docs: add v1.3.0 release-notes drafts and trim manifest changelog
This commit is contained in:
@@ -110,350 +110,6 @@ changelog: |-
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.2.1 — Settings Cleanup**
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Re-sorted the settings menu so related options live together. Card names
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now describe their contents in plain words — "Theme & Layout", "Fonts &
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Colours", "Data Management" — and each card has a short subtitle so you
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don't have to guess where a setting lives. No new features, just
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housekeeping.
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Card changes:
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- Theme & Layout (new) collects the theme picker, window frame style
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(title bar, sidebar, hide button, pop-out title bar) and the timestamp
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style options.
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- Fonts & Colours (new) is the new home for font choice, font size and
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per-channel chat colours.
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- Data Management (new) is everything you do with stored messages:
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retention windows, cleanup, export, the database viewer and the
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advanced shift-click tools. All previously scattered between Privacy
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and Database.
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- Privacy is now focused on one job: the privacy filter.
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- Chat absorbs the Auto-Tell-Tabs history preload slider that used to
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live under Privacy.
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- General groups the keybind mode under Input where it belongs.
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Cleanup:
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- Removed legacy "Style override" option and the unused style-name field
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— both made obsolete by the Themes system in 1.1.0.
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- Removed the legacy WindowAlpha slider; if you had it set, the value is
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automatically migrated to Theme & Layout → Window Style → Window
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Transparency.
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- Removed the unused ShowThemeQuickPicker schema field.
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Migration v15 → v16:
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- A backup of your previous config is written to
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pluginConfigs/HellionChat.json.pre-v16-backup before the schema change,
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in case you want to roll back manually.
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- All other settings are preserved unchanged.
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- One-time toast on first start if you previously had Style override
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enabled — it explains the change. Users who never touched that setting
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see no toast.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.2.0 — Layout Refresh**
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Second UI cycle: tab layouts modernised in both modes, a new
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bottom status bar, card-rows as default message render, and
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Auto-Tell tabs that you can finally tell apart at a glance.
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Sidebar (icon-only, fixed 44 px):
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- Tab name on hover-tooltip, vertical accent pill on the
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active tab, child background no longer paints the top
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padding area.
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- Per-tab custom icons via Settings → Tabs.
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- Auto-Tell tabs: each partner gets a hashed icon (envelope/
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star/heart/bell/bookmark/flag/fire) plus hashed color
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(12-color palette) — 84 distinct combinations.
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- Pulsing red dot in the top-right of any tab with unread
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messages, subtle 2-second sine pulse, respects
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Configuration.ReduceMotion.
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Top tabs:
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- Accent underline pill on the active tab instead of the old
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background fill. Icon prefixes were attempted but reverted
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— Dalamud's default font atlas has no FontAwesome glyphs.
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Bottom status bar (22 px, 1×/sec cached):
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- Active channel with color dot, Privacy-First badge, tab +
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message counters, auto-tell counter (hidden at zero),
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plugin version (right-aligned, muted).
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Message rendering:
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- Card rows by default — sender header in channel color, body
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on its own line, subtle border between cards.
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- Compact-Density toggle in Appearance returns the classic
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single-line `[HH:mm] Sender: Text` layout.
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Bug fixes from in-game testing:
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- Settings save no longer wipes chat history. Refilter cycle
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only runs when filter-relevant settings actually changed
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(privacy, channel selection); cosmetic changes leave the
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chat intact. Persistent and Auto-Tell tabs both survive.
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- Hellion Schrift (Exo 2) no longer blocks font-size
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adjustment — 4K users can scale up properly.
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- Sidebar buttons align with the first message row, status
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bar version slot is no longer clipped.
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Migration v14 → v15: legacy theme fields removed
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(HellionThemeEnabled, HellionThemeWindowOpacity). All other
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settings preserved.
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Polish (lerps, theme crossfade, header quick-picker) follows
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in v1.3.0.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.1.0 — Theme Foundation**
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First major UI cycle after the standalone v1.0.0 cut. Theme engine,
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five built-in themes, customisable JSON themes, modernised settings
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layout.
