- Potential fix for tells getting stuck
- Allow debugger use outside of debug builds
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@@ -543,7 +543,7 @@ public sealed class PayloadHandler
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if (ImGui.Selectable(Language.Context_SendTell))
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{
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// Eureka and Bozja need special handling as tells work different
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if (Sheets.TerritorySheet.GetRow(Plugin.ClientState.TerritoryType).TerritoryIntendedUse.RowId != 41)
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if (!Sheets.IsInForay())
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{
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LogWindow.Chat = $"/tell {player.PlayerName}";
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if (world.Value.IsPublic)
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