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Author SHA1 Message Date
JonKazama-Hellion edab5c7a6d Merge branch 'feature/v1.5.1'
Security / scan (push) Successful in 20s
Build / Build (Release) (push) Successful in 29s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 5s
Release / Build and attach release ZIP (push) Successful in 34s
2026-05-17 19:17:02 +02:00
JonKazama-Hellion 82cbf4c281 chore(release): v1.5.1 manifest bump
- csproj <Version> 1.5.0 to 1.5.1; <None Include="images\**"> now
  excludes the source-only ASCII study folder so the deploy stays
  clean
- yaml + repo.json changelog block prepended with the v1.5.1 entry,
  v1.4.8 trimmed out per the slim rule (three to four versions in
  the manifest cache, older history lives on the Gitea release page)
- repo.json AssemblyVersion + TestingAssemblyVersion bumped to
  1.5.1.0, three DownloadLink* URLs point at v1.5.1
- docs/CHANGELOG and docs/ROADMAP gain the v1.5.1 entry; ROADMAP
  Next-Cycle slot moves to v1.5.2 First-Run-Wizard rework
- README status sections updated, the previous v1.5.0 paragraph
  kept under a "Project status (pre-v1.5.1, kept for context)"
  heading
- Forge-post .github/forge-posts/v1.5.1.md added, DE body honest
  about the HITCH-win miss
- yamllint config ignores the plugin manifest yaml because it
  follows DalamudPackager's 4-space indent convention rather than
  yamllint's default 2

Changelogs are honest about the cross-plugin HITCH target from
v1.5.0 not landing this cycle.
2026-05-17 19:12:22 +02:00
JonKazama-Hellion 00ae81751b docs(branding): collect ASCII study assets with README
Move the four leftover ASCII variants from the repo root into
HellionChat/images/ascii/ and add a README that explains which two
files are embedded in the plugin DLL versus which ones stay as study
material. The original paw file was split into a stipple version and
an outline version because the two paws were stacked in one source.

Attribution:

- fox-*.txt files are by Julia Moon, drawn for Hellion Chat, free to
  use without attribution
- wolf-head-blazejkozlowski.txt is by Blazej Kozlowski, originally
  published on asciiart.eu, kept as a style reference
2026-05-17 18:50:20 +02:00
JonKazama-Hellion 89384702b4 feat(logging): prepend fox-mini silhouette to DI-logger bootstrap banner
Pulls the four-line fox-mini ASCII out of the embedded branding
resources and writes each line through IPluginLog before the existing
bootstrap line, so an /xllog reader sees the Hellion Forge mark on
every plugin load. The text provenance ("by Julia Moon - Hellion
Forge") follows the silhouette, then the version + fingerprint line
stays where it was.

Empty lines from the resource are skipped so the log stays compact.
2026-05-17 18:41:47 +02:00
JonKazama-Hellion 54316313dc feat(branding): embed Hellion Forge fox ASCII signature
Ship two ASCII variants as embedded resources under HellionChat.Branding:

- fox-banner.txt — full silhouette with "Hellion Forge" set inside the
  body, rendered in the first-run wizard and the Settings Information
  tab as a folded "about the makers" anchor
- fox-mini.txt — compact fox-head + curly-tail used by the DI-logger
  bootstrap banner

A small HellionForgeAscii helper lazy-loads both strings; the wizard
and information-tab render them in a collapsed TreeNode using the
UiBuilder MonoFontHandle so the stipple-art lands pixel-aligned.

Both art files are self-made (Julia Moon, free to use) and travel with
the plugin DLL so a partial deploy can't lose them.
2026-05-17 18:40:08 +02:00
JonKazama-Hellion 4059b363a3 test(selftests): add FontManager ctor and push smoke steps
Two new self-test steps for the hybrid FontManager:

- FontManagerCtorSmokeStep proves all five handles land on the manager
  after Phase-1 resolve (ItalicFont nullable per Config.ItalicEnabled)
  and that no atlas-load exception is sitting on any of them
- FontPushSmokeStep proves IFontHandle.Push() returns without throwing
  for the two main delegate handles right after plugin load

Both steps run on the framework thread via the xlperf self-test path
and are registered alongside the existing theme-switch step in
SelfTestRegistry.
2026-05-17 18:34:33 +02:00
JonKazama-Hellion 0220e5d756 chore(linting): refresh configs and sweep auto-fix
Pull in the refreshed linter and tooling configs (editorconfig,
gitignore, gitattributes, prettierignore, prettierrc, markdownlint,
yamllint, env.example, dotnet-tools) and run prettier and markdownlint
in --fix / --write mode across the repo so the existing tree matches
the new rules.

- prettier 2-space indent on yaml/yml and json overrides, asterisk
  strong, underscore emphasis, proseWrap always
- markdownlint MD007 indent aligned to 2 and MD049 to underscore so
  prettier output stays passing
- preflight Block F also ignores CLAUDE.md (gitignored personal file)
- prettierignore extended to keep HellionChat.yaml manifest and the
  NuGet packages.lock.json out of the formatter

No semantic content changed; csharpier, build, full build-suite
(729/729) and the new prettier/markdownlint/yamllint checks all green.
2026-05-17 17:20:55 +02:00
JonKazama-Hellion 2315f10d91 refactor(fonts): reuse Dalamud IconFontFixedWidthHandle for FontAwesome
Drop the custom NewDelegateFontHandle that built our own FontAwesome
atlas slot and reuse Dalamud's UiBuilder.IconFontFixedWidthHandle
instead. One less delegate-build step in the ctor, and the handle is
host-managed so Dispose() leaves it alone.

The pre-cycle icon inventory verified that every site we push the
FontAwesome font for renders an icon that is present in the host's
fixed-width handle glyph range, so no rendering site changes.
2026-05-17 17:01:17 +02:00
JonKazama-Hellion 3283e51381 refactor(fonts): hybrid FontManager init via SuppressAutoRebuild
Move font handle creation from BuildFonts() into the FontManager ctor
inside a single atlas.SuppressAutoRebuild() block. Axis, AxisItalic and
FontAwesome become init-only IFontHandle properties; RegularFont and
ItalicFont stay mutable so the live font-settings rebuild path keeps
working without a plugin reload.

- BuildFonts() renamed to RebuildDelegateFonts(), scope reduced to the
  delegate fonts only
- BuildFontsAsync() removed; Task.Run had no purpose with ctor-init
- FontManagerInitHostedService deleted; PluginHostFactory drops the
  matching AddHostedService registration
- PluginHostFactory FontManager registration takes IDalamudPluginInterface
  via factory lambda
- Settings save path now calls RebuildDelegateFonts() instead of
  BuildFonts()
- Plugin.Draw push site gets a null-forgiving for the nullable
  RegularFont with a one-line WHY
2026-05-17 16:15:28 +02:00
JonKazama-Hellion 7e960371a3 docs(honorific): close gradient-port anchor in v1.5.1 2026-05-17 15:50:41 +02:00
JonKazama-Hellion f2a2daf39d Merge branch 'feature/v1.5.0'
Security / scan (push) Successful in 21s
Build / Build (Release) (push) Successful in 26s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 5s
Release / Build and attach release ZIP (push) Successful in 33s
2026-05-17 11:45:16 +02:00
JonKazama-Hellion 7d87f1c4fe chore(release): v1.5.0 manifest bump
Version strings bumped across all eight tracked surfaces:

- HellionChat/HellionChat.csproj   <Version>1.5.0</Version>
- repo.json                        AssemblyVersion + TestingAssemblyVersion = 1.5.0.0
- repo.json                        three DownloadLink* URLs -> /v1.5.0/latest.zip
- repo.json                        Changelog field synced with yaml
- HellionChat/HellionChat.yaml     new v1.5.0 changelog block on top; v1.4.7
                                   drops out per the four-block slim rule
- docs/CHANGELOG.md                v1.5.0 entry prepended
- docs/ROADMAP.md                  Next Cycle pointer moves to v1.5.1, v1.5.0
                                   joins the released-cycle archive block
- README.md                        three status surfaces (badge, header,
                                   Project Status long-form) on v1.5.0
- .github/forge-posts/v1.5.0.md    Discord announcement body (German)

Preflight blocks A-F all green. Changelog embed total 2050 / 5500 chars
(four subblocks), forge-post frontmatter inside the 60/40 char caps.

Tag, push, merge are reserved for Flo.
2026-05-17 11:43:07 +02:00
JonKazama-Hellion fe84fd558e docs(di): trim cycle-internal codes and verbose block comments
Code comments were drifting into plan-internal shorthand (DI-2a,
Slice B, "see plan §9") that nobody outside the cycle authors can
decode. They also tended toward AI-generated paragraph blocks where a
two-line WHY would have done.

This commit tightens the comment surface from the v1.5.0 work:
- IPluginLogProxy header lists the consumer buckets without naming
  the cycle items that decided them.
- DalamudLogger / DalamudLoggingProvider provenance markers explain
  themselves in two lines each; the long EUPL-rationale paragraph
  moves to the commit message.
- PluginHostFactory block headers shrink to one line each, ASCII
  dividers come out, plan-internal codes go.
- Plugin.cs field doc and Phase-1 / DisposeAsync comments lose the
  cycle-name references; the file gains nothing from "C3 surfaced X"
  in code.
- FontManager / GameFunctions static-method notes shrink to one
  sentence each.
- InitHostedServices class header keeps the eager-resolve WHY in
  three lines, drops the constraint label.

Csharpier reformatted the .csproj layout (long PackageReference
multi-lined). No functional change, no behavior change.
2026-05-17 11:35:44 +02:00
JonKazama-Hellion 624ad20404 feat(logging): add dev signature to DalamudLogger output
EUPL-1.2 reuse with attribution is valid; this commit catches the case
where attribution was stripped. Two layers of provenance markers,
combined so removing one still leaves the other.

Layer 1 (subtle, kopier-resistent):
- DalamudLogger.Log emits "[name]<U+200B>{level} message" — a
  zero-width space (U+200B) between the category bracket and the
  level value. Visually identical to the previous format in xllog;
  a hex dump of the log file shows e2 80 8b between 5d and 7b.
  Survives 1:1 code copies. A copier who reformats whitespace will
  strip it, which is itself a tell (the original Lightless pattern
  does not have the marker, so its absence in a port is a positive
  signal of derived origin).

Layer 2 (overt, abrasiv-kopier-resistent):
- DalamudLoggingProvider's ctor emits a one-shot bootstrap line:
  "HellionChat DI-Logger bootstrap v{AssemblyVersion} fingerprint={hash}".
  Visible in xllog as the first plugin INFO line. Fingerprint is the
  first 8 hex chars of SHA256("HellionForgeBronzeC2410C-{version}"),
  so the same plugin version always produces the same marker (handy
  for cross-checking). A copier who keeps the banner is plagiarising
  in plain sight; a copier who rips it out has to find every
  reference inside DalamudLoggingProvider — quite explicit work.

Hellion Forge Bronze #C2410C is the branding-anchor const used by
the fingerprint, so the marker stays meaningful even if the plugin
version cycles.
2026-05-17 11:15:40 +02:00
JonKazama-Hellion 54ff88d6d4 refactor(di): migrate Root + Misc to ILogger<T> (DI-4 Slice D)
Slice D shrinks vs the original plan: three of the six files cannot
take an ILogger ctor arg without breaking external contracts.

Migrated (8 LogProxy sites across 4 files):
- Commands: 2 sites (Warning, Error). New ctor takes ILogger<Commands>.
- Themes/ThemeRegistry: 1 site (Debug). ILogger<ThemeRegistry>? is
  optional (default null) so the existing Build-Suite tests that
  construct `new ThemeRegistry()` parameterless keep working without
  changes. _logger?.LogDebug guards the call site.
- PayloadHandler: 3 sites (Error, Warning, Error). New ctor takes
  ILogger<PayloadHandler>. ChatLogWindow's two `new PayloadHandler(this)`
  sites (the direct field and the Lender lambda) now hand a fresh
  CreateLogger<PayloadHandler>() from the existing _loggerFactory.

Not migrated (5 sites stay on Plugin.LogProxy, plan drifts D12-D14):
- D12 - Configuration (1 site): IPluginConfiguration, instantiated by
  Dalamud's Interface.GetPluginConfig() via reflection on the
  parameterless ctor. Adding an ILogger arg would break GetPluginConfig.
- D13 - Message (4 sites): partial data class with two ctor overloads,
  mass-instantiated across 3 plugin sites plus Newtonsoft JSON
  deserialisation. Ctor extension would be invasive across ~20 call
  sites with low payoff (data-class logger is unusual).
- D14 - FontManager (2 sites): both Plugin.LogProxy calls live in
  static methods (TryGetHellionFontBytes, AddFontWithFallback) that
  cannot reach an instance _logger. Same root cause as D8 in
  GameFunctions. FontManager joins the static-bucket alongside
  EmoteCache et al.; the ctor + _logger field added mid-Slice-D were
  rolled back to keep the class clean.

Plugin.LogProxy surface after C9 (8 file buckets, ~12 sites total):
- 4 originally-static consumers: EmoteCache, AutoTranslate,
  MemoryUtil, WrapperUtil
- 3 cannot-take-ctor-arg consumers: Configuration, Message, FontManager
- 1 single-static-method consumer: GameFunctions.TryOpenAdventurerPlate
  (D8 from Slice B)

Smoke 2 is now due.
2026-05-17 11:02:08 +02:00
JonKazama-Hellion c955f30422 refactor(di): migrate UI Window-Layer to ILogger<T> (DI-4 Slice C)
Six UI files shift from Plugin.LogProxy to ILogger<T> via
constructor injection.

Container singletons (each takes a typed ILogger plus, where it owns
nested allocations, an ILoggerFactory to spawn child loggers):
- Ui/ChatLogWindow (15 sites, plus an ILoggerFactory for the
  Popout new-call at Ui/ChatLogWindow.cs:2417)
- Ui/Settings (SettingsWindow): no own sites, but takes an
  ILoggerFactory so it can hand typed loggers to its three migrated
  settings tabs (General, the other six tabs stay unchanged)
- Ui/DbViewer (3 sites)

Nested instances allocated by parent containers:
- Ui/Popout (7 sites, ILogger<Popout> as the new 4th ctor arg passed
  from ChatLogWindow)
- Ui/SettingsTabs/ThemeAndLayout (1 site)
- Ui/SettingsTabs/FontsAndColours (1 site)
- Ui/SettingsTabs/DataManagement (15 sites)

PluginHostFactory factory lambdas updated for ChatLogWindow,
SettingsWindow and DbViewer to resolve the new logger args.
2026-05-17 10:26:47 +02:00
JonKazama-Hellion 7a1bd1babc refactor(di): migrate Integrations + IPC layer to ILogger<T> (DI-4 Slice B)
Seven services across Integrations/, Ipc/ and GameFunctions/ shift
from Plugin.LogProxy to Microsoft.Extensions.Logging.ILogger<T>.

Files with live LogProxy sites (10 in total):
- Ipc/ExtraChat (1)
- GameFunctions/Chat (6)
- GameFunctions/GameFunctions (2)
- GameFunctions/KeybindManager (1)

Foundation-touch files (no current sites, ctor takes ILogger<T> as
seed for the v1.5.7-11 Plugin-Integrations wave):
- Integrations/HonorificService (also drops the local IPluginLog
  _log field in favour of ILogger<HonorificService> _logger; the
  three _log.* calls there are migrated as a bonus since the field
  had to change anyway)
- IpcManager
- Ipc/TypingIpc

GameFunctions takes ILoggerFactory as an extra ctor arg so it can
hand a typed logger to its nested Chat and KeybindManager (same
pattern MessageStore + MessageEnumerator use in Slice A).

PluginHostFactory factory lambdas updated for all five Slice B
services that need extra resolves.

Plan drift D8: GameFunctions.TryOpenAdventurerPlate is an internal
static method whose only Warning call cannot reach the instance
_logger. The one site stays on Plugin.LogProxy with an inline note;
promoting it to instance + PayloadHandler.cs:814 call-site update is
a v1.5.1+ cleanup, out of DI-4 Slice B scope.
2026-05-17 09:56:46 +02:00
JonKazama-Hellion d0be75e79d refactor(di): migrate services layer to ILogger<T> (DI-4 Slice A)
MessageStore, MessageEnumerator, MessageManager, AutoTellTabsService
move from Plugin.LogProxy / IPluginLogProxy onto
Microsoft.Extensions.Logging.ILogger<T> via constructor injection.

MessageStore additionally takes ILoggerFactory so it can build a
per-instance ILogger<MessageEnumerator> at each of the five reader-
spawning sites; the enumerator is not a container singleton.

PluginHostFactory's MessageManager and AutoTellTabsService factory
lambdas grow to resolve the new logger args; everything else stays in
place.

Site-level migration in the four files:
- MessageStore: 12 calls, _logger field IPluginLogProxy -> ILogger<MessageStore>
- MessageManager: 7 Plugin.LogProxy.* sites, new _logger field
- AutoTellTabsService: 9 Plugin.LogProxy.* sites, new _logger field

Plus a pre-existing template bug surfaced by CA2017: a LogDebug call
in AutoTellTabsService used "{tab.Name}" with no `$` prefix, which
landed in xllog as literal text under Plugin.LogProxy; ILogger now
reads that as a structured placeholder, so the call was promoted to
proper structured logging with tab.Name passed as a parameter.
2026-05-17 09:09:55 +02:00
JonKazama-Hellion e0ead86616 refactor(di): drop manual PlatformUtil and LogProxy wiring (DI-3)
C3's Phase-1 bridge in Plugin.ctor already pulls IPlatformUtil and
IPluginLogProxy out of the container right after the host builds, so
the manual `new DalamudPlatformUtil()` / `new DalamudPluginLogProxy`
assignments in Phase-0 were just allocating throwaway instances that
got overwritten a few lines later.

Phase-0 helpers that run before the container build
(MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize) do
not touch Plugin.PlatformUtil or Plugin.LogProxy, so the brief
null-window between the schema gate and the container build is safe.

The DalamudPlatformUtil and DalamudPluginLogProxy wrapper classes
themselves stay in the code; DI-4 (logger migration to ILogger<T>)
will eventually retire the proxy for new sites but EmoteCache,
AutoTranslate, MemoryUtil and WrapperUtil keep using it.
2026-05-17 08:58:03 +02:00
JonKazama-Hellion b66005daea fix(di): stop double-disposing container singletons in Plugin.DisposeAsync
Smoke 1 of C3 surfaced MessageManager.DisposeAsync throwing on unload:
Plugin.DisposeAsync ran the manual MessageManager teardown (CTS
cancel + dispose at MessageManager.cs:84-99), then awaited
_lifecycle.DisposeAsync which routed Host.Dispose through the
container, which hit MessageManager.DisposeAsync a second time and
threw ObjectDisposedException on the already-disposed CTS.

Plugin.DisposeAsync now drops every manual service dispose - the
container owns those singletons end-to-end. The framework-thread block
keeps the three calls the container has no handle on
(TearDownCommands, GameFunctions.SetChatInteractable,
WindowSystem.RemoveAllWindows), plus the static-class cleanups
(EmoteCache.Dispose, InputHistoryService.Reset) stay outside the
container entirely.

This changes the teardown order versus v1.4.10: the container disposes
in reverse-registration order, which puts Windows ahead of IPC
services. The v1.4.10 ordering ("IPC before Windows so a final IPC
event cannot hit a half-torn ChatLogWindow") is no longer enforced.
Host.Dispose runs synchronously on the framework thread, so no
Framework.Update or Draw event fires during teardown; the remaining
risk is an external IPC plugin invoking a subscriber mid-dispose,
which is not something v1.4.10 actually prevented either.
2026-05-17 08:24:45 +02:00
JonKazama-Hellion 0fe66d2c3c fix(di): use factory lambdas for internal-ctor services
C3 bootstrap throws "A suitable constructor for type
HellionChat.Ipc.ExtraChat could not be located" because
Microsoft.Extensions.DependencyInjection's ActivatorUtilities only
binds to PUBLIC constructors via reflection. ExtraChat is a public
class with an internal ctor; Commands and StatusBar are internal
classes whose implicit default ctor inherits class accessibility
(internal); every IHostedService adapter is `internal sealed class
X(deps)` with a primary ctor that is also internal.

The fix routes all eight singletons and all seven hosted-service
adapters through factory lambdas. `new T(...)` inside the
PluginHostFactory namespace sees the internal surface, so the
container never has to reflect over internal ctors.
2026-05-17 08:20:02 +02:00
JonKazama-Hellion 169168cea9 feat(di): wire Plugin.cs to the DI container (DI-2a + DI-5)
Flips the container live. Plugin.ctor now builds the host after the
schema gate clears, pulls PluginLifecycle out of the container, and
backfills the Plugin.X static surface plus the instance properties
(11 services + 8 windows) so existing consumers reach the same
instances the container holds.

Plugin.LoadAsync gets thinner: service and window allocations are gone
(the container owns them), BuildFonts / Switch / FilterAllTabsAsync /
Initialize moved to their hosted-service adapters inside
Host.StartAsync, WindowSystem.AddWindow moved into
PluginLifecycle.LoadAsync on the framework thread. Plugin-internal
init (SelfTestRegistry, FirstRunWizard, SetupCommands +
Commands.Initialise, RetentionSweep, EmoteCache.LoadData, FTS5 rebuild
worker, UiBuilder.Disable*UiHide, AutoTranslate.PreloadCache,
Framework / Draw / LanguageChanged subscribes) stays in Plugin.LoadAsync
because each step reaches Plugin-private members or fields.

Plugin.DisposeAsync keeps the manual teardown for ordering (IPC before
windows, hooks first) and awaits _lifecycle.DisposeAsync at the end to
stop the host and dispose the container on the framework thread.
Double-disposes against container singletons are no-ops for the
services that hold real resources (Dispose idempotency is the standard
pattern).

PluginLifecycle takes Plugin as a constructor arg so it can iterate
the Window properties and call WindowSystem.AddWindow on the framework
thread; v1.4.9 Stage-2 verified that AddWindow's backing List<> is
not thread-safe.

Plan drift D4 noted: Plugin.cs ends at 1050 lines instead of the
150-220 vision because helper methods (MigrateFromChatTwoLayout,
SeedExampleThemeIfEmpty, RunRetentionSweepIfDue, FrameworkUpdate,
Draw, LanguageChanged, SetupCommands, slash handlers, FTS worker)
stay in Plugin.cs. Extracting them is DI-2b or a dedicated service
refactor in v1.5.1+. C3 still hits the DI-2a goal: bootstrap is
container-driven and LoadAsync is allocation-free.

PlatformUtil and LogProxy keep the manual `new` for now; C5 (DI-3)
removes those once C3 stabilises in the smoke test.
2026-05-17 03:34:34 +02:00
JonKazama-Hellion f6d3794d87 feat(di): scaffold Microsoft.Extensions.Hosting container (DI-1 + DI-1b)
Lays down the DI foundation that v1.5.x will run on top of, without
flipping the switch on Plugin.cs yet (that move follows in C3). The new
files compile alongside the existing bootstrap but no caller resolves
the host, so the live behaviour is byte-identical to v1.4.10.

What's new:

- PluginHostFactory.cs: HostBuilder.Build(plugin, dependencies)
  registers ~46 services across Block A (21 Dalamud singletons), Block
  B (14 HellionChat services plus FileDialogManager), Block C (8
  windows), plus Plugin and PluginLifecycle. Service-class bodies are
  untouched - Plugin-backref ctors go through factory lambdas.
- PluginLifecycle.cs: thin IAsyncDisposable wrapping the host's
  StartAsync/StopAsync, with idempotent dispose and framework-thread
  Host.Dispose. The Host is assigned via a property setter from
  Plugin.ctor; HellionChat deviates from Lightless' Func-delegate
  pattern because the schema gate must run before Build.
- Infrastructure/Logging/{DalamudLogger, DalamudLoggingProvider,
  DalamudLoggingProviderExtensions}.cs: ILogger<T> -> IPluginLog
  bridge, ported from Lightless without the mod-sync hasModifiedGameFiles
  flag and without the LightlessConfigService log-level coupling.
- Infrastructure/Hosting/InitHostedServices.cs: seven IHostedService
  adapters around the existing init methods (FontManager.BuildFonts,
  ThemeRegistry warmup+switch, IpcManager/TypingIpc/ExtraChat eager
  resolve, MessageManager.FilterAllTabsAsync, AutoTellTabsService
  .Initialize). Adapter style rather than inlining ": IHostedService"
  on the service classes per the DI-2a "service bodies untouched"
  constraint.

Plan drift noted for cycle closure: MessageStore stays inside
MessageManager.ctor (not a standalone container singleton) because
MessageManager.ctor allocates it directly today; promoting it would
double-construct the SQLite handle. AutoTellTabsService reads it via
MessageManager.Store inside its factory lambda.
2026-05-17 02:44:54 +02:00
JonKazama-Hellion 763f5a3f5d chore(deps): add Microsoft.Extensions.Hosting et al. for DI foundation
Prepares the v1.5.0 DI-container adoption (Lightless pattern) by adding
four MS.Extensions packages as direct closed-range references:

- Microsoft.Extensions.Hosting (IHost, HostBuilder)
- Microsoft.Extensions.DependencyInjection (IServiceCollection)
- Microsoft.Extensions.Logging (ILogger<T> for DI-4 logger migration)
- Microsoft.Extensions.Options (transitive used by Hosting + future config)

Closed-range [10.0.7, 11.0.0) matches the existing pinning style for
MessagePack/Pidgin/ImageSharp and locks the major version while letting
Renovate roll minor and patch updates. Lock file regenerated.
2026-05-17 02:29:41 +02:00
JonKazama-Hellion 8a18f7caaa fix(chat-input): replace input on slash-command insert
Cherry-pick from ChatTwo upstream ee7768ac (Infiziert90, 2026-05-16):
when args.AddIfNotPresent or args.Input starts with '/', replace the
chat input instead of appending. Fixes the Friend-List "/tell" path
where existing text like "test" would otherwise concatenate to
"test/tell user@world" before the receiver and channel resolve.

Variable drift versus upstream: HellionChat uses local 'Chat' where
ChatTwo uses InputHandler.ChatInput; logic is 1:1.
2026-05-17 02:26:03 +02:00
JonKazama-Hellion 5f7bfb5890 fix(preflight): avoid jq SIGPIPE race in verify-changelog-sync
Security / scan (push) Successful in 23s
Build / Build (Release) (push) Successful in 31s
The Block C check used `jq -r '.[0].Changelog' | grep -qE ...` to spot
the **vX.Y.Z** marker. With `set -o pipefail`, grep -q closing stdin on
the first match makes jq trip SIGPIPE on the rest of the multi-KB
Changelog string, which the script then surfaces as a false-positive
"Changelog missing **vX.Y.Z** subblock" failure. Interactive shells
sometimes raced through fast enough to hide the issue, but the pre-push
runner hit it reliably (saw it on the v1.4.10 release-cut push attempt).

Switched the pipe to a process substitution so jq writes into a FIFO
and SIGPIPE never enters the picture. Both directions of the marker
check now stay deterministic.
2026-05-16 14:08:19 +02:00
JonKazama-Hellion 3be4e73c27 Merge feature/v1.4.10 — Symbol-Picker and Tell-History Fix
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 37s
2026-05-16 14:04:20 +02:00
JonKazama-Hellion 667950c98e docs: add v1.4.10 forge announcement post and apply csharpier reflow
Forge-Post is required in the tagged tree so forge-announce.yml can read
it during the release-pipeline run. Plus a csharpier reflow on two files
(SymbolPicker.cs, ChatLogWindow.cs) that preflight Block E flagged after
the cycle's comment-tightening sweep — purely whitespace, no behaviour
change.
2026-05-16 14:01:17 +02:00
JonKazama-Hellion 3e91177833 release: bump to v1.4.10 2026-05-16 13:25:53 +02:00
JonKazama-Hellion 51f18e46a0 chore(comments): tighten v1.4.10 inline commentary after self-review
Five trim spots from the cycle's earlier commits — none change behaviour,
just drop redundant phrasing and stale references per the HellionChat
comment-style convention (1-3 lines default, link "same as X" instead of
repeating, file:line refs only where they aid navigation).

SymbolPicker:
- BmpWhitelist header consolidated to source + filter ranges
- ImRaii.Popup pattern links the established ChatLogWindow popup idiom
  instead of citing three call-sites
- ToIconString comment drops the "discoverability" footnote that the
  code already telegraphs
- Manually-wrapping comment drops the "same modern idiom" tail that
  duplicated the preceding sentence

MessageStore:
- Merge the stale pre-v1.4.10 sqlScanLimit comment with the new
  v1.4.10 commentary; the cap mention now describes the historical
  reason rather than a parameter that no longer exists
2026-05-16 12:49:01 +02:00
JonKazama-Hellion f66316161b fix(autotells): preload tell history fully up to the user-configured limit
PreloadHistory had a hardcoded 500-row SQL scan window that capped the
per-partner history pull regardless of the AutoTellTabsHistoryPreload
setting. For active users with many tell partners, the scan window
filled up with chatter from other partners and pushed less-frequent
partners' history off the back end — pinned tabs reloaded empty even
though the messages were still in the database.

Drops the hardcoded scan cap. The (Receiver, Date) index keeps SQL fast
on the now-unbounded read, and the client-side loop still breaks as
soon as the configured per-tab limit is hit, so decode cost stays
proportional to the depth at which `limit` matches accumulate (typically
shallow even for chatty users).
2026-05-16 12:16:08 +02:00
JonKazama-Hellion 679b8f0f5e feat(settings): toggle for the symbol-picker chat-input button
Adds a Configuration property, defaulted to enabled, and a checkbox in
the Chat settings tab's Behaviour section. Strings live in HellionStrings
so DE/EN stays in sync. Defaults aligned with our 'discoverable by
default, hidden by user choice' convention. Schema stays at v17 — the
new boolean is additive, the default constructor covers existing configs.
2026-05-16 10:05:37 +02:00
JonKazama-Hellion 0e470fcdce feat(ui): SymbolPicker BMP tab and session-only recents
Second tab exposes the server-verified BMP whitelist (round-tripped via
/echo and /say in the v1.4.10 preflight). Recent-used row at the top
floats the user's last sixteen picks across both tabs, move-to-front
on reuse. Recents stay session-only by design — no Configuration touch,
schema unchanged.
2026-05-16 09:27:58 +02:00
JonKazama-Hellion abbbf95002 feat(ui): add SymbolPicker popup with FFXIV icon tab
New popup attached to the chat input lets the user browse and insert
Dalamud SeIconChar glyphs (161 PUA codepoints, server-safe by design).
Search field filters by enum name. Multi-insert keeps the popup open
until the user clicks elsewhere. BMP tab follows in the next commit.
2026-05-16 01:11:12 +02:00
JonKazama-Hellion fbbbeebade refactor(commands): cache slash-command wrappers in private fields
TearDownCommands attached the same instance via re-Register with identical
args, which was functionally a no-op but masked a latent bug if Description
or ShowInHelp ever diverged between Setup and Teardown. Hold the wrapper
instances as nullable fields so Teardown can detach the live registration
directly. Mirrors the cached-wrapper pattern in ChatLogWindow.
2026-05-15 20:18:41 +02:00
JonKazama-Hellion 7c9b90c767 Merge feature/v1.4.9 — Plugin-Load Render Polish
Security / scan (push) Successful in 22s
Build / Build (Release) (push) Successful in 31s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 36s
2026-05-15 13:35:37 +02:00
JonKazama-Hellion b81894b859 docs: surface the ChatTwo IPC compatibility layer in v1.4.9 patch notes
Adds a "ChatTwo IPC compatibility layer" bullet across all six
release-note surfaces so the new behaviour from commits 8c4afaa and
655c903 is visible to users via the manifest installer, the Gitea
release page, the README project-status section, the changelog/roadmap
docs and the Forge-Discord announcement.

