Implement #10 with fixed payload byte[]

This commit is contained in:
Infi
2024-04-10 23:57:44 +02:00
parent 27e08064af
commit 9f771c37e3
3 changed files with 95 additions and 70 deletions
+2 -2
View File
@@ -710,9 +710,9 @@ internal sealed unsafe class Chat : IDisposable {
return new TellHistoryInfo(name, world, contentId);
}
internal void SendTell(TellReason reason, ulong contentId, string name, ushort homeWorld, string message) {
internal void SendTell(TellReason reason, ulong contentId, string name, ushort homeWorld, byte[] message) {
var uName = Utf8String.FromString(name);
var uMessage = Utf8String.FromString(message);
var uMessage = Utf8String.FromSequence(message);
var networkModule = GetNetworkModule(Framework.Instance());
var a1 = *(IntPtr*) (networkModule + 8);