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Author SHA1 Message Date
JonKazama-Hellion f2a2daf39d Merge branch 'feature/v1.5.0'
Security / scan (push) Successful in 21s
Build / Build (Release) (push) Successful in 26s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 5s
Release / Build and attach release ZIP (push) Successful in 33s
2026-05-17 11:45:16 +02:00
JonKazama-Hellion 7d87f1c4fe chore(release): v1.5.0 manifest bump
Version strings bumped across all eight tracked surfaces:

- HellionChat/HellionChat.csproj   <Version>1.5.0</Version>
- repo.json                        AssemblyVersion + TestingAssemblyVersion = 1.5.0.0
- repo.json                        three DownloadLink* URLs -> /v1.5.0/latest.zip
- repo.json                        Changelog field synced with yaml
- HellionChat/HellionChat.yaml     new v1.5.0 changelog block on top; v1.4.7
                                   drops out per the four-block slim rule
- docs/CHANGELOG.md                v1.5.0 entry prepended
- docs/ROADMAP.md                  Next Cycle pointer moves to v1.5.1, v1.5.0
                                   joins the released-cycle archive block
- README.md                        three status surfaces (badge, header,
                                   Project Status long-form) on v1.5.0
- .github/forge-posts/v1.5.0.md    Discord announcement body (German)

Preflight blocks A-F all green. Changelog embed total 2050 / 5500 chars
(four subblocks), forge-post frontmatter inside the 60/40 char caps.

Tag, push, merge are reserved for Flo.
2026-05-17 11:43:07 +02:00
JonKazama-Hellion fe84fd558e docs(di): trim cycle-internal codes and verbose block comments
Code comments were drifting into plan-internal shorthand (DI-2a,
Slice B, "see plan §9") that nobody outside the cycle authors can
decode. They also tended toward AI-generated paragraph blocks where a
two-line WHY would have done.

This commit tightens the comment surface from the v1.5.0 work:
- IPluginLogProxy header lists the consumer buckets without naming
  the cycle items that decided them.
- DalamudLogger / DalamudLoggingProvider provenance markers explain
  themselves in two lines each; the long EUPL-rationale paragraph
  moves to the commit message.
- PluginHostFactory block headers shrink to one line each, ASCII
  dividers come out, plan-internal codes go.
- Plugin.cs field doc and Phase-1 / DisposeAsync comments lose the
  cycle-name references; the file gains nothing from "C3 surfaced X"
  in code.
- FontManager / GameFunctions static-method notes shrink to one
  sentence each.
- InitHostedServices class header keeps the eager-resolve WHY in
  three lines, drops the constraint label.

Csharpier reformatted the .csproj layout (long PackageReference
multi-lined). No functional change, no behavior change.
2026-05-17 11:35:44 +02:00
JonKazama-Hellion 624ad20404 feat(logging): add dev signature to DalamudLogger output
EUPL-1.2 reuse with attribution is valid; this commit catches the case
where attribution was stripped. Two layers of provenance markers,
combined so removing one still leaves the other.

Layer 1 (subtle, kopier-resistent):
- DalamudLogger.Log emits "[name]<U+200B>{level} message" — a
  zero-width space (U+200B) between the category bracket and the
  level value. Visually identical to the previous format in xllog;
  a hex dump of the log file shows e2 80 8b between 5d and 7b.
  Survives 1:1 code copies. A copier who reformats whitespace will
  strip it, which is itself a tell (the original Lightless pattern
  does not have the marker, so its absence in a port is a positive
  signal of derived origin).

Layer 2 (overt, abrasiv-kopier-resistent):
- DalamudLoggingProvider's ctor emits a one-shot bootstrap line:
  "HellionChat DI-Logger bootstrap v{AssemblyVersion} fingerprint={hash}".
  Visible in xllog as the first plugin INFO line. Fingerprint is the
  first 8 hex chars of SHA256("HellionForgeBronzeC2410C-{version}"),
  so the same plugin version always produces the same marker (handy
  for cross-checking). A copier who keeps the banner is plagiarising
  in plain sight; a copier who rips it out has to find every
  reference inside DalamudLoggingProvider — quite explicit work.

Hellion Forge Bronze #C2410C is the branding-anchor const used by
the fingerprint, so the marker stays meaningful even if the plugin
version cycles.
2026-05-17 11:15:40 +02:00
JonKazama-Hellion 54ff88d6d4 refactor(di): migrate Root + Misc to ILogger<T> (DI-4 Slice D)
Slice D shrinks vs the original plan: three of the six files cannot
take an ILogger ctor arg without breaking external contracts.

Migrated (8 LogProxy sites across 4 files):
- Commands: 2 sites (Warning, Error). New ctor takes ILogger<Commands>.
- Themes/ThemeRegistry: 1 site (Debug). ILogger<ThemeRegistry>? is
  optional (default null) so the existing Build-Suite tests that
  construct `new ThemeRegistry()` parameterless keep working without
  changes. _logger?.LogDebug guards the call site.
- PayloadHandler: 3 sites (Error, Warning, Error). New ctor takes
  ILogger<PayloadHandler>. ChatLogWindow's two `new PayloadHandler(this)`
  sites (the direct field and the Lender lambda) now hand a fresh
  CreateLogger<PayloadHandler>() from the existing _loggerFactory.

Not migrated (5 sites stay on Plugin.LogProxy, plan drifts D12-D14):
- D12 - Configuration (1 site): IPluginConfiguration, instantiated by
  Dalamud's Interface.GetPluginConfig() via reflection on the
  parameterless ctor. Adding an ILogger arg would break GetPluginConfig.
- D13 - Message (4 sites): partial data class with two ctor overloads,
  mass-instantiated across 3 plugin sites plus Newtonsoft JSON
  deserialisation. Ctor extension would be invasive across ~20 call
  sites with low payoff (data-class logger is unusual).
- D14 - FontManager (2 sites): both Plugin.LogProxy calls live in
  static methods (TryGetHellionFontBytes, AddFontWithFallback) that
  cannot reach an instance _logger. Same root cause as D8 in
  GameFunctions. FontManager joins the static-bucket alongside
  EmoteCache et al.; the ctor + _logger field added mid-Slice-D were
  rolled back to keep the class clean.

Plugin.LogProxy surface after C9 (8 file buckets, ~12 sites total):
- 4 originally-static consumers: EmoteCache, AutoTranslate,
  MemoryUtil, WrapperUtil
- 3 cannot-take-ctor-arg consumers: Configuration, Message, FontManager
- 1 single-static-method consumer: GameFunctions.TryOpenAdventurerPlate
  (D8 from Slice B)

Smoke 2 is now due.
2026-05-17 11:02:08 +02:00
JonKazama-Hellion c955f30422 refactor(di): migrate UI Window-Layer to ILogger<T> (DI-4 Slice C)
Six UI files shift from Plugin.LogProxy to ILogger<T> via
constructor injection.

Container singletons (each takes a typed ILogger plus, where it owns
nested allocations, an ILoggerFactory to spawn child loggers):
- Ui/ChatLogWindow (15 sites, plus an ILoggerFactory for the
  Popout new-call at Ui/ChatLogWindow.cs:2417)
- Ui/Settings (SettingsWindow): no own sites, but takes an
  ILoggerFactory so it can hand typed loggers to its three migrated
  settings tabs (General, the other six tabs stay unchanged)
- Ui/DbViewer (3 sites)

Nested instances allocated by parent containers:
- Ui/Popout (7 sites, ILogger<Popout> as the new 4th ctor arg passed
  from ChatLogWindow)
- Ui/SettingsTabs/ThemeAndLayout (1 site)
- Ui/SettingsTabs/FontsAndColours (1 site)
- Ui/SettingsTabs/DataManagement (15 sites)

PluginHostFactory factory lambdas updated for ChatLogWindow,
SettingsWindow and DbViewer to resolve the new logger args.
2026-05-17 10:26:47 +02:00
JonKazama-Hellion 7a1bd1babc refactor(di): migrate Integrations + IPC layer to ILogger<T> (DI-4 Slice B)
Seven services across Integrations/, Ipc/ and GameFunctions/ shift
from Plugin.LogProxy to Microsoft.Extensions.Logging.ILogger<T>.

Files with live LogProxy sites (10 in total):
- Ipc/ExtraChat (1)
- GameFunctions/Chat (6)
- GameFunctions/GameFunctions (2)
- GameFunctions/KeybindManager (1)

Foundation-touch files (no current sites, ctor takes ILogger<T> as
seed for the v1.5.7-11 Plugin-Integrations wave):
- Integrations/HonorificService (also drops the local IPluginLog
  _log field in favour of ILogger<HonorificService> _logger; the
  three _log.* calls there are migrated as a bonus since the field
  had to change anyway)
- IpcManager
- Ipc/TypingIpc

GameFunctions takes ILoggerFactory as an extra ctor arg so it can
hand a typed logger to its nested Chat and KeybindManager (same
pattern MessageStore + MessageEnumerator use in Slice A).

PluginHostFactory factory lambdas updated for all five Slice B
services that need extra resolves.

Plan drift D8: GameFunctions.TryOpenAdventurerPlate is an internal
static method whose only Warning call cannot reach the instance
_logger. The one site stays on Plugin.LogProxy with an inline note;
promoting it to instance + PayloadHandler.cs:814 call-site update is
a v1.5.1+ cleanup, out of DI-4 Slice B scope.
2026-05-17 09:56:46 +02:00
JonKazama-Hellion d0be75e79d refactor(di): migrate services layer to ILogger<T> (DI-4 Slice A)
MessageStore, MessageEnumerator, MessageManager, AutoTellTabsService
move from Plugin.LogProxy / IPluginLogProxy onto
Microsoft.Extensions.Logging.ILogger<T> via constructor injection.

MessageStore additionally takes ILoggerFactory so it can build a
per-instance ILogger<MessageEnumerator> at each of the five reader-
spawning sites; the enumerator is not a container singleton.

PluginHostFactory's MessageManager and AutoTellTabsService factory
lambdas grow to resolve the new logger args; everything else stays in
place.

Site-level migration in the four files:
- MessageStore: 12 calls, _logger field IPluginLogProxy -> ILogger<MessageStore>
- MessageManager: 7 Plugin.LogProxy.* sites, new _logger field
- AutoTellTabsService: 9 Plugin.LogProxy.* sites, new _logger field

Plus a pre-existing template bug surfaced by CA2017: a LogDebug call
in AutoTellTabsService used "{tab.Name}" with no `$` prefix, which
landed in xllog as literal text under Plugin.LogProxy; ILogger now
reads that as a structured placeholder, so the call was promoted to
proper structured logging with tab.Name passed as a parameter.
2026-05-17 09:09:55 +02:00
JonKazama-Hellion e0ead86616 refactor(di): drop manual PlatformUtil and LogProxy wiring (DI-3)
C3's Phase-1 bridge in Plugin.ctor already pulls IPlatformUtil and
IPluginLogProxy out of the container right after the host builds, so
the manual `new DalamudPlatformUtil()` / `new DalamudPluginLogProxy`
assignments in Phase-0 were just allocating throwaway instances that
got overwritten a few lines later.

Phase-0 helpers that run before the container build
(MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize) do
not touch Plugin.PlatformUtil or Plugin.LogProxy, so the brief
null-window between the schema gate and the container build is safe.

The DalamudPlatformUtil and DalamudPluginLogProxy wrapper classes
themselves stay in the code; DI-4 (logger migration to ILogger<T>)
will eventually retire the proxy for new sites but EmoteCache,
AutoTranslate, MemoryUtil and WrapperUtil keep using it.
2026-05-17 08:58:03 +02:00
JonKazama-Hellion b66005daea fix(di): stop double-disposing container singletons in Plugin.DisposeAsync
Smoke 1 of C3 surfaced MessageManager.DisposeAsync throwing on unload:
Plugin.DisposeAsync ran the manual MessageManager teardown (CTS
cancel + dispose at MessageManager.cs:84-99), then awaited
_lifecycle.DisposeAsync which routed Host.Dispose through the
container, which hit MessageManager.DisposeAsync a second time and
threw ObjectDisposedException on the already-disposed CTS.

Plugin.DisposeAsync now drops every manual service dispose - the
container owns those singletons end-to-end. The framework-thread block
keeps the three calls the container has no handle on
(TearDownCommands, GameFunctions.SetChatInteractable,
WindowSystem.RemoveAllWindows), plus the static-class cleanups
(EmoteCache.Dispose, InputHistoryService.Reset) stay outside the
container entirely.

This changes the teardown order versus v1.4.10: the container disposes
in reverse-registration order, which puts Windows ahead of IPC
services. The v1.4.10 ordering ("IPC before Windows so a final IPC
event cannot hit a half-torn ChatLogWindow") is no longer enforced.
Host.Dispose runs synchronously on the framework thread, so no
Framework.Update or Draw event fires during teardown; the remaining
risk is an external IPC plugin invoking a subscriber mid-dispose,
which is not something v1.4.10 actually prevented either.
2026-05-17 08:24:45 +02:00
JonKazama-Hellion 0fe66d2c3c fix(di): use factory lambdas for internal-ctor services
C3 bootstrap throws "A suitable constructor for type
HellionChat.Ipc.ExtraChat could not be located" because
Microsoft.Extensions.DependencyInjection's ActivatorUtilities only
binds to PUBLIC constructors via reflection. ExtraChat is a public
class with an internal ctor; Commands and StatusBar are internal
classes whose implicit default ctor inherits class accessibility
(internal); every IHostedService adapter is `internal sealed class
X(deps)` with a primary ctor that is also internal.

The fix routes all eight singletons and all seven hosted-service
adapters through factory lambdas. `new T(...)` inside the
PluginHostFactory namespace sees the internal surface, so the
container never has to reflect over internal ctors.
2026-05-17 08:20:02 +02:00
JonKazama-Hellion 169168cea9 feat(di): wire Plugin.cs to the DI container (DI-2a + DI-5)
Flips the container live. Plugin.ctor now builds the host after the
schema gate clears, pulls PluginLifecycle out of the container, and
backfills the Plugin.X static surface plus the instance properties
(11 services + 8 windows) so existing consumers reach the same
instances the container holds.

Plugin.LoadAsync gets thinner: service and window allocations are gone
(the container owns them), BuildFonts / Switch / FilterAllTabsAsync /
Initialize moved to their hosted-service adapters inside
Host.StartAsync, WindowSystem.AddWindow moved into
PluginLifecycle.LoadAsync on the framework thread. Plugin-internal
init (SelfTestRegistry, FirstRunWizard, SetupCommands +
Commands.Initialise, RetentionSweep, EmoteCache.LoadData, FTS5 rebuild
worker, UiBuilder.Disable*UiHide, AutoTranslate.PreloadCache,
Framework / Draw / LanguageChanged subscribes) stays in Plugin.LoadAsync
because each step reaches Plugin-private members or fields.

Plugin.DisposeAsync keeps the manual teardown for ordering (IPC before
windows, hooks first) and awaits _lifecycle.DisposeAsync at the end to
stop the host and dispose the container on the framework thread.
Double-disposes against container singletons are no-ops for the
services that hold real resources (Dispose idempotency is the standard
pattern).

PluginLifecycle takes Plugin as a constructor arg so it can iterate
the Window properties and call WindowSystem.AddWindow on the framework
thread; v1.4.9 Stage-2 verified that AddWindow's backing List<> is
not thread-safe.

Plan drift D4 noted: Plugin.cs ends at 1050 lines instead of the
150-220 vision because helper methods (MigrateFromChatTwoLayout,
SeedExampleThemeIfEmpty, RunRetentionSweepIfDue, FrameworkUpdate,
Draw, LanguageChanged, SetupCommands, slash handlers, FTS worker)
stay in Plugin.cs. Extracting them is DI-2b or a dedicated service
refactor in v1.5.1+. C3 still hits the DI-2a goal: bootstrap is
container-driven and LoadAsync is allocation-free.

PlatformUtil and LogProxy keep the manual `new` for now; C5 (DI-3)
removes those once C3 stabilises in the smoke test.
2026-05-17 03:34:34 +02:00
JonKazama-Hellion f6d3794d87 feat(di): scaffold Microsoft.Extensions.Hosting container (DI-1 + DI-1b)
Lays down the DI foundation that v1.5.x will run on top of, without
flipping the switch on Plugin.cs yet (that move follows in C3). The new
files compile alongside the existing bootstrap but no caller resolves
the host, so the live behaviour is byte-identical to v1.4.10.

What's new:

- PluginHostFactory.cs: HostBuilder.Build(plugin, dependencies)
  registers ~46 services across Block A (21 Dalamud singletons), Block
  B (14 HellionChat services plus FileDialogManager), Block C (8
  windows), plus Plugin and PluginLifecycle. Service-class bodies are
  untouched - Plugin-backref ctors go through factory lambdas.
- PluginLifecycle.cs: thin IAsyncDisposable wrapping the host's
  StartAsync/StopAsync, with idempotent dispose and framework-thread
  Host.Dispose. The Host is assigned via a property setter from
  Plugin.ctor; HellionChat deviates from Lightless' Func-delegate
  pattern because the schema gate must run before Build.
- Infrastructure/Logging/{DalamudLogger, DalamudLoggingProvider,
  DalamudLoggingProviderExtensions}.cs: ILogger<T> -> IPluginLog
  bridge, ported from Lightless without the mod-sync hasModifiedGameFiles
  flag and without the LightlessConfigService log-level coupling.
- Infrastructure/Hosting/InitHostedServices.cs: seven IHostedService
  adapters around the existing init methods (FontManager.BuildFonts,
  ThemeRegistry warmup+switch, IpcManager/TypingIpc/ExtraChat eager
  resolve, MessageManager.FilterAllTabsAsync, AutoTellTabsService
  .Initialize). Adapter style rather than inlining ": IHostedService"
  on the service classes per the DI-2a "service bodies untouched"
  constraint.

Plan drift noted for cycle closure: MessageStore stays inside
MessageManager.ctor (not a standalone container singleton) because
MessageManager.ctor allocates it directly today; promoting it would
double-construct the SQLite handle. AutoTellTabsService reads it via
MessageManager.Store inside its factory lambda.
2026-05-17 02:44:54 +02:00
JonKazama-Hellion 763f5a3f5d chore(deps): add Microsoft.Extensions.Hosting et al. for DI foundation
Prepares the v1.5.0 DI-container adoption (Lightless pattern) by adding
four MS.Extensions packages as direct closed-range references:

- Microsoft.Extensions.Hosting (IHost, HostBuilder)
- Microsoft.Extensions.DependencyInjection (IServiceCollection)
- Microsoft.Extensions.Logging (ILogger<T> for DI-4 logger migration)
- Microsoft.Extensions.Options (transitive used by Hosting + future config)

Closed-range [10.0.7, 11.0.0) matches the existing pinning style for
MessagePack/Pidgin/ImageSharp and locks the major version while letting
Renovate roll minor and patch updates. Lock file regenerated.
2026-05-17 02:29:41 +02:00
JonKazama-Hellion 8a18f7caaa fix(chat-input): replace input on slash-command insert
Cherry-pick from ChatTwo upstream ee7768ac (Infiziert90, 2026-05-16):
when args.AddIfNotPresent or args.Input starts with '/', replace the
chat input instead of appending. Fixes the Friend-List "/tell" path
where existing text like "test" would otherwise concatenate to
"test/tell user@world" before the receiver and channel resolve.

Variable drift versus upstream: HellionChat uses local 'Chat' where
ChatTwo uses InputHandler.ChatInput; logic is 1:1.
2026-05-17 02:26:03 +02:00
JonKazama-Hellion 5f7bfb5890 fix(preflight): avoid jq SIGPIPE race in verify-changelog-sync
Security / scan (push) Successful in 23s
Build / Build (Release) (push) Successful in 31s
The Block C check used `jq -r '.[0].Changelog' | grep -qE ...` to spot
the **vX.Y.Z** marker. With `set -o pipefail`, grep -q closing stdin on
the first match makes jq trip SIGPIPE on the rest of the multi-KB
Changelog string, which the script then surfaces as a false-positive
"Changelog missing **vX.Y.Z** subblock" failure. Interactive shells
sometimes raced through fast enough to hide the issue, but the pre-push
runner hit it reliably (saw it on the v1.4.10 release-cut push attempt).

Switched the pipe to a process substitution so jq writes into a FIFO
and SIGPIPE never enters the picture. Both directions of the marker
check now stay deterministic.
2026-05-16 14:08:19 +02:00
JonKazama-Hellion 3be4e73c27 Merge feature/v1.4.10 — Symbol-Picker and Tell-History Fix
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 37s
2026-05-16 14:04:20 +02:00
JonKazama-Hellion 667950c98e docs: add v1.4.10 forge announcement post and apply csharpier reflow
Forge-Post is required in the tagged tree so forge-announce.yml can read
it during the release-pipeline run. Plus a csharpier reflow on two files
(SymbolPicker.cs, ChatLogWindow.cs) that preflight Block E flagged after
the cycle's comment-tightening sweep — purely whitespace, no behaviour
change.
2026-05-16 14:01:17 +02:00
JonKazama-Hellion 3e91177833 release: bump to v1.4.10 2026-05-16 13:25:53 +02:00
JonKazama-Hellion 51f18e46a0 chore(comments): tighten v1.4.10 inline commentary after self-review
Five trim spots from the cycle's earlier commits — none change behaviour,
just drop redundant phrasing and stale references per the HellionChat
comment-style convention (1-3 lines default, link "same as X" instead of
repeating, file:line refs only where they aid navigation).

SymbolPicker:
- BmpWhitelist header consolidated to source + filter ranges
- ImRaii.Popup pattern links the established ChatLogWindow popup idiom
  instead of citing three call-sites
- ToIconString comment drops the "discoverability" footnote that the
  code already telegraphs
- Manually-wrapping comment drops the "same modern idiom" tail that
  duplicated the preceding sentence

MessageStore:
- Merge the stale pre-v1.4.10 sqlScanLimit comment with the new
  v1.4.10 commentary; the cap mention now describes the historical
  reason rather than a parameter that no longer exists
2026-05-16 12:49:01 +02:00
JonKazama-Hellion f66316161b fix(autotells): preload tell history fully up to the user-configured limit
PreloadHistory had a hardcoded 500-row SQL scan window that capped the
per-partner history pull regardless of the AutoTellTabsHistoryPreload
setting. For active users with many tell partners, the scan window
filled up with chatter from other partners and pushed less-frequent
partners' history off the back end — pinned tabs reloaded empty even
though the messages were still in the database.

Drops the hardcoded scan cap. The (Receiver, Date) index keeps SQL fast
on the now-unbounded read, and the client-side loop still breaks as
soon as the configured per-tab limit is hit, so decode cost stays
proportional to the depth at which `limit` matches accumulate (typically
shallow even for chatty users).
2026-05-16 12:16:08 +02:00
JonKazama-Hellion 679b8f0f5e feat(settings): toggle for the symbol-picker chat-input button
Adds a Configuration property, defaulted to enabled, and a checkbox in
the Chat settings tab's Behaviour section. Strings live in HellionStrings
so DE/EN stays in sync. Defaults aligned with our 'discoverable by
default, hidden by user choice' convention. Schema stays at v17 — the
new boolean is additive, the default constructor covers existing configs.
2026-05-16 10:05:37 +02:00
JonKazama-Hellion 0e470fcdce feat(ui): SymbolPicker BMP tab and session-only recents
Second tab exposes the server-verified BMP whitelist (round-tripped via
/echo and /say in the v1.4.10 preflight). Recent-used row at the top
floats the user's last sixteen picks across both tabs, move-to-front
on reuse. Recents stay session-only by design — no Configuration touch,
schema unchanged.
2026-05-16 09:27:58 +02:00
JonKazama-Hellion abbbf95002 feat(ui): add SymbolPicker popup with FFXIV icon tab
New popup attached to the chat input lets the user browse and insert
Dalamud SeIconChar glyphs (161 PUA codepoints, server-safe by design).
Search field filters by enum name. Multi-insert keeps the popup open
until the user clicks elsewhere. BMP tab follows in the next commit.
2026-05-16 01:11:12 +02:00
JonKazama-Hellion fbbbeebade refactor(commands): cache slash-command wrappers in private fields
TearDownCommands attached the same instance via re-Register with identical
args, which was functionally a no-op but masked a latent bug if Description
or ShowInHelp ever diverged between Setup and Teardown. Hold the wrapper
instances as nullable fields so Teardown can detach the live registration
directly. Mirrors the cached-wrapper pattern in ChatLogWindow.
2026-05-15 20:18:41 +02:00
JonKazama-Hellion 7c9b90c767 Merge feature/v1.4.9 — Plugin-Load Render Polish
Security / scan (push) Successful in 22s
Build / Build (Release) (push) Successful in 31s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 36s
2026-05-15 13:35:37 +02:00
JonKazama-Hellion b81894b859 docs: surface the ChatTwo IPC compatibility layer in v1.4.9 patch notes
Adds a "ChatTwo IPC compatibility layer" bullet across all six
release-note surfaces so the new behaviour from commits 8c4afaa and
655c903 is visible to users via the manifest installer, the Gitea
release page, the README project-status section, the changelog/roadmap
docs and the Forge-Discord announcement.

Files touched:
- HellionChat/HellionChat.yaml: bullet added inside the v1.4.9
  changelog block, preserved order so the regression-tripwire line
  still comes before the migration-stays line.
- repo.json: Changelog field kept synchronous (JSON-escaped newlines).
- README.md: project-status paragraph extended with a one-sentence
  recap of the IPC mirror and the conflict-detection caveat.
- docs/CHANGELOG.md: bullet inserted between the profiling-logs and
  migration-stays bullets, code-fenced gate names.
- docs/ROADMAP.md: v1.4.9-released section gets the same recap so the
  cycle history stays self-describing.
- .github/forge-posts/v1.4.9.md: German-only bullet for the Discord
  embed, slotted before the migration-v17 bullet. Char-cap holds —
  preflight Block C reports the embed total well under 5500 chars.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 13:04:18 +02:00
JonKazama-Hellion 655c903cb5 feat(ipc): mirror context-menu IPC gates under ChatTwo namespace (v1.4.9 R4 ext)
Extends commit 8c4afaa: the TypingIpc mirror covered only two of the six
ChatTwo IPC slots. Third-party plugins like Artisan and AllaganTools
subscribe to a different ChatTwo IPC surface — the context-menu
integration (ChatTwo.Register / Unregister / Available / Invoke) that
lets them push item-links into the chat. Smoke test against the
deployed v1.4.9 build showed Artisan logging "Chat2 is not available"
because those four gates were not yet mirrored.

This commit adds the missing four ChatTwo-prefixed provider gates in
IpcManager.cs:

- ChatTwo.Register  (Func<string>) — bound to the existing Register()
  backing method, so plugins that subscribe via either namespace land
  in the same Registered list.
- ChatTwo.Unregister (Action<string>) — bound to the existing
  Unregister() backing method, same shared-state rationale.
- ChatTwo.Available (Action<>) — SendMessage() fires from the ctor right
  after AvailableGate.SendMessage(), so any subscriber waiting on the
  "Chat 2 became available" signal sees both events.
- ChatTwo.Invoke (Action<string, PlayerPayload?, ulong, Payload?,
  SeString?, SeString?>) — Invoke() fans the context-menu event out to
  both InvokeGate and ChatTwoInvokeGate in lockstep. Subscribers compare
  on the registration ID they got back from Register, so the
  shared-backing approach keeps that contract intact regardless of which
  namespace they subscribed under.

Dispose() unregisters all four ChatTwo gates plus the four existing
HellionChat gates. The conflict-detection that prevents ChatTwo from
loading alongside HellionChat guarantees no slot collision at runtime.

With this commit the full ChatTwo IPC surface (6 of 6 slots) is mirrored:
- ChatTwo.GetChatInputState     (TypingIpc, commit 8c4afaa)
- ChatTwo.ChatInputStateChanged (TypingIpc, commit 8c4afaa)
- ChatTwo.Register              (IpcManager, this commit)
- ChatTwo.Unregister            (IpcManager, this commit)
- ChatTwo.Available             (IpcManager, this commit)
- ChatTwo.Invoke                (IpcManager, this commit)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 13:01:12 +02:00
JonKazama-Hellion 8c4afaac17 feat(ipc): mirror TypingIpc provider slots under ChatTwo namespace (v1.4.9 R4)
HellionChat replaces ChatTwo (conflict detection prevents parallel loading)
but third-party plugins with a no-fork policy keep subscribing only to the
ChatTwo.*-prefixed IPC gates. Mirroring the two TypingIpc provider slots
under the ChatTwo namespace lets those plugins keep working without code
changes on their side.

Mirrored slots:
- ChatTwo.GetChatInputState  ←→ HellionChat.GetChatInputState
- ChatTwo.ChatInputStateChanged ←→ HellionChat.ChatInputStateChanged

Implementation:
- Two additional ICallGateProvider fields (ChatTwoStateQueryGate +
  ChatTwoStateChangedGate) with the identical ChatInputState tuple
  signature. The tuple's underlying types match ChatTwo's surface byte-
  for-byte (bool/bool/bool/bool/int/ushort — ChatType is `ushort` in both
  repos), so Dalamud's IPC marshalling matches across plugin boundaries
  even when the subscribing plugin defines its own copy of the ChatType
  enum.
- ctor registers the new provider gates and binds RegisterFunc(GetState)
  to ChatTwoStateQueryGate so query calls route to the same backing path.
- Update() pushes the state to both ChatTwoStateChangedGate and the
  existing StateChangedGate in lockstep.
- Dispose() unregisters both query gates.

Ipc/ExtraChat.cs is intentionally unchanged — it is a subscriber on
ExtraChat's own IPC, not a provider, so no compatibility mirror applies.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 12:47:06 +02:00
JonKazama-Hellion c6a3780753 docs: add v1.4.9 changelog and forge announcement post
Synchronises the v1.4.9 changelog across the manifest sources that the
Dalamud plugin installer, the gitea repo.json feed and the Forge auto-
announce workflow read at release-tag time.

Files touched:
- HellionChat/HellionChat.yaml: v1.4.9 block inserted at the top of the
  changelog: literal. v1.4.5 dropped to keep the slim-rule at 4 subblocks
  (preflight Block C enforces YAML_VERSIONS <= 4). Current set is
  v1.4.9/v1.4.8/v1.4.7/v1.4.6.
- repo.json: Changelog field kept synchronous with the yaml — v1.4.9
  block prepended, v1.4.5 substring removed, JSON-escaped newlines.
- .github/forge-posts/v1.4.9.md: new file with frontmatter (subtitle
  "Plugin-Load Render Polish", versionsnatur "Performance-Patch") and
  a German-only body. The English half of the eventual Discord embed
  is pulled automatically from the yaml changelog at tag-push time by
  .gitea/workflows/forge-announce.yml — same workflow as v1.4.4
  onwards, the post file does not carry an English block.

Char-cap pre-check passes (title 46 + description ~2700 + footer 33 =
~2800 chars, well under the 5500-char Discord embed total cap).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 11:51:25 +02:00
JonKazama-Hellion d9f6704316 chore: bump version to 1.4.9, sync manifest
Manifest version bump for the v1.4.9 release cut. Schema-required v16
stays unchanged (R1/R2/R3 are all config-neutral refactors).

Files touched:
- HellionChat/HellionChat.csproj: <Version> 1.4.8 -> 1.4.9
- HellionChat/Plugin.cs: schema-migration error string self-reference
  (v1.4.8 -> v1.4.9, required schema v16 stays)
- repo.json: AssemblyVersion, TestingAssemblyVersion, 3x DownloadLink*
  URLs all bumped to 1.4.9 / v1.4.9. Changelog field is still on v1.4.8;
  the v1.4.9 block plus v1.4.5 slim-drop land in the next commit.
- README.md: shield badge, version header in lead paragraph, project-
  status block rewritten for v1.4.9 (Plugin-Load Render Polish).
- docs/CHANGELOG.md: v1.4.9 block inserted above v1.4.8.
- docs/ROADMAP.md: v1.4.9 moved into the released-versions list,
  "Next Cycle" header now targets v1.4.10 (Render Clipper + Symbol
  Picker reserves carried over from the v1.4.9 plan).

yaml changelog block and repo.json Changelog field follow in the
docs commit so the slim-drop of v1.4.5 stays atomic with the v1.4.9
block insert.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 11:31:35 +02:00
JonKazama-Hellion 011490368b perf(draw): defer non-essential first-frame rendering (v1.4.9 R2)
Cut first-frame HITCH from ~127ms median down to ~76ms median (4-reload
sample, threshold lowered to 1ms for measurement) — comfortably under
Dalamud's 100ms warning threshold. ChatTwo upstream sits at ~63ms median
for comparison; the remaining ~13ms gap is the cost of HellionChat-only
features (Sidebar tab view, custom StatusBar, Honorific integration).

Mechanism: a single `_firstFrameDone` flag (flipped in Draw's finally
block) gates six sections that don't need to render on frame 0:

  - StatusBar.Draw (~12ms): the bottom status bar
  - DrawChannelName chunks (~17ms): SeString-Renderer layout, replaced
    with a plain-text fallback (activeTab.Name) for frame 0
  - PositionReset/BoundsCheck (~10ms): EnsureWindowOnScreen viewport
    iteration, only matters once the user notices a mispositioned window
  - DrawV061HintBannerIfNeeded (~3-5ms): v0.6.1 migration notice
  - DrawAutoComplete (~6ms): renders nothing until the user types a command
  - InputPreview.CalculatePreview (~3-5ms): triggers InputPreview first-
    frame lazy init, user-typing-driven anyway

Frame 1 then renders all of them in ~40ms (still well under the warning
threshold), and frames 2+ stay at 0ms as before. User sees the deferred
sections ~17ms (60fps) later than before — invisible inside the ~2.5s
Atlas-Build window after every plugin reload.

Hypothesis triage from the R2-profiling pass:
  - (a) Atlas-Sync-Fallback: falsified. xllog shows the Atlas-Complete
    line always lands ~2.5s before the HITCH frame.
  - (b) Theme-Apply ABGR-Cache-Init: not dominant. PushGlobal is 5ms.
  - (c) Multiple-Window-Render: falsified in v1.4.9 Stage-2-Lazy-Init
    diagnose (deferred 4 windows, no measurable delta).
  - (d) DrawList-Setup-Cost per Window: actual root cause. Layout cost
    distributes evenly across ~10 ImGui sections inside ChatLogWindow
    (5-20ms each). No single hot-spot to optimise — the six selective
    skips above are the pragmatic fix.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 10:14:13 +02:00
JonKazama-Hellion 8ed10a536b refactor(plugin): centralise slash-command registration for lazy-window readiness (v1.4.9 R1 stage 1)
Pull the four user-triggered slash-commands (/hellion, /hellionView,
/hellionDebugger, /hellionSeString) plus the two Plugin-Manager
UiBuilder hooks (OpenConfigUi, OpenMainUi) out of their window
constructors and into a central Plugin.SetupCommands method so they
work before their target window has been opened the first time. A
matching TearDownCommands runs as the first CaptureFailure inside the
framework-thread teardown lambda. /hellion and /hellionSeString stay
under the same #if DEBUG guard SeStringDebugger had before. The four
window classes keep their public Dispose method signatures so the
existing Plugin.DisposeAsync method-group binding still resolves —
the bodies are now empty pointers to TearDownCommands. The pre-v1.4.9
`OpenMainUi` body that flipped SettingsWindow.IsOpen and the three
private Toggle(string, string) method-group wrappers are gone since
the central handlers call SettingsWindow.Toggle() / DbViewer.Toggle()
etc. directly.

The properties stay eager in stage 1 — the lazy-init switch lands in
stage 2 with the matching `_lazyWindowLock` guard around AddWindow
and RemoveAllWindows. Doing it in two commits keeps the slash-command
correctness verifiable on its own.

Smoke (release build): /hellion, /hellionView, /hellionDebugger,
/clearhellion plus Plugin-Manager Settings and Open buttons all
toggle their target window. /hellionSeString remains DEBUG-only as
before.
2026-05-15 00:28:18 +02:00
JonKazama-Hellion 6051e49307 chore(profiling): instrument plugin-load hot paths (v1.4.9 R3)
Bump AutoTranslate-warmup and FilterAllTabs log-level from Debug to
Information so the xllog tail surfaces them without a Debug filter.
Wrap MessageStore.Connect and MessageStore.Migrate in Stopwatches so
the SQLite open and migration-chain costs are visible too.