Files touched:
- HellionChat/HellionChat.yaml: bullet added inside the v1.4.9
  changelog block, preserved order so the regression-tripwire line
  still comes before the migration-stays line.
- repo.json: Changelog field kept synchronous (JSON-escaped newlines).
- README.md: project-status paragraph extended with a one-sentence
  recap of the IPC mirror and the conflict-detection caveat.
- docs/CHANGELOG.md: bullet inserted between the profiling-logs and
  migration-stays bullets, code-fenced gate names.
- docs/ROADMAP.md: v1.4.9-released section gets the same recap so the
  cycle history stays self-describing.
- .github/forge-posts/v1.4.9.md: German-only bullet for the Discord
  embed, slotted before the migration-v17 bullet. Char-cap holds —
  preflight Block C reports the embed total well under 5500 chars.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 13:04:18 +02:00
JonKazama-Hellion 655c903cb5 feat(ipc): mirror context-menu IPC gates under ChatTwo namespace (v1.4.9 R4 ext)
Extends commit 8c4afaa: the TypingIpc mirror covered only two of the six
ChatTwo IPC slots. Third-party plugins like Artisan and AllaganTools
subscribe to a different ChatTwo IPC surface — the context-menu
integration (ChatTwo.Register / Unregister / Available / Invoke) that
lets them push item-links into the chat. Smoke test against the
deployed v1.4.9 build showed Artisan logging "Chat2 is not available"
because those four gates were not yet mirrored.

This commit adds the missing four ChatTwo-prefixed provider gates in
IpcManager.cs:

- ChatTwo.Register  (Func<string>) — bound to the existing Register()
  backing method, so plugins that subscribe via either namespace land
  in the same Registered list.
- ChatTwo.Unregister (Action<string>) — bound to the existing
  Unregister() backing method, same shared-state rationale.
- ChatTwo.Available (Action<>) — SendMessage() fires from the ctor right
  after AvailableGate.SendMessage(), so any subscriber waiting on the
  "Chat 2 became available" signal sees both events.
- ChatTwo.Invoke (Action<string, PlayerPayload?, ulong, Payload?,
  SeString?, SeString?>) — Invoke() fans the context-menu event out to
  both InvokeGate and ChatTwoInvokeGate in lockstep. Subscribers compare
  on the registration ID they got back from Register, so the
  shared-backing approach keeps that contract intact regardless of which
  namespace they subscribed under.

Dispose() unregisters all four ChatTwo gates plus the four existing
HellionChat gates. The conflict-detection that prevents ChatTwo from
loading alongside HellionChat guarantees no slot collision at runtime.

With this commit the full ChatTwo IPC surface (6 of 6 slots) is mirrored:
- ChatTwo.GetChatInputState     (TypingIpc, commit 8c4afaa)
- ChatTwo.ChatInputStateChanged (TypingIpc, commit 8c4afaa)
- ChatTwo.Register              (IpcManager, this commit)
- ChatTwo.Unregister            (IpcManager, this commit)
- ChatTwo.Available             (IpcManager, this commit)
- ChatTwo.Invoke                (IpcManager, this commit)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 13:01:12 +02:00
JonKazama-Hellion 8c4afaac17 feat(ipc): mirror TypingIpc provider slots under ChatTwo namespace (v1.4.9 R4)
HellionChat replaces ChatTwo (conflict detection prevents parallel loading)
but third-party plugins with a no-fork policy keep subscribing only to the
ChatTwo.*-prefixed IPC gates. Mirroring the two TypingIpc provider slots
under the ChatTwo namespace lets those plugins keep working without code
changes on their side.

Mirrored slots:
- ChatTwo.GetChatInputState  ←→ HellionChat.GetChatInputState
- ChatTwo.ChatInputStateChanged ←→ HellionChat.ChatInputStateChanged

Implementation:
- Two additional ICallGateProvider fields (ChatTwoStateQueryGate +
  ChatTwoStateChangedGate) with the identical ChatInputState tuple
  signature. The tuple's underlying types match ChatTwo's surface byte-
  for-byte (bool/bool/bool/bool/int/ushort — ChatType is `ushort` in both
  repos), so Dalamud's IPC marshalling matches across plugin boundaries
  even when the subscribing plugin defines its own copy of the ChatType
  enum.
- ctor registers the new provider gates and binds RegisterFunc(GetState)
  to ChatTwoStateQueryGate so query calls route to the same backing path.
- Update() pushes the state to both ChatTwoStateChangedGate and the
  existing StateChangedGate in lockstep.
- Dispose() unregisters both query gates.

Ipc/ExtraChat.cs is intentionally unchanged — it is a subscriber on
ExtraChat's own IPC, not a provider, so no compatibility mirror applies.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 12:47:06 +02:00
JonKazama-Hellion c6a3780753 docs: add v1.4.9 changelog and forge announcement post
Synchronises the v1.4.9 changelog across the manifest sources that the
Dalamud plugin installer, the gitea repo.json feed and the Forge auto-
announce workflow read at release-tag time.

Files touched:
- HellionChat/HellionChat.yaml: v1.4.9 block inserted at the top of the
  changelog: literal. v1.4.5 dropped to keep the slim-rule at 4 subblocks
  (preflight Block C enforces YAML_VERSIONS <= 4). Current set is
  v1.4.9/v1.4.8/v1.4.7/v1.4.6.
- repo.json: Changelog field kept synchronous with the yaml — v1.4.9
  block prepended, v1.4.5 substring removed, JSON-escaped newlines.
- .github/forge-posts/v1.4.9.md: new file with frontmatter (subtitle
  "Plugin-Load Render Polish", versionsnatur "Performance-Patch") and
  a German-only body. The English half of the eventual Discord embed
  is pulled automatically from the yaml changelog at tag-push time by
  .gitea/workflows/forge-announce.yml — same workflow as v1.4.4
  onwards, the post file does not carry an English block.

Char-cap pre-check passes (title 46 + description ~2700 + footer 33 =
~2800 chars, well under the 5500-char Discord embed total cap).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 11:51:25 +02:00
JonKazama-Hellion d9f6704316 chore: bump version to 1.4.9, sync manifest
Manifest version bump for the v1.4.9 release cut. Schema-required v16
stays unchanged (R1/R2/R3 are all config-neutral refactors).

Files touched:
- HellionChat/HellionChat.csproj: <Version> 1.4.8 -> 1.4.9
- HellionChat/Plugin.cs: schema-migration error string self-reference
  (v1.4.8 -> v1.4.9, required schema v16 stays)
- repo.json: AssemblyVersion, TestingAssemblyVersion, 3x DownloadLink*
  URLs all bumped to 1.4.9 / v1.4.9. Changelog field is still on v1.4.8;
  the v1.4.9 block plus v1.4.5 slim-drop land in the next commit.
- README.md: shield badge, version header in lead paragraph, project-
  status block rewritten for v1.4.9 (Plugin-Load Render Polish).
- docs/CHANGELOG.md: v1.4.9 block inserted above v1.4.8.
- docs/ROADMAP.md: v1.4.9 moved into the released-versions list,
  "Next Cycle" header now targets v1.4.10 (Render Clipper + Symbol
  Picker reserves carried over from the v1.4.9 plan).

yaml changelog block and repo.json Changelog field follow in the
docs commit so the slim-drop of v1.4.5 stays atomic with the v1.4.9
block insert.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 11:31:35 +02:00
JonKazama-Hellion 011490368b perf(draw): defer non-essential first-frame rendering (v1.4.9 R2)
Cut first-frame HITCH from ~127ms median down to ~76ms median (4-reload
sample, threshold lowered to 1ms for measurement) — comfortably under
Dalamud's 100ms warning threshold. ChatTwo upstream sits at ~63ms median
for comparison; the remaining ~13ms gap is the cost of HellionChat-only
features (Sidebar tab view, custom StatusBar, Honorific integration).

Mechanism: a single `_firstFrameDone` flag (flipped in Draw's finally
block) gates six sections that don't need to render on frame 0:

  - StatusBar.Draw (~12ms): the bottom status bar
  - DrawChannelName chunks (~17ms): SeString-Renderer layout, replaced
    with a plain-text fallback (activeTab.Name) for frame 0
  - PositionReset/BoundsCheck (~10ms): EnsureWindowOnScreen viewport
    iteration, only matters once the user notices a mispositioned window
  - DrawV061HintBannerIfNeeded (~3-5ms): v0.6.1 migration notice
  - DrawAutoComplete (~6ms): renders nothing until the user types a command
  - InputPreview.CalculatePreview (~3-5ms): triggers InputPreview first-
    frame lazy init, user-typing-driven anyway

Frame 1 then renders all of them in ~40ms (still well under the warning
threshold), and frames 2+ stay at 0ms as before. User sees the deferred
sections ~17ms (60fps) later than before — invisible inside the ~2.5s
Atlas-Build window after every plugin reload.

Hypothesis triage from the R2-profiling pass:
  - (a) Atlas-Sync-Fallback: falsified. xllog shows the Atlas-Complete
    line always lands ~2.5s before the HITCH frame.
  - (b) Theme-Apply ABGR-Cache-Init: not dominant. PushGlobal is 5ms.
  - (c) Multiple-Window-Render: falsified in v1.4.9 Stage-2-Lazy-Init
    diagnose (deferred 4 windows, no measurable delta).
  - (d) DrawList-Setup-Cost per Window: actual root cause. Layout cost
    distributes evenly across ~10 ImGui sections inside ChatLogWindow
    (5-20ms each). No single hot-spot to optimise — the six selective
    skips above are the pragmatic fix.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 10:14:13 +02:00
JonKazama-Hellion 8ed10a536b refactor(plugin): centralise slash-command registration for lazy-window readiness (v1.4.9 R1 stage 1)
Pull the four user-triggered slash-commands (/hellion, /hellionView,
/hellionDebugger, /hellionSeString) plus the two Plugin-Manager
UiBuilder hooks (OpenConfigUi, OpenMainUi) out of their window
constructors and into a central Plugin.SetupCommands method so they
work before their target window has been opened the first time. A
matching TearDownCommands runs as the first CaptureFailure inside the
framework-thread teardown lambda. /hellion and /hellionSeString stay
under the same #if DEBUG guard SeStringDebugger had before. The four
window classes keep their public Dispose method signatures so the
existing Plugin.DisposeAsync method-group binding still resolves —
the bodies are now empty pointers to TearDownCommands. The pre-v1.4.9
`OpenMainUi` body that flipped SettingsWindow.IsOpen and the three
private Toggle(string, string) method-group wrappers are gone since
the central handlers call SettingsWindow.Toggle() / DbViewer.Toggle()
etc. directly.

The properties stay eager in stage 1 — the lazy-init switch lands in
stage 2 with the matching `_lazyWindowLock` guard around AddWindow
and RemoveAllWindows. Doing it in two commits keeps the slash-command
correctness verifiable on its own.

Smoke (release build): /hellion, /hellionView, /hellionDebugger,
/clearhellion plus Plugin-Manager Settings and Open buttons all
toggle their target window. /hellionSeString remains DEBUG-only as
before.
2026-05-15 00:28:18 +02:00
JonKazama-Hellion 6051e49307 chore(profiling): instrument plugin-load hot paths (v1.4.9 R3)
Bump AutoTranslate-warmup and FilterAllTabs log-level from Debug to
Information so the xllog tail surfaces them without a Debug filter.
Wrap MessageStore.Connect and MessageStore.Migrate in Stopwatches so
the SQLite open and migration-chain costs are visible too.

Sub-Task 3.4 Befund on v1.4.8-baseline (4 reloads, medians):
- MessageStore.Connect: 50.5 ms
- MessageStore.Migrate:    2 ms
- MessageManager.FilterAllTabs: 68.5 ms
- AutoTranslate warmup:  108 ms
- UiBuilder HITCH:       108.9 ms

Outcome D — none of the three dominates the 200 ms threshold. The
ChatTwo "300 ms" comment for AutoTranslate is falsified at ~108 ms;
SQLite is not the bottleneck (52.5 ms total); FilterAllTabs runs on
the worker thread and only competes for CPU slots. The HITCH is left
unexplained by these probes, which keeps Hypothesis c (multi-window
WindowSystem.Draw initial pass) as the main R2 suspect to be
validated by the R1 lazy-window refactor.

Logs stay in as belt-and-suspenders for future plugin-load
regressions.
2026-05-14 23:33:56 +02:00
JonKazama-Hellion 55120e6572 Merge branch 'feature/v1.4.8'
Security / scan (push) Successful in 23s
Build / Build (Release) (push) Successful in 29s
Forge Announce / Post changelog to Hellion Forge (push) Successful in 7s
Release / Build and attach release ZIP (push) Successful in 37s
2026-05-14 12:12:06 +02:00
JonKazama-Hellion 7542d48983 perf(dbviewer): dispatch FTS filter to worker thread
FullTextSearch + LoadByGuids could stall the draw thread for 100-300 ms
on large databases with a popular search term. The two hot trigger sites
(FTS toggle, search input) now route via TriggerFilterRefresh, which
dispatches the FTS path to Task.Run; the in-memory page-filter path
stays inline because it is sub-ms on the loaded page array.

_ftsFilterSeq is bumped per trigger so a late worker recognises itself
as stale and drops its result instead of overwriting a newer one. The
date/channel and history workers already lived on Task.Run and are
untouched.

Surfaced during the v1.4.8 pre-tag review.
2026-05-14 11:48:40 +02:00
JonKazama-Hellion 7b36763359 docs: add v1.4.8 changelog and forge announcement post
- HellionChat.yaml: v1.4.8 changelog block above v1.4.7, v1.4.4
  dropped per slim-rule (verify-changelog-sync enforces max 4).
- repo.json: Changelog field synchronised with yaml, same slim-drop.
- .github/forge-posts/v1.4.8.md: bilingual announcement post (DE
  body, EN block resolved from yaml at workflow time). Frontmatter
  subtitle 32/60 chars, versionsnatur 12/40 chars, embed total
  ~2787/5500 chars.
2026-05-14 10:51:50 +02:00
JonKazama-Hellion eecedd9f97 chore: bump version to 1.4.8, sync manifest
- csproj <Version>, Plugin.cs schema-gate self-reference, repo.json
  (AssemblyVersion, TestingAssemblyVersion, 3x DownloadLink URLs).
- README.md shield badge, version header, Project Status body.
- docs/CHANGELOG.md gains a v1.4.8 section above v1.4.7.
- docs/ROADMAP.md flips Next Cycle to v1.4.9 (Plugin-Load Render
  Polish), v1.4.8 moves into the released history above v1.4.7.
- Config schema stays at v17, Migration v17 stays additive.

repo.json Changelog field and HellionChat.yaml changelog block plus
the new forge-posts/v1.4.8.md follow in a separate commit (slim-drop
of v1.4.4 happens there).
2026-05-14 10:28:51 +02:00
JonKazama-Hellion 1003a88cad fix(messagestore): match TEXT-stored UUID form in FTS bulk insert and LoadByGuids
messages.Id is declared BLOB but stored as TEXT because Microsoft.Data.Sqlite
binds Guid parameters as UUID strings (UpsertMessage uses AddWithValue with
a Guid). RebuildFtsIndex cast reader.GetValue(0) to byte[] and threw
InvalidCastException at the first row. LoadByGuids bound byte[] params
against the TEXT-stored Id and would have returned no rows once the index
had built.

- RebuildFtsIndex reads via GetGuid and stores ToString() in
  messages_fts.message_guid.
- LoadByGuids parses incoming UUID strings and binds them as Guid so
  Microsoft.Data.Sqlite re-serialises to TEXT, matching the messages.Id
  storage form.
- DbViewer caller variable renamed hexIds -> guidHits for clarity.
2026-05-14 09:58:58 +02:00
JonKazama-Hellion 299fd59cbb refactor(retention): use Framework.RunOnTick instead of synchronous .Wait()
Retention sweep no longer blocks for ~194ms on Framework.Run().Wait().
The clear+refilter pair is now scheduled on the next framework tick, so
it still runs on the framework thread (keeping the Tabs-list mutation
serialisation invariant -- Plugin.Config.Tabs is plain List<Tab> and
AutoTellTabsService can mutate it from background paths) but does not
block the sweep thread while the framework finishes the current frame.

A new _isDisposing volatile bool is set as the first statement in
DisposeAsync so a deferred tick that fires after teardown bails before
it touches MessageManager / Log / static fields the dispose path has
already cleared. The retention worker is IsBackground=true so plugin
unload can race against a still-pending tick.

The existing RetentionSweepLock / RetentionSweepRunning serialisation
covers the not-two-sweeps-at-once invariant; we don't add a CTS here
because RunOnTick is fire-and-forget and the framework service owns
the tick lifecycle.

v1.4.8 B3. Coverage via in-game smoke (frame-time trace during a
retention sweep run) in Task 9 -- no Build-Suite test because the
suite has no FakeFramework fixture and the change is a schedule-form
swap rather than new behaviour.
2026-05-14 00:00:53 +02:00
JonKazama-Hellion 74bcb91b65 feat(themes): auto-reload active custom theme on disk change
When the user edits their active custom theme JSON in an external editor
and saves, the change now propagates to HellionChat within ~1 second
without re-selecting the theme in the picker.

RefreshActiveIfStale runs from Plugin.Draw on every frame but the actual
File.GetLastWriteTimeUtc stat is 1Hz-throttled -- 60fps would otherwise
mean 3600 stats/min, more on Wine. Built-in themes short-circuit on the
IsBuiltIn check; custom themes without a captured source path (Switch
fell to default) short-circuit on the null check.

Switch() now captures the source path of custom themes via an out-param
on LoadCustomBySlug, which now reverse-looks-up against the existing
_customCache (no re-parse, no extra disk IO). Plugin.LoadAsync warms the
cache via AllCustom() once before the first Switch so a Config.Theme
pointing at a custom slug does not fall through to the built-in default
on a cold registry.

Switch's lookup order is now built-in-first to match Get(slug), so a
user-authored JSON that declares a built-in slug is consistently
ignored in both code paths.

Pure-helper ThemeStampDiff isolates the stamp-diff rules for the
Build-Suite (covers DateTime.MinValue hold-the-line semantics).

v1.4.8 B2.
2026-05-13 23:22:14 +02:00
JonKazama-Hellion 2c64aaa251 fix(statusbar): make height DPI-aware via GetTextLineHeightWithSpacing
Replace the fixed 22px const Height with a computed property that bakes
in the ImGui font line height plus a GlobalScale-rounded 2px spacer.
The constant clipped the bottom bar on Windows display-scaling >100%
because ImGui rendered the actual font taller than 22px; the bar then
got pushed off the window edge.

ChatLogWindow.cs:423 reservation drops the explicit +2 because the
spacer now lives inside Height. Same idiom as the v1.4.6 F7.2 underline
pill in ChatLogWindow.cs:1639-1653.

v1.4.8 B1. Coverage via in-game smoke on Windows (Jin) and Linux/Wayland
in Task 9 -- DrawList-coupled, no Build-Suite test.
2026-05-13 22:42:40 +02:00
JonKazama-Hellion 607d2c7241 feat(dbviewer): full-text-search toggle wired to FTS5 query API
New UseFullTextSearch transient UI bool flips DbViewer.Filter() between
the existing local page filter (default) and the FTS5 MATCH path across
the whole database. ImRaii.Disabled blocks the toggle while the bulk-insert
worker is still building the index; the HelpMarker swaps between two
hints, one for the indexing state and one for the phrase-match advisory
once the index is ready.

Three new HellionStrings entries cover EN + DE + the Designer accessor:
- DbViewer_FullTextToggle (label)
- DbViewer_FullTextToggle_Hint_Indexing (tooltip while indexing)
- DbViewer_FullTextToggle_Hint_PhraseMode (tooltip once ready, warns
  multi-word terms match as phrases and how to opt into raw MATCH syntax)

Filter() short-circuits to the local fallback if the toggle is on but
ftsReady has flipped back to false -- defensive against a mid-session
Dispose-and-reopen during indexing.

v1.4.8 H2 Sub-Task 4.4.
2026-05-13 22:08:32 +02:00
JonKazama-Hellion b2a0f3a77c feat(messagestore): add FullTextSearch + LoadByGuids with MATCH-syntax escape
Two new public query methods plus an internal EscapeFtsTerm helper:
- FullTextSearch(term, limit) runs MATCH against messages_fts and returns
  hex-encoded GUIDs sorted by FTS5 rank. Empty/whitespace short-circuits
  to an empty list so callers can fall back to the local page filter.
- LoadByGuids(hexIds) resolves the hex GUIDs back to Message rows via
  WHERE Id IN (...). Chunked at 500 to stay below SQLite's 999-parameter
  cap, and the BLOB-PK autoindex means the join is O(log n) per id.
- EscapeFtsTerm wraps user input in double-quotes so multi-word queries
  match as a phrase, not as per-word AND. Users opt into raw MATCH
  syntax by writing their own quotes.

Plus _readLock serialises every Connection-touching internal method
(UpsertMessage, MessageCount, all readers, retention writers, etc.).
The DbViewer filter worker now runs FullTextSearch on a Task.Run thread
while the PendingMessageThread keeps calling UpsertMessage; SqliteConnection
is not safe for concurrent use, so this single lock is the minimal
architecture change that closes the race. The Lazy-Enumerator methods
(StreamForExport, GetDateRange, GetPagedDateRange) hold the lock only
through command-setup + ExecuteReader; v1.4.8 doc-notes the caveat for
the v1.5.x DI cycle to address with a snapshot-to-list or connection pool.

RebuildFtsIndex stays outside the lock -- it owns its own SqliteConnection
via OpenSecondaryConnection.
2026-05-13 21:27:17 +02:00
JonKazama-Hellion d26c4701fa feat(messagestore): async background FTS5 bulk-insert with progress notification
Adds the worker that fills the messages_fts virtual table after Migrate4.
The bulk-insert runs off the framework thread on its own SqliteConnection
opened via OpenSecondaryConnection -- WAL lets the live UpsertMessage
path on the primary Connection keep flowing, and the worker's writer
lock yields every 500 rows with a 5ms breather so PendingMessageThread
does not hit "database is locked" after DefaultTimeout=5s.

InitFtsReadyCache runs in the ctor and short-circuits to ready=true when
the index is already populated or when the messages table is empty. The
DbViewer (Task 4.4) reads IsFtsIndexBuilt per frame as a single volatile
field read.

Plugin.cs LoadAsync kicks the worker after FilterAllTabsAsync, gated on
IsFtsIndexBuilt and a CancellationTokenSource that DisposeAsync cancels
before MessageManager tears down. Progress reports back via IActiveNotification,
marshalled onto the framework thread via Framework.RunOnTick. Success path
finishes the notification as Success with a 5s linger; cancellation
dismisses it; an error swaps the type to Error with a fallback hint.
2026-05-13 20:38:05 +02:00
JonKazama-Hellion 7f317a2b18 refactor(messagestore): extract BuildConnectionString and ApplyPragmas helpers
Pre-step for the v1.4.8 FTS5 bulk-insert worker. The worker opens its
own secondary SqliteConnection on the same db path so the WAL journal
lets parallel reads/writes through, and it has to apply the exact same
connection-string options and PRAGMAs as Connect() -- otherwise the
worker connection drifts the moment Connect grows a new pragma.

Splitting BuildConnectionString + ApplyPragmas out lets both Connect()
and the upcoming OpenSecondaryConnection() share the same source of
truth instead of duplicating the body. No behaviour change.
2026-05-13 20:31:43 +02:00
JonKazama-Hellion 38149059c3 feat(messagestore): add Migrate4 with standalone FTS5 virtual table
Lays down a messages_fts virtual table with message_guid (UNINDEXED, hex
TEXT of the BLOB primary key), sender_text and content_text columns
using the unicode61 tokenizer with diacritic folding. Standalone FTS5
without content='messages' linking, because messages.Id is BLOB and
FTS5's content_rowid contract requires an INTEGER rowid alias.

LoadByGuids (Task 4.3) will resolve the hex GUIDs back to messages rows
via WHERE Id IN (...) joins. Schema step only -- the bulk-insert worker
that fills the index lives in Task 4.2.

Internal Connection property exposure plus a HasMessagesFtsTable helper
let the Build-Suite verify Migrate4 without raw PRAGMA glue in each test.

v1.4.8 H2 Sub-Task 4.1.
2026-05-13 19:51:54 +02:00
JonKazama-Hellion 67175419a9 refactor(messagestore): extract ReadMessageRow as shared deserialiser
Pure deserialisation helper that pulls one row from the current reader
position into a Message. The MessageEnumerator load path delegates to
it, and the upcoming FTS-join LoadByGuids (Task 4.3) will share the
same code so both stay in lockstep when the column layout shifts.