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New themes (Settings → Themes):
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- **Hellion Arctic** — the brand default, Arctic Cyan + Ember Glow
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on industrial slate.
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- **Chat 2 Klassik** — Steel Blue on neutral grey, eckige Kanten.
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The upstream Chat 2 look on the new engine.
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- **Event Horizon** — Cosmic Purple on near-black. Deep-space mood.
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- **Moonlit Bloom** — Bloom Magenta + Soft Sage on deep-violet
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night.
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- **Mint Grove** — Mint Green + Honey Amber on deep forest. First
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member of the Grove family.
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Theme engine highlights:
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- Slug-based selection in Settings → Themes with mini-mockup
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previews per theme.
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- Click a theme card and the whole plugin (chat, settings,
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pop-outs, viewer) repaints instantly.
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- Custom themes via JSON in pluginConfigs/HellionChat/themes/.
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Example template seeded on first launch.
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- Optional per-theme chat-channel colours. When a theme proposes
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its own chat colours and yours differ, a dezent banner offers
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Apply / Keep — never auto-overwriting.
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- Migration v13 → v14: existing users land on Hellion Arctic. Pick
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Chat 2 Klassik to keep the upstream look.
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Settings layout:
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- New card-grid overview on Settings open. Click a card to drill
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into the section.
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- Breadcrumb back to overview, ESC also returns.
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- Detail view drops the redundant tab list — section content uses
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the full width.
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Branding:
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- Plugin icon swapped from the ChatTwo derivative to the Hellion
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Forge hammer.
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- New docs/THEME-AUTHORING.md walks you through writing your own
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themes with the Forge logo on top.
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Technical:
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- HellionStyle.PushGlobal is now theme-driven. Configuration.
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HellionThemeEnabled is deprecated and will be removed in v1.2.0.
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- New ThemeRegistry singleton with LastWriteTime-cached custom-
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theme loader.
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- 51 local unit tests cover the data model, registry, JSON round-
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trip and built-in sanity checks.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.0.3 — Polish patch**
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- New: optionally hide chat (and every other plugin window) while the
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New Game+ menu is open. Toggle in Settings → Window → Frame, default
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off. Closing the menu restores all windows.
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- New: optionally tint the channel selector button next to the input
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field with the currently active channel's colour. Toggle in
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Settings → Appearance → Colours, default on. Matches the existing
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input-text tint and respects ExtraChat overrides.
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- Fix: status, item and other inline hover icons keep their original
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aspect ratio. Debuff icons with non-square dimensions are no longer
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visually squished into a 32×32 box.
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- Diagnostic: hide-state transitions (battle, cutscene, user-hide,
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cutscene override) are now logged on Verbose level for easier bug
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reports — off by default, enable with `/xllog set HellionChat verbose`.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.0.1 — Window Position Recovery**
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- Automatic bounds check on the first draw after plugin load.
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When the persisted window position has no overlap with the
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primary viewport, the window snaps to a safe top-left default.
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Helpful after a monitor disconnect, resolution change or
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multi-monitor layout switch between sessions.
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- New "Reset Window Position" button in Settings → Window → Frame
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as a manual escape hatch for edge cases the automatic check
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doesn't catch.
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Tested on Linux/Wayland with a hard-cut three-monitor reduction;
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window recovers cleanly without manual JSON editing.
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Housekeeping carried over since v1.0.0:
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- Documentation restructured into docs/ folder. New CHANGELOG,
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CONTRIBUTORS, LEARNING-JOURNEY and ROADMAP added
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- Stale ChatTwo/* paths in repo configs updated to HellionChat/*
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- Pidgin parser library bumped from 3.3.0 to 3.5.1 (CIString
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Unicode fix relevant for non-ASCII channel/tab names)
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- GitHub Actions: actions/setup-dotnet bumped 4 → 5,
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github/codeql-action bumped 3 → 4
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.0.0 — Standalone Major Release**
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First fully standalone release. Internal cleanup plus a sweep of
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pre-existing correctness, security, threading and resource-leak
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fixes carried over from the upstream codebase. No user action
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required — auto-update applies cleanly, configuration and database
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paths unchanged.
