81 namespace declarations and 100 using directives converted via sed,
plus two FQN-aliases (ChatTwoPartyFinderPayload in PayloadHandler.cs and
ModifierFlag in KeybindManager.cs) updated. Critical: Language.Designer.cs
and HellionStrings.Designer.cs ResourceManager string arguments updated
synchronously — these are runtime reflection lookups not caught by the
C# compiler.
Two intentional ChatTwo references remain: the legacy migration path
'ChatTwo.json' in Plugin.cs (still points to upstream Chat 2's config
file by design) and the InternalsVisibleTo declaration in
AssemblyInfo.cs (handled in the upcoming repo-folder rename task).
The local alias names 'ChatTwoPartyFinderPayload' and 'ChatTwoConflictDetector'
are preserved as local symbols; only their target namespaces and references
changed.
- Plugin commands trigger the command helper window now
- Fix auto translation with empty text appearing
- Switch up all dalamud payload usage to ROSS if possible
- Prepare 7.5 changes
- Cleanup
Adds ExtraChat Linkshell channels to tab input channel selector. These are only by index, not by channel name due to limitations in the ExtraChat IPC API.
Adds ExtraChat Linkshell channels to the channel selector in the chat log window. As these aren't real channels in-game, these are handled by just sending the corresponding `/eclX` command which causes ExtraChat to set a channel override.