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24 Commits

Author SHA1 Message Date
JonKazama-Hellion d257a41660 fix(release): add v1.3.0 forge-post in expected workflow path 2026-05-06 22:23:13 +02:00
JonKazama-Hellion 36f2bbd8d1 Merge branch 'feature/v1.3.0-honorific-integration' 2026-05-06 22:13:33 +02:00
JonKazama-Hellion da291b7fca docs: add v1.3.0 release-notes drafts and trim manifest changelog 2026-05-06 22:06:58 +02:00
JonKazama-Hellion c8485233d5 chore: bump version to 1.3.0 and document Plugin Integrations Cycle 1 2026-05-06 21:54:58 +02:00
JonKazama-Hellion 2d768e4edb refactor(integrations): apply review findings (constant, util move, prose cleanup) 2026-05-06 21:08:50 +02:00
JonKazama-Hellion e58376bf50 fix(ui): use ImGui.Button for Hellion Forge Discord link 2026-05-06 20:39:41 +02:00
JonKazama-Hellion dceb028184 feat(integrations): link Honorific repo and Caraxi attribution 2026-05-06 20:34:03 +02:00
JonKazama-Hellion 33a4d94c44 fix(ui): use FontAwesome Hourglass for coming-soon items 2026-05-06 20:25:44 +02:00
JonKazama-Hellion b2f158f893 fix(ui): add Crown icon and hover tooltip to Honorific title slot 2026-05-06 20:17:22 +02:00
JonKazama-Hellion da6da32651 fix(ui): add Integrations card to settings overview grid 2026-05-06 20:14:29 +02:00
JonKazama-Hellion 477591e2fa feat(ui): render Honorific title in chat header above message log 2026-05-06 20:02:10 +02:00
JonKazama-Hellion ddb293399e feat(ui): register Integrations tab in settings window 2026-05-06 19:59:13 +02:00
JonKazama-Hellion 7494b001a2 fix(integrations): schedule Honorific initial pull on framework thread 2026-05-06 19:41:50 +02:00
JonKazama-Hellion 9f0a40bedc feat(ui): add Integrations settings tab 2026-05-06 19:30:59 +02:00
JonKazama-Hellion 8da05c3080 feat(i18n): add localisation keys for Integrations settings tab 2026-05-06 19:27:04 +02:00
JonKazama-Hellion 5b5f52f86e feat(integrations): wire HonorificService into Plugin lifecycle 2026-05-06 19:22:23 +02:00
JonKazama-Hellion af3caa9b96 feat(config): add ShowHonorificTitleInHeader toggle (default on) 2026-05-06 19:20:17 +02:00
JonKazama-Hellion 206b25b8d6 fix(integrations): address review findings on HonorificService 2026-05-06 19:18:20 +02:00
JonKazama-Hellion 00deef01a4 feat(integrations): wire HonorificService to Honorific IPC gates 2026-05-06 19:13:10 +02:00
JonKazama-Hellion 74e2c655f0 feat(integrations): add IsApiVersionCompatible and ShouldRenderSlot helpers 2026-05-06 19:09:36 +02:00
JonKazama-Hellion fa91c4e847 feat(branding): add BrandingLinks with Hellion Forge Discord invite 2026-05-06 19:06:34 +02:00
JonKazama-Hellion 1125caabca feat(integrations): add HonorificTitleData DTO and ParseTitleJson 2026-05-06 19:00:09 +02:00
JonKazama-Hellion eead8d813c chore: re-release Theme Expansion as v1.2.3
Hab vergessen die repo.json wieder mit zu bumpen, deshalb hat
Dalamud den v1.2.2-Release nicht angenommen — komplette Manifest-
Bump-Checkliste diesmal durchgezogen: csproj, yaml-Description +
Changelog, repo.json (AssemblyVersion + TestingAssemblyVersion +
drei DownloadLink*-URLs + Description + Changelog), CHANGELOG.md,
ROADMAP.md, README.md, Forge-Post-Datei. Inhalt unverändert
gegenüber v1.2.2.
2026-05-06 14:24:31 +02:00
JonKazama-Hellion 28b20ad6d3 chore: sync repo.json manifest to 1.2.2 2026-05-06 14:17:13 +02:00
24 changed files with 952 additions and 363 deletions
+10
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@@ -0,0 +1,10 @@
---
subtitle: "Plugin Integrations: Honorific"
versionsnatur: "Plugin-Integration-Cycle 1"
---
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel aktiv ist
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald HellionChat aktualisiert
+12
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@@ -0,0 +1,12 @@
// HellionChat/Branding/BrandingLinks.cs
namespace HellionChat.Branding;
// Centralised so a future invite rotation only touches one file. The same
// link is currently hard-coded in repo.json, README.md, SUPPORT.md,
// CONTRIBUTORS.md and HellionChat.yaml — those will be migrated to consume
// this constant in a separate housekeeping sweep, but that's out of scope
// for this Cycle.
internal static class BrandingLinks
{
public const string HellionForgeDiscordInvite = "https://discord.gg/X9V7Kcv5gR";
}
+8
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@@ -92,6 +92,13 @@ public class Configuration : IPluginConfiguration
// to fall back to the user's chosen system or Dalamud font. // to fall back to the user's chosen system or Dalamud font.
public bool UseHellionFont = true; public bool UseHellionFont = true;
// Cycle 1 of the plugin-integration roadmap. When Honorific is installed
// and reports a custom title, render it in the chat header above the
// message log. Auto-hides regardless when Honorific is missing or the
// active title is original/empty, so leaving this on is safe even for
// users who don't run Honorific.
public bool ShowHonorificTitleInHeader = true;
// Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing // Hellion Chat — Auto-Tell-Tabs. When enabled, an incoming or outgoing
// /tell spawns a session-only tab dedicated to that conversation // /tell spawns a session-only tab dedicated to that conversation
// partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian). // partner. See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian).
@@ -372,6 +379,7 @@ public class Configuration : IPluginConfiguration
FirstRunCompleted = other.FirstRunCompleted; FirstRunCompleted = other.FirstRunCompleted;
UseHellionFont = other.UseHellionFont; UseHellionFont = other.UseHellionFont;
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
// v1.1.0 theme engine fields // v1.1.0 theme engine fields
Theme = other.Theme; Theme = other.Theme;
+1 -1
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@@ -4,7 +4,7 @@
0.1.0 is our bootstrap release; the underlying Chat 2 base is 0.1.0 is our bootstrap release; the underlying Chat 2 base is
called out in the yaml changelog so users can see what it called out in the yaml changelog so users can see what it
derives from. --> derives from. -->
<Version>1.2.2</Version> <Version>1.3.0</Version>
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<!-- Honor packages.lock.json on restore so floating version ranges <!-- Honor packages.lock.json on restore so floating version ranges
+26 -346
View File
@@ -36,11 +36,15 @@ description: |-
JSON-based custom-theme authoring. Settings rebuilt around a card JSON-based custom-theme authoring. Settings rebuilt around a card
grid with section detail views. See docs/THEME-AUTHORING.md. grid with section detail views. See docs/THEME-AUTHORING.md.
v1.2.2 — Theme catalogue grown to nine built-in themes: v1.2.3 — Theme catalogue grown to nine built-in themes:
Hellion Arctic, Hellion Spectrum (CVD-safe Deuteran/Protan), Hellion Arctic, Hellion Spectrum (CVD-safe Deuteran/Protan),
Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove, Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove,
Night Blue, Indigo Violet, Forge Merchantman. Night Blue, Indigo Violet, Forge Merchantman.
v1.3.0 First plugin integration cycle. Honorific custom titles
are shown in the chat header above the message log, with auto-detect
and silent fallback when Honorific is not installed.
Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2. Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
Modding & support: join the Hellion Forge Discord at Modding & support: join the Hellion Forge Discord at
@@ -60,7 +64,27 @@ tags:
- Replacement - Replacement
- Privacy - Privacy
changelog: |- changelog: |-
**Hellion Chat 1.2.2 — Theme Expansion** **Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
First step on the plugin-integration roadmap. HellionChat now
listens to Honorific and shows your custom title in the chat
header. The slot auto-hides when Honorific is not installed,
when no custom title is active, or when you are using the
original FFXIV title.
- New "Integrations" settings tab
- Honorific integration with auto-detection and live updates
- "Coming soon" preview of the next five planned integrations:
context menu actions, smart notifications, RP status block,
ExtraChat channels, and quick DM compose
- Maintainer attribution buttons for Honorific repo and Caraxi
- New service-class pattern under HellionChat/Integrations/
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.2.3 — Theme Expansion**
Four new built-in themes round out the picker. No engine changes, Four new built-in themes round out the picker. No engine changes,
no settings touched — just more colour options. no settings touched — just more colour options.
@@ -86,350 +110,6 @@ changelog: |-
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.2.1 — Settings Cleanup**
Re-sorted the settings menu so related options live together. Card names
now describe their contents in plain words — "Theme & Layout", "Fonts &
Colours", "Data Management" — and each card has a short subtitle so you
don't have to guess where a setting lives. No new features, just
housekeeping.
Card changes:
- Theme & Layout (new) collects the theme picker, window frame style
(title bar, sidebar, hide button, pop-out title bar) and the timestamp
style options.