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Standalone identity:
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- Code namespace consolidated from ChatTwo.* to HellionChat.* across
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all source files
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- IPC channels migrated from ChatTwo.* to HellionChat.* (6 channels:
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Register, Available, Unregister, Invoke, GetChatInputState,
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ChatInputStateChanged) — third-party plugins that bound to the old
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channels need to be updated; none known at release time
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- ImGui popup ID renamed to hellionchat-context-popup
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- Repository folder restructured (ChatTwo/ → HellionChat/), all CI
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and build paths updated accordingly
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- Public-facing descriptions reworded from upstream-fork framing to
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standalone framing (Chat 2 attribution preserved per EUPL-1.2)
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- Colour preset 'ChatTwo Default' is now 'Klassik (Chat 2 Default)'
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Safety:
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- Plugin now refuses to load when upstream Chat 2 is also active —
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bilingual conflict message in EN/DE, throw before any subsystem
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initialization, prevents the runtime crash that previously occurred
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when both plugins replaced the same chat window in parallel
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- SQLite native binary bumped to 3.50.3 (CVE-2025-6965 memory
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corruption from aggregate-term overflow, CVE-2025-7709)
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- NuGet restore now honors packages.lock.json so transitive
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dependencies don't drift between machines or CI runs
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Default tab layout sharpened (one-time tab reset on first start):
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The first-run tab layout is reorganized into five thematic tabs
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based on external tester feedback. General contains only Say,
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Yell and Shout (immediate-surroundings public chat). System
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absorbs the gameplay-event streams (NpcDialogue, Loot, Crafting,
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Gathering, PF recruitment pings) and announcement noise
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(BattleSystem, FreeCompanyAnnouncement, PvpTeamAnnouncement)
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that previously lived in General. FreeCompany, Group and
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Linkshell each own their channel set. The static Tell tab is
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gone — Auto-Tell-Tabs spawns per-conversation tabs on demand.
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The Beginner / Novice-Network preset is no longer added by
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default but is still available via Settings, Tabs.
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This is a one-time tab-layout reset for users on config version
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12 or older. Privacy, Retention, Theme and every other setting
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is preserved. Your previous tab configuration is written to
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pluginConfigs/HellionChat.json.pre-v13-backup so you can restore
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it manually if you prefer the old layout.
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Crash-class fixes (formerly latent in upstream):
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- MathUtil.HasOverlap now uses a correct AABB test; identical or
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edge-touching rectangles are no longer reported as non-overlapping
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- ChatCode.Equals compares fields directly instead of GetHashCode;
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removes the hash-collision anti-pattern
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- IpcManager.Dispose uses UnregisterAction to match the matching
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RegisterAction call; previous mismatch leaked the action
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subscription on every plugin reload
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- ExtraChat.Dispose now unsubscribes all three IPC subscriptions
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(was only the first); leaks closed
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- TellTarget.FromTarget guards against a zero IPlayerCharacter.Address
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before dereferencing the unsafe Character* cast
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- GameFunctions ResolveTextCommandPlaceholderDetour null-checks the
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Hook reference instead of using the null-forgiving operator
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- Popout.cs and SettingsTabs/Tabs.cs bounds-check list indexing so
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a tab drop or empty-worlds list no longer crashes the UI
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- Debugger.cs now declares IDisposable so the existing Dispose runs
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Correctness fixes:
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- GlobalParametersCache.GetValue captures Cache into a local before
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the bounds check, so a concurrent Refresh can't slip a different
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array between check and read
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- IconUtil binary search bounds initialized to entries.Length-1 and
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reset on redirect-restart; entries.Length==0 short-circuits
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- Sheets.WorldsOnDatacenter now compares DataCenter.RowId (was
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Region.RowId) so it actually returns same-DC worlds
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- Message.cs back-reference loop iterates the processed Sender/Content
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properties so chunks added by CheckMessageContent get Message set
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- Language.zh-Hans Webinterface_Start_Success corrected to
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"网页界面已启动" (was "网页界面已停止")
