- Implement independent hide condition for popouts (closes #124)
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@@ -242,4 +242,8 @@ public sealed class Plugin : IDalamudPlugin
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if (GameFunctions.GameFunctions.IsAddonInteractable(name))
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GameFunctions.GameFunctions.SetAddonInteractable(name, false);
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}
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public static bool InBattle => Condition[ConditionFlag.InCombat];
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public static bool GposeActive => Condition[ConditionFlag.WatchingCutscene];
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public static bool CutsceneActive => Condition[ConditionFlag.OccupiedInCutSceneEvent] || Condition[ConditionFlag.WatchingCutscene78];
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}
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