Sub-Task 3.4 Befund on v1.4.8-baseline (4 reloads, medians):
- MessageStore.Connect: 50.5 ms
- MessageStore.Migrate:    2 ms
- MessageManager.FilterAllTabs: 68.5 ms
- AutoTranslate warmup:  108 ms
- UiBuilder HITCH:       108.9 ms

Outcome D — none of the three dominates the 200 ms threshold. The
ChatTwo "300 ms" comment for AutoTranslate is falsified at ~108 ms;
SQLite is not the bottleneck (52.5 ms total); FilterAllTabs runs on
the worker thread and only competes for CPU slots. The HITCH is left
unexplained by these probes, which keeps Hypothesis c (multi-window
WindowSystem.Draw initial pass) as the main R2 suspect to be
validated by the R1 lazy-window refactor.

Logs stay in as belt-and-suspenders for future plugin-load
regressions.
2026-05-14 23:33:56 +02:00
JonKazama-Hellion 55120e6572 Merge branch 'feature/v1.4.8'
Security / scan (push) Successful in 23s
Build / Build (Release) (push) Successful in 29s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 37s
2026-05-14 12:12:06 +02:00
JonKazama-Hellion 7542d48983 perf(dbviewer): dispatch FTS filter to worker thread
FullTextSearch + LoadByGuids could stall the draw thread for 100-300 ms
on large databases with a popular search term. The two hot trigger sites
(FTS toggle, search input) now route via TriggerFilterRefresh, which
dispatches the FTS path to Task.Run; the in-memory page-filter path
stays inline because it is sub-ms on the loaded page array.

_ftsFilterSeq is bumped per trigger so a late worker recognises itself
as stale and drops its result instead of overwriting a newer one. The
date/channel and history workers already lived on Task.Run and are
untouched.

Surfaced during the v1.4.8 pre-tag review.
2026-05-14 11:48:40 +02:00
JonKazama-Hellion 7b36763359 docs: add v1.4.8 changelog and forge announcement post
- HellionChat.yaml: v1.4.8 changelog block above v1.4.7, v1.4.4
  dropped per slim-rule (verify-changelog-sync enforces max 4).
- repo.json: Changelog field synchronised with yaml, same slim-drop.
- .github/forge-posts/v1.4.8.md: bilingual announcement post (DE
  body, EN block resolved from yaml at workflow time). Frontmatter
  subtitle 32/60 chars, versionsnatur 12/40 chars, embed total
  ~2787/5500 chars.
2026-05-14 10:51:50 +02:00
JonKazama-Hellion eecedd9f97 chore: bump version to 1.4.8, sync manifest
- csproj <Version>, Plugin.cs schema-gate self-reference, repo.json
  (AssemblyVersion, TestingAssemblyVersion, 3x DownloadLink URLs).
- README.md shield badge, version header, Project Status body.
- docs/CHANGELOG.md gains a v1.4.8 section above v1.4.7.
- docs/ROADMAP.md flips Next Cycle to v1.4.9 (Plugin-Load Render
  Polish), v1.4.8 moves into the released history above v1.4.7.
- Config schema stays at v17, Migration v17 stays additive.

repo.json Changelog field and HellionChat.yaml changelog block plus
the new forge-posts/v1.4.8.md follow in a separate commit (slim-drop
of v1.4.4 happens there).
2026-05-14 10:28:51 +02:00
JonKazama-Hellion 1003a88cad fix(messagestore): match TEXT-stored UUID form in FTS bulk insert and LoadByGuids
messages.Id is declared BLOB but stored as TEXT because Microsoft.Data.Sqlite
binds Guid parameters as UUID strings (UpsertMessage uses AddWithValue with
a Guid). RebuildFtsIndex cast reader.GetValue(0) to byte[] and threw
InvalidCastException at the first row. LoadByGuids bound byte[] params
against the TEXT-stored Id and would have returned no rows once the index
had built.

- RebuildFtsIndex reads via GetGuid and stores ToString() in
  messages_fts.message_guid.
- LoadByGuids parses incoming UUID strings and binds them as Guid so
  Microsoft.Data.Sqlite re-serialises to TEXT, matching the messages.Id
  storage form.
- DbViewer caller variable renamed hexIds -> guidHits for clarity.
2026-05-14 09:58:58 +02:00
JonKazama-Hellion 299fd59cbb refactor(retention): use Framework.RunOnTick instead of synchronous .Wait()
Retention sweep no longer blocks for ~194ms on Framework.Run().Wait().
The clear+refilter pair is now scheduled on the next framework tick, so
it still runs on the framework thread (keeping the Tabs-list mutation
serialisation invariant -- Plugin.Config.Tabs is plain List<Tab> and
AutoTellTabsService can mutate it from background paths) but does not
block the sweep thread while the framework finishes the current frame.

A new _isDisposing volatile bool is set as the first statement in
DisposeAsync so a deferred tick that fires after teardown bails before
it touches MessageManager / Log / static fields the dispose path has
already cleared. The retention worker is IsBackground=true so plugin
unload can race against a still-pending tick.

The existing RetentionSweepLock / RetentionSweepRunning serialisation
covers the not-two-sweeps-at-once invariant; we don't add a CTS here
because RunOnTick is fire-and-forget and the framework service owns
the tick lifecycle.

v1.4.8 B3. Coverage via in-game smoke (frame-time trace during a
retention sweep run) in Task 9 -- no Build-Suite test because the
suite has no FakeFramework fixture and the change is a schedule-form
swap rather than new behaviour.
2026-05-14 00:00:53 +02:00
JonKazama-Hellion 74bcb91b65 feat(themes): auto-reload active custom theme on disk change
When the user edits their active custom theme JSON in an external editor
and saves, the change now propagates to HellionChat within ~1 second
without re-selecting the theme in the picker.

RefreshActiveIfStale runs from Plugin.Draw on every frame but the actual
File.GetLastWriteTimeUtc stat is 1Hz-throttled -- 60fps would otherwise
mean 3600 stats/min, more on Wine. Built-in themes short-circuit on the
IsBuiltIn check; custom themes without a captured source path (Switch
fell to default) short-circuit on the null check.

Switch() now captures the source path of custom themes via an out-param
on LoadCustomBySlug, which now reverse-looks-up against the existing
_customCache (no re-parse, no extra disk IO). Plugin.LoadAsync warms the
cache via AllCustom() once before the first Switch so a Config.Theme
pointing at a custom slug does not fall through to the built-in default
on a cold registry.

Switch's lookup order is now built-in-first to match Get(slug), so a
user-authored JSON that declares a built-in slug is consistently
ignored in both code paths.

Pure-helper ThemeStampDiff isolates the stamp-diff rules for the
Build-Suite (covers DateTime.MinValue hold-the-line semantics).

v1.4.8 B2.
2026-05-13 23:22:14 +02:00
JonKazama-Hellion 2c64aaa251 fix(statusbar): make height DPI-aware via GetTextLineHeightWithSpacing
Replace the fixed 22px const Height with a computed property that bakes
in the ImGui font line height plus a GlobalScale-rounded 2px spacer.
The constant clipped the bottom bar on Windows display-scaling >100%
because ImGui rendered the actual font taller than 22px; the bar then
got pushed off the window edge.

ChatLogWindow.cs:423 reservation drops the explicit +2 because the
spacer now lives inside Height. Same idiom as the v1.4.6 F7.2 underline
pill in ChatLogWindow.cs:1639-1653.

v1.4.8 B1. Coverage via in-game smoke on Windows (Jin) and Linux/Wayland
in Task 9 -- DrawList-coupled, no Build-Suite test.
2026-05-13 22:42:40 +02:00
JonKazama-Hellion 607d2c7241 feat(dbviewer): full-text-search toggle wired to FTS5 query API
New UseFullTextSearch transient UI bool flips DbViewer.Filter() between
the existing local page filter (default) and the FTS5 MATCH path across
the whole database. ImRaii.Disabled blocks the toggle while the bulk-insert
worker is still building the index; the HelpMarker swaps between two
hints, one for the indexing state and one for the phrase-match advisory
once the index is ready.

Three new HellionStrings entries cover EN + DE + the Designer accessor:
- DbViewer_FullTextToggle (label)
- DbViewer_FullTextToggle_Hint_Indexing (tooltip while indexing)
- DbViewer_FullTextToggle_Hint_PhraseMode (tooltip once ready, warns
  multi-word terms match as phrases and how to opt into raw MATCH syntax)

Filter() short-circuits to the local fallback if the toggle is on but
ftsReady has flipped back to false -- defensive against a mid-session
Dispose-and-reopen during indexing.

v1.4.8 H2 Sub-Task 4.4.
2026-05-13 22:08:32 +02:00
JonKazama-Hellion b2a0f3a77c feat(messagestore): add FullTextSearch + LoadByGuids with MATCH-syntax escape
Two new public query methods plus an internal EscapeFtsTerm helper:
- FullTextSearch(term, limit) runs MATCH against messages_fts and returns
  hex-encoded GUIDs sorted by FTS5 rank. Empty/whitespace short-circuits
  to an empty list so callers can fall back to the local page filter.
- LoadByGuids(hexIds) resolves the hex GUIDs back to Message rows via
  WHERE Id IN (...). Chunked at 500 to stay below SQLite's 999-parameter
  cap, and the BLOB-PK autoindex means the join is O(log n) per id.
- EscapeFtsTerm wraps user input in double-quotes so multi-word queries
  match as a phrase, not as per-word AND. Users opt into raw MATCH
  syntax by writing their own quotes.

Plus _readLock serialises every Connection-touching internal method
(UpsertMessage, MessageCount, all readers, retention writers, etc.).
The DbViewer filter worker now runs FullTextSearch on a Task.Run thread
while the PendingMessageThread keeps calling UpsertMessage; SqliteConnection
is not safe for concurrent use, so this single lock is the minimal
architecture change that closes the race. The Lazy-Enumerator methods
(StreamForExport, GetDateRange, GetPagedDateRange) hold the lock only
through command-setup + ExecuteReader; v1.4.8 doc-notes the caveat for
the v1.5.x DI cycle to address with a snapshot-to-list or connection pool.

RebuildFtsIndex stays outside the lock -- it owns its own SqliteConnection
via OpenSecondaryConnection.
2026-05-13 21:27:17 +02:00
JonKazama-Hellion d26c4701fa feat(messagestore): async background FTS5 bulk-insert with progress notification
Adds the worker that fills the messages_fts virtual table after Migrate4.
The bulk-insert runs off the framework thread on its own SqliteConnection
opened via OpenSecondaryConnection -- WAL lets the live UpsertMessage
path on the primary Connection keep flowing, and the worker's writer
lock yields every 500 rows with a 5ms breather so PendingMessageThread
does not hit "database is locked" after DefaultTimeout=5s.

InitFtsReadyCache runs in the ctor and short-circuits to ready=true when
the index is already populated or when the messages table is empty. The
DbViewer (Task 4.4) reads IsFtsIndexBuilt per frame as a single volatile
field read.

Plugin.cs LoadAsync kicks the worker after FilterAllTabsAsync, gated on
IsFtsIndexBuilt and a CancellationTokenSource that DisposeAsync cancels
before MessageManager tears down. Progress reports back via IActiveNotification,
marshalled onto the framework thread via Framework.RunOnTick. Success path
finishes the notification as Success with a 5s linger; cancellation
dismisses it; an error swaps the type to Error with a fallback hint.
2026-05-13 20:38:05 +02:00
JonKazama-Hellion 7f317a2b18 refactor(messagestore): extract BuildConnectionString and ApplyPragmas helpers
Pre-step for the v1.4.8 FTS5 bulk-insert worker. The worker opens its
own secondary SqliteConnection on the same db path so the WAL journal
lets parallel reads/writes through, and it has to apply the exact same
connection-string options and PRAGMAs as Connect() -- otherwise the
worker connection drifts the moment Connect grows a new pragma.

Splitting BuildConnectionString + ApplyPragmas out lets both Connect()
and the upcoming OpenSecondaryConnection() share the same source of
truth instead of duplicating the body. No behaviour change.
2026-05-13 20:31:43 +02:00
JonKazama-Hellion 38149059c3 feat(messagestore): add Migrate4 with standalone FTS5 virtual table
Lays down a messages_fts virtual table with message_guid (UNINDEXED, hex
TEXT of the BLOB primary key), sender_text and content_text columns
using the unicode61 tokenizer with diacritic folding. Standalone FTS5
without content='messages' linking, because messages.Id is BLOB and
FTS5's content_rowid contract requires an INTEGER rowid alias.

LoadByGuids (Task 4.3) will resolve the hex GUIDs back to messages rows
via WHERE Id IN (...) joins. Schema step only -- the bulk-insert worker
that fills the index lives in Task 4.2.

Internal Connection property exposure plus a HasMessagesFtsTable helper
let the Build-Suite verify Migrate4 without raw PRAGMA glue in each test.

v1.4.8 H2 Sub-Task 4.1.
2026-05-13 19:51:54 +02:00
JonKazama-Hellion 67175419a9 refactor(messagestore): extract ReadMessageRow as shared deserialiser
Pure deserialisation helper that pulls one row from the current reader
position into a Message. The MessageEnumerator load path delegates to
it, and the upcoming FTS-join LoadByGuids (Task 4.3) will share the
same code so both stay in lockstep when the column layout shifts.

Pre-step for v1.4.8 H2 FTS5 full-text search.
2026-05-13 19:20:55 +02:00
JonKazama-Hellion d3fdcdf43d Merge branch 'feature/v1.4.7'
Security / scan (push) Successful in 23s
Build / Build (Release) (push) Successful in 30s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 39s
2026-05-13 11:07:32 +02:00
JonKazama-Hellion f4ea460644 chore: bump version to 1.4.7, sync changelog and forge post
- csproj <Version> -> 1.4.7
- repo.json AssemblyVersion + TestingAssemblyVersion -> 1.4.7.0
- repo.json DownloadLink{Install,Update,Testing} URLs -> /v1.4.7/
- repo.json + HellionChat.yaml changelog: prepend v1.4.7 block, retire
  v1.4.3 (slim rule keeps the last 3-4 versions)
- docs/CHANGELOG.md + docs/ROADMAP.md: v1.4.7 section, next-cycle
  pointer flipped to v1.4.8 Hook-Layer-Cycle
- README.md release badge + version stamps + Project Status block
  rewritten for v1.4.7
- .github/forge-posts/v1.4.7.md (new): DE body with subtitle
  "Backlog Cleanup and Mid-Features" / versionsnatur "Mid-Feature-Patch"
- Pin diagnostic logs (RehydratePinnedTabs / TryPin / Unpin /
  PromoteToPermanent) downgraded from Info to Debug so non-debug
  console stays quiet on release builds
2026-05-13 11:00:25 +02:00
JonKazama-Hellion d5735d8dcc fix(tabs): preserve runtime channel across Settings Save, deep-clone seeded CurrentChannel
Smoke-test round 4 surfaced a clean reproducer: a Party or Linkshell
tab with channel /p, then Settings → Save, popped the input back to
/tell <pinned-partner> on the next interaction. Two bugs combined:

1. Configuration.UpdateFrom captured only Messages+LastSendUnread from
   the live state during the persistent-tab merge. CurrentChannel was
   not preserved, so a Settings save overwrote the runtime channel
   state with the settings-time snapshot. If the user switched channel
   in-game between Settings-open and Settings-save, that switch was
   lost. Live CurrentChannel now joins Messages and LastSendUnread in
   the per-Identifier preservation tuple.

2. TabSwitched seeded a new tab's CurrentChannel from previousTab via
   reference copy (`newTab.CurrentChannel = previousTab.CurrentChannel`).
   That left both tabs sharing the same UsedChannel instance, so a
   later mutation on one bled into the other — exactly the path that
   carried a pinned tell-target onto Party. Switched to a deep clone
   (UsedChannel.Clone(), same Cherry-Pick-Patch-B pattern from v1.4.6)
   plus a Debug log so the next smoke can confirm at a glance which
   previous tab donated its channel state.

Pre-existing ChatTwo upstream pattern; v1.4.7 just made it visible
because pinned tabs are now the kind of long-lived tell-target that
sticks around for the seed path to grab.
2026-05-13 10:31:21 +02:00
JonKazama-Hellion 80b48ac3ad feat(sidebar): pinned section, dimmed pin glyph, configurable width
Smoke-test round 3 feedback from Jin:

- Sidebar now groups tabs into three sections rendered in this order:
  persistent → pinned TempTabs → unpinned TempTabs. Each TempTab
  section carries its own divider header ("Angepinnt (n)" / "Aktive
  Tells (n)"). Plugin.Config.Tabs order is untouched — only the
  display order changes, so tabI still mirrors the real index and
  LastTab/WantedTab stay consistent.

- The thumbtack glyph overlay on a pinned tab dropped from accent
  colour at full alpha to TextMuted at ~47% alpha. The section header
  is now the primary discoverability cue; the glyph is just a per-tab
  confirmation hint.

- Sidebar width is now a Config field (default 44, range 44-160).
  Slider lives in Theme & Layout under the existing Sidebar-Tab-View
  toggle. The icon button inside each row stretches with the width so
  a widened sidebar doesn't leave the icon floating in dead space.
2026-05-13 10:16:53 +02:00
JonKazama-Hellion cddd29a986 fix(tabs): pin indicator, history preload, drop Promote from temp menu
Smoke-test round 2 feedback from Jin:
- Promote-to-permanent label "Dauerhaft behalten" was indistinguishable
  from Pin in German, leading to misclicks that dropped the tell-target.
  Removed the menu entry from TempTabs entirely — Promote stays as a
  service method for future use, but the user-facing path is gone. Anyone
  who wants a regular tab can still create one via the existing
  "neuen Tab anlegen" flow.
- No visual confirmation that pin took effect. Added a FontAwesome
  thumbtack overlay top-left of the sidebar icon, accent-coloured, and
  appended a "Pinned — survives relog" line to the hover tooltip.
- Pinned tabs came back empty after a full disable/enable cycle because
  Tab.Messages is NonSerialized. RehydratePinnedTabs now also runs the
  same MessageStore-backed PreloadHistory the spawn path uses, so the
  recent conversation window reappears alongside the rehydrated
  TellTarget.

Diagnose-logging on TryPin/Unpin/Promote/Rehydrate stays in so the next
smoke can confirm at a glance which path fired from the Dalamud console.
2026-05-13 10:08:33 +02:00
JonKazama-Hellion 799fdb67cc fix(tabs): rehydrate pinned TempTab tell-targets after reload
Smoke-test (Jin's scenario) surfaced two coupled bugs in v1.4.7 pin
persistence:

1. The chat input couldn't send to the pinned partner after a reload.
   Tab.CurrentChannel is NonSerialized, so it came back as a fresh
   UsedChannel with TellTarget=null even though tab.TellTarget (the
   persisted twin) was intact. The game-side channel hook only repaints
   CurrentChannel on a /tell or channel switch, so the pinned tab sat
   there mute until the user manually re-bounced the channel.

2. An incoming tell from the pinned partner spawned a *second* TempTab
   instead of routing into the existing pinned one. The Name+World
   lookup in FindTempTab was vulnerable to any round-trip nuance on
   tab.TellTarget — the fallback path now matches by tab name, which
   FormatTabName pins at spawn time.

Fix:
- AutoTellTabsService.Initialize now calls RehydratePinnedTabs() after
  the Phase-2 wiring lands, seeding tab.CurrentChannel.TellTarget +
  Channel from the persisted tab.TellTarget. Channel is also defaulted
  to InputChannel.Tell on the tab record so the chat-input bar paints
  Tell mode immediately on first selection.
- FindTempTab gained a Name-based fallback for the case where the
  primary TellTarget lookup misses (e.g. a pinned tab whose TellTarget
  didn't round-trip cleanly through an old save).
- HandleTell self-heals: when the fallback matches a pinned tab with a
  missing TellTarget, the tab is repaired from the live partner data
  and persisted, so subsequent messages take the fast path.

Build-suite coverage was attempted (PinnedTabJsonRoundtripTests) but
Tab + TellTarget are both Dalamud-coupled — Newtonsoft's reflection
walk loads Dalamud.dll which isn't available in the xUnit AppDomain
(documented in feedback_dalamud_test_isolation). Verification stays on
the ingame smoke path.
2026-05-13 09:53:27 +02:00
JonKazama-Hellion 69fa0fecbd feat(honorific): render glow outline as opt-in (gradient deferred)
Honorific's TitleData carries Glow / Color3 / GradientColourSet /
GradientAnimationStyle beyond the Title + Color we parsed in Cycle 1.
The DTO now mirrors all four so the JSON roundtrip doesn't silently
drop fields.

Rendering for v1.4.7 covers Glow only: when Config.ShowHonorificGlow
is on and the title has a Glow colour, the chat header title gets an
8-direction ±1px draw-list outline pre-pass in the glow colour at 0.4
alpha, then the primary text on top.

Gradient (Color3 / GradientColourSet / GradientAnimationStyle) is parsed
and stashed for a later cycle — porting the full animation needs
Honorific's hardcoded Pride-palette list and GradientSystem.cs (or an
upstream IPC PR exposing the resolved frame colour). Tracked as
"Honorific Full Gradient Port" in the vault backlog.

ShowHonorificGlow defaults OFF — keeps v1.4.6 visuals untouched and
dodges per-frame DrawList overhead on low-end hardware. Tooltip flags
the gradient deferral so users aren't surprised by static rendering.
2026-05-13 09:34:43 +02:00
JonKazama-Hellion fd5f970a8b feat(tabs): add IsPinned with separate pool and 5-tab cap
Tester-Request from Jin (2026-05-03): TempTabs should be pinnable so a
key conversation partner survives a relog. Right-click a TempTab and
choose Pin Tab / Unpin Tab / Promote to permanent.

Pool semantics:
- AutoTellTabsLimit (15) still gates the auto-managed unpinned pool.
- Pinned TempTabs live in their own pool, hard-capped at 5.
- The 6th pin attempt fails with a notification; users can unpin first
  or promote to permanent.
- Unpinning into a full unpinned pool drops the oldest unpinned (no
  user friction).

Mechanics:
- Tab.IsPinned (default false); Tab.Clone() carries it.
- Migration v16 -> v17 (additive; existing tabs default to unpinned).
- Three strip-sites synchronised through TabLifecycleHelpers:
  Plugin.cs load-time, Plugin.SaveConfig, Configuration.UpdateFrom.
- AutoTellTabsService:
  * MaxPinnedTempTabs constant.
  * F2.1 _activeTempTabCount counter retired — ActiveTempTabCount is
    now Tabs.Count(predicate). Pin/Unpin/Promote transitions are
    cold-path and don't need lock-free reads.
  * DropOldestTempTab filters on IsInUnpinnedPool so pinned tabs are
    never drop candidates.
  * OnLogout strips only the unpinned pool; pinned popouts and the
    active-tab switch behave correspondingly.
  * TryPin / Unpin / PromoteToPermanent service methods.
- ChatLogWindow tab context menu: Pin / Unpin / Promote with disabled-
  state at-cap tooltip + Promote tooltip explaining the channel-filter
  side effect.
- HellionStrings (EN+DE) for menu labels, tooltips, the limit warning.
- AutoTellTabsLimit slider description now flags the separate pinned
  pool so users aren't surprised by 18 tabs when the limit reads 15.
2026-05-13 09:06:14 +02:00
JonKazama-Hellion fee2459e73 refactor(services): route logging through IPluginLogProxy
F12.2 step 5b — service cluster (~42 sites in 16 files):
MessageManager, GameFunctions/{Chat, GameFunctions, KeybindManager},
EmoteCache, PayloadHandler, AutoTellTabsService, FontManager, Commands,
Util/{WrapperUtil, AutoTranslate, MemoryUtil}, Message, Themes/ThemeRegistry,
Ipc/ExtraChat, Configuration.

The proxy interface gained Dalamud's params-overload signature
(messageTemplate + params object[]) to cover Configuration.cs:86 which
relies on Serilog-style placeholders.

Verified: zero remaining Plugin.Log.X(...) call-sites in HellionChat/,
build green, build-suite 690/690.
2026-05-13 08:38:40 +02:00
JonKazama-Hellion 63cad62c89 refactor(ui): route logging through IPluginLogProxy
F12.2 step 5a — UI cluster (~40 sites in 6 files):
ChatLogWindow, DbViewer, Popout, SettingsTabs/{DataManagement,
FontsAndColours, ThemeAndLayout}. Plugin.Log.X(...) → Plugin.LogProxy.X(...).
No behaviour change; the proxy delegates 1:1 to the original IPluginLog.
2026-05-13 08:22:12 +02:00
JonKazama-Hellion dca5de4085 refactor(messagestore): inject IPluginLogProxy for test isolation
MessageStore's Migrate0 (and the Migrate1/2/3 siblings) called
Plugin.Log.Information directly, which prevented an isolated xUnit
construction test from running — Dalamud.dll cannot load in the test
AppDomain. With IPluginLogProxy threaded through the ctor and the inner
MessageEnumerator, the whole MessageStore.cs file is now Dalamud-static
free and the Build-Suite covers it (Floor 688 -> 690).

This is the second half of F12.2; the remaining ~82 Plugin.Log call
sites in the rest of the plugin will be routed through the static
Plugin.LogProxy wrapper in a follow-up commit.
2026-05-13 08:15:20 +02:00
JonKazama-Hellion 8edc3c70d3 feat(util): add IPluginLogProxy interface and production wrapper
F12.2 closes the gap that F12.1 left open: MessageStore's ctor calls
Plugin.Log.Information inside Migrate0, which prevents an isolated xUnit
construction test (Dalamud.dll cannot load in the test AppDomain).

The proxy mirrors IPluginLog's full surface (Verbose/Debug/Information/
Info/Warning/Error/Fatal — both Info and Information as Dalamud exposes
them) with both single-string and Exception+string overloads, so the
~91 existing Plugin.Log.* call-sites become a drop-in rewrite to
Plugin.LogProxy.*.