- Fonts & Colours (new) is the new home for font choice, font size and
per-channel chat colours.
- Data Management (new) is everything you do with stored messages:
retention windows, cleanup, export, the database viewer and the
advanced shift-click tools. All previously scattered between Privacy
and Database.
- Privacy is now focused on one job: the privacy filter.
- Chat absorbs the Auto-Tell-Tabs history preload slider that used to
live under Privacy.
- General groups the keybind mode under Input where it belongs.
Cleanup:
- Removed legacy "Style override" option and the unused style-name field
— both made obsolete by the Themes system in 1.1.0.
- Removed the legacy WindowAlpha slider; if you had it set, the value is
automatically migrated to Theme & Layout → Window Style → Window
Transparency.
- Removed the unused ShowThemeQuickPicker schema field.
Migration v15 → v16:
- A backup of your previous config is written to
pluginConfigs/HellionChat.json.pre-v16-backup before the schema change,
in case you want to roll back manually.
- All other settings are preserved unchanged.
- One-time toast on first start if you previously had Style override
enabled — it explains the change. Users who never touched that setting
see no toast.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.2.0 — Layout Refresh**
Second UI cycle: tab layouts modernised in both modes, a new
bottom status bar, card-rows as default message render, and
Auto-Tell tabs that you can finally tell apart at a glance.
Sidebar (icon-only, fixed 44 px):
- Tab name on hover-tooltip, vertical accent pill on the
active tab, child background no longer paints the top
padding area.
- Per-tab custom icons via Settings → Tabs.
- Auto-Tell tabs: each partner gets a hashed icon (envelope/
star/heart/bell/bookmark/flag/fire) plus hashed color
(12-color palette) — 84 distinct combinations.
- Pulsing red dot in the top-right of any tab with unread
messages, subtle 2-second sine pulse, respects
Configuration.ReduceMotion.
Top tabs:
- Accent underline pill on the active tab instead of the old
background fill. Icon prefixes were attempted but reverted
— Dalamud's default font atlas has no FontAwesome glyphs.
Bottom status bar (22 px, 1×/sec cached):
- Active channel with color dot, Privacy-First badge, tab +
message counters, auto-tell counter (hidden at zero),
plugin version (right-aligned, muted).
Message rendering:
- Card rows by default — sender header in channel color, body
on its own line, subtle border between cards.
- Compact-Density toggle in Appearance returns the classic
single-line `[HH:mm] Sender: Text` layout.
Bug fixes from in-game testing:
- Settings save no longer wipes chat history. Refilter cycle
only runs when filter-relevant settings actually changed
(privacy, channel selection); cosmetic changes leave the
chat intact. Persistent and Auto-Tell tabs both survive.
- Hellion Schrift (Exo 2) no longer blocks font-size
adjustment — 4K users can scale up properly.
- Sidebar buttons align with the first message row, status
bar version slot is no longer clipped.
Migration v14 → v15: legacy theme fields removed
(HellionThemeEnabled, HellionThemeWindowOpacity). All other
settings preserved.
Polish (lerps, theme crossfade, header quick-picker) follows
in v1.3.0.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.1.0 — Theme Foundation**
First major UI cycle after the standalone v1.0.0 cut. Theme engine,
five built-in themes, customisable JSON themes, modernised settings
layout.
New themes (Settings → Themes):
- **Hellion Arctic** — the brand default, Arctic Cyan + Ember Glow
on industrial slate.
- **Chat 2 Klassik** — Steel Blue on neutral grey, eckige Kanten.
The upstream Chat 2 look on the new engine.
- **Event Horizon** — Cosmic Purple on near-black. Deep-space mood.
- **Moonlit Bloom** — Bloom Magenta + Soft Sage on deep-violet
night.
- **Mint Grove** — Mint Green + Honey Amber on deep forest. First
member of the Grove family.
Theme engine highlights:
- Slug-based selection in Settings → Themes with mini-mockup
previews per theme.
- Click a theme card and the whole plugin (chat, settings,
pop-outs, viewer) repaints instantly.
- Custom themes via JSON in pluginConfigs/HellionChat/themes/.
Example template seeded on first launch.
- Optional per-theme chat-channel colours. When a theme proposes
its own chat colours and yours differ, a dezent banner offers
Apply / Keep — never auto-overwriting.
- Migration v13 → v14: existing users land on Hellion Arctic. Pick
Chat 2 Klassik to keep the upstream look.
Settings layout:
- New card-grid overview on Settings open. Click a card to drill
into the section.
- Breadcrumb back to overview, ESC also returns.
- Detail view drops the redundant tab list — section content uses
the full width.
Branding:
- Plugin icon swapped from the ChatTwo derivative to the Hellion
Forge hammer.
- New docs/THEME-AUTHORING.md walks you through writing your own
themes with the Forge logo on top.
Technical:
- HellionStyle.PushGlobal is now theme-driven. Configuration.
HellionThemeEnabled is deprecated and will be removed in v1.2.0.
- New ThemeRegistry singleton with LastWriteTime-cached custom-
theme loader.
- 51 local unit tests cover the data model, registry, JSON round-
trip and built-in sanity checks.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.0.3 — Polish patch**
- New: optionally hide chat (and every other plugin window) while the
New Game+ menu is open. Toggle in Settings → Window → Frame, default
off. Closing the menu restores all windows.
- New: optionally tint the channel selector button next to the input
field with the currently active channel's colour. Toggle in
Settings → Appearance → Colours, default on. Matches the existing
input-text tint and respects ExtraChat overrides.
- Fix: status, item and other inline hover icons keep their original
aspect ratio. Debuff icons with non-square dimensions are no longer
visually squished into a 32×32 box.
- Diagnostic: hide-state transitions (battle, cutscene, user-hide,
cutscene override) are now logged on Verbose level for easier bug
reports — off by default, enable with `/xllog set HellionChat verbose`.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.0.1 — Window Position Recovery**
- Automatic bounds check on the first draw after plugin load.
When the persisted window position has no overlap with the
primary viewport, the window snaps to a safe top-left default.
Helpful after a monitor disconnect, resolution change or
multi-monitor layout switch between sessions.
- New "Reset Window Position" button in Settings → Window → Frame
as a manual escape hatch for edge cases the automatic check
doesn't catch.
Tested on Linux/Wayland with a hard-cut three-monitor reduction;
window recovers cleanly without manual JSON editing.
Housekeeping carried over since v1.0.0:
- Documentation restructured into docs/ folder. New CHANGELOG,
CONTRIBUTORS, LEARNING-JOURNEY and ROADMAP added
- Stale ChatTwo/* paths in repo configs updated to HellionChat/*
- Pidgin parser library bumped from 3.3.0 to 3.5.1 (CIString
Unicode fix relevant for non-ASCII channel/tab names)
- GitHub Actions: actions/setup-dotnet bumped 4 → 5,
github/codeql-action bumped 3 → 4
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 1.0.0 — Standalone Major Release**
First fully standalone release. Internal cleanup plus a sweep of
pre-existing correctness, security, threading and resource-leak
fixes carried over from the upstream codebase. No user action
required — auto-update applies cleanly, configuration and database
paths unchanged.
Standalone identity:
- Code namespace consolidated from ChatTwo.* to HellionChat.* across
all source files
- IPC channels migrated from ChatTwo.* to HellionChat.* (6 channels:
Register, Available, Unregister, Invoke, GetChatInputState,
ChatInputStateChanged) — third-party plugins that bound to the old
channels need to be updated; none known at release time
- ImGui popup ID renamed to hellionchat-context-popup
- Repository folder restructured (ChatTwo/ → HellionChat/), all CI
and build paths updated accordingly
- Public-facing descriptions reworded from upstream-fork framing to
standalone framing (Chat 2 attribution preserved per EUPL-1.2)
- Colour preset 'ChatTwo Default' is now 'Klassik (Chat 2 Default)'
Safety:
- Plugin now refuses to load when upstream Chat 2 is also active —
bilingual conflict message in EN/DE, throw before any subsystem
initialization, prevents the runtime crash that previously occurred
when both plugins replaced the same chat window in parallel
- SQLite native binary bumped to 3.50.3 (CVE-2025-6965 memory
corruption from aggregate-term overflow, CVE-2025-7709)
- NuGet restore now honors packages.lock.json so transitive
dependencies don't drift between machines or CI runs
Default tab layout sharpened (one-time tab reset on first start):
The first-run tab layout is reorganized into five thematic tabs
based on external tester feedback. General contains only Say,
Yell and Shout (immediate-surroundings public chat). System
absorbs the gameplay-event streams (NpcDialogue, Loot, Crafting,
Gathering, PF recruitment pings) and announcement noise
(BattleSystem, FreeCompanyAnnouncement, PvpTeamAnnouncement)
that previously lived in General. FreeCompany, Group and
Linkshell each own their channel set. The static Tell tab is
gone — Auto-Tell-Tabs spawns per-conversation tabs on demand.
The Beginner / Novice-Network preset is no longer added by
default but is still available via Settings, Tabs.
This is a one-time tab-layout reset for users on config version
12 or older. Privacy, Retention, Theme and every other setting
is preserved. Your previous tab configuration is written to
pluginConfigs/HellionChat.json.pre-v13-backup so you can restore
it manually if you prefer the old layout.
