChannel.ResetTempChannel();
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activeTab.CurrentChannel.ResetTempChannel();
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Chat = string.Empty;
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return;
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}
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@@ -933,6 +933,7 @@ public sealed class ChatLogWindow : Window
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ChatBox.SendMessageUnsafe(tellBytes);
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activeTab.CurrentChannel.ResetTempChannel();
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Chat = string.Empty;
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return;
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}
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@@ -950,9 +951,7 @@ public sealed class ChatLogWindow : Window
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Plugin.Functions.Chat.SendTell(reason, target.ContentId, target.Name, (ushort) world.RowId, tellBytes, trimmed);
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}
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if (activeTab.CurrentChannel.TempChannel is InputChannel.Tell)
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activeTab.CurrentChannel.TempTellTarget = null;
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activeTab.CurrentChannel.ResetTempChannel();
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Chat = string.Empty;
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return;
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}
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@@ -969,6 +968,7 @@ public sealed class ChatLogWindow : Window
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ChatBox.SendMessageUnsafe(bytes);
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}
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activeTab.CurrentChannel.ResetTempChannel();
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Chat = string.Empty;
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}
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@@ -1315,6 +1315,8 @@ public sealed class ChatLogWindow : Window
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if (ImGuiUtil.IconButton(FontAwesomeIcon.TrashAlt, tooltip: Language.ChatLog_Tabs_Delete))
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{
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tabs.RemoveAt(i);
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Plugin.WantedTab = 0;
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anyChanged = true;
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}
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@@ -1746,10 +1748,6 @@ public sealed class ChatLogWindow : Window
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var content = text.Content ?? "";
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if (ScreenshotMode)
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{
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// TODO: the result of hashing the player name should be cached.
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// Currently we recalculate the abbreviated player names, the
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// hashes and the string replacements every frame when they
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// never change.
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if (chunk.Link is PlayerPayload playerPayload)
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content = HidePlayerInString(content, playerPayload.PlayerName, playerPayload.World.RowId);
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else if (Plugin.ClientState.LocalPlayer is { } player)
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