A later DI-container adoption cycle (v1.5.x) may swap this for
Microsoft.Extensions.Logging's ILogger<T>; this commit is the
intermediate decorator step.
2026-05-13 08:11:34 +02:00
JonKazama-Hellion 3c33acf6d7 fix(util): pin operator precedence in DrawArrows IconButton id
`id + 1.ToString()` resolves as `id.ToString() + "1"`, producing "01"
instead of "1" for the ArrowRight button. The single live caller
(DbViewer page navigation) still produced unique IDs by accident, but
the semantics were wrong. Explicit parentheses fix it.
2026-05-13 08:08:52 +02:00
JonKazama-Hellion c8ba8c1cd0 docs: linting Docs
Security / scan (push) Successful in 22s
Build / Build (Release) (push) Successful in 29s
2026-05-12 22:41:54 +02:00
JonKazama-Hellion 94e4828aeb fix: update forge-announce.yml to use the correct branch
Security / scan (push) Successful in 21s
Build / Build (Release) (push) Successful in 27s
2026-05-12 22:33:53 +02:00
64 changed files with 4347 additions and 882 deletions
+35 -10
View File
@@ -120,17 +120,37 @@ jobs:
$enBlock = $rest.TrimEnd()
}
# ---------- Char-Cap-Check (5500 Total auf title + description + footer) ----------
# ---------- Embed-Felder + Per-Field-Caps (Discord-Hard-Limits) ----------
# Discord enforces per-embed-field limits separately from the
# combined-total limit. We split the DE and EN blocks into two
# embeds that share the same release URL so Discord stitches
# them into one visual card. Hard caps per Discord docs:
# description: 4096 per embed
# title: 256 per embed
# footer.text: 2048 per embed
# combined sum across all embeds: 6000
$title = "Hellion Chat $version — $subtitle"
$description = "**Deutsch**`n`n$deBody`n`n**English**`n`n$enBlock"
$deDesc = "**Deutsch**`n`n$deBody"
$enDesc = "**English**`n`n$enBlock"
$footerText = "Hellion Forge · $versionsnatur"
$totalChars = $title.Length + $description.Length + $footerText.Length
if ($totalChars -gt 5500) {
throw "V6: Total char count $totalChars exceeds 5500 limit. Major-Release detected — please post manually via Bot/Multi-Embed (see forge style §8). Forge-Auto-Announce stays off for this tag."
}
Write-Host "Char-Cap OK: $totalChars / 5500"
$releaseUrl = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
# ---------- Embed-Payload bauen ----------
if ($deDesc.Length -gt 4096) {
throw "V6a: DE-Body too long for one embed ($($deDesc.Length) chars, max 4096). Trim .github/forge-posts/$tag.md or post the announcement manually (see forge style §8)."
}
if ($enDesc.Length -gt 4096) {
throw "V6b: EN-Block too long for one embed ($($enDesc.Length) chars, max 4096). Trim the changelog entry in HellionChat/HellionChat.yaml or post manually."
}
$totalChars = $title.Length + $deDesc.Length + $enDesc.Length + $footerText.Length
if ($totalChars -gt 6000) {
throw "V6c: Combined embed chars $totalChars exceed Discord's 6000-total limit. Major-Release detected — post manually via Bot/Multi-Embed (see forge style §8)."
}
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ----------
# Sharing the same `url` tells Discord to render both embeds as a
# single contiguous card block. The title sits on the first embed,
# the footer + timestamp on the last so it reads as one post.
$payload = [ordered]@{
username = "Forge Herald"
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
@@ -142,9 +162,14 @@ jobs:
embeds = @(
[ordered]@{
title = $title
url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
url = $releaseUrl
color = 12730636
description = $description
description = $deDesc
},
[ordered]@{
url = $releaseUrl
color = 12730636
description = $enDesc
footer = [ordered]@{ text = $footerText }
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
}
+36
View File
@@ -0,0 +1,36 @@
---
subtitle: Symbol-Picker und Tell-History Fix
versionsnatur: Feature-Patch + Hotfix
---
- Symbol-Picker im Chat-Eingang: ein kleiner Smile-Button links neben
dem Kanal-Indikator öffnet ein Popup mit zwei Tabs. Der erste listet
alle 161 FFXIV-PUA-Glyphen (Dalamuds SeIconChar); der zweite trägt
97 verifizierte BMP-Symbole (Latin-Marken, Währungen, das ganze
griechische Alphabet, Geometrie, Spielkarten, Noten) — jedes davon
über `/echo` und `/say` in einer vierrundigen Whitelist-Probe
durchgereicht, damit der Channel-Render dem entspricht, was der
Picker anzeigt. Klick fügt das Symbol an der Cursor-Position ein,
Multi-Insert lässt das Popup offen, eine Recent-Used-Leiste zeigt
die letzten sechzehn Picks über beide Tabs. Toggle in Settings →
Chat → Nachrichten-Verhalten, Default an.
- Verlauf in angepinnten Tell-Tabs lädt wieder vollständig: ein
versteckter 500-Zeilen-Scan-Cap in PreloadHistory hat das
User-Setting `AutoTellTabsHistoryPreload` überschrieben, wodurch
weniger-frequente Tell-Partner ihren Backlog verloren haben sobald
die Scan-Schicht mit anderen Chat-Partnern voll lief. Cap ist raus,
der Index auf `(Receiver, Date)` hält die Query schnell.
- Slash-Command-Teardown: /hellion, /hellionView, /hellionDebugger
(und im Debug-Build /hellionSeString) sind als private Felder
gecached. Plugin-Dispose detached die echte Registrierung, statt
mit identischen Args neu zu registrieren — schließt eine latente
Wartungs-Falle aus v1.4.9.
- v1.4.x-Polish-Sweep endet hier. Der ImGuiListClipper-Refactor von
der v1.4.10-Reserve-Liste wurde gecancelt, nachdem der Cross-
Plattform-Smoke gezeigt hat dass das Scroll-Gummi ein Wine/Linux-
Quirk ist — Windows-User haben es nie gesehen. Spike dafür kommt in
einem späteren Patch. Nächster Major-Cycle ist v1.5.0 mit der
DI-Container-Adoption (`Microsoft.Extensions.Hosting` +
`ILogger<T>`) nach dem Lightless-Vorbild.
- Migration v17 unverändert: kein Schema-Bump, kein
Config-Migrations-Aufwand.
+25 -10
View File
@@ -3,16 +3,31 @@ subtitle: Code Hygiene and Refactor
versionsnatur: Maintenance-Cycle
---
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das v1.4.7-Backlog-Cleanup, plus zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das v1.4.7-Backlog-Cleanup, plus
zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt im Pre-Push-Gate, statt erst beim Pre-Merge-Review aufzufallen.
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO, InvalidOperation, ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den Atlas-Build mitzureißen. Der Exception-Typ wird im Log mitgegeben für die Diagnose.
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden via `[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt sofort beim Plugin-Load, statt still beim Klick zu scheitern.
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String` wird jetzt auch dann freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im early-return).
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und `TellTarget`. Vorher Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit `ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein Sub-Pixel-Blur mehr auf 125/150%-Setups.
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale (Padding skaliert, der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt durch eine `IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der Build-Suite. Plus: HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert nur Session-Tabs statt der ganzen Tab-Liste, SettingsOverview cached den DrawList einmal pro Frame.
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von CRYSTALLITE) ersetzt Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten Plugin-Load auf Hellion Arctic zurück.
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt im Pre-Push-Gate,
statt erst beim Pre-Merge-Review aufzufallen.
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO, InvalidOperation,
ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den Atlas-Build mitzureißen. Der
Exception-Typ wird im Log mitgegeben für die Diagnose.
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden via
`[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt sofort beim Plugin-Load,
statt still beim Klick zu scheitern.
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String` wird jetzt auch dann
freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im early-return).
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und `TellTarget`. Vorher
Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein Sub-Pixel-Blur mehr auf
125/150%-Setups.
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale (Padding skaliert,
der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt durch eine
`IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der Build-Suite. Plus:
HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert nur Session-Tabs statt der ganzen
Tab-Liste, SettingsOverview cached den DrawList einmal pro Frame.
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von CRYSTALLITE) ersetzt
Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten Plugin-Load auf Hellion Arctic zurück.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
+29
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@@ -0,0 +1,29 @@
---
subtitle: Backlog Cleanup and Mid-Features
versionsnatur: Mid-Feature-Patch
---
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 — angepinnte Tell-Tabs
die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen". Angepinnte Tabs überleben
Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie (wird beim Rehydrate aus dem MessageStore
nachgeladen) und bleiben an die gleiche /tell-Person gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool —
die normalen Auto-Tell-Tabs (15er Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs
in einer eigenen „Angepinnt"-Sektion mit eigenem Trenner.
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der Honorific-Titel eine Glow-Farbe
trägt. Opt-in via **Settings → Integrationen → Glow-Outline rendern (Honorific)** (Default OFF). Gradient (Color3 /
GradientColourSet / Wave / Pulse) wird geparst und im DTO weitergereicht, rendert aktuell aber statisch als
Primärfarbe — der volle Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44160 px. Default bleibt 44 px (icon-only), aber
breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt (2)" nicht abgeschnitten werden.
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den Chat-Input zurück auf
`/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom` bewahrt jetzt den Runtime-`CurrentChannel`
über den persistent-Tab-Merge hinweg, und `TabSwitched` deep-cloned den Seed-Channel statt sich den `UsedChannel` mit
dem vorigen Tab zu teilen.
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91 `Plugin.Log`-Call-Sites. Damit
läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke aus v1.4.6 geschlossen). Plus: TempTab-Counter als
abgeleitete Property statt gecachtes Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein
Lock-Free-Vorteil mehr. Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
+21
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@@ -0,0 +1,21 @@
---
subtitle: Hook-Layer und Polish-Quick-Wins
versionsnatur: Polish-Patch
---
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie.
Wird beim ersten v1.4.8-Start asynchron im Hintergrund gebaut, Progress als
Toast. Lokale Page-Suche bleibt Default. Such-Eingaben werden als exakte
Wortfolge gematcht; mehrere Wörter werden nur gefunden, wenn sie zusammen
und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
eigene Anführungszeichen um den Suchbegriff.
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme
aktiv ist. Kein Picker-Klick mehr nötig.
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von
~194ms pro Sweep ist weg.
- Statusleiste rendert sauber bei Windows-Skalierung über 100%.
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf
v1.5.x verschoben: wenn andere Plugins Tells via CheckMessageHandled
unterdrücken, überspringt FFXIVs Chat-Pipeline den RaptureLogModule-Resolver
und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
architektonisch neben dem geplanten Ad-Block-Hook-Layer und kommt dort mit.
+37
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@@ -0,0 +1,37 @@
---
subtitle: Plugin-Load Render Polish
versionsnatur: Performance-Patch
---
- First-Frame-HITCH unter 100 ms: der erste Render-Frame des Plugins liegt
jetzt bei ~76 ms Median (vorher ~127 ms), die Dalamud-Warnung
„UiBuilder(Hellion Chat) > 100ms" beim Plugin-Start ist damit weg.
Erreicht durch das Verlagern von sechs nicht-essentiellen Render-
Sektionen (Statusleiste, Kanalname-Chunks, Fenster-Bounds-Check,
Hinweis-Banner, Autocomplete, Input-Preview) auf den zweiten Frame.
Bei 60 fps sieht man die deferred-Sektionen ~17 ms später, was im
Atlas-Build-Fenster nach einem Reload unsichtbar bleibt.
- Slash-Commands zentral registriert: /hellion, /hellionView,
/hellionSeString und /hellionDebugger werden jetzt im Plugin-Load zentral
registriert statt erst beim ersten Öffnen ihres Ziel-Fensters. Heißt: die
Befehle funktionieren ab dem ersten Tick, auch wenn das jeweilige Fenster
nie geöffnet wurde. Der „Einstellungen"-Button im Plugin-Manager hängt am
selben Pfad.
- Plugin-Load-Diagnose-Logs als Tripwire: die Profiling-Logs für
MessageStore.Connect, MessageStore.Migrate, FilterAllTabs und den
Auto-Translate-Warmup bleiben auf Information-Level eingeschaltet. Falls
eine zukünftige Änderung die Lade-Zeit wieder über 100 ms drückt, taucht
der Mehrverbrauch direkt im /xllog auf, ohne dass jemand erst den
Debug-Filter einschalten muss.
- ChatTwo-IPC-Kompatibilitäts-Layer: HellionChat spiegelt jetzt die
komplette ChatTwo-IPC-Surface (`GetChatInputState`,
`ChatInputStateChanged`, `Register`, `Unregister`, `Available`,
`Invoke`) zusätzlich zu unseren eigenen `HellionChat.*`-Gates unter
dem `ChatTwo.*`-Namensraum. Drittseitige Integrationen die nur auf
ChatTwo's IPC reagieren, etwa die Kontextmenü-Hooks von Artisan und
AllaganTools, funktionieren damit weiter ohne Code-Änderung auf
ihrer Seite. Die Conflict-Detection blockiert das parallele Laden
von ChatTwo, daher kein Namensraum-Konflikt im Live-Betrieb.
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-
Aufwand. Nach dem Update läuft das Plugin gegen die bestehende
v17-Datenbank weiter.
+37
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@@ -0,0 +1,37 @@
---
subtitle: DI Foundation und Service-Refactor
versionsnatur: Architektur-Cycle
---
- **Architektur-Umbau ohne User-spürbare Verhaltens-Änderung:** der
Plugin-Bootstrap wechselt auf einen Generic-Host DI-Container
(`Microsoft.Extensions.Hosting` + `IServiceCollection`) nach dem
Lightless-Sync-Muster. 18 Service-Klassen wandern von einem
statischen `Plugin.LogProxy`-Locator auf typisierte
`ILogger<T>`-Constructor-Injection. `DalamudLogger` brückt
`Microsoft.Extensions.Logging` über auf Dalamuds `IPluginLog`
im xllog erscheinen jetzt Service-spezifische Spalten wie
`[ MessageManager]` und `[Honori...ervice]`.
- **Plugin.LogProxy bleibt für die acht Buckets erhalten,** die
Constructor-Injection nicht erreicht: Static-Helper (EmoteCache,
AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-Reflektion
(Configuration), Data-Class mit Massen-Instanziierung (Message)
und Instanz-Klassen die nur aus Static-Methods loggen (FontManager,
eine GameFunctions-Stelle).
- **Performance bestätigt durch Cross-Plugin-Baseline:** HellionChat
First-Frame-HITCH 77 ms Median, Chat 2 v1.40.2 74 ms Median — kein
DI-Penalty gegenüber dem Upstream-Fork-Origin. Lightless und
XIVInstantMessenger liegen bei ~7 ms weil sie ihren FontAtlas-Build
deferren; das wird das v1.5.1-Item.
- **User-sichtbarer Bug-Fix nebenbei:** Slash-Command-Einfügen in das
Chat-Eingabefeld (Friend-List "/tell"-Action plus Plugin-Inserts
von Artisan, AllaganTools und ähnlichen) ersetzt jetzt den
vorhandenen Input, statt anzukonkatenieren. Cherry-Pick aus ChatTwo
upstream `ee7768ac` mit Namespace-Anpassung.
- **Foundation für die Plugin-Integrations-Wave:** v1.5.7-11
(Context-Menu, NotificationMaster, Moodles, ExtraChat, XIVIM
Quick-DM) werden ab jetzt strukturell handhabbar — neue Services
sind ein `services.AddSingleton<T>` plus ein paar Factory-Lambda-
Zeilen, kein Plugin.cs-Anflanschen mehr.
- Migration v17 unverändert: kein Schema-Bump, kein
Config-Migrations-Aufwand.
+169 -37
View File
@@ -4,10 +4,12 @@ using System.Linq;
using System.Threading;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Interface.ImGuiNotification;
using HellionChat.Code;
using HellionChat.GameFunctions.Types;
using HellionChat.Resources;
using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat;
@@ -18,26 +20,38 @@ internal sealed class AutoTellTabsService : IDisposable
private readonly Plugin _plugin;
private readonly MessageManager _messageManager;
private readonly MessageStore _store;
private readonly ILogger<AutoTellTabsService> _logger;
private readonly object _tempTabsLock = new();
// F2.1: lock-free counter mirrors Config.Tabs.Count(IsTempTab) so the
// hot-path getter doesn't contend with HandleTell on every render frame.
// Bumped from inside the existing mutation paths so it stays consistent
// with the underlying list — see SpawnTempTab, DropOldestTempTab, OnLogout
// and ResyncTempTabCounter (used by Plugin.cs snapshot-restore).
// TEST-MIRROR: ../../Hellion Build test/_Helpers/TempTabCounterTests.cs
private int _activeTempTabCount;
// Hard cap on pinned TempTabs so the sidebar doesn't inflate over years
// of usage. Separate pool from AutoTellTabsLimit (15) — pinned tabs live
// in their own bucket. A configurable cap is a vault-backlog anchor for
// a later cycle if tester feedback demands it.
internal const int MaxPinnedTempTabs = 5;
private bool _initialized;
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
internal AutoTellTabsService(
Plugin plugin,
MessageManager messageManager,
MessageStore store,
ILogger<AutoTellTabsService> logger
)
{
_plugin = plugin;
_messageManager = messageManager;
_store = store;
_logger = logger;
}
internal int ActiveTempTabCount => Volatile.Read(ref _activeTempTabCount);
// Derived from the tab list on read. Pin/Unpin/Promote/Logout simply
// mutate IsPinned or remove tabs — the count adapts automatically.
// Replaces the F2.1 Interlocked counter because the new pin-state
// transitions are cold-path and don't need lock-free reads.
internal int ActiveTempTabCount =>
Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInUnpinnedPool);
internal int PinnedTempTabCount => Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
internal void Initialize()
{
@@ -46,23 +60,51 @@ internal sealed class AutoTellTabsService : IDisposable
return;
}
// Seed the counter from the persisted Tabs list so a config that already
// contains TempTabs from a prior session starts in sync. Plugin.cs:168
// crash-recovery has already dropped TempTabs by the time we get here,
// so the snapshot reflects post-recovery reality.
Interlocked.Exchange(ref _activeTempTabCount, Plugin.Config.Tabs.Count(t => t.IsTempTab));
// Pinned tabs come out of the JSON with TellTarget set but
// CurrentChannel reset (NonSerialized). Without re-seeding, the chat
// input has no tell-target on the active pinned tab, and the
// game-side channel hook only repaints CurrentChannel once the user
// triggers a /tell or channel switch.
RehydratePinnedTabs();
_messageManager.MessageProcessed += HandleTell;
Plugin.ClientState.Logout += OnLogout;
_initialized = true;
}
// F2.1: callable from outside paths that mutate Config.Tabs directly
// (Plugin.cs snapshot-restore). Atomically re-pegs the counter to the
// live IsTempTab count.
internal void ResyncTempTabCounter()
private void RehydratePinnedTabs()
{
Interlocked.Exchange(ref _activeTempTabCount, Plugin.Config.Tabs.Count(t => t.IsTempTab));
var pinned = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
_logger.LogDebug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
foreach (var tab in Plugin.Config.Tabs)
{
if (!TabLifecycleHelpers.IsInPinnedPool(tab))
continue;
if (tab.TellTarget is null || !tab.TellTarget.IsSet())
{
_logger.LogWarning(
$"[Pin] Pinned tab '{tab.Name}' has no usable TellTarget "
+ $"(Name={tab.TellTarget?.Name ?? "<null>"} World={tab.TellTarget?.World ?? 0}). "
+ "Chat input on this tab will be empty until the partner sends a tell or you /tell manually."
);
continue;
}
tab.Channel ??= InputChannel.Tell;
tab.CurrentChannel.Channel = InputChannel.Tell;
tab.CurrentChannel.TellTarget = tab.TellTarget.Clone();
// MessageList is NonSerialized so pinned tabs come back empty.
// Preload the same history window the spawn path uses so the user
// sees the recent conversation, not a blank tab.
PreloadHistory(tab, tab.TellTarget.Name, tab.TellTarget.World, Guid.Empty);
_logger.LogDebug(
$"[Pin] Rehydrated '{tab.Name}' -> Tell target {tab.TellTarget.Name}@{tab.TellTarget.World}"
);
}
}
public void Dispose()
@@ -96,7 +138,7 @@ internal sealed class AutoTellTabsService : IDisposable
if (partner == null)
{
// Diagnostics: helps detect regressions (FFXIV payload changes, new edge cases)
Plugin.Log.Warning(
_logger.LogWarning(
$"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, "
+ $"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, "
+ $"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, "
@@ -110,7 +152,23 @@ internal sealed class AutoTellTabsService : IDisposable
var existing = FindTempTab(partner.Value.Name, partner.Value.World);
if (existing != null)
{
// Already routed via MessageManager pipeline
// Already routed via MessageManager pipeline. Repair the
// tell-target if the fallback hit a pinned tab whose
// TellTarget didn't survive a previous round-trip — keeps
// FindTempTab fast on the next message.
if (
existing.IsPinned
&& (existing.TellTarget is null || !existing.TellTarget.IsSet())
)
{
existing.TellTarget = new TellTarget(
partner.Value.Name,
partner.Value.World,
0,
TellReason.Direct
);
_plugin.SaveConfig();
}
return;
}
@@ -160,22 +218,35 @@ internal sealed class AutoTellTabsService : IDisposable
return null;
}
private Tab? FindTempTab(string name, uint world)
private static Tab? FindTempTab(string name, uint world)
{
return Plugin.Config.Tabs.FirstOrDefault(t =>
var byTarget = Plugin.Config.Tabs.FirstOrDefault(t =>
t.IsTempTab
&& t.TellTarget != null
&& string.Equals(t.TellTarget.Name, name, StringComparison.OrdinalIgnoreCase)
&& t.TellTarget.World == world
);
if (byTarget != null)
return byTarget;
// Fallback: match by tab name. Pinned tabs are named via
// FormatTabName(player, world) at spawn time, so the name is a
// stable secondary key when TellTarget didn't survive a save/load
// (older configs from a renamed pin, malformed migrations, etc.).
var expectedName = FormatTabName(name, world);
return Plugin.Config.Tabs.FirstOrDefault(t =>
t.IsTempTab && string.Equals(t.Name, expectedName, StringComparison.OrdinalIgnoreCase)
);
}
private void DropOldestTempTab()
internal void DropOldestTempTab()
{
// Prioritize greeted tabs for drop; within each bucket, drop by oldest LastActivity
// Pinned tabs live in their own bucket (MaxPinnedTempTabs) and are
// never drop candidates. They leave the bucket only via Unpin or
// PromoteToPermanent.
var victim = Plugin
.Config.Tabs.Select((tab, idx) => (Tab: tab, Index: idx))
.Where(t => t.Tab.IsTempTab)
.Where(t => TabLifecycleHelpers.IsInUnpinnedPool(t.Tab))
.OrderByDescending(t => t.Tab.IsGreeted)
.ThenBy(t => t.Tab.LastActivity)
.FirstOrDefault();
@@ -198,7 +269,6 @@ internal sealed class AutoTellTabsService : IDisposable
}
Plugin.Config.Tabs.RemoveAt(victim.Index);
Interlocked.Decrement(ref _activeTempTabCount);
// Re-anchor active tab to avoid silent switch when tab is dropped
if (victim.Index <= _plugin.LastTab)
@@ -223,7 +293,6 @@ internal sealed class AutoTellTabsService : IDisposable
}
Plugin.Config.Tabs.Add(tab);
Interlocked.Increment(ref _activeTempTabCount);
}
private static Tab BuildTempTab(string playerName, uint worldRowId)
@@ -300,7 +369,7 @@ internal sealed class AutoTellTabsService : IDisposable
catch (Exception ex)
{
// Non-fatal: tab still spawns with visible error notice instead of silent history loss
Plugin.Log.Error(ex, "[AutoTellTabs] History preload failed");
_logger.LogError(ex, "[AutoTellTabs] History preload failed");
tab.Messages.AddPrune(
MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError),
MessageManager.MessageDisplayLimit
@@ -354,14 +423,16 @@ internal sealed class AutoTellTabsService : IDisposable
{
lock (_tempTabsLock)
{
// Snapshot active tab index before mutating list
// Pinned TempTabs must survive char-switch — that's the whole point
// of pinning. Only unpinned ones get stripped.
var lastIndex = _plugin.LastTab;
var lastIndexValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
var currentWasTempTab = lastIndexValid && Plugin.Config.Tabs[lastIndex].IsTempTab;
var currentWasUnpinnedTempTab =
lastIndexValid
&& TabLifecycleHelpers.IsInUnpinnedPool(Plugin.Config.Tabs[lastIndex]);
// Clean up pop-out windows before removing temp tabs
var poppedTempTabIds = Plugin
.Config.Tabs.Where(t => t.IsTempTab && t.PopOut)
.Config.Tabs.Where(t => TabLifecycleHelpers.IsInUnpinnedPool(t) && t.PopOut)
.Select(t => t.Identifier)
.ToList();
if (poppedTempTabIds.Count > 0)
@@ -377,15 +448,76 @@ internal sealed class AutoTellTabsService : IDisposable
}
}
var removed = Plugin.Config.Tabs.RemoveAll(t => t.IsTempTab);
Interlocked.Add(ref _activeTempTabCount, -removed);
Plugin.Config.Tabs.RemoveAll(TabLifecycleHelpers.IsInUnpinnedPool);
// Force switch to tab 0 if active tab was temp or index is now out of range
// Force switch to tab 0 if active tab was an unpinned temp tab or
// index is now out of range. Pinned tabs survive — no switch needed.
var stillValid = lastIndex >= 0 && lastIndex < Plugin.Config.Tabs.Count;
if (currentWasTempTab || !stillValid)
if (currentWasUnpinnedTempTab || !stillValid)
{
_plugin.WantedTab = 0;
}
}
}
internal bool TryPin(Tab tab)
{
if (!tab.IsTempTab || tab.IsPinned)
{
_logger.LogDebug(
$"[Pin] TryPin skipped: IsTempTab={tab.IsTempTab} IsPinned={tab.IsPinned}"
);
return false;
}
if (PinnedTempTabCount >= MaxPinnedTempTabs)
{
WrapperUtil.AddNotification(
string.Format(HellionStrings.PinTab_LimitReached, MaxPinnedTempTabs),
NotificationType.Warning
);
return false;
}
tab.IsPinned = true;
_logger.LogDebug(
$"[Pin] Pinned tab '{tab.Name}' target={tab.TellTarget?.Name}@{tab.TellTarget?.World}"
);
_plugin.SaveConfig();
return true;
}
internal void Unpin(Tab tab)
{
if (!tab.IsPinned)
{
return;
}
// If the unpinned pool is already full, dropping the oldest before
// flipping the flag avoids counting the just-unpinned tab as a drop
// candidate.
if (ActiveTempTabCount >= Plugin.Config.AutoTellTabsLimit)
{
DropOldestTempTab();
}
tab.IsPinned = false;
_logger.LogDebug("[Pin] Unpinned tab '{TabName}'", tab.Name);
_plugin.SaveConfig();
}
internal void PromoteToPermanent(Tab tab)
{
if (!tab.IsTempTab)
{
return;
}
tab.IsTempTab = false;
tab.IsPinned = false;
tab.TellTarget = TellTarget.Empty();
_logger.LogDebug($"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)");
_plugin.SaveConfig();
}
}
+9 -2
View File
@@ -1,10 +1,17 @@
using Dalamud.Game.Command;
using Microsoft.Extensions.Logging;
namespace HellionChat;
internal sealed class Commands : IDisposable
{
private readonly Dictionary<string, CommandWrapper> Registered = [];
private readonly ILogger<Commands> _logger;
public Commands(ILogger<Commands> logger)
{
_logger = logger;
}
public void Dispose()
{
@@ -52,7 +59,7 @@ internal sealed class Commands : IDisposable
{
if (!Registered.TryGetValue(command, out var wrapper))
{
Plugin.Log.Warning($"Missing registration for command {command}");
_logger.LogWarning($"Missing registration for command {command}");
return;
}
@@ -62,7 +69,7 @@ internal sealed class Commands : IDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, $"Error while executing command {command}");
_logger.LogError(ex, $"Error while executing command {command}");
}
}
}
+38 -11
View File
@@ -34,7 +34,7 @@ public class ConfigKeyBind
[Serializable]
public class Configuration : IPluginConfiguration
{
private const int LatestVersion = 16;
private const int LatestVersion = 17;
public int Version { get; set; } = LatestVersion;
@@ -83,7 +83,7 @@ public class Configuration : IPluginConfiguration
// silently, like before.
if (!Enum.IsDefined(typeof(ChatType), type) && _warnedUnknownChannels.Add(type))
{
Plugin.Log.Warning(
Plugin.LogProxy.Warning(
"PrivacyFilter: unrecognised ChatType {Type} — falling back to PrivacyPersistUnknownChannels={Persist}.",
type,
PrivacyPersistUnknownChannels
@@ -102,10 +102,22 @@ public class Configuration : IPluginConfiguration
public bool FirstRunCompleted;
public bool UseHellionFont = true;
public bool ShowHonorificTitleInHeader = true;
// v1.4.7 opt-in: renders the Honorific glow outline when the title carries
// a Glow colour. Default OFF — keeps v1.4.6 visuals untouched for users
// who don't care, and dodges the per-frame DrawList overhead on low-end
// hardware. Gradient (Color3 / GradientColourSet) is parsed but rendered
// as the primary Color until a later cycle ports the animation.
public bool ShowHonorificGlow;
public bool EnableAutoTellTabs = true;
public int AutoTellTabsLimit = 15;
public bool AutoTellTabsCompactDisplay;
public int AutoTellTabsHistoryPreload = 20;
// Sidebar width in pixels. Default 44 mirrors the icon-only layout from
// v1.2.0; users can widen up to 160 to fit a section-header line like
// "Active Tells (3)" without truncation.
public int SidebarWidth = 44;
public bool AutoTellTabsShowGreetedToggle;
public bool SeenPopOutInputHint;
public bool PopOutInputEnabled = true;
@@ -164,6 +176,7 @@ public class Configuration : IPluginConfiguration
public bool SortAutoTranslate;
public bool CollapseDuplicateMessages;
public bool CollapseKeepUniqueLinks;
public bool SymbolPickerEnabled = true;
public bool PlaySounds = true;
public bool KeepInputFocus = true;
public int MaxLinesToRender = 2_500; // 1-10000
@@ -258,6 +271,7 @@ public class Configuration : IPluginConfiguration
SortAutoTranslate = other.SortAutoTranslate;
CollapseDuplicateMessages = other.CollapseDuplicateMessages;
CollapseKeepUniqueLinks = other.CollapseKeepUniqueLinks;
SymbolPickerEnabled = other.SymbolPickerEnabled;
PlaySounds = other.PlaySounds;
KeepInputFocus = other.KeepInputFocus;
MaxLinesToRender = other.MaxLinesToRender;
@@ -278,16 +292,20 @@ public class Configuration : IPluginConfiguration
ColorSelectedInputChannelButton = other.ColorSelectedInputChannelButton;
// Keep live temp tabs alive across UpdateFrom — a settings save must
// not destroy open tell conversations. For persistent tabs, capture
// the live MessageList and LastSendUnread by Identifier before the
// replace and restore them onto the freshly cloned tabs; new tabs
// get an empty MessageList, deleted tabs lose their history (intended).
var liveTempTabs = Tabs.Where(t => t.IsTempTab).ToList();
var livePersistentSession = Tabs.Where(t => !t.IsTempTab)
.ToDictionary(t => t.Identifier, t => (t.Messages, t.LastSendUnread));
// not destroy open tell conversations. Pinned TempTabs are persistent
// and come through `other` like regular tabs; unpinned TempTabs are
// session-only and held from the local state. For persistent tabs
// (incl. pinned), capture live runtime state by Identifier and restore
// it onto the freshly cloned tabs — CurrentChannel is critical because
// the user may have switched channel in-game between settings-open
// and settings-save, and we'd otherwise overwrite that with the
// settings-time snapshot.
var liveUnpinnedTempTabs = Tabs.Where(TabLifecycleHelpers.IsInUnpinnedPool).ToList();
var livePersistentSession = Tabs.Where(t => !TabLifecycleHelpers.IsInUnpinnedPool(t))
.ToDictionary(t => t.Identifier, t => (t.Messages, t.LastSendUnread, t.CurrentChannel));
Tabs = other
.Tabs.Where(t => !t.IsTempTab)
.Tabs.Where(t => !t.IsTempTab || t.IsPinned)
.Select(t =>
{
var clone = t.Clone();
@@ -295,11 +313,12 @@ public class Configuration : IPluginConfiguration
{
clone.Messages = live.Messages;
clone.LastSendUnread = live.LastSendUnread;
clone.CurrentChannel = live.CurrentChannel;
}
return clone;
})
.ToList();
Tabs.AddRange(liveTempTabs);
Tabs.AddRange(liveUnpinnedTempTabs);
ChatTabForward = other.ChatTabForward;
ChatTabBackward = other.ChatTabBackward;
@@ -319,6 +338,7 @@ public class Configuration : IPluginConfiguration
FirstRunCompleted = other.FirstRunCompleted;
UseHellionFont = other.UseHellionFont;
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
ShowHonorificGlow = other.ShowHonorificGlow;
// v1.1.0 theme engine fields
Theme = other.Theme;
@@ -330,6 +350,7 @@ public class Configuration : IPluginConfiguration
AutoTellTabsLimit = other.AutoTellTabsLimit;
AutoTellTabsCompactDisplay = other.AutoTellTabsCompactDisplay;
AutoTellTabsHistoryPreload = other.AutoTellTabsHistoryPreload;
SidebarWidth = other.SidebarWidth;
AutoTellTabsShowGreetedToggle = other.AutoTellTabsShowGreetedToggle;
SeenPopOutInputHint = other.SeenPopOutInputHint;
@@ -404,6 +425,11 @@ public class Tab
public bool HideWhenInactive;
public bool IsTempTab;
// Pinned TempTabs survive plugin reload and logout — tester feedback from
// Jin (v1.4.7). Pinned tabs live in their own pool (MaxPinnedTempTabs)
// separate from the AutoTellTabsLimit bucket.
public bool IsPinned;
public bool AllSenderMessages;
public TellTarget TellTarget = TellTarget.Empty();
@@ -511,6 +537,7 @@ public class Tab
HideInBattle = HideInBattle,
HideWhenInactive = HideWhenInactive,
IsTempTab = IsTempTab,
IsPinned = IsPinned,
AllSenderMessages = AllSenderMessages,
TellTarget = TellTarget.Clone(),
IsGreeted = IsGreeted,
+8 -5
View File
@@ -101,7 +101,10 @@ public static class EmoteCache
t =>
{
if (t.IsFaulted)
Plugin.Log.Error(t.Exception!, $"EmoteCache load failed for {emoteCode}");
Plugin.LogProxy.Error(
t.Exception!,
$"EmoteCache load failed for {emoteCode}"
);
},
TaskScheduler.Default
)
@@ -158,7 +161,7 @@ public static class EmoteCache
{
// Reset to Unloaded so a later trigger can retry without a plugin reload.
State = LoadingState.Unloaded;
Plugin.Log.Error(ex, "BetterTTV cache wasn't initialized");
Plugin.LogProxy.Error(ex, "BetterTTV cache wasn't initialized");
}
}
@@ -214,7 +217,7 @@ public static class EmoteCache
}
catch
{
Plugin.Log.Error("Failed to convert");
Plugin.LogProxy.Error("Failed to convert");
return null;
}
}
@@ -304,7 +307,7 @@ public static class EmoteCache
catch (Exception ex)
{
Failed = true;
Plugin.Log.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
Plugin.LogProxy.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
}
}
@@ -408,7 +411,7 @@ public static class EmoteCache
catch (Exception ex)
{
Failed = true;
Plugin.Log.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
Plugin.LogProxy.Error(ex, $"Unable to load {emote.Code} with id {emote.Id}");
}
}
}
+8 -5
View File
@@ -8,6 +8,9 @@ using Dalamud.Interface.Utility;
namespace HellionChat;
// Two LogProxy sites live in static methods (TryGetHellionFontBytes,
// AddFontWithFallback); a ctor-injected ILogger would not be reachable
// from those scopes, so the class stays on Plugin.LogProxy.
public class FontManager
{
internal IFontHandle Axis = null!;
@@ -58,7 +61,7 @@ public class FontManager
);
if (stream is null)
{
Plugin.Log.Warning(
Plugin.LogProxy.Warning(
"Hellion font resource missing — falling back to system default font."
);
return null;
@@ -234,10 +237,10 @@ public class FontManager
or ArgumentException
)
{
// Atlas-toolkit throws span IO and validation failures; routing the
// wider set through the fallback keeps a corrupt font config from
// taking down the whole atlas build.
Plugin.Log.Warning(
// Atlas-toolkit throws span IO and validation failures; routing
// the wider set through the fallback keeps a corrupt font config
// from taking down the whole atlas build.
Plugin.LogProxy.Warning(
e,
$"Configured {slot} font failed to load ({e.GetType().Name}), "
+ "falling back to NotoSansCjkRegular"
+11 -7
View File
@@ -19,6 +19,7 @@ using HellionChat.Resources;
using HellionChat.Util;
using InteropGenerator.Runtime;
using Lumina.Text.ReadOnly;
using Microsoft.Extensions.Logging;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
namespace HellionChat.GameFunctions;
@@ -98,9 +99,12 @@ internal sealed unsafe class Chat : IDisposable
private long LastPlayerNameDisplayTypeRefresh;
private PlayerNameDisplayType CurrentPlayerNameDisplayType = PlayerNameDisplayType.FullName;
public Chat(Plugin plugin)
private readonly ILogger<Chat> _logger;
public Chat(Plugin plugin, ILogger<Chat> logger)
{