Crash-class fixes (formerly latent in upstream):
- MathUtil.HasOverlap now uses a correct AABB test; identical or
edge-touching rectangles are no longer reported as non-overlapping
- ChatCode.Equals compares fields directly instead of GetHashCode;
removes the hash-collision anti-pattern
- IpcManager.Dispose uses UnregisterAction to match the matching
RegisterAction call; previous mismatch leaked the action
subscription on every plugin reload
- ExtraChat.Dispose now unsubscribes all three IPC subscriptions
(was only the first); leaks closed
- TellTarget.FromTarget guards against a zero IPlayerCharacter.Address
before dereferencing the unsafe Character* cast
- GameFunctions ResolveTextCommandPlaceholderDetour null-checks the
Hook reference instead of using the null-forgiving operator
- Popout.cs and SettingsTabs/Tabs.cs bounds-check list indexing so
a tab drop or empty-worlds list no longer crashes the UI
- Debugger.cs now declares IDisposable so the existing Dispose runs
Correctness fixes:
- GlobalParametersCache.GetValue captures Cache into a local before
the bounds check, so a concurrent Refresh can't slip a different
array between check and read
- IconUtil binary search bounds initialized to entries.Length-1 and
reset on redirect-restart; entries.Length==0 short-circuits
- Sheets.WorldsOnDatacenter now compares DataCenter.RowId (was
Region.RowId) so it actually returns same-DC worlds
- Message.cs back-reference loop iterates the processed Sender/Content
properties so chunks added by CheckMessageContent get Message set
- Language.zh-Hans Webinterface_Start_Success corrected to
"网页界面已启动" (was "网页界面已停止")
Threading and async:
- AutoTranslate Entries/ValidEntries are now serialized behind a
single lock; the preload worker thread and main thread no longer
race on the underlying dictionary/hash set
- Privacy retention and cleanup workers bound their framework-refresh
waits to 5 seconds with a logged timeout; a hung framework tick can
no longer deadlock the background worker
Resource handling:
- EmoteCache reuses the static HttpClient instead of allocating a new
one per call (closed socket leak)
- FontManager wraps HttpClient/HttpResponseMessage in using-blocks
and adds EnsureSuccessStatusCode; failed downloads no longer
silently produce a zero-byte font file
- SearchSelector mixes the row index into the ImGui ID stack so
selectables don't collapse to a single ambiguous ID
- SettingsTabs/Chat blocked-emote add-button now opens its selector
popup on left-click
Performance:
- DbViewer text export caches filteredHistory.Count once instead of
re-enumerating the IEnumerable on every batch (O(N) instead of
O(N²) on large histories)
License attribution (NOTICE.md, COPYRIGHT, THIRD_PARTY_NOTICES.md
and the Credits section in README) is unchanged.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
**Hellion Chat 0.6.1 — Pop-Out Discoverability & /tell Auto-Pop-Out**
- Pop-out button now visible in the chat header (no more hunting
through the right-click menu)
- One-time hint banner explains pop-out tabs and the right-click
shortcut
- New setting: open new /tell tabs directly as pop-out windows
(Settings → Chat → Auto-Tell-Tabs)
- Pop-out input is now enabled by default — closing a pop-out still
returns the tab to the sidebar
- Bugfix: dropping or logging out with an LRU/popped auto-tell tab
now also closes its pop-out window (no more ghost windows)
- Bugfix: dead zone below the chat input bar when the v0.6.0 pop-out
hint banner was visible (also fixed retroactively for the v0.6.0
banner inside pop-outs)
Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
--- ---
Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases Earlier history: https://github.com/JonKazama-Hellion/HellionChat/releases
@@ -0,0 +1,245 @@
using System;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Services;
using Newtonsoft.Json;
namespace HellionChat.Integrations;
// We pull Newtonsoft.Json into this single file for IPC compatibility:
// Honorific serialises its TitleData with Newtonsoft (see
// Honorific-master/IpcProvider.cs:9 and CustomTitle.cs:12). Using the
// same library guarantees identical handling of System.Numerics.Vector3?
// and the enum fields we ignore. Newtonsoft is a transitive dependency
// via Dalamud, so no new NuGet entry is needed. The rest of HellionChat
// keeps using System.Text.Json.
internal sealed class HonorificService : IDisposable
{
private const string IpcNamespace = "Honorific";
// Major version of the Honorific IPC contract HellionChat is built against.
// Used both by the runtime compatibility check and by the settings tab when
// it tells the user which major version we expected, so the literal lives
// in exactly one place.
internal const uint ExpectedApiMajor = 3;
// IPC gates we subscribe to. Keep them as fields so Dispose can
// unsubscribe the same instances we subscribed in the constructor.
private readonly ICallGateSubscriber<(uint, uint)> _apiVersion;
private readonly ICallGateSubscriber<string> _getLocalCharacterTitle;
private readonly ICallGateSubscriber<string, object> _localCharacterTitleChanged;
private readonly ICallGateSubscriber<object> _ready;
private readonly ICallGateSubscriber<object> _disposing;
private readonly IPluginLog _log;
private readonly IFramework _framework;
private bool _versionWarningLogged;
public HonorificTitleData? CurrentTitle { get; private set; }
public bool IsAvailable { get; private set; }
public (uint Major, uint Minor)? DetectedApiVersion { get; private set; }
public HonorificService(IDalamudPluginInterface pluginInterface, IPluginLog log, IFramework framework)
{
_framework = framework;
_log = log;
// Dalamud caches gate objects per-name for the lifetime of the
// plugin interface, so we can register subscribers even when
// Honorific isn't loaded yet — the gate just won't fire. Calling
// InvokeFunc before Honorific is up will throw, which is why the
// initial pull below is wrapped in try-catch.
//
// Thread-context: plugin constructors run on Dalamud's plugin-loader
// thread, NOT the framework thread. Honorific's IPC handlers read
// ObjectTable.LocalPlayer (Honorific IpcProvider.cs:61), which throws
// "Not on main thread!" outside the framework thread. If Honorific is
// already loaded when HellionChat starts, a synchronous InvokeFunc
// here would surface that exception, the broad catch below would
// mark IsAvailable=false, and OnTitleChanged's `if (!IsAvailable)`
// gate would block every subsequent title update. We therefore
// schedule the initial pull onto the framework thread via
// IFramework.RunOnFrameworkThread so the IPC call sees the right
// thread context.
_apiVersion = pluginInterface
.GetIpcSubscriber<(uint, uint)>($"{IpcNamespace}.ApiVersion");
_getLocalCharacterTitle = pluginInterface
.GetIpcSubscriber<string>($"{IpcNamespace}.GetLocalCharacterTitle");
_localCharacterTitleChanged = pluginInterface
.GetIpcSubscriber<string, object>($"{IpcNamespace}.LocalCharacterTitleChanged");
_ready = pluginInterface
.GetIpcSubscriber<object>($"{IpcNamespace}.Ready");
_disposing = pluginInterface
.GetIpcSubscriber<object>($"{IpcNamespace}.Disposing");
_localCharacterTitleChanged.Subscribe(OnTitleChanged);
_ready.Subscribe(OnReady);
_disposing.Subscribe(OnDisposing);
_framework.RunOnFrameworkThread(TryInitialPull);
}
public void Dispose()
{
// Honorific may already be gone by the time we dispose. Wrap each
// unsubscribe so a missing gate doesn't prevent the others from
// unsubscribing — leaking even one subscription leaves a callback
// alive that captures `this`, which keeps the whole service alive
// and breaks plugin reload.
TryUnsubscribe(() => _localCharacterTitleChanged.Unsubscribe(OnTitleChanged));
TryUnsubscribe(() => _ready.Unsubscribe(OnReady));
TryUnsubscribe(() => _disposing.Unsubscribe(OnDisposing));
}
private void TryInitialPull()
{
try
{
var version = _apiVersion.InvokeFunc();
DetectedApiVersion = version;
if (!IsApiVersionCompatible(version))
{
if (!_versionWarningLogged)
{
_log.Warning(
"Honorific API version mismatch — expected major 3, " +
"found {Major}.{Minor}. Disabling Honorific integration.",
version.Item1, version.Item2);
_versionWarningLogged = true;
}
IsAvailable = false;
return;
}
IsAvailable = true;
_versionWarningLogged = false;
// Pull the current title once at startup; from here on we rely
// on LocalCharacterTitleChanged events.
var json = _getLocalCharacterTitle.InvokeFunc();
CurrentTitle = ParseTitleJson(json);
}
catch (Exception ex)
{
// Honorific isn't installed or hasn't initialised yet. The Ready
// event will give us a second chance later. Log at Debug so
// users without Honorific don't see noise on every reload.
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
IsAvailable = false;
CurrentTitle = null;
}
}
// Honorific fires LocalCharacterTitleChanged through its nameplate hook
// (Honorific-master/Plugin.cs:665), which means we get title updates on
// character switches automatically as soon as the new character is
// rendered. While the user is in the character-select menu, HellionChat's
// window is hidden by default via HideWhenNotLoggedIn (Configuration.cs:152),
// so the stale-title window between logout and login isn't user-visible.
private void OnTitleChanged(string json)
{
// Don't update cached state when we've already decided we can't trust
// Honorific (e.g. version mismatch). Subscription stays live in case a
// compatible Honorific reloads, in which case Ready triggers TryInitialPull
// and sets IsAvailable back to true.
if (!IsAvailable) return;
CurrentTitle = ParseTitleJson(json);
}
private void OnReady()
{
// Honorific loaded after HellionChat; redo the version check and
// initial pull. Idempotent on purpose — Honorific can fire Ready
// more than once across reloads.
