- Fix tells not working in Forays
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@@ -574,11 +574,10 @@ public sealed class PayloadHandler
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var name = new List<Chunk> { new TextChunk(ChunkSource.None, null, player.PlayerName) };
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if (world.Value.IsPublic)
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{
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name.AddRange(new Chunk[]
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{
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name.AddRange([
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new IconChunk(ChunkSource.None, null, BitmapFontIcon.CrossWorld),
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new TextChunk(ChunkSource.None, null, world.Value.Name.ExtractText()),
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});
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new TextChunk(ChunkSource.None, null, world.Value.Name.ExtractText())
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]);
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}
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LogWindow.DrawChunks(name, false);
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@@ -587,7 +586,7 @@ public sealed class PayloadHandler
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var validContentId = chunk.Message?.ContentId is not (null or 0);
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if (ImGui.Selectable(Language.Context_SendTell))
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{
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// Eureka and Bozja need special handling as tells work different
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// Eureka, Bozja and Occult need special handling as tells work different
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if (!Sheets.IsInForay())
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{
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LogWindow.Chat = $"/tell {player.PlayerName}";
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