Pre-step for v1.4.8 H2 FTS5 full-text search.
2026-05-13 19:20:55 +02:00
113 changed files with 7546 additions and 3276 deletions
+237 -152
View File
@@ -1,167 +1,252 @@
[*] # ##############################################################
indent_style=space # #
tab_width=4 # # .editorconfig Hellion Forge / Hellion Media
indent_size=4 # #
trim_trailing_whitespace=true # # Überarbeitet: Mai 2026
insert_final_newline=false # #
# # Strategie:
# # - Standard-.NET-Conventions (private Fields = _camelCase)
# # - CSharpier übernimmt die meiste Formatierung
# # - Hier: Naming, IDE-Hints, Backup-Format-Regeln
# #
# # ##############################################################
# JetBrains Rider custom properties for code formatting styles root = true
resharper_csharp_brace_style=next_line
# Allman für standard Tooling (VS Code)
# =====================================================
# Defaults (alle Files)
# =====================================================
[*]
indent_style = space
tab_width = 4
indent_size = 4
charset = utf-8
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
# =====================================================
# Markdown: Trailing Spaces erlaubt (2 Spaces = <br>)
# =====================================================
[*.md]
trim_trailing_whitespace = false
# =====================================================
# JSON / YAML / Web-Configs: 2-Space-Indent
# Konsistent mit yamllint und Prettier-Override
# =====================================================
[*.{yaml,yml}]
indent_size = 2
[*.{json,jsonc,har,jsb2,jsb3,postman_collection,postman_environment}]
indent_size = 2
[{.babelrc,.eslintrc,.prettierrc,.markdownlintrc,.stylelintrc,bowerrc}]
indent_size = 2
# =====================================================
# .NET / XAML / Razor / Resources: 4-Space-Indent
# =====================================================
[*.{cs,csx,vb,fs,fsi,fsx}]
indent_size = 4
[*.{xml,xsd,xaml,axaml,paml,resx,resw,nuspec,config}]
indent_size = 4
[*.{cshtml,razor,aspx,ascx,asax,master,axaml}]
indent_size = 4
# ##############################################################
# #
# # C# Sektion: Style, Naming, Format
# #
# ##############################################################
[*.{cs,csx}]
# =====================================================
# C# Style var-Präferenz
# =====================================================
csharp_style_var_for_built_in_types = true:suggestion
csharp_style_var_when_type_is_apparent = true:suggestion
csharp_style_var_elsewhere = true:suggestion
# =====================================================
# C# Style Sonstiges
# =====================================================
# UTF-8 String Literals (C# 11+)
csharp_style_prefer_utf8_string_literals = true:suggestion
# Reihenfolge der Access-Modifier (Microsoft-Empfehlung)
csharp_preferred_modifier_order = public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
# Initializer: nicht alles auf eine Zeile
csharp_new_line_before_members_in_object_initializers = false
# =====================================================
# C# Format Braces (Backup, falls CSharpier nicht läuft)
# =====================================================
# Allman Style: Klammern auf neue Zeile
csharp_new_line_before_open_brace = all csharp_new_line_before_open_brace = all
csharp_new_line_before_else = true csharp_new_line_before_else = true
csharp_new_line_before_catch = true csharp_new_line_before_catch = true
csharp_new_line_before_finally = true csharp_new_line_before_finally = true
# Switch-Einrückung
# =====================================================
# C# Format Switch-Einrückung
# =====================================================
csharp_indent_case_contents = true csharp_indent_case_contents = true
csharp_indent_switch_labels = true csharp_indent_switch_labels = true
resharper_csharp_braces_for_foreach=not_required
resharper_csharp_braces_for_for=not_required
resharper_csharp_braces_for_while=not_required
charset=utf-8
end_of_line=lf
# Microsoft .NET properties # =====================================================
csharp_new_line_before_members_in_object_initializers=false # .NET Style Qualification (kein "this." nötig)
csharp_preferred_modifier_order=public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion # =====================================================
csharp_style_prefer_utf8_string_literals=true:suggestion
csharp_style_var_elsewhere=true:suggestion
csharp_style_var_for_built_in_types=true:suggestion
csharp_style_var_when_type_is_apparent=true:suggestion
dotnet_naming_rule.private_constants_rule.import_to_resharper=True
dotnet_naming_rule.private_constants_rule.resharper_description=Constant fields (private)
dotnet_naming_rule.private_constants_rule.resharper_guid=236f7aa5-7b06-43ca-bf2a-9b31bfcff09a
dotnet_naming_rule.private_constants_rule.severity=warning
dotnet_naming_rule.private_constants_rule.style=upper_camel_case_style
dotnet_naming_rule.private_constants_rule.symbols=private_constants_symbols
dotnet_naming_rule.private_instance_fields_rule.import_to_resharper=True
dotnet_naming_rule.private_instance_fields_rule.resharper_description=Instance fields (private)
dotnet_naming_rule.private_instance_fields_rule.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
dotnet_naming_rule.private_instance_fields_rule.severity=warning
dotnet_naming_rule.private_instance_fields_rule.style=upper_camel_case_style
dotnet_naming_rule.private_instance_fields_rule.symbols=private_instance_fields_symbols
dotnet_naming_rule.private_instance_fields_rule_1.import_to_resharper=True
dotnet_naming_rule.private_instance_fields_rule_1.resharper_description=Instance fields (private)
dotnet_naming_rule.private_instance_fields_rule_1.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
dotnet_naming_rule.private_instance_fields_rule_1.severity=warning
dotnet_naming_rule.private_instance_fields_rule_1.style=upper_camel_case_style
dotnet_naming_rule.private_instance_fields_rule_1.symbols=private_instance_fields_symbols_1
dotnet_naming_rule.private_static_fields_rule.import_to_resharper=True
dotnet_naming_rule.private_static_fields_rule.resharper_description=Static fields (private)
dotnet_naming_rule.private_static_fields_rule.resharper_guid=f9fce829-e6f4-4cb2-80f1-5497c44f51df
dotnet_naming_rule.private_static_fields_rule.severity=warning
dotnet_naming_rule.private_static_fields_rule.style=upper_camel_case_style
dotnet_naming_rule.private_static_fields_rule.symbols=private_static_fields_symbols
dotnet_naming_rule.private_static_readonly_rule.import_to_resharper=True
dotnet_naming_rule.private_static_readonly_rule.resharper_description=Static readonly fields (private)
dotnet_naming_rule.private_static_readonly_rule.resharper_guid=15b5b1f1-457c-4ca6-b278-5615aedc07d3
dotnet_naming_rule.private_static_readonly_rule.severity=warning
dotnet_naming_rule.private_static_readonly_rule.style=upper_camel_case_style
dotnet_naming_rule.private_static_readonly_rule.symbols=private_static_readonly_symbols
dotnet_naming_rule.unity_serialized_field_rule.import_to_resharper=True
dotnet_naming_rule.unity_serialized_field_rule.resharper_description=Unity serialized field
dotnet_naming_rule.unity_serialized_field_rule.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
dotnet_naming_rule.unity_serialized_field_rule.severity=warning
dotnet_naming_rule.unity_serialized_field_rule.style=lower_camel_case_style_1
dotnet_naming_rule.unity_serialized_field_rule.symbols=unity_serialized_field_symbols
dotnet_naming_rule.unity_serialized_field_rule_1.import_to_resharper=True
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_description=Unity serialized field
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
dotnet_naming_rule.unity_serialized_field_rule_1.severity=warning
dotnet_naming_rule.unity_serialized_field_rule_1.style=lower_camel_case_style_1
dotnet_naming_rule.unity_serialized_field_rule_1.symbols=unity_serialized_field_symbols_1
dotnet_naming_style.lower_camel_case_style.capitalization=camel_case
dotnet_naming_style.lower_camel_case_style.required_prefix=_
dotnet_naming_style.lower_camel_case_style_1.capitalization=camel_case
dotnet_naming_style.upper_camel_case_style.capitalization=pascal_case
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities=private
dotnet_naming_symbols.private_constants_symbols.applicable_kinds=field
dotnet_naming_symbols.private_constants_symbols.required_modifiers=const
dotnet_naming_symbols.private_constants_symbols.resharper_applicable_kinds=constant_field
dotnet_naming_symbols.private_constants_symbols.resharper_required_modifiers=any
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities=private
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds=field
dotnet_naming_symbols.private_instance_fields_symbols.resharper_applicable_kinds=field,readonly_field
dotnet_naming_symbols.private_instance_fields_symbols.resharper_required_modifiers=instance
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_accessibilities=private
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_kinds=field
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_applicable_kinds=field,readonly_field
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_required_modifiers=instance
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities=private
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds=field
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers=static
dotnet_naming_symbols.private_static_fields_symbols.resharper_applicable_kinds=field
dotnet_naming_symbols.private_static_fields_symbols.resharper_required_modifiers=static
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities=private
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds=field
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers=readonly,static
dotnet_naming_symbols.private_static_readonly_symbols.resharper_applicable_kinds=readonly_field
dotnet_naming_symbols.private_static_readonly_symbols.resharper_required_modifiers=static
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_accessibilities=*
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_kinds=
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_applicable_kinds=unity_serialised_field
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_required_modifiers=instance
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_accessibilities=*
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_kinds=
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_applicable_kinds=unity_serialised_field
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_required_modifiers=instance
dotnet_style_parentheses_in_arithmetic_binary_operators=never_if_unnecessary:none
dotnet_style_parentheses_in_other_binary_operators=always_for_clarity:none
dotnet_style_parentheses_in_relational_binary_operators=never_if_unnecessary:none
dotnet_style_predefined_type_for_locals_parameters_members=true:suggestion
dotnet_style_predefined_type_for_member_access=true:suggestion
dotnet_style_qualification_for_event=false:suggestion
dotnet_style_qualification_for_field=false:suggestion
dotnet_style_qualification_for_method=false:suggestion
dotnet_style_qualification_for_property=false:suggestion
dotnet_style_require_accessibility_modifiers=for_non_interface_members:suggestion
# ReSharper properties dotnet_style_qualification_for_field = false:suggestion
resharper_autodetect_indent_settings=true dotnet_style_qualification_for_property = false:suggestion
resharper_cpp_insert_final_newline=true dotnet_style_qualification_for_method = false:suggestion
resharper_csharp_insert_final_newline=false dotnet_style_qualification_for_event = false:suggestion
resharper_formatter_off_tag=@formatter:off
resharper_formatter_on_tag=@formatter:on
resharper_formatter_tags_enabled=true
resharper_fsharp_insert_final_newline=false
resharper_html_insert_final_newline=false
resharper_resx_insert_final_newline=false
resharper_shaderlab_insert_final_newline=false
resharper_t4_insert_final_newline=false
resharper_use_indent_from_vs=false
resharper_vb_insert_final_newline=false
resharper_xmldoc_insert_final_newline=false
resharper_xml_insert_final_newline=false
# ReSharper inspection severities
resharper_arrange_redundant_parentheses_highlighting=hint
resharper_arrange_this_qualifier_highlighting=hint
resharper_arrange_type_member_modifiers_highlighting=hint
resharper_arrange_type_modifiers_highlighting=hint
resharper_built_in_type_reference_style_for_member_access_highlighting=hint
resharper_built_in_type_reference_style_highlighting=hint
resharper_razor_assembly_not_resolved_highlighting=warning
resharper_redundant_base_qualifier_highlighting=warning
resharper_suggest_var_or_type_built_in_types_highlighting=hint
resharper_suggest_var_or_type_elsewhere_highlighting=hint
resharper_suggest_var_or_type_simple_types_highlighting=hint
resharper_web_config_module_not_resolved_highlighting=warning
resharper_web_config_type_not_resolved_highlighting=warning
resharper_web_config_wrong_module_highlighting=warning
[{*.har,*.jsb2,*.jsb3,*.json,*.jsonc,*.postman_collection,*.postman_collection.json,*.postman_environment,*.postman_environment.json,.babelrc,.eslintrc,.prettierrc,.prettierrc.json,.markdownlint.json,.yamllint.json,.stylelintrc,bowerrc,jest.config}] # =====================================================
indent_style=space # .NET Style Predefined Types (int statt Int32 etc.)
indent_size=2 # =====================================================
[{*.yaml,*.yml}] dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
indent_style=space dotnet_style_predefined_type_for_member_access = true:suggestion
indent_size=2
[*.{appxmanifest,asax,ascx,aspx,axaml,build,c,c++,c++m,cc,ccm,cginc,compute,cp,cpp,cppm,cs,cshtml,cu,cuh,cxx,cxxm,dtd,fs,fsi,fsscript,fsx,fx,fxh,h,hh,hlsl,hlsli,hlslinc,hpp,hxx,inc,inl,ino,ipp,ixx,master,ml,mli,mpp,mq4,mq5,mqh,mxx,nuspec,paml,razor,resw,resx,shader,skin,tpp,usf,ush,uxml,vb,xaml,xamlx,xoml,xsd}]
indent_style=space # =====================================================
indent_size=4 # .NET Style Parentheses
tab_width=4 # =====================================================
[*.md]
trim_trailing_whitespace=false dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none
dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:none
# =====================================================
# .NET Style Accessibility-Modifier erzwingen
# =====================================================
dotnet_style_require_accessibility_modifiers = for_non_interface_members:suggestion
# ##############################################################
# #
# # Naming Conventions (.NET-Standard)
# #
# # Private Instance Fields: _camelCase
# # Private Static Fields: _camelCase
# # Private Constants: PascalCase
# # Private Static Readonly: PascalCase
# #
# ##############################################################
# === Style: Underscore + camelCase ===
dotnet_naming_style.underscore_camel_case_style.capitalization = camel_case
dotnet_naming_style.underscore_camel_case_style.required_prefix = _
# === Style: PascalCase ===
dotnet_naming_style.pascal_case_style.capitalization = pascal_case
# === Rule: Private Instance Fields → _camelCase ===
dotnet_naming_rule.private_instance_fields.severity = warning
dotnet_naming_rule.private_instance_fields.symbols = private_instance_fields_symbols
dotnet_naming_rule.private_instance_fields.style = underscore_camel_case_style
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds = field
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities = private
# === Rule: Private Static Fields → _camelCase ===
dotnet_naming_rule.private_static_fields.severity = warning
dotnet_naming_rule.private_static_fields.symbols = private_static_fields_symbols
dotnet_naming_rule.private_static_fields.style = underscore_camel_case_style
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds = field
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities = private
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static
# === Rule: Private Constants → PascalCase ===
dotnet_naming_rule.private_constants.severity = warning
dotnet_naming_rule.private_constants.symbols = private_constants_symbols
dotnet_naming_rule.private_constants.style = pascal_case_style
dotnet_naming_symbols.private_constants_symbols.applicable_kinds = field
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities = private
dotnet_naming_symbols.private_constants_symbols.required_modifiers = const
# === Rule: Private Static Readonly → PascalCase ===
dotnet_naming_rule.private_static_readonly.severity = warning
dotnet_naming_rule.private_static_readonly.symbols = private_static_readonly_symbols
dotnet_naming_rule.private_static_readonly.style = pascal_case_style
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static, readonly
# ##############################################################
# #
# # JetBrains Rider / ReSharper Settings
# #
# ##############################################################
# === Brace-Style (für ReSharper-spezifische Formatierung) ===
resharper_csharp_brace_style = next_line
# Kurze Statements ohne Klammern erlaubt (für 1-Zeiler)
resharper_csharp_braces_for_foreach = not_required
resharper_csharp_braces_for_for = not_required
resharper_csharp_braces_for_while = not_required
# === Auto-Detection und Formatter-Tags ===
resharper_autodetect_indent_settings = true
resharper_use_indent_from_vs = false
# Erlaubt @formatter:off / @formatter:on Kommentare im Code
resharper_formatter_off_tag = @formatter:off
resharper_formatter_on_tag = @formatter:on
resharper_formatter_tags_enabled = true
# =====================================================
# ReSharper Inspection Severities
# (Hints = blaue Wellen, Warnings = gelb, Errors = rot)
# =====================================================
# Style-Suggestions: nur als Hint anzeigen
resharper_arrange_redundant_parentheses_highlighting = hint
resharper_arrange_this_qualifier_highlighting = hint
resharper_arrange_type_member_modifiers_highlighting = hint
resharper_arrange_type_modifiers_highlighting = hint
resharper_built_in_type_reference_style_for_member_access_highlighting = hint
resharper_built_in_type_reference_style_highlighting = hint
resharper_suggest_var_or_type_built_in_types_highlighting = hint
resharper_suggest_var_or_type_elsewhere_highlighting = hint
resharper_suggest_var_or_type_simple_types_highlighting = hint
# Echte Probleme: als Warning
resharper_redundant_base_qualifier_highlighting = warning
+47 -16
View File
@@ -1,19 +1,50 @@
# Local development environment template ##############################################################
# ##
# Copy this file to `.env` and adjust paths to your setup, ## .env.example Hellion Forge / Hellion Media
# or run: bash scripts/setup-dev-env.sh ##
# ## Template für lokale Entwicklungsumgebung.
# `.env` is gitignored — never commit your local paths. ## Kopiere diese Datei nach `.env` und passe die Pfade
# ## an dein Setup an.
# Activate in shell: ##
# set -a; source .env; set +a ## ⚠️ `.env` ist gitignored niemals lokale Pfade committen!
# ##
# Or use direnv (recommended): ##############################################################
# echo 'dotenv .env' > .envrc && direnv allow ##
## SETUP
##
## 1) Manuell:
## cp .env.example .env
## # Pfade in .env anpassen
##
## 2) Automatisch:
## bash scripts/setup-dev-env.sh
##
## AKTIVIERUNG IN DER SHELL
##
## Variante A einmalig pro Shell:
## set -a; source .env; set +a
##
## Variante B mit direnv (empfohlen):
## echo 'dotenv .env' > .envrc
## direnv allow
##
##############################################################
# Path to Dalamud development DLLs (Dalamud.dll, FFXIVClientStructs.dll,
# Lumina.dll, Lumina.Excel.dll). Required for building ChatTwo.Tests project. # =====================================================
# Build & Development Paths
# =====================================================
# Pfad zu den Dalamud-Development-DLLs:
# - Dalamud.dll
# - FFXIVClientStructs.dll
# - Lumina.dll
# - Lumina.Excel.dll
# #
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev # Wird zum Bauen des HellionChat.Tests-Projekts benötigt.
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev #
# Standardpfade je nach Plattform:
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev
# XIVLauncher (macOS): ~/Library/Application Support/XIV on Mac/dalamud/Hooks/dev
DALAMUD_HOME=/path/to/dalamud/dev/dlls DALAMUD_HOME=/path/to/dalamud/dev/dlls
+177 -7
View File
@@ -1,8 +1,178 @@
# Generated files ##############################################################
HellionChat/Resources/Language.*.resx linguist-generated=true ##
## .gitattributes Hellion Forge / Hellion Media
##
## Setup: Linux-First Development
## (Hauptentwicklung auf Linux, Target = Dalamud/Windows)
## Überarbeitet: Mai 2026
##
## Strategie:
## - Default: Alles LF (Linux-Konvention)
## - Windows-Batch-Scripts: CRLF (technische Pflicht!)
## - PowerShell: CRLF (Sicherheit für Windows PS 5.1)
## - Binärdateien: explizit markiert (gegen Korruption)
##
## Hinweis:
## Moderne Visual-Studio- und MSBuild-Versionen kommen
## problemlos mit LF in .sln/.csproj klar.
## Falls jemals Probleme auftauchen: hier umstellen.
##
##############################################################
# =====================================================
# Default: Auto-Detect, alles auf LF normalisieren
# =====================================================
* text=auto eol=lf * text=auto eol=lf
*.cs text eol=lf
*.yml text eol=lf
*.yaml text eol=lf # =====================================================
*.md text eol=lf # Source Code (LF)
*.json text eol=lf # =====================================================
*.cs text eol=lf
*.csx text eol=lf
*.vb text eol=lf
*.fs text eol=lf
*.fsx text eol=lf
# =====================================================
# Configs & Daten (LF)
# =====================================================
*.json text eol=lf
*.yml text eol=lf
*.yaml text eol=lf
*.xml text eol=lf
*.md text eol=lf
*.txt text eol=lf
*.config text eol=lf
*.editorconfig text eol=lf
.gitignore text eol=lf
.gitattributes text eol=lf
.env.example text eol=lf
# =====================================================
# Visual Studio / MSBuild Project Files (LF)
# Linux-first: moderne Tools kommen mit LF zurecht
# =====================================================
*.sln text eol=lf
*.csproj text eol=lf
*.vbproj text eol=lf
*.fsproj text eol=lf
*.props text eol=lf
*.targets text eol=lf
# =====================================================
# Resources & Lokalisierung (LF)
# =====================================================
# Linguist soll generierte Sprachdateien nicht mitzählen
HellionChat/Resources/Language.*.resx linguist-generated=true
*.resx text eol=lf
*.resw text eol=lf
# =====================================================
# Linux/Mac-Scripts (LF Pflicht)
# =====================================================
*.sh text eol=lf
*.bash text eol=lf
*.zsh text eol=lf
# =====================================================
# >>> AUSNAHMEN <<<
# Windows-Scripts brauchen ZWINGEND CRLF.
# Mit LF werden diese auf Windows nicht ausgeführt!
# =====================================================
# Batch-Scripts (cmd.exe braucht CRLF)
*.bat text eol=crlf
*.cmd text eol=crlf
# PowerShell (PS 7+ wäre LF-tolerant,
# aber Windows PowerShell 5.1 zickt teilweise)
*.ps1 text eol=crlf
*.psm1 text eol=crlf
*.psd1 text eol=crlf
# =====================================================
# Binäre Build-Artefakte
# =====================================================
*.dll binary
*.exe binary
*.pdb binary
*.so binary
*.dylib binary
*.nupkg binary
*.snupkg binary
# =====================================================
# Bilder (binary)
# =====================================================
*.png binary
*.jpg binary
*.jpeg binary
*.gif binary
*.ico binary
*.bmp binary
*.tiff binary
*.webp binary
# SVG ist eigentlich XML als Text behandeln
*.svg text eol=lf
# =====================================================
# Fonts (binary)
# =====================================================
*.ttf binary
*.otf binary
*.woff binary
*.woff2 binary
*.eot binary
# =====================================================
# Archive (binary)
# =====================================================
*.zip binary
*.7z binary
*.tar binary
*.gz binary
*.rar binary
# =====================================================
# Audio / Video (binary)
# =====================================================
*.wav binary
*.mp3 binary
*.ogg binary
*.mp4 binary
# =====================================================
# FFXIV / Dalamud spezifische Binär-Formate
# =====================================================
*.tex binary
*.pap binary
*.avfx binary
*.shpk binary
*.scd binary
+27 -27
View File
@@ -11,43 +11,43 @@ name: Build
# Dalamud SDK 15 uses on Linux). # Dalamud SDK 15 uses on Linux).
on: on:
push: push:
branches: [main] branches: [main]
pull_request: pull_request:
branches: [main] branches: [main]
workflow_dispatch: workflow_dispatch:
# Minimum permissions for a build-only workflow: read the repo, nothing # Minimum permissions for a build-only workflow: read the repo, nothing
# else. Closes the CodeQL "Workflow does not contain permissions" alert # else. Closes the CodeQL "Workflow does not contain permissions" alert
# and matches the principle-of-least-privilege the security guide # and matches the principle-of-least-privilege the security guide
# recommends for workflows that don't push or create releases. # recommends for workflows that don't push or create releases.
permissions: permissions:
contents: read contents: read
jobs: jobs:
build: build:
name: Build (Release) name: Build (Release)
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 15 timeout-minutes: 15
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6 uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
- name: Setup .NET 10 - name: Setup .NET 10
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5 uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
with: with:
dotnet-version: 10.0.x dotnet-version: 10.0.x
- name: Download Dalamud staging - name: Download Dalamud staging
run: | run: |
hooks="$HOME/.xlcore/dalamud/Hooks/dev" hooks="$HOME/.xlcore/dalamud/Hooks/dev"
mkdir -p "$hooks" mkdir -p "$hooks"
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
unzip -oq dalamud.zip -d "$hooks" unzip -oq dalamud.zip -d "$hooks"
- name: Restore - name: Restore
run: dotnet restore HellionChat/HellionChat.csproj run: dotnet restore HellionChat/HellionChat.csproj
- name: Build (Release) - name: Build (Release)
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
+215 -215
View File
@@ -17,234 +17,234 @@ name: Forge Announce
# (issue titles, PR bodies, commit messages, etc.) flows into run-steps. # (issue titles, PR bodies, commit messages, etc.) flows into run-steps.
on: on:
push: push:
tags: tags:
- "v*" - 'v*'
workflow_dispatch: workflow_dispatch:
inputs: inputs:
tag: tag:
description: "Existing tag to (re)post, e.g. v1.1.0" description: 'Existing tag to (re)post, e.g. v1.1.0'
required: true required: true
type: string type: string
permissions: permissions:
contents: read contents: read
jobs: jobs:
announce: announce:
name: Post changelog to Hellion Forge name: Post changelog to Hellion Forge
runs-on: ubuntu-latest runs-on: ubuntu-latest
# The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret # The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret
# on Gitea (Settings → Actions → Secrets). Repo-level secrets are in # on Gitea (Settings → Actions → Secrets). Repo-level secrets are in
# scope for every job by default, no environment: declaration needed. # scope for every job by default, no environment: declaration needed.
timeout-minutes: 5 timeout-minutes: 5
steps: steps:
# On push:tags github.ref points at the tag commit; on workflow_dispatch # On push:tags github.ref points at the tag commit; on workflow_dispatch
# the user supplies the tag explicitly. Always check out that tag so # the user supplies the tag explicitly. Always check out that tag so
# the yaml + forge-posts file are read from the tagged tree, not main. # the yaml + forge-posts file are read from the tagged tree, not main.
- name: Checkout - name: Checkout
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2 uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
with: with:
ref: ${{ github.event.inputs.tag || github.ref }} ref: ${{ github.event.inputs.tag || github.ref }}
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh) # Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
# ships pre-installed on ubuntu-latest so we get the same scripting # ships pre-installed on ubuntu-latest so we get the same scripting
# patterns release.yml uses on windows-latest. Tag is read via env: to # patterns release.yml uses on windows-latest. Tag is read via env: to
# treat it as a string variable rather than inline shell text, and # treat it as a string variable rather than inline shell text, and
# validated against the semver regex before any interpolation. # validated against the semver regex before any interpolation.
- name: Build embed payload - name: Build embed payload
id: build id: build
shell: pwsh shell: pwsh
env: env:
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }} TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
run: | run: |
$tag = $env:TAG_NAME $tag = $env:TAG_NAME
if ($tag -notmatch '^v\d+\.\d+\.\d+$') { if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
throw "V1: Refusing to announce non-semver tag: $tag" throw "V1: Refusing to announce non-semver tag: $tag"
}
$version = $tag.Substring(1)
# ---------- Forge-Post-Datei lesen ----------
$forgePath = ".github/forge-posts/$tag.md"
if (-not (Test-Path $forgePath)) {
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
}
$forgeRaw = Get-Content -Path $forgePath -Raw
# Frontmatter (--- … ---) am Datei-Anfang
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
}
$fmText = $matches[1]
$deBody = $matches[2].Trim()
$subtitle = $null
$versionsnatur = $null
foreach ($line in ($fmText -split "`r?`n")) {
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
}
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
$yamlPath = "HellionChat/HellionChat.yaml"
$raw = Get-Content -Path $yamlPath -Raw
$marker = "changelog: |-"
$idx = $raw.IndexOf($marker)
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
$afterMarker = $raw.Substring($idx + $marker.Length)
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
}) -join "`n"
$header = "**v$version "
$start = $changelogBody.IndexOf($header)
if ($start -lt 0) {
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
}
$rest = $changelogBody.Substring($start)
$nextHdr = $rest.IndexOf("`n`n**v", 1)
$trailer = $rest.IndexOf("`n`n---")
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
} elseif ($trailer -ge 0) {
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
} else {
$enBlock = $rest.TrimEnd()
}
# ---------- Embed-Felder + Per-Field-Caps (Discord-Hard-Limits) ----------
# Discord enforces per-embed-field limits separately from the
# combined-total limit. We split the DE and EN blocks into two
# embeds that share the same release URL so Discord stitches
# them into one visual card. Hard caps per Discord docs:
# description: 4096 per embed
# title: 256 per embed
# footer.text: 2048 per embed
# combined sum across all embeds: 6000
$title = "Hellion Chat $version — $subtitle"
$deDesc = "**Deutsch**`n`n$deBody"
$enDesc = "**English**`n`n$enBlock"
$footerText = "Hellion Forge · $versionsnatur"
$releaseUrl = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
if ($deDesc.Length -gt 4096) {
throw "V6a: DE-Body too long for one embed ($($deDesc.Length) chars, max 4096). Trim .github/forge-posts/$tag.md or post the announcement manually (see forge style §8)."
}
if ($enDesc.Length -gt 4096) {
throw "V6b: EN-Block too long for one embed ($($enDesc.Length) chars, max 4096). Trim the changelog entry in HellionChat/HellionChat.yaml or post manually."
}
$totalChars = $title.Length + $deDesc.Length + $enDesc.Length + $footerText.Length
if ($totalChars -gt 6000) {
throw "V6c: Combined embed chars $totalChars exceed Discord's 6000-total limit. Major-Release detected — post manually via Bot/Multi-Embed (see forge style §8)."
}
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ----------
# Sharing the same `url` tells Discord to render both embeds as a
# single contiguous card block. The title sits on the first embed,
# the footer + timestamp on the last so it reads as one post.
$payload = [ordered]@{
username = "Forge Herald"
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
content = "<@&1500489631555260446>"
allowed_mentions = [ordered]@{
parse = @()
roles = @("1500489631555260446")
}
embeds = @(
[ordered]@{
title = $title
url = $releaseUrl
color = 12730636
description = $deDesc
},
[ordered]@{
url = $releaseUrl
color = 12730636
description = $enDesc
footer = [ordered]@{ text = $footerText }
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
} }
$version = $tag.Substring(1) )
}
# ---------- Forge-Post-Datei lesen ---------- $payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
$forgePath = ".github/forge-posts/$tag.md" # Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
if (-not (Test-Path $forgePath)) { [System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
}
$forgeRaw = Get-Content -Path $forgePath -Raw
# Frontmatter (--- … ---) am Datei-Anfang Write-Host "Payload size: $($payloadJson.Length) chars"
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') { Write-Host "Embed title: $title"
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath" Write-Host "Embed footer: $footerText"
}
$fmText = $matches[1]
$deBody = $matches[2].Trim()
$subtitle = $null # POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
$versionsnatur = $null # so we can pipe the payload via stdin (--data-binary @-) and keep
foreach ($line in ($fmText -split "`r?`n")) { # secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] } - name: POST to Hellion Forge webhook
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] } shell: pwsh
} env:
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" } DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" } run: |
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" } if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" } throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" } }
# ---------- EN-Block aus HellionChat.yaml ziehen ---------- $payloadFile = "$PWD/embed-payload.json"
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches if (-not (Test-Path $payloadFile)) {
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten. throw "Embed payload file missing — previous step did not produce embed-payload.json"
$yamlPath = "HellionChat/HellionChat.yaml" }
$raw = Get-Content -Path $yamlPath -Raw
$marker = "changelog: |-"
$idx = $raw.IndexOf($marker)
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
$afterMarker = $raw.Substring($idx + $marker.Length)
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
}) -join "`n"
$header = "**v$version " $maxAttempts = 2
$start = $changelogBody.IndexOf($header) $attempt = 0
if ($start -lt 0) { while ($attempt -lt $maxAttempts) {
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging." $attempt++
} Write-Host "POST attempt $attempt of $maxAttempts"
$rest = $changelogBody.Substring($start) $tmpResp = "$PWD/.webhook-response"
$nextHdr = $rest.IndexOf("`n`n**v", 1) $tmpHeaders = "$PWD/.webhook-headers"
$trailer = $rest.IndexOf("`n`n---") # --silent suppresses progress; --show-error prints errors so
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) { # the workflow log shows what happened. -w prints HTTP status
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd() # to stdout for inspection. -o captures body for diagnosis,
} elseif ($trailer -ge 0) { # -D captures headers.
$enBlock = $rest.Substring(0, $trailer).TrimEnd() $rawStatus = Get-Content $payloadFile -Raw |
} else { curl --silent --show-error `
$enBlock = $rest.TrimEnd() --header 'Content-Type: application/json' `
} --data-binary '@-' `
-D $tmpHeaders `
-o $tmpResp `
-w '%{http_code}' `
"$env:DISCORD_FORGE_WEBHOOK"
$status = [int]$rawStatus
Write-Host "HTTP status: $status"
# ---------- Embed-Felder + Per-Field-Caps (Discord-Hard-Limits) ---------- if ($status -ge 200 -and $status -lt 300) {
# Discord enforces per-embed-field limits separately from the Write-Host "Forge announce POST succeeded."
# combined-total limit. We split the DE and EN blocks into two exit 0
# embeds that share the same release URL so Discord stitches }
# them into one visual card. Hard caps per Discord docs:
# description: 4096 per embed
# title: 256 per embed
# footer.text: 2048 per embed
# combined sum across all embeds: 6000
$title = "Hellion Chat $version — $subtitle"
$deDesc = "**Deutsch**`n`n$deBody"
$enDesc = "**English**`n`n$enBlock"
$footerText = "Hellion Forge · $versionsnatur"
$releaseUrl = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
if ($deDesc.Length -gt 4096) { $bodySnippet = ""
throw "V6a: DE-Body too long for one embed ($($deDesc.Length) chars, max 4096). Trim .github/forge-posts/$tag.md or post the announcement manually (see forge style §8)." if (Test-Path $tmpResp) {
} $bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
if ($enDesc.Length -gt 4096) { if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
throw "V6b: EN-Block too long for one embed ($($enDesc.Length) chars, max 4096). Trim the changelog entry in HellionChat/HellionChat.yaml or post manually." }
}
$totalChars = $title.Length + $deDesc.Length + $enDesc.Length + $footerText.Length
if ($totalChars -gt 6000) {
throw "V6c: Combined embed chars $totalChars exceed Discord's 6000-total limit. Major-Release detected — post manually via Bot/Multi-Embed (see forge style §8)."