//
// Honorific's NotifyReady may dispatch from any thread, and
// TryInitialPull eventually calls IPC handlers that read
// ObjectTable.LocalPlayer — same "Not on main thread!" hazard as
// the constructor path. Schedule onto the framework thread.
_framework.RunOnFrameworkThread(TryInitialPull);
}
private void OnDisposing()
{
// Honorific is unloading. Drop our cached state so the header
// hides on the next frame; subscriptions stay registered because
// the gates may come back later (Honorific reload).
//
// Race-note: Honorific's NotifyDisposing calls ChangedLocalCharacterTitle(null)
// BEFORE SendMessage on the Disposing gate (IpcProvider.cs:109-111),
// so OnTitleChanged is expected to fire first and already null out
// CurrentTitle. We re-clear here as belt-and-braces; should the
// ordering ever flip, ShouldRenderSlot would still gate on IsAvailable.
CurrentTitle = null;
IsAvailable = false;
DetectedApiVersion = null;
}
private void TryUnsubscribe(Action unsubscribe)
{
try
{
unsubscribe();
}
catch (Exception ex)
{
_log.Debug(ex, "Honorific unsubscribe failed (likely already gone).");
}
}
// Threading note: Dalamud fires IPC events on the framework thread and
// ImGui renders on the framework thread, so OnTitleChanged and the
// render path that reads CurrentTitle never race — OnTitleChanged is
// safe to keep direct (no RunOnFrameworkThread wrap needed) because
// LocalCharacterTitleChanged delivery is framework-thread by Dalamud
// contract. If a future change moves either side onto a worker thread,
// switch to volatile/Interlocked for the CurrentTitle field.
//
// The constructor's initial pull and OnReady, on the other hand, are
// explicitly scheduled via IFramework.RunOnFrameworkThread because
// they run outside that contract: the constructor executes on the
// plugin-loader thread, and Honorific's NotifyReady can dispatch from
// any thread. Both call paths eventually invoke IPC handlers that read
// ObjectTable.LocalPlayer, which throws "Not on main thread!" off the
// framework thread — see the constructor comment block for context.
//
// Divergence from ChatTwo/Ipc/ExtraChat.cs: that file uses `volatile`
// on its state fields out of caution. We don't, because the framework-
// thread delivery is the documented Dalamud contract. If the two files
// ever need to share a threading audit, this is the place to revisit.
// --- Pure-logic helpers below; tested via HellionChat.Tests/Integrations. ---
internal static HonorificTitleData? ParseTitleJson(string json)
{
if (string.IsNullOrEmpty(json))
return null;
try
{
return JsonConvert.DeserializeObject<HonorificTitleData>(json);
}
catch (JsonException)
{
return null;
}
}
internal static bool IsApiVersionCompatible((uint Major, uint Minor) apiVersion)
{
return apiVersion.Major == ExpectedApiMajor;
}
internal static bool ShouldRenderSlot(
bool toggleEnabled,
bool isAvailable,
HonorificTitleData? title)
{
if (!toggleEnabled) return false;
if (!isAvailable) return false;
if (title is null) return false;
if (title.IsOriginal) return false;
if (string.IsNullOrEmpty(title.Title)) return false;
return true;
}
}
@@ -0,0 +1,17 @@
using System.Numerics;
namespace HellionChat.Integrations;
// Local DTO mirroring Honorific's TitleData shape. We replicate the structure
// instead of referencing Honorific.dll because a hard build-time dependency
// would couple the two assemblies and break HellionChat at load time when
// Honorific is missing. Glow, Color3, GradientColourSet and GradientAnimationStyle
// are intentionally omitted — Cycle 1 renders text in the primary Color only;
// the "Honorific Full Fidelity" backlog item adds them later as a pure
// extension that won't break this DTO's existing consumers.
internal sealed record HonorificTitleData(
string? Title,
bool IsPrefix,
bool IsOriginal,
Vector3? Color
);
@@ -0,0 +1,12 @@
namespace HellionChat.Integrations;
// External URLs for the third-party plugins HellionChat integrates with.
// Kept separate from BrandingLinks (which is for Hellion-owned URLs) so
// future cycles can extend this file with maintainer attribution links
// for Moodles, NotificationMaster, ExtraChat, etc. without polluting the
// brand-links class.
internal static class IntegrationLinks
{
public const string HonorificRepo = "https://github.com/Caraxi/Honorific";
public const string HonorificAuthor = "https://github.com/Caraxi";
}
+9
View File
@@ -65,6 +65,7 @@ public sealed class Plugin : IDalamudPlugin
internal FontManager FontManager { get; } internal FontManager FontManager { get; }
internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!; internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!;
internal Ui.StatusBar StatusBar { get; private set; } = null!; internal Ui.StatusBar StatusBar { get; private set; } = null!;
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
internal int DeferredSaveFrames = -1; internal int DeferredSaveFrames = -1;
@@ -438,6 +439,12 @@ public sealed class Plugin : IDalamudPlugin
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir); ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
ThemeRegistry.Switch(Config.Theme); ThemeRegistry.Switch(Config.Theme);
// Plugin integrations register their IPC subscribers up-front so
// Ready/Disposing events from the target plugins are caught from
// the very first frame, even if the user's Honorific reloads
// mid-session. See HellionChat/Integrations/HonorificService.cs.
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
StatusBar = new Ui.StatusBar(); StatusBar = new Ui.StatusBar();
MessageManager = new MessageManager(this); // Does it require UI? MessageManager = new MessageManager(this); // Does it require UI?
@@ -529,6 +536,8 @@ public sealed class Plugin : IDalamudPlugin
Framework.Update -= FrameworkUpdate; Framework.Update -= FrameworkUpdate;
GameFunctions.GameFunctions.SetChatInteractable(true); GameFunctions.GameFunctions.SetChatInteractable(true);
HonorificService?.Dispose();
WindowSystem?.RemoveAllWindows(); WindowSystem?.RemoveAllWindows();
ChatLogWindow?.Dispose(); ChatLogWindow?.Dispose();
DbViewer?.Dispose(); DbViewer?.Dispose();
+32
View File
@@ -331,6 +331,8 @@ internal class HellionStrings
internal static string Settings_Card_FontsAndColours_Subtext => Get(nameof(Settings_Card_FontsAndColours_Subtext)); internal static string Settings_Card_FontsAndColours_Subtext => Get(nameof(Settings_Card_FontsAndColours_Subtext));
internal static string Settings_Card_DataManagement_Title => Get(nameof(Settings_Card_DataManagement_Title)); internal static string Settings_Card_DataManagement_Title => Get(nameof(Settings_Card_DataManagement_Title));
internal static string Settings_Card_DataManagement_Subtext => Get(nameof(Settings_Card_DataManagement_Subtext)); internal static string Settings_Card_DataManagement_Subtext => Get(nameof(Settings_Card_DataManagement_Subtext));
internal static string Settings_Card_Integrations_Title => Get(nameof(Settings_Card_Integrations_Title));
internal static string Settings_Card_Integrations_Subtext => Get(nameof(Settings_Card_Integrations_Subtext));
// Hellion Chat — v1.2.1 Theme & Layout tab section headings + WindowOpacity slider // Hellion Chat — v1.2.1 Theme & Layout tab section headings + WindowOpacity slider
internal static string Settings_ThemeAndLayout_Theme_Heading => Get(nameof(Settings_ThemeAndLayout_Theme_Heading)); internal static string Settings_ThemeAndLayout_Theme_Heading => Get(nameof(Settings_ThemeAndLayout_Theme_Heading));
@@ -356,4 +358,34 @@ internal class HellionStrings
// Hellion Chat — v1.2.1 Migration v15 → v16 toast // Hellion Chat — v1.2.1 Migration v15 → v16 toast
internal static string Migration_v16_OverrideStyle_Toast => Get(nameof(Migration_v16_OverrideStyle_Toast)); internal static string Migration_v16_OverrideStyle_Toast => Get(nameof(Migration_v16_OverrideStyle_Toast));
// Hellion Chat — v1.3.0 Integrations tab (Honorific + Coming-Soon roadmap)
internal static string Settings_Tab_Integrations => Get(nameof(Settings_Tab_Integrations));
internal static string Settings_Integrations_Intro => Get(nameof(Settings_Integrations_Intro));
internal static string Settings_Integrations_Honorific_SectionHeader => Get(nameof(Settings_Integrations_Honorific_SectionHeader));
internal static string Settings_Integrations_Honorific_Status_Detected => Get(nameof(Settings_Integrations_Honorific_Status_Detected));
internal static string Settings_Integrations_Honorific_Status_NotInstalled => Get(nameof(Settings_Integrations_Honorific_Status_NotInstalled));
internal static string Settings_Integrations_Honorific_Status_Incompatible => Get(nameof(Settings_Integrations_Honorific_Status_Incompatible));
internal static string Settings_Integrations_Honorific_Toggle => Get(nameof(Settings_Integrations_Honorific_Toggle));
internal static string Settings_Integrations_Honorific_ToggleHint => Get(nameof(Settings_Integrations_Honorific_ToggleHint));
internal static string Settings_Integrations_Honorific_LinkRepo => Get(nameof(Settings_Integrations_Honorific_LinkRepo));
internal static string Settings_Integrations_Honorific_LinkAuthor => Get(nameof(Settings_Integrations_Honorific_LinkAuthor));
internal static string Settings_Integrations_ComingSoon_SectionHeader => Get(nameof(Settings_Integrations_ComingSoon_SectionHeader));
internal static string Settings_Integrations_ComingSoon_Intro => Get(nameof(Settings_Integrations_ComingSoon_Intro));
internal static string Settings_Integrations_ComingSoon_ContextMenu_Title => Get(nameof(Settings_Integrations_ComingSoon_ContextMenu_Title));
