- Implement independent hide condition for popouts (closes #124)

This commit is contained in:
Infi
2024-12-14 16:39:36 +01:00
parent 92d4a75ec4
commit cb8abc9ed6
8 changed files with 114 additions and 18 deletions
+4
View File
@@ -242,4 +242,8 @@ public sealed class Plugin : IDalamudPlugin
if (GameFunctions.GameFunctions.IsAddonInteractable(name))
GameFunctions.GameFunctions.SetAddonInteractable(name, false);
}
public static bool InBattle => Condition[ConditionFlag.InCombat];
public static bool GposeActive => Condition[ConditionFlag.WatchingCutscene];
public static bool CutsceneActive => Condition[ConditionFlag.OccupiedInCutSceneEvent] || Condition[ConditionFlag.WatchingCutscene78];
}