style: remove em-dashes from new code comments

This commit is contained in:
2026-05-21 12:10:17 +02:00
parent 95375c8516
commit e0289962b1
5 changed files with 5 additions and 5 deletions
@@ -14,7 +14,7 @@ namespace HellionChat.Integrations;
// failed" signal is not reachable over the processed message stream (Message
// carries no LogMessage row id, ChatCode 60 is too broad). This hooks the one
// ShowLogMessageString overload and toasts on a pinned id set. It is NOT the
// broad ad-block hook layer — that stays v1.5.6.
// broad ad-block hook layer. That stays v1.5.6.
internal sealed class FailedTellNotifier : IDisposable
{
private readonly ILogger<FailedTellNotifier> _logger;
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@@ -344,7 +344,7 @@ internal class MessageManager : IAsyncDisposable
tab.AddMessage(message, unread);
// UI-3: per-tab notification sound. Fire once for the first
// inactive tab that wants it keeps a message matching several
// inactive tab that wants it, keeping a message matching several
// background tabs from stacking sounds.
// TEST-MIRROR: ../_Helpers/TabSoundDecision.cs
if (notificationSound is null
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@@ -201,7 +201,7 @@ public sealed class Plugin : IAsyncDalamudPlugin
// Schema gate: v1.4.x+ requires config v16+. Users on older schemas
// must install v1.4.2 first to run the migration chain. v18 adds the
// per-tab EnableNotificationSound + NotificationSoundId fields (UI-3)
// and the top-level NotifyFailedTell flag (UI-2) all additive with
// and the top-level NotifyFailedTell flag (UI-2), all additive with
// defaults, so v16/v17 configs load cleanly and get their Version
// stamp bumped after the gate.
if (Config.Version < 16)
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@@ -2486,7 +2486,7 @@ public sealed class ChatLogWindow : Window
// UI-4: focus the rename field on the frame the context menu opens so
// the user can type immediately. Buffer raised 128 -> 512 to match the
// settings-tab rename (Ui/SettingsTabs/Tabs.cs) — one name limit, not two.
// settings-tab rename (Ui/SettingsTabs/Tabs.cs). One name limit, not two.
if (ImGui.IsWindowAppearing())
ImGui.SetKeyboardFocusHere();
ImGui.SetNextItemWidth(250f * ImGuiHelpers.GlobalScale);
+1 -1
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@@ -11,7 +11,7 @@ public static class FailedTellMatcher
{
// Log-message ids the game raises for a tell that could not be delivered.
// Pinned from discovery (see plan Task 2, Step 9). An empty set means the
// hook never toasts "no toast over a false toast" until ids are pinned.
// hook never toasts: "no toast over a false toast" until ids are pinned.
public static readonly IReadOnlySet<uint> FailedTellLogMessageIds = new HashSet<uint>
{
// pinned in Task 2 Step 9