internal static string Settings_Integrations_ComingSoon_ContextMenu_Description => Get(nameof(Settings_Integrations_ComingSoon_ContextMenu_Description));
internal static string Settings_Integrations_ComingSoon_Notifications_Title => Get(nameof(Settings_Integrations_ComingSoon_Notifications_Title));
internal static string Settings_Integrations_ComingSoon_Notifications_Description => Get(nameof(Settings_Integrations_ComingSoon_Notifications_Description));
internal static string Settings_Integrations_ComingSoon_RPStatus_Title => Get(nameof(Settings_Integrations_ComingSoon_RPStatus_Title));
internal static string Settings_Integrations_ComingSoon_RPStatus_Description => Get(nameof(Settings_Integrations_ComingSoon_RPStatus_Description));
internal static string Settings_Integrations_ComingSoon_ExtraChat_Title => Get(nameof(Settings_Integrations_ComingSoon_ExtraChat_Title));
internal static string Settings_Integrations_ComingSoon_ExtraChat_Description => Get(nameof(Settings_Integrations_ComingSoon_ExtraChat_Description));
internal static string Settings_Integrations_ComingSoon_QuickDM_Title => Get(nameof(Settings_Integrations_ComingSoon_QuickDM_Title));
internal static string Settings_Integrations_ComingSoon_QuickDM_Description => Get(nameof(Settings_Integrations_ComingSoon_QuickDM_Description));
internal static string Settings_Integrations_GotAnIdea_SectionHeader => Get(nameof(Settings_Integrations_GotAnIdea_SectionHeader));
internal static string Settings_Integrations_GotAnIdea_Body => Get(nameof(Settings_Integrations_GotAnIdea_Body));
internal static string Settings_Integrations_GotAnIdea_LinkLabel => Get(nameof(Settings_Integrations_GotAnIdea_LinkLabel));
// Hellion Chat — v1.3.0 Honorific title slot tooltip
internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip));
} }
@@ -746,6 +746,12 @@
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve"> <data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
<value>Was passiert mit gespeicherten Daten — Aufbewahrung, Aufräumen, Export, DB-Stats.</value> <value>Was passiert mit gespeicherten Daten — Aufbewahrung, Aufräumen, Export, DB-Stats.</value>
</data> </data>
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
<value>Integrationen</value>
</data>
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Auto-detected, mit Vorschau auf kommende Integrationen.</value>
</data>
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve"> <data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
<value>Theme</value> <value>Theme</value>
</data> </data>
@@ -791,4 +797,82 @@
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve"> <data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
<value>Hellion Chat 1.2.1 hat das Settings-Menü neu sortiert und die alte „Stilüberschreiben"-Option entfernt (überholt durch das Theme-System aus 1.1.0). Deine restlichen Einstellungen bleiben unverändert. Die Fenster-Transparenz ist nach „Theme &amp; Layout" migriert. Ein Backup der vorherigen Config liegt unter pluginConfigs/HellionChat.json.pre-v16-backup neben der aktiven HellionChat.json.</value> <value>Hellion Chat 1.2.1 hat das Settings-Menü neu sortiert und die alte „Stilüberschreiben"-Option entfernt (überholt durch das Theme-System aus 1.1.0). Deine restlichen Einstellungen bleiben unverändert. Die Fenster-Transparenz ist nach „Theme &amp; Layout" migriert. Ein Backup der vorherigen Config liegt unter pluginConfigs/HellionChat.json.pre-v16-backup neben der aktiven HellionChat.json.</value>
</data> </data>
<data name="Settings_Tab_Integrations" xml:space="preserve">
<value>Integrationen</value>
</data>
<data name="Settings_Integrations_Intro" xml:space="preserve">
<value>Plugin-Integrationen lassen HellionChat mit anderen installierten Dalamud-Plugins zusammenarbeiten. Jede Integration erkennt ihr Ziel automatisch und deaktiviert sich still, wenn das Ziel-Plugin fehlt.</value>
</data>
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
<value>Honorific</value>
</data>
<data name="Settings_Integrations_Honorific_Status_Detected" xml:space="preserve">
<value>Erkannt (v{0}.{1})</value>
</data>
<data name="Settings_Integrations_Honorific_Status_NotInstalled" xml:space="preserve">
<value>Nicht installiert</value>
</data>
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
<value>Inkompatible API-Version ({0} erwartet, {1}.{2} gefunden)</value>
</data>
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
<value>Honorific-Titel im Chat-Header anzeigen</value>
</data>
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
<value>Zeigt deinen Custom-Titel aus Honorific im Header über dem Chat-Log an, in der von dir gewählten Farbe.</value>
</data>
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
<value>Honorific auf GitHub</value>
</data>
<data name="Settings_Integrations_Honorific_LinkAuthor" xml:space="preserve">
<value>von Caraxi</value>
</data>
<data name="Settings_Integrations_ComingSoon_SectionHeader" xml:space="preserve">
<value>Demnächst</value>
</data>
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
<value>Diese Integrationen sind auf der Roadmap. Die Einstellungen erscheinen automatisch, sobald das jeweilige Plugin angebunden ist.</value>
</data>
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
<value>Kontextmenü-Aktionen</value>
</data>
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
<value>Rechtsklick auf einen Namen im Chat: zu PlayerTrack springen, Lodestone-Profil öffnen oder mit einem Klick eine DM verfassen.</value>
</data>
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
<value>Smart Notifications (NotificationMaster)</value>
</data>
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
<value>Mentions und DMs über NotificationMaster: System-Toasts, Taskbar-Flash und Sounds pro Channel.</value>
</data>
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
<value>RP-Status-Block (Moodles · LightlessClient)</value>
</data>
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
<value>Moodles-Status-Icons und Pair-Badges direkt neben den Chat-Namen anzeigen, für mehr Roleplay-Kontext.</value>
</data>
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
<value>ExtraChat-Channels</value>
</data>
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
<value>End-to-End-verschlüsselte Cross-Datacenter-Linkshells nativ in HellionChat hosten.</value>
</data>
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
<value>Quick-DM-Button (XIVInstantMessenger)</value>
</data>
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
<value>DM-Schnellzugriff direkt aus dem Chat-Fenster, ein Klick.</value>
</data>
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
<value>Idee?</value>
</data>
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
<value>Idee für eine Plugin-Integration, die nicht auf der Liste steht? Komm auf den Hellion-Forge-Discord und schreib mir. Community-Input bestimmt die Roadmap.</value>
</data>
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
<value>Hellion Forge öffnen</value>
</data>
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Custom-Titel von Honorific</value>
</data>
</root> </root>
+84
View File
@@ -746,6 +746,12 @@
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve"> <data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
<value>What happens to stored data — retention, cleanup, export, DB stats.</value> <value>What happens to stored data — retention, cleanup, export, DB stats.</value>
</data> </data>
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
<value>Integrations</value>
</data>
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
<value>Other Dalamud plugins HellionChat reacts to. Auto-detected, with a "coming soon" preview of upcoming integrations.</value>
</data>
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve"> <data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
<value>Theme</value> <value>Theme</value>
</data> </data>
@@ -791,4 +797,82 @@
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve"> <data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
<value>Hellion Chat 1.2.1 reorganised the Settings menu and removed the legacy "Style override" option (made obsolete by the Themes system in 1.1.0). Your other settings are unchanged. Window opacity was migrated to Theme &amp; Layout. A backup of your previous config is at pluginConfigs/HellionChat.json.pre-v16-backup next to the live HellionChat.json.</value> <value>Hellion Chat 1.2.1 reorganised the Settings menu and removed the legacy "Style override" option (made obsolete by the Themes system in 1.1.0). Your other settings are unchanged. Window opacity was migrated to Theme &amp; Layout. A backup of your previous config is at pluginConfigs/HellionChat.json.pre-v16-backup next to the live HellionChat.json.</value>
</data> </data>
<data name="Settings_Tab_Integrations" xml:space="preserve">
<value>Integrations</value>
</data>
<data name="Settings_Integrations_Intro" xml:space="preserve">
<value>Plugin integrations let HellionChat react to other installed Dalamud plugins. Each integration auto-detects its target and silently disables itself when the target plugin is not present.</value>
</data>
<data name="Settings_Integrations_Honorific_SectionHeader" xml:space="preserve">
<value>Honorific</value>
</data>
<data name="Settings_Integrations_Honorific_Status_Detected" xml:space="preserve">
<value>Detected (v{0}.{1})</value>
</data>