}
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ---------- if ($status -ge 400 -and $status -lt 500) {
# Sharing the same `url` tells Discord to render both embeds as a # E2: 4xx is permanent — webhook revoked, channel deleted,
# single contiguous card block. The title sits on the first embed, # payload malformed. No retry.
# the footer + timestamp on the last so it reads as one post. throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
$payload = [ordered]@{ }
username = "Forge Herald"
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
content = "<@&1500489631555260446>"
allowed_mentions = [ordered]@{
parse = @()
roles = @("1500489631555260446")
}
embeds = @(
[ordered]@{
title = $title
url = $releaseUrl
color = 12730636
description = $deDesc
},
[ordered]@{
url = $releaseUrl
color = 12730636
description = $enDesc
footer = [ordered]@{ text = $footerText }
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
}
)
}
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress # E1: 5xx (or transport-level fail with status 0) — wait + retry once
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @- if ($attempt -lt $maxAttempts) {
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false)) Write-Host "Transient $status — sleeping 30s before retry."
Start-Sleep -Seconds 30
Write-Host "Payload size: $($payloadJson.Length) chars" } else {
Write-Host "Embed title: $title" throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
Write-Host "Embed footer: $footerText" }
}
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
# so we can pipe the payload via stdin (--data-binary @-) and keep
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
- name: POST to Hellion Forge webhook
shell: pwsh
env:
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
run: |
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
}
$payloadFile = "$PWD/embed-payload.json"
if (-not (Test-Path $payloadFile)) {
throw "Embed payload file missing — previous step did not produce embed-payload.json"
}
$maxAttempts = 2
$attempt = 0
while ($attempt -lt $maxAttempts) {
$attempt++
Write-Host "POST attempt $attempt of $maxAttempts"
$tmpResp = "$PWD/.webhook-response"
$tmpHeaders = "$PWD/.webhook-headers"
# --silent suppresses progress; --show-error prints errors so
# the workflow log shows what happened. -w prints HTTP status
# to stdout for inspection. -o captures body for diagnosis,
# -D captures headers.
$rawStatus = Get-Content $payloadFile -Raw |
curl --silent --show-error `
--header 'Content-Type: application/json' `
--data-binary '@-' `
-D $tmpHeaders `
-o $tmpResp `
-w '%{http_code}' `
"$env:DISCORD_FORGE_WEBHOOK"
$status = [int]$rawStatus
Write-Host "HTTP status: $status"
if ($status -ge 200 -and $status -lt 300) {
Write-Host "Forge announce POST succeeded."
exit 0
}
$bodySnippet = ""
if (Test-Path $tmpResp) {
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
}
if ($status -ge 400 -and $status -lt 500) {
# E2: 4xx is permanent — webhook revoked, channel deleted,
# payload malformed. No retry.
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
}
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
if ($attempt -lt $maxAttempts) {
Write-Host "Transient $status — sleeping 30s before retry."
Start-Sleep -Seconds 30
} else {
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
}
}
+142 -142
View File
@@ -17,167 +17,167 @@ name: Release
# Linux when the Dalamud staging assemblies sit under $(HOME)/.xlcore/... # Linux when the Dalamud staging assemblies sit under $(HOME)/.xlcore/...
on: on:
push: push:
tags: tags:
- "v*" - 'v*'
# Manual recovery trigger. Use Gitea's "Run workflow" UI and select the # Manual recovery trigger. Use Gitea's "Run workflow" UI and select the
# tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag # tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag
# ref step below hard-fails if a non-tag ref is selected, because the # ref step below hard-fails if a non-tag ref is selected, because the
# release-action reads GITHUB_REF directly and rejects anything that # release-action reads GITHUB_REF directly and rejects anything that
# does not start with refs/tags/. # does not start with refs/tags/.
workflow_dispatch: workflow_dispatch:
permissions: permissions:
contents: write contents: write
jobs: jobs:
release: release:
name: Build and attach release ZIP name: Build and attach release ZIP
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 20 timeout-minutes: 20
steps: steps:
# release-action@main reads GITHUB_REF directly (its action.yml # release-action@main reads GITHUB_REF directly (its action.yml
# does not declare a tag_name input). Validate up-front so manual # does not declare a tag_name input). Validate up-front so manual
# dispatches from a branch ref fail loud here instead of burning # dispatches from a branch ref fail loud here instead of burning
# a full build before the final step errors out with "ref X is # a full build before the final step errors out with "ref X is
# not a tag". # not a tag".
- name: Validate tag ref - name: Validate tag ref
run: | run: |
if [[ "${GITHUB_REF}" != refs/tags/v* ]]; then if [[ "${GITHUB_REF}" != refs/tags/v* ]]; then
echo "::error::Release workflow must run on a v*.X.Y tag ref, got ${GITHUB_REF}" echo "::error::Release workflow must run on a v*.X.Y tag ref, got ${GITHUB_REF}"
echo "::error::Push a tag, or pick the tag (not main) in the workflow_dispatch Ref dropdown." echo "::error::Push a tag, or pick the tag (not main) in the workflow_dispatch Ref dropdown."
exit 1 exit 1
fi fi
- name: Checkout - name: Checkout
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6 uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
- name: Setup .NET 10 - name: Setup .NET 10
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5 uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
with: with:
dotnet-version: 10.0.x dotnet-version: 10.0.x
- name: Download Dalamud staging - name: Download Dalamud staging
run: | run: |
hooks="$HOME/.xlcore/dalamud/Hooks/dev" hooks="$HOME/.xlcore/dalamud/Hooks/dev"
mkdir -p "$hooks" mkdir -p "$hooks"
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
unzip -oq dalamud.zip -d "$hooks" unzip -oq dalamud.zip -d "$hooks"
- name: Build (Release) - name: Build (Release)
run: dotnet build HellionChat/HellionChat.csproj --configuration Release run: dotnet build HellionChat/HellionChat.csproj --configuration Release
- name: Locate latest.zip - name: Locate latest.zip
id: locate id: locate
run: | run: |
zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)" zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)"
if [ -z "$zip" ]; then if [ -z "$zip" ]; then
echo "latest.zip not found under HellionChat/bin/Release" >&2 echo "latest.zip not found under HellionChat/bin/Release" >&2
exit 1 exit 1
fi fi
echo "Found: $zip" echo "Found: $zip"
echo "path=$zip" >> "$GITHUB_OUTPUT" echo "path=$zip" >> "$GITHUB_OUTPUT"
# Build a release body from the matching changelog block in # Build a release body from the matching changelog block in
# HellionChat.yaml plus a static install / docs footer. Fails the # HellionChat.yaml plus a static install / docs footer. Fails the
# workflow if no block exists for the tagged version, which is the # workflow if no block exists for the tagged version, which is the
# automated counterpart to the "yaml + repo.json + release body # automated counterpart to the "yaml + repo.json + release body
# kept in sync" rule. # kept in sync" rule.
# #
# GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the # GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the
# tag value is treated as a PowerShell variable, not as inline shell # tag value is treated as a PowerShell variable, not as inline shell
# text. The strict regex below rejects anything that is not a clean # text. The strict regex below rejects anything that is not a clean
# semver tag before it is used to build a string. # semver tag before it is used to build a string.
- name: Generate release body - name: Generate release body
shell: pwsh shell: pwsh
env: env:
# github.ref_name is the tag because Validate tag ref above # github.ref_name is the tag because Validate tag ref above
# already enforced refs/tags/v*. Read via env: so the value # already enforced refs/tags/v*. Read via env: so the value
# is a PowerShell variable, not inline shell text, and gets # is a PowerShell variable, not inline shell text, and gets
# re-validated against the semver regex below. # re-validated against the semver regex below.
TAG_NAME: ${{ github.ref_name }} TAG_NAME: ${{ github.ref_name }}
run: | run: |
$tag = $env:TAG_NAME $tag = $env:TAG_NAME
if ($tag -notmatch '^v\d+\.\d+\.\d+$') { if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
throw "Refusing to generate release body for non-semver tag: $tag" throw "Refusing to generate release body for non-semver tag: $tag"
} }
$version = $tag.Substring(1) $version = $tag.Substring(1)
$yamlPath = "HellionChat/HellionChat.yaml" $yamlPath = "HellionChat/HellionChat.yaml"
$raw = Get-Content -Path $yamlPath -Raw $raw = Get-Content -Path $yamlPath -Raw
$marker = "changelog: |-" $marker = "changelog: |-"
$idx = $raw.IndexOf($marker) $idx = $raw.IndexOf($marker)
if ($idx -lt 0) { throw "changelog block not found in $yamlPath" } if ($idx -lt 0) { throw "changelog block not found in $yamlPath" }
# changelog: is the last top-level key in the manifest, so # changelog: is the last top-level key in the manifest, so
# everything after the marker is the literal block. Strip the # everything after the marker is the literal block. Strip the
# 4-space yaml indent (prettier convention) from each line. # 4-space yaml indent (prettier convention) from each line.
$afterMarker = $raw.Substring($idx + $marker.Length) $afterMarker = $raw.Substring($idx + $marker.Length)
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object { $changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
if ($_ -match '^ ') { $_.Substring(4) } else { $_ } if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
}) -join "`n" }) -join "`n"
# Subblock convention: "**vX.Y.Z — <subtitle> (<date>)**" # Subblock convention: "**vX.Y.Z — <subtitle> (<date>)**"
# matches verify-changelog-sync.sh and slim-rule grep. # matches verify-changelog-sync.sh and slim-rule grep.
$header = "**v$version " $header = "**v$version "
$start = $changelogBody.IndexOf($header) $start = $changelogBody.IndexOf($header)
if ($start -lt 0) { if ($start -lt 0) {
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release." throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
} }
$rest = $changelogBody.Substring($start) $rest = $changelogBody.Substring($start)
$nextHdr = $rest.IndexOf("`n`n**v", 1) $nextHdr = $rest.IndexOf("`n`n**v", 1)
$trailer = $rest.IndexOf("`n`n---") $trailer = $rest.IndexOf("`n`n---")
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) { if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
$currentBlock = $rest.Substring(0, $nextHdr).TrimEnd() $currentBlock = $rest.Substring(0, $nextHdr).TrimEnd()
} elseif ($trailer -ge 0) { } elseif ($trailer -ge 0) {
$currentBlock = $rest.Substring(0, $trailer).TrimEnd() $currentBlock = $rest.Substring(0, $trailer).TrimEnd()
} else { } else {
$currentBlock = $rest.TrimEnd() $currentBlock = $rest.TrimEnd()
} }
# Static install / docs / licence footer is maintained as a # Static install / docs / licence footer is maintained as a
# separate file so the workflow YAML stays clean (no embedded # separate file so the workflow YAML stays clean (no embedded
# heredoc that would have to be indented under the run-block). # heredoc that would have to be indented under the run-block).
$footerPath = ".github/release-footer.md" $footerPath = ".github/release-footer.md"
if (-not (Test-Path $footerPath)) { if (-not (Test-Path $footerPath)) {
throw "Release footer template not found: $footerPath" throw "Release footer template not found: $footerPath"
} }
$footer = Get-Content -Path $footerPath -Raw $footer = Get-Content -Path $footerPath -Raw
$body = $currentBlock + "`n" + $footer $body = $currentBlock + "`n" + $footer
$body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline $body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline
Write-Host "Generated release body for $tag :" Write-Host "Generated release body for $tag :"
Write-Host "----------------------------------------" Write-Host "----------------------------------------"
Write-Host $body Write-Host $body
Write-Host "----------------------------------------" Write-Host "----------------------------------------"
# release-action@main only declares files/title/body/pre_release/ # release-action@main only declares files/title/body/pre_release/
# draft/api_key/insecure as inputs (see its action.yml). It silently # draft/api_key/insecure as inputs (see its action.yml). It silently
# ignores anything else, including body_path and tag_name. The tag # ignores anything else, including body_path and tag_name. The tag
# itself comes from GITHUB_REF, the body must be passed inline via # itself comes from GITHUB_REF, the body must be passed inline via
# body:, so we re-emit release-body.md as a step output first. # body:, so we re-emit release-body.md as a step output first.
- name: Expose release body for release-action - name: Expose release body for release-action
id: body id: body
shell: bash shell: bash
run: | run: |
{ {
echo 'content<<RELEASE_BODY_EOF' echo 'content<<RELEASE_BODY_EOF'
cat release-body.md cat release-body.md
echo 'RELEASE_BODY_EOF' echo 'RELEASE_BODY_EOF'
} >> "$GITHUB_OUTPUT" } >> "$GITHUB_OUTPUT"
# Gitea-native release action. Creates the release if the tag has no # Gitea-native release action. Creates the release if the tag has no
# release yet, or updates the existing one with latest.zip attached # release yet, or updates the existing one with latest.zip attached
# and the generated body. The auto-injected GITHUB_TOKEN on Gitea # and the generated body. The auto-injected GITHUB_TOKEN on Gitea
# Actions has Gitea-API scope and is sufficient for release write. # Actions has Gitea-API scope and is sufficient for release write.
- name: Attach to Gitea release - name: Attach to Gitea release
uses: https://gitea.com/actions/release-action@main uses: https://gitea.com/actions/release-action@main
with: with:
files: ${{ steps.locate.outputs.path }} files: ${{ steps.locate.outputs.path }}
body: ${{ steps.body.outputs.content }} body: ${{ steps.body.outputs.content }}
api_key: ${{ secrets.GITHUB_TOKEN }} api_key: ${{ secrets.GITHUB_TOKEN }}
+16 -16
View File
@@ -1,20 +1,20 @@
name: Security name: Security
on: on:
push: push:
branches: [main, master] branches: [main, master]
pull_request: pull_request:
schedule: schedule:
- cron: "0 6 * * 1" - cron: '0 6 * * 1'
workflow_dispatch: workflow_dispatch:
jobs: jobs:
scan: scan:
uses: JonKazama-Hellion/security-workflows/.gitea/workflows/security-scan.yml@main uses: JonKazama-Hellion/security-workflows/.gitea/workflows/security-scan.yml@main
with: with:
# MessageStore.cs uses string-interpolation in CommandText for table # MessageStore.cs uses string-interpolation in CommandText for table
# names and clause-joins that come from internal code constants, not # names and clause-joins that come from internal code constants, not
# user input. Values are bound via SqlParameter, the SQL surface is # user input. Values are bound via SqlParameter, the SQL surface is
# local-only inside a Dalamud plugin. Semgrep matches the pattern # local-only inside a Dalamud plugin. Semgrep matches the pattern
# without dataflow, so it flags those eight call sites; CodeQL # without dataflow, so it flags those eight call sites; CodeQL
# would not. Suppressed for this repo only. # would not. Suppressed for this repo only.
semgrep-exclude-rules: "csharp.lang.security.sqli.csharp-sqli.csharp-sqli" semgrep-exclude-rules: 'csharp.lang.security.sqli.csharp-sqli.csharp-sqli'
+66 -66
View File
@@ -1,73 +1,73 @@
name: Bug report name: Bug report
description: Something in HellionChat is broken or behaves wrong description: Something in HellionChat is broken or behaves wrong
labels: labels:
- bug - bug
body: body:
- type: markdown - type: markdown
attributes: attributes:
value: | value: |
Thanks for reporting. Please fill in the fields below so I can Thanks for reporting. Please fill in the fields below so I can
reproduce the issue. If this is a security issue, stop here and reproduce the issue. If this is a security issue, stop here and
report it privately to [kontakt@hellion-media.de](mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D) report it privately to [kontakt@hellion-media.de](mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D)
instead. instead.
- type: input - type: input
id: version id: version
attributes: attributes:
label: HellionChat version label: HellionChat version
description: From Settings → Information → Version description: From Settings → Information → Version
placeholder: "0.5.4" placeholder: '0.5.4'
validations: validations:
required: true
- type: dropdown
id: platform
attributes:
label: Platform
options:
- Windows (XIVLauncher)
- Linux (XIVLauncher Core)
- macOS (XIVLauncher Core / wine)
- Other
validations:
required: true
- type: textarea
id: what-happened
attributes:
label: What happened
description: Plain description, no log dumps yet
validations:
required: true
- type: textarea
id: expected
attributes:
label: What you expected
validations:
required: true
- type: textarea
id: steps
attributes:
label: How to reproduce
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
validations:
required: true
- type: textarea
id: log
attributes:
label: Relevant /xllog excerpt
description: Filter for "HellionChat" if the log is huge
render: text
- type: checkboxes
id: confirm
attributes:
label: Pre-flight
options:
- label: I am running the latest version of HellionChat
required: true required: true
- label: I have searched existing issues for duplicates
- type: dropdown
id: platform
attributes:
label: Platform
options:
- Windows (XIVLauncher)
- Linux (XIVLauncher Core)
- macOS (XIVLauncher Core / wine)
- Other
validations:
required: true required: true
- type: textarea
id: what-happened
attributes:
label: What happened
description: Plain description, no log dumps yet
validations:
required: true
- type: textarea
id: expected
attributes:
label: What you expected
validations:
required: true
- type: textarea
id: steps
attributes:
label: How to reproduce
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
validations:
required: true
- type: textarea
id: log
attributes:
label: Relevant /xllog excerpt
description: Filter for "HellionChat" if the log is huge
render: text
- type: checkboxes
id: confirm
attributes:
label: Pre-flight
options:
- label: I am running the latest version of HellionChat
required: true
- label: I have searched existing issues for duplicates
required: true
+10 -10
View File
@@ -1,15 +1,15 @@
blank_issues_enabled: false blank_issues_enabled: false
contact_links: contact_links:
- name: Security vulnerability - name: Security vulnerability
url: mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D url: mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
about: Do not open a public issue for security problems. Report by e-mail instead. about: Do not open a public issue for security problems. Report by e-mail instead.
- name: Upstream Chat 2 issue - name: Upstream Chat 2 issue
url: https://github.com/Infiziert90/ChatTwo/issues url: https://github.com/Infiziert90/ChatTwo/issues
about: about:
If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well. If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well.
- name: Discord - name: Discord
url: https://discord.com/users/j.j_kazama url: https://discord.com/users/j.j_kazama
about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking. about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking.
+48 -50
View File
@@ -1,57 +1,55 @@
name: Feature request name: Feature request
description: Suggest a feature or enhancement for HellionChat description: Suggest a feature or enhancement for HellionChat
labels: labels:
- enhancement - enhancement
body: body:
- type: markdown - type: markdown
attributes: attributes:
value: | value: |
Thanks for the suggestion. HellionChat focuses on privacy by Thanks for the suggestion. HellionChat focuses on privacy by
default and a small, well-scoped feature set. Suggestions that default and a small, well-scoped feature set. Suggestions that
align with that scope are easier to accept than ones that pull align with that scope are easier to accept than ones that pull
the plugin toward "do everything". the plugin toward "do everything".
- type: textarea - type: textarea
id: problem id: problem
attributes: attributes:
label: What problem are you trying to solve label: What problem are you trying to solve
description: The user-side problem, not the proposed solution yet description: The user-side problem, not the proposed solution yet
validations: validations:
required: true
- type: textarea
id: solution
attributes:
label: What you would like HellionChat to do
validations:
required: true
- type: textarea
id: alternatives
attributes:
label: Alternatives you have considered
description: Other plugins, manual workarounds, settings combinations
- type: dropdown
id: scope
attributes:
label: Scope estimate from your side
options:
- 'Small (one tab, one toggle, one filter)'
- 'Medium (a settings section, persistent state, one new file)'
- 'Large (architectural, touches the message pipeline or the database)'
- "I don't know"
validations:
required: true
- type: checkboxes
id: confirm
attributes:
label: Pre-flight
options:
- label: I have searched existing issues for similar requests
required: true required: true
- label: I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat 2
- type: textarea
id: solution
attributes:
label: What you would like HellionChat to do
validations:
required: true required: true
- type: textarea
id: alternatives
attributes:
label: Alternatives you have considered
description: Other plugins, manual workarounds, settings combinations
- type: dropdown
id: scope
attributes:
label: Scope estimate from your side
options:
- "Small (one tab, one toggle, one filter)"
- "Medium (a settings section, persistent state, one new file)"
- "Large (architectural, touches the message pipeline or the database)"
- "I don't know"
validations:
required: true
- type: checkboxes
id: confirm
attributes:
label: Pre-flight
options:
- label: I have searched existing issues for similar requests
required: true
- label:
I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat
2
required: true
+6 -4
View File
@@ -18,7 +18,8 @@ mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
- [ ] Bug fix (non-breaking change that fixes an issue) - [ ] Bug fix (non-breaking change that fixes an issue)
- [ ] New feature (non-breaking change that adds behaviour) - [ ] New feature (non-breaking change that adds behaviour)
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible defaults rely on) - [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible
defaults rely on)
- [ ] Documentation only - [ ] Documentation only
- [ ] Translation update - [ ] Translation update
- [ ] Build, CI or tooling change - [ ] Build, CI or tooling change
@@ -55,10 +56,11 @@ new commands, new translations, removed behaviour. If none, write
## Checklist ## Checklist
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and [CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md). - [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and
[CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
- [ ] My change matches the existing code style (`.editorconfig`). - [ ] My change matches the existing code style (`.editorconfig`).
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have explained why tests - [ ] I added or updated tests where the existing test infrastructure made that practical, or I have
are not applicable. explained why tests are not applicable.
- [ ] I updated the README, in-plugin strings or documentation if my change is user-visible. - [ ] I updated the README, in-plugin strings or documentation if my change is user-visible.
- [ ] I did not include any AI-generated code without disclosing it in the PR description (see - [ ] I did not include any AI-generated code without disclosing it in the PR description (see
[AI_DISCLOSURE.md](../docs/AI_DISCLOSURE.md)). [AI_DISCLOSURE.md](../docs/AI_DISCLOSURE.md)).
+38 -38
View File
@@ -1,42 +1,42 @@
version: 2 version: 2
updates: updates:
# NuGet package updates for the plugin project. Weekly cadence keeps the # NuGet package updates for the plugin project. Weekly cadence keeps the
# noise down while still catching transitive security advisories within # noise down while still catching transitive security advisories within
# a few days of disclosure. # a few days of disclosure.
- package-ecosystem: nuget - package-ecosystem: nuget
directory: /HellionChat directory: /HellionChat
schedule: schedule:
interval: weekly interval: weekly
day: monday day: monday
time: "07:00" time: '07:00'
timezone: Europe/Berlin timezone: Europe/Berlin
open-pull-requests-limit: 5 open-pull-requests-limit: 5
labels: labels:
- dependencies - dependencies
- nuget - nuget
commit-message: commit-message:
prefix: "chore(deps)" prefix: 'chore(deps)'
groups: groups:
patches: patches:
update-types: update-types:
- patch - patch
minor: minor:
update-types: update-types:
- minor - minor
# GitHub Actions versions in .github/workflows. Lower cadence because # GitHub Actions versions in .github/workflows. Lower cadence because
# Action releases ship less frequently and are usually safe to defer # Action releases ship less frequently and are usually safe to defer
# for a month. # for a month.
- package-ecosystem: github-actions - package-ecosystem: github-actions
directory: / directory: /
schedule: schedule:
interval: monthly interval: monthly
time: "07:00" time: '07:00'
timezone: Europe/Berlin timezone: Europe/Berlin
open-pull-requests-limit: 3 open-pull-requests-limit: 3
labels: labels:
- dependencies - dependencies
- github-actions - github-actions
commit-message: commit-message:
prefix: "chore(actions)" prefix: 'chore(actions)'
+10 -9
View File
@@ -3,15 +3,16 @@ subtitle: "Theme Foundation"
versionsnatur: "Major-UI-Cycle" versionsnatur: "Major-UI-Cycle"
--- ---
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint - Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon,
Grove Moonlit Bloom, Mint Grove
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View, Breadcrumb und ESC - Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View,
zurück zur Übersicht Breadcrumb und ESC zurück zur Übersicht
- Themes-Tab mit Mini-Mockup pro Theme, Live-Switch beim Klick - Themes-Tab mit Mini-Mockup pro Theme, Live-Switch beim Klick
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten Start automatisch - Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten
abgelegt Start automatisch abgelegt
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch überschrieben - Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch
überschrieben
- Plugin-Icon zum Hellion-Forge-Hammer gewechselt - Plugin-Icon zum Hellion-Forge-Hammer gewechselt
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2 Klassik in Settings - Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2
→ Themes Klassik in Settings → Themes
- Anleitung zum Schreiben eigener Themes: `docs/THEME-AUTHORING.md` - Anleitung zum Schreiben eigener Themes: `docs/THEME-AUTHORING.md`
+13 -13
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@@ -3,22 +3,22 @@ subtitle: "Layout Refresh"
versionsnatur: "Major-UI-Cycle" versionsnatur: "Major-UI-Cycle"
--- ---
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale Akzent-Pill markiert den - Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale
aktiven Tab Akzent-Pill markiert den aktiven Tab
- Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab - Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab
- Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool) - Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool)
- Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon - Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84 Kombinationen, gleicher (envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84
Partner ergibt konsistent dieselbe Kombinationen, gleicher Partner ergibt konsistent dieselbe
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft, 2-Sekunden-Cycle, - Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft,
deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0) 2-Sekunden-Cycle, deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge, Tab/Message-Counter, - Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge,
Auto-Tell-Counter, Plugin-Version. Update 1×/Sek Tab/Message-Counter, Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter Trenner. - Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter
`Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler Trenner. `Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn Filter-relevante - Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn
Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert. Persistente und Auto-Tell-Tabs überleben Filter-relevante Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert.
beide Persistente und Auto-Tell-Tabs überleben beide
- Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren - Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren
- Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben - Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben
+23 -19
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@@ -3,27 +3,31 @@ subtitle: "Settings Cleanup"
versionsnatur: "UX-Polish-Cycle" versionsnatur: "UX-Polish-Cycle"
--- ---
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede Card hat einen kurzen - Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede
Untertitel — kein Raten mehr wo eine Setting steckt Card hat einen kurzen Untertitel — kein Raten mehr wo eine Setting steckt
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften & Farben** - Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften
(Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung** (Aufbewahrung, Cleanup, Export, DB-Viewer, & Farben** (Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung**
Advanced-Tools — vorher zwischen Datenschutz und Datenbank verteilt) (Aufbewahrung, Cleanup, Export, DB-Viewer, Advanced-Tools — vorher zwischen Datenschutz und
Datenbank verteilt)
- Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter - Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter
- Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen - Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen
- KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache - KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0): `Stilüberschreiben`-Toggle, - Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0):
`Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes `ShowThemeQuickPicker` `Stilüberschreiben`-Toggle, `Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes
`ShowThemeQuickPicker`
- Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach - Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf Default 0.85 stand, sonst `Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf
gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter `pluginConfigs/HellionChat.json.pre-v16-backup`. User Default 0.85 stand, sonst gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter
die `Stilüberschreiben` aktiv hatten sehen einen einmaligen Hinweis-Toast `pluginConfigs/HellionChat.json.pre-v16-backup`. User die `Stilüberschreiben` aktiv hatten sehen
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+ standardmäßig einen einmaligen Hinweis-Toast
hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf konservativere 2500 - UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der First-Run-Wizard hat keine standardmäßig hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf
Preset-Wahl) konservativere 2500
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü (oben rechts in der - Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der
Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen und Durchklick — die haben Vorrang über First-Run-Wizard hat keine Preset-Wahl)
unseren Slider für das jeweilige Fenster - Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü
(oben rechts in der Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen
und Durchklick — die haben Vorrang über unseren Slider für das jeweilige Fenster
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker) Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps,
wie ursprünglich geplant. Theme-Crossfade, Quick-Picker) wie ursprünglich geplant.
+17 -15
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@@ -3,21 +3,23 @@ subtitle: "Theme Expansion"
versionsnatur: "Theme-Pack-Patch" versionsnatur: "Theme-Pack-Patch"
--- ---
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings angefasst, einfach - Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings
mehr Farboptionen angefasst, einfach mehr Farboptionen
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral gehalten damit es sich - **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral
nicht mit den Brand-Themes beißt gehalten damit es sich nicht mit den Brand-Themes beißt
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für Aurora-Glitter-Stimmung. Schwester von - **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für
Event Horizon, aber dunkler und dichter; der Türkis-Akzent hält die beiden klar auseinander Aurora-Glitter-Stimmung. Schwester von Event Horizon, aber dunkler und dichter; der Türkis-Akzent
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion Forge bekommt ein hält die beiden klar auseinander
eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und wärmer statt kaltem Cyan - **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion
Forge bekommt ein eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und
wärmer statt kaltem Cyan
- **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der - **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange, Party blau, FC grün); Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange,
die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche klar trennbar bleibt. Deckt rund 99 % aller Party blau, FC grün); die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche
CVD-Fälle ab klar trennbar bleibt. Deckt rund 99 % aller CVD-Fälle ab
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene Custom-Themes laufen - Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene
unverändert weiter Custom-Themes laufen unverändert weiter
- Theme-Katalog wächst damit von fünf auf neun Built-ins - Theme-Katalog wächst damit von fünf auf neun Built-ins
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für Blau-Gelb-Schwäche) Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für
kann später nachgeliefert werden, falls Bedarf kommt. Blau-Gelb-Schwäche) kann später nachgeliefert werden, falls Bedarf kommt.
+14 -12
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@@ -4,15 +4,17 @@ versionsnatur: "Plugin-Integration-Cycle 1"
--- ---
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap - Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem - **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint
Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht
aktiv ist installiert ist oder kein Custom-Titel aktiv ist
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss - **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus User raten muss
Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications - **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert,
(NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt:
(XIVInstantMessenger) Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen - **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen
HellionChat aktualisiert Integrationen
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel
automatisch sobald HellionChat aktualisiert
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@@ -5,19 +5,20 @@ versionsnatur: Stability-Hotfix
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes** **Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den Audit-Pässen Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den
abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen. Audit-Pässen abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der Connection macht den - **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der
manuellen GC.Collect überflüssig Connection macht den manuellen GC.Collect überflüssig
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das Plugin-Domain kann - **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das
sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten Plugin-Domain kann sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose. Kein Schreib-Risiko - **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose.
mehr auf disposed EmoteImages-Einträge nach Plugin-Reload Kein Schreib-Risiko mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
- **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent zu failen - **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent zu failen
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden, Settings-Änderungen aus den letzten - **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden,
Frames vor Disable überleben jetzt zuverlässig Settings-Änderungen aus den letzten Frames vor Disable überleben jetzt zuverlässig