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Threading and async:
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- AutoTranslate Entries/ValidEntries are now serialized behind a
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single lock; the preload worker thread and main thread no longer
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race on the underlying dictionary/hash set
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- Privacy retention and cleanup workers bound their framework-refresh
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waits to 5 seconds with a logged timeout; a hung framework tick can
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no longer deadlock the background worker
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Resource handling:
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- EmoteCache reuses the static HttpClient instead of allocating a new
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one per call (closed socket leak)
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- FontManager wraps HttpClient/HttpResponseMessage in using-blocks
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and adds EnsureSuccessStatusCode; failed downloads no longer
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silently produce a zero-byte font file
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- SearchSelector mixes the row index into the ImGui ID stack so
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selectables don't collapse to a single ambiguous ID
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- SettingsTabs/Chat blocked-emote add-button now opens its selector
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popup on left-click
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Performance:
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- DbViewer text export caches filteredHistory.Count once instead of
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re-enumerating the IEnumerable on every batch (O(N) instead of
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O(N²) on large histories)
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License attribution (NOTICE.md, COPYRIGHT, THIRD_PARTY_NOTICES.md
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and the Credits section in README) is unchanged.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 0.6.1 — Pop-Out Discoverability & /tell Auto-Pop-Out**
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- Pop-out button now visible in the chat header (no more hunting
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through the right-click menu)
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- One-time hint banner explains pop-out tabs and the right-click
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shortcut
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- New setting: open new /tell tabs directly as pop-out windows
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(Settings → Chat → Auto-Tell-Tabs)
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- Pop-out input is now enabled by default — closing a pop-out still
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returns the tab to the sidebar
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- Bugfix: dropping or logging out with an LRU/popped auto-tell tab
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now also closes its pop-out window (no more ghost windows)
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- Bugfix: dead zone below the chat input bar when the v0.6.0 pop-out
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hint banner was visible (also fixed retroactively for the v0.6.0
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banner inside pop-outs)
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Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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---
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Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
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@@ -0,0 +1,20 @@
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**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
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EN - First plugin-integration cycle:
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- Honorific titles now show in the chat header above the message log
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- Live updates, auto-hide when Honorific is not installed
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- New "Integrations" settings tab with status indicator and toggle
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- Maintainer attribution buttons for Honorific repo and Caraxi profile
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- Coming soon: context menu actions, smart notifications, RP status block, ExtraChat channels, quick DMs
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DE - Erste Plugin-Integration:
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- Honorific-Titel jetzt im Chat-Header über dem Message-Log
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- Live-Update, Auto-Hide wenn nicht installiert
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- Neuer "Integrations"-Settings-Tab mit Status-Indikator und Toggle
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- Maintainer-Attribution-Buttons für Honorific-Repo und Caraxi-Profil
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- Bald: Kontextmenü, Notifications, RP-Block, ExtraChat, schnelle DMs
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Got integration ideas? Hop on the Hellion Forge.
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Idee für eine Integration? Schreib mir auf der Forge.
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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@@ -0,0 +1,19 @@
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## Hellion Chat 1.3.0 - Plugin Integrations: Honorific
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First step on the plugin-integration roadmap. HellionChat now
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listens to Honorific and shows your custom title in the chat
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header. The slot auto-hides when Honorific is not installed,
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when no custom title is active, or when you are using the
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original FFXIV title.
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- New "Integrations" settings tab
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- Honorific integration with auto-detection and live updates
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- "Coming soon" preview of the next five planned integrations:
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context menu actions, smart notifications, RP status block,
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ExtraChat channels, and quick DM compose
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- Maintainer attribution buttons for Honorific repo and Caraxi
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- New service-class pattern under HellionChat/Integrations/
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Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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