- No emote parsing on AutoTranslate
- nint everything
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@@ -177,13 +177,8 @@ public partial class InputPreview : Window
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return;
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NextChunkIsAutoTranslate = true;
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// TODO: Remove after Key and Group in AutoTranslatePayload became public
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// Skipping: StartByte, PayloadType, PayloadLength
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using var reader = new BinaryReader(new MemoryStream(chunk.Link!.Encode().Skip(3).ToArray()));
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var group = (uint) reader.ReadByte();
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var key = PayloadExt.GetInteger(reader);
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CursorPosition += $"<at:{group},{key}>".Length;
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var payload = (AutoTranslatePayload) chunk.Link!;
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CursorPosition += $"<at:{payload.Group},{payload.Key}>".Length;
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return;
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}
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