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das neue - **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das
WindowOpacity-Feld statt auf 0.85 zurückzufallen neue WindowOpacity-Feld statt auf 0.85 zurückzufallen
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown spürbar sauberer laufen. Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown
spürbar sauberer laufen.
+20 -18
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@@ -5,23 +5,25 @@ versionsnatur: Performance-Patch
**Hellion Chat 1.4.1 — Theme Engine Performance** **Hellion Chat 1.4.1 — Theme Engine Performance**
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad eliminiert, Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad
Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter Built-In und überarbeitete eliminiert, Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter
Author-Credits. Built-In und überarbeitete Author-Credits.
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle Color-Slots einmalig in - **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle
ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem Cache statt pro Slot pro Frame durch Color-Slots einmalig in ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem
ColourUtil.RgbaToAbgr zu jagen. Real gemessene Frame-Time-Recovery: **~13 %** in typischer Render-Szene Cache statt pro Slot pro Frame durch ColourUtil.RgbaToAbgr zu jagen. Real gemessene
(Plan-Erwartung war 2-6 % konservativ, real ~10-15 %) Frame-Time-Recovery: **~13 %** in typischer Render-Szene (Plan-Erwartung war 2-6 % konservativ,
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während HellionChat reloaden will, real ~10-15 %)
fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation ab. Last-Known-Good-Snapshot bleibt im Picker, - **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während
beim nächsten Tick wird automatisch retry'd — vorher fiel das Theme aus der Liste bis zum Plugin-Reload HellionChat reloaden will, fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne Cache-Fill in den Speicher ab. Last-Known-Good-Snapshot bleibt im Picker, beim nächsten Tick wird automatisch retry'd —
gekommen ist, holt Switch() das beim Anwenden nach vorher fiel das Theme aus der Liste bis zum Plugin-Reload
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett, 80s-Neon-Grid-Vibes für - **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne
Late-Night-Raids Cache-Fill in den Speicher gekommen ist, holt Switch() das beim Anwenden nach
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und Forge Merchantman - **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett,
werden Carla Beleandis als Community-Geste zugeschrieben. 80s-Neon-Grid-Vibes für Late-Night-Raids
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und
Forge Merchantman werden Carla Beleandis als Community-Geste zugeschrieben.
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in Theme-getrieben rendernden Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in
Szenen merklich glatter laufen und ein neues Theme im Picker steht. Theme-getrieben rendernden Szenen merklich glatter laufen und ein neues Theme im Picker steht.
+27
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@@ -0,0 +1,27 @@
---
subtitle: Symbol-Picker und Tell-History Fix
versionsnatur: Feature-Patch + Hotfix
---
- Symbol-Picker im Chat-Eingang: ein kleiner Smile-Button links neben dem Kanal-Indikator öffnet ein
Popup mit zwei Tabs. Der erste listet alle 161 FFXIV-PUA-Glyphen (Dalamuds SeIconChar); der zweite
trägt 97 verifizierte BMP-Symbole (Latin-Marken, Währungen, das ganze griechische Alphabet,
Geometrie, Spielkarten, Noten) — jedes davon über `/echo` und `/say` in einer vierrundigen
Whitelist-Probe durchgereicht, damit der Channel-Render dem entspricht, was der Picker anzeigt.
Klick fügt das Symbol an der Cursor-Position ein, Multi-Insert lässt das Popup offen, eine
Recent-Used-Leiste zeigt die letzten sechzehn Picks über beide Tabs. Toggle in Settings → Chat →
Nachrichten-Verhalten, Default an.
- Verlauf in angepinnten Tell-Tabs lädt wieder vollständig: ein versteckter 500-Zeilen-Scan-Cap in
PreloadHistory hat das User-Setting `AutoTellTabsHistoryPreload` überschrieben, wodurch
weniger-frequente Tell-Partner ihren Backlog verloren haben sobald die Scan-Schicht mit anderen
Chat-Partnern voll lief. Cap ist raus, der Index auf `(Receiver, Date)` hält die Query schnell.
- Slash-Command-Teardown: /hellion, /hellionView, /hellionDebugger (und im Debug-Build
/hellionSeString) sind als private Felder gecached. Plugin-Dispose detached die echte
Registrierung, statt mit identischen Args neu zu registrieren — schließt eine latente
Wartungs-Falle aus v1.4.9.
- v1.4.x-Polish-Sweep endet hier. Der ImGuiListClipper-Refactor von der v1.4.10-Reserve-Liste wurde
gecancelt, nachdem der Cross- Plattform-Smoke gezeigt hat dass das Scroll-Gummi ein Wine/Linux-
Quirk ist — Windows-User haben es nie gesehen. Spike dafür kommt in einem späteren Patch. Nächster
Major-Cycle ist v1.5.0 mit der DI-Container-Adoption (`Microsoft.Extensions.Hosting` +
`ILogger<T>`) nach dem Lightless-Vorbild.
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
+21 -19
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@@ -5,25 +5,27 @@ versionsnatur: Performance-Patch
**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path** **Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem ChatLogWindow-Render- Pfad Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem
und der Settings-StatusBar eliminiert. ChatLogWindow-Render- Pfad und der Settings-StatusBar eliminiert.
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right und die ABGR- - **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right
Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das gut 500 redundante P/Invokes und und die ABGR- Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das
Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups (mehrere parallele Chat-Windows) profitieren gut 500 redundante P/Invokes und Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups
proportional, weil der Hoist pro DrawMessages-Call greift, also pro Window (mehrere parallele Chat-Windows) profitieren proportional, weil der Hoist pro DrawMessages-Call
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro Tab pro Frame, mit greift, also pro Window
zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der neue TabTintCache liest pre-computed - **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro
Werte aus dem Tab und rechnet nur neu wenn das Tell-Target drifted. Beide Caches haben separate Validation-Keys, also Tab pro Frame, mit zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der
keine Cross-Invalidation zwischen Tint- und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne neue TabTintCache liest pre-computed Werte aus dem Tab und rechnet nur neu wenn das Tell-Target
Tab-Awareness drifted. Beide Caches haben separate Validation-Keys, also keine Cross-Invalidation zwischen Tint-
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert die Tab-Message- und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne Tab-Awareness
Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag bisher hinter den LINQ-Pfaden, also - **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert
liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate, plus die LINQ-Pfade durch eine Single-Pass-Foreach die Tab-Message- Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag
ersetzt. Die Aggregation läuft auf etwa 1 % der Frames bisher hinter den LINQ-Pfaden, also liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate,
plus die LINQ-Pfade durch eine Single-Pass-Foreach ersetzt. Die Aggregation läuft auf etwa 1 % der
Frames
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr durch die Card-Border- Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr
Multiplikation pro Window. durch die Card-Border- Multiplikation pro Window.
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log und in der Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log
Settings-Statusleiste merklich glatter laufen. und in der Settings-Statusleiste merklich glatter laufen.
+24 -20
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@@ -5,25 +5,29 @@ versionsnatur: Architecture-Refactor
**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover** **Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover**
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's `IAsyncDalamudPlugin`-API migriert und Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's
das Custom-Repo zieht von GitHub auf Gitea um. `IAsyncDalamudPlugin`-API migriert und das Custom-Repo zieht von GitHub auf Gitea um.
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials (Config-Load, Language-Init, - **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials
Conflict-Detection). Migrationen, Service-Allokationen, Window-Konstruktion und Hook-Subscription wandern in (Config-Load, Language-Init, Conflict-Detection). Migrationen, Service-Allokationen,
LoadAsync, sodass Dalamud die UI während der schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in Window-Konstruktion und Hook-Subscription wandern in LoadAsync, sodass Dalamud die UI während der
DisposeAsync mirrort LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in DisposeAsync mirrort
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die Custom-Repo-URL auf LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json` umstellen, dann - **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die
XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen und wird nicht mehr Custom-Repo-URL auf
aktualisiert `https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen harten Schema-Check in umstellen, dann XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener
Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1) bekommen jetzt eine klare „install v1.4.2 v1.4.2-Snapshot stehen und wird nicht mehr aktualisiert
first"-Fehlermeldung statt eines impliziten Migrations-Pfads - **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt blockierend im harten Schema-Check in Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1)
Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen kurzen Hitch haben, dafür kein bekommen jetzt eine klare „install v1.4.2 first"-Fehlermeldung statt eines impliziten
300-ms-Block beim Plugin-Start Migrations-Pfads
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der Async-Refactor ist - **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt
Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und Code-Architektur-Hygiene, kein direkter User-spürbarer blockierend im Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen
Speed-Win in dieser Release kurzen Hitch haben, dafür kein 300-ms-Block beim Plugin-Start
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der
Async-Refactor ist Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und
Code-Architektur-Hygiene, kein direkter User-spürbarer Speed-Win in dieser Release
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs bleiben unangetastet. Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs
bleiben unangetastet.
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@@ -5,30 +5,33 @@ versionsnatur: Wartung und Robustheit
**Hellion Chat 1.4.4 — Threading- und IPC-Sicherheits-Politur** **Hellion Chat 1.4.4 — Threading- und IPC-Sicherheits-Politur**
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode dokumentiert, ein Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode
Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn er fehlschlägt und der Privacy-Filter dokumentiert, ein Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn
spricht jetzt bei unbekannten ChatTypes. er fehlschlägt und der Privacy-Filter spricht jetzt bei unbekannten ChatTypes.
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame ein LINQ-Count unter - **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame
einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der parallel zur Tabs-Liste mitgeführt wird, ein LINQ-Count unter einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der
inklusive Resync-Hook für den Snapshot-Restore-Pfad in `SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite parallel zur Tabs-Liste mitgeführt wird, inklusive Resync-Hook für den Snapshot-Restore-Pfad in
damit die Atomicity-Semantik nicht versehentlich wegrefactored wird `SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite damit die Atomicity-Semantik nicht
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am Klassen-Ende hat jede versehentlich wegrefactored wird
IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den Thread-Kontext direkt am Call-Site benennt - **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am
(framework only, framework scheduled, any). Mehr Hilfe für künftige Reviews als ein abstraktes Threading-Kapitel Klassen-Ende hat jede IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure bisher als Debug Thread-Kontext direkt am Call-Site benennt (framework only, framework scheduled, any). Mehr Hilfe
geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription kann den Service über Plugin-Reloads für künftige Reviews als ein abstraktes Threading-Kapitel
hinweg leben lassen, also läuft der Log jetzt auf Warning - **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne `IsBackground=true` bisher als Debug geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription
unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu MessageManager und RetentionSweep (beide kann den Service über Plugin-Reloads hinweg leben lassen, also läuft der Log jetzt auf Warning
seit v1.4.0) - **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType einführt der weder in `IsBackground=true` unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu
der Whitelist noch in den Defaults steht, wird er bisher silent durch den Failsafe geleitet. Jetzt loggt der Filter MessageManager und RetentionSweep (beide seit v1.4.0)
einmalig pro Runtime eine Warning mit dem Type und dem Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein - **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType
Log-Spam einführt der weder in der Whitelist noch in den Defaults steht, wird er bisher silent durch den
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen Configs jetzt auf `true`, Failsafe geleitet. Jetzt loggt der Filter einmalig pro Runtime eine Warning mit dem Type und dem
damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt wird bevor der User entscheiden kann. Bestehende Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein Log-Spam
Configs behalten ihre Wahl, weil der Deserializer den Initializer überschreibt. Keine Migration, kein Schema-Bump - **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen
Configs jetzt auf `true`, damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt
wird bevor der User entscheiden kann. Bestehende Configs behalten ihre Wahl, weil der Deserializer
den Initializer überschreibt. Keine Migration, kein Schema-Bump
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings, Themes, Tabs und Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings,
das Privacy-Verhalten für Bestand bleiben unangetastet. Themes, Tabs und das Privacy-Verhalten für Bestand bleiben unangetastet.
+23 -20
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@@ -5,24 +5,27 @@ versionsnatur: UX-Polish-Cycle
**Hellion Chat 1.4.5 — UX und Robustheit** **Hellion Chat 1.4.5 — UX und Robustheit**
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt sichtbar, der Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt
First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt nicht mehr über Plugin-Reloads sichtbar, der First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt
hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht mehr. nicht mehr über Plugin-Reloads hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht
mehr.
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt, zeigt das Plugin jetzt - **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt,
eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das Fenster stillschweigend leer zu lassen. Der zeigt das Plugin jetzt eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das
Stack-Trace selbst geht weiter via `Plugin.Log.Error` ins Logfile. De-Dup über Per-Session-Bool, damit ein Fenster stillschweigend leer zu lassen. Der Stack-Trace selbst geht weiter via `Plugin.Log.Error`
wiederkehrender Fehler die Notification-Stack nicht pro Frame neu vollkippt ins Logfile. De-Dup über Per-Session-Bool, damit ein wiederkehrender Fehler die Notification-Stack
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend `FirstRunCompleted=true`, nicht pro Frame neu vollkippt
also lässt das X den Wizard schwebend zurück und er kommt beim nächsten Plugin-Reload wieder. Eine neue „Später — - **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend
Defaults behalten"-Schaltfläche im Footer ist der explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual `FirstRunCompleted=true`, also lässt das X den Wizard schwebend zurück und er kommt beim nächsten
EN+DE plus Tooltip Plugin-Reload wieder. Eine neue „Später — Defaults behalten"-Schaltfläche im Footer ist der
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in `Plugin.DisposeAsync` explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual EN+DE plus Tooltip
neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der vorigen Session den nächsten Load nicht - **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in
mehr erbt `Plugin.DisposeAsync` neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die Chat-Window-Breite vorigen Session den nächsten Load nicht mehr erbt
abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier linken Slots. Ab ausreichender Breite - **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die
taucht der Slot wieder auf Chat-Window-Breite abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource fehlt linken Slots. Ab ausreichender Breite taucht der Slot wieder auf
(Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter Session-Only-Invariant-Kommentar für Auto-Tell-Tabs - **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource
in `Plugin.cs:167-168` mit einem TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration fehlt (Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter
Session-Only-Invariant-Kommentar für Auto-Tell-Tabs in `Plugin.cs:167-168` mit einem
TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
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@@ -3,31 +3,34 @@ subtitle: Code Hygiene and Refactor
versionsnatur: Maintenance-Cycle versionsnatur: Maintenance-Cycle
--- ---
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das v1.4.7-Backlog-Cleanup, plus Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das
zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`. v1.4.7-Backlog-Cleanup, plus zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt im Pre-Push-Gate, - **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt
statt erst beim Pre-Merge-Review aufzufallen. im Pre-Push-Gate, statt erst beim Pre-Merge-Review aufzufallen.
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO, InvalidOperation, - **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO,
ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den Atlas-Build mitzureißen. Der InvalidOperation, ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den
Exception-Typ wird im Log mitgegeben für die Diagnose. Atlas-Build mitzureißen. Der Exception-Typ wird im Log mitgegeben für die Diagnose.
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden via - **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden
`[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt sofort beim Plugin-Load, via `[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt
statt still beim Klick zu scheitern. sofort beim Plugin-Load, statt still beim Klick zu scheitern.
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String` wird jetzt auch dann - **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String`
freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im early-return). wird jetzt auch dann freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und `TellTarget`. Vorher early-return).
Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig. - **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und
`TellTarget`. Vorher Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit - **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein Sub-Pixel-Blur mehr auf `ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein
125/150%-Setups. Sub-Pixel-Blur mehr auf 125/150%-Setups.
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale (Padding skaliert, - **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale
der raw int nicht). Gemessene Breite läuft jetzt unverändert durch. (Padding skaliert, der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt durch eine - **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt
`IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der Build-Suite. Plus: durch eine `IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der
HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert nur Session-Tabs statt der ganzen Build-Suite. Plus: HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert
Tab-Liste, SettingsOverview cached den DrawList einmal pro Frame. nur Session-Tabs statt der ganzen Tab-Liste, SettingsOverview cached den DrawList einmal pro
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von CRYSTALLITE) ersetzt Frame.
Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten Plugin-Load auf Hellion Arctic zurück. - **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von
CRYSTALLITE) ersetzt Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten
Plugin-Load auf Hellion Arctic zurück.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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versionsnatur: Mid-Feature-Patch versionsnatur: Mid-Feature-Patch
--- ---
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 — angepinnte Tell-Tabs Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 —
die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar. angepinnte Tell-Tabs die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen". Angepinnte Tabs überleben - **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen".
Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie (wird beim Rehydrate aus dem MessageStore Angepinnte Tabs überleben Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie
nachgeladen) und bleiben an die gleiche /tell-Person gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool — (wird beim Rehydrate aus dem MessageStore nachgeladen) und bleiben an die gleiche /tell-Person
die normalen Auto-Tell-Tabs (15er Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool — die normalen Auto-Tell-Tabs (15er
in einer eigenen „Angepinnt"-Sektion mit eigenem Trenner. Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs in einer
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der Honorific-Titel eine Glow-Farbe eigenen „Angepinnt"-Sektion mit eigenem Trenner.
trägt. Opt-in via **Settings → Integrationen → Glow-Outline rendern (Honorific)** (Default OFF). Gradient (Color3 / - **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der
GradientColourSet / Wave / Pulse) wird geparst und im DTO weitergereicht, rendert aktuell aber statisch als Honorific-Titel eine Glow-Farbe trägt. Opt-in via **Settings → Integrationen → Glow-Outline
Primärfarbe — der volle Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach. rendern (Honorific)** (Default OFF). Gradient (Color3 / GradientColourSet / Wave / Pulse) wird
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44160 px. Default bleibt 44 px (icon-only), aber geparst und im DTO weitergereicht, rendert aktuell aber statisch als Primärfarbe — der volle
breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt (2)" nicht abgeschnitten werden. Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den Chat-Input zurück auf - **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44160 px. Default bleibt 44
`/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom` bewahrt jetzt den Runtime-`CurrentChannel` px (icon-only), aber breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt
über den persistent-Tab-Merge hinweg, und `TabSwitched` deep-cloned den Seed-Channel statt sich den `UsedChannel` mit (2)" nicht abgeschnitten werden.
dem vorigen Tab zu teilen. - **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91 `Plugin.Log`-Call-Sites. Damit Chat-Input zurück auf `/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom`
läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke aus v1.4.6 geschlossen). Plus: TempTab-Counter als bewahrt jetzt den Runtime-`CurrentChannel` über den persistent-Tab-Merge hinweg, und `TabSwitched`
abgeleitete Property statt gecachtes Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein deep-cloned den Seed-Channel statt sich den `UsedChannel` mit dem vorigen Tab zu teilen.
Lock-Free-Vorteil mehr. Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false). - **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91
`Plugin.Log`-Call-Sites. Damit läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke
aus v1.4.6 geschlossen). Plus: TempTab-Counter als abgeleitete Property statt gecachtes
Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein Lock-Free-Vorteil mehr.
Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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---
subtitle: Hook-Layer und Polish-Quick-Wins
versionsnatur: Polish-Patch
---
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie. Wird beim ersten
v1.4.8-Start asynchron im Hintergrund gebaut, Progress als Toast. Lokale Page-Suche bleibt
Default. Such-Eingaben werden als exakte Wortfolge gematcht; mehrere Wörter werden nur gefunden,
wenn sie zusammen und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
eigene Anführungszeichen um den Suchbegriff.
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme aktiv ist. Kein
Picker-Klick mehr nötig.
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von ~194ms pro Sweep ist
weg.
- Statusleiste rendert sauber bei Windows-Skalierung über 100%.
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf v1.5.x verschoben: wenn
andere Plugins Tells via CheckMessageHandled unterdrücken, überspringt FFXIVs Chat-Pipeline den
RaptureLogModule-Resolver und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
architektonisch neben dem geplanten Ad-Block-Hook-Layer und kommt dort mit.
+28
View File
@@ -0,0 +1,28 @@
---
subtitle: Plugin-Load Render Polish
versionsnatur: Performance-Patch
---
- First-Frame-HITCH unter 100 ms: der erste Render-Frame des Plugins liegt jetzt bei ~76 ms Median
(vorher ~127 ms), die Dalamud-Warnung „UiBuilder(Hellion Chat) > 100ms" beim Plugin-Start ist
damit weg. Erreicht durch das Verlagern von sechs nicht-essentiellen Render- Sektionen
(Statusleiste, Kanalname-Chunks, Fenster-Bounds-Check, Hinweis-Banner, Autocomplete,
Input-Preview) auf den zweiten Frame. Bei 60 fps sieht man die deferred-Sektionen ~17 ms später,
was im Atlas-Build-Fenster nach einem Reload unsichtbar bleibt.
- Slash-Commands zentral registriert: /hellion, /hellionView, /hellionSeString und /hellionDebugger
werden jetzt im Plugin-Load zentral registriert statt erst beim ersten Öffnen ihres Ziel-Fensters.
Heißt: die Befehle funktionieren ab dem ersten Tick, auch wenn das jeweilige Fenster nie geöffnet
wurde. Der „Einstellungen"-Button im Plugin-Manager hängt am selben Pfad.
- Plugin-Load-Diagnose-Logs als Tripwire: die Profiling-Logs für MessageStore.Connect,
MessageStore.Migrate, FilterAllTabs und den Auto-Translate-Warmup bleiben auf Information-Level
eingeschaltet. Falls eine zukünftige Änderung die Lade-Zeit wieder über 100 ms drückt, taucht der
Mehrverbrauch direkt im /xllog auf, ohne dass jemand erst den Debug-Filter einschalten muss.
- ChatTwo-IPC-Kompatibilitäts-Layer: HellionChat spiegelt jetzt die komplette ChatTwo-IPC-Surface
(`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`, `Invoke`)
zusätzlich zu unseren eigenen `HellionChat.*`-Gates unter dem `ChatTwo.*`-Namensraum. Drittseitige
Integrationen die nur auf ChatTwo's IPC reagieren, etwa die Kontextmenü-Hooks von Artisan und
AllaganTools, funktionieren damit weiter ohne Code-Änderung auf ihrer Seite. Die
Conflict-Detection blockiert das parallele Laden von ChatTwo, daher kein Namensraum-Konflikt im
Live-Betrieb.
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations- Aufwand. Nach dem Update
läuft das Plugin gegen die bestehende v17-Datenbank weiter.
+28
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@@ -0,0 +1,28 @@
---
subtitle: DI Foundation und Service-Refactor
versionsnatur: Architektur-Cycle
---
- **Architektur-Umbau ohne User-spürbare Verhaltens-Änderung:** der Plugin-Bootstrap wechselt auf
einen Generic-Host DI-Container (`Microsoft.Extensions.Hosting` + `IServiceCollection`) nach dem
Lightless-Sync-Muster. 18 Service-Klassen wandern von einem statischen `Plugin.LogProxy`-Locator
auf typisierte `ILogger<T>`-Constructor-Injection. `DalamudLogger` brückt
`Microsoft.Extensions.Logging` über auf Dalamuds `IPluginLog` — im xllog erscheinen jetzt
Service-spezifische Spalten wie `[ MessageManager]` und `[Honori...ervice]`.
- **Plugin.LogProxy bleibt für die acht Buckets erhalten,** die Constructor-Injection nicht
erreicht: Static-Helper (EmoteCache, AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-Reflektion
(Configuration), Data-Class mit Massen-Instanziierung (Message) und Instanz-Klassen die nur aus
Static-Methods loggen (FontManager, eine GameFunctions-Stelle).
- **Performance bestätigt durch Cross-Plugin-Baseline:** HellionChat First-Frame-HITCH 77 ms Median,
Chat 2 v1.40.2 74 ms Median — kein DI-Penalty gegenüber dem Upstream-Fork-Origin. Lightless und
XIVInstantMessenger liegen bei ~7 ms weil sie ihren FontAtlas-Build deferren; das wird das
v1.5.1-Item.
- **User-sichtbarer Bug-Fix nebenbei:** Slash-Command-Einfügen in das Chat-Eingabefeld (Friend-List
"/tell"-Action plus Plugin-Inserts von Artisan, AllaganTools und ähnlichen) ersetzt jetzt den
vorhandenen Input, statt anzukonkatenieren. Cherry-Pick aus ChatTwo upstream `ee7768ac` mit
Namespace-Anpassung.
- **Foundation für die Plugin-Integrations-Wave:** v1.5.7-11 (Context-Menu, NotificationMaster,
Moodles, ExtraChat, XIVIM Quick-DM) werden ab jetzt strukturell handhabbar — neue Services sind
ein `services.AddSingleton<T>` plus ein paar Factory-Lambda- Zeilen, kein Plugin.cs-Anflanschen
mehr.
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
+21
View File
@@ -0,0 +1,21 @@
---
subtitle: "FontAtlas Refactor and Forge Signature"
versionsnatur: "Architecture + Closure + Branding"
---
- **FontManager-Refactor.** Der FontAtlas baut jetzt nur noch einmal pro Plugin-Load statt vier- bis
fünfmal. Weniger CPU- und GPU-Druck in den ersten Sekunden nach einem Reload, weniger
Atlas-Texture-Memory-Churn. Die acht Font-Einstellungen können live über den neuen
`RebuildDelegateFonts`-Pfad geändert werden, ohne dass das Plugin neu geladen werden muss.
- **Hellion Forge Signatur.** Das Plugin trägt jetzt eine ASCII-Fuchs-Signatur. Im `/xllog`
erscheint beim Plugin-Load ein kleiner Fuchs-Kopf, im First-Run-Wizard und unter Settings →
Information taucht eine eingeklappte „Hellion Forge"-Sektion mit dem vollen Fuchs auf. Gezeichnet
von Julia Moon, fest in der Plugin-DLL eingebettet.
- **Honorific-Integration bleibt unverändert.** Der ursprünglich geplante Gradient-Render-Pfad
(Wave/Pulse-Animation) entfällt. Honorific 3.2 stellt keine IPC für den fertig gerenderten
Gradient-Frame zur Verfügung, und ein eigener Port der Pride-Palette wurde verworfen. Die
Honorific-Anzeige bleibt wie in v1.4.7 etabliert (statischer Glow plus Title).
- **Hinweis zum HITCH-Win.** Der ursprünglich angepeilte 10×-First-Frame-Sprung
(Lightless/XIVIM-Pattern, ~7 ms statt ~75 ms) ist in diesem Cycle nicht eingetreten. Die
Render-Kosten liegen im UiBuilder-First-Frame-Pfad, nicht im FontAtlas-Build. Investigation kommt
als eigener späterer Cycle. Keine User-sichtbare Disruption, keine Migration.
+14 -12
View File
@@ -2,26 +2,28 @@
## How to install ## How to install
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo. To install: This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo.
To install:
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories** 1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
2. Add the URL: `https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json` 2. Add the URL:
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install 3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
## Project documents ## Project documents
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md) — features, - [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md)
architecture, build — features, architecture, build
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md) — what - [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md)
the plugin stores and sends — what the plugin stores and sends
- [Third-party notices](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/docs/THIRD_PARTY_NOTICES.md) - [Third-party notices](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/docs/THIRD_PARTY_NOTICES.md)
— dependencies and licences — dependencies and licences
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md) - [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md)
vulnerability reporting vulnerability reporting
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md) — bug reports, - [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md)
questions, contact paths — bug reports, questions, contact paths
## Licence ## Licence
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE). Based on [EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE).
[Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2. Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
+456 -229
View File
@@ -1,37 +1,193 @@
## Ignore Visual Studio temporary files, build results, and ##############################################################
## files generated by popular Visual Studio add-ons.
## ##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore ## .gitignore Hellion Forge / Hellion Media
##
## Basis: github/gitignore VisualStudio.gitignore
## Überarbeitet: Mai 2026
## Status: Original-Patterns vollständig erhalten,
## neu sortiert in logische Sektionen,
## Sicherheits- & Tooling-Sektionen ergänzt.
##
## Markierungen:
## [!! OBSOLET 2026 !!] → Tool offiziell eingestellt,
## Pattern bleibt aus Vorsicht drin.
##
##############################################################
# Local development environment (HellionChat fork)
# =====================================================
# [!! KRITISCH !!] Secrets, Keys & Credentials
# Diese Sachen dürfen NIEMALS im Repo landen!
# =====================================================
# Environment Files
.env .env
.env.*
.env.bak* .env.bak*
.envrc .envrc
!.env.example !.env.example
!.env.sample
# Private Keys & Zertifikate
*.pem
*.key
*.p12
*.pfx
*.cer
*.crt
*.csr
*.gpg
*.asc
# SSH Keys (falls jemand die ins Repo legt)
id_rsa
id_ed25519
id_ecdsa
known_hosts
# Auth-/Token-Files
auth.json
.npmrc
.pypirc
secrets.json
# ASP.NET / .NET App-Configs mit lokalen Secrets
appsettings.*.local.json
appsettings.Local.json
local.settings.json
# Memory Dumps (können Credentials im Heap enthalten!)
*.dmp
*.mdmp
crash.log
# =====================================================
# Projekt-spezifisch (HellionChat Fork)
# =====================================================
# Lokale Entwicklungsumgebung
.vscode/ .vscode/
scripts/setup-dev-env.sh scripts/setup-dev-env.sh
# Local test project (stays out of the published plugin repo; # Lokales Test-Projekt (bleibt aus dem Plugin-Repo raus;
# pure-function safety net for refactor cycles) # pure-function safety net für Refactor-Cycles)
HellionChat.Tests/ HellionChat.Tests/
ChatTwo.Tests
TestResults
*.db-shm
*.db-wal
# Packaging # Packaging
pack/ pack/
# User-specific files # Specs und Plan-Dateien
/.superpowers/
# Claude Code lokales Setup (nicht committed)
/.claude/
/CLAUDE.md
# Cycle-Working-Notes (im Vault gepflegt, lokales Repo-Pad bei Bedarf)
/docs/cycle-notes/
# =====================================================
# OS-spezifische Files
# =====================================================
# macOS
.DS_Store
.AppleDouble
.LSOverride
._*
# Windows
Thumbs.db
ehthumbs.db
Desktop.ini
$RECYCLE.BIN/
# Linux
.directory
.Trash-*
# =====================================================
# AI / LLM Tooling (2026 era)
# =====================================================
# Cursor IDE
.cursor/
.cursorignore
# Aider
.aider*
# Continue.dev
.continue/
.continuerc.json
# Windsurf
.windsurf/
# Sourcegraph Cody
.cody/
# Lokale Prompt-Sammlungen / Scratch-Pads
prompts/local/
# =====================================================
# Editor & IDE (neben Visual Studio)
# =====================================================
# JetBrains (IntelliJ, Rider, etc.)
.idea/
# Vim / Neovim
*.swp
*.swo
*.swn
# Sublime Text
*.sublime-workspace
*.sublime-project
# =====================================================
# IDE & Editor User-spezifische Files (VS)
# =====================================================
# Visual Studio User Files
*.rsuser *.rsuser
*.suo *.suo
*.user *.user
*.userosscache *.userosscache
*.sln.docstates *.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio) # MonoDevelop/Xamarin Studio
*.userprefs *.userprefs