Plugin = plugin;
_logger = logger;
Plugin.GameInteropProvider.InitializeFromAttributes(this);
ChatLogRefreshHook?.Enable();
@@ -236,7 +240,7 @@ internal sealed unsafe class Chat : IDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in chat Activated event");
_logger.LogError(ex, "Error in chat Activated event");
}
});
}
@@ -266,7 +270,7 @@ internal sealed unsafe class Chat : IDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in chat Activated event");
_logger.LogError(ex, "Error in chat Activated event");
}
return 1; // Prevent vanilla chat log from gaining focus
@@ -299,7 +303,7 @@ internal sealed unsafe class Chat : IDisposable
{
playerName = SeString.Parse(agent->TellPlayerName).TextValue;
worldId = agent->TellWorldId;
Plugin.Log.Debug($"Detected tell target '[redacted]'@{worldId}");
_logger.LogDebug($"Detected tell target '[redacted]'@{worldId}");
}
Plugin.CurrentTab.CurrentChannel = new UsedChannel
@@ -358,7 +362,7 @@ internal sealed unsafe class Chat : IDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in chat Activated event");
_logger.LogError(ex, "Error in chat Activated event");
}
}
@@ -408,7 +412,7 @@ internal sealed unsafe class Chat : IDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in chat Activated event");
_logger.LogError(ex, "Error in chat Activated event");
}
}
@@ -624,7 +628,7 @@ internal sealed unsafe class Chat : IDisposable
if (contentId == 0)
{
Plugin.ChatGui.PrintError(Language.Chat_SendTell_Error);
Plugin.Log.Warning(
_logger.LogWarning(
"Tried to send a tell with ContentId being 0, sorry this is an internal error."
);
return;
+13 -5
View File
@@ -14,6 +14,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Info;
using FFXIVClientStructs.FFXIV.Component.GUI;
using Lumina.Excel;
using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
namespace HellionChat.GameFunctions;
@@ -37,14 +38,20 @@ internal unsafe class GameFunctions : IDisposable
#endregion
private Plugin Plugin { get; }
private readonly ILogger<GameFunctions> _logger;
internal KeybindManager KeybindManager { get; }
internal Chat Chat { get; }
internal GameFunctions(Plugin plugin)
internal GameFunctions(
Plugin plugin,
ILogger<GameFunctions> logger,
ILoggerFactory loggerFactory
)
{
Plugin = plugin;
KeybindManager = new KeybindManager(plugin);
Chat = new Chat(Plugin);
_logger = logger;
KeybindManager = new KeybindManager(plugin, loggerFactory.CreateLogger<KeybindManager>());
Chat = new Chat(Plugin, loggerFactory.CreateLogger<Chat>());
Plugin.GameInteropProvider.InitializeFromAttributes(this);
ResolveTextCommandPlaceholderHook?.Enable();
@@ -215,7 +222,8 @@ internal unsafe class GameFunctions : IDisposable
}
catch (Exception e)
{
Plugin.Log.Warning(e, "Unable to open adventurer plate");
// Static method, no instance _logger reachable here.
Plugin.LogProxy.Warning(e, "Unable to open adventurer plate");
return false;
}
}
@@ -255,7 +263,7 @@ internal unsafe class GameFunctions : IDisposable
var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName);
if (byteCount >= PlaceholderBufferSize)
{
Plugin.Log.Warning(
_logger.LogWarning(
$"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original."
);
ReplacementName = null;
+6 -2
View File
@@ -8,6 +8,7 @@ using FFXIVClientStructs.FFXIV.Client.UI;
using HellionChat.Code;
using HellionChat.GameFunctions.Types;
using HellionChat.Util;
using Microsoft.Extensions.Logging;
using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag;
namespace HellionChat.GameFunctions;
@@ -306,9 +307,12 @@ internal unsafe class KeybindManager : IDisposable
// VirtualKey.OEM_CLEAR,
};
internal KeybindManager(Plugin plugin)
private readonly ILogger<KeybindManager> _logger;
internal KeybindManager(Plugin plugin, ILogger<KeybindManager> logger)
{
Plugin = plugin;
_logger = logger;
Plugin.GameInteropProvider.InitializeFromAttributes(this);
// Handle keybinds from the game on every tick.
@@ -507,7 +511,7 @@ internal unsafe class KeybindManager : IDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in chat Activated event");
_logger.LogError(ex, "Error in chat Activated event");
}
}
+9 -1
View File
@@ -1,7 +1,7 @@
<Project Sdk="Dalamud.NET.Sdk/15.0.0">
<PropertyGroup>
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
<Version>1.4.6</Version>
<Version>1.5.0</Version>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Use lock file to pin exact versions -->
@@ -15,6 +15,14 @@
<!-- Closed ranges prevent surprise major bumps during lock file regeneration -->
<PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" />
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
<!-- v1.5.0 DI-container foundation; matches Lightless pin (Hosting 10.0.7) -->
<PackageReference
Include="Microsoft.Extensions.DependencyInjection"
Version="[10.0.7, 11.0.0)"
/>
<PackageReference Include="Microsoft.Extensions.Hosting" Version="[10.0.7, 11.0.0)" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="[10.0.7, 11.0.0)" />
<PackageReference Include="Microsoft.Extensions.Options" Version="[10.0.7, 11.0.0)" />
<!-- SQLitePCLRaw override for CVE-2025-6965, CVE-2025-7709 (SQLite >= 3.50.3) -->
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
<PackageReference Include="morelinq" Version="4.4.0" />
+142 -75
View File
@@ -35,100 +35,167 @@ tags:
- Replacement
- Privacy
changelog: |-
**v1.4.6 — Code Hygiene and Refactor (2026-05-12)**
**v1.5.0 — DI Foundation and Service Refactor (2026-05-17)**
Maintenance patch. No user-visible behaviour changes; tightens the
development feedback loop, fixes two upstream-inherited bugs, and
prepares the code for the v1.4.7 backlog cleanup.
Major architecture cycle. The plugin bootstrap moves to a
generic-host DI container (Microsoft.Extensions.Hosting +
IServiceCollection) modelled on Lightless Sync. Service logging
moves from a static Plugin.LogProxy locator to typed
Microsoft.Extensions.Logging.ILogger<T> via constructor injection,
bridged over Dalamud's IPluginLog by a custom DalamudLogger trio.
- preflight.sh gains a csharpier reflow check and a markdownlint
pass so style drift and markdown violations are caught at the
pre-push gate
- FontManager fallback catches the full set of atlas-toolkit
throws (IO, InvalidOperation, ArgumentException) — a corrupt
font config no longer takes down the whole atlas build
- BrandingLinks and IntegrationLinks URLs validated on plugin
load — a typo in a future URL rotation now throws at startup
- Cherry-picked from ChatTwo upstream f35b7d3: Chat.SetChannel
no longer leaks the native Utf8String when the linkshell check
rejects the channel
- Cherry-picked from ChatTwo upstream f35b7d3: Tab.Clone now
deep-clones UsedChannel and TellTarget — PopOut and Temp tabs
no longer mutate each other's channel state
- Active-tab underline scales with DPI and rounds to physical
pixels for crisp rendering above 100% scaling
- IconButton width parameter no longer subtracts HUD-scaled
padding from a raw int (measured width passes through verbatim)
- Internal: HellionStyle ChildBgAlpha extracted to a testable
helper; Plugin.SaveConfig clones only the temp tabs;
SettingsOverview caches the draw-list per frame;
Dalamud.Utility.Util surface routed through an IPlatformUtil
indirection (MessageStore IsWine probe is now testable in
isolation)
- Built-in themes: Crystal Nocturne (sapphire and electric
magenta over obsidian, by CRYSTALLITE) replaces Moonlit Bloom.
Users with Moonlit Bloom selected fall back to Hellion Arctic
on first load
What changes under the hood:
- 18 instance-class services migrate to ILogger<T> via constructor
injection across four slices: data layer (MessageStore,
MessageManager, AutoTellTabsService), IPC and integrations
(HonorificService, IpcManager, TypingIpc, ExtraChat, the three
GameFunctions classes), UI window layer (ChatLogWindow,
DbViewer, Popout, three settings tabs), and root (Commands,
ThemeRegistry, PayloadHandler).
- Plugin.LogProxy stays in place for the eight buckets ctor
injection cannot reach: static helpers (EmoteCache,
AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-reflected
types (Configuration), the Message data class, and instance
classes that only log from static methods (FontManager, one
GameFunctions site).
- Plugin.cs finishes at 1012 lines — virtually identical to the
pre-cycle 1013. The new Phase-1 host build and Plugin.X bridge
wiring trade out exactly the service and window allocations
that previously lived in LoadAsync.
- Cross-plugin baseline confirms no performance penalty against
Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2
74 ms median. Lightless and XIVInstantMessenger sit around
7 ms by deferring their font-atlas build past Finished
loading — that pattern is the v1.5.1 follow-up.
User-visible:
- Slash-command insert fix: pasting a slash command into the
chat input (Friend List "/tell" action, plugin-driven inserts
from Artisan, AllaganTools etc.) now replaces the existing
input instead of concatenating. Cherry-picked from ChatTwo
upstream ee7768ac with namespace adaptation.
Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
**v1.4.5UX and Robustness (2026-05-12)**
**v1.4.10Symbol-Picker and Tell-History Fix (2026-05-16)**
Sixth sub-patch of the v1.4.x polish-sweep series. Chat-log draw
failures surface as a notification, the first-run wizard has an
explicit "Later" option, the input history clears on plugin reload,
and the status bar version slot stops clipping in narrow windows.
Eleventh and final sub-patch of the v1.4.x polish-sweep series.
Symbol picker for the chat input, a tell-history reload fix for
users with many active partners, and a closing cleanup sweep
before v1.5.0 picks up the DI-container adoption.
- Chat window draw errors now show a one-shot notification instead
of failing silently — stack trace stays in /xllog
- First-run wizard: explicit "Later — keep defaults" button.
Closing the X no longer silently accepts the defaults; the wizard
reopens on the next plugin load if nothing was picked
- InputHistoryService clears on plugin dispose so the previous
session's typed commands don't bleed into the next load
- Status bar hides the version slot when the chat window is too
narrow to fit all five slots without overlap
- Internal: explicit session-only Auto-Tell-Tab invariant in
Plugin.cs plus a pinning test in the Build-Suite
- Internal: FontManager falls back to the system font if the
embedded Hellion font resource is missing — logs a Warning
- Symbol picker: a small smile-icon button left of the channel
indicator opens a popup with two tabs. The first lists all 161
FFXIV PUA glyphs (Dalamud's SeIconChar enum); the second
carries 97 server-verified BMP symbols (latin marks, currency,
the full Greek alphabet, geometric shapes, suits, notes) —
every one of them round-tripped through /echo and /say in a
four-round probe so the in-channel render matches what the
picker shows. Click drops the glyph at the caret, multi-insert
keeps the popup open, and a recent-used strip floats the last
sixteen picks across both tabs. Toggle in Settings → Chat →
Message behaviour, default on.
- Pinned auto-tell tabs reload their full history again: a
hidden 500-row scan cap in PreloadHistory used to override the
user-configurable AutoTellTabsHistoryPreload setting, so
less-frequent pinned partners (rare /tell sessions in an
otherwise busy week) lost their backlog. The cap is removed;
the (Receiver, Date) index keeps SQL fast, the client-side
loop still respects your setting as the upper bound.
- Slash-command teardown: /hellion, /hellionView,
/hellionDebugger (and #if DEBUG /hellionSeString) wrappers are
now cached as private fields. Plugin teardown detaches the
live registration instead of re-Register'ing with identical
args — closes a latent maintenance hazard from v1.4.9.
- v1.4.x polish-sweep wraps up here. The ImGuiListClipper render
refactor that was on the v1.4.10 reserve list got dropped
after cross-platform smoke showed the scroll rubber-band is a
Wine / Linux render-pipeline quirk, not universal — Windows
users never saw it. It will get its own platform-targeted
spike in a later patch. Next major cycle is v1.5.0 with the
DI-container adoption (Microsoft.Extensions.Hosting +
ILogger<T>) modelled on Lightless.
- Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
**v1.4.4Threading and IPC safety polish (2026-05-12)**
**v1.4.9Plugin-Load Render Polish (2026-05-15)**
Fifth sub-patch of the v1.4.x polish-sweep series. Threading
assumptions are documented per-method, a hot-path lock falls
away, and the privacy filter speaks up when an unknown ChatType
shows up.
Tenth sub-patch of the v1.4.x polish-sweep series. First-frame
render cost drops from ~127 ms median to ~76 ms median,
comfortably under Dalamud's 100 ms HITCH warning threshold.
- AutoTellTabs hot-path getter uses an Interlocked counter
instead of taking the lock on every read
- Honorific integration: per-method threading banners, plus
Warning-level log on unsubscribe failure
- AutoTranslate warmup thread marked IsBackground so plugin
unload doesn't wait for it
- PrivacyFilter logs once per unknown ChatType so a future
patch's added channel doesn't drop off the radar
- New installs persist unknown channels by default; existing
configs keep their explicit choice
- First-frame defer: six non-essential rendering sections inside
ChatLogWindow skip their first Draw and run one frame later
(bottom status bar, channel-name SeString chunks, window bounds
check, v0.6.1 hint banner, autocomplete, input-preview
calculation). User-visible delay is ~17 ms at 60 fps, hidden
inside the post-reload font-atlas build window.
- Slash-command centralisation: /hellion, /hellionView,
/hellionSeString and /hellionDebugger are registered in
LoadAsync instead of inside the corresponding window
constructors. The plugin-manager Open and configuration buttons
hang on the same path.
- Plugin-load profiling logs stay on at Information level
(MessageStore connect/migrate, FilterAllTabs, auto-translate
warmup) as a regression tripwire — a future load past 100 ms
will show up in /xllog without a Debug filter.
- ChatTwo IPC compatibility layer: HellionChat now mirrors
ChatTwo's full IPC surface (GetChatInputState,
ChatInputStateChanged, Register, Unregister, Available,
Invoke) under the ChatTwo.* namespace in addition to our
existing HellionChat.* provider gates. Third-party
integrations that historically only subscribe to ChatTwo's
IPC — for example Artisan's and AllaganTools' context-menu
hooks — keep working without requiring a code change on their
side. Conflict detection prevents ChatTwo from loading in
parallel with HellionChat, so there is no slot-collision risk
at runtime.
- Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
**v1.4.3Faster plugin load + new repo (2026-05-08)**
**v1.4.8Hook-Layer and Polish Quick-Wins (2026-05-14)**
Heavy startup work (migrations, hooks, windows) now runs async so
Dalamud's UI stays responsive during load. Load time is comparable
to v1.4.2 — this is the foundation for v1.4.4 optimisations.
Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer
cluster (DbViewer FTS5 full-text search, ad-block foundation
investigation) plus three polish quick-wins.
- Two-phase async load via IAsyncDalamudPlugin
- Schema-gate replaces the v9→v16 migration chain; old configs
require a v1.4.2 install first
- AutoTranslate cache loads on first use instead of every startup
- Custom font (Hellion-Exo2) appears with a brief pop after load
- Repo moved to gitea.hellion-forge.cloud — update your custom-repo URL
- DbViewer full-text search: optional FTS5 index across the full
chat history. Built asynchronously on first load after the
update with a progress toast. The local page-filter remains
available as the default mode. Queries match as exact phrases
-- multi-word terms must appear together in order; advanced
users can opt into raw FTS5 MATCH syntax by wrapping their own
double-quotes.
- Custom theme files now auto-reload when edited while the theme
is active -- no need to re-click the theme in the picker.
- Retention sweep no longer blocks the framework thread, removing
the ~194ms mini-hitch per sweep.
- Status bar renders correctly at Windows display scaling > 100%.
- Receive-suppressed-tells routing investigated this cycle and
postponed to v1.5.x: when other plugins suppress tells via
CheckMessageHandled, the FFXIV chat pipeline skips the
RaptureLogModule.AddMsgSourceEntry path so HellionChat's
ContentIdResolverHook does not fire and tell-partner
identification breaks. The fix belongs next to the planned
ad-block hook layer where the same patch surface comes up.
- Internal: messages.Id is declared BLOB but stored as TEXT
(Microsoft.Data.Sqlite Guid binding). FTS bulk insert and
LoadByGuids match the TEXT storage form on both sides.
Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
@@ -0,0 +1,98 @@
using Dalamud.Plugin;
using HellionChat.Ipc;
using HellionChat.Themes;
using Microsoft.Extensions.Hosting;
namespace HellionChat.Infrastructure.Hosting;
// Adapter shells around IHostedService so the host triggers each service's
// existing init method without touching the service class itself. Empty
// adapters still earn their place: registering them forces an eager resolve
// at Build, which runs the service ctor (IPC subscribe etc.) right then
// instead of lazily on first GetRequiredService.
internal sealed class FontManagerInitHostedService(FontManager fontManager) : IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
fontManager.BuildFonts();
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class ThemeRegistryInitHostedService(ThemeRegistry registry) : IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
// Materialise the lazy AllCustom enumerable so the slug lookup hits a
// warm cache; otherwise the first Switch falls through to the built-in
// default when Config.Theme points at a custom slug.
foreach (var _ in registry.AllCustom()) { }
registry.Switch(Plugin.Config.Theme);
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
// IPC subscribers do their wiring in the ctor, so StartAsync stays empty —
// the registration alone forces an eager resolve which runs that wiring.
internal sealed class IpcManagerInitHostedService(IpcManager ipc) : IHostedService
{
private readonly IpcManager _ipc = ipc;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class TypingIpcInitHostedService(TypingIpc typingIpc) : IHostedService
{
private readonly TypingIpc _typingIpc = typingIpc;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class ExtraChatInitHostedService(ExtraChat extraChat) : IHostedService
{
private readonly ExtraChat _extraChat = extraChat;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class MessageManagerInitHostedService(
IDalamudPluginInterface pluginInterface,
MessageManager manager
) : IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
// FilterAllTabsAsync rebuilds the per-tab view from the message store;
// on Boot, tabs come up empty and the first chat events fill them, so
// we skip the rebuild to avoid a pointless full-history scan.
if (pluginInterface.Reason is not PluginLoadReason.Boot)
manager.FilterAllTabsAsync();
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class AutoTellTabsServiceInitHostedService(AutoTellTabsService service)
: IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
service.Initialize();
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
@@ -0,0 +1,64 @@
using System.Text;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
namespace HellionChat.Infrastructure.Logging;
internal sealed class DalamudLogger : ILogger
{
private readonly string _name;
private readonly IPluginLog _pluginLog;
public DalamudLogger(string name, IPluginLog pluginLog)
{
_name = name;
_pluginLog = pluginLog;
}
IDisposable? ILogger.BeginScope<TState>(TState state) => default!;
// Filtering happens in Dalamud's /xllog. Letting every level through keeps
// the HellionChat side stateless; if we ever want a per-plugin floor we add
// a Config.LogLevel and tighten this method.
public bool IsEnabled(LogLevel logLevel) => true;
public void Log<TState>(
LogLevel logLevel,
EventId eventId,
TState state,
Exception? exception,
Func<TState, Exception?, string> formatter
)
{
if (!IsEnabled(logLevel))
return;
// U+200B between the bracket and the level is a quiet provenance
// marker; byte-distinguishable from any 1:1 port of this format.
if ((int)logLevel <= (int)LogLevel.Information)
{
_pluginLog.Information($"[{_name}]{{{(int)logLevel}}} {state}");
return;
}
var sb = new StringBuilder();
sb.Append($"[{_name}]{{{(int)logLevel}}} {state} {exception?.Message}");
if (!string.IsNullOrWhiteSpace(exception?.StackTrace))
sb.AppendLine(exception.StackTrace);
var inner = exception?.InnerException;
while (inner != null)
{
sb.AppendLine($"InnerException {inner}: {inner.Message}");
sb.AppendLine(inner.StackTrace);
inner = inner.InnerException;
}
if (logLevel == LogLevel.Warning)
_pluginLog.Warning(sb.ToString());
else if (logLevel == LogLevel.Error)
_pluginLog.Error(sb.ToString());
else
_pluginLog.Fatal(sb.ToString());
}
}
@@ -0,0 +1,73 @@
using System.Collections.Concurrent;
using System.Reflection;
using System.Security.Cryptography;
using System.Text;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
namespace HellionChat.Infrastructure.Logging;
[ProviderAlias("Dalamud")]
public sealed class DalamudLoggingProvider : ILoggerProvider
{
// Hellion Forge Bronze (#C2410C). Mixed into the bootstrap fingerprint.
private const string HellionMarker = "HellionForgeBronzeC2410C";
private readonly ConcurrentDictionary<string, DalamudLogger> _loggers = new(
StringComparer.OrdinalIgnoreCase
);
private readonly IPluginLog _pluginLog;
public DalamudLoggingProvider(IPluginLog pluginLog)
{
_pluginLog = pluginLog;
EmitBootstrapBanner();
}
// One-shot per plugin load. Intentionally visible in xllog so uncredited
// ports of the DalamudLogger trio keep announcing their origin.
private void EmitBootstrapBanner()
{
var version =
typeof(DalamudLoggingProvider).Assembly.GetName().Version?.ToString() ?? "0.0.0";
var fingerprint = ComputeFingerprint(version);
_pluginLog.Information(
$"HellionChat DI-Logger bootstrap v{version} fingerprint={fingerprint}"
);
}
private static string ComputeFingerprint(string version)
{
var seed = Encoding.UTF8.GetBytes($"{HellionMarker}-{version}");
var hash = SHA256.HashData(seed);
var sb = new StringBuilder(8);
for (var i = 0; i < 4; i++)
sb.Append(hash[i].ToString("x2"));
return sb.ToString();
}
public ILogger CreateLogger(string categoryName)
{
// Category-name normalisation mirrors Lightless: take the leaf type
// name, then either ellipsis-trim long ones or left-pad short ones to
// 15 chars so the xllog column stays aligned across services.
var catName = categoryName.Split(".", StringSplitOptions.RemoveEmptyEntries).Last();
if (catName.Length > 15)
catName = string.Concat(
catName.AsSpan(0, 6),
"...",
catName.AsSpan(catName.Length - 6, 6)
);
else
catName = catName.PadLeft(15);
return _loggers.GetOrAdd(catName, name => new DalamudLogger(name, _pluginLog));
}
public void Dispose()
{
_loggers.Clear();
GC.SuppressFinalize(this);
}
}
@@ -0,0 +1,23 @@
using Dalamud.Plugin.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using Microsoft.Extensions.Logging;
namespace HellionChat.Infrastructure.Logging;
public static class DalamudLoggingProviderExtensions
{
public static ILoggingBuilder AddDalamudLogging(
this ILoggingBuilder builder,
IPluginLog pluginLog
)
{
builder.ClearProviders();
builder.Services.TryAddEnumerable(
ServiceDescriptor.Singleton<ILoggerProvider, DalamudLoggingProvider>(
_ => new DalamudLoggingProvider(pluginLog)
)
);
return builder;
}
}
+7 -6
View File
@@ -2,6 +2,7 @@ using System;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
namespace HellionChat.Integrations;
@@ -23,7 +24,7 @@ internal sealed class HonorificService : IDisposable
private readonly ICallGateSubscriber<object> _ready;
private readonly ICallGateSubscriber<object> _disposing;
private readonly IPluginLog _log;
private readonly ILogger<HonorificService> _logger;
private readonly IFramework _framework;
private bool _versionWarningLogged;
@@ -34,12 +35,12 @@ internal sealed class HonorificService : IDisposable
public HonorificService(
IDalamudPluginInterface pluginInterface,
IPluginLog log,
ILogger<HonorificService> logger,
IFramework framework
)
{
_framework = framework;
_log = log;
_logger = logger;
// Gate objects are cached per-name by Dalamud and safe to register
// before Honorific loads — they just won't fire until it does.
@@ -84,7 +85,7 @@ internal sealed class HonorificService : IDisposable
{
if (!_versionWarningLogged)
{
_log.Warning(
_logger.LogWarning(
"Honorific API version mismatch — expected major 3, "
+ "found {Major}.{Minor}. Disabling Honorific integration.",
version.Item1,
@@ -104,7 +105,7 @@ internal sealed class HonorificService : IDisposable
catch (Exception ex)
{
// Honorific not installed or not yet initialised — Ready will retry.
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
_logger.LogDebug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
IsAvailable = false;
CurrentTitle = null;
}
@@ -149,7 +150,7 @@ internal sealed class HonorificService : IDisposable
{
// Warning not Debug — a silent unsubscribe failure leaks a live
// subscription across plugin reloads.
_log.Warning(
_logger.LogWarning(
ex,
"Honorific unsubscribe failed (likely API break or gate already gone)."
);
+11 -2
View File
@@ -4,10 +4,19 @@ namespace HellionChat.Integrations;
// Local DTO mirroring Honorific's TitleData — no hard reference to Honorific.dll
// so HellionChat loads cleanly when Honorific is absent.
// Glow/gradient fields omitted; Cycle 1 renders primary Color only.
//
// v1.4.7: render Glow only. Gradient (Color3 / GradientColourSet / Style) is
// parsed and stashed so a future cycle can render it without re-shaping the
// JSON roundtrip — see vault anchor "Honorific Full Gradient Port" (would
// need GradientSystem.cs + the hardcoded Pride-palette list ported, or an
// upstream IPC PR exposing the resolved frame colour).
internal sealed record HonorificTitleData(
string? Title,
bool IsPrefix,
bool IsOriginal,
Vector3? Color
Vector3? Color,
Vector3? Glow,
Vector3? Color3,
int? GradientColourSet,
string? GradientAnimationStyle
);
+6 -2
View File
@@ -1,9 +1,12 @@
using Dalamud.Plugin.Ipc;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ipc;
public sealed class ExtraChat : IDisposable
{
private readonly ILogger<ExtraChat> _logger;
#pragma warning disable CS0649 // Assigned through IPC
[Serializable]
private struct OverrideInfo
@@ -36,8 +39,9 @@ public sealed class ExtraChat : IDisposable
private volatile Dictionary<Guid, string> ChannelNamesInternal = new();
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
internal ExtraChat()
internal ExtraChat(ILogger<ExtraChat> logger)
{
_logger = logger;
OverrideChannelGate = Plugin.Interface.GetIpcSubscriber<OverrideInfo, object>(
"ExtraChat.OverrideChannelColour"
);
@@ -62,7 +66,7 @@ public sealed class ExtraChat : IDisposable
catch (Exception ex)
{
// ExtraChat is optional; IPC failure is normal when the plugin isn't loaded.
Plugin.Log.Verbose(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
_logger.LogTrace(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
}
}
+28 -1
View File
@@ -1,5 +1,6 @@
using Dalamud.Plugin.Ipc;
using HellionChat.Code;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ipc;
@@ -19,12 +20,26 @@ internal sealed class TypingIpc : IDisposable
private ICallGateProvider<ChatInputState> StateQueryGate { get; }
private ICallGateProvider<ChatInputState, object?> StateChangedGate { get; }
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Some third-party plugins
// have a no-fork policy and subscribe only to ChatTwo.*-prefixed IPC
// gates. HellionChat replaces ChatTwo (conflict detection prevents
// parallel loading), so mirroring the ChatTwo provider slots lets those
// plugins keep working without code changes on their side. The tuple
// shape is textually identical to ChatTwo's IPC surface (same member
// order, same underlying types — ChatType is `ushort` in both repos)
// so Dalamud's IPC marshalling matches across plugin boundaries.
private ICallGateProvider<ChatInputState> ChatTwoStateQueryGate { get; }
private ICallGateProvider<ChatInputState, object?> ChatTwoStateChangedGate { get; }
private ChatInputState LastState;
private bool HasState;
internal TypingIpc(Plugin plugin)
private readonly ILogger<TypingIpc> _logger;
internal TypingIpc(Plugin plugin, ILogger<TypingIpc> logger)
{
Plugin = plugin;
_logger = logger;
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
"HellionChat.GetChatInputState"
@@ -33,7 +48,16 @@ internal sealed class TypingIpc : IDisposable
"HellionChat.ChatInputStateChanged"
);
// v1.4.9 R4: ChatTwo-prefixed compatibility slots (see class-level comment).
ChatTwoStateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
"ChatTwo.GetChatInputState"
);
ChatTwoStateChangedGate = Plugin.Interface.GetIpcProvider<ChatInputState, object?>(
"ChatTwo.ChatInputStateChanged"
);
StateQueryGate.RegisterFunc(GetState);
ChatTwoStateQueryGate.RegisterFunc(GetState);
}
private ChatInputState BuildState()
@@ -67,10 +91,13 @@ internal sealed class TypingIpc : IDisposable
HasState = true;
LastState = state;
StateChangedGate.SendMessage(state);
// v1.4.9 R4: mirror on ChatTwo-prefixed slot for no-fork-policy plugins.
ChatTwoStateChangedGate.SendMessage(state);
}
public void Dispose()
{
StateQueryGate.UnregisterFunc();
ChatTwoStateQueryGate.UnregisterFunc();
}
}
+54 -1
View File
@@ -1,11 +1,14 @@
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin.Ipc;
using Microsoft.Extensions.Logging;
namespace HellionChat;
internal sealed class IpcManager : IDisposable
{
private readonly ILogger<IpcManager> _logger;
private ICallGateProvider<string> RegisterGate { get; }
private ICallGateProvider<string, object?> UnregisterGate { get; }
private ICallGateProvider<object?> AvailableGate { get; }
@@ -19,10 +22,31 @@ internal sealed class IpcManager : IDisposable
object?
> InvokeGate { get; }
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Third-party plugins with
// a no-fork policy (e.g. Artisan, AllaganTools) only subscribe to the
// ChatTwo.*-prefixed context-menu integration gates. Mirroring all four
// provider slots under the ChatTwo namespace lets those plugins keep
// working without code changes on their side. Conflict detection
// prevents ChatTwo and HellionChat from loading in parallel, so no slot
// collision risk.
private ICallGateProvider<string> ChatTwoRegisterGate { get; }
private ICallGateProvider<string, object?> ChatTwoUnregisterGate { get; }
private ICallGateProvider<object?> ChatTwoAvailableGate { get; }
private ICallGateProvider<
string,
PlayerPayload?,
ulong,
Payload?,
SeString?,
SeString?,
object?
> ChatTwoInvokeGate { get; }
internal List<string> Registered { get; } = [];
public IpcManager()
public IpcManager(ILogger<IpcManager> logger)
{
_logger = logger;
RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register");
RegisterGate.RegisterFunc(Register);
@@ -41,7 +65,32 @@ internal sealed class IpcManager : IDisposable
object?
>("HellionChat.Invoke");
// v1.4.9 R4: ChatTwo-prefixed mirrors of the four context-menu slots
// above. Share the same Register/Unregister backing methods so a
// plugin that subscribes via either namespace lands in the same
// Registered list. SendMessage on Invoke fans out to both gates.
ChatTwoRegisterGate = Plugin.Interface.GetIpcProvider<string>("ChatTwo.Register");
ChatTwoRegisterGate.RegisterFunc(Register);
ChatTwoAvailableGate = Plugin.Interface.GetIpcProvider<object?>("ChatTwo.Available");
ChatTwoUnregisterGate = Plugin.Interface.GetIpcProvider<string, object?>(
"ChatTwo.Unregister"
);
ChatTwoUnregisterGate.RegisterAction(Unregister);
ChatTwoInvokeGate = Plugin.Interface.GetIpcProvider<
string,
PlayerPayload?,
ulong,
Payload?,
SeString?,
SeString?,
object?
>("ChatTwo.Invoke");
AvailableGate.SendMessage();
ChatTwoAvailableGate.SendMessage();
}
internal void Invoke(
@@ -54,6 +103,8 @@ internal sealed class IpcManager : IDisposable
)
{
InvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
// v1.4.9 R4: fan out the same event to plugins listening on ChatTwo.Invoke.
ChatTwoInvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
}
private string Register()
@@ -72,6 +123,8 @@ internal sealed class IpcManager : IDisposable
{
UnregisterGate.UnregisterAction();
RegisterGate.UnregisterFunc();
ChatTwoUnregisterGate.UnregisterAction();
ChatTwoRegisterGate.UnregisterFunc();
Registered.Clear();
}
}
+4 -4
View File
@@ -153,8 +153,8 @@ public partial class Message
}
catch (ArgumentException ex)
{
Plugin.Log.Error(ex, "Failed to parse extra chat channel GUID");
Plugin.Log.Error($"Byte Array: ${string.Join(", ", data[4..^1])}");
Plugin.LogProxy.Error(ex, "Failed to parse extra chat channel GUID");
Plugin.LogProxy.Error($"Byte Array: ${string.Join(", ", data[4..^1])}");
return Guid.Empty;
}
}
@@ -251,7 +251,7 @@ public partial class Message
AddChunkWithMessage(
text.NewWithStyle(chunk.Source, chunk.Link, token.Value)
);
Plugin.Log.Debug(
Plugin.LogProxy.Debug(
$"Invalid URL accepted by Regex but failed URI parsing: '{token.Value}'"
);
}
@@ -416,7 +416,7 @@ public partial class Message
catch (Exception)
{
AddChunkWithMessage(text.NewWithStyle(chunk.Source, chunk.Link, split));
Plugin.Log.Debug($"Failed to parse the text param: '{split}'");
Plugin.LogProxy.Debug($"Failed to parse the text param: '{split}'");
}
}
}
+26 -9
View File
@@ -14,6 +14,7 @@ using HellionChat.Util;
using Lumina.Text.Expressions;
using Lumina.Text.Payloads;
using Lumina.Text.ReadOnly;
using Microsoft.Extensions.Logging;
namespace HellionChat;
@@ -22,6 +23,7 @@ internal class MessageManager : IAsyncDisposable
internal const int MessageDisplayLimit = 10_000;
private Plugin Plugin { get; }
private readonly ILogger<MessageManager> _logger;
internal MessageStore Store { get; }
private Dictionary<ChatType, NameFormatting> Formats { get; } = [];
@@ -48,11 +50,21 @@ internal class MessageManager : IAsyncDisposable
// AutoTellTabsService to spawn or refresh temp tabs without coupling.
public event Action<Message>? MessageProcessed;
internal unsafe MessageManager(Plugin plugin)
internal unsafe MessageManager(
Plugin plugin,
ILogger<MessageManager> logger,
ILoggerFactory loggerFactory
)
{
Plugin = plugin;
_logger = logger;
Store = new MessageStore(DatabasePath(), Plugin.PlatformUtil);
Store = new MessageStore(
DatabasePath(),
Plugin.PlatformUtil,
loggerFactory.CreateLogger<MessageStore>(),
loggerFactory
);
PendingMessageThread = new Thread(() =>
ProcessPendingMessages(PendingThreadCancellationToken.Token)
@@ -91,7 +103,7 @@ internal class MessageManager : IAsyncDisposable
await Task.Delay(100);
if (PendingMessageThread.IsAlive)
Plugin.Log.Warning(
_logger.LogWarning(
"PendingMessageThread did not observe cancellation within 10s. "
+ "Worker remains on background thread; next plugin reload releases it."
);
@@ -137,7 +149,7 @@ internal class MessageManager : IAsyncDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error processing pending message");
_logger.LogError(ex, "Error processing pending message");
}
}
else
@@ -182,10 +194,12 @@ internal class MessageManager : IAsyncDisposable
// Mark failed messages as deleted to prevent retry attempts
var failedIds = messages.FailedMessageIds();
Plugin.Log.Info($"Marking {failedIds.Count} messages as deleted due to parse failures");
_logger.LogInformation(
$"Marking {failedIds.Count} messages as deleted due to parse failures"
);
foreach (var msgId in messages.FailedMessageIds())
{
Plugin.Log.Debug($"Marking message '{msgId}' as deleted due to parse failure");
_logger.LogDebug($"Marking message '{msgId}' as deleted due to parse failure");
Store.DeleteMessage(msgId);
}
}
@@ -201,10 +215,13 @@ internal class MessageManager : IAsyncDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in FilterAllTabs");
_logger.LogError(ex, "Error in FilterAllTabs");
}
Plugin.Log.Debug($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
// v1.4.9 R3 profiling: Information so the xllog tail surfaces this
// without a Debug filter. Belt-and-suspenders for future plugin-load
// regressions; remains in place after Sub-Task 3.4 Befund.
_logger.LogInformation($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
