- Restructure imports to follow a more core architurcte
This commit is contained in:
+16
-34
@@ -8,22 +8,22 @@ namespace ChatTwo.Http;
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public class Processing
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{
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private readonly Plugin Plugin;
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private readonly HostContext HostContext;
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public Processing(Plugin plugin)
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public Processing(HostContext hostContext)
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{
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Plugin = plugin;
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HostContext = hostContext;
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}
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internal (MessageTemplate[] Name, bool Locked) ReadChannelName(Chunk[] channelName)
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{
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var locked = Plugin.CurrentTab is not { Channel: null };
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var locked = HostContext.Core.Plugin.CurrentTab is not { Channel: null };
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return (channelName.Select(ProcessChunk).ToArray(), locked);
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}
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internal async Task<MessageResponse[]> ReadMessageList()
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{
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var tabMessages = await Plugin.CurrentTab.Messages.GetCopy();
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var tabMessages = await HostContext.Core.Plugin.CurrentTab.Messages.GetCopy();
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return tabMessages.TakeLast(Plugin.Config.WebinterfaceMaxLinesToSend).Select(ReadMessageContent).ToArray();
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}
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@@ -41,24 +41,6 @@ public class Processing
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return response;
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}
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internal async Task PrepareNewClient(SSEConnection sse)
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{
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// This takes long, so keep it outside the next frame
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var messages = await GetAllMessages();
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// Using the bulk message event to clear everything on the client side that may still exist
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await Plugin.Framework.RunOnTick(() =>
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{
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sse.OutboundQueue.Enqueue(new BulkMessagesEvent(messages));
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sse.OutboundQueue.Enqueue(new SwitchChannelEvent(GetCurrentChannel()));
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sse.OutboundQueue.Enqueue(new ChannelListEvent(GetValidChannels()));
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sse.OutboundQueue.Enqueue(new ChatTabSwitchedEvent(GetCurrentTab()));
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sse.OutboundQueue.Enqueue(new ChatTabListEvent(GetAllTabs()));
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});
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}
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private MessageTemplate ProcessChunk(Chunk chunk)
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{
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if (chunk is IconChunk { } icon)
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@@ -87,12 +69,12 @@ public class Processing
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color ??= 0;
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var userContent = text.Content ?? string.Empty;
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if (Plugin.ChatLogWindow.ScreenshotMode)
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if (HostContext.Core.Plugin.ChatLogWindow.ScreenshotMode)
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{
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if (chunk.Link is PlayerPayload playerPayload)
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userContent = Plugin.ChatLogWindow.HidePlayerInString(userContent, playerPayload.PlayerName, playerPayload.World.RowId);
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userContent = HostContext.Core.Plugin.ChatLogWindow.HidePlayerInString(userContent, playerPayload.PlayerName, playerPayload.World.RowId);
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else if (Plugin.ClientState.LocalPlayer is { } player)
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userContent = Plugin.ChatLogWindow.HidePlayerInString(userContent, player.Name.TextValue, player.HomeWorld.RowId);
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userContent = HostContext.Core.Plugin.ChatLogWindow.HidePlayerInString(userContent, player.Name.TextValue, player.HomeWorld.RowId);
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}
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var isNotUrl = text.Link is not UriPayload;
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@@ -102,30 +84,30 @@ public class Processing
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return MessageTemplate.Empty;
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}
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private async Task<Messages> GetAllMessages()
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public async Task<Messages> GetAllMessages()
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{
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var messages = await WebserverUtil.FrameworkWrapper(ReadMessageList);
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return new Messages(messages);
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}
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private SwitchChannel GetCurrentChannel()
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public SwitchChannel GetCurrentChannel()
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{
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var channel = ReadChannelName(Plugin.ChatLogWindow.PreviousChannel);
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var channel = ReadChannelName(HostContext.Core.Plugin.ChatLogWindow.PreviousChannel);
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return new SwitchChannel(channel);
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}
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private ChannelList GetValidChannels()
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public ChannelList GetValidChannels()
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{
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var channels = Plugin.ChatLogWindow.GetValidChannels();
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var channels = HostContext.Core.Plugin.ChatLogWindow.GetValidChannels();
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return new ChannelList(channels.ToDictionary(pair => pair.Key, pair => (uint)pair.Value));
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}
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private ChatTab GetCurrentTab()
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public ChatTab GetCurrentTab()
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{
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return new ChatTab(Plugin.CurrentTab.Name, Plugin.LastTab);
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return new ChatTab(HostContext.Core.Plugin.CurrentTab.Name, HostContext.Core.Plugin.LastTab);
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}
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private ChatTabList GetAllTabs()
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public ChatTabList GetAllTabs()
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{
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var tabs = Plugin.Config.Tabs.Select((tab, idx) => new ChatTab(tab.Name, idx)).ToArray();
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return new ChatTabList(tabs);
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