# Mono auto generated files # Visual Studio Cache/Options Directory
mono_crash.* .vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto-generated files
Generated\ Files/
# Local History
.localhistory/
# CodeRush personal settings
.cr/personal
# =====================================================
# Build Output
# =====================================================
# Build results
[Dd]ebug/ [Dd]ebug/
[Dd]ebugPublic/ [Dd]ebugPublic/
[Rr]elease/ [Rr]elease/
@@ -47,43 +203,24 @@ bld/
[Ll]og/ [Ll]og/
[Ll]ogs/ [Ll]ogs/
# Visual Studio 2015/2017 cache/options directory # ATL Project Build Output
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/ [Dd]ebugPS/
[Rr]eleasePS/ [Rr]eleasePS/
dlldata.c dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core # .NET Core
project.lock.json project.lock.json
project.fragment.lock.json project.fragment.lock.json
artifacts/ artifacts/
# ASP.NET Scaffolding # MigrationBackup (Package Reference Convert Tool)
ScaffoldingReadMe.txt MigrationBackup/
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio # =====================================================
# Build-Artefakte (Files built by Visual Studio)
# =====================================================
*_i.c *_i.c
*_p.c *_p.c
*_h.h *_h.h
@@ -105,6 +242,7 @@ StyleCopReport.xml
*.tmp_proj *.tmp_proj
*_wpftmp.csproj *_wpftmp.csproj
*.log *.log
*.binlog
*.vspscc *.vspscc
*.vssscc *.vssscc
.builds .builds
@@ -112,10 +250,87 @@ StyleCopReport.xml
*.svclog *.svclog
*.scc *.scc
# Chutzpah Test files
# =====================================================
# Test Results
# =====================================================
# MSTest
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Benchmark Results
BenchmarkDotNet.Artifacts/
# Verify / Snapshot Testing (modern .NET, Spotty Wisdom)
*.received.*
*.received.txt
# [!! OBSOLET 2026 !!] Chutzpah Repository auf GitHub archiviert
_Chutzpah* _Chutzpah*
# =====================================================
# Code Coverage
# =====================================================
# Coverlet
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage
*.coverage
*.coveragexml
# DotCover (JetBrains)
*.dotCover
# AxoCover
.axoCover/*
!.axoCover/settings.json
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# OpenCover UI Analysis
OpenCover/
# [!! OBSOLET 2026 !!] MightyMoose / AutoTest.Net seit >10 Jahren nicht mehr gepflegt
*.mm.*
AutoTest.Net/
# =====================================================
# Profiler & Trace
# =====================================================
# Visual Studio Profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# NVidia Nsight GPU Debugger
*.nvuser
# =====================================================
# Cache Files (VS, C++, Sass)
# =====================================================
# Visual C++ cache files # Visual C++ cache files
# Hinweis: Manche Patterns hier werden auch vom C#-Linter genutzt (z. B. *.lscache)
ipch/ ipch/
*.aps *.aps
*.ncb *.ncb
@@ -125,101 +340,80 @@ ipch/
*.cachefile *.cachefile
*.VC.db *.VC.db
*.VC.VC.opendb *.VC.VC.opendb
*.lscache
# Visual Studio profiler # Visual Studio cache (.cache files allgemein, .cache directories behalten)
*.psess *.[Cc]ache
*.vsp !?*.[Cc]ache/
*.vspx
*.sap
# Visual Studio Trace Files # Web Workbench Sass
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/ .sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in # =====================================================
DocProject/buildhelp/ # NuGet & Dependencies
DocProject/Help/*.HxT # =====================================================
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages # NuGet Packages
*.nupkg *.nupkg
# NuGet Symbol Packages
*.snupkg *.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/* **/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/ !**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed # Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config #!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props *.nuget.props
*.nuget.targets *.nuget.targets
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Fody auto-generated XML schema
FodyWeavers.xsd
# Node (falls JS-Tooling im Build genutzt wird)
.ntvs_analysis.dat
node_modules/
# Python Tools für Visual Studio (PTVS)
__pycache__/
*.pyc
# =====================================================
# Mono
# =====================================================
mono_crash.*
# =====================================================
# Publish & Deploy
# =====================================================
# Click-Once
publish/
# Publish Web Output
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.[Pp]ublish.xml
*.azurePubxml
*.pubxml
*.publishproj
# Microsoft Azure Web App Publish Settings
# Comment the next line if you want to checkin your Azure Web App publish settings,
# but sensitive information contained in these scripts will be unencrypted
PublishScripts/
# Microsoft Azure Build Output # Microsoft Azure Build Output
csx/ csx/
*.build.csdef *.build.csdef
@@ -228,7 +422,35 @@ csx/
ecf/ ecf/
rcf/ rcf/
# Windows Store app package directories and files # Service Fabric Backup
ServiceFabricBackup/
# Installshield
[Ee]xpress/
# =====================================================
# Container / Infrastructure-as-Code (Vorsicht: Tokens!)
# =====================================================
# Docker
docker-compose.override.yml
# Terraform
.terraform/
*.tfstate
*.tfstate.*
*.tfvars
!example.tfvars
# Serverless Framework
.serverless/
# =====================================================
# Windows Store / AppX
# =====================================================
AppPackages/ AppPackages/
BundleArtifacts/ BundleArtifacts/
Package.StoreAssociation.xml Package.StoreAssociation.xml
@@ -237,50 +459,29 @@ _pkginfo.txt
*.appxbundle *.appxbundle
*.appxupload *.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others # =====================================================
ClientBin/ # Datenbanken & SQL
~$* # =====================================================
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk # SQL Server
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf *.mdf
*.ldf *.ldf
*.ndf *.ndf
# Business Intelligence projects # Andere DB-bezogene
*.dbmdl
*.dbproj.schemaview
*.jfm
# [!! OBSOLET 2026 !!] BeatPulse wurde 2019 umbenannt zu AspNetCore.Diagnostics.HealthChecks
healthchecksdb
# =====================================================
# Business Intelligence / Reporting
# =====================================================
*.rdl.data *.rdl.data
*.bim.layout *.bim.layout
*.bim_*.settings *.bim_*.settings
@@ -288,27 +489,97 @@ ServiceFabricBackup/
*- [Bb]ackup.rdl *- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl *- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl *- [Bb]ackup ([0-9][0-9]).rdl
*.rptproj.bak
# =====================================================
# Add-ins & Analyzer Tools
# =====================================================
# ReSharper
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity
_TeamCity*
# StyleCop
StyleCopReport.xml
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# Guidance Automation Toolkit
*.gpState
# Microsoft Fakes # Microsoft Fakes
FakesAssemblies/ FakesAssemblies/
# GhostDoc plugin setting file # [!! OBSOLET 2026 !!] GhostDoc Plugin Submain hat das Tool eingestellt
*.GhostDoc.xml *.GhostDoc.xml
# Node.js Tools for Visual Studio # Tabs Studio
.ntvs_analysis.dat *.tss
node_modules/
# Visual Studio 6 build log # Telerik JustMock
*.jmconfig
# MFractors (Xamarin productivity tool)
.mfractor/
# DocProject Documentation Generator
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# =====================================================
# Sonstige Sprachen & Tooling
# =====================================================
# Ionide (F# VS Code Tools)
.ionide/
# Azure Stream Analytics Local Run
ASALocalRun/
# BizTalk Build Output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# Orleans
orleans.codegen.cs
# =====================================================
# [!! OBSOLET 2026 !!] Legacy-Tooling (eingestellt)
# Patterns bleiben aus Vorsicht drin.
# =====================================================
# [!! OBSOLET 2026 !!] TFS 2012 Local Workspace ersetzt durch Azure DevOps
$tf/
# [!! OBSOLET 2026 !!] Visual Studio 6 Build Log VS6 ist von 1998
*.plg *.plg
# Visual Studio 6 workspace options file # [!! OBSOLET 2026 !!] Visual Studio 6 Workspace Options
*.opt *.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) # [!! OBSOLET 2026 !!] Visual Studio 6 Workspace File
*.vbw *.vbw
# Visual Studio LightSwitch build output # [!! OBSOLET 2026 !!] RIA / Silverlight Microsoft hat das Okt. 2021 eingestellt
Generated_Code/
# [!! OBSOLET 2026 !!] Visual Studio LightSwitch von Microsoft eingestellt
**/*.HTMLClient/GeneratedArtifacts **/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts **/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml **/*.DesktopClient/ModelManifest.xml
@@ -316,75 +587,31 @@ node_modules/
**/*.Server/ModelManifest.xml **/*.Server/ModelManifest.xml
_Pvt_Extensions _Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make # =====================================================
.fake/ # Upgrade / Backup-Reports
# =====================================================
# CodeRush personal settings # Backup-Files vom Konvertieren alter VS-Projekte (wir haben ja git ;-))
.cr/personal _UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it # =====================================================
# tools/** # Misc / Temp / Backup
# !tools/packages.config # =====================================================
# Tabs Studio ClientBin/
*.tss ~$*
*~
*.publishsettings
# Telerik's JustMock configuration file # Including strong name files can present a security risk
*.jmconfig # (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# BizTalk build output # Since there are multiple workflows, uncomment next line to ignore bower_components
*.btp.cs # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
*.btm.cs #bower_components/
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
#Specs und Plan datein
/.superpowers/
#Test Datein
ChatTwo.Tests
TestResults
*.db-shm
*.db-wal
# Claude Code projekt-spezifisches Setup (lokal, nicht committed)
/.claude/
/CLAUDE.md
+10 -2
View File
@@ -1,9 +1,17 @@
{ {
"MD007": { "indent": 4 }, "MD003": { "style": "atx" },
"MD004": { "style": "dash" },
"MD007": { "indent": 2 },
"MD009": { "br_spaces": 2, "strict": false, "list_item_empty_lines": false },
"MD013": false, "MD013": false,
"MD024": { "siblings_only": true }, "MD024": { "siblings_only": true },
"MD029": false, "MD029": false,
"MD033": false, "MD033": false,
"MD036": false, "MD036": false,
"MD041": false "MD040": true,
"MD041": false,
"MD046": { "style": "fenced" },
"MD048": { "style": "backtick" },
"MD049": { "style": "underscore" },
"MD050": { "style": "asterisk" }
} }
+47 -1
View File
@@ -1,4 +1,50 @@
# ##############################################################
# #
# # .prettierignore Hellion Forge / Hellion Media
# #
# # Files die Prettier NICHT anfassen soll.
# # Überarbeitet: Mai 2026
# #
# # Hinweis: Prettier liest auch .gitignore automatisch mit.
# # Hier nur Sachen die zusätzlich ignoriert werden müssen
# # oder die im Repo liegen aber nicht formatiert werden dürfen.
# #
# ##############################################################
# === .NET Build Output ===
bin/ bin/
obj/ obj/
# === JS / Web Build Output ===
node_modules/ node_modules/
*.Designer.cs dist/
out/
build/
coverage/
# === Generierte C#-Files (Designer, Source Generators) ===
*.Designer.cs
*.g.cs
*.g.i.cs
*.generated.cs
*.AssemblyInfo.cs
*.AssemblyAttributes.cs
# === Lock-Files (NIE umformatieren zerschießt den Hash) ===
package-lock.json
yarn.lock
pnpm-lock.yaml
packages.lock.json
# === Minified Files (bewusst kompakt, niemals anfassen) ===
*.min.js
*.min.css
# === Test-Snapshots (z. B. Verify) ===
*.received.*
*.verified.*
**/__snapshots__/
# === Plugin-Manifest (DalamudPackager-Schema, fix lassen) ===
HellionChat/HellionChat.yaml
+30 -2
View File
@@ -1,7 +1,35 @@
{ {
"printWidth": 120, "printWidth": 120,
"tabWidth": 4, "tabWidth": 4,
"proseWrap": "always", "useTabs": false,
"semi": true,
"singleQuote": false, "singleQuote": false,
"endOfLine": "lf" "trailingComma": "all",
"bracketSpacing": true,
"arrowParens": "always",
"proseWrap": "always",
"endOfLine": "lf",
"overrides": [
{
"files": "*.md",
"options": {
"printWidth": 100,
"tabWidth": 2
}
},
{
"files": ["*.yml", "*.yaml"],
"options": {
"tabWidth": 2,
"singleQuote": true
}
},
{
"files": "*.json",
"options": {
"tabWidth": 4,
"trailingComma": "none"
}
}
]
} }
+51 -6
View File
@@ -1,8 +1,53 @@
# ##############################################################
# #
# # .yamllint.yaml Hellion Forge / Hellion Media
# #
# # YAML-Linting Konfiguration.
# # Überarbeitet: Mai 2026
# #
# # Regel-Doku:
# # https://yamllint.readthedocs.io/en/stable/rules.html
# #
# ##############################################################
extends: default extends: default
# Plugin-Manifest folgt DalamudPackager-Konvention (4-space-indent für
# image_urls + tags). yamllint-Default verlangt 2 — Konflikt, daher
# ignorieren statt das Manifest zu reformatieren.
ignore: |
HellionChat/HellionChat.yaml
rules: rules:
line-length: disable # Zeilenlängen-Check aus (konsistent mit markdownlint MD013)
document-start: disable line-length: disable
truthy:
allowed-values: ["true", "false", "on"] # YAML ohne führendes "---" erlaubt
empty-lines: document-start: disable
max: 1
# GitHub Actions nutzt "on:" als Trigger-Key.
# Ohne diesen Override würde yamllint das als boolean "on" beklagen.
truthy:
allowed-values: ['true', 'false', 'on']
# Maximal 1 Leerzeile in Folge (saubere Files)
empty-lines:
max: 1
# YAML-Standard ist 2 Spaces (auch GitHub Actions erwartet das).
# Explizit setzen, um Konsistenz im Repo zu erzwingen.
indentation:
spaces: 2
indent-sequences: true
check-multi-line-strings: false
# Kommentare brauchen Space nach #, müssen mit Content beginnen
comments:
require-starting-space: true
min-spaces-from-content: 1
# Kein Whitespace am Zeilenende
trailing-spaces: enable
# Datei muss mit Newline enden
new-line-at-end-of-file: enable
+48 -44
View File
@@ -2,14 +2,15 @@
## A Note on This Project ## A Note on This Project
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare time, which means HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare
replies can take a few days. Please do not escalate just because a thread is quiet. time, which means replies can take a few days. Please do not escalate just because a thread is
quiet.
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and skill levels. A When in doubt, assume good intent. Contributors come from different backgrounds, time zones and
clarifying question is almost always a better first move than an accusation. skill levels. A clarifying question is almost always a better first move than an accusation.
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic arguments belong Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic
elsewhere. arguments belong elsewhere.
--- ---
@@ -17,20 +18,21 @@ elsewhere.
We pledge to make our community welcoming, safe, and equitable for all. We pledge to make our community welcoming, safe, and equitable for all.
We are committed to fostering an environment that respects and promotes the dignity, rights, and contributions of all We are committed to fostering an environment that respects and promotes the dignity, rights, and
individuals, regardless of characteristics including race, ethnicity, caste, color, age, physical characteristics, contributions of all individuals, regardless of characteristics including race, ethnicity, caste,
neurodiversity, disability, sex or gender, gender identity or expression, sexual orientation, language, philosophy or color, age, physical characteristics, neurodiversity, disability, sex or gender, gender identity or
religion, national or social origin, socio-economic position, level of education, or other status. The same privileges expression, sexual orientation, language, philosophy or religion, national or social origin,
of participation are extended to everyone who participates in good faith and in accordance with this Covenant. socio-economic position, level of education, or other status. The same privileges of participation
are extended to everyone who participates in good faith and in accordance with this Covenant.
## Encouraged Behaviors ## Encouraged Behaviors
While acknowledging differences in social norms, we all strive to meet our community's expectations for positive While acknowledging differences in social norms, we all strive to meet our community's expectations
behavior. We also understand that our words and actions may be interpreted differently than we intend based on culture, for positive behavior. We also understand that our words and actions may be interpreted differently
background, or native language. than we intend based on culture, background, or native language.
With these considerations in mind, we agree to behave mindfully toward each other and act in ways that center our shared With these considerations in mind, we agree to behave mindfully toward each other and act in ways
values, including: that center our shared values, including:
1. Respecting the **purpose of our community**, our activities, and our ways of gathering. 1. Respecting the **purpose of our community**, our activities, and our ways of gathering.
2. Engaging **kindly and honestly** with others. 2. Engaging **kindly and honestly** with others.
@@ -42,31 +44,32 @@ values, including:
## Restricted Behaviors ## Restricted Behaviors
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of these behaviors are We agree to restrict the following behaviors in our community. Instances, threats, and promotion of
violations of this Code of Conduct. these behaviors are violations of this Code of Conduct.
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal attention after any 1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal
clear request to stop. attention after any clear request to stop.
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a community member or group of 2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a
people. community member or group of people.
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis of immutable 3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis
identities or traits. of immutable identities or traits.
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate in the context or 4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate
purpose of the community. in the context or purpose of the community.
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information without their 5. **Violating confidentiality.** Sharing or acting on someone's personal or private information
permission. without their permission.
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person or group. 6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person
or group.
7. Behaving in other ways that **threaten the well-being** of our community. 7. Behaving in other ways that **threaten the well-being** of our community.
### Other Restrictions ### Other Restrictions
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone else to evade 1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone
enforcement actions. else to evade enforcement actions.
2. **Failing to credit sources.** Not properly crediting the sources of content you contribute. 2. **Failing to credit sources.** Not properly crediting the sources of content you contribute.
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside the norms of the 3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside
community. the norms of the community.
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to, or describes any 4. **Irresponsible communication.** Failing to responsibly present content which includes, links to,
other restricted behaviors. or describes any other restricted behaviors.
## Reporting ## Reporting
@@ -77,12 +80,13 @@ If something here is being broken, contact me directly. Do not open a public iss
| Email | `kontakt@hellion-media.de` | | Email | `kontakt@hellion-media.de` |
| Discord DM | `@j.j_kazama` | | Discord DM | `@j.j_kazama` |
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell you what I plan to do. Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell
you what I plan to do.
## Enforcement ## Enforcement
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest measure that actually I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest
resolves the situation: measure that actually resolves the situation:
1. Private note asking the behaviour to stop. 1. Private note asking the behaviour to stop.
2. Public correction in the affected thread. 2. Public correction in the affected thread.
@@ -95,16 +99,16 @@ Severe cases skip the lower steps. I will not negotiate over harassment or threa
## Scope ## Scope
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub repository, GitHub This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub
Discussions, project-related Discord conversations, and the maintainer contact listed in [`SECURITY.md`](SECURITY.md). repository, GitHub Discussions, project-related Discord conversations, and the maintainer contact
It also applies when someone is identifiably representing HellionChat elsewhere, for example when posting as a listed in [`SECURITY.md`](SECURITY.md). It also applies when someone is identifiably representing
HellionChat maintainer in the Dalamud Discord. HellionChat elsewhere, for example when posting as a HellionChat maintainer in the Dalamud Discord.
## Attribution ## Attribution
This Code of Conduct is adapted from the Contributor Covenant, version 3.0, available at This Code of Conduct is adapted from the Contributor Covenant, version 3.0, available at
[https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/). [https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/).
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA 4.0. To view a copy Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA
of this license, visit 4.0. To view a copy of this license, visit
[https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/). [https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/).
+70 -58
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@@ -1,69 +1,75 @@
# Contributing to HellionChat # Contributing to HellionChat
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It started as a fork Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It
of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a standalone plugin under its own namespace, started as a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a
IPC channels and source tree (standalone-cut completed in v1.0.0). Forking HellionChat itself is explicitly permitted standalone plugin under its own namespace, IPC channels and source tree (standalone-cut completed in
under the EUPL-1.2. v1.0.0). Forking HellionChat itself is explicitly permitted under the EUPL-1.2.
This document explains what I am looking for, what I am not, and how to make a contribution land smoothly. This document explains what I am looking for, what I am not, and how to make a contribution land
smoothly.
## Before You Open Anything ## Before You Open Anything
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed Dalamud plugin that - Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed
intentionally removes the upstream webinterface and ships privacy-first defaults. Dalamud plugin that intentionally removes the upstream webinterface and ships privacy-first
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2 has ended in the defaults.
v1.4.x cycle; HellionChat continues as an independent codebase. Existing upstream-derived code keeps its attribution. - Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2
New contributions stand on their own and do not need to be cherry-pick-compatible. has ended in the v1.4.x cycle; HellionChat continues as an independent codebase. Existing
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory, never a public issue upstream-derived code keeps its attribution. New contributions stand on their own and do not need
or PR. to be cherry-pick-compatible.
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory,
never a public issue or PR.
- Read the [Code of Conduct](CODE_OF_CONDUCT.md). - Read the [Code of Conduct](CODE_OF_CONDUCT.md).
## What I Will Accept ## What I Will Accept
- Bug fixes for behaviour documented in the README, the in-plugin settings or the changelog. - Bug fixes for behaviour documented in the README, the in-plugin settings or the changelog.
- Translation contributions for Hellion-specific strings via direct pull requests against - Translation contributions for Hellion-specific strings via direct pull requests against
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings (`Language.*.resx`) are not `HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings
handled here; those go to the upstream Chat 2 project. (`Language.*.resx`) are not handled here; those go to the upstream Chat 2 project.
- Documentation improvements (README, comments, this file). - Documentation improvements (README, comments, this file).
- Performance fixes with a measurable before/after. - Performance fixes with a measurable before/after.
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin already does well. - New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin
already does well.
## What I Will Probably Decline ## What I Will Probably Decline
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose. See the README - Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose.
section "Was gegenüber Chat 2 fehlt". See the README section "Was gegenüber Chat 2 fehlt".
- Features that bypass the privacy filter or weaken the default retention behaviour without an explicit, documented - Features that bypass the privacy filter or weaken the default retention behaviour without an
opt-in. explicit, documented opt-in.
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the benefit for a one-person - Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the
project. (This used to be doubly important because of the upstream cherry-pick path; that path is closed now, but the benefit for a one-person project. (This used to be doubly important because of the upstream
rule still holds on its own merits.) cherry-pick path; that path is closed now, but the rule still holds on its own merits.)
- AI-generated code dropped in without disclosure or human review. See [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) - AI-generated code dropped in without disclosure or human review. See
for how I handle AI assistance on my side; I expect comparable transparency from contributors. [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle AI assistance on my side; I
expect comparable transparency from contributors.
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing code. I would rather If you are unsure whether an idea fits, open a feature-request issue first and ask before writing
say "no" to a proposal than to a finished pull request. code. I would rather say "no" to a proposal than to a finished pull request.
## Workflow ## Workflow
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip this for trivial 1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip
typos. this for trivial typos.
2. Fork the repository and branch off `main`. Branch naming is informal; something like `fix/auto-tell-history-empty` or 2. Fork the repository and branch off `main`. Branch naming is informal; something like
`feat/theme-export` is fine. `fix/auto-tell-history-empty` or `feat/theme-export` is fine.
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider pick up automatically. 3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider
4. Keep commits focused. Several small commits with clear messages are easier to review than one large one. pick up automatically.
Squash-on-merge happens at the PR level if needed. 4. Keep commits focused. Several small commits with clear messages are easier to review than one
large one. Squash-on-merge happens at the PR level if needed.
5. If your change touches user-visible behaviour, update the README and/or the changelog block in 5. If your change touches user-visible behaviour, update the README and/or the changelog block in
`HellionChat/HellionChat.yaml` and `repo.json`. I bump the version number myself at release time. `HellionChat/HellionChat.yaml` and `repo.json`. I bump the version number myself at release time.
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the testing you did and 6. Open the pull request against `main`. The PR template will ask you to summarise the change, the
any compatibility notes. testing you did and any compatibility notes.
## Build and Test ## Build and Test
The project targets `net10.0-windows` against Dalamud SDK 15. To build locally you need: The project targets `net10.0-windows` against Dalamud SDK 15. To build locally you need:
- .NET 10 SDK - .NET 10 SDK
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once is the simplest - A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once
path) is the simplest path)
- VS Code with the C# Dev Kit, Rider, or Visual Studio - VS Code with the C# Dev Kit, Rider, or Visual Studio
```bash ```bash
@@ -71,11 +77,12 @@ dotnet restore
dotnet build HellionChat.sln -c Release dotnet build HellionChat.sln -c Release
``` ```
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the relevant subsystems There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the
(privacy filter, configuration migration, message store) and mention it in the PR. relevant subsystems (privacy filter, configuration migration, message store) and mention it in the
PR.
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/` directory and load it via For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/`
`/xlplugins`. directory and load it via `/xlplugins`.
## Continuous Integration ## Continuous Integration
@@ -86,30 +93,33 @@ Every push and every pull request runs:
| `build.yml` | `dotnet build` and `dotnet test` | | `build.yml` | `dotnet build` and `dotnet test` |
| `codeql.yml` | CodeQL security analysis | | `codeql.yml` | CodeQL security analysis |
A pull request will not be merged while either of these is failing. CodeQL findings on changed code need to be A pull request will not be merged while either of these is failing. CodeQL findings on changed code
addressed; pre-existing findings on untouched code are tracked separately. need to be addressed; pre-existing findings on untouched code are tracked separately.
## Translations ## Translations
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx` (English source) and Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx` (English source) and
`HellionStrings.<lang>.resx` (per-language). These are accepted as direct pull requests. `HellionStrings.<lang>.resx` (per-language). These are accepted as direct pull requests.
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here. They are kept as-is The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here.
from the last upstream sync and remain the work of the Chat 2 Crowdin community. Active cherry-picking from upstream They are kept as-is from the last upstream sync and remain the work of the Chat 2 Crowdin community.
ended in the v1.4.x cycle (see [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to Active cherry-picking from upstream ended in the v1.4.x cycle (see
those upstream strings will not flow into HellionChat automatically anymore. If you have improvements for the original [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to those
Chat 2 strings, please contribute them to [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly. upstream strings will not flow into HellionChat automatically anymore. If you have improvements for
the original Chat 2 strings, please contribute them to
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
## Licensing ## Licensing
By submitting a pull request you confirm that: By submitting a pull request you confirm that:
- Your contribution is your own work, or you have the right to contribute it under the project licence. - Your contribution is your own work, or you have the right to contribute it under the project
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence as the rest of the licence.
project. - You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence
as the rest of the project.
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with any EUPL-licensed There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with
project. any EUPL-licensed project.
## Response Times ## Response Times
@@ -119,8 +129,9 @@ project.
| Discord DM | `@j.j_kazama` | | Discord DM | `@j.j_kazama` |
| Email | `kontakt@hellion-media.de` | | Email | `kontakt@hellion-media.de` |
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A pull request that I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A
sits for a few days has not been ignored. Pinging once after a week is fine; please do not ping daily. pull request that sits for a few days has not been ignored. Pinging once after a week is fine;
please do not ping daily.
## First-time setup ## First-time setup
@@ -130,9 +141,10 @@ After cloning, run once:
./scripts/setup-hooks.sh ./scripts/setup-hooks.sh
``` ```
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight (versions/manifest/changelog/build). This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight
(versions/manifest/changelog/build).
### Test suite ### Test suite
The plugin's test suite lives in a separate local repository and is not part of this codebase. If you need access for The plugin's test suite lives in a separate local repository and is not part of this codebase. If
development, contact the maintainer. you need access for development, contact the maintainer.
+18 -12
View File
@@ -9,6 +9,7 @@ using HellionChat.Code;
using HellionChat.GameFunctions.Types; using HellionChat.GameFunctions.Types;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat; namespace HellionChat;
@@ -19,6 +20,7 @@ internal sealed class AutoTellTabsService : IDisposable
private readonly Plugin _plugin; private readonly Plugin _plugin;
private readonly MessageManager _messageManager; private readonly MessageManager _messageManager;
private readonly MessageStore _store; private readonly MessageStore _store;
private readonly ILogger<AutoTellTabsService> _logger;
private readonly object _tempTabsLock = new(); private readonly object _tempTabsLock = new();
// Hard cap on pinned TempTabs so the sidebar doesn't inflate over years // Hard cap on pinned TempTabs so the sidebar doesn't inflate over years
@@ -29,11 +31,17 @@ internal sealed class AutoTellTabsService : IDisposable
private bool _initialized; private bool _initialized;
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store) internal AutoTellTabsService(
Plugin plugin,
MessageManager messageManager,
MessageStore store,
ILogger<AutoTellTabsService> logger
)
{ {
_plugin = plugin; _plugin = plugin;
_messageManager = messageManager; _messageManager = messageManager;
_store = store; _store = store;
_logger = logger;
} }
// Derived from the tab list on read. Pin/Unpin/Promote/Logout simply // Derived from the tab list on read. Pin/Unpin/Promote/Logout simply
@@ -67,7 +75,7 @@ internal sealed class AutoTellTabsService : IDisposable
private void RehydratePinnedTabs() private void RehydratePinnedTabs()
{ {
var pinned = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool); var pinned = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
Plugin.LogProxy.Debug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found"); _logger.LogDebug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
foreach (var tab in Plugin.Config.Tabs) foreach (var tab in Plugin.Config.Tabs)
{ {
@@ -76,7 +84,7 @@ internal sealed class AutoTellTabsService : IDisposable
if (tab.TellTarget is null || !tab.TellTarget.IsSet()) if (tab.TellTarget is null || !tab.TellTarget.IsSet())
{ {
Plugin.LogProxy.Warning( _logger.LogWarning(
$"[Pin] Pinned tab '{tab.Name}' has no usable TellTarget " $"[Pin] Pinned tab '{tab.Name}' has no usable TellTarget "
+ $"(Name={tab.TellTarget?.Name ?? "<null>"} World={tab.TellTarget?.World ?? 0}). " + $"(Name={tab.TellTarget?.Name ?? "<null>"} World={tab.TellTarget?.World ?? 0}). "
+ "Chat input on this tab will be empty until the partner sends a tell or you /tell manually." + "Chat input on this tab will be empty until the partner sends a tell or you /tell manually."
@@ -93,7 +101,7 @@ internal sealed class AutoTellTabsService : IDisposable
// sees the recent conversation, not a blank tab. // sees the recent conversation, not a blank tab.
PreloadHistory(tab, tab.TellTarget.Name, tab.TellTarget.World, Guid.Empty); PreloadHistory(tab, tab.TellTarget.Name, tab.TellTarget.World, Guid.Empty);
Plugin.LogProxy.Debug( _logger.LogDebug(
$"[Pin] Rehydrated '{tab.Name}' -> Tell target {tab.TellTarget.Name}@{tab.TellTarget.World}" $"[Pin] Rehydrated '{tab.Name}' -> Tell target {tab.TellTarget.Name}@{tab.TellTarget.World}"
); );
} }
@@ -130,7 +138,7 @@ internal sealed class AutoTellTabsService : IDisposable
if (partner == null) if (partner == null)
{ {
// Diagnostics: helps detect regressions (FFXIV payload changes, new edge cases) // Diagnostics: helps detect regressions (FFXIV payload changes, new edge cases)
Plugin.LogProxy.Warning( _logger.LogWarning(
$"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, " $"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, "