<data name="Settings_Integrations_Honorific_Status_NotInstalled" xml:space="preserve">
<value>Not installed</value>
</data>
<data name="Settings_Integrations_Honorific_Status_Incompatible" xml:space="preserve">
<value>Incompatible API version ({0} expected, {1}.{2} detected)</value>
</data>
<data name="Settings_Integrations_Honorific_Toggle" xml:space="preserve">
<value>Show Honorific title in chat header</value>
</data>
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
<value>Displays your custom title from Honorific in the header above the chat log, in your chosen colour.</value>
</data>
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
<value>Honorific on GitHub</value>
</data>
<data name="Settings_Integrations_Honorific_LinkAuthor" xml:space="preserve">
<value>by Caraxi</value>
</data>
<data name="Settings_Integrations_ComingSoon_SectionHeader" xml:space="preserve">
<value>Coming soon</value>
</data>
<data name="Settings_Integrations_ComingSoon_Intro" xml:space="preserve">
<value>These integrations are on the roadmap. The settings for each appear automatically once the underlying plugin is wired up.</value>
</data>
<data name="Settings_Integrations_ComingSoon_ContextMenu_Title" xml:space="preserve">
<value>Context menu actions</value>
</data>
<data name="Settings_Integrations_ComingSoon_ContextMenu_Description" xml:space="preserve">
<value>Right-click a name in chat to jump to PlayerTrack, open the Lodestone profile, or compose a DM in one click.</value>
</data>
<data name="Settings_Integrations_ComingSoon_Notifications_Title" xml:space="preserve">
<value>Smart notifications (NotificationMaster)</value>
</data>
<data name="Settings_Integrations_ComingSoon_Notifications_Description" xml:space="preserve">
<value>Route mentions and DMs through NotificationMaster for system toasts, taskbar flash, and per-channel sounds.</value>
</data>
<data name="Settings_Integrations_ComingSoon_RPStatus_Title" xml:space="preserve">
<value>RP status block (Moodles · LightlessClient)</value>
</data>
<data name="Settings_Integrations_ComingSoon_RPStatus_Description" xml:space="preserve">
<value>Show Moodles status icons and pair-badges inline next to chat names for richer roleplay context.</value>
</data>
<data name="Settings_Integrations_ComingSoon_ExtraChat_Title" xml:space="preserve">
<value>ExtraChat channels</value>
</data>
<data name="Settings_Integrations_ComingSoon_ExtraChat_Description" xml:space="preserve">
<value>Host end-to-end-encrypted cross-datacenter linkshells natively in HellionChat.</value>
</data>
<data name="Settings_Integrations_ComingSoon_QuickDM_Title" xml:space="preserve">
<value>Quick DM button (XIVInstantMessenger)</value>
</data>
<data name="Settings_Integrations_ComingSoon_QuickDM_Description" xml:space="preserve">
<value>One-click DM compose without leaving the chat window.</value>
</data>
<data name="Settings_Integrations_GotAnIdea_SectionHeader" xml:space="preserve">
<value>Got an idea?</value>
</data>
<data name="Settings_Integrations_GotAnIdea_Body" xml:space="preserve">
<value>Got an idea for a plugin integration that's not on this list? Hop on the Hellion Forge Discord and tell me. Community input drives the roadmap.</value>
</data>
<data name="Settings_Integrations_GotAnIdea_LinkLabel" xml:space="preserve">
<value>Open Hellion Forge</value>
</data>
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Honorific custom title</value>
</data>
</root> </root>
+86
View File
@@ -6,6 +6,7 @@ using System.Text;
using HellionChat.Code; using HellionChat.Code;
using HellionChat.GameFunctions; using HellionChat.GameFunctions;
using HellionChat.GameFunctions.Types; using HellionChat.GameFunctions.Types;
using HellionChat.Integrations;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using Dalamud.Game.Addon.Lifecycle; using Dalamud.Game.Addon.Lifecycle;
@@ -1681,7 +1682,17 @@ public sealed class ChatLogWindow : Window
// log so users discover the feature without having to right-click the tab. // log so users discover the feature without having to right-click the tab.
// Renders only for the active tab in the main ChatLogWindow; pop-out // Renders only for the active tab in the main ChatLogWindow; pop-out
// windows have their own render path and skip this toolbar. // windows have their own render path and skip this toolbar.
//
// Hellion Chat v1.3.0 also renders the optional Honorific title slot
// left of the pop-out button, when HonorificService reports an active
// custom title and the user has ShowHonorificTitleInHeader enabled.
private void DrawChatHeaderToolbar(Tab tab) private void DrawChatHeaderToolbar(Tab tab)
{
DrawHonorificTitleSlot();
DrawPopOutButton(tab);
}
private void DrawPopOutButton(Tab tab)
{ {
var avail = ImGui.GetContentRegionAvail().X; var avail = ImGui.GetContentRegionAvail().X;
var iconWidth = ImGui.GetFrameHeight(); var iconWidth = ImGui.GetFrameHeight();
@@ -1694,6 +1705,81 @@ public sealed class ChatLogWindow : Window
} }
} }
// Renders the Honorific custom title to the left of the pop-out button,
// wrapped in guillemets to match how the game itself displays titles.
// We lay out the title first, then DrawPopOutButton uses
// GetContentRegionAvail to anchor itself flush right, which is why the
// call order in DrawChatHeaderToolbar matters: title first, button second.
//
// The slot stays on the same line as the pop-out button so the chat
// log doesn't lose vertical space; we use ImGui.SameLine after our
// text so the cursor X is still on the toolbar row when the pop-out
// button takes over.
private void DrawHonorificTitleSlot()
{
var service = Plugin.HonorificService;
var title = service.CurrentTitle;
if (!HonorificService.ShouldRenderSlot(
Plugin.Config.ShowHonorificTitleInHeader,
service.IsAvailable,
title))
{
return;
}
// Reserve space for the crown icon plus a small gap before the title,
// then the title itself, then the gap-to-pop-out-button. We measure the
// crown width inside the FontAwesome font push because FontAwesome
// glyphs render in a different font than the regular ImGui text.
const float gapAfterCrown = 4f;
const float gapBeforeButton = 8f;
var avail = ImGui.GetContentRegionAvail().X;
var iconWidth = ImGui.GetFrameHeight();
float crownWidth;
using (Plugin.FontManager.FontAwesome.Push())
{
crownWidth = ImGui.CalcTextSize(FontAwesomeIcon.Crown.ToIconString()).X;
}
var maxTitleWidth = avail - iconWidth - gapBeforeButton - crownWidth - gapAfterCrown;
if (maxTitleWidth <= 0)
{
return;
}
var rendered = "«" + title!.Title + "»";
rendered = StringUtil.TruncateToFitWidth(rendered, maxTitleWidth);
var titleColor = title.Color is { } c
? new Vector4(c.X, c.Y, c.Z, 1f)
: ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
var theme = Plugin.ThemeRegistry.Active;
// Group so the tooltip's IsItemHovered check fires for hover anywhere
// on the crown-plus-title pair, not just one of the two.
ImGui.BeginGroup();
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
using (Plugin.FontManager.FontAwesome.Push())
{
ImGui.TextUnformatted(FontAwesomeIcon.Crown.ToIconString());
}
ImGui.SameLine(0f, gapAfterCrown);
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
{
ImGui.TextUnformatted(rendered);
}
ImGui.EndGroup();
if (ImGui.IsItemHovered())
{
ImGui.SetTooltip(HellionStrings.ChatHeader_HonorificTitle_Tooltip);
}
ImGui.SameLine();
}
// Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header // Hellion Chat v0.6.1 — One-Time-Hint-Banner introducing the chat header
// pop-out toolbar button and the right-click pathway. Reuses the visual // pop-out toolbar button and the right-click pathway. Reuses the visual
// pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar // pattern from Popout.cs DrawHintBannerIfNeeded so users see a familiar
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@@ -51,6 +51,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
new SettingsTabs.Tabs(Plugin, Mutable), new SettingsTabs.Tabs(Plugin, Mutable),
new SettingsTabs.Privacy(Plugin, Mutable), new SettingsTabs.Privacy(Plugin, Mutable),
new DataManagement(Plugin, Mutable), new DataManagement(Plugin, Mutable),
new SettingsTabs.Integrations(Plugin, Mutable),
new Information(Mutable), new Information(Mutable),
]; ];
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@@ -26,6 +26,7 @@ internal sealed class SettingsOverview
(FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"), (FontAwesomeIcon.FolderTree, "Settings_Card_Tabs_Title", "Settings_Card_Tabs_Subtext"),
(FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"), (FontAwesomeIcon.ShieldAlt, "Settings_Card_Privacy_Title", "Settings_Card_Privacy_Subtext"),
(FontAwesomeIcon.Database, "Settings_Card_DataManagement_Title", "Settings_Card_DataManagement_Subtext"), (FontAwesomeIcon.Database, "Settings_Card_DataManagement_Title", "Settings_Card_DataManagement_Subtext"),
(FontAwesomeIcon.Plug, "Settings_Card_Integrations_Title", "Settings_Card_Integrations_Subtext"),
(FontAwesomeIcon.InfoCircle, "Settings_Card_Information_Title", "Settings_Card_Information_Subtext"), (FontAwesomeIcon.InfoCircle, "Settings_Card_Information_Title", "Settings_Card_Information_Subtext"),
]; ];
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@@ -0,0 +1,191 @@
using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Utility.Raii;
using HellionChat.Branding;
using HellionChat.Integrations;
using HellionChat.Resources;
using HellionChat.Util;
namespace HellionChat.Ui.SettingsTabs;
// First settings tab introduced in v1.3.0 (Plugin Integrations Cycle 1).
