Implement emotes part 2
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using System.Numerics;
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using ChatTwo.Resources;
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using ChatTwo.Util;
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using Dalamud.Interface;
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using Dalamud.Interface.Utility.Raii;
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using ImGuiNET;
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namespace ChatTwo.Ui.SettingsTabs;
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internal sealed class Emote : ISettingsTab
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{
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private readonly Plugin Plugin;
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private Configuration Mutable { get; }
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public string Name => Language.Options_Emote_Tab + "###tabs-emote";
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private static SearchSelector.SelectorPopupOptions WordPopupOptions = null!;
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internal Emote(Plugin plugin, Configuration mutable)
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{
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Plugin = plugin;
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Mutable = mutable;
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WordPopupOptions = new SearchSelector.SelectorPopupOptions
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{
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FilteredSheet = EmoteCache.EmoteCodeArray.Where(w => !Mutable.BlockedEmotes.Contains(w))
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};
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}
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public void Draw(bool changed)
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{
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ImGui.PushTextWrapPos();
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ImGuiUtil.OptionCheckbox(ref Mutable.ShowEmotes, Language.Options_ShowEmotes_Name, Language.Options_ShowEmotes_Desc);
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ImGui.Spacing();
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ImGui.TextUnformatted(Language.Options_Emote_BlockedEmotes);
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ImGui.Spacing();
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var buttonWidth = ImGui.GetContentRegionAvail().X / 3;
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using (Plugin.FontManager.FontAwesome.Push())
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ImGui.Button(FontAwesomeIcon.Plus.ToIconString(), new Vector2(buttonWidth, 0));
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if (SearchSelector.SelectorPopup("WordAddPopup", out var newWord, WordPopupOptions))
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Mutable.BlockedEmotes.Add(newWord);
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using var table = ImRaii.Table("##BlockedWords", 2, ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInner);
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if (table)
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{
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ImGui.TableSetupColumn(Language.Options_Emote_EmoteTable);
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ImGui.TableSetupColumn("##Del", 0, 0.07f);
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ImGui.TableHeadersRow();
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var copiedList = Mutable.BlockedEmotes.ToArray();
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foreach (var word in copiedList)
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{
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(word);
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ImGui.TableNextColumn();
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if (ImGuiUtil.Button($"##{word}Del", FontAwesomeIcon.Trash, !ImGui.GetIO().KeyCtrl))
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Mutable.BlockedEmotes.Remove(word);
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}
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}
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ImGui.PopTextWrapPos();
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}
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}
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