feat(privacy): add Roleplay profile defaults to PrivacyDefaults
Adds RoleplayWhitelist (PrivacyFirst + Say + both emote types) and RoleplayRetentionOverrides (Say 30d, emotes 90d). Shout/Yell and Novice Network stay out — public-distance noise from strangers is not story content. Whitelist + overrides are IReadOnlySet / IReadOnlyDictionary with pure-helper type footprint, so the Build Suite can pin them without touching Dalamud.
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@@ -114,4 +114,29 @@ internal static class PrivacyDefaults
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[ChatType.StandardEmote] = 1,
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[ChatType.NoviceNetwork] = 1,
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};
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// Roleplay: Privacy-First + Say + both emote types. Public-distance
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// channels (Shout, Yell) stay out — they are public-noise from
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// strangers, not story content. Novice Network also stays out;
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// it is not RP-adjacent and would dilute the profile's intent.
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internal static readonly IReadOnlySet<ChatType> RoleplayWhitelist = new HashSet<ChatType>(
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PrivacyFirstWhitelist
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)
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{
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ChatType.Say,
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ChatType.CustomEmote,
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ChatType.StandardEmote,
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};
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// RP sessions function as story logs: Say + emotes need a longer
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// window than Casual's 1-day public-chat window. 30 days for Say
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// keeps in-character dialogue scrollable across multiple sessions,
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// 90 days for emotes mirrors the Privacy-First conversation default.
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internal static readonly IReadOnlyDictionary<ChatType, int> RoleplayRetentionOverrides =
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new Dictionary<ChatType, int>
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{
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[ChatType.Say] = 30,
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[ChatType.CustomEmote] = 90,
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[ChatType.StandardEmote] = 90,
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};
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}
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