// Designed to grow organically: each future cycle adds a new section above
// the "Coming soon" block and removes the corresponding stub item.
internal sealed class Integrations : ISettingsTab
{
private Plugin Plugin { get; }
private Configuration Mutable { get; }
public string Name => HellionStrings.Settings_Tab_Integrations + "###tabs-integrations";
internal Integrations(Plugin plugin, Configuration mutable)
{
Plugin = plugin;
Mutable = mutable;
}
public void Draw(bool changed)
{
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Intro);
ImGui.Spacing();
ImGui.Spacing();
DrawHonorificSection();
ImGui.Spacing();
ImGui.Spacing();
DrawComingSoonSection();
ImGui.Spacing();
ImGui.Spacing();
DrawGotAnIdeaSection();
}
private void DrawHonorificSection()
{
DrawSectionHeader(HellionStrings.Settings_Integrations_Honorific_SectionHeader);
DrawHonorificStatus();
ImGui.Spacing();
// The toggle is enabled regardless of detection state — leaving it
// on means "render when available, hide otherwise". Disabling the
// toggle when Honorific is missing would force the user to retoggle
// it every time Honorific is reloaded, which is worse UX than the
// silent auto-hide.
if (ImGui.Checkbox(
HellionStrings.Settings_Integrations_Honorific_Toggle,
ref Mutable.ShowHonorificTitleInHeader))
{
Plugin.SaveConfig();
}
using (ImRaii.PushIndent())
{
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(Plugin.ThemeRegistry.Active.Colors.TextMuted)))
{
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Honorific_ToggleHint);
}
}
// Maintainer attribution. Honorific has no LICENSE in its repo so we
// can't bundle its assets, but linking to the upstream and the
// author's profile is the polite minimum. Plain ImGui buttons keep
// the visual weight modest, the FontAwesome Brands subset is not
// guaranteed in Dalamud's font set so we use text labels.
ImGui.Spacing();
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkRepo))
{
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificRepo);
}
ImGui.SameLine();
if (ImGui.Button(HellionStrings.Settings_Integrations_Honorific_LinkAuthor))
{
Dalamud.Utility.Util.OpenLink(IntegrationLinks.HonorificAuthor);
}
}
private void DrawHonorificStatus()
{
var theme = Plugin.ThemeRegistry.Active;
var service = Plugin.HonorificService;
if (service.IsAvailable && service.DetectedApiVersion is { } version)
{
DrawStatusGlyph('●', theme.Colors.StatusSuccess);
ImGui.SameLine();
ImGui.TextUnformatted(string.Format(
HellionStrings.Settings_Integrations_Honorific_Status_Detected,
version.Major, version.Minor));
}
else if (service.DetectedApiVersion is { } incompatibleVersion)
{
DrawStatusGlyph('⚠', theme.Colors.StatusWarning);
ImGui.SameLine();
ImGui.TextUnformatted(string.Format(
HellionStrings.Settings_Integrations_Honorific_Status_Incompatible,
HonorificService.ExpectedApiMajor, incompatibleVersion.Major, incompatibleVersion.Minor));
}
else
{
DrawStatusGlyph('○', theme.Colors.TextMuted);
ImGui.SameLine();
ImGui.TextUnformatted(HellionStrings.Settings_Integrations_Honorific_Status_NotInstalled);
}
}
private static void DrawStatusGlyph(char glyph, uint rgba)
{
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(rgba)))
{
ImGui.TextUnformatted(glyph.ToString());
}
}
private void DrawComingSoonSection()
{
DrawSectionHeader(HellionStrings.Settings_Integrations_ComingSoon_SectionHeader);
ImGui.TextWrapped(HellionStrings.Settings_Integrations_ComingSoon_Intro);
ImGui.Spacing();
// Static list maintained in code (not Configuration). Each cycle
// that lands a real integration removes its stub here and adds a
// full section above the Coming Soon block.
DrawComingSoonItem(
HellionStrings.Settings_Integrations_ComingSoon_ContextMenu_Title,
HellionStrings.Settings_Integrations_ComingSoon_ContextMenu_Description);
DrawComingSoonItem(
HellionStrings.Settings_Integrations_ComingSoon_Notifications_Title,
HellionStrings.Settings_Integrations_ComingSoon_Notifications_Description);
DrawComingSoonItem(
HellionStrings.Settings_Integrations_ComingSoon_RPStatus_Title,
HellionStrings.Settings_Integrations_ComingSoon_RPStatus_Description);
DrawComingSoonItem(
HellionStrings.Settings_Integrations_ComingSoon_ExtraChat_Title,
HellionStrings.Settings_Integrations_ComingSoon_ExtraChat_Description);
DrawComingSoonItem(
HellionStrings.Settings_Integrations_ComingSoon_QuickDM_Title,
HellionStrings.Settings_Integrations_ComingSoon_QuickDM_Description);
}
private void DrawComingSoonItem(string title, string description)
{
var theme = Plugin.ThemeRegistry.Active;
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
using (Plugin.FontManager.FontAwesome.Push())
{
ImGui.TextUnformatted(FontAwesomeIcon.Hourglass.ToIconString());
}
ImGui.SameLine();
ImGui.TextUnformatted(title);
using (ImRaii.PushIndent())
{
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.TextMuted)))
{
ImGui.TextWrapped(description);
}
}
ImGui.Spacing();
}
private void DrawGotAnIdeaSection()
{
DrawSectionHeader(HellionStrings.Settings_Integrations_GotAnIdea_SectionHeader);
ImGui.TextWrapped(HellionStrings.Settings_Integrations_GotAnIdea_Body);
ImGui.Spacing();
if (ImGui.Button(HellionStrings.Settings_Integrations_GotAnIdea_LinkLabel))
{
Dalamud.Utility.Util.OpenLink(BrandingLinks.HellionForgeDiscordInvite);
}
}
private void DrawSectionHeader(string label)
{
var theme = Plugin.ThemeRegistry.Active;
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(theme.Colors.Primary)))
{
ImGui.TextUnformatted("── " + label + " ──");
}
}
}
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@@ -1,5 +1,6 @@
using System.Globalization; using System.Globalization;
using System.Text; using System.Text;
using Dalamud.Bindings.ImGui;
namespace HellionChat.Util; namespace HellionChat.Util;
@@ -29,4 +30,36 @@ internal static class StringUtil
// separator to '.' so a German locale doesn't render "1,5GB". // separator to '.' so a German locale doesn't render "1,5GB".
return (Math.Sign(byteCount) * num).ToString("0.#", CultureInfo.InvariantCulture) + suf[place]; return (Math.Sign(byteCount) * num).ToString("0.#", CultureInfo.InvariantCulture) + suf[place];
} }
// Returns the text unchanged when it already fits the width budget,
// otherwise the longest prefix plus a horizontal-ellipsis character that
// still fits. Used by the chat header Honorific title slot and reused by
// the chat-line truncation path in later cycles.
public static string TruncateToFitWidth(string text, float maxWidth)
{
if (ImGui.CalcTextSize(text).X <= maxWidth)
{
return text;
}
// Binary-search the longest prefix that fits with an ellipsis.
const string ellipsis = "…";
var lo = 0;
var hi = text.Length;
while (lo < hi)
{
var mid = (lo + hi + 1) / 2;
var candidate = text[..mid] + ellipsis;
if (ImGui.CalcTextSize(candidate).X <= maxWidth)
{
lo = mid;
}
else
{
hi = mid - 1;
}
}
return lo == 0 ? ellipsis : text[..lo] + ellipsis;
}
} }
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@@ -12,7 +12,7 @@
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" /> <img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
</p> </p>
**Version 1.1.0** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2). **Version 1.3.0** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel. Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel.
@@ -72,7 +72,11 @@ Hellion Chat wird unter **Hellion Forge** entwickelt, der spezialisierten Moddin
#### Custom Themes (v1.1.0) #### Custom Themes (v1.1.0)
HellionChat 1.1.0 bringt eine Theme-Engine mit fünf eingebauten Themes (Hellion Arctic, Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove) und ein JSON-basiertes Authoring-Format für eigene Themes. Schema und Schritt-für-Schritt-Anleitung in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). HellionChat bringt eine Theme-Engine mit derzeit neun eingebauten Themes (Hellion Arctic, Hellion Spectrum, Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman) und ein JSON-basiertes Authoring-Format für eigene Themes. Schema und Schritt-für-Schritt-Anleitung in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum ist Deuteran/Protan-safe (rot-grün-Farbenblindheit) auf Basis der Wong/Okabe-Ito-Palette.