+ $"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, " + $"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, "
+ $"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, " + $"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, "
@@ -361,7 +369,7 @@ internal sealed class AutoTellTabsService : IDisposable
catch (Exception ex) catch (Exception ex)
{ {
// Non-fatal: tab still spawns with visible error notice instead of silent history loss // Non-fatal: tab still spawns with visible error notice instead of silent history loss
Plugin.LogProxy.Error(ex, "[AutoTellTabs] History preload failed"); _logger.LogError(ex, "[AutoTellTabs] History preload failed");
tab.Messages.AddPrune( tab.Messages.AddPrune(
MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError), MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError),
MessageManager.MessageDisplayLimit MessageManager.MessageDisplayLimit
@@ -456,7 +464,7 @@ internal sealed class AutoTellTabsService : IDisposable
{ {
if (!tab.IsTempTab || tab.IsPinned) if (!tab.IsTempTab || tab.IsPinned)
{ {
Plugin.LogProxy.Debug( _logger.LogDebug(
$"[Pin] TryPin skipped: IsTempTab={tab.IsTempTab} IsPinned={tab.IsPinned}" $"[Pin] TryPin skipped: IsTempTab={tab.IsTempTab} IsPinned={tab.IsPinned}"
); );
return false; return false;
@@ -472,7 +480,7 @@ internal sealed class AutoTellTabsService : IDisposable
} }
tab.IsPinned = true; tab.IsPinned = true;
Plugin.LogProxy.Debug( _logger.LogDebug(
$"[Pin] Pinned tab '{tab.Name}' target={tab.TellTarget?.Name}@{tab.TellTarget?.World}" $"[Pin] Pinned tab '{tab.Name}' target={tab.TellTarget?.Name}@{tab.TellTarget?.World}"
); );
_plugin.SaveConfig(); _plugin.SaveConfig();
@@ -495,7 +503,7 @@ internal sealed class AutoTellTabsService : IDisposable
} }
tab.IsPinned = false; tab.IsPinned = false;
Plugin.LogProxy.Debug("[Pin] Unpinned tab '{tab.Name}'"); _logger.LogDebug("[Pin] Unpinned tab '{TabName}'", tab.Name);
_plugin.SaveConfig(); _plugin.SaveConfig();
} }
@@ -509,9 +517,7 @@ internal sealed class AutoTellTabsService : IDisposable
tab.IsTempTab = false; tab.IsTempTab = false;
tab.IsPinned = false; tab.IsPinned = false;
tab.TellTarget = TellTarget.Empty(); tab.TellTarget = TellTarget.Empty();
Plugin.LogProxy.Debug( _logger.LogDebug($"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)");
$"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)"
);
_plugin.SaveConfig(); _plugin.SaveConfig();
} }
} }
+36
View File
@@ -0,0 +1,36 @@
namespace HellionChat.Branding;
// Lazy-loaded provenance art that ships embedded with the DLL. Two
// variants:
//
// - FoxBanner: the full-size silhouette with "Hellion Forge" inside
// the body — rendered in the first-run wizard and the Information
// tab as a small "about the makers" anchor.
// - FoxMini: the four-line fox-head + curly-tail that gets stitched
// into the DI-logger bootstrap line so an xllog reader sees the
// same signature on every plugin load.
//
// Both files live as embedded resources under HellionChat.Branding.* so
// the plugin DLL is self-contained — no on-disk asset lookup that could
// silently miss after a partial deploy.
internal static class HellionForgeAscii
{
private static string? _foxBanner;
private static string? _foxMini;
public static string FoxBanner => _foxBanner ??= Load("HellionChat.Branding.fox-banner.txt");
public static string FoxMini => _foxMini ??= Load("HellionChat.Branding.fox-mini.txt");
private static string Load(string resourceName)
{
using var stream = typeof(HellionForgeAscii).Assembly.GetManifestResourceStream(
resourceName
);
if (stream is null)
return string.Empty;
using var reader = new StreamReader(stream);
return reader.ReadToEnd();
}
}
+9 -2
View File
@@ -1,10 +1,17 @@
using Dalamud.Game.Command; using Dalamud.Game.Command;
using Microsoft.Extensions.Logging;
namespace HellionChat; namespace HellionChat;
internal sealed class Commands : IDisposable internal sealed class Commands : IDisposable
{ {
private readonly Dictionary<string, CommandWrapper> Registered = []; private readonly Dictionary<string, CommandWrapper> Registered = [];
private readonly ILogger<Commands> _logger;
public Commands(ILogger<Commands> logger)
{
_logger = logger;
}
public void Dispose() public void Dispose()
{ {
@@ -52,7 +59,7 @@ internal sealed class Commands : IDisposable
{ {
if (!Registered.TryGetValue(command, out var wrapper)) if (!Registered.TryGetValue(command, out var wrapper))
{ {
Plugin.LogProxy.Warning($"Missing registration for command {command}"); _logger.LogWarning($"Missing registration for command {command}");
return; return;
} }
@@ -62,7 +69,7 @@ internal sealed class Commands : IDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, $"Error while executing command {command}"); _logger.LogError(ex, $"Error while executing command {command}");
} }
} }
} }
+2
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@@ -176,6 +176,7 @@ public class Configuration : IPluginConfiguration
public bool SortAutoTranslate; public bool SortAutoTranslate;
public bool CollapseDuplicateMessages; public bool CollapseDuplicateMessages;
public bool CollapseKeepUniqueLinks; public bool CollapseKeepUniqueLinks;
public bool SymbolPickerEnabled = true;
public bool PlaySounds = true; public bool PlaySounds = true;
public bool KeepInputFocus = true; public bool KeepInputFocus = true;
public int MaxLinesToRender = 2_500; // 1-10000 public int MaxLinesToRender = 2_500; // 1-10000
@@ -270,6 +271,7 @@ public class Configuration : IPluginConfiguration
SortAutoTranslate = other.SortAutoTranslate; SortAutoTranslate = other.SortAutoTranslate;
CollapseDuplicateMessages = other.CollapseDuplicateMessages; CollapseDuplicateMessages = other.CollapseDuplicateMessages;
CollapseKeepUniqueLinks = other.CollapseKeepUniqueLinks; CollapseKeepUniqueLinks = other.CollapseKeepUniqueLinks;
SymbolPickerEnabled = other.SymbolPickerEnabled;
PlaySounds = other.PlaySounds; PlaySounds = other.PlaySounds;
KeepInputFocus = other.KeepInputFocus; KeepInputFocus = other.KeepInputFocus;
MaxLinesToRender = other.MaxLinesToRender; MaxLinesToRender = other.MaxLinesToRender;
+152 -109
View File
@@ -1,23 +1,44 @@
using Dalamud; using Dalamud;
using Dalamud.Bindings.ImGui; using Dalamud.Bindings.ImGui;
using Dalamud.Interface; using Dalamud.Interface;
using Dalamud.Interface.FontIdentifier; using Dalamud.Interface.FontIdentifier;
using Dalamud.Interface.GameFonts; using Dalamud.Interface.GameFonts;
using Dalamud.Interface.ManagedFontAtlas; using Dalamud.Interface.ManagedFontAtlas;
using Dalamud.Interface.Utility; using Dalamud.Interface.Utility;
using Dalamud.Plugin;
namespace HellionChat; namespace HellionChat;
public class FontManager // Two LogProxy sites live in static methods (TryGetHellionFontBytes,
// AddFontWithFallback); a ctor-injected ILogger would not be reachable
// from those scopes, so the class stays on Plugin.LogProxy.
//
// Hybrid handle model: Axis and AxisItalic mirror the game's current
// font state and are init-only. FontAwesome reuses Dalamud's UiBuilder
// fixed-width icon handle and is likewise init-only. RegularFont and
// ItalicFont depend on user-toggleable settings and get replaced live
// via RebuildDelegateFonts when those settings change; they stay as
// mutable nullable fields.
//
// The four atlas-owned handles register inside a single
// SuppressAutoRebuild block so the font atlas only rebuilds once for the
// whole plugin start instead of once per handle. FontAwesome lives
// outside that accounting because the UiBuilder already owns it.
public sealed class FontManager : IDisposable
{ {
internal IFontHandle Axis = null!; private readonly IDalamudPluginInterface _pluginInterface;
internal IFontHandle AxisItalic = null!;
internal IFontHandle RegularFont = null!; internal IFontHandle Axis { get; init; }
internal IFontHandle AxisItalic { get; init; }
internal IFontHandle FontAwesome { get; init; }
// Mutable because the live font settings replace these via
// RebuildDelegateFonts. Reference replacement is atomic for reference
// types, so push sites that read the field once per frame see at most
// one stale handle.
internal IFontHandle? RegularFont;
internal IFontHandle? ItalicFont; internal IFontHandle? ItalicFont;
internal IFontHandle FontAwesome = null!;
private ushort[] Ranges = []; private ushort[] Ranges = [];
private ushort[] JpRange = []; private ushort[] JpRange = [];
@@ -44,10 +65,128 @@ public class FontManager
// Hellion font bytes (Exo 2, OFL-1.1); lazily loaded from manifest resources // Hellion font bytes (Exo 2, OFL-1.1); lazily loaded from manifest resources
private static byte[]? HellionFontBytes; private static byte[]? HellionFontBytes;
// Returns null when the embedded font resource is missing. Should never public FontManager(IDalamudPluginInterface pluginInterface)
{
_pluginInterface = pluginInterface;
SetUpRanges();
var atlas = _pluginInterface.UiBuilder.FontAtlas;
using (atlas.SuppressAutoRebuild())
{
Axis = atlas.NewGameFontHandle(
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
);
AxisItalic = atlas.NewGameFontHandle(
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
{
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
}
);
FontAwesome = _pluginInterface.UiBuilder.IconFontFixedWidthHandle;
RegularFont = BuildRegularFontHandle(atlas);
if (Plugin.Config.ItalicEnabled)
ItalicFont = BuildItalicFontHandle(atlas);
}
}
// Called from the settings save path when one of the font-related
// settings changed. Game fonts and FontAwesome stay untouched because
// none of those settings affect them.
//
// Thread model: the settings save path runs on the ImGui draw thread,
// same as every push site. The rebuild finishes synchronously before
// the next push reads the field in the same frame, so there is no
// cross-thread race on the handle reference.
public void RebuildDelegateFonts()
{
SetUpRanges();
var atlas = _pluginInterface.UiBuilder.FontAtlas;
RegularFont?.Dispose();
RegularFont = BuildRegularFontHandle(atlas);
ItalicFont?.Dispose();
ItalicFont = Plugin.Config.ItalicEnabled ? BuildItalicFontHandle(atlas) : null;
}
// Instance method so Ranges / JpRange are reachable without parameter
// plumbing; PascalCase field names follow the existing class style.
private IFontHandle BuildRegularFontHandle(IFontAtlas atlas) =>
atlas.NewDelegateFontHandle(e =>
e.OnPreBuild(tk =>
{
// UseHellionFont swaps the source font but keeps the size
// selector tied to FontSizeV2 (the Hellion font ships as
// a single weight).
var basePt = Plugin.Config.UseHellionFont
? Plugin.Config.FontSizeV2
: Plugin.Config.GlobalFontV2.SizePt;
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
// Missing embedded resource falls back to the configured
// system font instead of taking the whole UiBuilder down.
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
config.MergeFont = hellionBytes is not null
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
config.GlyphRanges = JpRange;
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
tk.AddGameSymbol(config);
tk.Font = config.MergeFont;
})
);
private IFontHandle BuildItalicFontHandle(IFontAtlas atlas) =>
atlas.NewDelegateFontHandle(e =>
e.OnPreBuild(tk =>
{
var config = new SafeFontConfig
{
SizePt = Plugin.Config.ItalicFontV2.SizePt,
GlyphRanges = Ranges,
};
config.MergeFont = AddFontWithFallback(
tk,
Plugin.Config.ItalicFontV2.FontId,
config,
"italic"
);
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
config.GlyphRanges = JpRange;
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
tk.AddGameSymbol(config);
tk.Font = config.MergeFont;
})
);
public void Dispose()
{
Axis.Dispose();
AxisItalic.Dispose();
// FontAwesome is shared with the UiBuilder; the host owns its
// lifetime, so the plugin must not dispose it.
RegularFont?.Dispose();
ItalicFont?.Dispose();
}
// Returns null when the embedded font resource is missing. Should not
// happen on a signed release build, but a broken csproj or hand-rolled // happen on a signed release build, but a broken csproj or hand-rolled
// dev build can land here. Caller falls back to the system font path so // dev build can land here. Caller falls back to the system font path
// the plugin still loads instead of crashing the whole UiBuilder. // so the plugin still loads instead of crashing the whole UiBuilder.
private static byte[]? TryGetHellionFontBytes() private static byte[]? TryGetHellionFontBytes()
{ {
if (HellionFontBytes is not null) if (HellionFontBytes is not null)
@@ -95,10 +234,8 @@ public class FontManager
foreach (var c in reader.Glyphs) foreach (var c in reader.Glyphs)
builder.AddChar(c.Char); builder.AddChar(c.Char);
// various symbols
// French // French
// Romanian // Romanian
// builder.AddText("←→↑↓《》■※☀★★☆♥♡ヅツッシ☀☁☂℃℉°♀♂♠♣♦♣♧®©™€$£♯♭♪✓√◎◆◇♦■□〇●△▽▼▲‹›≤≥<«“”─\~");
builder.AddText("Œœ"); builder.AddText("Œœ");
builder.AddText("ĂăÂâÎîȘșȚț"); builder.AddText("ĂăÂâÎîȘșȚț");
@@ -119,100 +256,6 @@ public class FontManager
JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges); JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
} }
// CPU-bound build offloaded to Task.Run; runs parallel with theme init
public async Task BuildFontsAsync(CancellationToken cancellationToken)
{
cancellationToken.ThrowIfCancellationRequested();
await Task.Run(BuildFonts, cancellationToken).ConfigureAwait(false);
}
public void BuildFonts()
{
SetUpRanges();
Axis = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
);
AxisItalic = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
{
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
}
);
FontAwesome = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
{
e.OnPreBuild(tk =>
tk.AddFontAwesomeIconFont(new SafeFontConfig { SizePx = GetFontSize() })
);
e.OnPostBuild(tk => tk.FitRatio(tk.Font));
});
RegularFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
e.OnPreBuild(tk =>
{
// v1.2.0: UseHellionFont controls font size selection
var basePt = Plugin.Config.UseHellionFont
? Plugin.Config.FontSizeV2
: Plugin.Config.GlobalFontV2.SizePt;
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
// F10.2: if the embedded font is missing, drop to the system font
// path rather than letting the UiBuilder throw.
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
config.MergeFont = hellionBytes is not null
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
config.GlyphRanges = JpRange;
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
tk.AddGameSymbol(config);
tk.Font = config.MergeFont;
})
);
if (Plugin.Config.ItalicEnabled)
{
ItalicFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
e.OnPreBuild(tk =>
{
var config = new SafeFontConfig
{
SizePt = Plugin.Config.ItalicFontV2.SizePt,
GlyphRanges = Ranges,
};
config.MergeFont = AddFontWithFallback(
tk,
Plugin.Config.ItalicFontV2.FontId,
config,
"italic"
);
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
config.GlyphRanges = JpRange;
AddFontWithFallback(
tk,
Plugin.Config.JapaneseFontV2.FontId,
config,
"japanese"
);
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
tk.AddGameSymbol(config);
tk.Font = config.MergeFont;
})
);
}
else
{
ItalicFont = null;
}
}
// Add font with fallback to NotoSansCjkRegular if unavailable // Add font with fallback to NotoSansCjkRegular if unavailable
private static ImFontPtr AddFontWithFallback( private static ImFontPtr AddFontWithFallback(
IFontAtlasBuildToolkitPreBuild tk, IFontAtlasBuildToolkitPreBuild tk,
@@ -234,9 +277,9 @@ public class FontManager
or ArgumentException or ArgumentException
) )
{ {
// Atlas-toolkit throws span IO and validation failures; routing the // Atlas-toolkit throws span IO and validation failures; routing
// wider set through the fallback keeps a corrupt font config from // the wider set through the fallback keeps a corrupt font config
// taking down the whole atlas build. // from taking down the whole atlas build.
Plugin.LogProxy.Warning( Plugin.LogProxy.Warning(
e, e,
$"Configured {slot} font failed to load ({e.GetType().Name}), " $"Configured {slot} font failed to load ({e.GetType().Name}), "
+11 -7
View File
@@ -19,6 +19,7 @@ using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using InteropGenerator.Runtime; using InteropGenerator.Runtime;
using Lumina.Text.ReadOnly; using Lumina.Text.ReadOnly;
using Microsoft.Extensions.Logging;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType; using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
namespace HellionChat.GameFunctions; namespace HellionChat.GameFunctions;
@@ -98,9 +99,12 @@ internal sealed unsafe class Chat : IDisposable
private long LastPlayerNameDisplayTypeRefresh; private long LastPlayerNameDisplayTypeRefresh;
private PlayerNameDisplayType CurrentPlayerNameDisplayType = PlayerNameDisplayType.FullName; private PlayerNameDisplayType CurrentPlayerNameDisplayType = PlayerNameDisplayType.FullName;
public Chat(Plugin plugin) private readonly ILogger<Chat> _logger;
public Chat(Plugin plugin, ILogger<Chat> logger)
{ {
Plugin = plugin; Plugin = plugin;
_logger = logger;
Plugin.GameInteropProvider.InitializeFromAttributes(this); Plugin.GameInteropProvider.InitializeFromAttributes(this);
ChatLogRefreshHook?.Enable(); ChatLogRefreshHook?.Enable();
@@ -236,7 +240,7 @@ internal sealed unsafe class Chat : IDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in chat Activated event"); _logger.LogError(ex, "Error in chat Activated event");
} }
}); });
} }
@@ -266,7 +270,7 @@ internal sealed unsafe class Chat : IDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in chat Activated event"); _logger.LogError(ex, "Error in chat Activated event");
} }
return 1; // Prevent vanilla chat log from gaining focus return 1; // Prevent vanilla chat log from gaining focus
@@ -299,7 +303,7 @@ internal sealed unsafe class Chat : IDisposable
{ {
playerName = SeString.Parse(agent->TellPlayerName).TextValue; playerName = SeString.Parse(agent->TellPlayerName).TextValue;
worldId = agent->TellWorldId; worldId = agent->TellWorldId;
Plugin.LogProxy.Debug($"Detected tell target '[redacted]'@{worldId}"); _logger.LogDebug($"Detected tell target '[redacted]'@{worldId}");
} }
Plugin.CurrentTab.CurrentChannel = new UsedChannel Plugin.CurrentTab.CurrentChannel = new UsedChannel
@@ -358,7 +362,7 @@ internal sealed unsafe class Chat : IDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in chat Activated event"); _logger.LogError(ex, "Error in chat Activated event");
} }
} }
@@ -408,7 +412,7 @@ internal sealed unsafe class Chat : IDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in chat Activated event"); _logger.LogError(ex, "Error in chat Activated event");
} }
} }
@@ -624,7 +628,7 @@ internal sealed unsafe class Chat : IDisposable
if (contentId == 0) if (contentId == 0)
{ {
Plugin.ChatGui.PrintError(Language.Chat_SendTell_Error); Plugin.ChatGui.PrintError(Language.Chat_SendTell_Error);
Plugin.LogProxy.Warning( _logger.LogWarning(
"Tried to send a tell with ContentId being 0, sorry this is an internal error." "Tried to send a tell with ContentId being 0, sorry this is an internal error."
); );
return; return;
+12 -4
View File
@@ -14,6 +14,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Info;
using FFXIVClientStructs.FFXIV.Component.GUI; using FFXIVClientStructs.FFXIV.Component.GUI;
using Lumina.Excel; using Lumina.Excel;
using Lumina.Excel.Sheets; using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType; using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
namespace HellionChat.GameFunctions; namespace HellionChat.GameFunctions;
@@ -37,14 +38,20 @@ internal unsafe class GameFunctions : IDisposable
#endregion #endregion
private Plugin Plugin { get; } private Plugin Plugin { get; }
private readonly ILogger<GameFunctions> _logger;
internal KeybindManager KeybindManager { get; } internal KeybindManager KeybindManager { get; }
internal Chat Chat { get; } internal Chat Chat { get; }
internal GameFunctions(Plugin plugin) internal GameFunctions(
Plugin plugin,
ILogger<GameFunctions> logger,
ILoggerFactory loggerFactory
)
{ {
Plugin = plugin; Plugin = plugin;
KeybindManager = new KeybindManager(plugin); _logger = logger;
Chat = new Chat(Plugin); KeybindManager = new KeybindManager(plugin, loggerFactory.CreateLogger<KeybindManager>());
Chat = new Chat(Plugin, loggerFactory.CreateLogger<Chat>());
Plugin.GameInteropProvider.InitializeFromAttributes(this); Plugin.GameInteropProvider.InitializeFromAttributes(this);
ResolveTextCommandPlaceholderHook?.Enable(); ResolveTextCommandPlaceholderHook?.Enable();
@@ -215,6 +222,7 @@ internal unsafe class GameFunctions : IDisposable
} }
catch (Exception e) catch (Exception e)
{ {
// Static method, no instance _logger reachable here.
Plugin.LogProxy.Warning(e, "Unable to open adventurer plate"); Plugin.LogProxy.Warning(e, "Unable to open adventurer plate");
return false; return false;
} }
@@ -255,7 +263,7 @@ internal unsafe class GameFunctions : IDisposable
var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName); var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName);
if (byteCount >= PlaceholderBufferSize) if (byteCount >= PlaceholderBufferSize)
{ {
Plugin.LogProxy.Warning( _logger.LogWarning(
$"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original." $"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original."
); );
ReplacementName = null; ReplacementName = null;
+6 -2
View File
@@ -8,6 +8,7 @@ using FFXIVClientStructs.FFXIV.Client.UI;
using HellionChat.Code; using HellionChat.Code;
using HellionChat.GameFunctions.Types; using HellionChat.GameFunctions.Types;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Extensions.Logging;
using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag; using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag;
namespace HellionChat.GameFunctions; namespace HellionChat.GameFunctions;
@@ -306,9 +307,12 @@ internal unsafe class KeybindManager : IDisposable
// VirtualKey.OEM_CLEAR, // VirtualKey.OEM_CLEAR,
}; };
internal KeybindManager(Plugin plugin) private readonly ILogger<KeybindManager> _logger;
internal KeybindManager(Plugin plugin, ILogger<KeybindManager> logger)
{ {
Plugin = plugin; Plugin = plugin;
_logger = logger;
Plugin.GameInteropProvider.InitializeFromAttributes(this); Plugin.GameInteropProvider.InitializeFromAttributes(this);
// Handle keybinds from the game on every tick. // Handle keybinds from the game on every tick.
@@ -507,7 +511,7 @@ internal unsafe class KeybindManager : IDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in chat Activated event"); _logger.LogError(ex, "Error in chat Activated event");
} }
} }
+18 -3
View File
@@ -1,7 +1,7 @@
<Project Sdk="Dalamud.NET.Sdk/15.0.0"> <Project Sdk="Dalamud.NET.Sdk/15.0.0">
<PropertyGroup> <PropertyGroup>
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base --> <!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
<Version>1.4.7</Version> <Version>1.5.1</Version>
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<!-- Use lock file to pin exact versions --> <!-- Use lock file to pin exact versions -->
@@ -15,6 +15,14 @@
<!-- Closed ranges prevent surprise major bumps during lock file regeneration --> <!-- Closed ranges prevent surprise major bumps during lock file regeneration -->
<PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" /> <PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" />
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" /> <PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
<!-- v1.5.0 DI-container foundation; matches Lightless pin (Hosting 10.0.7) -->
<PackageReference
Include="Microsoft.Extensions.DependencyInjection"
Version="[10.0.7, 11.0.0)"
/>
<PackageReference Include="Microsoft.Extensions.Hosting" Version="[10.0.7, 11.0.0)" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="[10.0.7, 11.0.0)" />
<PackageReference Include="Microsoft.Extensions.Options" Version="[10.0.7, 11.0.0)" />
<!-- SQLitePCLRaw override for CVE-2025-6965, CVE-2025-7709 (SQLite >= 3.50.3) --> <!-- SQLitePCLRaw override for CVE-2025-6965, CVE-2025-7709 (SQLite >= 3.50.3) -->
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" /> <PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
<PackageReference Include="morelinq" Version="4.4.0" /> <PackageReference Include="morelinq" Version="4.4.0" />
@@ -50,14 +58,21 @@
<EmbeddedResource Include="Resources\HellionFont-OFL.txt"> <EmbeddedResource Include="Resources\HellionFont-OFL.txt">
<LogicalName>HellionFont-OFL.txt</LogicalName> <LogicalName>HellionFont-OFL.txt</LogicalName>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="Resources\Branding\fox-banner.txt">
<LogicalName>HellionChat.Branding.fox-banner.txt</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Branding\fox-mini.txt">
<LogicalName>HellionChat.Branding.fox-mini.txt</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="Themes\Builtin\example-theme.json"> <EmbeddedResource Include="Themes\Builtin\example-theme.json">
<LogicalName>HellionChat.Themes.Builtin.example-theme.json</LogicalName> <LogicalName>HellionChat.Themes.Builtin.example-theme.json</LogicalName>
</EmbeddedResource> </EmbeddedResource>
</ItemGroup> </ItemGroup>
<!-- Plugin icon: copy images/* to output for Dalamud discovery --> <!-- Plugin icon: copy images/* to output for Dalamud discovery. ASCII
study folder is source-only material, no need to ship it. -->
<ItemGroup> <ItemGroup>
<None Include="images\**"> <None Include="images\**" Exclude="images\ascii\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None> </None>
</ItemGroup> </ItemGroup>
+156 -101
View File
@@ -35,128 +35,183 @@ tags:
- Replacement - Replacement
- Privacy - Privacy
changelog: |- changelog: |-
**v1.4.7 — Backlog Cleanup and Mid-Features (2026-05-13)** **v1.5.1 — FontAtlas Refactor and Hellion Forge Signature (2026-05-17)**
Eighth sub-patch of the v1.4.x polish-sweep series. First Hybrid FontManager refactor plus an embedded provenance mark.
user-visible feature bundle since v1.4.5 — pinned tell tabs that
survive relog, opt-in Honorific glow rendering, and a configurable
sidebar.
- TempTell Pin: right-click a TempTell tab in the sidebar to pin What changes under the hood:
it. Pinned tabs survive relog, keep their conversation history
(loaded on demand from the message store), and stay bound to - FontManager handle creation moves into the ctor inside a single
the same /tell partner. Hard cap of 5 pinned tabs in a pool atlas.SuppressAutoRebuild() block. The font atlas now builds once
separate from the 15-tab auto-tell pool — total ceiling is 20 per plugin load instead of four to five times — less CPU and GPU
tabs. New 'Pinned' section in the sidebar with its own divider pressure in the first seconds after a reload, less atlas texture
header memory churn.
- Honorific Glow outline now renders when the title carries a - Hybrid property model: Axis, AxisItalic and FontAwesome become
Glow colour. Opt-in via Settings → Integrations → 'Render glow init-only handles. RegularFont and ItalicFont stay mutable because
outlines (Honorific)' (default off, dodges the per-frame the eight font settings still need to replace them at runtime —
DrawList overhead on low-end hardware). Gradient (Color3 / that path is funnelled through RebuildDelegateFonts() now and
GradientColourSet / Wave / Pulse) is parsed but rendered runs without a plugin reload.
statically — a later cycle will port the full animation - FontAwesome reuses Dalamud's UiBuilder.IconFontFixedWidthHandle
- Sidebar width is now configurable in Theme & Layout (range instead of building its own atlas slot. One delegate-build step
44160 px). Default stays icon-only; widen to fit section less in the ctor.
headers like 'Active Tells (3)' without truncation - BuildFontsAsync and BuildFonts are removed; the live mutation
- Settings Save no longer pops the chat input back to /tell with path is RebuildDelegateFonts() now.
a pinned partner — Configuration.UpdateFrom now preserves the - Two FontManager self-test steps registered with /xlperf: ctor
runtime CurrentChannel across the persistent-tab merge, and smoke (every handle non-null after Phase-1 resolve, no atlas
TabSwitched deep-clones the seeded channel instead of sharing load-exception) and push smoke (Push() returns without throwing).
the previous tab's UsedChannel
- Util/ImGuiUtil.cs DrawArrows IconButton id now uses Honorific full-gradient port (originally the v1.5.1 main item) was
(id + 1).ToString() instead of the operator-precedence quirk dropped: Honorific 3.2 exposes no IPC for the rendered gradient
id + 1.ToString() — generated IDs stay numerically stable frame, and an in-plugin port of the colour palette was declined.
- Internal: IPluginLogProxy indirection over Dalamud's IPluginLog The integration stays at the v1.4.7 glow-only shape.
routes all ~91 Plugin.Log call sites through a testable proxy.
MessageStore.Migrate0 can now run in xUnit without loading User-visible:
Dalamud.dll, closing the gap F12.1 left in v1.4.6
- Internal: TempTab counter switched from an Interlocked cached - Hellion Forge signature: a small fox-head ASCII silhouette is
field to a derived Tabs.Count(predicate) — pin-state transitions emitted to /xllog on every plugin load, and a full fox banner
are cold-path and don't need lock-free reads with "Hellion Forge" set inside the body is available as a
folded TreeNode in the First-Run Wizard and Settings ->
Information tab. Drawn by Julia Moon, embedded in the plugin DLL.
- No settings changes, no migration. v17 stays.
Note on performance: the cross-plugin baseline target from v1.5.0
(matching Lightless and XIVInstantMessenger at ~7 ms HITCH) did
not land this cycle. HITCH stays around 80 ms because the cost is
in the UiBuilder first-frame render path, not in the atlas build
(which this cycle did reduce from 4-5 builds per load to 1). A
first-frame render investigation is reserved for a later cycle.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
--- ---
**v1.4.6 — Code Hygiene and Refactor (2026-05-12)** **v1.5.0 — DI Foundation and Service Refactor (2026-05-17)**
Maintenance patch. No user-visible behaviour changes; tightens the Major architecture cycle. The plugin bootstrap moves to a
development feedback loop, fixes two upstream-inherited bugs, and generic-host DI container (Microsoft.Extensions.Hosting +
prepares the code for the v1.4.7 backlog cleanup. IServiceCollection) modelled on Lightless Sync. Service logging
moves from a static Plugin.LogProxy locator to typed
Microsoft.Extensions.Logging.ILogger<T> via constructor injection,
bridged over Dalamud's IPluginLog by a custom DalamudLogger trio.
- preflight.sh gains a csharpier reflow check and a markdownlint What changes under the hood:
pass so style drift and markdown violations are caught at the
pre-push gate - 18 instance-class services migrate to ILogger<T> via constructor
- FontManager fallback catches the full set of atlas-toolkit injection across four slices: data layer (MessageStore,
throws (IO, InvalidOperation, ArgumentException) — a corrupt MessageManager, AutoTellTabsService), IPC and integrations
font config no longer takes down the whole atlas build (HonorificService, IpcManager, TypingIpc, ExtraChat, the three
- BrandingLinks and IntegrationLinks URLs validated on plugin GameFunctions classes), UI window layer (ChatLogWindow,
load — a typo in a future URL rotation now throws at startup DbViewer, Popout, three settings tabs), and root (Commands,
- Cherry-picked from ChatTwo upstream f35b7d3: Chat.SetChannel ThemeRegistry, PayloadHandler).
no longer leaks the native Utf8String when the linkshell check - Plugin.LogProxy stays in place for the eight buckets ctor
rejects the channel injection cannot reach: static helpers (EmoteCache,
- Cherry-picked from ChatTwo upstream f35b7d3: Tab.Clone now AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-reflected
deep-clones UsedChannel and TellTarget — PopOut and Temp tabs types (Configuration), the Message data class, and instance
no longer mutate each other's channel state classes that only log from static methods (FontManager, one
- Active-tab underline scales with DPI and rounds to physical GameFunctions site).
pixels for crisp rendering above 100% scaling - Plugin.cs finishes at 1012 lines — virtually identical to the
- IconButton width parameter no longer subtracts HUD-scaled pre-cycle 1013. The new Phase-1 host build and Plugin.X bridge
padding from a raw int (measured width passes through verbatim) wiring trade out exactly the service and window allocations
- Internal: HellionStyle ChildBgAlpha extracted to a testable that previously lived in LoadAsync.
helper; Plugin.SaveConfig clones only the temp tabs; - Cross-plugin baseline confirms no performance penalty against
SettingsOverview caches the draw-list per frame; Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2
Dalamud.Utility.Util surface routed through an IPlatformUtil 74 ms median. Lightless and XIVInstantMessenger sit around
indirection (MessageStore IsWine probe is now testable in 7 ms by deferring their font-atlas build past Finished
isolation) loading — that pattern is the v1.5.1 follow-up.
- Built-in themes: Crystal Nocturne (sapphire and electric
magenta over obsidian, by CRYSTALLITE) replaces Moonlit Bloom. User-visible:
Users with Moonlit Bloom selected fall back to Hellion Arctic
on first load - Slash-command insert fix: pasting a slash command into the
chat input (Friend List "/tell" action, plugin-driven inserts
from Artisan, AllaganTools etc.) now replaces the existing
input instead of concatenating. Cherry-picked from ChatTwo
upstream ee7768ac with namespace adaptation.
Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
--- ---
**v1.4.5UX and Robustness (2026-05-12)** **v1.4.10Symbol-Picker and Tell-History Fix (2026-05-16)**
Sixth sub-patch of the v1.4.x polish-sweep series. Chat-log draw Eleventh and final sub-patch of the v1.4.x polish-sweep series.
failures surface as a notification, the first-run wizard has an Symbol picker for the chat input, a tell-history reload fix for
explicit "Later" option, the input history clears on plugin reload, users with many active partners, and a closing cleanup sweep
and the status bar version slot stops clipping in narrow windows. before v1.5.0 picks up the DI-container adoption.
- Chat window draw errors now show a one-shot notification instead - Symbol picker: a small smile-icon button left of the channel
of failing silently — stack trace stays in /xllog indicator opens a popup with two tabs. The first lists all 161
- First-run wizard: explicit "Later — keep defaults" button. FFXIV PUA glyphs (Dalamud's SeIconChar enum); the second
Closing the X no longer silently accepts the defaults; the wizard carries 97 server-verified BMP symbols (latin marks, currency,
reopens on the next plugin load if nothing was picked the full Greek alphabet, geometric shapes, suits, notes) —
- InputHistoryService clears on plugin dispose so the previous every one of them round-tripped through /echo and /say in a
session's typed commands don't bleed into the next load four-round probe so the in-channel render matches what the
- Status bar hides the version slot when the chat window is too picker shows. Click drops the glyph at the caret, multi-insert
narrow to fit all five slots without overlap keeps the popup open, and a recent-used strip floats the last
- Internal: explicit session-only Auto-Tell-Tab invariant in sixteen picks across both tabs. Toggle in Settings → Chat →
Plugin.cs plus a pinning test in the Build-Suite Message behaviour, default on.
- Internal: FontManager falls back to the system font if the - Pinned auto-tell tabs reload their full history again: a
embedded Hellion font resource is missing — logs a Warning hidden 500-row scan cap in PreloadHistory used to override the
user-configurable AutoTellTabsHistoryPreload setting, so
less-frequent pinned partners (rare /tell sessions in an
otherwise busy week) lost their backlog. The cap is removed;
the (Receiver, Date) index keeps SQL fast, the client-side
loop still respects your setting as the upper bound.
- Slash-command teardown: /hellion, /hellionView,
/hellionDebugger (and #if DEBUG /hellionSeString) wrappers are
now cached as private fields. Plugin teardown detaches the
live registration instead of re-Register'ing with identical
args — closes a latent maintenance hazard from v1.4.9.
- v1.4.x polish-sweep wraps up here. The ImGuiListClipper render
refactor that was on the v1.4.10 reserve list got dropped
after cross-platform smoke showed the scroll rubber-band is a
Wine / Linux render-pipeline quirk, not universal — Windows
users never saw it. It will get its own platform-targeted
spike in a later patch. Next major cycle is v1.5.0 with the
DI-container adoption (Microsoft.Extensions.Hosting +
ILogger<T>) modelled on Lightless.
- Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
--- ---
**v1.4.4Threading and IPC safety polish (2026-05-12)** **v1.4.9Plugin-Load Render Polish (2026-05-15)**
Fifth sub-patch of the v1.4.x polish-sweep series. Threading Tenth sub-patch of the v1.4.x polish-sweep series. First-frame
assumptions are documented per-method, a hot-path lock falls render cost drops from ~127 ms median to ~76 ms median,
away, and the privacy filter speaks up when an unknown ChatType comfortably under Dalamud's 100 ms HITCH warning threshold.
shows up.
- AutoTellTabs hot-path getter uses an Interlocked counter - First-frame defer: six non-essential rendering sections inside
instead of taking the lock on every read ChatLogWindow skip their first Draw and run one frame later
- Honorific integration: per-method threading banners, plus (bottom status bar, channel-name SeString chunks, window bounds
Warning-level log on unsubscribe failure check, v0.6.1 hint banner, autocomplete, input-preview
- AutoTranslate warmup thread marked IsBackground so plugin calculation). User-visible delay is ~17 ms at 60 fps, hidden
unload doesn't wait for it inside the post-reload font-atlas build window.
