- Migrate config for API 15
- Migrate database for API 15
- Allow usage of new target source
- Implement first tell target option
This commit is contained in:
Infi
2026-04-30 02:59:58 +02:00
parent 68810e23c1
commit b4cb8b25ec
56 changed files with 1286 additions and 616 deletions
+35 -74
View File
@@ -1,84 +1,24 @@
using Dalamud.Game.Text;
namespace ChatTwo.Code;
internal class ChatCode
public class ChatCode
{
private const ushort Clear7 = ~(~0 << 7);
public ChatType Type { get; }
public XivChatRelationKind Source { get; }
public XivChatRelationKind Target { get; }
internal ushort Raw { get; }
internal ChatType Type { get; }
internal ChatSource Source { get; }
internal ChatSource Target { get; }
private ChatSource SourceFrom(ushort shift) => (ChatSource) (1 << ((Raw >> shift) & 0xF));
internal ChatCode(ushort raw)
public ChatCode(XivChatType type, XivChatRelationKind source, XivChatRelationKind target)
{
Raw = raw;
Type = (ChatType) (Raw & Clear7);
Source = SourceFrom(11);
Target = SourceFrom(7);
Type = (ChatType)type;
Source = source;
Target = target;
}
internal ChatType Parent() => Type switch
{
ChatType.Say => ChatType.Say,
ChatType.GmSay => ChatType.Say,
ChatType.Shout => ChatType.Shout,
ChatType.GmShout => ChatType.Shout,
ChatType.TellOutgoing => ChatType.TellOutgoing,
ChatType.TellIncoming => ChatType.TellOutgoing,
ChatType.GmTell => ChatType.TellOutgoing,
ChatType.Party => ChatType.Party,
ChatType.CrossParty => ChatType.Party,
ChatType.GmParty => ChatType.Party,
ChatType.Linkshell1 => ChatType.Linkshell1,
ChatType.GmLinkshell1 => ChatType.Linkshell1,
ChatType.Linkshell2 => ChatType.Linkshell2,
ChatType.GmLinkshell2 => ChatType.Linkshell2,
ChatType.Linkshell3 => ChatType.Linkshell3,
ChatType.GmLinkshell3 => ChatType.Linkshell3,
ChatType.Linkshell4 => ChatType.Linkshell4,
ChatType.GmLinkshell4 => ChatType.Linkshell4,
ChatType.Linkshell5 => ChatType.Linkshell5,
ChatType.GmLinkshell5 => ChatType.Linkshell5,
ChatType.Linkshell6 => ChatType.Linkshell6,
ChatType.GmLinkshell6 => ChatType.Linkshell6,
ChatType.Linkshell7 => ChatType.Linkshell7,
ChatType.GmLinkshell7 => ChatType.Linkshell7,
ChatType.Linkshell8 => ChatType.Linkshell8,
ChatType.GmLinkshell8 => ChatType.Linkshell8,
ChatType.FreeCompany => ChatType.FreeCompany,
ChatType.GmFreeCompany => ChatType.FreeCompany,
ChatType.NoviceNetwork => ChatType.NoviceNetwork,
ChatType.GmNoviceNetwork => ChatType.NoviceNetwork,
ChatType.CustomEmote => ChatType.CustomEmote,
ChatType.StandardEmote => ChatType.StandardEmote,
ChatType.Yell => ChatType.Yell,
ChatType.GmYell => ChatType.Yell,
ChatType.GainBuff => ChatType.GainBuff,
ChatType.LoseBuff => ChatType.GainBuff,
ChatType.GainDebuff => ChatType.GainDebuff,
ChatType.LoseDebuff => ChatType.GainDebuff,
ChatType.System => ChatType.System,
ChatType.Alarm => ChatType.System,
ChatType.GlamourNotifications => ChatType.System,
ChatType.RetainerSale => ChatType.System,
ChatType.PeriodicRecruitmentNotification => ChatType.System,
ChatType.Sign => ChatType.System,
ChatType.Orchestrion => ChatType.System,
ChatType.MessageBook => ChatType.System,
ChatType.NpcDialogue => ChatType.NpcDialogue,
ChatType.NpcAnnouncement => ChatType.NpcDialogue,
ChatType.LootRoll => ChatType.LootRoll,
ChatType.RandomNumber => ChatType.LootRoll,
ChatType.FreeCompanyAnnouncement => ChatType.FreeCompanyAnnouncement,
ChatType.FreeCompanyLoginLogout => ChatType.FreeCompanyAnnouncement,
ChatType.PvpTeamAnnouncement => ChatType.PvpTeamAnnouncement,
ChatType.PvpTeamLoginLogout => ChatType.PvpTeamAnnouncement,
_ => Type,
};
public ChatCode(byte type, byte source, byte target)
: this((XivChatType)type, (XivChatRelationKind)source, (XivChatRelationKind)target) {}
internal bool IsBattle()
public bool IsBattle()
{
switch (Type)
{
@@ -101,7 +41,7 @@ internal class ChatCode
}
}
internal bool IsPlayerMessage()
public bool IsPlayerMessage()
{
switch (Type)
{
@@ -143,4 +83,25 @@ internal class ChatCode
return false;
}
}
public int ToSortCodeV2()
{
return (byte)Type << 16 | (byte)Source << 8 | (byte)Target;
}
public override bool Equals(object? obj)
{
if (obj == null)
return false;
if (obj is not ChatCode code)
return false;
return GetHashCode() == code.GetHashCode();
}
public override int GetHashCode()
{
return (byte)Type << 16 | (byte)Source << 8 | (byte)Target;
}
}