Commit Graph

4 Commits

Author SHA1 Message Date
JonKazama-Hellion ebc0999a8e refactor: re-sort settings cards thematically for v1.2.1
- Split Appearance into ThemeAndLayout (theme + window-style + timestamps)
  and FontsAndColours (fonts + per-channel colours)
- Merge Database into DataManagement together with Retention/Cleanup/Export
  from Privacy
- Move HistoryPreload from Privacy to Chat → Auto-Tell-Tabs
- Move KeybindMode from General/Language to General/Input
- Drop OverrideStyle, ChosenStyle, WindowAlpha, ShowThemeQuickPicker
- Migration v15 → v16 maps WindowAlpha → WindowOpacity if Opacity at default
- Add card-subtext per overview card so users do not have to guess where
  a setting lives
2026-05-06 08:43:54 +02:00
JonKazama-Hellion 8e9332ac8c chore(release): prepare v1.0.2 — polish patch
Four small backlog items bundled:

- New: hide chat (and every other plugin window) while the New Game+
  menu is open. Settings -> Window -> Frame, default off. Skips the
  whole WindowSystem.Draw() pass while QuestRedo is visible, mirroring
  the existing HideInLoadingScreens pattern.
- New: tint the channel selector button in the active channel colour.
  Settings -> Appearance -> Colours, default on. Reuses the existing
  inputColour computation (incl. ExtraChat override) and adds an
  ImGuiCol.Button push around the selector. New ColourUtil helper
  AdjustBrightness derives hover/active variants.
- Fix: PayloadHandler.InlineIcon hardcoded all hover icons to 32x32.
  Replaced with float-based aspect-ratio-preserving shrink, single
  scale-factor, zero-size guard, named MaxInlineIconSize constant.
  Affects six call sites (status, item, achievement and other inline
  hover paths).
- Diagnostic: HideState transitions log on Verbose level for both
  ChatLogWindow and Popout.

Manifest bumped to 1.0.2 across csproj, yaml, repo.json. CHANGELOG
entry added, README version line updated. yaml + repo.json changelog
trimmed to the slim 4-version window (1.0.2, 1.0.1, 1.0.0, 0.6.1).
2026-05-04 15:57:52 +02:00
JonKazama-Hellion 7012e8c0d8 feat(window): recover off-screen position after display layout change
Persisted ImGui window position can end up off-screen when the user
disconnects a monitor or changes display resolution between sessions.
The chat log window then renders outside the visible viewport with no
drag handles available, and the only recovery path is editing the JSON
config by hand.

This commit adds two layers of safety:

- Automatic one-shot bounds check on the first draw after plugin load.
  If less than 100x40 pixels of the saved window position overlap the
  primary viewport, the window snaps to a safe default offset
  (top-left + 50px). Logged at INF level so users can verify the
  recovery happened.
- Manual "Reset Window Position" button in Settings -> Window -> Frame
  as a deliberate escape hatch when anything else slips past the
  automatic check (different DPI scaling, viewport edge cases).

Pop-outs are intentionally not part of this recovery path: they are
non-persistent (cleared on plugin reload) and therefore cannot survive
a session boundary in an off-screen state.

Tested on Linux/Wayland (KAZAMA, Plasma, 3-monitor setup): hard-cut
test with both auxiliary monitors physically disconnected between
sessions reproduces the off-screen window before the patch and
recovers cleanly with this fix in place.
2026-05-04 12:01:43 +02:00
JonKazama-Hellion 1f7f0945c5 build: rename repository folder ChatTwo to HellionChat
Repository folder, csproj, solution and all CI/build paths now use
the consolidated HellionChat name.

- ChatTwo/ → HellionChat/ (git mv preserves history with --follow)
- ChatTwo.csproj → HellionChat.csproj
- ChatTwo.sln → HellionChat.sln; obsolete Tests project entry removed
  (private/untracked sandbox)
- AssemblyInfo.cs InternalsVisibleTo for ChatTwo.Tests removed
  (file emptied; can be repopulated when actual tests land)
- repo.json and yaml image URLs updated (ChatTwo/images/ → HellionChat/images/)
- .github/workflows/{build,codeql,release}.yml csproj paths
- .github/dependabot.yml directory path

Functional behavior unchanged.
2026-05-03 21:30:07 +02:00