});
}
@@ -259,7 +276,7 @@ internal class MessageManager : IAsyncDisposable
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error in ContentIdResolver");
_logger.LogError(ex, "Error in ContentIdResolver");
}
}
File diff suppressed because it is too large Load Diff
+8 -4
View File
@@ -20,6 +20,7 @@ using HellionChat.Resources;
using HellionChat.Ui;
using HellionChat.Util;
using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using Action = System.Action;
using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload;
using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload;
@@ -40,9 +41,12 @@ public sealed class PayloadHandler
private const uint PopupSfx = 1;
internal PayloadHandler(ChatLogWindow logWindow)
private readonly ILogger<PayloadHandler> _logger;
internal PayloadHandler(ChatLogWindow logWindow, ILogger<PayloadHandler> logger)
{
LogWindow = logWindow;
_logger = logger;
}
internal void Draw()
@@ -131,7 +135,7 @@ public sealed class PayloadHandler
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error executing integration");
_logger.LogError(ex, "Error executing integration");
}
}
@@ -535,7 +539,7 @@ public sealed class PayloadHandler
)
)
{
Plugin.Log.Warning("Could not find DalamudLinkHandlers");
_logger.LogWarning("Could not find DalamudLinkHandlers");
return;
}
@@ -546,7 +550,7 @@ public sealed class PayloadHandler
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error executing DalamudLinkPayload handler");
_logger.LogError(ex, "Error executing DalamudLinkPayload handler");
}
}
+391 -119
View File
@@ -14,6 +14,9 @@ using HellionChat.Ipc;
using HellionChat.Resources;
using HellionChat.Ui;
using HellionChat.Util;
using Microsoft.Data.Sqlite;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
namespace HellionChat;
@@ -117,11 +120,42 @@ public sealed class Plugin : IAsyncDalamudPlugin
// any service allocated in LoadAsync can read Plugin.PlatformUtil.
internal static IPlatformUtil PlatformUtil { get; private set; } = null!;
// Log indirection over Dalamud's IPluginLog. Same rationale as PlatformUtil:
// call-sites read through LogProxy so MessageStore can be tested in
// isolation. Wired immediately after Dalamud injects Log.
internal static IPluginLogProxy LogProxy { get; private set; } = null!;
// Nullable so DisposeAsync stays safe if Host-build throws before the
// fields get assigned — Dalamud fires DisposeAsync regardless.
private readonly IHost? _host;
private readonly PluginLifecycle? _lifecycle;
// Wrapper cached so TearDown can detach the live instance instead of
// re-registering with identical args (v1.4.9 ISSUE-1 cleanup).
private CommandWrapper? _hellionSettingsCmd;
private CommandWrapper? _hellionViewCmd;
private CommandWrapper? _hellionDebuggerCmd;
#if DEBUG
private CommandWrapper? _hellionSeStringCmd;
#endif
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
private int _disposeStarted;
// Set in the first DisposeAsync statement so async callbacks scheduled
// via Framework.RunOnTick (v1.4.8 B3 retention sweep) can early-bail
// before they touch state that has already been torn down. Volatile
// because the tick reads it from a different thread than the writer.
private volatile bool _isDisposing;
internal int DeferredSaveFrames = -1;
// Cancels the v1.4.8 FTS5 bulk-insert worker on plugin teardown. The
// worker runs off the framework thread on its own SqliteConnection, so a
// Dispose mid-rebuild must signal cancellation before MessageManager
// tears down (the worker logs "rebuild failed" via Log on error paths).
private CancellationTokenSource? _ftsRebuildCts;
// Serialises retention sweeps so a manual trigger and the 24h auto-sweep
// can't run in parallel. Volatile because the ImGui thread reads it outside
// the lock to gate the manual button.
@@ -158,30 +192,99 @@ public sealed class Plugin : IAsyncDalamudPlugin
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
// Wire platform indirection before LoadAsync allocates anything that
// needs Util.* — services then read Plugin.PlatformUtil instead of
// hitting the Dalamud static surface directly.
PlatformUtil = new DalamudPlatformUtil();
// PlatformUtil and LogProxy are filled from the DI container in
// Phase-1 below (`_host.Services.GetRequiredService<IPlatformUtil>()`
// and the LogProxy equivalent). Phase-0 helpers that run before that
// point (MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize)
// do not touch either static, so the brief null-window is safe.
// Schema gate: v1.4.x requires config v16. Users on older schemas
// must install v1.4.2 first to run the migration chain.
// Schema gate: v1.4.x requires config v16+. Users on older schemas
// must install v1.4.2 first to run the migration chain. v17 adds
// Tab.IsPinned (additive, no data migration needed) so v16 configs
// load cleanly and get their Version stamp bumped after the gate.
if (Config.Version < 16)
{
throw new InvalidOperationException(
$"HellionChat v1.4.6 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.6."
$"HellionChat v1.4.10 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.10."
);
}
Config.Version = 17;
// Session-only tabs are stripped on every load; AutoTellTabsService.Initialize
// then re-pegs TempTabCounter from the stripped list, not the pre-strip snapshot.
// TEST-MIRROR: ../../Hellion Build test/_Helpers/TempTabCounterTests.cs
Config.Tabs.RemoveAll(t => t.IsTempTab);
// Unpinned TempTabs are session-only and dropped on every load. Pinned
// TempTabs survive reload — Jin's tester feedback (v1.4.7).
Config.Tabs.RemoveAll(TabLifecycleHelpers.ShouldStripOnLoad);
LanguageChanged(Interface.UiLanguage);
ImGuiUtil.Initialize(this);
DeferredSaveFrames = -1;
// Custom themes dir + seed run before the container builds so the
// ThemeRegistry factory lambda finds the directory ready.
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
Directory.CreateDirectory(customThemesDir);
SeedExampleThemeIfEmpty(customThemesDir);
// Phase-1: build the host synchronously (the schema gate must clear
// before services allocate; Lightless' deferred build would invert
// that order) and pull singletons into the Plugin.X surface.
var dependencies = new PluginHostDependencies(
Interface,
Log,
ChatGui,
ClientState,
CommandManager,
Condition,
DataManager,
Framework,
GameGui,
KeyState,
ObjectTable,
PartyList,
TargetManager,
TextureProvider,
GameInteropProvider,
GameConfig,
Notification,
AddonLifecycle,
PlayerState,
Evaluator,
SelfTestRegistry
);
_host = PluginHostFactory.Build(this, dependencies);
_lifecycle = _host.Services.GetRequiredService<PluginLifecycle>();
_lifecycle.Host = _host;
// Plugin.X static bridge - filled from the container so DI-aware code
// and the ~93 Plugin.X consumer sites read the same instances.
PlatformUtil = _host.Services.GetRequiredService<IPlatformUtil>();
LogProxy = _host.Services.GetRequiredService<IPluginLogProxy>();
FileDialogManager = _host.Services.GetRequiredService<FileDialogManager>();
// Resolve order matters: block-B services first so the windows can
// read Plugin.MessageManager etc. from their own ctors without NREs.
FontManager = _host.Services.GetRequiredService<FontManager>();
ThemeRegistry = _host.Services.GetRequiredService<Themes.ThemeRegistry>();
Commands = _host.Services.GetRequiredService<Commands>();
Functions = _host.Services.GetRequiredService<GameFunctions.GameFunctions>();
Ipc = _host.Services.GetRequiredService<IpcManager>();
TypingIpc = _host.Services.GetRequiredService<TypingIpc>();
ExtraChat = _host.Services.GetRequiredService<ExtraChat>();
HonorificService = _host.Services.GetRequiredService<Integrations.HonorificService>();
StatusBar = _host.Services.GetRequiredService<Ui.StatusBar>();
MessageManager = _host.Services.GetRequiredService<MessageManager>();
AutoTellTabsService = _host.Services.GetRequiredService<AutoTellTabsService>();
ChatLogWindow = _host.Services.GetRequiredService<ChatLogWindow>();
SettingsWindow = _host.Services.GetRequiredService<SettingsWindow>();
DbViewer = _host.Services.GetRequiredService<DbViewer>();
InputPreview = _host.Services.GetRequiredService<InputPreview>();
CommandHelpWindow = _host.Services.GetRequiredService<CommandHelpWindow>();
SeStringDebugger = _host.Services.GetRequiredService<SeStringDebugger>();
DebuggerWindow = _host.Services.GetRequiredService<DebuggerWindow>();
FirstRunWizard = _host.Services.GetRequiredService<FirstRunWizard>();
}
public async Task LoadAsync(CancellationToken cancellationToken)
@@ -203,65 +306,28 @@ public sealed class Plugin : IAsyncDalamudPlugin
cancellationToken.ThrowIfCancellationRequested();
// BuildFonts registers handles with Dalamud's FontAtlas; the atlas
// rebuilds async a few frames later (visible "font-pop" on first load).
FontManager = new FontManager();
FontManager.BuildFonts();
// ThemeRegistry must be wired before the first Draw tick.
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
Directory.CreateDirectory(customThemesDir);
SeedExampleThemeIfEmpty(customThemesDir);
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
ThemeRegistry.Switch(Config.Theme);
cancellationToken.ThrowIfCancellationRequested();
// Service allocations — order encodes dependencies.
// HonorificService registers IPC subscribers early to catch
// Ready/Disposing events from the first frame.
FileDialogManager = new FileDialogManager();
Commands = new Commands();
Functions = new GameFunctions.GameFunctions(this);
Ipc = new IpcManager();
TypingIpc = new TypingIpc(this);
ExtraChat = new ExtraChat();
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
StatusBar = new Ui.StatusBar();
MessageManager = new MessageManager(this);
AutoTellTabsService = new AutoTellTabsService(
this,
MessageManager,
MessageManager.Store
);
AutoTellTabsService.Initialize();
// Container drives service init now: Host.StartAsync triggers the
// IHostedService adapters (FontManager.BuildFonts, ThemeRegistry
// cache warmup + Switch, IPC eager-resolve, MessageManager
// FilterAllTabsAsync, AutoTellTabsService.Initialize). Window
// registration with WindowSystem runs on the framework thread
// inside PluginLifecycle.LoadAsync after StartAsync returns.
if (_lifecycle is not null)
await _lifecycle.LoadAsync(cancellationToken).ConfigureAwait(false);
SelfTestRegistry.RegisterTestSteps([new SelfTests.ThemeSwitchSelfTestStep(this)]);
ChatLogWindow = new ChatLogWindow(this);
SettingsWindow = new SettingsWindow(this);
DbViewer = new DbViewer(this);
InputPreview = new InputPreview(ChatLogWindow);
CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
SeStringDebugger = new SeStringDebugger(this);
DebuggerWindow = new DebuggerWindow(this);
FirstRunWizard = new FirstRunWizard(this);
WindowSystem.AddWindow(ChatLogWindow);
WindowSystem.AddWindow(SettingsWindow);
WindowSystem.AddWindow(DbViewer);
WindowSystem.AddWindow(InputPreview);
WindowSystem.AddWindow(CommandHelpWindow);
WindowSystem.AddWindow(SeStringDebugger);
WindowSystem.AddWindow(DebuggerWindow);
WindowSystem.AddWindow(FirstRunWizard);
if (!Config.FirstRunCompleted)
FirstRunWizard.IsOpen = true;
cancellationToken.ThrowIfCancellationRequested();
// Populate the command dictionary + UiBuilder hooks BEFORE
// Commands.Initialise() walks the dictionary and registers each
// entry with Dalamud's CommandManager (Commands.cs:15-28). Adding
// wrappers after Initialise() would leak them — they'd live in
// the dictionary but never reach Dalamud.
SetupCommands();
Commands.Initialise();
// Daily retention sweep — fire-and-forget, skips when disabled
@@ -271,8 +337,115 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (Config.ShowEmotes)
_ = EmoteCache.LoadData();
if (Interface.Reason is not PluginLoadReason.Boot)
MessageManager.FilterAllTabsAsync();
// FilterAllTabsAsync now runs from MessageManagerInitHostedService
// during Host.StartAsync (same Reason-not-Boot guard there).
// Kick the FTS5 rebuild worker if Migrate4 just added the schema or
// a previous run was cut short (InitFtsReadyCache leaves _ftsReady
// false in that case). Runs off the framework thread on its own
// SqliteConnection so the live UpsertMessage path keeps flowing
// through the chunked-commit windows.
_ftsRebuildCts = new CancellationTokenSource();
if (!MessageManager.Store.IsFtsIndexBuilt)
{
var token = _ftsRebuildCts.Token;
_ = Task.Run(
async () =>
{
// FQN: Plugin.Notification (Z.74) shadows the type name.
Dalamud.Interface.ImGuiNotification.IActiveNotification? notif = null;
try
{
notif = Notification.AddNotification(
new Dalamud.Interface.ImGuiNotification.Notification
{
Title = "Hellion Chat",
Content = "Indexing chat history for full-text search...",
Type = Dalamud
.Interface
.ImGuiNotification
.NotificationType
.Info,
Minimized = false,
InitialDuration = TimeSpan.FromMinutes(10),
}
);
// Progress<T> raises this callback on the captured
// sync-context (Task.Run worker pool). IActiveNotification
// is ImGui-backed and mutates the UI, so marshal the
// mutation onto the framework thread via RunOnTick.
var progress = new Progress<long>(done =>
{
Framework.RunOnTick(() =>
{
if (notif is { } n)
n.Content = $"Indexing chat history: {done:N0} messages...";
});
});
// Worker-owned connection. Closed+disposed before we
// flip the readiness flag so the DbViewer never sees
// IsFtsIndexBuilt=true while the worker connection
// is still alive.
SqliteConnection? workerConn = null;
try
{
workerConn = MessageManager.Store.OpenSecondaryConnection();
var total = await Task.Run(
() =>
MessageManager.Store.RebuildFtsIndex(
workerConn,
progress,
token
),
token
)
.ConfigureAwait(false);
workerConn.Close();
workerConn.Dispose();
workerConn = null;
MessageManager.Store.MarkFtsIndexBuilt();
if (notif is { } final)
{
final.Content = $"Indexed {total:N0} messages.";
final.Type = Dalamud
.Interface
.ImGuiNotification
.NotificationType
.Success;
final.InitialDuration = TimeSpan.FromSeconds(5);
}
}
finally
{
workerConn?.Dispose();
}
}
catch (OperationCanceledException)
{
notif?.DismissNow();
}
catch (Exception ex)
{
Log.Error(ex, "FTS index rebuild failed");
if (notif is { } err)
{
err.Content =
"Full-text indexing failed -- search will use local filter only.";
err.Type = Dalamud
.Interface
.ImGuiNotification
.NotificationType
.Error;
}
}
},
_ftsRebuildCts.Token
);
}
Interface.UiBuilder.DisableCutsceneUiHide = true;
Interface.UiBuilder.DisableGposeUiHide = true;
@@ -290,7 +463,6 @@ public sealed class Plugin : IAsyncDalamudPlugin
Framework.Update += FrameworkUpdate;
Interface.UiBuilder.Draw += Draw;
Interface.LanguageChanged += LanguageChanged;
Interface.UiBuilder.OpenMainUi += OpenMainUi;
}
catch
{
@@ -312,14 +484,32 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
return;
// Set before any cleanup so deferred Framework.RunOnTick callbacks
// (B3 retention sweep) see the flag and bail out before they touch
// MessageManager / Log / static fields that the rest of this method
// is about to tear down.
_isDisposing = true;
Exception? failure = null;
// Unsubscribe hooks first — mirrors the hooks-last subscribe order in LoadAsync.
failure = CaptureFailure(failure, () => Interface.UiBuilder.OpenMainUi -= OpenMainUi);
failure = CaptureFailure(failure, () => Interface.LanguageChanged -= LanguageChanged);
failure = CaptureFailure(failure, () => Interface.UiBuilder.Draw -= Draw);
failure = CaptureFailure(failure, () => Framework.Update -= FrameworkUpdate);
// Signal the FTS rebuild worker to bail. Runs before MessageManager
// tears down so the worker's "rebuild failed" log path still finds
// a live Log static. Worker owns its own SqliteConnection and disposes
// it itself; we only flip the cancellation flag here.
failure = CaptureFailure(
failure,
() =>
{
_ftsRebuildCts?.Cancel();
_ftsRebuildCts?.Dispose();
}
);
// Flush a pending DeferredSave — FrameworkUpdate won't fire it anymore.
failure = CaptureFailure(
failure,
@@ -333,44 +523,18 @@ public sealed class Plugin : IAsyncDalamudPlugin
}
);
// Unsubscribe AutoTellTabs before MessageManager goes away.
failure = CaptureFailure(failure, () => AutoTellTabsService?.Dispose());
// MessageManager has its own async dispose path (DB flush, thread shutdown).
if (MessageManager is not null)
{
failure = await CaptureFailureAsync(
failure,
() => MessageManager.DisposeAsync().AsTask()
)
.ConfigureAwait(false);
}
// Game-function / IPC / window cleanup must run on the framework thread.
// Framework-thread cleanup the container does not reach.
try
{
await Framework
.RunOnFrameworkThread(() =>
{
failure = CaptureFailure(failure, TearDownCommands);
failure = CaptureFailure(
failure,
() => GameFunctions.GameFunctions.SetChatInteractable(true)
);
// IPC subscribers before windows — prevents a final IPC event
// from reaching a half-torn ChatLogWindow.
failure = CaptureFailure(failure, () => HonorificService?.Dispose());
failure = CaptureFailure(failure, () => TypingIpc?.Dispose());
failure = CaptureFailure(failure, () => ExtraChat?.Dispose());
failure = CaptureFailure(failure, () => Ipc?.Dispose());
failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows());
failure = CaptureFailure(failure, () => ChatLogWindow?.Dispose());
failure = CaptureFailure(failure, () => DbViewer?.Dispose());
failure = CaptureFailure(failure, () => InputPreview?.Dispose());
failure = CaptureFailure(failure, () => SettingsWindow?.Dispose());
failure = CaptureFailure(failure, () => DebuggerWindow?.Dispose());
failure = CaptureFailure(failure, () => SeStringDebugger?.Dispose());
})
.ConfigureAwait(false);
}
@@ -379,11 +543,17 @@ public sealed class Plugin : IAsyncDalamudPlugin
failure ??= ex;
}
// Pure-memory cleanups — no Framework / UI / IPC touch.
failure = CaptureFailure(failure, () => Functions?.Dispose());
failure = CaptureFailure(failure, () => Commands?.Dispose());
// Container disposes services + windows on the framework thread.
// MessageManager.DisposeAsync is not idempotent, so we let the
// container do it once instead of double-disposing.
if (_lifecycle is not null)
{
failure = await CaptureFailureAsync(failure, () => _lifecycle.DisposeAsync().AsTask())
.ConfigureAwait(false);
}
// Static-class cleanups the container has no handle on.
failure = CaptureFailure(failure, () => EmoteCache.Dispose());
// Static input history would otherwise survive the plugin reload.
failure = CaptureFailure(failure, InputHistoryService.Reset);
if (failure is not null)
@@ -530,11 +700,95 @@ public sealed class Plugin : IAsyncDalamudPlugin
}
}
private void OpenMainUi()
// Central slash-command + UiBuilder.OpenConfigUi/OpenMainUi subscribe so
// the four lazy windows (Settings, DbViewer, SeStringDebugger, Debugger)
// have working entry points before they're constructed.
private void SetupCommands()
{
SettingsWindow.IsOpen = !SettingsWindow.IsOpen;
// ChatLogWindow.cs:128 already registers /hellion (ToggleChat). The
// description-arg here keeps the Dalamud help list populated.
_hellionSettingsCmd = Commands.Register(
"/hellion",
"Perform various actions with Hellion Chat."
);
_hellionSettingsCmd.Execute += OnHellionSettingsCommand;
_hellionViewCmd = Commands.Register(
"/hellionView",
"Get access to your message history, with simple filter options.",
true
);
_hellionViewCmd.Execute += OnHellionViewCommand;
_hellionDebuggerCmd = Commands.Register("/hellionDebugger", showInHelp: false);
_hellionDebuggerCmd.Execute += OnHellionDebuggerCommand;
#if DEBUG
// SeStringDebugger.cs lives under #if DEBUG too; keep this out of release builds.
_hellionSeStringCmd = Commands.Register("/hellionSeString", showInHelp: false);
_hellionSeStringCmd.Execute += OnHellionSeStringCommand;
#endif
// Plugin-Manager "Settings" button. Was in Settings.cs:67 pre-v1.4.9.
Interface.UiBuilder.OpenConfigUi += OnOpenConfigUi;
// Plugin-Manager "Open" button. Was in Plugin.cs LoadAsync pre-v1.4.9
// (separate OpenMainUi handler that flipped SettingsWindow.IsOpen).
Interface.UiBuilder.OpenMainUi += OnOpenMainUi;
}
private void TearDownCommands()
{
Interface.UiBuilder.OpenMainUi -= OnOpenMainUi;
Interface.UiBuilder.OpenConfigUi -= OnOpenConfigUi;
// Null-tolerant detaches: TearDownCommands can run from the LoadAsync
// failure path (Plugin.cs CaptureFailure) before SetupCommands finished.
if (_hellionSettingsCmd is not null)
{
_hellionSettingsCmd.Execute -= OnHellionSettingsCommand;
_hellionSettingsCmd = null;
}
if (_hellionViewCmd is not null)
{
_hellionViewCmd.Execute -= OnHellionViewCommand;
_hellionViewCmd = null;
}
if (_hellionDebuggerCmd is not null)
{
_hellionDebuggerCmd.Execute -= OnHellionDebuggerCommand;
_hellionDebuggerCmd = null;
}
#if DEBUG
if (_hellionSeStringCmd is not null)
{
_hellionSeStringCmd.Execute -= OnHellionSeStringCommand;
_hellionSeStringCmd = null;
}
#endif
}
private void OnHellionSettingsCommand(string command, string arguments)
{
// /hellion with args is intentionally a no-op (matches pre-v1.4.9
// Settings.cs:76-80 behaviour).
if (string.IsNullOrWhiteSpace(arguments))
SettingsWindow.Toggle();
}
private void OnOpenConfigUi() => SettingsWindow.Toggle();
private void OnOpenMainUi() => SettingsWindow.Toggle();
private void OnHellionViewCommand(string _, string __) => DbViewer.Toggle();
private void OnHellionDebuggerCommand(string _, string __) => DebuggerWindow.Toggle();
#if DEBUG
private void OnHellionSeStringCommand(string _, string __) => SeStringDebugger.Toggle();
#endif
private void RunRetentionSweepIfDue()
{
if (!Config.RetentionEnabled)
@@ -570,15 +824,31 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (deleted > 0)
{
Log.Information($"Retention sweep deleted {deleted} expired messages.");
// Run clear+refilter on the framework thread — FilterAllTabsAsync
// is fire-and-forget and would race the next sweep cycle.
Framework
.Run(() =>
// Schedule on the next framework tick to avoid the ~194ms
// hitch from blocking with .Wait() while the framework
// finishes the current frame. Tabs-list mutation must
// stay on the framework thread because Plugin.Config.Tabs
// (Configuration.cs:222) is not lock-protected and
// AutoTellTabsService can mutate it from background paths.
// Pattern reference: SimpleTweaks
// Tweaks/Chat/CaseInsensitiveCommands.cs:45.
Framework.RunOnTick(() =>
{
// The retention thread is IsBackground=true so plugin
// unload can fire while a scheduled tick is still
// pending; bail before touching anything torn down.
if (_isDisposing)
return;
try
{
MessageManager.ClearAllTabs();
MessageManager.FilterAllTabs();
})
.Wait();
}
catch (Exception ex)
{
Log.Error(ex, "Retention sweep clear+refilter failed");
}
});
}
else
{
@@ -602,6 +872,12 @@ public sealed class Plugin : IAsyncDalamudPlugin
private void Draw()
{
// v1.4.8 B2: pick up external edits of the active custom theme JSON
// without forcing the user to re-click the picker. The disk-stat is
// 1Hz-throttled inside RefreshActiveIfStale, so this is essentially
// free on built-in themes and ~1 stat/second on custom themes.
ThemeRegistry.RefreshActiveIfStale();
// Theme engine is always active; Classic is a theme, not a disabled state.
using IDisposable _style = HellionStyle.PushGlobal(
ThemeRegistry.Active,
@@ -646,21 +922,17 @@ public sealed class Plugin : IAsyncDalamudPlugin
internal void SaveConfig()
{
// Session-only Auto-Tell-Tabs aren't persisted, so they move aside
// before serialization and re-attach after. Cloning only the temp
// subset keeps the allocation proportional to AutoTellTabsLimit
// (<=15) instead of the full tab list.
var tempTabs = Config.Tabs.Where(t => t.IsTempTab).ToList();
Config.Tabs.RemoveAll(t => t.IsTempTab);
// Only unpinned TempTabs are session-only — they move aside before
// serialization and re-attach after. Pinned TempTabs stay in
// Config.Tabs across the save so JSON includes them. Cloning only the
// unpinned subset keeps the allocation proportional to
// AutoTellTabsLimit (<=15) instead of the full tab list.
var unpinnedTempTabs = Config.Tabs.Where(TabLifecycleHelpers.IsInUnpinnedPool).ToList();
Config.Tabs.RemoveAll(TabLifecycleHelpers.ShouldStripOnSave);
Interface.SavePluginConfig(Config);
Config.Tabs.AddRange(tempTabs);
// F2.1: the mid-step RemoveAll bypasses AutoTellTabsService, so
// re-peg the counter. Null-conditional because SaveConfig can fire
// before Phase-2 init.
AutoTellTabsService?.ResyncTempTabCounter();
Config.Tabs.AddRange(unpinnedTempTabs);
}
internal void LanguageChanged(string langCode)
+199
View File
@@ -0,0 +1,199 @@
using Dalamud.Interface.ImGuiFileDialog;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using HellionChat.Infrastructure.Hosting;
using HellionChat.Infrastructure.Logging;
using HellionChat.Ipc;
using HellionChat.Themes;
using HellionChat.Ui;
using HellionChat.Util;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace HellionChat;
// Builds the generic-host DI container that drives v1.5.0+. The factory is
// invoked synchronously from Plugin.ctor (after the schema gate clears) so the
// container exists before PluginLifecycle.LoadAsync runs. See plan §1 for the
// deliberate divergence from Lightless' deferred Func-delegate pattern.
internal static class PluginHostFactory
{
public static IHost Build(Plugin plugin, PluginHostDependencies dependencies)
{
return new HostBuilder()
.UseContentRoot(dependencies.PluginInterface.ConfigDirectory.FullName)
.ConfigureLogging(logging =>
{
logging.ClearProviders();
logging.AddDalamudLogging(dependencies.PluginLog);
logging.SetMinimumLevel(LogLevel.Trace);
})
.ConfigureServices(services => ConfigureServices(services, plugin, dependencies))
.Build();
}
private static void ConfigureServices(
IServiceCollection services,
Plugin plugin,
PluginHostDependencies dependencies
)
{
// Block A — Dalamud services (21 [PluginService] singletons).
services.AddSingleton(dependencies);
services.AddSingleton(dependencies.PluginInterface);
services.AddSingleton(dependencies.PluginLog);
services.AddSingleton(dependencies.ChatGui);
services.AddSingleton(dependencies.ClientState);
services.AddSingleton(dependencies.CommandManager);
services.AddSingleton(dependencies.Condition);
services.AddSingleton(dependencies.DataManager);
services.AddSingleton(dependencies.Framework);
services.AddSingleton(dependencies.GameGui);
services.AddSingleton(dependencies.KeyState);
services.AddSingleton(dependencies.ObjectTable);
services.AddSingleton(dependencies.PartyList);
services.AddSingleton(dependencies.TargetManager);
services.AddSingleton(dependencies.TextureProvider);
services.AddSingleton(dependencies.GameInteropProvider);
services.AddSingleton(dependencies.GameConfig);
services.AddSingleton(dependencies.Notification);
services.AddSingleton(dependencies.AddonLifecycle);
services.AddSingleton(dependencies.PlayerState);
services.AddSingleton(dependencies.Evaluator);
services.AddSingleton(dependencies.SelfTestRegistry);
// Self-references: Plugin and its WindowSystem already exist.
services.AddSingleton(plugin);
services.AddSingleton(plugin.WindowSystem);
services.AddSingleton<PluginLifecycle>();
// Block B — HellionChat singletons. Factory lambdas because most
// classes are internal-sealed and the default activator only sees
// public ctors.
services.AddSingleton<IPlatformUtil>(_ => new DalamudPlatformUtil());
services.AddSingleton<IPluginLogProxy>(sp => new DalamudPluginLogProxy(
sp.GetRequiredService<IPluginLog>()
));
services.AddSingleton<FileDialogManager>(_ => new FileDialogManager());
services.AddSingleton(sp => new Commands(sp.GetRequiredService<ILogger<Commands>>()));
services.AddSingleton(_ => new FontManager());
services.AddSingleton(_ => new StatusBar());
services.AddSingleton(sp => new IpcManager(sp.GetRequiredService<ILogger<IpcManager>>()));
services.AddSingleton(sp => new ExtraChat(sp.GetRequiredService<ILogger<ExtraChat>>()));
services.AddSingleton(sp => new ThemeRegistry(
Path.Combine(
sp.GetRequiredService<IDalamudPluginInterface>().ConfigDirectory.FullName,
"themes"
),
sp.GetRequiredService<ILogger<ThemeRegistry>>()
));
services.AddSingleton(sp => new GameFunctions.GameFunctions(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<GameFunctions.GameFunctions>>(),
sp.GetRequiredService<ILoggerFactory>()
));
services.AddSingleton(sp => new TypingIpc(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<TypingIpc>>()
));
services.AddSingleton(sp => new Integrations.HonorificService(
sp.GetRequiredService<IDalamudPluginInterface>(),
sp.GetRequiredService<ILogger<Integrations.HonorificService>>(),
sp.GetRequiredService<IFramework>()
));
services.AddSingleton(sp => new MessageManager(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<MessageManager>>(),
sp.GetRequiredService<ILoggerFactory>()
));
// MessageStore is allocated inside MessageManager.ctor; a separate
// container singleton would double-construct the SQLite handle.
services.AddSingleton(sp =>
{
var pluginRef = sp.GetRequiredService<Plugin>();
var manager = sp.GetRequiredService<MessageManager>();
return new AutoTellTabsService(
pluginRef,
manager,
manager.Store,
sp.GetRequiredService<ILogger<AutoTellTabsService>>()
);
});
// Block C — Windows. WindowSystem.AddWindow is called from
// PluginLifecycle.LoadAsync on the framework thread.
services.AddSingleton(sp => new ChatLogWindow(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<ChatLogWindow>>(),
sp.GetRequiredService<ILoggerFactory>()
));
services.AddSingleton(sp => new SettingsWindow(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILoggerFactory>()
));
services.AddSingleton(sp => new DbViewer(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<DbViewer>>()
));
services.AddSingleton(sp => new InputPreview(sp.GetRequiredService<ChatLogWindow>()));
services.AddSingleton(sp => new CommandHelpWindow(sp.GetRequiredService<ChatLogWindow>()));
services.AddSingleton(sp => new SeStringDebugger(sp.GetRequiredService<Plugin>()));
services.AddSingleton(sp => new DebuggerWindow(sp.GetRequiredService<Plugin>()));
services.AddSingleton(sp => new FirstRunWizard(sp.GetRequiredService<Plugin>()));
// Hosted-service adapters: thin wrappers around the existing init
// methods so the service class bodies stay unchanged.
services.AddHostedService(sp => new FontManagerInitHostedService(
sp.GetRequiredService<FontManager>()
));
services.AddHostedService(sp => new ThemeRegistryInitHostedService(
sp.GetRequiredService<ThemeRegistry>()
));
services.AddHostedService(sp => new IpcManagerInitHostedService(
sp.GetRequiredService<IpcManager>()
));
services.AddHostedService(sp => new TypingIpcInitHostedService(
sp.GetRequiredService<TypingIpc>()
));
services.AddHostedService(sp => new ExtraChatInitHostedService(
sp.GetRequiredService<ExtraChat>()
));
services.AddHostedService(sp => new MessageManagerInitHostedService(
sp.GetRequiredService<IDalamudPluginInterface>(),
sp.GetRequiredService<MessageManager>()
));
services.AddHostedService(sp => new AutoTellTabsServiceInitHostedService(
sp.GetRequiredService<AutoTellTabsService>()
));
}
}
internal sealed record PluginHostDependencies(
IDalamudPluginInterface PluginInterface,
IPluginLog PluginLog,
IChatGui ChatGui,
IClientState ClientState,
ICommandManager CommandManager,
ICondition Condition,
IDataManager DataManager,
IFramework Framework,
IGameGui GameGui,
IKeyState KeyState,
IObjectTable ObjectTable,
IPartyList PartyList,
ITargetManager TargetManager,
ITextureProvider TextureProvider,
IGameInteropProvider GameInteropProvider,
IGameConfig GameConfig,
INotificationManager Notification,
IAddonLifecycle AddonLifecycle,
IPlayerState PlayerState,
ISeStringEvaluator Evaluator,
ISelfTestRegistry SelfTestRegistry
);
+143
View File
@@ -0,0 +1,143 @@
using System.Runtime.ExceptionServices;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Hosting;
namespace HellionChat;
// Orchestrates Host.StartAsync / StopAsync and the framework-thread dispose.
// Plugin.ctor builds the host and assigns it via the Host property, so
// PluginLifecycle never constructs the host itself.
internal sealed class PluginLifecycle : IAsyncDisposable
{
private readonly IFramework _framework;
private readonly Plugin _plugin;
private int _disposeStarted;
private bool _hostStartRequested;
public PluginLifecycle(IFramework framework, Plugin plugin)
{
_framework = framework;
_plugin = plugin;
}
// Plugin.ctor fills this immediately after PluginHostFactory.Build and
// before invoking LoadAsync; LoadAsync may NRE-suppress on Host! safely.
public IHost? Host { get; set; }
public async Task LoadAsync(CancellationToken cancellationToken)
{
cancellationToken.ThrowIfCancellationRequested();
try
{
_hostStartRequested = true;
await Host!.StartAsync(cancellationToken).ConfigureAwait(false);
// WindowSystem.AddWindow mutates an internal List<>; v1.4.9 Stage-2
// verified the list is non-thread-safe, so we marshal the entire
// registration block to the framework thread.
await _framework
.RunOnFrameworkThread(() => RegisterWindows(_plugin))
.ConfigureAwait(false);
}
catch
{
try
{
await DisposeAsync().ConfigureAwait(false);
}
catch
{
// Swallow secondary dispose failure so the original load throw wins.
}
throw;
}
}
private static void RegisterWindows(Plugin plugin)
{
plugin.WindowSystem.AddWindow(plugin.ChatLogWindow);
plugin.WindowSystem.AddWindow(plugin.SettingsWindow);
plugin.WindowSystem.AddWindow(plugin.DbViewer);
plugin.WindowSystem.AddWindow(plugin.InputPreview);
plugin.WindowSystem.AddWindow(plugin.CommandHelpWindow);
plugin.WindowSystem.AddWindow(plugin.SeStringDebugger);
plugin.WindowSystem.AddWindow(plugin.DebuggerWindow);
plugin.WindowSystem.AddWindow(plugin.FirstRunWizard);
}
public async ValueTask DisposeAsync()
{
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
return;
Exception? failure = null;
if (_hostStartRequested && Host is not null)
failure = await CaptureFailureAsync(failure, () => Host.StopAsync())
.ConfigureAwait(false);
failure = await DisposeHostOnFrameworkThreadAsync(failure).ConfigureAwait(false);
ThrowIfFailed(failure);
}
private async Task<Exception?> DisposeHostOnFrameworkThreadAsync(Exception? failure)
{
try
{
await _framework
.RunOnFrameworkThread(() =>
{
failure = CaptureFailure(failure, () => Host?.Dispose());
})
.ConfigureAwait(false);
}
catch (Exception ex)
{
failure ??= ex;
}
return failure;
}
private static Exception? CaptureFailure(Exception? failure, Action action)
{
try
{
action();
}
catch (Exception ex)
{
failure ??= ex;
}
return failure;
}
private static async ValueTask<Exception?> CaptureFailureAsync(
Exception? failure,
Func<Task> action
)
{
try
{
await action().ConfigureAwait(false);
}
catch (Exception ex)
{
failure ??= ex;
}
return failure;
}
private static void ThrowIfFailed(Exception? failure)
{
if (failure is not null)
ExceptionDispatchInfo.Capture(failure).Throw();
}
}
+21
View File
@@ -170,6 +170,16 @@ internal class HellionStrings
internal static string AutoTellTabs_HistoryLoadError => Get(nameof(AutoTellTabs_HistoryLoadError));
internal static string AutoTellTabs_GreetedTooltip => Get(nameof(AutoTellTabs_GreetedTooltip));
internal static string AutoTellTabs_UnGreetedTooltip => Get(nameof(AutoTellTabs_UnGreetedTooltip));
internal static string PinTab_MenuPin => Get(nameof(PinTab_MenuPin));
internal static string PinTab_MenuUnpin => Get(nameof(PinTab_MenuUnpin));
internal static string PinTab_MenuPromote => Get(nameof(PinTab_MenuPromote));
internal static string PinTab_PromoteTooltip => Get(nameof(PinTab_PromoteTooltip));
internal static string PinTab_LimitReached => Get(nameof(PinTab_LimitReached));
internal static string PinTab_PinnedTooltip => Get(nameof(PinTab_PinnedTooltip));
internal static string PinTab_PinTooltip => Get(nameof(PinTab_PinTooltip));
internal static string PinTab_SectionHeader => Get(nameof(PinTab_SectionHeader));
internal static string Settings_ThemeAndLayout_SidebarWidth_Name => Get(nameof(Settings_ThemeAndLayout_SidebarWidth_Name));
internal static string Settings_ThemeAndLayout_SidebarWidth_Description => Get(nameof(Settings_ThemeAndLayout_SidebarWidth_Description));
// Hellion Chat — Auto-Tell-Tabs Chat settings tab
internal static string ChatLog_AutoTellTabs_Section_Title => Get(nameof(ChatLog_AutoTellTabs_Section_Title));
@@ -260,6 +270,10 @@ internal class HellionStrings
internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading));
internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading));
// Hellion Chat — Chat-Tab SymbolPicker
internal static string Settings_Chat_SymbolPicker_Enable_Name => Get(nameof(Settings_Chat_SymbolPicker_Enable_Name));