#### Plugin-Integrationen (v1.3.0)
- **Honorific Custom-Titles im Chat-Header.** Wenn das Honorific-Plugin aktiv ist und ein Custom-Title gesetzt ist, wird er im Chat-Header über dem Message-Log angezeigt. Auto-Detect mit silent Fallback: ohne Honorific ist der Slot unsichtbar. Toggle in Settings, Integrationen, Honorific. Erste Cycle einer mehrstufigen Plugin-Integrations-Roadmap (Context-Menu, NotificationMaster, RP-Status, ExtraChat und XIVIM folgen).
### Pop-Out Convenience (v0.6.0) ### Pop-Out Convenience (v0.6.0)
@@ -221,7 +225,7 @@ Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum eigenen
## Projektstatus ## Projektstatus
**Version 1.1.0** — Theme-Engine live, Standalone-Cut abgeschlossen (Stand: 2026-05-04). **Version 1.3.0** — Erster Plugin-Integrations-Cycle live (Honorific Custom-Titles im Chat-Header), Theme-Katalog auf neun Built-ins, Settings thematisch re-sortiert, Standalone-Cut abgeschlossen (Stand: 2026-05-06).
Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen: Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen:
@@ -237,7 +241,7 @@ Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne.
- About-Tab im Hellion-Branding, EN und DE lokalisiert, mit License und Disclaimer - About-Tab im Hellion-Branding, EN und DE lokalisiert, mit License und Disclaimer
- AI-Disclosure dokumentiert (siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md)) - AI-Disclosure dokumentiert (siehe [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
- Standalone-Cut: Namespace `HellionChat.*`, IPC-Kanäle `HellionChat.*`, Source-Tree-Restructure, Conflict-Detection gegen Upstream Chat 2, SQLite-CVE-Härtung (3.50.3) - Standalone-Cut: Namespace `HellionChat.*`, IPC-Kanäle `HellionChat.*`, Source-Tree-Restructure, Conflict-Detection gegen Upstream Chat 2, SQLite-CVE-Härtung (3.50.3)
- Theme-Engine mit fünf eingebauten Themes plus JSON-Authoring-Format (v1.1.0) - Theme-Engine mit neun eingebauten Themes plus JSON-Authoring-Format (Engine v1.1.0, Katalog erweitert in v1.2.3, inkl. CVD-safe Hellion Spectrum)
In Arbeit: schrittweise Modernisierung des UI-Look-and-Feel über die Theme-Engine hinaus. Was als Nächstes geplant ist und welche Themen langfristig auf der Liste stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete eingeplante Items werden zusätzlich im [GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label geführt. In Arbeit: schrittweise Modernisierung des UI-Look-and-Feel über die Theme-Engine hinaus. Was als Nächstes geplant ist und welche Themen langfristig auf der Liste stehen, steht in [`docs/ROADMAP.md`](docs/ROADMAP.md). Konkrete eingeplante Items werden zusätzlich im [GitHub-Issue-Tracker](https://github.com/JonKazama-Hellion/HellionChat/issues) mit dem `roadmap`-Label geführt.
+23 -1
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@@ -12,7 +12,29 @@ und verlinkt für Details auf die Release-Pages.
--- ---
## v1.2.2 — Theme Expansion (2026-05-07) ## Hellion Chat 1.3.0 - Plugin Integrations: Honorific
First step on the plugin-integration roadmap. HellionChat now
listens to Honorific and shows your custom title in the chat
header. The slot auto-hides when Honorific is not installed,
when no custom title is active, or when you are using the
original FFXIV title.
- New "Integrations" settings tab
- Honorific integration with auto-detection and live updates
- "Coming soon" preview of the next five planned integrations:
context menu actions, smart notifications, RP status block,
ExtraChat channels, and quick DM compose
- Maintainer attribution buttons for Honorific repo and Caraxi
- New service-class pattern under HellionChat/Integrations/
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## v1.2.3 — Theme Expansion (2026-05-06)
### Added ### Added
- Four new built-in themes: - Four new built-in themes:
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@@ -12,20 +12,34 @@ Privacy-First-Schnittmenge des Plugins erweisen.
--- ---
## Nächster Cycle (v1.3.0) ## Nächster Cycle (v1.4.0)
**Polish & Motion** Theme-Crossfade, Header-Quick-Picker, **Polish & Motion** - Theme-Crossfade, Header-Quick-Picker,
Lerp-Animationen, ggf. Theme-Family-Picker (Carls Grün-Familie Lerp-Animationen, ggf. Theme-Family-Picker (Carls Grün-Familie
mit Forest/Moss/Mint-Helligkeitsstufen). mit Forest/Moss/Mint-Helligkeitsstufen).
Spec wird im Brainstorming-Cycle vor Beginn der Phase ausgearbeitet. Spec wird im Brainstorming-Cycle vor Beginn der Phase ausgearbeitet.
## v1.2.2 — Theme Expansion (geplant 2026-05-07) ## v1.3.0 - Plugin Integrations: Honorific (geplant <Datum>)
Erster Cycle der Plugin-Integrations-Roadmap. Honorific-Custom-
Titles werden im Chat-Header angezeigt, mit Auto-Detect und
silent Fallback. Neuer Integrations-Settings-Tab. Pattern-
Etablierer für die fünf folgenden Cycles (Context-Menu,
NotificationMaster, RP-Status-Block, ExtraChat, XIVIM).
Spec: [Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md)
## v1.2.3 — Theme Expansion (released 2026-05-06)
Vier neue Built-In-Themes: Night Blue, Indigo Violet, Forge Vier neue Built-In-Themes: Night Blue, Indigo Violet, Forge
Merchantman, Hellion Spectrum (Deuteran/Protan-safe). Merchantman, Hellion Spectrum (Deuteran/Protan-safe).
Keine Engine-Änderungen. Siehe `docs/CHANGELOG.md`. Keine Engine-Änderungen. Siehe `docs/CHANGELOG.md`.
(v1.2.2 wurde verbrannt weil das `repo.json`-Manifest beim
ersten Push nicht synchron mitgebumpt wurde — Re-Release als
v1.2.3 mit kompletter Manifest-Synchronisation.)
## v1.2.1 — Settings Cleanup (released 2026-05-06) ## v1.2.1 — Settings Cleanup (released 2026-05-06)
Re-sortierte Settings (9 Cards thematisch), 4 tote Settings entfernt, Re-sortierte Settings (9 Cards thematisch), 4 tote Settings entfernt,
@@ -46,8 +60,13 @@ Aus dem ursprünglichen v1.1.0-Plan (Ad-Block / Spam-Filter, Receive-
Suppressed-Tells-Toggle) wurden zugunsten der Theme-Engine zurück­ Suppressed-Tells-Toggle) wurden zugunsten der Theme-Engine zurück­
gestellt — beide Items leben weiter im Mittelfrist-Block. gestellt — beide Items leben weiter im Mittelfrist-Block.
## Mittelfristig (v1.2.x v1.3.0) ## Mittelfristig (v1.3.x v1.4.0)
- **Plugin-Integrations-Roadmap (Cycles 2-6)** - sechs Plugin-
Integrationen geplant, Honorific (Cycle 1) ist live, danach folgen
Context-Menu, NotificationMaster, RP-Status-Block, ExtraChat und
XIVIM in eigenen Cycles. Spec und Cycle-Reihenfolge in
[Plugin-Integrationen-Übersicht](../Hellion%20Chat%20Plugin-Integrationen.md).
- **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und - **Ad-Block / Spam-Filter** — Hybrid-Konzept aus eigenem Light-Filter und
optionaler `NoSoliciting`-IPC-Integration. Adressiert Werbe-Spam in optionaler `NoSoliciting`-IPC-Integration. Adressiert Werbe-Spam in
öffentlichen Channels und Tells. Aus dem v1.1.0-Plan zurückgestellt. öffentlichen Channels und Tells. Aus dem v1.1.0-Plan zurückgestellt.
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@@ -0,0 +1,20 @@
**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
EN - First plugin-integration cycle:
- Honorific titles now show in the chat header above the message log
- Live updates, auto-hide when Honorific is not installed
- New "Integrations" settings tab with status indicator and toggle
- Maintainer attribution buttons for Honorific repo and Caraxi profile
- Coming soon: context menu actions, smart notifications, RP status block, ExtraChat channels, quick DMs
DE - Erste Plugin-Integration:
- Honorific-Titel jetzt im Chat-Header über dem Message-Log
- Live-Update, Auto-Hide wenn nicht installiert
- Neuer "Integrations"-Settings-Tab mit Status-Indikator und Toggle
- Maintainer-Attribution-Buttons für Honorific-Repo und Caraxi-Profil
- Bald: Kontextmenü, Notifications, RP-Block, ExtraChat, schnelle DMs
Got integration ideas? Hop on the Hellion Forge.
Idee für eine Integration? Schreib mir auf der Forge.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
@@ -0,0 +1,19 @@
## Hellion Chat 1.3.0 - Plugin Integrations: Honorific
First step on the plugin-integration roadmap. HellionChat now
listens to Honorific and shows your custom title in the chat
header. The slot auto-hides when Honorific is not installed,
when no custom title is active, or when you are using the
original FFXIV title.
- New "Integrations" settings tab
- Honorific integration with auto-detection and live updates
- "Coming soon" preview of the next five planned integrations:
context menu actions, smart notifications, RP status block,
ExtraChat channels, and quick DM compose
- Maintainer attribution buttons for Honorific repo and Caraxi
- New service-class pattern under HellionChat/Integrations/
Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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