Commit Graph

13 Commits

Author SHA1 Message Date
JonKazama-Hellion 7d5496e959 refactor(namespace): rename ChatTwo.* to HellionChat.* across all source files
81 namespace declarations and 100 using directives converted via sed,
plus two FQN-aliases (ChatTwoPartyFinderPayload in PayloadHandler.cs and
ModifierFlag in KeybindManager.cs) updated. Critical: Language.Designer.cs
and HellionStrings.Designer.cs ResourceManager string arguments updated
synchronously — these are runtime reflection lookups not caught by the
C# compiler.

Two intentional ChatTwo references remain: the legacy migration path
'ChatTwo.json' in Plugin.cs (still points to upstream Chat 2's config
file by design) and the InternalsVisibleTo declaration in
AssemblyInfo.cs (handled in the upcoming repo-folder rename task).

The local alias names 'ChatTwoPartyFinderPayload' and 'ChatTwoConflictDetector'
are preserved as local symbols; only their target namespaces and references
changed.
2026-05-03 21:23:28 +02:00
JonKazama-Hellion 1f2cb000a2 Rename slash commands from /chat2 to /hellion family
Hellion Chat is an independent fork with its own assembly name and
plugin slot, but it kept registering the upstream /chat2* slash
commands. That mixed naming caused two friction points: users could
not tell from the in-game help which plugin owned the command, and
running both Hellion Chat and the upstream Chat 2 side by side would
collide on the registration.

Five commands change:

  /chat2          -> /hellion           (settings + chat toggle)
  /chat2Viewer    -> /hellionView       (database viewer)
  /chat2Debugger  -> /hellionDebugger   (internal, not shown in help)
  /chat2SeString  -> /hellionSeString   (internal, debug-only)
  /clearlog2      -> /clearhellion      (clear chat log)

Help strings ("Perform various actions with Chat 2.", "Clear the
Chat 2 chat log") are reworded to match. ImGui internal window IDs
(###chat2-settings, ###chat2-dbviewer) are left untouched on purpose
so existing user layouts for those windows do not snap back to
default. Resource files do not reference any of these command names,
so no localisation work needed.
2026-05-02 03:08:25 +02:00
Infi efddaf30ad - API 13 2025-08-06 22:24:45 +02:00
Infi f6dd0359e7 - Potential fix for tells getting stuck
- Allow debugger use outside of debug builds
2024-12-23 04:48:40 +01:00
Infi 97a8b96326 - Display name even if invalid channel is selected
- Add NoMove & NoResize to tabs
2024-12-14 14:54:20 +01:00
Infi 1a1995759a - Handle NBSP payloads
- Use ingame version of axis font
2024-11-21 08:34:24 +01:00
Infi c9902dc28b Switch to dalamuds texture cache 2024-07-25 15:57:21 +02:00
Infi f76f0e91d0 Update for 7.0, part 1 2024-06-30 05:07:11 +02:00
Infi 8bbfba5a10 - Add command info for db viewer
- french loc update
2024-05-23 20:53:35 +02:00
Infi ef775b5a91 InputPreview prototype 2024-05-15 20:48:03 +02:00
Infi 26e993be67 Temp fix for FPS drops with too many messages rendered
- Also replaces TextWrap with an ImRaii using version
2024-05-13 15:24:51 +02:00
Infi a74cdcb899 Prevent vanilla tooltip for event item and implement #28 2024-04-30 03:49:53 +02:00
Infi 036bcec1e7 Add debugger window 2024-04-29 19:21:17 +02:00