internal static string Settings_Chat_SymbolPicker_Enable_Description => Get(nameof(Settings_Chat_SymbolPicker_Enable_Description));
// Hellion Chat — Database-Tab section headings
internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading));
internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading));
@@ -370,6 +384,8 @@ internal class HellionStrings
internal static string Settings_Integrations_Honorific_Status_Incompatible => Get(nameof(Settings_Integrations_Honorific_Status_Incompatible));
internal static string Settings_Integrations_Honorific_Toggle => Get(nameof(Settings_Integrations_Honorific_Toggle));
internal static string Settings_Integrations_Honorific_ToggleHint => Get(nameof(Settings_Integrations_Honorific_ToggleHint));
internal static string Settings_Integrations_Honorific_Glow_Toggle => Get(nameof(Settings_Integrations_Honorific_Glow_Toggle));
internal static string Settings_Integrations_Honorific_Glow_Hint => Get(nameof(Settings_Integrations_Honorific_Glow_Hint));
internal static string Settings_Integrations_Honorific_LinkRepo => Get(nameof(Settings_Integrations_Honorific_LinkRepo));
internal static string Settings_Integrations_Honorific_LinkAuthor => Get(nameof(Settings_Integrations_Honorific_LinkAuthor));
internal static string Settings_Integrations_ComingSoon_SectionHeader => Get(nameof(Settings_Integrations_ComingSoon_SectionHeader));
@@ -390,4 +406,9 @@ internal class HellionStrings
// Hellion Chat — v1.3.0 Honorific title slot tooltip
internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip));
// Hellion Chat — v1.4.8 DbViewer full-text search toggle
internal static string DbViewer_FullTextToggle => Get(nameof(DbViewer_FullTextToggle));
internal static string DbViewer_FullTextToggle_Hint_Indexing => Get(nameof(DbViewer_FullTextToggle_Hint_Indexing));
internal static string DbViewer_FullTextToggle_Hint_PhraseMode => Get(nameof(DbViewer_FullTextToggle_Hint_PhraseMode));
}
+54 -1
View File
@@ -383,6 +383,36 @@
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
<value>Als begrüßt markieren.</value>
</data>
<data name="PinTab_MenuPin" xml:space="preserve">
<value>Tab anpinnen</value>
</data>
<data name="PinTab_MenuUnpin" xml:space="preserve">
<value>Tab lösen</value>
</data>
<data name="PinTab_MenuPromote" xml:space="preserve">
<value>In Standard-Tab umwandeln</value>
</data>
<data name="PinTab_PromoteTooltip" xml:space="preserve">
<value>Wandelt den TempTell in einen regulären Tab um. Die Tell-Bindung an die Person geht verloren, der Tab fängt dann Nachrichten anhand der Channel-Filter ein. Für „Tab überlebt Relog" stattdessen „Tab anpinnen" wählen.</value>
</data>
<data name="PinTab_LimitReached" xml:space="preserve">
<value>Maximal {0} angepinnte Tell-Tabs erreicht. Erst einen lösen oder dauerhaft behalten.</value>
</data>
<data name="PinTab_PinnedTooltip" xml:space="preserve">
<value>Angepinnt — überlebt Relog.</value>
</data>
<data name="PinTab_PinTooltip" xml:space="preserve">
<value>Angepinnte Tabs überleben Relog und behalten die Bindung an die Tell-Person.</value>
</data>
<data name="PinTab_SectionHeader" xml:space="preserve">
<value>Angepinnt</value>
</data>
<data name="Settings_ThemeAndLayout_SidebarWidth_Name" xml:space="preserve">
<value>Sidebar-Breite</value>
</data>
<data name="Settings_ThemeAndLayout_SidebarWidth_Description" xml:space="preserve">
<value>Breite der Tab-Sidebar in Pixeln. Default (44 px) ist Icon-only; breiter machen damit Sektion-Header wie „Aktive Tells (3)" nicht abgeschnitten werden.</value>
</data>
<!-- Hellion Chat — Auto-Tell-Tabs (Chat-Einstellungstab) -->
<data name="ChatLog_AutoTellTabs_Section_Title" xml:space="preserve">
@@ -398,7 +428,7 @@
<value>Maximale Anzahl der Auto-Tell-Tabs</value>
</data>
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
<value>Beim Erreichen werden begrüßte Tabs mit der ältesten Aktivität zuerst geschlossen. Änderungen greifen beim nächsten /tell.</value>
<value>Beim Erreichen werden begrüßte Tabs mit der ältesten Aktivität zuerst geschlossen. Änderungen greifen beim nächsten /tell. Diese Grenze gilt nur für den automatisch verwalteten Pool. Angepinnte Tell-Tabs (Rechtsklick → Tab anpinnen) leben in einem separaten Pool von bis zu 5 Tabs und überleben Relog.</value>
</data>
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
<value>Kompakte Anzeige</value>
@@ -526,6 +556,14 @@
<value>Emotes</value>
</data>
<!-- Hellion Chat — Chat-Tab SymbolPicker -->
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
<value>Symbol-Picker-Button neben dem Chat-Eingang anzeigen</value>
</data>
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
<value>Fügt einen kleinen Button links neben dem Kanal-Indikator ein. Klick öffnet ein Popup mit FFXIV-Glyphen und einer kuratierten Symbol-Liste. Ausschalten für eine schlankere Eingabezeile.</value>
</data>
<!-- Hellion Chat — Sektions-Überschriften des Database-Tabs -->
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
<value>Speicherung</value>
@@ -827,6 +865,12 @@
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
<value>Zeigt deinen Custom-Titel aus Honorific im Header über dem Chat-Log an, in der von dir gewählten Farbe.</value>
</data>
<data name="Settings_Integrations_Honorific_Glow_Toggle" xml:space="preserve">
<value>Glow-Outline rendern (Honorific)</value>
</data>
<data name="Settings_Integrations_Honorific_Glow_Hint" xml:space="preserve">
<value>Kann die Framerate auf schwacher Hardware drücken. Rendert die Glow-Outline für Honorific-Titel, die sie nutzen. Gradient-Animation wird noch nicht unterstützt und wird stattdessen als Primärfarbe gezeichnet.</value>
</data>
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
<value>Honorific auf GitHub</value>
</data>
@@ -881,4 +925,13 @@
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Custom-Titel von Honorific</value>
</data>
<data name="DbViewer_FullTextToggle" xml:space="preserve">
<value>Volltext-Suche</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_Indexing" xml:space="preserve">
<value>Der Volltext-Index wird noch gebaut. Die lokale Suche bleibt verfügbar.</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
<value>Sucht nach der exakten Wortfolge. Mehrere Wörter werden nur gefunden, wenn sie zusammen und in dieser Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt eigene Anführungszeichen um den Suchbegriff.</value>
</data>
</root>
+54 -1
View File
@@ -383,6 +383,36 @@
<data name="AutoTellTabs_UnGreetedTooltip" xml:space="preserve">
<value>Mark as greeted.</value>
</data>
<data name="PinTab_MenuPin" xml:space="preserve">
<value>Pin Tab</value>
</data>
<data name="PinTab_MenuUnpin" xml:space="preserve">
<value>Unpin Tab</value>
</data>
<data name="PinTab_MenuPromote" xml:space="preserve">
<value>Promote to permanent</value>
</data>
<data name="PinTab_PromoteTooltip" xml:space="preserve">
<value>Turns this TempTell into a regular tab. The tell binding to the partner is dropped — the tab will catch messages by its channel filters from now on. For "tab survives relog while staying bound to this partner", use Pin Tab instead.</value>
</data>
<data name="PinTab_PinTooltip" xml:space="preserve">
<value>Pinned tabs survive relog and stay bound to this conversation partner.</value>
</data>
<data name="PinTab_SectionHeader" xml:space="preserve">
<value>Pinned</value>
</data>
<data name="Settings_ThemeAndLayout_SidebarWidth_Name" xml:space="preserve">
<value>Sidebar width</value>
</data>
<data name="Settings_ThemeAndLayout_SidebarWidth_Description" xml:space="preserve">
<value>Width of the tab sidebar in pixels. The default (44 px) is icon-only; widen it to fit the section headers like "Active Tells (3)" without truncation.</value>
</data>
<data name="PinTab_LimitReached" xml:space="preserve">
<value>Maximum of {0} pinned tell tabs reached. Unpin one first, or use Promote to permanent.</value>
</data>
<data name="PinTab_PinnedTooltip" xml:space="preserve">
<value>Pinned — survives relog.</value>
</data>
<!-- Hellion Chat — Auto-Tell-Tabs (Chat settings tab) -->
<data name="ChatLog_AutoTellTabs_Section_Title" xml:space="preserve">
@@ -398,7 +428,7 @@
<value>Maximum number of auto-tell tabs</value>
</data>
<data name="ChatLog_AutoTellTabs_Limit_Description" xml:space="preserve">
<value>When the limit is reached, greeted tabs with the oldest activity are closed first. Changes take effect on the next /tell.</value>
<value>When the limit is reached, greeted tabs with the oldest activity are closed first. Changes take effect on the next /tell. This limit applies to the auto-managed pool. Pinned tell tabs (right-click → Pin Tab) live in a separate pool of up to 5 and survive relog.</value>
</data>
<data name="ChatLog_AutoTellTabs_Compact_Name" xml:space="preserve">
<value>Compact display</value>
@@ -526,6 +556,14 @@
<value>Emotes</value>
</data>
<!-- Hellion Chat — Chat tab SymbolPicker -->
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
<value>Show symbol-picker button next to chat input</value>
</data>
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
<value>Adds a small button left of the channel indicator that opens a popup with FFXIV icons and a curated symbol list. Disable if you prefer a leaner input bar.</value>
</data>
<!-- Hellion Chat — Database tab section headings -->
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
<value>Storage</value>
@@ -827,6 +865,12 @@
<data name="Settings_Integrations_Honorific_ToggleHint" xml:space="preserve">
<value>Shows your custom title from Honorific in the header above the chat log, in the colour you have chosen.</value>
</data>
<data name="Settings_Integrations_Honorific_Glow_Toggle" xml:space="preserve">
<value>Render glow outlines (Honorific)</value>
</data>
<data name="Settings_Integrations_Honorific_Glow_Hint" xml:space="preserve">
<value>May reduce frame rate on low-end hardware. Renders glow outlines for Honorific titles that use them. Gradient animation is not yet supported and will render as the primary colour.</value>
</data>
<data name="Settings_Integrations_Honorific_LinkRepo" xml:space="preserve">
<value>Honorific on GitHub</value>
</data>
@@ -881,4 +925,13 @@
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Custom title from Honorific</value>
</data>
<data name="DbViewer_FullTextToggle" xml:space="preserve">
<value>Full-text search</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_Indexing" xml:space="preserve">
<value>The full-text index is still being built. The local filter remains available.</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
<value>Searches for the exact phrase. Multi-word queries match only when the words appear together in order. To use raw FTS5 MATCH syntax, wrap your term in double quotes yourself.</value>
</data>
</root>
+105 -13
View File
@@ -1,11 +1,21 @@
using HellionChat.Themes.Builtin;
using Microsoft.Extensions.Logging;
namespace HellionChat.Themes;
public sealed class ThemeRegistry
{
private readonly ILogger<ThemeRegistry>? _logger;
public const string DefaultSlug = HellionArctic.Slug;
// 1Hz throttle for the v1.4.8 B2 auto-refresh-on-active path. The
// Plugin.Draw hook calls RefreshActiveIfStale every frame, but the
// actual File.GetLastWriteTimeUtc disk-stat only runs once per second
// -- 60fps would otherwise mean 3600 stats/min on the same path (more
// on Wine). Same idiom as the StatusBar 1Hz cache.
private const long ActiveStampPollIntervalMs = 1000;
private readonly Dictionary<string, Theme> _builtIns;
private readonly Dictionary<string, (Theme Theme, DateTime Stamp)> _customCache = new(
StringComparer.OrdinalIgnoreCase
@@ -13,8 +23,18 @@ public sealed class ThemeRegistry
private readonly string? _customThemesDir;
private Theme _active;
public ThemeRegistry(string? customThemesDir = null)
// v1.4.8 B2: source path of the currently active custom theme. Captured
// at Switch() time so RefreshActiveIfStale does not have to reconstruct
// a filename from the slug -- custom theme filenames are not required
// to match the slug they declare in the JSON body. Null when the active
// theme is built-in or no custom-themes directory is configured.
private string? _activeCustomPath;
private long _lastActiveStampCheckMs = -ActiveStampPollIntervalMs;
private DateTime _lastActiveStamp = DateTime.MinValue;
public ThemeRegistry(string? customThemesDir = null, ILogger<ThemeRegistry>? logger = null)
{
_logger = logger;
// Insertion order drives the Theme-Picker grid layout (3 columns).
// Row 1: blue family. Row 2: purple to magenta family.
// Row 3: green / warm / classic. Row 4: Synthwave Sunset as a
@@ -48,7 +68,9 @@ public sealed class ThemeRegistry
if (_builtIns.TryGetValue(slug, out var b))
return b;
var custom = LoadCustomBySlug(slug);
// Discard the source path here; Switch is the only call-site that
// needs to remember it for the auto-refresh hook.
var custom = LoadCustomBySlug(slug, out _);
if (custom != null)
return custom;
@@ -59,12 +81,70 @@ public sealed class ThemeRegistry
public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
// Built-in-first to match Get(slug)'s lookup order. A user theme JSON
// that declares the same slug as a built-in is ignored deliberately --
// having Switch prefer custom and Get prefer built-in would produce
// a state where _active and Get(_active.Slug) disagree.
public void Switch(string slug)
{
var theme = Get(slug);
// Defensive — ensures any future theme source always gets a populated cache.
theme.RecomputeAbgrCache();
_active = theme;
if (_builtIns.TryGetValue(slug, out var builtin))
{
_active = builtin;
_active.RecomputeAbgrCache();
_activeCustomPath = null;
return;
}
var customTheme = LoadCustomBySlug(slug, out var customPath);
if (customTheme is not null)
{
_active = customTheme;
// Defensive — ensures any future theme source always gets a populated cache.
_active.RecomputeAbgrCache();
_activeCustomPath = customPath;
// Force a first-tick reload-check after the switch so the stamp
// baseline is established on the next RefreshActiveIfStale call.
_lastActiveStamp = DateTime.MinValue;
return;
}
// Fallback: neither built-in nor custom matched. Drop to default
// and clear the active custom path so RefreshActiveIfStale stays idle.
_active = _builtIns[DefaultSlug];
_active.RecomputeAbgrCache();
_activeCustomPath = null;
}
// 1Hz-throttled disk-stat on the currently active custom theme file.
// When the file's LastWriteTime moves forward (editor save), reload the
// theme via Get() so the user sees the edit immediately without
// re-selecting in the picker. Built-in themes short-circuit; custom
// themes without an _activeCustomPath (e.g. Switch fell to default)
// short-circuit too.
public void RefreshActiveIfStale()
{
var now = Environment.TickCount64;
if (now - _lastActiveStampCheckMs < ActiveStampPollIntervalMs)
return;
_lastActiveStampCheckMs = now;
if (_active.IsBuiltIn)
return;
var path = _activeCustomPath;
if (path is null || !File.Exists(path))
return;
var stamp = File.GetLastWriteTimeUtc(path);
if (!ThemeStampDiff.IsStale(_lastActiveStamp, stamp))
return;
_lastActiveStamp = stamp;
// Get() re-runs RefreshCustomCache which picks up the new content
// (the cache keys by path + LastWriteTime, so a mtime bump invalidates).
// RecomputeAbgrCache happens inside RefreshCustomCache on cache miss.
var reloaded = Get(_active.Slug);
_active = reloaded;
}
// 0x80070020 = SHARING_VIOLATION, 0x80070021 = LOCK_VIOLATION.
@@ -77,18 +157,30 @@ public sealed class ThemeRegistry
return code == 0x80070020u || code == 0x80070021u;
}
// Custom themes are loaded lazily, cached by LastWriteTime.
// A changed JSON is reloaded on the next lookup.
private Theme? LoadCustomBySlug(string slug)
// Slug -> Theme lookup with the source path as an out-param so the
// Switch path can remember which file backs the active custom theme.
// Pure reverse-lookup over the existing _customCache: that cache is
// already Path -> (Theme, Stamp), so iterating it costs nothing,
// avoids a re-parse of every JSON, and keeps the parse logic (and
// the recoverable-file-lock recovery) confined to RefreshCustomCache.
// The cache must be warm before this runs; Plugin.LoadAsync triggers
// a one-time warm-up via AllCustom() before the first Switch call.
private Theme? LoadCustomBySlug(string slug, out string? sourcePath)
{
sourcePath = null;
if (_customThemesDir is null)
return null;
if (!Directory.Exists(_customThemesDir))
return null;
foreach (var theme in RefreshCustomCache())
if (string.Equals(theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
return theme;
foreach (var kvp in _customCache)
{
if (string.Equals(kvp.Value.Theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
{
sourcePath = kvp.Key;
return kvp.Value.Theme;
}
}
return null;
}
@@ -118,7 +210,7 @@ public sealed class ThemeRegistry
catch (Exception ex) when (IsRecoverableFileLock(ex))
{
// Editor mid-save: keep last known good, retry on next refresh.
Plugin.Log.Debug(
_logger?.LogDebug(
$"Custom theme {Path.GetFileName(path)} is locked, keeping last known good"
);
if (cached.Theme is not null)
+20
View File
@@ -0,0 +1,20 @@
namespace HellionChat.Themes;
// Pure stale-check for the v1.4.8 B2 theme-auto-refresh-on-active path.
// Lives in a free helper class so the Build-Suite can exercise the diff
// rules without instantiating ThemeRegistry (which touches the Dalamud
// log proxy and the filesystem). The rules:
// - DateTime.MinValue on the current stat means we could not read the
// file -- hold the last known good (return false).
// - Equal stamps mean no change since we last saw it.
// - Any other difference, including the first observation where lastSeen
// is MinValue, counts as stale and triggers a reload.
internal static class ThemeStampDiff
{
public static bool IsStale(System.DateTime lastSeen, System.DateTime current)
{
if (current == System.DateTime.MinValue)
return false;
return current != lastSeen;
}
}
+315 -50
View File
@@ -22,6 +22,7 @@ using HellionChat.Resources;
using HellionChat.Util;
using Lumina.Excel.Sheets;
using Lumina.Extensions;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui;
@@ -40,6 +41,7 @@ public sealed class ChatLogWindow : Window
private readonly CommandWrapper _clearHellionCommand;
private readonly CommandWrapper _hellionCommand;
private readonly SymbolPicker _symbolPicker;
internal bool ScreenshotMode;
private string Salt { get; }
@@ -97,10 +99,19 @@ public sealed class ChatLogWindow : Window
private long FrameTime; // set every frame
internal long LastActivityTime = Environment.TickCount64;
internal ChatLogWindow(Plugin plugin)
private readonly ILogger<ChatLogWindow> _logger;
private readonly ILoggerFactory _loggerFactory;
internal ChatLogWindow(
Plugin plugin,
ILogger<ChatLogWindow> logger,
ILoggerFactory loggerFactory
)
: base($"{Plugin.PluginName}###chat2")
{
Plugin = plugin;
_logger = logger;
_loggerFactory = loggerFactory;
Salt = new Random().Next().ToString();
Size = new Vector2(500, 250);
@@ -113,8 +124,10 @@ public sealed class ChatLogWindow : Window
DisableWindowSounds = true;
// AllowBackgroundBlur is set centrally in Plugin.Setup after AddWindow.
PayloadHandler = new PayloadHandler(this);
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
PayloadHandler = new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>());
HandlerLender = new Lender<PayloadHandler>(() =>
new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>())
);
SetUpTextCommandChannels();
SetUpAllCommands();
@@ -129,6 +142,8 @@ public sealed class ChatLogWindow : Window
_clearHellionCommand.Execute += ClearLog;
_hellionCommand.Execute += ToggleChat;
_symbolPicker = new SymbolPicker();
Plugin.ClientState.Login += Login;
Plugin.ClientState.Logout += Logout;
@@ -189,11 +204,28 @@ public sealed class ChatLogWindow : Window
return;
}
// ---------------------------------------------------------------
// Cherry-picked from ChatTwo upstream ee7768ac (Infiziert90, 2026-05-16)
// - Replace the chat input when args.AddIfNotPresent / args.Input starts
// with a slash. Vanilla actions like the Friend List "/tell" entry and
// other plugins push slash commands through these args; appending them
// to existing text would produce inputs like "test/tell user@world".
// ---------------------------------------------------------------
if (args.AddIfNotPresent != null && !Chat.Contains(args.AddIfNotPresent))
Chat += args.AddIfNotPresent;
{
if (args.AddIfNotPresent.StartsWith('/'))
Chat = args.AddIfNotPresent;
else
Chat += args.AddIfNotPresent;
}
if (args.Input != null)
Chat += args.Input;
{
if (args.Input.StartsWith('/'))
Chat = args.Input;
else
Chat += args.Input;
}
var (info, reason, target) = (args.ChannelSwitchInfo, args.TellReason, args.TellTarget);
@@ -277,7 +309,7 @@ public sealed class ChatLogWindow : Window
|| !GameFunctions.Chat.IsChannelOrExistingLinkshell(targetChannel.Value)
)
{
Plugin.Log.Warning(
_logger.LogWarning(
$"Channel was set to an invalid value '{targetChannel}', ignoring"
);
return;
@@ -331,11 +363,11 @@ public sealed class ChatLogWindow : Window
{
case "hide":
CurrentHideState = HideState.User;
Plugin.Log.Verbose("HideState: → User (chat hide command)");
_logger.LogTrace("HideState: → User (chat hide command)");
break;
case "show":
CurrentHideState = HideState.None;
Plugin.Log.Verbose("HideState: → None (chat show command)");
_logger.LogTrace("HideState: → None (chat show command)");
break;
case "toggle":
CurrentHideState = CurrentHideState switch
@@ -345,7 +377,7 @@ public sealed class ChatLogWindow : Window
HideState.None => HideState.User,
_ => CurrentHideState,
};
Plugin.Log.Verbose($"HideState: → {CurrentHideState} (chat toggle command)");
_logger.LogTrace($"HideState: → {CurrentHideState} (chat toggle command)");
break;
}
}
@@ -419,8 +451,9 @@ public sealed class ChatLogWindow : Window
// The hint banner renders before this block so ImGui already accounts for it.
height -= ImGui.GetFrameHeightWithSpacing();
// Status bar at the window bottom reserves 22px + 2px spacing.
height -= StatusBar.Height + 2;
// StatusBar.Height now bakes in its own DPI-aware 2px spacer, so the
// window reservation is just Height -- no extra +2 (v1.4.8 B1).
height -= StatusBar.Height;
return height;
}
@@ -441,11 +474,24 @@ public sealed class ChatLogWindow : Window
private void TabSwitched(Tab newTab, Tab previousTab)
{
// Use the fixed channel if set by the user, or set it to the current tabs channel if this tab wasn't accessed before
// Use the fixed channel if set by the user. Otherwise, if the new tab
// has no channel state yet (fresh from JSON, never selected this
// session), seed from the previous tab — but deep-clone so we don't
// share TellTarget with the previous tab. Without the clone, a later
// /tell on the new tab would mutate the pinned tab's TellTarget and
// the Party/Linkshell channel would pop back to the pinned tell-mark.
if (newTab.Channel is not null)
{
newTab.CurrentChannel.Channel = newTab.Channel.Value;
}
else if (newTab.CurrentChannel.Channel is InputChannel.Invalid)
newTab.CurrentChannel = previousTab.CurrentChannel;
{
newTab.CurrentChannel = previousTab.CurrentChannel.Clone();
_logger.LogDebug(
$"[Tab] '{newTab.Name}' seeded channel from '{previousTab.Name}' "
+ $"(Channel={newTab.CurrentChannel.Channel}, TellTarget={newTab.CurrentChannel.TellTarget?.ToTargetString() ?? "null"})"
);
}
SetChannel(newTab.CurrentChannel.Channel);
}
@@ -469,14 +515,14 @@ public sealed class ChatLogWindow : Window
if (Plugin.Config.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
{
CurrentHideState = HideState.Battle;
Plugin.Log.Verbose("HideState: None → Battle");
_logger.LogTrace("HideState: None → Battle");
}
// If the chat is hidden because of battle, we reset it here
if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
{
CurrentHideState = HideState.None;
Plugin.Log.Verbose("HideState: Battle → None");
_logger.LogTrace("HideState: Battle → None");
}
// if the chat has no hide state and in a cutscene, set the hide state to cutscene
@@ -489,7 +535,7 @@ public sealed class ChatLogWindow : Window
if (Plugin.Functions.Chat.CheckHideFlags())
{
CurrentHideState = HideState.Cutscene;
Plugin.Log.Verbose("HideState: None → Cutscene");
_logger.LogTrace("HideState: None → Cutscene");
}
}
@@ -500,7 +546,7 @@ public sealed class ChatLogWindow : Window
&& !Plugin.GposeActive
)
{
Plugin.Log.Verbose($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
_logger.LogTrace($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
CurrentHideState = HideState.None;
}
@@ -508,14 +554,14 @@ public sealed class ChatLogWindow : Window
if (CurrentHideState == HideState.Cutscene && Activate)
{
CurrentHideState = HideState.CutsceneOverride;
Plugin.Log.Verbose("HideState: Cutscene → CutsceneOverride (user activate)");
_logger.LogTrace("HideState: Cutscene → CutsceneOverride (user activate)");
}
// if the user hid the chat and is now activating chat, reset the hide state
if (CurrentHideState == HideState.User && Activate)
{
CurrentHideState = HideState.None;
Plugin.Log.Verbose("HideState: User → None (activate)");
_logger.LogTrace("HideState: User → None (activate)");
}
if (
@@ -622,6 +668,15 @@ public sealed class ChatLogWindow : Window
IsOpen = true;
}
// v1.4.9 R2: defer non-essential rendering on the first Draw call so the
// plugin-load stays under Dalamud's 100ms HITCH warning threshold. First-
// frame ImGui layout cost on a populated ChatLog ~127ms — deferring six
// non-essential sections (StatusBar, ChannelName chunks, PositionReset/
// BoundsCheck, HintBanner, AutoComplete, InputPreview.CalculatePreview)
// shaves ~33ms down to ~94ms. User sees the deferred sections one frame
// (~17ms at 60fps) late, invisible inside the post-reload Atlas-Build.
private bool _firstFrameDone;
public override void Draw()
{
DrewThisFrame = true;
@@ -629,11 +684,15 @@ public sealed class ChatLogWindow : Window
{
DrawChatLog();
AddPopOutsToDraw();
DrawAutoComplete();
// v1.4.9 R2: AutoComplete renders nothing until the user starts
// typing a command — safe to skip on the first frame. ~6ms.
if (_firstFrameDone)
DrawAutoComplete();
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Error drawing Chat Log window");
_logger.LogError(ex, "Error drawing Chat Log window");
if (!NotifiedDrawFailure)
{
Plugin.Notification.AddNotification(
@@ -651,6 +710,13 @@ public sealed class ChatLogWindow : Window
// input focus, which breaks every other ImGui window.
Activate = false;
}
finally
{
// Flag flips after the first Draw completes (success or caught
// exception). Sub-methods read it to decide whether to render
// non-essential UI sections.
_firstFrameDone = true;
}
}
private static bool IsChatMode =>
@@ -666,18 +732,25 @@ public sealed class ChatLogWindow : Window
LastWindowSize = currentSize;
LastWindowPos = ImGui.GetWindowPos();
// Manual reset snaps unconditionally; on-load check only fires when the
// stored position has no overlap with any visible viewport.
if (RequestPositionReset)
// v1.4.9 R2: skip the bounds-check chain on the first frame. The
// EnsureWindowOnScreen viewport iteration is ~10ms first-frame and
// not user-visible — frame 1 catches the same check before the
// user notices a mispositioned window.
if (_firstFrameDone)
{
RequestPositionReset = false;
DidOnLoadBoundsCheck = true;
ApplySafeDefaultPosition("manual-reset");
}
else if (!DidOnLoadBoundsCheck)
{
DidOnLoadBoundsCheck = true;
EnsureWindowOnScreen("on-load");
// Manual reset snaps unconditionally; on-load check only fires when the
// stored position has no overlap with any visible viewport.
if (RequestPositionReset)
{
RequestPositionReset = false;
DidOnLoadBoundsCheck = true;
ApplySafeDefaultPosition("manual-reset");
}
else if (!DidOnLoadBoundsCheck)
{
DidOnLoadBoundsCheck = true;
EnsureWindowOnScreen("on-load");
}
}
if (resized)
@@ -686,12 +759,17 @@ public sealed class ChatLogWindow : Window
LastViewport = ImGui.GetWindowViewport().Handle;
WasDocked = ImGui.IsWindowDocked();
if (IsChatMode && Plugin.InputPreview.IsDrawable)
// v1.4.9 R2: CalculatePreview triggers InputPreview's first-frame
// lazy init (~3-5ms). User-typing-driven, safe to defer one frame.
if (_firstFrameDone && IsChatMode && Plugin.InputPreview.IsDrawable)
Plugin.InputPreview.CalculatePreview();
// Render the hint banner first so it sits above the tab area at full
// window width. ImGui accounts for its height automatically.
DrawV061HintBannerIfNeeded();
// v1.4.9 R2: skip on first frame (~3-5ms layout cost). The banner
// is a v0.6.1 migration notice that returns the same result frame 1.
if (_firstFrameDone)
DrawV061HintBannerIfNeeded();
if (Plugin.Config.SidebarTabView)
DrawTabSidebar();
@@ -746,6 +824,40 @@ public sealed class ChatLogWindow : Window
)
inputColour = ecColour;
// Symbol-picker trigger sits left of the channel indicator. ImRaii.Popup
// inside DrawAndConsume pins to the last rendered item, so the call MUST
// run immediately after this IconButton — placing it after the channel
// picker below would pin the popup under the wrong widget.
if (Plugin.Config.SymbolPickerEnabled)
{
if (
ImGuiUtil.IconButton(
FontAwesomeIcon.Smile,
"symbol-picker-trigger",
"Insert symbol or FFXIV icon"
)
)
{
_symbolPicker.OpenPopup();
}
}
// DrawAndConsume runs unconditionally; with the button hidden the popup
// can't open, so the call is a no-op. Splice path stays outside the
// guard for the same reason.
var insertedSymbol = _symbolPicker.DrawAndConsume();
if (insertedSymbol is not null)
{
// Same cursor-aware splice idiom as the AutoComplete commit path at
// ChatLogWindow.cs:2487-2493. Clamp because CursorPos can drift if
// the user mutates Chat while the popup is open.
var pos = Math.Clamp(CursorPos, 0, Chat.Length);
Chat = Chat[..pos] + insertedSymbol + Chat[pos..];
Activate = true;
ActivatePos = pos + insertedSymbol.Length;
}
if (Plugin.Config.SymbolPickerEnabled)
ImGui.SameLine();
var beforeIcon = ImGui.GetCursorPos();
var tintSelector = Plugin.Config.ColorSelectedInputChannelButton && inputColour.HasValue;
@@ -924,7 +1036,11 @@ public sealed class ChatLogWindow : Window
// v1.2.0 — Bottom-Status-Bar. Letzter Render-Step in DrawChatLog,
// damit alle Zeilen-Operationen davor keine Layout-Sprünge auslösen.
Plugin.StatusBar.Draw(Plugin);
// v1.4.9 R2: skip on the first frame; ~12ms of first-frame layout
// cost. User sees the StatusBar 1 frame (~17ms at 60fps) later
// which is hidden inside the post-reload Atlas-Build window.
if (_firstFrameDone)
Plugin.StatusBar.Draw(Plugin);
}
internal Dictionary<string, InputChannel> GetValidChannels()
@@ -975,6 +1091,16 @@ public sealed class ChatLogWindow : Window
private void DrawChannelName(Tab activeTab)
{
// v1.4.9 R2: plain-text fallback on the first frame. ReadChannelName
// builds SeString chunks and DrawChunks runs SeString-Renderer layout
// — together ~18ms first-frame. Frame 1 renders the real chunks; the
// user sees the tab name for ~17ms during the post-reload window.
if (!_firstFrameDone)
{
ImGui.TextUnformatted(activeTab.Name);
return;
}
var currentChannel = ReadChannelName(activeTab);
if (!currentChannel.SequenceEqual(PreviousChannel))
PreviousChannel = currentChannel;
@@ -1608,7 +1734,7 @@ public sealed class ChatLogWindow : Window
}
catch (Exception ex)
{
Plugin.Log.Warning(ex, "Error drawing chat log");
_logger.LogWarning(ex, "Error drawing chat log");
}
}
@@ -1673,6 +1799,30 @@ public sealed class ChatLogWindow : Window
Plugin.WantedTab = null;
}
// Sidebar render order: persistent tabs in their original Plugin.Config.Tabs
// position, then pinned TempTabs, then unpinned TempTabs. Returns indices
// into Plugin.Config.Tabs so tabI in the loop body still mirrors the real
// list position (LastTab / WantedTab stay consistent).
private static List<int> BuildSidebarRenderOrder()
{
var tabs = Plugin.Config.Tabs;
var persistent = new List<int>(tabs.Count);
var pinned = new List<int>();
var unpinned = new List<int>();
for (var i = 0; i < tabs.Count; i++)
{
if (TabLifecycleHelpers.IsInPinnedPool(tabs[i]))
pinned.Add(i);
else if (TabLifecycleHelpers.IsInUnpinnedPool(tabs[i]))
unpinned.Add(i);
else
persistent.Add(i);
}
persistent.AddRange(pinned);
persistent.AddRange(unpinned);
return persistent;
}
private void DrawTabSidebar()
{
var currentTab = -1;
@@ -1685,7 +1835,8 @@ public sealed class ChatLogWindow : Window
if (!tabTable.Success)
return;
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthFixed, 44f);
var sidebarWidth = Math.Clamp(Plugin.Config.SidebarWidth, 44, 160);
ImGui.TableSetupColumn("tabs", ImGuiTableColumnFlags.WidthFixed, sidebarWidth);
ImGui.TableSetupColumn("chat", ImGuiTableColumnFlags.WidthStretch, 1);
ImGui.TableNextColumn();
@@ -1704,23 +1855,42 @@ public sealed class ChatLogWindow : Window
ImGui.Dummy(new Vector2(0, ImGui.GetFrameHeightWithSpacing()));
var previousTab = Plugin.CurrentTab;
// Divider rendered once before the first temp tab with a live unit counter.
// Render order: persistent → pinned TempTabs → unpinned TempTabs.
// Underlying Plugin.Config.Tabs order is untouched (tabI mirrors
// the real list index), only the display sequence groups by
// section so each section can carry its own divider header.
var renderOrder = BuildSidebarRenderOrder();
var pinnedHeaderRendered = false;
var tempTabHeaderRendered = false;
var tempTabCount = Plugin.Config.Tabs.Count(t => t.IsTempTab);
var pinnedCount = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
var unpinnedTempCount = Plugin.Config.Tabs.Count(
TabLifecycleHelpers.IsInUnpinnedPool
);
for (var tabI = 0; tabI < Plugin.Config.Tabs.Count; tabI++)
foreach (var tabI in renderOrder)
{
var tab = Plugin.Config.Tabs[tabI];
if (tab.PopOut)
continue;
if (tab.IsTempTab && !tempTabHeaderRendered)
if (TabLifecycleHelpers.IsInPinnedPool(tab) && !pinnedHeaderRendered)
{
ImGui.Separator();
if (!Plugin.Config.AutoTellTabsCompactDisplay)
{
ImGui.TextDisabled(
$"{HellionStrings.AutoTellTabs_SectionHeader} ({tempTabCount})"
$"{HellionStrings.PinTab_SectionHeader} ({pinnedCount})"
);
}
pinnedHeaderRendered = true;
}
else if (TabLifecycleHelpers.IsInUnpinnedPool(tab) && !tempTabHeaderRendered)
{
ImGui.Separator();
if (!Plugin.Config.AutoTellTabsCompactDisplay)
{
ImGui.TextDisabled(
$"{HellionStrings.AutoTellTabs_SectionHeader} ({unpinnedTempCount})"
);
}
tempTabHeaderRendered = true;
@@ -1809,9 +1979,12 @@ public sealed class ChatLogWindow : Window
using (ImRaii.PushColor(ImGuiCol.Text, ColourUtil.RgbaToAbgr(iconColor)))
using (Plugin.FontManager.FontAwesome.Push())
{
// Button stretches with the configured sidebar width so a
// user-widened sidebar feels intentional, not a 36px icon
// floating in empty space.
clicked = ImGui.Button(
$"{icon.ToIconString()}##sidebar-tab-{tabI}",
new Vector2(36f, ImGui.GetFrameHeight())
new Vector2(sidebarWidth - 8f, ImGui.GetFrameHeight())
);
}
@@ -1871,11 +2044,35 @@ public sealed class ChatLogWindow : Window
);
}
// Pin indicator: subtle thumbtack glyph top-left of the icon.
// Muted colour because the "Pinned" section header already
// groups these tabs visually — this is just a per-tab
// confirmation glyph, not the primary discoverability cue.
if (tab.IsPinned)
{
var min = ImGui.GetItemRectMin();
const float pinPadding = 1f;
var pinPos = new Vector2(min.X + pinPadding, min.Y + pinPadding);
var pinColor = theme.Colors.TextMuted;
// Dim further so the glyph reads as a hint, not a badge.
var pinAbgr = ColourUtil.RgbaToAbgr(pinColor) & 0x77FFFFFFu;
using (Plugin.FontManager.FontAwesome.Push())
{
ImGui
.GetWindowDrawList()
.AddText(pinPos, pinAbgr, FontAwesomeIcon.Thumbtack.ToIconString());
}
}
// Tooltip mit Tab-Name + Unread-Counter beim Hover.
if (ImGui.IsItemHovered())
{
using var tt = ImRaii.Tooltip();
ImGui.TextUnformatted($"{tab.Name}{unread}");
if (tab.IsPinned)
{
ImGui.TextUnformatted(HellionStrings.PinTab_PinnedTooltip);
}
}
DrawTabContextMenu(tab, tabI);
@@ -1999,10 +2196,7 @@ public sealed class ChatLogWindow : Window
ImGui.TextUnformatted(FontAwesomeIcon.Crown.ToIconString());
}
ImGui.SameLine(0f, gapAfterCrown);
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
{
ImGui.TextUnformatted(rendered);
}
DrawHonorificTitleText(rendered, titleColor, title.Glow);
ImGui.EndGroup();
if (ImGui.IsItemHovered())
@@ -2013,6 +2207,35 @@ public sealed class ChatLogWindow : Window
ImGui.SameLine();
}
// Renders the title text, optionally with a glow outline pre-pass. Glow is
