feat(window): wire move/resize flags and consolidate the duplicate toggle
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@@ -66,9 +66,6 @@ internal sealed class MainWindow : Window
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MinimumSize = new Vector2(MinWidth, MinHeight),
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MaximumSize = new Vector2(float.MaxValue, float.MaxValue),
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};
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// The message list owns its own scroll inside the body child;
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// the outer window must not show a second scrollbar.
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Flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
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IsOpen = Plugin.Config.MainWindowOpen;
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RespectCloseHotkey = false;
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}
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@@ -80,6 +77,22 @@ internal sealed class MainWindow : Window
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internal float ResolveBgAlpha(bool isFocused) =>
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isFocused ? Plugin.Config.WindowOpacity : Plugin.Config.WindowOpacityInactive;
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// B1-2: rebuild flags from a fresh base every frame so toggling CanMove/
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// CanResize back on actually CLEARS NoMove/NoResize (not accumulating).
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// Move/resize toggle logic as 1.5.6 (ChatLogWindow.PreOpenCheck
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// 1d3b429:703-707); base flags = today's MainWindow set (NoScrollbar|
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// NoScrollWithMouse — the message list owns its own scroll; 1.5.6's
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// NoFocusOnAppearing/NoTitleBar are deliberately not restored).
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internal static ImGuiWindowFlags ResolveFlags(bool canMove, bool canResize)
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{
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var flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
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if (!canMove)
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flags |= ImGuiWindowFlags.NoMove;
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if (!canResize)
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flags |= ImGuiWindowFlags.NoResize;
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return flags;
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}
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public override void PreDraw()
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{
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// Dalamud's WindowHost turns Window.BgAlpha into SetNextWindowBgAlpha
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@@ -100,6 +113,8 @@ internal sealed class MainWindow : Window
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else
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BgAlpha = null;
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}
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Flags = ResolveFlags(Plugin.Config.CanMove, Plugin.Config.CanResize);
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}
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public Tab? ActiveTab => _activeTab;
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