feat(ui): warn before sending plugin-only symbols
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@@ -199,6 +199,9 @@ public class Configuration : IPluginConfiguration
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// Toast when a tell the user sent could not be delivered.
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public bool NotifyFailedTell = true;
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// UI-11: warn before sending a message that carries plugin-only glyphs.
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public bool NotifyPluginDisclosure = true;
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public bool KeepInputFocus = true;
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public int MaxLinesToRender = 2_500; // 1-10000
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public bool Use24HourClock = true;
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@@ -296,6 +299,7 @@ public class Configuration : IPluginConfiguration
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PlaySounds = other.PlaySounds;
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CustomSoundVolume = other.CustomSoundVolume;
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NotifyFailedTell = other.NotifyFailedTell;
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NotifyPluginDisclosure = other.NotifyPluginDisclosure;
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KeepInputFocus = other.KeepInputFocus;
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MaxLinesToRender = other.MaxLinesToRender;
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Use24HourClock = other.Use24HourClock;
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@@ -1,9 +1,11 @@
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using System;
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using System.Numerics;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Utility.Raii;
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using HellionChat._Helpers;
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using HellionChat.Code;
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using HellionChat.Resources;
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using HellionChat.Util;
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namespace HellionChat.Ui;
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@@ -19,6 +21,11 @@ public sealed class ChatInputBar
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private readonly Func<Tab?> _activeTabAccessor;
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private readonly InputState _state = new();
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// UI-11: the buffer for which a plugin-disclosure warning was already
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// shown. A second Enter on the same buffer sends it anyway; editing the
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// buffer clears the arming so the next send is re-checked.
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private string? _disclosureArmedBuffer;
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public ChatInputBar(Plugin plugin, ChatLogWindow host, Func<Tab?> activeTabAccessor)
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{
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_plugin = plugin;
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@@ -80,11 +87,33 @@ public sealed class ChatInputBar
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{
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SubmitCompact(tab);
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}
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// UI-11: disclosure warning, visible only while an armed buffer is held
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// unchanged. Editing the buffer clears the condition automatically.
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if (Plugin.Config.NotifyPluginDisclosure
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&& _disclosureArmedBuffer is not null
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&& _state.Buffer == _disclosureArmedBuffer)
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{
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ImGui.TextColored(ImGuiColors.DalamudYellow, HellionStrings.ChatInput_PluginDisclosure_Warning);
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}
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}
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// TEST-MIRROR: ../_Helpers/CompactInputSubmitter.cs
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private void SubmitCompact(Tab tab) =>
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private void SubmitCompact(Tab tab)
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{
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if (Plugin.Config.NotifyPluginDisclosure
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&& _state.Buffer != _disclosureArmedBuffer
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&& PluginDisclosureScanner.ContainsPrivateUseGlyph(_state.Buffer))
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{
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// First send attempt on this exact buffer: arm and hold. The buffer
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// is kept, the warning renders, the user can press Enter again.
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_disclosureArmedBuffer = _state.Buffer;
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return;
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}
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_disclosureArmedBuffer = null;
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CompactInputSubmitter.TrySubmit(_state, tab, _host.SendChatBoxFromExternal);
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}
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// History navigation callback. Cursor math delegated to
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// CompactInputHistoryNavigator; ImGui buffer splice stays here.
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@@ -5,6 +5,7 @@ using System.Runtime.InteropServices;
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using System.Text;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Interface.Colors;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Game.Text.SeStringHandling.Payloads;
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using Dalamud.Interface;
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@@ -15,6 +16,7 @@ using Dalamud.Interface.Windowing;
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using Dalamud.Memory;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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using HellionChat._Helpers;
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using HellionChat.Code;
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using HellionChat.GameFunctions;
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using HellionChat.GameFunctions.Types;
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@@ -55,6 +57,11 @@ public sealed class ChatLogWindow : Window
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private int ActivatePos = -1;
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internal string Chat = string.Empty;
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// UI-11: the main-window input buffer for which a plugin-disclosure
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// warning was already shown. Mirrors _disclosureArmedBuffer in
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// ChatInputBar — a second Enter on the same buffer sends it anyway.