// drawn at 8 cardinal offsets (±1 px) in the glow colour at reduced alpha,
// then the primary text on top. The pre-pass uses the window draw list so
// it composites correctly with the regular ImGui text that follows.
private void DrawHonorificTitleText(string rendered, Vector4 titleColor, Vector3? glow)
{
if (Plugin.Config.ShowHonorificGlow && glow is { } g)
{
var pos = ImGui.GetCursorScreenPos();
var glowColor = new Vector4(g.X, g.Y, g.Z, 0.4f);
var glowAbgr = ImGui.ColorConvertFloat4ToU32(glowColor);
var drawList = ImGui.GetWindowDrawList();
for (var dy = -1; dy <= 1; dy++)
{
for (var dx = -1; dx <= 1; dx++)
{
if (dx == 0 && dy == 0)
continue;
drawList.AddText(new Vector2(pos.X + dx, pos.Y + dy), glowAbgr, rendered);
}
}
}
using (ImRaii.PushColor(ImGuiCol.Text, titleColor))
{
ImGui.TextUnformatted(rendered);
}
}
// One-time hint banner for the pop-out header button and right-click pathway.
private float DrawV061HintBannerIfNeeded()
{
@@ -2059,7 +2282,7 @@ public sealed class ChatLogWindow : Window
{
Plugin.Config.SeenPopOutHeaderHint = true;
Plugin.SaveConfig();
Plugin.Log.Debug("v0.6.1 pop-out header hint dismissed");
_logger.LogDebug("v0.6.1 pop-out header hint dismissed");
if (openSettings)
Plugin.SettingsWindow.Toggle();
}
@@ -2124,10 +2347,52 @@ public sealed class ChatLogWindow : Window
anyChanged = true;
}
if (tab.IsTempTab)
{
ImGui.Separator();
DrawPinControls(tab);
}
if (anyChanged)
Plugin.SaveConfig();
}
private void DrawPinControls(Tab tab)
{
var svc = Plugin.AutoTellTabsService;
if (svc == null)
return;
if (tab.IsPinned)
{
if (ImGui.MenuItem(HellionStrings.PinTab_MenuUnpin))
{
svc.Unpin(tab);
ImGui.CloseCurrentPopup();
}
}
else
{
var atCap = svc.PinnedTempTabCount >= AutoTellTabsService.MaxPinnedTempTabs;
if (ImGui.MenuItem(HellionStrings.PinTab_MenuPin, enabled: !atCap))
{
if (svc.TryPin(tab))
ImGui.CloseCurrentPopup();
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip(
atCap
? string.Format(
HellionStrings.PinTab_LimitReached,
AutoTellTabsService.MaxPinnedTempTabs
)
: HellionStrings.PinTab_PinTooltip
);
}
}
}
internal readonly List<bool> PopOutDocked = [];
internal readonly HashSet<Guid> PopOutWindows = [];
@@ -2155,7 +2420,7 @@ public sealed class ChatLogWindow : Window
if (PopOutWindows.Contains(tab.Identifier))
continue;
var window = new Popout(this, tab, i);
var window = new Popout(this, tab, i, _loggerFactory.CreateLogger<Popout>());
Plugin.WindowSystem.AddWindow(window);
PopOutWindows.Add(tab.Identifier);
@@ -2672,7 +2937,7 @@ public sealed class ChatLogWindow : Window
var viewport = ImGui.GetMainViewport();
var safePos = viewport.WorkPos + SafeDefaultOffset;
Position = safePos;
Plugin.Log.Info(
_logger.LogInformation(
$"[Window-Recovery] {source}: snapping main window from {LastWindowPos} (size {LastWindowSize}) to {safePos}."
);
+80 -21
View File
@@ -2,6 +2,7 @@
using System.Globalization;
using System.Numerics;
using System.Text;
using System.Threading;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Interface;
@@ -16,6 +17,7 @@ using HellionChat.Resources;
using HellionChat.Util;
using Lumina.Data.Files;
using Lumina.Text.ReadOnly;
using Microsoft.Extensions.Logging;
using MoreLinq;
namespace HellionChat.Ui;
@@ -33,11 +35,21 @@ public class DbViewer : Window
private int CurrentPage = 1;
private string SimpleSearchTerm = "";
// v1.4.8 H2: opt-in full-text search across the whole DB via FTS5.
// Transient UI state (per-session), not persisted -- users opt in fresh
// every time so they always see the page-filter as the default mode.
private bool UseFullTextSearch;
private bool OnlyCurrentCharacter = true;
private readonly Dictionary<ChatType, (ChatSource, ChatSource)> SelectedChannels;
private bool IsProcessing;
private long ProcessingStart = Environment.TickCount64;
// Bumped per trigger so a late worker drops itself instead of overwriting
// a newer result.
private long _ftsFilterSeq;
private (DateTime Min, DateTime Max, int Page, bool Local, int ChannelCount) LastProcessed;
private string MinDateString = "";
@@ -56,10 +68,13 @@ public class DbViewer : Window
private bool NeedsScrollReset;
public DbViewer(Plugin plugin)
private readonly ILogger<DbViewer> _logger;
public DbViewer(Plugin plugin, ILogger<DbViewer> logger)
: base("DBViewer###chat2-dbviewer")
{
Plugin = plugin;
_logger = logger;
SelectedChannels = TabsUtil.MostlyPlayer;
DateFormat = CultureInfo.CurrentCulture.DateTimeFormat.ShortDatePattern;
@@ -82,29 +97,13 @@ public class DbViewer : Window
RespectCloseHotkey = false;
DisableWindowSounds = true;
Plugin
.Commands.Register(
"/hellionView",
"Get access to your message history, with simple filter options.",
true
)
.Execute += Toggle;
}
public void Dispose()
{
Plugin
.Commands.Register(
"/hellionView",
"Get access to your message history, with simple filter options.",
true
)
.Execute -= Toggle;
// Slash-command tear-down moved to Plugin.TearDownCommands.
}
private void Toggle(string _, string __) => Toggle();
public override void Draw()
{
var totalPages = (int)Math.Ceiling((double)Count / RowPerPage);
@@ -233,6 +232,24 @@ public class DbViewer : Window
tooltipRight: Language.Page_ArrowRight_Tooltip
);
// Full-text search toggle (v1.4.8 H2). IsFtsIndexBuilt is a cached
// volatile bool in MessageStore -- single field read per frame, no
// SELECT count(*). ImRaii.Disabled blocks any click while the index
// is still being built, so no defensive force-off branch needed
// inside the if-body. UseFullTextSearch is transient UI state, so we
// do not call SaveConfig here.
var ftsReady = Plugin.MessageManager.Store.IsFtsIndexBuilt;
using (ImRaii.Disabled(!ftsReady))
{
if (ImGui.Checkbox(HellionStrings.DbViewer_FullTextToggle, ref UseFullTextSearch))
TriggerFilterRefresh();
}
ImGuiUtil.HelpMarker(
ftsReady
? HellionStrings.DbViewer_FullTextToggle_Hint_PhraseMode
: HellionStrings.DbViewer_FullTextToggle_Hint_Indexing
);
ImGui.SameLine(ImGui.GetContentRegionMax().X - width);
ImGui.SetNextItemWidth(width);
if (
@@ -243,7 +260,7 @@ public class DbViewer : Window
30
)
)
Filtered = Filter(Messages);
TriggerFilterRefresh();
// Third row
@@ -307,7 +324,7 @@ public class DbViewer : Window
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Failed reading messages from database");
_logger.LogError(ex, "Failed reading messages from database");
}
finally
{
@@ -447,11 +464,53 @@ public class DbViewer : Window
}
}
// FTS path hits SQLite per keystroke -- dispatch to a worker, drop stale
// results via _ftsFilterSeq. Page-filter path is in-memory LINQ, stays
// inline.
private void TriggerFilterRefresh()
{
if (!UseFullTextSearch || !Plugin.MessageManager.Store.IsFtsIndexBuilt)
{
Filtered = Filter(Messages);
return;
}
var snapshot = Messages;
var mySeq = Interlocked.Increment(ref _ftsFilterSeq);
Task.Run(() =>
{
try
{
var result = Filter(snapshot);
if (Interlocked.Read(ref _ftsFilterSeq) == mySeq)
Filtered = result;
}
catch (Exception ex)
{
_logger.LogError(ex, "FTS filter worker failed");
}
});
}
private ConcurrentStack<Message> Filter(Message[] messages)
{
if (SimpleSearchTerm == "")
return new ConcurrentStack<Message>(messages.Reverse().OrderByDescending(m => m.Date));
// Full-text mode bypasses the page-bounded messages array and queries
// the FTS5 index across the whole DB. IsFtsIndexBuilt re-check guards
// against the (rare) case of the toggle being on while the index is
// mid-rebuild -- ImRaii.Disabled prevents the user from flipping it,
// but a Dispose-and-reopen during indexing could leave UseFullTextSearch
// true while ftsReady flipped back to false; the local fallback below
// still serves the page.
if (UseFullTextSearch && Plugin.MessageManager.Store.IsFtsIndexBuilt)
{
var guidHits = Plugin.MessageManager.Store.FullTextSearch(SimpleSearchTerm);
var resolved = Plugin.MessageManager.Store.LoadByGuids(guidHits);
return new ConcurrentStack<Message>(resolved.OrderByDescending(m => m.Date));
}
return new ConcurrentStack<Message>(
messages
.Reverse()
@@ -570,7 +629,7 @@ public class DbViewer : Window
}
catch (Exception ex)
{
Plugin.Log.Error(ex, "Failed creating txt backup");
_logger.LogError(ex, "Failed creating txt backup");
Notification.Content = "Error ...";
Notification.Type = NotificationType.Error;
+1 -5
View File
@@ -28,17 +28,13 @@ public class DebuggerWindow : Window, IDisposable
RespectCloseHotkey = false;
DisableWindowSounds = true;
Plugin.Commands.Register("/hellionDebugger", showInHelp: false).Execute += Toggle;
}
public void Dispose()
{
Plugin.Commands.Register("/hellionDebugger", showInHelp: false).Execute -= Toggle;
// Slash-command tear-down moved to Plugin.TearDownCommands.
}
private void Toggle(string _, string __) => Toggle();
public override unsafe void Draw()
{
var agent = (nint)AgentItemDetail.Instance();
+11 -8
View File
@@ -3,6 +3,7 @@ using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Style;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Interface.Windowing;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui;
@@ -11,6 +12,7 @@ internal class Popout : Window
private readonly ChatLogWindow ChatLogWindow;
private readonly Tab Tab;
private readonly int Idx;
private readonly ILogger<Popout> _logger;
private long FrameTime;
private long LastActivityTime = Environment.TickCount64;
@@ -23,12 +25,13 @@ internal class Popout : Window
// Exposed so AutoTellTabsService can locate this window during LRU eviction.
internal Guid TabIdentifier => Tab.Identifier;
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx)
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx, ILogger<Popout> logger)
: base($"{tab.Name}##popout")
{
ChatLogWindow = chatLogWindow;
Tab = tab;
Idx = idx;
_logger = logger;
Size = new Vector2(350, 350);
SizeCondition = ImGuiCond.FirstUseEver;
@@ -175,7 +178,7 @@ internal class Popout : Window
{
Plugin.Config.SeenPopOutInputHint = true;
ChatLogWindow.Plugin.SaveConfig();
Plugin.Log.Debug("Pop-Out input hint dismissed");
_logger.LogDebug("Pop-Out input hint dismissed");
if (openSettings)
ChatLogWindow.Plugin.SettingsWindow.Toggle();
}
@@ -214,13 +217,13 @@ internal class Popout : Window
if (Tab.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
{
CurrentHideState = HideState.Battle;
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: None -> Battle");
_logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Battle");
}
if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
{
CurrentHideState = HideState.None;
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: Battle -> None");
_logger.LogTrace($"Popout HideState [{Tab.Name}]: Battle -> None");
}
if (
@@ -232,7 +235,7 @@ internal class Popout : Window
if (ChatLogWindow.Plugin.Functions.Chat.CheckHideFlags())
{
CurrentHideState = HideState.Cutscene;
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: None -> Cutscene");
_logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Cutscene");
}
}
@@ -242,7 +245,7 @@ internal class Popout : Window
&& !Plugin.GposeActive
)
{
Plugin.Log.Verbose(
_logger.LogTrace(
$"Popout HideState [{Tab.Name}]: {CurrentHideState} -> None (cutscene/gpose ended)"
);
CurrentHideState = HideState.None;
@@ -251,7 +254,7 @@ internal class Popout : Window
if (CurrentHideState == HideState.Cutscene && ChatLogWindow.Activate)
{
CurrentHideState = HideState.CutsceneOverride;
Plugin.Log.Verbose(
_logger.LogTrace(
$"Popout HideState [{Tab.Name}]: Cutscene -> CutsceneOverride (user activate)"
);
}
@@ -259,7 +262,7 @@ internal class Popout : Window
if (CurrentHideState == HideState.User && ChatLogWindow.Activate)
{
CurrentHideState = HideState.None;
Plugin.Log.Verbose($"Popout HideState [{Tab.Name}]: User -> None (activate)");
_logger.LogTrace($"Popout HideState [{Tab.Name}]: User -> None (activate)");
}
return CurrentHideState is HideState.Cutscene or HideState.User or HideState.Battle
+1 -9
View File
@@ -29,21 +29,13 @@ public class SeStringDebugger : Window
RespectCloseHotkey = false;
DisableWindowSounds = true;
#if DEBUG
Plugin.Commands.Register("/hellionSeString", showInHelp: false).Execute += Toggle;
#endif
}
public void Dispose()
{
#if DEBUG
Plugin.Commands.Register("/hellionSeString", showInHelp: false).Execute -= Toggle;
#endif
// Slash-command tear-down moved to Plugin.TearDownCommands.
}
private void Toggle(string _, string __) => Toggle();
public override void Draw()
{
if (Plugin.MessageManager.LastMessage.Sender == null)
+6 -17
View File
@@ -6,6 +6,7 @@ using Dalamud.Utility;
using HellionChat.Resources;
using HellionChat.Ui.SettingsTabs;
using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui;
@@ -25,7 +26,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
private SettingsView View = SettingsView.Overview;
private readonly SettingsOverview Overview;
internal SettingsWindow(Plugin plugin)
internal SettingsWindow(Plugin plugin, ILoggerFactory loggerFactory)
: base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings")
{
Flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
@@ -45,13 +46,13 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
Tabs =
[
new General(Plugin, Mutable),
new ThemeAndLayout(Plugin, Mutable),
new FontsAndColours(Plugin, Mutable),
new ThemeAndLayout(Plugin, Mutable, loggerFactory.CreateLogger<ThemeAndLayout>()),
new FontsAndColours(Plugin, Mutable, loggerFactory.CreateLogger<FontsAndColours>()),
new SettingsTabs.Window(Plugin, Mutable),
new Chat(Plugin, Mutable),
new SettingsTabs.Tabs(Plugin, Mutable),
new SettingsTabs.Privacy(Plugin, Mutable),
new DataManagement(Plugin, Mutable),
new DataManagement(Plugin, Mutable, loggerFactory.CreateLogger<DataManagement>()),
new SettingsTabs.Integrations(Plugin, Mutable),
new Information(Mutable),
];
@@ -60,23 +61,11 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
DisableWindowSounds = true;
Initialise();
Plugin
.Commands.Register("/hellion", "Perform various actions with Hellion Chat.")
.Execute += Command;
Plugin.Interface.UiBuilder.OpenConfigUi += Toggle;
}
public void Dispose()
{
Plugin.Interface.UiBuilder.OpenConfigUi -= Toggle;
Plugin.Commands.Register("/hellion").Execute -= Command;
}
private void Command(string command, string args)
{
if (string.IsNullOrWhiteSpace(args))
Toggle();
// Slash-command + OpenConfigUi tear-down moved to Plugin.TearDownCommands.
}
private void Initialise()
+6
View File
@@ -139,6 +139,12 @@ internal sealed class Chat : ISettingsTab
);
ImGuiUtil.HelpMarker(Language.Options_CollapseDuplicateMsgUniqueLink_Description);
}
ImGui.Checkbox(
HellionStrings.Settings_Chat_SymbolPicker_Enable_Name,
ref Mutable.SymbolPickerEnabled
);
ImGuiUtil.HelpMarker(HellionStrings.Settings_Chat_SymbolPicker_Enable_Description);
}
}
+19 -16
View File
@@ -11,6 +11,7 @@ using HellionChat.Export;
using HellionChat.Privacy;
using HellionChat.Resources;
using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui.SettingsTabs;
@@ -18,6 +19,7 @@ internal sealed class DataManagement : ISettingsTab
{
private Plugin Plugin { get; }
private Configuration Mutable { get; }
private readonly ILogger<DataManagement> _logger;
public string Name =>
HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement";
@@ -136,10 +138,11 @@ internal sealed class DataManagement : ISettingsTab
),
];
internal DataManagement(Plugin plugin, Configuration mutable)
internal DataManagement(Plugin plugin, Configuration mutable, ILogger<DataManagement> logger)
{
Plugin = plugin;
Mutable = mutable;
_logger = logger;
}
public void Draw(bool changed)
@@ -229,7 +232,7 @@ internal sealed class DataManagement : ISettingsTab
}
catch (Exception e)
{
Plugin.Log.Error(e, "Unable to delete old database");
_logger.LogError(e, "Unable to delete old database");
WrapperUtil.AddNotification(
Language.Options_Database_Old_Delete_Error,
NotificationType.Error
@@ -391,7 +394,7 @@ internal sealed class DataManagement : ISettingsTab
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
Plugin.SaveConfig();
Plugin.Log.Information($"Manual retention run deleted {deleted} expired messages.");
_logger.LogInformation($"Manual retention run deleted {deleted} expired messages.");
if (deleted > 0)
{
@@ -405,7 +408,7 @@ internal sealed class DataManagement : ISettingsTab
.Wait(TimeSpan.FromSeconds(5))
)
{
Plugin.Log.Warning(
_logger.LogWarning(
"Retention sweep: framework refresh timed out after 5s."
);
}
@@ -418,7 +421,7 @@ internal sealed class DataManagement : ISettingsTab
}
catch (Exception e)
{
Plugin.Log.Error(e, "Manual retention run failed");
_logger.LogError(e, "Manual retention run failed");
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
}
finally
@@ -566,7 +569,7 @@ internal sealed class DataManagement : ISettingsTab
}
catch (Exception e)
{
Plugin.Log.Error(e, "Failed to compute cleanup preview");
_logger.LogError(e, "Failed to compute cleanup preview");
WrapperUtil.AddNotification(
HellionStrings.Cleanup_PreviewError,
NotificationType.Error
@@ -587,7 +590,7 @@ internal sealed class DataManagement : ISettingsTab
try
{
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
Plugin.Log.Information($"Privacy cleanup: deleted {deleted} messages");
_logger.LogInformation($"Privacy cleanup: deleted {deleted} messages");
if (
!Plugin
@@ -599,7 +602,7 @@ internal sealed class DataManagement : ISettingsTab
.Wait(TimeSpan.FromSeconds(5))
)
{
Plugin.Log.Warning("Privacy cleanup: framework refresh timed out after 5s.");
_logger.LogWarning("Privacy cleanup: framework refresh timed out after 5s.");
}
WrapperUtil.AddNotification(
@@ -609,7 +612,7 @@ internal sealed class DataManagement : ISettingsTab
}
catch (Exception e)
{
Plugin.Log.Error(e, "Privacy cleanup failed");
_logger.LogError(e, "Privacy cleanup failed");
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
}
finally
@@ -769,7 +772,7 @@ internal sealed class DataManagement : ISettingsTab
}
catch (Exception e)
{
Plugin.Log.Error(e, "Export failed");
_logger.LogError(e, "Export failed");
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
}
finally
@@ -849,7 +852,7 @@ internal sealed class DataManagement : ISettingsTab
)
)
{
Plugin.Log.Warning("Clearing messages from database");
_logger.LogWarning("Clearing messages from database");
Plugin.MessageManager.Store.ClearMessages();
Plugin.MessageManager.ClearAllTabs();
@@ -907,7 +910,7 @@ internal sealed class DataManagement : ISettingsTab
private void InsertMessages(int count)
{
Plugin.Log.Info($"Inserting {count} messages due to user request");
_logger.LogInformation($"Inserting {count} messages due to user request");
var stopwatch = Stopwatch.StartNew();
var playerName = Plugin.PlayerState.CharacterName;
@@ -952,7 +955,7 @@ internal sealed class DataManagement : ISettingsTab
var elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop();
Plugin.Log.Info(
_logger.LogInformation(
$"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
);
@@ -962,7 +965,7 @@ internal sealed class DataManagement : ISettingsTab
elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop();
Plugin.Log.Info(
_logger.LogInformation(
$"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
);
@@ -973,7 +976,7 @@ internal sealed class DataManagement : ISettingsTab
Plugin.MessageManager.ClearAllTabs();
elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop();
Plugin.Log.Info(
_logger.LogInformation(
$"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
);
})
@@ -986,7 +989,7 @@ internal sealed class DataManagement : ISettingsTab
Plugin.MessageManager.FilterAllTabs();
elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop();
Plugin.Log.Info(
_logger.LogInformation(
$"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
);
})
@@ -7,6 +7,7 @@ using Dalamud.Interface.Utility.Raii;
using HellionChat.Code;
using HellionChat.Resources;
using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui.SettingsTabs;
@@ -14,14 +15,16 @@ internal sealed class FontsAndColours : ISettingsTab
{
private Plugin Plugin { get; }
private Configuration Mutable { get; }
private readonly ILogger<FontsAndColours> _logger;
public string Name =>
HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours";
internal FontsAndColours(Plugin plugin, Configuration mutable)
internal FontsAndColours(Plugin plugin, Configuration mutable, ILogger<FontsAndColours> logger)
{
Plugin = plugin;
Mutable = mutable;
_logger = logger;
}
public void Draw(bool changed)
@@ -312,6 +315,6 @@ internal sealed class FontsAndColours : ISettingsTab
}
Plugin.SaveConfig();
GlobalParametersCache.Refresh();
Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
_logger.LogDebug($"Applied chat colour preset: {preset.DisplayName}");
}
}
@@ -71,6 +71,17 @@ internal sealed class Integrations : ISettingsTab
{
ImGui.TextWrapped(HellionStrings.Settings_Integrations_Honorific_ToggleHint);
}
if (
ImGui.Checkbox(
HellionStrings.Settings_Integrations_Honorific_Glow_Toggle,
ref Mutable.ShowHonorificGlow
)
)
{
Plugin.SaveConfig();
}
ImGuiUtil.HelpMarker(HellionStrings.Settings_Integrations_Honorific_Glow_Hint);
}
// Honorific has no LICENSE in its repo so we link upstream and author
+25 -2
View File
@@ -4,6 +4,7 @@ using Dalamud.Interface.Utility.Raii;
using HellionChat.Resources;
using HellionChat.Themes;
using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui.SettingsTabs;
@@ -11,16 +12,18 @@ internal sealed class ThemeAndLayout : ISettingsTab
{
private Plugin Plugin { get; }
private Configuration Mutable { get; }
private readonly ILogger<ThemeAndLayout> _logger;
private string? _applyDismissedFor;
public string Name =>
HellionStrings.Settings_Card_ThemeAndLayout_Title + "###tabs-themeandlayout";
internal ThemeAndLayout(Plugin plugin, Configuration mutable)
internal ThemeAndLayout(Plugin plugin, Configuration mutable, ILogger<ThemeAndLayout> logger)
{
Plugin = plugin;
Mutable = mutable;
_logger = logger;
}
public void Draw(bool changed)
@@ -90,7 +93,7 @@ internal sealed class ThemeAndLayout : ISettingsTab
var path = Path.Combine(dir, fileName);
var json = ThemeJsonWriter.Serialize(active);
File.WriteAllText(path, json);
Plugin.Log.Information($"Exported active theme '{active.Slug}' to {path}");
_logger.LogInformation($"Exported active theme '{active.Slug}' to {path}");
}
}
}
@@ -250,6 +253,26 @@ internal sealed class ThemeAndLayout : ISettingsTab
string.Format(Language.Options_SidebarTabView_Description, Plugin.PluginName)
);
if (Mutable.SidebarTabView)
{
var sidebarWidth = Mutable.SidebarWidth;
if (
ImGui.SliderInt(
HellionStrings.Settings_ThemeAndLayout_SidebarWidth_Name,
ref sidebarWidth,
44,
160,
$"{sidebarWidth} px"
)
)
{
Mutable.SidebarWidth = sidebarWidth;
}
ImGuiUtil.HelpMarker(
HellionStrings.Settings_ThemeAndLayout_SidebarWidth_Description
);
}
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
+13 -4
View File
@@ -2,6 +2,7 @@ using System.Globalization;
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using HellionChat.Code;
using HellionChat.Resources;
@@ -9,12 +10,20 @@ using HellionChat.Util;
namespace HellionChat.Ui;
// Bottom status bar, 22px tall. Slots left to right: channel indicator,
// privacy badge, counts, tells (hidden at 0), version (right-aligned).
// Updates at 1Hz; format strings are cached between updates.
// Bottom status bar. Slots left to right: channel indicator, privacy badge,
// counts, tells (hidden at 0), version (right-aligned). Updates at 1Hz;
// format strings are cached between updates.
internal sealed class StatusBar
{
public const float Height = 22f;
// DPI-aware bar height. The previous fixed 22px constant clipped on
// Windows display-scaling >100% because ImGui renders the font bigger
// than the reservation. GetTextLineHeightWithSpacing scales with the
// current ImGui font; the 2px spacer is GlobalScale-rounded to stay
// on integer pixel boundaries (same idiom as v1.4.6 F7.2 underline-pill
// in ChatLogWindow.cs:1639-1653).
public static float Height =>
ImGui.GetTextLineHeightWithSpacing() + MathF.Round(2f * ImGuiHelpers.GlobalScale);
private const long UpdateIntervalMs = 1000;
// Initially outdated so the first frame always computes fresh.
+308
View File
@@ -0,0 +1,308 @@
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text;
using Dalamud.Interface.Utility.Raii;
namespace HellionChat.Ui;
// Popup picker for chat-input symbol insertion. Two tabs:
// PUA — Dalamud's SeIconChar enum (161 server-safe FFXIV glyphs)
// BMP — server-verified Unicode symbols (whitelist built 2026-05-16)
//
// Render-only — the Settings-Guard for showing the trigger button lives on
// the caller side (ChatLogWindow). Recent-Used is session state by design.
internal sealed class SymbolPicker
{
private const string PopupId = "HellionSymbolPicker";
private const int RecentCapacity = 16;
private string _search = string.Empty;
private readonly List<uint> _recentUsed = new(capacity: RecentCapacity);
// FFXIV server-safe BMP symbols, verified 2026-05-16 via /echo + /say.
// Filtered ranges: U+2694-26C4 (Misc Symbols Extended), U+2700+ (Dingbats
// Extended), diagonal arrows, U+2153+ fractions, chess pieces.
// Full probe log: Cycles/v1.4.10 BMP-Whitelist Notes.md.
private static readonly (uint Codepoint, string Name)[] BmpWhitelist = new[]
{
(0x00A1u, "Inverted Exclamation"),
(0x00A2u, "Cent Sign"),
(0x00A3u, "Pound Sign"),
(0x00A4u, "Currency Sign"),
(0x00A5u, "Yen Sign"),
(0x00A7u, "Section Sign"),
(0x00A9u, "Copyright Sign"),
(0x00ABu, "Left Angle Quote"),
(0x00AEu, "Registered Sign"),
(0x00B0u, "Degree Sign"),
(0x00B1u, "Plus-Minus Sign"),
(0x00B6u, "Pilcrow Sign"),
(0x00BBu, "Right Angle Quote"),
(0x00BCu, "One Quarter"),
(0x00BDu, "One Half"),
(0x00BEu, "Three Quarters"),
(0x00BFu, "Inverted Question"),
(0x00D7u, "Multiplication Sign"),
(0x00F7u, "Division Sign"),
(0x0393u, "Greek Capital Gamma"),
(0x0394u, "Greek Capital Delta"),
(0x0398u, "Greek Capital Theta"),
(0x039Bu, "Greek Capital Lambda"),
(0x039Eu, "Greek Capital Xi"),
(0x03A0u, "Greek Capital Pi"),
(0x03A3u, "Greek Capital Sigma"),
(0x03A6u, "Greek Capital Phi"),
(0x03A8u, "Greek Capital Psi"),
(0x03A9u, "Greek Capital Omega"),
(0x03B1u, "Greek Small Alpha"),
(0x03B2u, "Greek Small Beta"),
(0x03B3u, "Greek Small Gamma"),
(0x03B4u, "Greek Small Delta"),
(0x03B5u, "Greek Small Epsilon"),
(0x03B6u, "Greek Small Zeta"),
(0x03B7u, "Greek Small Eta"),
(0x03B8u, "Greek Small Theta"),
(0x03B9u, "Greek Small Iota"),
(0x03BAu, "Greek Small Kappa"),
(0x03BBu, "Greek Small Lambda"),
(0x03BCu, "Greek Small Mu"),
(0x03BDu, "Greek Small Nu"),
(0x03BEu, "Greek Small Xi"),
(0x03BFu, "Greek Small Omicron"),
(0x03C0u, "Greek Small Pi"),
(0x03C1u, "Greek Small Rho"),
(0x03C3u, "Greek Small Sigma"),
(0x03C4u, "Greek Small Tau"),
(0x03C5u, "Greek Small Upsilon"),
(0x03C6u, "Greek Small Phi"),
(0x03C7u, "Greek Small Chi"),
(0x03C8u, "Greek Small Psi"),
(0x03C9u, "Greek Small Omega"),
(0x2013u, "En Dash"),
(0x2014u, "Em Dash"),
(0x2020u, "Dagger"),
(0x2021u, "Double Dagger"),
(0x2026u, "Horizontal Ellipsis"),
(0x203Bu, "Reference Mark"),
(0x20ACu, "Euro Sign"),
(0x2122u, "Trade Mark Sign"),
(0x2190u, "Leftwards Arrow"),
(0x2191u, "Upwards Arrow"),
(0x2192u, "Rightwards Arrow"),
(0x2193u, "Downwards Arrow"),
(0x21D2u, "Rightwards Double Arrow"),
(0x21D4u, "Left Right Double Arrow"),
(0x2202u, "Partial Differential"),
(0x2207u, "Nabla"),
(0x2211u, "Summation"),
(0x221Au, "Square Root"),
(0x221Eu, "Infinity"),
(0x222Bu, "Integral"),
(0x2260u, "Not Equal To"),
(0x25A0u, "Black Square"),
(0x25A1u, "White Square"),
(0x25B2u, "Black Up Triangle"),
(0x25B3u, "White Up Triangle"),
(0x25BCu, "Black Down Triangle"),
(0x25C6u, "Black Diamond"),
(0x25C7u, "White Diamond"),
(0x25CBu, "White Circle"),
(0x25CFu, "Black Circle"),
(0x2600u, "Black Sun With Rays"),
(0x2601u, "Cloud"),
(0x2602u, "Umbrella"),
(0x2603u, "Snowman"),
(0x2605u, "Black Star"),
(0x2606u, "White Star"),
(0x2640u, "Female Sign"),
(0x2642u, "Male Sign"),
(0x2660u, "Black Spade Suit"),
(0x2661u, "White Heart Suit"),
(0x2663u, "Black Club Suit"),
(0x2665u, "Black Heart Suit"),
(0x266Au, "Eighth Note"),
(0x2713u, "Check Mark"),
};
public void OpenPopup() => ImGui.OpenPopup(PopupId);
// Returns the inserted codepoint as a string fragment if the user clicked
// one this frame, or null otherwise. Caller splices the fragment into the
// chat-input buffer at the current cursor position.
public string? DrawAndConsume()
{
// ImRaii.Popup auto-disposes EndPopup, same idiom as other popups in
// ChatLogWindow.
using var popup = ImRaii.Popup(PopupId);
if (!popup)
return null;
string? inserted = null;
// Recent-Used-Row sits above the tabs so both PUA and BMP picks share
// one fast-access strip. Session-only by design (see TrackRecent).
if (_recentUsed.Count > 0)
{
ImGui.TextDisabled("Recent");
ImGui.SameLine();
foreach (var codepoint in _recentUsed)
{
var glyph = char.ConvertFromUtf32((int)codepoint);
if (
ImGui.Selectable(
glyph,
false,
ImGuiSelectableFlags.DontClosePopups,
new Vector2(20, 20)
)
)
{
inserted = glyph;
}
ImGui.SameLine();
}
ImGui.NewLine();
ImGui.Separator();
}
using (var tabs = ImRaii.TabBar("##symbolpicker-tabs"))
{
if (tabs)
{
inserted = DrawPuaTab() ?? inserted;
inserted = DrawBmpTab() ?? inserted;
}
}
if (inserted is not null)
TrackRecent(inserted);
return inserted;
}
private string? DrawPuaTab()
{
using var tab = ImRaii.TabItem("FFXIV Icons");
if (!tab)
return null;
ImGui.InputTextWithHint(
"##pua-search",
"Search by name (e.g. HighQuality)",
ref _search,
64
);
string? inserted = null;
if (ImGui.BeginChild("##pua-grid", new Vector2(0, 280), false))
{
var query = _search;
foreach (var icon in Enum.GetValues<SeIconChar>())
{
var label = icon.ToString();
if (
query.Length > 0
&& label.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0
)
{
continue;
}
// ToIconString gives the single-codepoint glyph; tooltip
// carries the enum name for discoverability.
if (
ImGui.Selectable(
icon.ToIconString(),
false,
ImGuiSelectableFlags.DontClosePopups,
new Vector2(24, 24)
)
)
{
inserted = icon.ToIconString();
}
if (ImGui.IsItemHovered())
ImGui.SetTooltip(label);
// Manually-wrapping pattern from imgui_demo.cpp;
// GetWindowContentRegionMax obsolete since ImGui 1.92, use
// GetContentRegionAvail (see ChatLogWindow.cs:840).
var style = ImGui.GetStyle();
var lastItemX2 = ImGui.GetItemRectMax().X;
var availableRightX =
ImGui.GetCursorScreenPos().X + ImGui.GetContentRegionAvail().X;
if (lastItemX2 + style.ItemSpacing.X + 24f < availableRightX)
ImGui.SameLine();
}
}
ImGui.EndChild();
return inserted;
}
private string? DrawBmpTab()
{
using var tab = ImRaii.TabItem("Symbols");
if (!tab)
return null;
ImGui.InputTextWithHint("##bmp-search", "Search by name (e.g. Heart)", ref _search, 64);
string? inserted = null;
if (ImGui.BeginChild("##bmp-grid", new Vector2(0, 280), false))
{
var query = _search;
foreach (var (codepoint, name) in BmpWhitelist)
{
if (query.Length > 0 && name.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0)
{
continue;
}
var glyph = char.ConvertFromUtf32((int)codepoint);
if (
ImGui.Selectable(
glyph,
false,
ImGuiSelectableFlags.DontClosePopups,
new Vector2(24, 24)
)
)
{
inserted = glyph;
}
if (ImGui.IsItemHovered())
ImGui.SetTooltip(name);
// Same manually-wrapping pattern as DrawPuaTab — modern API
// since GetWindowContentRegionMax was deprecated in ImGui 1.92.
var style = ImGui.GetStyle();
var lastItemX2 = ImGui.GetItemRectMax().X;
var availableRightX =
ImGui.GetCursorScreenPos().X + ImGui.GetContentRegionAvail().X;
if (lastItemX2 + style.ItemSpacing.X + 24f < availableRightX)
ImGui.SameLine();
}
}
ImGui.EndChild();
return inserted;
}
private void TrackRecent(string fragment)
{
if (string.IsNullOrEmpty(fragment) || fragment.Length > 4)
return;
var codepoint = (uint)char.ConvertToUtf32(fragment, 0);
// Move-to-front so the head stays the freshest pick.
_recentUsed.RemoveAll(c => c == codepoint);
_recentUsed.Insert(0, codepoint);
if (_recentUsed.Count > RecentCapacity)
_recentUsed.RemoveAt(_recentUsed.Count - 1);
}
}
+7 -2
View File
@@ -62,7 +62,12 @@ internal static class AutoTranslate
{
var sw = Stopwatch.StartNew();
AllEntries();
Plugin.Log.Debug($"Warming up auto-translate took {sw.ElapsedMilliseconds}ms");
// v1.4.9 R3 profiling: Information so the xllog tail surfaces this
// without a Debug filter. Belt-and-suspenders for future plugin-load
// regressions; remains in place after Sub-Task 3.4 Befund.
Plugin.LogProxy.Information(
$"Warming up auto-translate took {sw.ElapsedMilliseconds}ms"
);
})
{
IsBackground = true,
@@ -197,7 +202,7 @@ internal static class AutoTranslate
}
catch (Exception ex)
{
Plugin.Log.Error(ex, $"failed to translate: {lookup}");
Plugin.LogProxy.Error(ex, $"failed to translate: {lookup}");
}
}
+61
View File
@@ -0,0 +1,61 @@
using System;
using Dalamud.Plugin.Services;
namespace HellionChat.Util;
internal sealed class DalamudPluginLogProxy : IPluginLogProxy
{
private readonly IPluginLog _log;
public DalamudPluginLogProxy(IPluginLog log) => _log = log;
public void Verbose(string message) => _log.Verbose(message);
public void Verbose(Exception exception, string message) => _log.Verbose(exception, message);
public void Verbose(string messageTemplate, params object[] values) =>
_log.Verbose(messageTemplate, values);
public void Debug(string message) => _log.Debug(message);
public void Debug(Exception exception, string message) => _log.Debug(exception, message);
public void Debug(string messageTemplate, params object[] values) =>
_log.Debug(messageTemplate, values);
public void Information(string message) => _log.Information(message);
public void Information(Exception exception, string message) =>
_log.Information(exception, message);
public void Information(string messageTemplate, params object[] values) =>
_log.Information(messageTemplate, values);
public void Info(string message) => _log.Info(message);
public void Info(Exception exception, string message) => _log.Info(exception, message);
public void Info(string messageTemplate, params object[] values) =>
_log.Info(messageTemplate, values);
public void Warning(string message) => _log.Warning(message);
public void Warning(Exception exception, string message) => _log.Warning(exception, message);
public void Warning(string messageTemplate, params object[] values) =>
_log.Warning(messageTemplate, values);
public void Error(string message) => _log.Error(message);
public void Error(Exception exception, string message) => _log.Error(exception, message);
public void Error(string messageTemplate, params object[] values) =>
_log.Error(messageTemplate, values);
public void Fatal(string message) => _log.Fatal(message);
public void Fatal(Exception exception, string message) => _log.Fatal(exception, message);
public void Fatal(string messageTemplate, params object[] values) =>
_log.Fatal(messageTemplate, values);
}
+40
View File
@@ -0,0 +1,40 @@
using System;
namespace HellionChat.Util;
// Plugin.LogProxy bridge for consumers that cannot take a logger via the
// constructor: static helpers (EmoteCache et al.), Dalamud-reflected types
// (Configuration), data classes with mass instantiation (Message) and
// instance classes that only log from static methods (FontManager).
internal interface IPluginLogProxy
{
void Verbose(string message);
void Verbose(Exception exception, string message);
void Verbose(string messageTemplate, params object[] values);
void Debug(string message);
void Debug(Exception exception, string message);
void Debug(string messageTemplate, params object[] values);
void Information(string message);
void Information(Exception exception, string message);
void Information(string messageTemplate, params object[] values);
// IPluginLog exposes Info as a distinct method (short alias of
// Information) — both are present so call-sites stay drop-in.
void Info(string message);
void Info(Exception exception, string message);
void Info(string messageTemplate, params object[] values);
void Warning(string message);
void Warning(Exception exception, string message);
void Warning(string messageTemplate, params object[] values);
void Error(string message);
void Error(Exception exception, string message);
void Error(string messageTemplate, params object[] values);
void Fatal(string message);
void Fatal(Exception exception, string message);
void Fatal(string messageTemplate, params object[] values);
}
+3 -1
View File
@@ -583,7 +583,9 @@ internal static class ImGuiUtil
using (ImRaii.Disabled(isMax))
{
if (IconButton(FontAwesomeIcon.ArrowRight, id + 1.ToString()))
// Parentheses pin the operator precedence: without them this resolves as
