chore: move message processing to thread again
This commit is contained in:
+63
-35
@@ -21,7 +21,7 @@ internal class MessageManager : IAsyncDisposable
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private Dictionary<ChatType, NameFormatting> Formats { get; } = new();
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private ulong LastContentId { get; set; }
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private ConcurrentQueue<Message> Pending { get; } = new();
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private ConcurrentQueue<PendingMessage> Pending { get; } = new();
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private ulong LastMessageIndex { get; set; }
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private readonly Thread PendingMessageThread;
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@@ -152,10 +152,52 @@ internal class MessageManager : IAsyncDisposable
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{
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LastMessage = (sender, message);
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var chatCode = new ChatCode((ushort)type);
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var pendingMessage = new PendingMessage
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{
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ReceiverId = CurrentContentId,
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ContentId = 0,
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Type = type,
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SenderId = senderId,
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Sender = sender,
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Content = message,
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};
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// Update colour codes.
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GlobalParametersCache.Refresh();
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// If the message was rendered in the vanilla chat log window it has an
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// index, and we can use that to get the sender's content ID. The
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// content ID is used to show "invite to party" buttons in the context
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// menu.
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var idx = Plugin.Functions.GetCurrentChatLogEntryIndex() ?? 0;
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var shouldGetContentId = false;
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if (idx > LastMessageIndex)
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{
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LastMessageIndex = idx;
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shouldGetContentId = true;
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}
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// You can't call GetContentIdForEntry in the same framework tick
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// that you received the message, or you just get null.
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//
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// We delay all messages to be enqueued in the next framework tick
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// because of this. We used to only delay messages that we wanted to
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// fetch a content ID for, but this results in out-of-order messages
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// occasionally.
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Plugin.Framework.RunOnTick(() =>
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{
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if (shouldGetContentId)
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pendingMessage.ContentId = Plugin.Functions.Chat.GetContentIdForEntry(idx - 1);
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Pending.Enqueue(pendingMessage);
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});
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}
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private void ProcessMessage(PendingMessage pendingMessage)
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{
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var chatCode = new ChatCode((ushort)pendingMessage.Type);
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NameFormatting? formatting = null;
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if (sender.Payloads.Count > 0)
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if (pendingMessage.Sender.Payloads.Count > 0)
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formatting = FormatFor(chatCode.Type);
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var senderChunks = new List<Chunk>();
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@@ -165,50 +207,26 @@ internal class MessageManager : IAsyncDisposable
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{
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FallbackColour = chatCode.Type,
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});
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senderChunks.AddRange(ChunkUtil.ToChunks(sender, ChunkSource.Sender, chatCode.Type));
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senderChunks.AddRange(ChunkUtil.ToChunks(pendingMessage.Sender, ChunkSource.Sender, chatCode.Type));
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senderChunks.Add(new TextChunk(ChunkSource.None, null, formatting.After)
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{
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FallbackColour = chatCode.Type,
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});
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}
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var contentChunks = ChunkUtil.ToChunks(message, ChunkSource.Content, chatCode.Type).ToList();
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var msg = new Message(CurrentContentId, 0, chatCode, senderChunks, contentChunks, sender, message);
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var contentChunks = ChunkUtil.ToChunks(pendingMessage.Content, ChunkSource.Content, chatCode.Type).ToList();
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var message = new Message(CurrentContentId, pendingMessage.ContentId, chatCode, senderChunks, contentChunks, pendingMessage.Sender, pendingMessage.Content);
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// If the message was rendered in the vanilla chat log window it has an
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// index, and we can use that to get the sender's content ID. The
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// content ID is used to show "invite to party" buttons in the context
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// menu.
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var idx = Plugin.Functions.GetCurrentChatLogEntryIndex() ?? 0;
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if (idx > LastMessageIndex)
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{
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LastMessageIndex = idx;
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// You can't call GetContentIdForEntry in the same framework tick
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// that you received the message, or you just get null.
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Plugin.Framework.RunOnTick(() =>
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{
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msg.ContentId = Plugin.Functions.Chat.GetContentIdForEntry(idx - 1);
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Pending.Enqueue(msg);
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});
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if (Plugin.Config.DatabaseBattleMessages || !message.Code.IsBattle())
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Store.UpsertMessage(message);
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return;
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}
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Pending.Enqueue(msg);
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}
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private void ProcessMessage(Message msg)
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{
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if (Plugin.Config.DatabaseBattleMessages || !msg.Code.IsBattle())
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Store.UpsertMessage(msg);
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var currentMatches = Plugin.ChatLogWindow.CurrentTab?.Matches(msg) ?? false;
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var currentMatches = Plugin.ChatLogWindow.CurrentTab?.Matches(message) ?? false;
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foreach (var tab in Plugin.Config.Tabs)
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{
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var unread = !(tab.UnreadMode == UnreadMode.Unseen && Plugin.ChatLogWindow.CurrentTab != tab && currentMatches);
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if (tab.Matches(msg))
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tab.AddMessage(msg, unread);
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if (tab.Matches(message))
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tab.AddMessage(message, unread);
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}
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}
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@@ -272,4 +290,14 @@ internal class MessageManager : IAsyncDisposable
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return nameFormatting;
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}
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private class PendingMessage
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{
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internal ulong ReceiverId { get; set; }
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internal ulong ContentId { get; set; } // 0 if unknown
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internal XivChatType Type { get; set; }
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internal uint SenderId { get; set; }
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internal SeString Sender { get; set; }
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internal SeString Content { get; set; }
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}
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}
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