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private string? _disclosureArmedBufferMain;
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// Input history extracted into InputHistoryService so pop-out windows share
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// the same Up/Down history. Cursor stays window-local (independent navigation).
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private int InputBacklogIdx = -1;
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@@ -1081,6 +1088,10 @@ public sealed class ChatLogWindow : Window
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{
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Chat = chatCopy;
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// UI-11: Escape cancels the input — drop any pending
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// disclosure arming so the warning does not linger.
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_disclosureArmedBufferMain = null;
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if (activeTab.CurrentChannel.UseTempChannel)
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{
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activeTab.CurrentChannel.ResetTempChannel();
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@@ -1090,17 +1101,39 @@ public sealed class ChatLogWindow : Window
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if (ImGui.IsKeyDown(ImGuiKey.Enter) || ImGui.IsKeyDown(ImGuiKey.KeypadEnter))
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{
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Plugin.CommandHelpWindow.IsOpen = false;
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SendChatBox(activeTab);
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if (activeTab.CurrentChannel.UseTempChannel)
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if (Plugin.Config.NotifyPluginDisclosure
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&& Chat != _disclosureArmedBufferMain
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&& PluginDisclosureScanner.ContainsPrivateUseGlyph(Chat))
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{
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activeTab.CurrentChannel.ResetTempChannel();
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SetChannel(activeTab.CurrentChannel.Channel);
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// First send attempt on this exact buffer: arm and hold.
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// The warning renders below the input.
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_disclosureArmedBufferMain = Chat;
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}
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else
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{
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_disclosureArmedBufferMain = null;
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Plugin.CommandHelpWindow.IsOpen = false;
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SendChatBox(activeTab);
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if (activeTab.CurrentChannel.UseTempChannel)
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{
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activeTab.CurrentChannel.ResetTempChannel();
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SetChannel(activeTab.CurrentChannel.Channel);
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}
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}
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}
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}
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// UI-11: disclosure warning for the main-window input, mirrors the
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// ChatInputBar path. Visible only while the armed buffer is held
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// unchanged; editing the buffer clears the condition.
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if (Plugin.Config.NotifyPluginDisclosure
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&& _disclosureArmedBufferMain is not null
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&& Chat == _disclosureArmedBufferMain)
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{
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ImGui.TextColored(ImGuiColors.DalamudYellow, HellionStrings.ChatInput_PluginDisclosure_Warning);
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}
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// Process keybinds that have modifiers while the chat is focused.
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if (inputActive)
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{
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@@ -151,6 +151,12 @@ internal sealed class Chat : ISettingsTab
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ref Mutable.NotifyFailedTell
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);
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ImGuiUtil.HelpMarker(HellionStrings.Settings_Chat_NotifyFailedTell_Description);
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ImGui.Checkbox(
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HellionStrings.Settings_Chat_NotifyPluginDisclosure_Name,
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ref Mutable.NotifyPluginDisclosure
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);
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ImGuiUtil.HelpMarker(HellionStrings.Settings_Chat_NotifyPluginDisclosure_Description);
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}
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}
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@@ -0,0 +1,30 @@
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namespace HellionChat._Helpers;
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// UI-11 pure decision helper: does a message about to be sent carry a glyph
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// that only renders correctly for players running HellionChat or a similar
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// plugin? Those are FFXIV Private-Use-Area icon codepoints (the same range
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// SeIconChar covers); a recipient without a plugin sees an empty box.
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//
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// Works on raw char codepoints on purpose: SeIconChar is a Dalamud type, and a
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// helper that touched it could not run in the xUnit AppDomain
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// (feedback_dalamud_test_isolation, point 7).
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// TEST-MIRROR: ../../../Hellion Build test/Ui/PluginDisclosureScannerTests.cs
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public static class PluginDisclosureScanner
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{
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// FFXIV packs its icon glyphs into this slice of the Unicode Private Use
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// Area. The whole range is inside the BMP, so a single char per codepoint
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// is enough — no surrogate-pair handling needed.
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private const char PrivateUseFirst = '';
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private const char PrivateUseLast = '';
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public static bool ContainsPrivateUseGlyph(string text)
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{
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foreach (var c in text)
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{
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if (c >= PrivateUseFirst && c <= PrivateUseLast)
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return true;
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}
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return false;
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}
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}
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