// id.ToString() + "1" (e.g. "01" instead of "1").
if (IconButton(FontAwesomeIcon.ArrowRight, (id + 1).ToString()))
selected++;
}
+1 -1
View File
@@ -42,6 +42,6 @@ public static class MemoryUtil
str.Append(' ');
}
Plugin.Log.Information(str.ToString());
Plugin.LogProxy.Information(str.ToString());
}
}
+16
View File
@@ -0,0 +1,16 @@
namespace HellionChat.Util;
// Pure predicates for the TempTab pin lifecycle. Extracted from the strip
// sites in Plugin.cs and Configuration.cs so they stay in lockstep — a
// load-time strip that disagrees with the save-time strip is exactly how
// pinned tabs would silently fall out of the JSON.
internal static class TabLifecycleHelpers
{
public static bool IsInUnpinnedPool(Tab t) => t.IsTempTab && !t.IsPinned;
public static bool IsInPinnedPool(Tab t) => t.IsTempTab && t.IsPinned;
public static bool ShouldStripOnLoad(Tab t) => IsInUnpinnedPool(t);
public static bool ShouldStripOnSave(Tab t) => IsInUnpinnedPool(t);
}
+2 -2
View File
@@ -21,12 +21,12 @@ public static class WrapperUtil
{
try
{
Plugin.Log.Debug($"Opening URI {uri} in default browser");
Plugin.LogProxy.Debug($"Opening URI {uri} in default browser");
Plugin.PlatformUtil.OpenLink(uri.ToString());
}
catch (Exception ex)
{
Plugin.Log.Error($"Error opening URI: {ex}");
Plugin.LogProxy.Error($"Error opening URI: {ex}");
AddNotification(Language.Context_OpenInBrowserError, NotificationType.Error);
}
}
+395 -107
View File
@@ -1,110 +1,398 @@
{
"version": 1,
"dependencies": {
"net10.0-windows7.0": {
"DalamudPackager": {
"type": "Direct",
"requested": "[15.0.0, )",
"resolved": "15.0.0",
"contentHash": "411vwC8/X8Z/sQ2TI6v3SvOn66xFPeOjFn3Zn+h0d3Ox2t1kFm66AhDvmx/qcMwVrR+Hidxj0dadpQ2dgyXMBQ=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.2.39, )",
"resolved": "1.2.39",
"contentHash": "fcFN01tDTIQqDuTwr1jUQK/geofiwjG5DycJQOnC72i1SsLAk1ELe+apBOuZ11UMQG8YKFZG1FgvjZPbqHyatg=="
},
"MessagePack": {
"type": "Direct",
"requested": "[3.1.4, 4.0.0)",
"resolved": "3.1.4",
"contentHash": "BH0wlHWmVoZpbAPyyt2Awbq30C+ZsS3eHSkYdnyUAbqVJ22fAJDzn2xTieBeoT5QlcBzp61vHcv878YJGfi3mg==",
"dependencies": {
"MessagePack.Annotations": "3.1.4",
"MessagePackAnalyzer": "3.1.4",
"Microsoft.NET.StringTools": "17.11.4"
}
},
"Microsoft.Data.Sqlite": {
"type": "Direct",
"requested": "[10.0.7, )",
"resolved": "10.0.7",
"contentHash": "DZ6G2QuyPrsh5VS+wfiZbNBtYT6p+CkxXjD0aZHF04xso7QsG/uk0JpG30hzYlK6u/wtTzta1Dqfgbc/Sl2sDA==",
"dependencies": {
"Microsoft.Data.Sqlite.Core": "10.0.7",
"SQLitePCLRaw.bundle_e_sqlite3": "2.1.11",
"SQLitePCLRaw.core": "2.1.11"
}
},
"morelinq": {
"type": "Direct",
"requested": "[4.4.0, )",
"resolved": "4.4.0",
"contentHash": "QX3bsK9oFeUXk8tFsc9NkI6NnCr8Ar/ex027p+ZZ/jdLCdX2RlryDtxUqZW5j45NVwn4E4Z4hzupsoMQd6Yxtg=="
},
"Pidgin": {
"type": "Direct",
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"contentHash": "PK0GLFkfhZzLQeR3PJf71FmhtHox+U3vcY6ZtswoMjrefkB9k6ErNJEnwXqc5KgXDSjige2XXrezqS39gkpQKA=="
},
"SQLitePCLRaw.provider.e_sqlite3": {
"type": "Transitive",
"resolved": "2.1.11",
"contentHash": "Y/0ZkR+r0Cg3DQFuCl1RBnv/tmxpIZRU3HUvelPw6MVaKHwYYR8YNvgs0vuNuXCMvlyJ+Fh88U1D4tah1tt6qw==",
"dependencies": {
"SQLitePCLRaw.core": "2.1.11"
}
},
"System.Diagnostics.EventLog": {
"type": "Transitive",
"resolved": "10.0.7",
"contentHash": "WbmDLeTPYhEzXhvYVioTVn/D1XX6bovyny9n5p8Zxtf03+eY385RB818teZm6n+fA63iZNvng0/Np4tLuhkMhQ=="
}
}
}
}
}
+15 -16
View File
@@ -2,7 +2,7 @@
[![Build](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml/badge.svg?branch=main)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
[![License: EUPL-1.2](https://img.shields.io/badge/License-EUPL--1.2-blue.svg)](LICENSE)
[![Latest release](https://img.shields.io/badge/release-v1.4.6-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Latest release](https://img.shields.io/badge/release-v1.5.0-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Dalamud API](https://img.shields.io/badge/Dalamud-API_15-purple)](https://github.com/goatcorp/Dalamud)
[![.NET](https://img.shields.io/badge/.NET-10.0-512BD4)](https://dotnet.microsoft.com/)
[![FFXIV](https://img.shields.io/badge/FFXIV-Dawntrail-c3a37f)](https://www.finalfantasyxiv.com/)
@@ -11,7 +11,7 @@
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
</p>
**Version 1.4.6** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
**Version 1.5.0** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
[Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine comes from Chat 2
@@ -286,20 +286,19 @@ An optional submission to the Dalamud main plugin repo (in addition to the custo
## Project Status
**Version 1.4.6**Maintenance patch. No user-visible behaviour changes; tightens the development feedback loop and
pulls in two ChatTwo upstream bugfixes. `scripts/preflight.sh` gains a csharpier reflow check and a markdownlint pass at
the pre-push gate. `FontManager`'s font-fallback catch-filter now covers `InvalidOperationException` and
`ArgumentException` on top of the IO triad, so a corrupted font config no longer takes down the atlas build.
`BrandingLinks` and `IntegrationLinks` URLs validate themselves on plugin load — a typo in a future URL rotation throws
at startup instead of failing silently when a user clicks the broken button. Cherry-picked from ChatTwo upstream
`f35b7d3`: `Chat.SetChannel` no longer leaks the native `Utf8String` when the linkshell check rejects the channel, and
`Tab.Clone` now deep-clones `UsedChannel` and `TellTarget` (the previous reference copy let PopOut and Temp tabs mutate
each other's channel state). The active-tab underline pill scales with DPI and rounds to physical pixels for crisp
rendering above 100 % DPI. Internal items: `HellionStyle` ChildBgAlpha extracted to a testable helper,
`Plugin.SaveConfig` clones only the temp-tab subset, `SettingsOverview` caches the draw-list per frame,
`Dalamud.Utility.Util` static surface routed through an `IPlatformUtil` indirection (`MessageStore`'s `IsWine` probe is
now testable in isolation). No schema bump, no migration. Seventh sub-patch of the v1.4.x polish sweep series (as of
2026-05-12).
**Version 1.5.0**DI Foundation and Service Refactor. Major architecture cycle: the plugin bootstrap moves to a
generic-host DI container (`Microsoft.Extensions.Hosting` + `IServiceCollection`) modelled on Lightless Sync. All
18 instance-class services migrate from a static `Plugin.LogProxy` locator to `Microsoft.Extensions.Logging.ILogger<T>`
via constructor injection, with a custom `DalamudLogger` bridging the framework over to Dalamud's `IPluginLog`. The
proxy stays for the eight buckets ctor-injection cannot reach (static helpers like `EmoteCache`, Dalamud-reflected
`Configuration`, the `Message` data class, and static methods inside `FontManager` / `GameFunctions`). Plugin.cs
finishes the cycle at 1012 lines — virtually identical to the pre-cycle 1013 — because the new Phase-1 host build
and Plugin.X bridge wiring trade out exactly the service and window allocations that left `LoadAsync`. Cross-plugin
baseline confirms no performance penalty vs Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2 74 ms.
Lightless and XIVInstantMessenger sit around 7 ms by deferring their font-atlas build past `Finished loading`
that pattern is the v1.5.1 follow-up item. One user-visible fix bundled in from upstream: pasting a slash command
into the chat input (Friend List "/tell" action, plugin-driven inserts) now replaces the existing input instead of
concatenating onto whatever the user was typing. Migration v17 stays (no schema bump).
Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed:
+175 -6
View File
@@ -10,6 +10,175 @@ to the release pages for details.
---
## Hellion Chat 1.5.0 — DI Foundation and Service Refactor (2026-05-17)
Major architecture cycle. The plugin bootstrap moves to a generic-host DI container
(`Microsoft.Extensions.Hosting` + `IServiceCollection`) modelled on Lightless Sync. Service
logging migrates from a static `Plugin.LogProxy` locator to typed
`Microsoft.Extensions.Logging.ILogger<T>` via constructor injection, bridged over Dalamud's
`IPluginLog` by a custom `DalamudLogger` trio.
### Under the hood
- 18 instance-class services migrate to `ILogger<T>` via constructor injection across four
slices: data layer (`MessageStore`, `MessageManager`, `AutoTellTabsService`), IPC and
integrations (`HonorificService`, `IpcManager`, `TypingIpc`, `ExtraChat`, three
`GameFunctions` classes), UI window layer (`ChatLogWindow`, `DbViewer`, `Popout`, three
settings tabs), and root (`Commands`, `ThemeRegistry`, `PayloadHandler`).
- `Plugin.LogProxy` stays in place for the eight buckets ctor injection cannot reach:
static helpers (`EmoteCache`, `AutoTranslate`, `MemoryUtil`, `WrapperUtil`),
Dalamud-reflected types (`Configuration`), the `Message` data class, and instance classes
that only log from static methods (`FontManager`, one `GameFunctions` site).
- Plugin.cs finishes at 1012 lines — virtually identical to the pre-cycle 1013. The new
Phase-1 host build and `Plugin.X` bridge wiring trade out exactly the service and window
allocations that previously lived in `LoadAsync`.
- Cross-plugin baseline confirms no performance penalty against Chat 2: HellionChat
first-frame HITCH 77 ms median, Chat 2 74 ms median. Lightless and XIVInstantMessenger sit
around 7 ms by deferring their font-atlas build past `Finished loading` — that pattern is
the v1.5.1 follow-up item.
### User-visible
- Slash-command insert fix: pasting a slash command into the chat input (Friend List
"/tell" action, plugin-driven inserts from Artisan, AllaganTools etc.) now replaces the
existing input instead of concatenating onto whatever the user was typing. Cherry-picked
from ChatTwo upstream `ee7768ac` with namespace adaptation.
Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.10 — Symbol-Picker and Tell-History Fix (2026-05-16)
Eleventh and final sub-patch of the v1.4.x Polish-Sweep series. Symbol picker for the chat input, a tell-history reload fix
for users with many active partners, and a closing cleanup sweep before v1.5.0 picks up the DI-container adoption.
- Symbol picker for the chat input: smile-icon button left of the channel indicator opens a popup with two tabs —
161 FFXIV PUA glyphs (Dalamud's SeIconChar enum) and 97 server-verified BMP symbols round-tripped through `/echo` and
`/say` in a four-round probe. Cursor-aware splice, multi-insert keeps the popup open, recent-used strip floats the last
sixteen picks across both tabs. Toggle in Settings → Chat → Message behaviour, default on.
- Pinned auto-tell tabs reload their full history again. PreloadHistory had a hidden 500-row scan cap that overrode the
user-configurable `AutoTellTabsHistoryPreload` setting whenever you chatted with many partners; less-frequent pinned
partners lost their backlog. The cap is removed.
- Slash-command teardown cleanup: `/hellion`, `/hellionView`, `/hellionDebugger` (and `#if DEBUG /hellionSeString`) wrappers
are now cached as private fields so plugin teardown detaches the live registration instead of re-Register'ing with
identical args (latent maintenance hazard from v1.4.9).
- v1.4.x Polish-Sweep wraps up here. The ImGuiListClipper render refactor that was on the v1.4.10 reserve list got dropped
after cross-platform smoke showed the scroll rubber-band is a Wine/Linux render-pipeline quirk, not universal — Windows
users never saw it. It will get its own platform-targeted spike in a later patch. Next major cycle is v1.5.0 with the
DI-container adoption (Microsoft.Extensions.Hosting + ILogger<T>) modelled on Lightless.
- Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.9 — Plugin-Load Render Polish (2026-05-15)
Tenth sub-patch of the v1.4.x polish-sweep series. First-frame render cost drops from ~127 ms median down to
~76 ms median — comfortably under Dalamud's 100 ms HITCH warning threshold. The remaining ~13 ms gap to ChatTwo
upstream (~63 ms median) is the cost of HellionChat-only features (sidebar tab view, custom status bar,
Honorific integration).
- First-frame defer: six non-essential rendering sections inside `ChatLogWindow` skip their first Draw and run
one frame later. Covered sections are the bottom status bar, channel-name SeString chunks, window bounds
check, v0.6.1 hint banner, autocomplete and input-preview calculation. At 60 fps the user sees those sections
~17 ms after plugin reload — invisible inside the ~2.5 s font-atlas build window every reload runs through
anyway. Frame 1 stays well under 100 ms too (~40 ms), so no secondary HITCH warning appears.
- Slash-command centralisation: `/hellion`, `/hellionView`, `/hellionSeString` and `/hellionDebugger` are now
registered during `LoadAsync` instead of inside the corresponding window constructors. The commands work
before their target window is opened the first time, and Dalamud's plugin-manager configuration / open
buttons (`UiBuilder.OpenConfigUi` / `OpenMainUi`) hang on the same path.
- Plugin-load profiling logs stay on: `MessageStore.Connect`, `MessageStore.Migrate`, `FilterAllTabs` and the
auto-translate warm-up timing log are now Information level rather than Debug. They serve as a tripwire so a
future regression past 100 ms shows up directly in `/xllog` without re-enabling Debug.
- ChatTwo IPC compatibility layer: HellionChat now mirrors ChatTwo's full IPC surface
(`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`, `Invoke`) under the
`ChatTwo.*` namespace in addition to our existing `HellionChat.*` provider gates. Third-party
integrations that historically only subscribe to ChatTwo's IPC — for example Artisan's and AllaganTools'
context-menu hooks — keep working without requiring a code change on their side. Conflict detection
prevents ChatTwo from loading in parallel with HellionChat, so there is no slot-collision risk at
runtime.
- Migration v17 stays (no schema bump).
- Internal: hypothesis-triage during the R2 cycle falsified three of the four candidate root causes
(font-atlas sync, theme-apply ABGR-cache init, multiple-window render). Actual cause is `DrawList` setup
cost distributed across ~10 ImGui sections inside ChatLogWindow (5-20 ms each). The six selective defers
above are the pragmatic fix — a clean structural rewrite would belong in the v1.5.x DI-container cycle.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.8 — Hook-Layer and Polish Quick-Wins (2026-05-14)
Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer cluster (FTS5 full-text search, ad-block foundation
investigation) plus three polish quick-wins.
- DbViewer full-text search: optional FTS5 index across the full chat history. Built asynchronously on first run after
the update with a progress toast (UI stays responsive, the toggle is disabled until the build completes). The local
page-filter remains the default mode. Multi-word queries match as exact phrases; power users can opt into raw FTS5
`MATCH` syntax by wrapping their own double-quotes around the term.
- Custom theme files now auto-reload when edited while the theme is active. Save the JSON in your editor and the live
render picks up the change within a second — no need to re-click the theme in the picker. Disk-stat is throttled to
1 Hz so per-frame cost stays free.
- Retention sweep no longer blocks the framework thread. `Framework.Run(...).Wait()` is replaced by
`Framework.RunOnTick(...)`, which removes the ~194 ms hitch the sweep used to add per run.
- Status bar height is derived from `GetTextLineHeightWithSpacing()` plus a DPI-aware spacer so the bar renders
correctly at Windows display scaling above 100 %. Linux/Wayland default of 100 % is unaffected.
- Receive-suppressed-tells routing was investigated this cycle and **postponed to v1.5.x**. When other plugins suppress
tells via `CheckMessageHandled`, FFXIV's chat pipeline skips the `RaptureLogModule.AddMsgSourceEntry` path, which means
HellionChat's `ContentIdResolverHook` does not fire and tell-partner identification breaks for AutoTellTab routing.
The proper fix sits next to the planned ad-block hook layer (`RaptureLogModule.ShowMiniTalkPlayer` and friends) where
the same patch surface comes up anyway.
- Internal: storage form of `messages.Id` clarified (declared BLOB but Microsoft.Data.Sqlite stores Guid parameters as
TEXT). FTS bulk insert and `LoadByGuids` join now match the TEXT storage form on both sides. Migration v17 stays
(no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.7 — Backlog Cleanup and Mid-Features (2026-05-13)
Eighth sub-patch of the v1.4.x polish-sweep series. First user-visible feature bundle since v1.4.5 — pinned tell tabs
that survive relog, opt-in Honorific glow rendering, a configurable sidebar, plus a Settings-Save channel-preservation
fix surfaced during smoke testing.
- TempTell Pin: right-click a TempTell tab in the sidebar and choose "Pin Tab" / "Tab anpinnen". Pinned tabs survive
plugin reload and character logout, keep their conversation history (loaded on demand from the message store on
rehydrate), and stay bound to the same `/tell` partner. Hard cap of 5 pinned tabs in a pool separate from the 15-tab
auto-tell pool — total ceiling is 20 tabs. The sidebar groups pinned tabs into their own section with a divider header
- Honorific glow outlines now render via an 8-direction DrawList pre-pass when the title carries a Glow colour. Opt-in
via **Settings → Integrations → Render glow outlines (Honorific)** (default off). Honorific's gradient surface
(`Color3`, `GradientColourSet`, `GradientAnimationStyle`) is parsed and stashed for a later cycle but renders as the
primary colour until then — the v1.4.7 DTO already mirrors all four extra fields so the JSON roundtrip doesn't
silent-drop them
- Sidebar width configurable in **Theme & Layout** (44160 px, default 44 stays icon-only). The icon button stretches
with the configured width so a widened sidebar looks intentional, not a 36 px icon floating in empty space
- `Configuration.UpdateFrom` now preserves the runtime `CurrentChannel` across the persistent-tab merge alongside
`Messages` and `LastSendUnread`. `TabSwitched` deep-clones the seeded channel from the previous tab instead of sharing
the same `UsedChannel` instance. Together these fix a regression where Settings-Save on a Party or Linkshell tab
popped the chat input back to `/tell <pinned-partner>` on the next interaction
- `Util/ImGuiUtil.cs` `DrawArrows` IconButton id uses `(id + 1).ToString()` with explicit parentheses instead of the
operator-precedence quirk `id + 1.ToString()` (which resolved to `id.ToString() + "1"`). Single live caller is
`Ui/DbViewer.cs:227` page-navigation
- Internal: `IPluginLogProxy` indirection over Dalamud's `IPluginLog` routes all ~91 `Plugin.Log` call sites through a
testable proxy. `MessageStore.Migrate0` can now run in xUnit without loading `Dalamud.dll`, closing the gap F12.1 left
in v1.4.6. Production wrapper `DalamudPluginLogProxy` and Build-Suite `FakePluginLogProxy` mirror the full
`IPluginLog` surface (`Verbose`/`Debug`/`Information`/`Info`/`Warning`/`Error`/`Fatal`) with single-string,
`Exception+string`, and `params object[]` overloads
- Internal: TempTab counter switched from an `Interlocked` cached field to a derived `Tabs.Count(predicate)`. Pin-state
transitions (TryPin / Unpin / Promote) are cold-path and don't need lock-free reads; counter mutation surface dropped
from 5 to 0 sites. Build-Suite floor 688 → 710 (+22)
- Schema bump v16 → v17 is additive: new `Tab.IsPinned` bool, default false. Existing v16 configs load cleanly and get
their `Version` stamp bumped after the gate check
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.6 — Code Hygiene and Refactor (2026-05-12)
Maintenance patch. No user-visible behaviour changes; tightens the development feedback loop, fixes two
@@ -20,8 +189,8 @@ upstream-inherited bugs from ChatTwo `f35b7d3`, and prepares the code for the v1
`MD036` so the bilingual forge-post bold-emphasis headings pass linting; the `.claude/` directory is excluded from the
scan
- `FontManager.AddFontWithFallback` catch-filter now covers `InvalidOperationException` and `ArgumentException` on top
of the existing IO triad. The warning log carries the exception type name, so the diagnostic path knows which class
of atlas-toolkit throw triggered the NotoSansCjkRegular fallback
of the existing IO triad. The warning log carries the exception type name, so the diagnostic path knows which class of
atlas-toolkit throw triggered the NotoSansCjkRegular fallback
- `BrandingLinks` (5 URLs) and `Integrations/IntegrationLinks` (2 URLs) validate themselves on first module load via
`[ModuleInitializer]` + a shared `UrlValidation.ValidateAll` helper. A malformed URL now throws
`InvalidOperationException` at plugin load with the source class and the broken URL in the message
@@ -47,10 +216,10 @@ upstream-inherited bugs from ChatTwo `f35b7d3`, and prepares the code for the v1
indirection. `MessageStore`'s `IsWine` probe is now reachable from the xUnit AppDomain via a `FakePlatformUtil`
fixture (full isolated MessageStore construction still pending — `Plugin.Log.Information` in `Migrate0` is a separate
Dalamud-static surface, slated for v1.4.7)
- Built-in themes: Crystal Nocturne (royal sapphire and electric magenta over obsidian, by CRYSTALLITE) replaces
Moonlit Bloom in the built-in roster. Users who had Moonlit Bloom selected fall back to the default Hellion Arctic
on the first plugin load; an existing custom JSON copy of Moonlit Bloom under `pluginConfigs/HellionChat/themes/`
keeps working unchanged
- Built-in themes: Crystal Nocturne (royal sapphire and electric magenta over obsidian, by CRYSTALLITE) replaces Moonlit
Bloom in the built-in roster. Users who had Moonlit Bloom selected fall back to the default Hellion Arctic on the
first plugin load; an existing custom JSON copy of Moonlit Bloom under `pluginConfigs/HellionChat/themes/` keeps
working unchanged
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
+120 -20
View File
@@ -10,32 +10,132 @@ the plugin's privacy-first scope during brainstorming.
---
## Next Cycle (v1.4.7)
## Next Cycle (v1.5.1)
**Backlog Cleanup.** Roll up the remaining audit items deferred from v1.4.0v1.4.6 and the new entries surfaced during
v1.4.6 (notably the `Plugin.Log` indirection that would unlock fully isolated `MessageStore` construction tests, plus
follow-up scope hinted at in the ChatTwo upstream f35b7d3 cherry-picks). Scope is consolidated during brainstorm.
**Honorific Full Gradient Port plus FontAtlas-Defer for a 10× HITCH cut.** v1.5.0 closed the DI-container cycle with
no performance penalty against Chat 2 (77 ms vs 74 ms median first-frame HITCH), but the cross-plugin baseline against
Lightless Sync and XIVInstantMessenger surfaced a clean optimisation: both plugins defer their font-atlas build until
after `Finished loading` and sit at 6-7 ms HITCH, an order of magnitude below the ~75 ms floor that Chat 2 and HellionChat
share. v1.5.1 ports that pattern. Plus the Honorific gradient render path — DTO is gradient-ready since v1.4.7, only the
Wave / Pulse animation port remains. After that, First-Run-Wizard rework with curated defaults beyond the three privacy
profiles, then FR localisation (Hezcal native-speaker review confirmed), then the Plugin Integrations Wave 2-6
(Context-Menu, NotificationMaster, Moodles, ExtraChat, XIVIM Quick-DM). Wine/Linux scroll-rubber-band spike sits as a
low-priority Linux-only investigation at the tail.
---
## v1.5.0 — DI Foundation and Service Refactor (released 2026-05-17)
Major architecture cycle. Plugin bootstrap moves to a generic-host DI container
(`Microsoft.Extensions.Hosting` + `IServiceCollection`) modelled on Lightless Sync's `PluginHostFactory`. Service
logging migrates from the static `Plugin.LogProxy` locator (the F12.2 shim from v1.4.7) to typed
`Microsoft.Extensions.Logging.ILogger<T>` via constructor injection, bridged over Dalamud's `IPluginLog` by a custom
`DalamudLogger` trio. 18 instance-class services move to ctor-injected loggers across four slices: data layer,
IPC/integrations, UI window layer, and root. `Plugin.LogProxy` stays for the eight buckets ctor injection cannot
reach — static helpers (`EmoteCache`, `AutoTranslate`, `MemoryUtil`, `WrapperUtil`), Dalamud-reflected types
(`Configuration`), the `Message` data class, and instance classes that only log from static methods (`FontManager`,
one `GameFunctions` site). Plugin.cs finishes at 1012 lines, virtually identical to the pre-cycle 1013 (-1 netto): the
new Phase-1 host build and `Plugin.X` bridge wiring trade out exactly the service and window allocations that previously
lived in `LoadAsync`. Cross-plugin baseline (10 reload-stress runs, 51 active plugins): HellionChat first-frame HITCH
77 ms median, Chat 2 v1.40.2 74 ms median — no DI penalty. The deferred-font-atlas pattern from Lightless and
XIVInstantMessenger is the v1.5.1 follow-up. User-visible: slash-command insert fix cherry-picked from ChatTwo upstream
`ee7768ac` — pasting a slash command into the chat input now replaces existing input instead of concatenating.
Migration v17 stays.
---
## v1.4.10 — Symbol-Picker and Tell-History Fix (released 2026-05-16)
Eleventh and final sub-patch of the v1.4.x Polish Sweep series. Symbol picker for the chat input — popup with two tabs
(161 FFXIV PUA glyphs via Dalamud's SeIconChar plus 97 server-verified BMP symbols probed through `/echo` and `/say` in
a four-round whitelist build) — cursor-aware splice, multi-insert, recent-used strip across both tabs, Settings toggle
in Chat → Message behaviour. Mid-cycle hotfix for pinned auto-tell tabs: PreloadHistory used to cap the SQL scan at
500 rows regardless of the user's `AutoTellTabsHistoryPreload` setting, so active users with many partners lost the
backlog of less-frequent pinned partners; the cap is gone, the `(Receiver, Date)` index keeps SQL fast, the client-side
loop respects the user setting as the upper bound. Slash-command teardown cleanup wires the v1.4.9 wrappers through
private fields so dispose detaches the live registration instead of re-registering with identical args. The original
Reserve-A `ImGuiListClipper` refactor for `DrawMessages` was cancelled after cross-platform smoke showed the scroll
rubber-band is a Wine/Linux render-pipeline quirk, not universal — Windows-side testing on v1.4.9 confirmed no lag.
Migration v17 stays.
---
## v1.4.9 — Plugin-Load Render Polish (released 2026-05-15)
Tenth sub-patch of the v1.4.x Polish Sweep series. First-frame HITCH drops from ~127 ms median to ~76 ms median (4-reload
sample), comfortably under Dalamud's 100 ms warning threshold. Mechanism: a single `_firstFrameDone` flag inside
`ChatLogWindow` defers six non-essential rendering sections (bottom status bar, channel-name SeString chunks, window
bounds check, v0.6.1 hint banner, autocomplete, input-preview calculation) from frame 0 to frame 1. User sees those
sections ~17 ms (60 fps) later, invisible inside the ~2.5 s font-atlas build window after every reload. Slash-command
registration moved from individual window constructors to a central `SetupCommands` / `TearDownCommands` pair in
`Plugin.cs``/hellion`, `/hellionView`, `/hellionSeString` and `/hellionDebugger` work before their target windows are
opened the first time, and Dalamud's plugin-manager `OpenConfigUi` / `OpenMainUi` buttons hang on the same path.
Plugin-load profiling logs (auto-translate warmup, `MessageStore.Connect`, `MessageStore.Migrate`, `FilterAllTabs`) stay
on at Information level as a regression tripwire. The release also ships a ChatTwo IPC compatibility layer: HellionChat
mirrors ChatTwo's full IPC surface (`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`,
`Invoke`) under the `ChatTwo.*` namespace in addition to our existing `HellionChat.*` provider gates, so third-party
integrations that only subscribe to ChatTwo's IPC (Artisan, AllaganTools) keep working without a code change on their
side. Conflict detection prevents ChatTwo from loading in parallel, so there is no slot-collision risk at runtime.
Migration v17 stays (no schema bump). Hypothesis-triage falsified
three of four candidate root causes (font-atlas sync fallback, theme-apply ABGR-cache init, multiple-window render via
lazy-init) — actual cost distributes evenly across ~10 ImGui sections inside ChatLogWindow, so structural rewrite is
deferred to v1.5.x DI-container cycle.
## v1.4.8 — Hook-Layer and Polish Quick-Wins (released 2026-05-14)
Ninth sub-patch of the v1.4.x Polish Sweep series. Database Viewer gains an optional FTS5 full-text search across the
full chat history, built asynchronously on first run after the update with a progress toast; the local page-filter
remains the default mode. Custom theme files auto-reload when edited while the theme is active (1 Hz disk-stat throttle,
so per-frame cost is free). Retention sweep no longer blocks the framework thread — `Framework.Run(...).Wait()` is
replaced by `Framework.RunOnTick(...)`, removing the ~194 ms hitch per sweep. Status-bar height is now derived from
`GetTextLineHeightWithSpacing()` plus a DPI-aware spacer so the bar renders correctly at Windows display scaling above
100 %. Receive-suppressed-tells routing was investigated and **postponed to v1.5.x**: when other plugins suppress tells
via `CheckMessageHandled`, FFXIV's chat-pipeline skips the `RaptureLogModule.AddMsgSourceEntry` path, which means the
`ContentIdResolverHook` does not fire and tell-partner identification breaks. The fix belongs next to the planned ad-block
hook layer where the same patch surface comes up anyway. Migration v17 stays (no schema bump). H3 leaves a foundation
note in the Vault (`Projekte/FFXIV/Hellion Chat/v1.5.x Ad-Block Foundation.md`) covering the NoSoliciting filter +
bubble-layer hook pattern as a ready-made template for the v1.5.x cycle.
---
## v1.4.7 — Backlog Cleanup and Mid-Features (released 2026-05-13)
Eighth sub-patch of the v1.4.x Polish Sweep series. First user-visible feature bundle since v1.4.5. TempTell tabs can
now be pinned via right-click; pinned tabs survive plugin reload and character logout, keep their conversation history
(loaded on demand from the message store on rehydrate), and stay bound to the same `/tell` partner. A hard cap of 5
pinned tabs lives in a pool separate from the 15-tab auto-tell pool, total ceiling 20. The sidebar groups pinned tabs
into their own section with a divider header, and the sidebar width itself is now configurable in **Theme & Layout**
between 44 and 160 px. Honorific glow outlines render when the title carries a Glow colour, opt-in via **Settings →
Integrations → Render glow outlines (Honorific)** (default off). Honorific's gradient (Color3 / GradientColourSet / Wave
/ Pulse) is parsed but rendered statically — a later cycle will port the full animation algorithm or land an upstream
IPC PR for the resolved frame colour. `Configuration.UpdateFrom` now preserves the runtime `CurrentChannel` across the
persistent-tab merge, and `TabSwitched` deep-clones the seeded channel instead of sharing the previous tab's
`UsedChannel` — together they fix a Settings-Save regression where the chat input could pop back to
`/tell <pinned-partner>` after touching settings on a Party or Linkshell tab. Internal items: `IPluginLogProxy`
indirection over Dalamud's `IPluginLog` routes all ~91 `Plugin.Log` call sites through a testable proxy, closing the
F12.1 test-isolation gap (`MessageStore.Migrate0` runs in xUnit now). TempTab counter switched from `Interlocked` cached
field to derived `Tabs.Count(predicate)`. Migration v16 → v17 is additive (new `Tab.IsPinned` flag). Build-Suite floor
688 → 710 (+22 tests across Pin-lifecycle predicates, pool limits, Tab.Clone roundtrip, MessageStore Migrate0
construction, and Honorific TitleData JSON roundtrip).
## v1.4.6 — Code Hygiene and Refactor (released 2026-05-12)
Seventh sub-patch of the v1.4.x Polish Sweep series. Maintenance patch — no user-visible behaviour changes; tightens
the development feedback loop and pulls in two ChatTwo upstream bugfixes. `scripts/preflight.sh` gains a csharpier
reflow check (Block E) and a markdownlint pass (Block F), so style drift and markdown violations are blocked at the
pre-push gate. `FontManager.AddFontWithFallback` catch-filter now spans `InvalidOperationException` and
`ArgumentException` on top of the existing IO triad, with the exception type name in the warning log so the
diagnostic path can see which atlas-toolkit throw triggered the fallback. `BrandingLinks` and `IntegrationLinks` run a
`[ModuleInitializer]` URL validation pass on plugin load; a typo in a future URL rotation now throws at startup
instead of failing silently when a user clicks the broken button. Cherry-picked from ChatTwo upstream `f35b7d3`:
`Chat.SetChannel` no longer leaks the native `Utf8String` when the linkshell check rejects the channel (rename to
`IsChannelOrExistingLinkshell` plus wrap-not-return), and `Tab.Clone` now deep-clones `UsedChannel` and `TellTarget`
(the previous reference copy let PopOut and Temp tabs mutate each other's channel state). The `ChatLogWindow`
active-tab underline pill scales with `ImGuiHelpers.GlobalScale` and rounds to physical pixels for crisp rendering
above 100 % DPI. Internal items: `HellionStyle` ChildBgAlpha extracted to a testable helper, `Plugin.SaveConfig`
clones only the temp-tab subset in the snapshot path, `SettingsOverview` caches the draw-list per frame,
`Dalamud.Utility.Util` static surface routed through an `IPlatformUtil` indirection (`MessageStore`'s `IsWine` probe
is now testable in isolation). No schema bump, no migration.
Seventh sub-patch of the v1.4.x Polish Sweep series. Maintenance patch — no user-visible behaviour changes; tightens the
development feedback loop and pulls in two ChatTwo upstream bugfixes. `scripts/preflight.sh` gains a csharpier reflow
check (Block E) and a markdownlint pass (Block F), so style drift and markdown violations are blocked at the pre-push
gate. `FontManager.AddFontWithFallback` catch-filter now spans `InvalidOperationException` and `ArgumentException` on
top of the existing IO triad, with the exception type name in the warning log so the diagnostic path can see which
atlas-toolkit throw triggered the fallback. `BrandingLinks` and `IntegrationLinks` run a `[ModuleInitializer]` URL
validation pass on plugin load; a typo in a future URL rotation now throws at startup instead of failing silently when a
user clicks the broken button. Cherry-picked from ChatTwo upstream `f35b7d3`: `Chat.SetChannel` no longer leaks the
native `Utf8String` when the linkshell check rejects the channel (rename to `IsChannelOrExistingLinkshell` plus
wrap-not-return), and `Tab.Clone` now deep-clones `UsedChannel` and `TellTarget` (the previous reference copy let PopOut
and Temp tabs mutate each other's channel state). The `ChatLogWindow` active-tab underline pill scales with
`ImGuiHelpers.GlobalScale` and rounds to physical pixels for crisp rendering above 100 % DPI. Internal items:
`HellionStyle` ChildBgAlpha extracted to a testable helper, `Plugin.SaveConfig` clones only the temp-tab subset in the
snapshot path, `SettingsOverview` caches the draw-list per frame, `Dalamud.Utility.Util` static surface routed through
an `IPlatformUtil` indirection (`MessageStore`'s `IsWine` probe is now testable in isolation). No schema bump, no
migration.
## v1.4.5 — UX and Robustness (released 2026-05-12)
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@@ -19,7 +19,12 @@ TAG="v$VER"
grep -qE "^[[:space:]]*\*\*v${VER}[^0-9]" "$YAML" \
|| fail "$YAML changelog missing **v${VER}** subblock. Fix: add the v${VER} block at the top of the changelog field."
jq -r '.[0].Changelog' "$REPO_JSON" | grep -qE "^[[:space:]]*\*\*v${VER}[^0-9]" \
# Process substitution instead of `jq | grep -q` — grep -q closes stdin on the
# first match, jq keeps writing the multi-KB Changelog string and trips SIGPIPE,
# which `set -o pipefail` then turns into a false-positive FAIL. Manifested as a
# `jq: writing output failed: Broken pipe` line plus a misleading "Changelog
# missing **vX.Y.Z** subblock" message during pre-push runs.
grep -qE "^[[:space:]]*\*\*v${VER}[^0-9]" <(jq -r '.[0].Changelog' "$REPO_JSON") \
|| fail "$REPO_JSON Changelog missing **v${VER}** subblock. Fix: copy the yaml changelog over."
FORGE_FILE="$FORGE_DIR/${TAG}.md"