Final release-doc pass for v1.2.0:
- yaml changelog extended with the post-T14 polish notes
(Auto-Tell variety, unread pulse, layout fixes, settings-save
wipe fixes for both persistent and TempTabs)
- docs/CHANGELOG.md date filled in (2026-05-05) and same polish
notes added under Added/Fixed sections
- .github/forge-posts/v1.2.0.md created — DE bullet body, picked
up by forge-announce.yml on tag push (EN side reads the yaml
changelog block)
1920 chars in the forge post — comfortably under the 5500-char
total cap that the workflow enforces.
v1.0.2 tag was claimed before the DownloadLink fix shipped, so the
content moves to v1.0.3. No code changes — manifest, repo.json,
CHANGELOG and README version refs roll forward; DownloadLink* URLs
now point to v1.0.3/latest.zip.
Four small backlog items bundled:
- New: hide chat (and every other plugin window) while the New Game+
menu is open. Settings -> Window -> Frame, default off. Skips the
whole WindowSystem.Draw() pass while QuestRedo is visible, mirroring
the existing HideInLoadingScreens pattern.
- New: tint the channel selector button in the active channel colour.
Settings -> Appearance -> Colours, default on. Reuses the existing
inputColour computation (incl. ExtraChat override) and adds an
ImGuiCol.Button push around the selector. New ColourUtil helper
AdjustBrightness derives hover/active variants.
- Fix: PayloadHandler.InlineIcon hardcoded all hover icons to 32x32.
Replaced with float-based aspect-ratio-preserving shrink, single
scale-factor, zero-size guard, named MaxInlineIconSize constant.
Affects six call sites (status, item, achievement and other inline
hover paths).
- Diagnostic: HideState transitions log on Verbose level for both
ChatLogWindow and Popout.
Manifest bumped to 1.0.2 across csproj, yaml, repo.json. CHANGELOG
entry added, README version line updated. yaml + repo.json changelog
trimmed to the slim 4-version window (1.0.2, 1.0.1, 1.0.0, 0.6.1).
Bumps version to 1.0.1.0 and aligns the user-facing changelog across
HellionChat.csproj, HellionChat.yaml, repo.json and docs/CHANGELOG.md.
Headline fix: off-screen window recovery (one-shot bounds check on
plugin load + manual reset button under Settings -> Window -> Frame).
Bundled housekeeping since v1.0.0: docs restructured into docs/, stale
ChatTwo/* paths cleaned up across configs, Pidgin 3.3.0 -> 3.5.1,
actions/setup-dotnet 4 -> 5, github/codeql-action 3 -> 4.
DLL build verified locally; release.yml workflow generates the release
body from HellionChat.yaml on tag push.
- Move AI_DISCLOSURE, THIRD_PARTY_NOTICES, UPSTREAM_SYNC, ipc.md
into docs/ (ipc.md renamed to IPC.md for consistency)
- Add docs/ROADMAP.md, docs/CHANGELOG.md, docs/CONTRIBUTORS.md,
docs/LEARNING-JOURNEY.md
- Update README to reflect the v1.0.0 standalone state, drop the
development section, refresh the architecture tree, add a
release-cadence block linking to LEARNING-JOURNEY
- Fix stale ChatTwo/* source paths to HellionChat/* across docs
- Update cross-links in PRIVACY, CONTRIBUTING and .github/* so they
point at the new docs/ paths
Pure documentation pass, no code changes.