Remove webinterface server, HTTP routes and Svelte frontend
Drops the entire ChatTwo/Http/ tree (ServerCore, HostContext, RouteController, Processing, SSEConnection, the message protocol DTOs and the bundled Svelte frontend) plus WebinterfaceUtil. Also removes every ServerCore.Send* call site that fed the SSE stream: - MessageManager.ProcessMessage no longer broadcasts new messages - Chat.cs no longer notifies on login - PayloadHandler no longer rebroadcasts on screenshot-mode toggle - ChatLogWindow no longer announces tab and channel switches The Plugin class drops the ServerCore field, the auto-start branch and the Dispose hook. The DbViewer still imported a stale namespace from the message protocol; the using is removed. Language.resx and its generated Designer file keep the Webinterface string keys for now so future upstream cherry-picks do not break on missing resources. They are dead code from our perspective but harmless.
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@@ -1,7 +1,6 @@
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using ChatTwo.Http;
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using ChatTwo.Ipc;
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using ChatTwo.Resources;
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using ChatTwo.Ui;
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@@ -63,8 +62,6 @@ public sealed class Plugin : IDalamudPlugin
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internal TypingIpc TypingIpc { get; }
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internal FontManager FontManager { get; }
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public readonly ServerCore ServerCore;
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internal int DeferredSaveFrames = -1;
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internal DateTime GameStarted { get; }
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@@ -150,9 +147,6 @@ public sealed class Plugin : IDalamudPlugin
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FileDialogManager = new FileDialogManager();
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// Function call this in its ctor if the player is already logged in
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ServerCore = new ServerCore(this);
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Commands = new Commands();
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Functions = new GameFunctions.GameFunctions(this);
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Ipc = new IpcManager();
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@@ -219,16 +213,6 @@ public sealed class Plugin : IDalamudPlugin
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// profiling difficult.
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AutoTranslate.PreloadCache();
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#endif
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// Automatically start the webserver if requested
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if (Config.WebinterfaceAutoStart)
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{
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Task.Run(() =>
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{
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ServerCore.Start();
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ServerCore.Run();
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});
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}
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}
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catch (Exception ex)
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{
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@@ -267,7 +251,6 @@ public sealed class Plugin : IDalamudPlugin
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Commands?.Dispose();
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EmoteCache.Dispose();
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ServerCore?.DisposeAsync().AsTask().Wait();
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}
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private static void MigrateFromChatTwoLayout()
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