- PrivacyFilter logs once per unknown ChatType so a future - Slash-command centralisation: /hellion, /hellionView,
patch's added channel doesn't drop off the radar /hellionSeString and /hellionDebugger are registered in
- New installs persist unknown channels by default; existing LoadAsync instead of inside the corresponding window
configs keep their explicit choice constructors. The plugin-manager Open and configuration buttons
hang on the same path.
- Plugin-load profiling logs stay on at Information level
(MessageStore connect/migrate, FilterAllTabs, auto-translate
warmup) as a regression tripwire — a future load past 100 ms
will show up in /xllog without a Debug filter.
- ChatTwo IPC compatibility layer: HellionChat now mirrors
ChatTwo's full IPC surface (GetChatInputState,
ChatInputStateChanged, Register, Unregister, Available,
Invoke) under the ChatTwo.* namespace in addition to our
existing HellionChat.* provider gates. Third-party
integrations that historically only subscribe to ChatTwo's
IPC — for example Artisan's and AllaganTools' context-menu
hooks — keep working without requiring a code change on their
side. Conflict detection prevents ChatTwo from loading in
parallel with HellionChat, so there is no slot-collision risk
at runtime.
- Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
--- ---
@@ -0,0 +1,87 @@
using Dalamud.Plugin;
using HellionChat.Ipc;
using HellionChat.Themes;
using Microsoft.Extensions.Hosting;
namespace HellionChat.Infrastructure.Hosting;
// Adapter shells around IHostedService so the host triggers each service's
// existing init method without touching the service class itself. Empty
// adapters still earn their place: registering them forces an eager resolve
// at Build, which runs the service ctor (IPC subscribe etc.) right then
// instead of lazily on first GetRequiredService.
internal sealed class ThemeRegistryInitHostedService(ThemeRegistry registry) : IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
// Materialise the lazy AllCustom enumerable so the slug lookup hits a
// warm cache; otherwise the first Switch falls through to the built-in
// default when Config.Theme points at a custom slug.
foreach (var _ in registry.AllCustom()) { }
registry.Switch(Plugin.Config.Theme);
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
// IPC subscribers do their wiring in the ctor, so StartAsync stays empty —
// the registration alone forces an eager resolve which runs that wiring.
internal sealed class IpcManagerInitHostedService(IpcManager ipc) : IHostedService
{
private readonly IpcManager _ipc = ipc;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class TypingIpcInitHostedService(TypingIpc typingIpc) : IHostedService
{
private readonly TypingIpc _typingIpc = typingIpc;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class ExtraChatInitHostedService(ExtraChat extraChat) : IHostedService
{
private readonly ExtraChat _extraChat = extraChat;
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class MessageManagerInitHostedService(
IDalamudPluginInterface pluginInterface,
MessageManager manager
) : IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
// FilterAllTabsAsync rebuilds the per-tab view from the message store;
// on Boot, tabs come up empty and the first chat events fill them, so
// we skip the rebuild to avoid a pointless full-history scan.
if (pluginInterface.Reason is not PluginLoadReason.Boot)
manager.FilterAllTabsAsync();
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
internal sealed class AutoTellTabsServiceInitHostedService(AutoTellTabsService service)
: IHostedService
{
public Task StartAsync(CancellationToken cancellationToken)
{
service.Initialize();
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
}
@@ -0,0 +1,64 @@
using System.Text;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
namespace HellionChat.Infrastructure.Logging;
internal sealed class DalamudLogger : ILogger
{
private readonly string _name;
private readonly IPluginLog _pluginLog;
public DalamudLogger(string name, IPluginLog pluginLog)
{
_name = name;
_pluginLog = pluginLog;
}
IDisposable? ILogger.BeginScope<TState>(TState state) => default!;
// Filtering happens in Dalamud's /xllog. Letting every level through keeps
// the HellionChat side stateless; if we ever want a per-plugin floor we add
// a Config.LogLevel and tighten this method.
public bool IsEnabled(LogLevel logLevel) => true;
public void Log<TState>(
LogLevel logLevel,
EventId eventId,
TState state,
Exception? exception,
Func<TState, Exception?, string> formatter
)
{
if (!IsEnabled(logLevel))
return;
// U+200B between the bracket and the level is a quiet provenance
// marker; byte-distinguishable from any 1:1 port of this format.
if ((int)logLevel <= (int)LogLevel.Information)
{
_pluginLog.Information($"[{_name}]{{{(int)logLevel}}} {state}");
return;
}
var sb = new StringBuilder();
sb.Append($"[{_name}]{{{(int)logLevel}}} {state} {exception?.Message}");
if (!string.IsNullOrWhiteSpace(exception?.StackTrace))
sb.AppendLine(exception.StackTrace);
var inner = exception?.InnerException;
while (inner != null)
{
sb.AppendLine($"InnerException {inner}: {inner.Message}");
sb.AppendLine(inner.StackTrace);
inner = inner.InnerException;
}
if (logLevel == LogLevel.Warning)
_pluginLog.Warning(sb.ToString());
else if (logLevel == LogLevel.Error)
_pluginLog.Error(sb.ToString());
else
_pluginLog.Fatal(sb.ToString());
}
}
@@ -0,0 +1,84 @@
using System.Collections.Concurrent;
using System.Reflection;
using System.Security.Cryptography;
using System.Text;
using Dalamud.Plugin.Services;
using HellionChat.Branding;
using Microsoft.Extensions.Logging;
namespace HellionChat.Infrastructure.Logging;
[ProviderAlias("Dalamud")]
public sealed class DalamudLoggingProvider : ILoggerProvider
{
// Hellion Forge Bronze (#C2410C). Mixed into the bootstrap fingerprint.
private const string HellionMarker = "HellionForgeBronzeC2410C";
private readonly ConcurrentDictionary<string, DalamudLogger> _loggers = new(
StringComparer.OrdinalIgnoreCase
);
private readonly IPluginLog _pluginLog;
public DalamudLoggingProvider(IPluginLog pluginLog)
{
_pluginLog = pluginLog;
EmitBootstrapBanner();
}
// One-shot per plugin load. Intentionally visible in xllog so uncredited
// ports of the DalamudLogger trio keep announcing their origin — the
// mini fox silhouette goes first, then the textual provenance line.
private void EmitBootstrapBanner()
{
var version =
typeof(DalamudLoggingProvider).Assembly.GetName().Version?.ToString() ?? "0.0.0";
var fingerprint = ComputeFingerprint(version);
foreach (var line in HellionForgeAscii.FoxMini.Split('\n'))
{
var trimmed = line.TrimEnd('\r');
if (trimmed.Length > 0)
_pluginLog.Information(trimmed);
}
_pluginLog.Information("by Julia Moon - Hellion Forge");
_pluginLog.Information(
$"HellionChat DI-Logger bootstrap v{version} fingerprint={fingerprint}"
);
}
private static string ComputeFingerprint(string version)
{
var seed = Encoding.UTF8.GetBytes($"{HellionMarker}-{version}");
var hash = SHA256.HashData(seed);
var sb = new StringBuilder(8);
for (var i = 0; i < 4; i++)
sb.Append(hash[i].ToString("x2"));
return sb.ToString();
}
public ILogger CreateLogger(string categoryName)
{
// Category-name normalisation mirrors Lightless: take the leaf type
// name, then either ellipsis-trim long ones or left-pad short ones to
// 15 chars so the xllog column stays aligned across services.
var catName = categoryName.Split(".", StringSplitOptions.RemoveEmptyEntries).Last();
if (catName.Length > 15)
catName = string.Concat(
catName.AsSpan(0, 6),
"...",
catName.AsSpan(catName.Length - 6, 6)
);
else
catName = catName.PadLeft(15);
return _loggers.GetOrAdd(catName, name => new DalamudLogger(name, _pluginLog));
}
public void Dispose()
{
_loggers.Clear();
GC.SuppressFinalize(this);
}
}
@@ -0,0 +1,23 @@
using Dalamud.Plugin.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using Microsoft.Extensions.Logging;
namespace HellionChat.Infrastructure.Logging;
public static class DalamudLoggingProviderExtensions
{
public static ILoggingBuilder AddDalamudLogging(
this ILoggingBuilder builder,
IPluginLog pluginLog
)
{
builder.ClearProviders();
builder.Services.TryAddEnumerable(
ServiceDescriptor.Singleton<ILoggerProvider, DalamudLoggingProvider>(
_ => new DalamudLoggingProvider(pluginLog)
)
);
return builder;
}
}
+7 -6
View File
@@ -2,6 +2,7 @@ using System;
using Dalamud.Plugin; using Dalamud.Plugin;
using Dalamud.Plugin.Ipc; using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Services; using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json; using Newtonsoft.Json;
namespace HellionChat.Integrations; namespace HellionChat.Integrations;
@@ -23,7 +24,7 @@ internal sealed class HonorificService : IDisposable
private readonly ICallGateSubscriber<object> _ready; private readonly ICallGateSubscriber<object> _ready;
private readonly ICallGateSubscriber<object> _disposing; private readonly ICallGateSubscriber<object> _disposing;
private readonly IPluginLog _log; private readonly ILogger<HonorificService> _logger;
private readonly IFramework _framework; private readonly IFramework _framework;
private bool _versionWarningLogged; private bool _versionWarningLogged;
@@ -34,12 +35,12 @@ internal sealed class HonorificService : IDisposable
public HonorificService( public HonorificService(
IDalamudPluginInterface pluginInterface, IDalamudPluginInterface pluginInterface,
IPluginLog log, ILogger<HonorificService> logger,
IFramework framework IFramework framework
) )
{ {
_framework = framework; _framework = framework;
_log = log; _logger = logger;
// Gate objects are cached per-name by Dalamud and safe to register // Gate objects are cached per-name by Dalamud and safe to register
// before Honorific loads — they just won't fire until it does. // before Honorific loads — they just won't fire until it does.
@@ -84,7 +85,7 @@ internal sealed class HonorificService : IDisposable
{ {
if (!_versionWarningLogged) if (!_versionWarningLogged)
{ {
_log.Warning( _logger.LogWarning(
"Honorific API version mismatch — expected major 3, " "Honorific API version mismatch — expected major 3, "
+ "found {Major}.{Minor}. Disabling Honorific integration.", + "found {Major}.{Minor}. Disabling Honorific integration.",
version.Item1, version.Item1,
@@ -104,7 +105,7 @@ internal sealed class HonorificService : IDisposable
catch (Exception ex) catch (Exception ex)
{ {
// Honorific not installed or not yet initialised — Ready will retry. // Honorific not installed or not yet initialised — Ready will retry.
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready."); _logger.LogDebug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
IsAvailable = false; IsAvailable = false;
CurrentTitle = null; CurrentTitle = null;
} }
@@ -149,7 +150,7 @@ internal sealed class HonorificService : IDisposable
{ {
// Warning not Debug — a silent unsubscribe failure leaks a live // Warning not Debug — a silent unsubscribe failure leaks a live
// subscription across plugin reloads. // subscription across plugin reloads.
_log.Warning( _logger.LogWarning(
ex, ex,
"Honorific unsubscribe failed (likely API break or gate already gone)." "Honorific unsubscribe failed (likely API break or gate already gone)."
); );
@@ -5,11 +5,11 @@ namespace HellionChat.Integrations;
// Local DTO mirroring Honorific's TitleData — no hard reference to Honorific.dll // Local DTO mirroring Honorific's TitleData — no hard reference to Honorific.dll
// so HellionChat loads cleanly when Honorific is absent. // so HellionChat loads cleanly when Honorific is absent.
// //
// v1.4.7: render Glow only. Gradient (Color3 / GradientColourSet / Style) is // Only Glow is rendered. Color3, GradientColourSet and GradientAnimationStyle
// parsed and stashed so a future cycle can render it without re-shaping the // are parsed but unused — the animated gradient lives entirely inside Honorific
// JSON roundtrip — see vault anchor "Honorific Full Gradient Port" (would // and is not exposed over IPC, so reproducing it here would mean shipping our
// need GradientSystem.cs + the hardcoded Pride-palette list ported, or an // own copy of Honorific's colour palette. The fields stay in the DTO so the
// upstream IPC PR exposing the resolved frame colour). // JSON roundtrip remains lossless.
internal sealed record HonorificTitleData( internal sealed record HonorificTitleData(
string? Title, string? Title,
bool IsPrefix, bool IsPrefix,
+6 -5
View File
@@ -1,9 +1,12 @@
using Dalamud.Plugin.Ipc; using Dalamud.Plugin.Ipc;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ipc; namespace HellionChat.Ipc;
public sealed class ExtraChat : IDisposable public sealed class ExtraChat : IDisposable
{ {
private readonly ILogger<ExtraChat> _logger;
#pragma warning disable CS0649 // Assigned through IPC #pragma warning disable CS0649 // Assigned through IPC
[Serializable] [Serializable]
private struct OverrideInfo private struct OverrideInfo
@@ -36,8 +39,9 @@ public sealed class ExtraChat : IDisposable
private volatile Dictionary<Guid, string> ChannelNamesInternal = new(); private volatile Dictionary<Guid, string> ChannelNamesInternal = new();
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal; internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
internal ExtraChat() internal ExtraChat(ILogger<ExtraChat> logger)
{ {
_logger = logger;
OverrideChannelGate = Plugin.Interface.GetIpcSubscriber<OverrideInfo, object>( OverrideChannelGate = Plugin.Interface.GetIpcSubscriber<OverrideInfo, object>(
"ExtraChat.OverrideChannelColour" "ExtraChat.OverrideChannelColour"
); );
@@ -62,10 +66,7 @@ public sealed class ExtraChat : IDisposable
catch (Exception ex) catch (Exception ex)
{ {
// ExtraChat is optional; IPC failure is normal when the plugin isn't loaded. // ExtraChat is optional; IPC failure is normal when the plugin isn't loaded.
Plugin.LogProxy.Verbose( _logger.LogTrace(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
ex,
"ExtraChat IPC initial state query failed (peer not loaded?)"
);
} }
} }
+28 -1
View File
@@ -1,5 +1,6 @@
using Dalamud.Plugin.Ipc; using Dalamud.Plugin.Ipc;
using HellionChat.Code; using HellionChat.Code;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ipc; namespace HellionChat.Ipc;
@@ -19,12 +20,26 @@ internal sealed class TypingIpc : IDisposable
private ICallGateProvider<ChatInputState> StateQueryGate { get; } private ICallGateProvider<ChatInputState> StateQueryGate { get; }
private ICallGateProvider<ChatInputState, object?> StateChangedGate { get; } private ICallGateProvider<ChatInputState, object?> StateChangedGate { get; }
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Some third-party plugins
// have a no-fork policy and subscribe only to ChatTwo.*-prefixed IPC
// gates. HellionChat replaces ChatTwo (conflict detection prevents
// parallel loading), so mirroring the ChatTwo provider slots lets those
// plugins keep working without code changes on their side. The tuple
// shape is textually identical to ChatTwo's IPC surface (same member
// order, same underlying types — ChatType is `ushort` in both repos)
// so Dalamud's IPC marshalling matches across plugin boundaries.
private ICallGateProvider<ChatInputState> ChatTwoStateQueryGate { get; }
private ICallGateProvider<ChatInputState, object?> ChatTwoStateChangedGate { get; }
private ChatInputState LastState; private ChatInputState LastState;
private bool HasState; private bool HasState;
internal TypingIpc(Plugin plugin) private readonly ILogger<TypingIpc> _logger;
internal TypingIpc(Plugin plugin, ILogger<TypingIpc> logger)
{ {
Plugin = plugin; Plugin = plugin;
_logger = logger;
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>( StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
"HellionChat.GetChatInputState" "HellionChat.GetChatInputState"
@@ -33,7 +48,16 @@ internal sealed class TypingIpc : IDisposable
"HellionChat.ChatInputStateChanged" "HellionChat.ChatInputStateChanged"
); );
// v1.4.9 R4: ChatTwo-prefixed compatibility slots (see class-level comment).
ChatTwoStateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
"ChatTwo.GetChatInputState"
);
ChatTwoStateChangedGate = Plugin.Interface.GetIpcProvider<ChatInputState, object?>(
"ChatTwo.ChatInputStateChanged"
);
StateQueryGate.RegisterFunc(GetState); StateQueryGate.RegisterFunc(GetState);
ChatTwoStateQueryGate.RegisterFunc(GetState);
} }
private ChatInputState BuildState() private ChatInputState BuildState()
@@ -67,10 +91,13 @@ internal sealed class TypingIpc : IDisposable
HasState = true; HasState = true;
LastState = state; LastState = state;
StateChangedGate.SendMessage(state); StateChangedGate.SendMessage(state);
// v1.4.9 R4: mirror on ChatTwo-prefixed slot for no-fork-policy plugins.
ChatTwoStateChangedGate.SendMessage(state);
} }
public void Dispose() public void Dispose()
{ {
StateQueryGate.UnregisterFunc(); StateQueryGate.UnregisterFunc();
ChatTwoStateQueryGate.UnregisterFunc();
} }
} }
+54 -1
View File
@@ -1,11 +1,14 @@
using Dalamud.Game.Text.SeStringHandling; using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads; using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin.Ipc; using Dalamud.Plugin.Ipc;
using Microsoft.Extensions.Logging;
namespace HellionChat; namespace HellionChat;
internal sealed class IpcManager : IDisposable internal sealed class IpcManager : IDisposable
{ {
private readonly ILogger<IpcManager> _logger;
private ICallGateProvider<string> RegisterGate { get; } private ICallGateProvider<string> RegisterGate { get; }
private ICallGateProvider<string, object?> UnregisterGate { get; } private ICallGateProvider<string, object?> UnregisterGate { get; }
private ICallGateProvider<object?> AvailableGate { get; } private ICallGateProvider<object?> AvailableGate { get; }
@@ -19,10 +22,31 @@ internal sealed class IpcManager : IDisposable
object? object?
> InvokeGate { get; } > InvokeGate { get; }
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Third-party plugins with
// a no-fork policy (e.g. Artisan, AllaganTools) only subscribe to the
// ChatTwo.*-prefixed context-menu integration gates. Mirroring all four
// provider slots under the ChatTwo namespace lets those plugins keep
// working without code changes on their side. Conflict detection
// prevents ChatTwo and HellionChat from loading in parallel, so no slot
// collision risk.
private ICallGateProvider<string> ChatTwoRegisterGate { get; }
private ICallGateProvider<string, object?> ChatTwoUnregisterGate { get; }
private ICallGateProvider<object?> ChatTwoAvailableGate { get; }
private ICallGateProvider<
string,
PlayerPayload?,
ulong,
Payload?,
SeString?,
SeString?,
object?
> ChatTwoInvokeGate { get; }
internal List<string> Registered { get; } = []; internal List<string> Registered { get; } = [];
public IpcManager() public IpcManager(ILogger<IpcManager> logger)
{ {
_logger = logger;
RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register"); RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register");
RegisterGate.RegisterFunc(Register); RegisterGate.RegisterFunc(Register);
@@ -41,7 +65,32 @@ internal sealed class IpcManager : IDisposable
object? object?
>("HellionChat.Invoke"); >("HellionChat.Invoke");
// v1.4.9 R4: ChatTwo-prefixed mirrors of the four context-menu slots
// above. Share the same Register/Unregister backing methods so a
// plugin that subscribes via either namespace lands in the same
// Registered list. SendMessage on Invoke fans out to both gates.
ChatTwoRegisterGate = Plugin.Interface.GetIpcProvider<string>("ChatTwo.Register");
ChatTwoRegisterGate.RegisterFunc(Register);
ChatTwoAvailableGate = Plugin.Interface.GetIpcProvider<object?>("ChatTwo.Available");
ChatTwoUnregisterGate = Plugin.Interface.GetIpcProvider<string, object?>(
"ChatTwo.Unregister"
);
ChatTwoUnregisterGate.RegisterAction(Unregister);
ChatTwoInvokeGate = Plugin.Interface.GetIpcProvider<
string,
PlayerPayload?,
ulong,
Payload?,
SeString?,
SeString?,
object?
>("ChatTwo.Invoke");
AvailableGate.SendMessage(); AvailableGate.SendMessage();
ChatTwoAvailableGate.SendMessage();
} }
internal void Invoke( internal void Invoke(
@@ -54,6 +103,8 @@ internal sealed class IpcManager : IDisposable
) )
{ {
InvokeGate.SendMessage(id, sender, contentId, payload, senderString, content); InvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
// v1.4.9 R4: fan out the same event to plugins listening on ChatTwo.Invoke.
ChatTwoInvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
} }
private string Register() private string Register()
@@ -72,6 +123,8 @@ internal sealed class IpcManager : IDisposable
{ {
UnregisterGate.UnregisterAction(); UnregisterGate.UnregisterAction();
RegisterGate.UnregisterFunc(); RegisterGate.UnregisterFunc();
ChatTwoUnregisterGate.UnregisterAction();
ChatTwoRegisterGate.UnregisterFunc();
Registered.Clear(); Registered.Clear();
} }
} }
+24 -9
View File
@@ -14,6 +14,7 @@ using HellionChat.Util;
using Lumina.Text.Expressions; using Lumina.Text.Expressions;
using Lumina.Text.Payloads; using Lumina.Text.Payloads;
using Lumina.Text.ReadOnly; using Lumina.Text.ReadOnly;
using Microsoft.Extensions.Logging;
namespace HellionChat; namespace HellionChat;
@@ -22,6 +23,7 @@ internal class MessageManager : IAsyncDisposable
internal const int MessageDisplayLimit = 10_000; internal const int MessageDisplayLimit = 10_000;
private Plugin Plugin { get; } private Plugin Plugin { get; }
private readonly ILogger<MessageManager> _logger;
internal MessageStore Store { get; } internal MessageStore Store { get; }
private Dictionary<ChatType, NameFormatting> Formats { get; } = []; private Dictionary<ChatType, NameFormatting> Formats { get; } = [];
@@ -48,11 +50,21 @@ internal class MessageManager : IAsyncDisposable
// AutoTellTabsService to spawn or refresh temp tabs without coupling. // AutoTellTabsService to spawn or refresh temp tabs without coupling.
public event Action<Message>? MessageProcessed; public event Action<Message>? MessageProcessed;
internal unsafe MessageManager(Plugin plugin) internal unsafe MessageManager(
Plugin plugin,
ILogger<MessageManager> logger,
ILoggerFactory loggerFactory
)
{ {
Plugin = plugin; Plugin = plugin;
_logger = logger;
Store = new MessageStore(DatabasePath(), Plugin.PlatformUtil, Plugin.LogProxy); Store = new MessageStore(
DatabasePath(),
Plugin.PlatformUtil,
loggerFactory.CreateLogger<MessageStore>(),
loggerFactory
);
PendingMessageThread = new Thread(() => PendingMessageThread = new Thread(() =>
ProcessPendingMessages(PendingThreadCancellationToken.Token) ProcessPendingMessages(PendingThreadCancellationToken.Token)
@@ -91,7 +103,7 @@ internal class MessageManager : IAsyncDisposable
await Task.Delay(100); await Task.Delay(100);
if (PendingMessageThread.IsAlive) if (PendingMessageThread.IsAlive)
Plugin.LogProxy.Warning( _logger.LogWarning(
"PendingMessageThread did not observe cancellation within 10s. " "PendingMessageThread did not observe cancellation within 10s. "
+ "Worker remains on background thread; next plugin reload releases it." + "Worker remains on background thread; next plugin reload releases it."
); );
@@ -137,7 +149,7 @@ internal class MessageManager : IAsyncDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error processing pending message"); _logger.LogError(ex, "Error processing pending message");
} }
} }
else else
@@ -182,12 +194,12 @@ internal class MessageManager : IAsyncDisposable
// Mark failed messages as deleted to prevent retry attempts // Mark failed messages as deleted to prevent retry attempts
var failedIds = messages.FailedMessageIds(); var failedIds = messages.FailedMessageIds();
Plugin.LogProxy.Info( _logger.LogInformation(
$"Marking {failedIds.Count} messages as deleted due to parse failures" $"Marking {failedIds.Count} messages as deleted due to parse failures"
); );
foreach (var msgId in messages.FailedMessageIds()) foreach (var msgId in messages.FailedMessageIds())
{ {
Plugin.LogProxy.Debug($"Marking message '{msgId}' as deleted due to parse failure"); _logger.LogDebug($"Marking message '{msgId}' as deleted due to parse failure");
Store.DeleteMessage(msgId); Store.DeleteMessage(msgId);
} }
} }
@@ -203,10 +215,13 @@ internal class MessageManager : IAsyncDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in FilterAllTabs"); _logger.LogError(ex, "Error in FilterAllTabs");
} }
Plugin.LogProxy.Debug($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms"); // v1.4.9 R3 profiling: Information so the xllog tail surfaces this
// without a Debug filter. Belt-and-suspenders for future plugin-load
// regressions; remains in place after Sub-Task 3.4 Befund.
_logger.LogInformation($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
}); });
} }
@@ -261,7 +276,7 @@ internal class MessageManager : IAsyncDisposable
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error in ContentIdResolver"); _logger.LogError(ex, "Error in ContentIdResolver");
} }
} }
File diff suppressed because it is too large Load Diff
+8 -4
View File
@@ -20,6 +20,7 @@ using HellionChat.Resources;
using HellionChat.Ui; using HellionChat.Ui;
using HellionChat.Util; using HellionChat.Util;
using Lumina.Excel.Sheets; using Lumina.Excel.Sheets;
using Microsoft.Extensions.Logging;
using Action = System.Action; using Action = System.Action;
using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload; using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload;
using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload; using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload;
@@ -40,9 +41,12 @@ public sealed class PayloadHandler
private const uint PopupSfx = 1; private const uint PopupSfx = 1;
internal PayloadHandler(ChatLogWindow logWindow) private readonly ILogger<PayloadHandler> _logger;
internal PayloadHandler(ChatLogWindow logWindow, ILogger<PayloadHandler> logger)
{ {
LogWindow = logWindow; LogWindow = logWindow;
_logger = logger;
} }
internal void Draw() internal void Draw()
@@ -131,7 +135,7 @@ public sealed class PayloadHandler
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error executing integration"); _logger.LogError(ex, "Error executing integration");
} }
} }
@@ -535,7 +539,7 @@ public sealed class PayloadHandler
) )
) )
{ {
Plugin.LogProxy.Warning("Could not find DalamudLinkHandlers"); _logger.LogWarning("Could not find DalamudLinkHandlers");
return; return;
} }
@@ -546,7 +550,7 @@ public sealed class PayloadHandler
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error executing DalamudLinkPayload handler"); _logger.LogError(ex, "Error executing DalamudLinkPayload handler");
} }
} }
+381 -104
View File
@@ -14,6 +14,9 @@ using HellionChat.Ipc;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Ui; using HellionChat.Ui;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Data.Sqlite;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
namespace HellionChat; namespace HellionChat;
@@ -122,11 +125,37 @@ public sealed class Plugin : IAsyncDalamudPlugin
// isolation. Wired immediately after Dalamud injects Log. // isolation. Wired immediately after Dalamud injects Log.
internal static IPluginLogProxy LogProxy { get; private set; } = null!; internal static IPluginLogProxy LogProxy { get; private set; } = null!;
// Nullable so DisposeAsync stays safe if Host-build throws before the
// fields get assigned — Dalamud fires DisposeAsync regardless.
private readonly IHost? _host;
private readonly PluginLifecycle? _lifecycle;
// Wrapper cached so TearDown can detach the live instance instead of
// re-registering with identical args (v1.4.9 ISSUE-1 cleanup).
private CommandWrapper? _hellionSettingsCmd;
private CommandWrapper? _hellionViewCmd;
private CommandWrapper? _hellionDebuggerCmd;
#if DEBUG
private CommandWrapper? _hellionSeStringCmd;
#endif
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race. // Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
private int _disposeStarted; private int _disposeStarted;
// Set in the first DisposeAsync statement so async callbacks scheduled
// via Framework.RunOnTick (v1.4.8 B3 retention sweep) can early-bail
// before they touch state that has already been torn down. Volatile
// because the tick reads it from a different thread than the writer.
private volatile bool _isDisposing;
internal int DeferredSaveFrames = -1; internal int DeferredSaveFrames = -1;
// Cancels the v1.4.8 FTS5 bulk-insert worker on plugin teardown. The
// worker runs off the framework thread on its own SqliteConnection, so a
// Dispose mid-rebuild must signal cancellation before MessageManager
// tears down (the worker logs "rebuild failed" via Log on error paths).
private CancellationTokenSource? _ftsRebuildCts;
// Serialises retention sweeps so a manual trigger and the 24h auto-sweep // Serialises retention sweeps so a manual trigger and the 24h auto-sweep
// can't run in parallel. Volatile because the ImGui thread reads it outside // can't run in parallel. Volatile because the ImGui thread reads it outside
// the lock to gate the manual button. // the lock to gate the manual button.
@@ -163,11 +192,11 @@ public sealed class Plugin : IAsyncDalamudPlugin
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration(); Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
// Wire platform indirection before LoadAsync allocates anything that // PlatformUtil and LogProxy are filled from the DI container in
// needs Util.* — services then read Plugin.PlatformUtil instead of // Phase-1 below (`_host.Services.GetRequiredService<IPlatformUtil>()`
// hitting the Dalamud static surface directly. // and the LogProxy equivalent). Phase-0 helpers that run before that
PlatformUtil = new DalamudPlatformUtil(); // point (MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize)
LogProxy = new DalamudPluginLogProxy(Log); // do not touch either static, so the brief null-window is safe.
// Schema gate: v1.4.x requires config v16+. Users on older schemas // Schema gate: v1.4.x requires config v16+. Users on older schemas
// must install v1.4.2 first to run the migration chain. v17 adds // must install v1.4.2 first to run the migration chain. v17 adds
@@ -176,8 +205,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (Config.Version < 16) if (Config.Version < 16)
{ {
throw new InvalidOperationException( throw new InvalidOperationException(
$"HellionChat v1.4.7 requires config schema v16, got v{Config.Version}. " $"HellionChat v1.4.10 requires config schema v16, got v{Config.Version}. "
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.7." + "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.10."
); );
} }
Config.Version = 17; Config.Version = 17;
@@ -190,6 +219,72 @@ public sealed class Plugin : IAsyncDalamudPlugin
ImGuiUtil.Initialize(this); ImGuiUtil.Initialize(this);
DeferredSaveFrames = -1; DeferredSaveFrames = -1;
// Custom themes dir + seed run before the container builds so the
// ThemeRegistry factory lambda finds the directory ready.
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
Directory.CreateDirectory(customThemesDir);
SeedExampleThemeIfEmpty(customThemesDir);
// Phase-1: build the host synchronously (the schema gate must clear
// before services allocate; Lightless' deferred build would invert
// that order) and pull singletons into the Plugin.X surface.
var dependencies = new PluginHostDependencies(
Interface,
Log,
ChatGui,
ClientState,
CommandManager,
Condition,
DataManager,
Framework,
GameGui,
KeyState,
ObjectTable,
PartyList,
TargetManager,
TextureProvider,
GameInteropProvider,
GameConfig,
Notification,
AddonLifecycle,
PlayerState,
Evaluator,
SelfTestRegistry
);
_host = PluginHostFactory.Build(this, dependencies);
_lifecycle = _host.Services.GetRequiredService<PluginLifecycle>();
_lifecycle.Host = _host;
// Plugin.X static bridge - filled from the container so DI-aware code
// and the ~93 Plugin.X consumer sites read the same instances.
PlatformUtil = _host.Services.GetRequiredService<IPlatformUtil>();
LogProxy = _host.Services.GetRequiredService<IPluginLogProxy>();
FileDialogManager = _host.Services.GetRequiredService<FileDialogManager>();
// Resolve order matters: block-B services first so the windows can
// read Plugin.MessageManager etc. from their own ctors without NREs.
FontManager = _host.Services.GetRequiredService<FontManager>();
ThemeRegistry = _host.Services.GetRequiredService<Themes.ThemeRegistry>();
Commands = _host.Services.GetRequiredService<Commands>();
Functions = _host.Services.GetRequiredService<GameFunctions.GameFunctions>();
Ipc = _host.Services.GetRequiredService<IpcManager>();
TypingIpc = _host.Services.GetRequiredService<TypingIpc>();
ExtraChat = _host.Services.GetRequiredService<ExtraChat>();
HonorificService = _host.Services.GetRequiredService<Integrations.HonorificService>();
StatusBar = _host.Services.GetRequiredService<Ui.StatusBar>();
MessageManager = _host.Services.GetRequiredService<MessageManager>();
AutoTellTabsService = _host.Services.GetRequiredService<AutoTellTabsService>();
ChatLogWindow = _host.Services.GetRequiredService<ChatLogWindow>();
SettingsWindow = _host.Services.GetRequiredService<SettingsWindow>();
DbViewer = _host.Services.GetRequiredService<DbViewer>();
InputPreview = _host.Services.GetRequiredService<InputPreview>();
CommandHelpWindow = _host.Services.GetRequiredService<CommandHelpWindow>();
SeStringDebugger = _host.Services.GetRequiredService<SeStringDebugger>();
DebuggerWindow = _host.Services.GetRequiredService<DebuggerWindow>();
FirstRunWizard = _host.Services.GetRequiredService<FirstRunWizard>();
} }
public async Task LoadAsync(CancellationToken cancellationToken) public async Task LoadAsync(CancellationToken cancellationToken)
@@ -211,65 +306,34 @@ public sealed class Plugin : IAsyncDalamudPlugin
cancellationToken.ThrowIfCancellationRequested(); cancellationToken.ThrowIfCancellationRequested();
// BuildFonts registers handles with Dalamud's FontAtlas; the atlas // Container drives service init now: Host.StartAsync triggers the
// rebuilds async a few frames later (visible "font-pop" on first load). // remaining IHostedService adapters (ThemeRegistry cache warmup +
FontManager = new FontManager(); // Switch, IPC eager-resolve, MessageManager FilterAllTabsAsync,
FontManager.BuildFonts(); // AutoTellTabsService.Initialize). FontManager runs its own init
// inline inside the ctor's SuppressAutoRebuild block on eager
// resolve. Window registration with WindowSystem runs on the
// framework thread inside PluginLifecycle.LoadAsync after
// StartAsync returns.
if (_lifecycle is not null)
await _lifecycle.LoadAsync(cancellationToken).ConfigureAwait(false);
// ThemeRegistry must be wired before the first Draw tick. SelfTestRegistry.RegisterTestSteps([
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes"); new SelfTests.ThemeSwitchSelfTestStep(this),
Directory.CreateDirectory(customThemesDir); new SelfTests.FontManagerCtorSmokeStep(this),
SeedExampleThemeIfEmpty(customThemesDir); new SelfTests.FontPushSmokeStep(this),
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir); ]);
ThemeRegistry.Switch(Config.Theme);
cancellationToken.ThrowIfCancellationRequested();
// Service allocations — order encodes dependencies.
// HonorificService registers IPC subscribers early to catch
// Ready/Disposing events from the first frame.
FileDialogManager = new FileDialogManager();
Commands = new Commands();
Functions = new GameFunctions.GameFunctions(this);
Ipc = new IpcManager();
TypingIpc = new TypingIpc(this);
ExtraChat = new ExtraChat();
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
StatusBar = new Ui.StatusBar();
MessageManager = new MessageManager(this);
AutoTellTabsService = new AutoTellTabsService(
this,
MessageManager,
MessageManager.Store
);
AutoTellTabsService.Initialize();
SelfTestRegistry.RegisterTestSteps([new SelfTests.ThemeSwitchSelfTestStep(this)]);
ChatLogWindow = new ChatLogWindow(this);
SettingsWindow = new SettingsWindow(this);
DbViewer = new DbViewer(this);
InputPreview = new InputPreview(ChatLogWindow);
CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
SeStringDebugger = new SeStringDebugger(this);
DebuggerWindow = new DebuggerWindow(this);
FirstRunWizard = new FirstRunWizard(this);
WindowSystem.AddWindow(ChatLogWindow);
WindowSystem.AddWindow(SettingsWindow);
WindowSystem.AddWindow(DbViewer);
WindowSystem.AddWindow(InputPreview);
WindowSystem.AddWindow(CommandHelpWindow);
WindowSystem.AddWindow(SeStringDebugger);
WindowSystem.AddWindow(DebuggerWindow);
WindowSystem.AddWindow(FirstRunWizard);
if (!Config.FirstRunCompleted) if (!Config.FirstRunCompleted)
FirstRunWizard.IsOpen = true; FirstRunWizard.IsOpen = true;
cancellationToken.ThrowIfCancellationRequested(); cancellationToken.ThrowIfCancellationRequested();
// Populate the command dictionary + UiBuilder hooks BEFORE
// Commands.Initialise() walks the dictionary and registers each
// entry with Dalamud's CommandManager (Commands.cs:15-28). Adding
// wrappers after Initialise() would leak them — they'd live in
// the dictionary but never reach Dalamud.
SetupCommands();
Commands.Initialise(); Commands.Initialise();
// Daily retention sweep — fire-and-forget, skips when disabled // Daily retention sweep — fire-and-forget, skips when disabled
@@ -279,8 +343,115 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (Config.ShowEmotes) if (Config.ShowEmotes)
_ = EmoteCache.LoadData(); _ = EmoteCache.LoadData();
if (Interface.Reason is not PluginLoadReason.Boot) // FilterAllTabsAsync now runs from MessageManagerInitHostedService
MessageManager.FilterAllTabsAsync(); // during Host.StartAsync (same Reason-not-Boot guard there).
// Kick the FTS5 rebuild worker if Migrate4 just added the schema or
// a previous run was cut short (InitFtsReadyCache leaves _ftsReady
// false in that case). Runs off the framework thread on its own
// SqliteConnection so the live UpsertMessage path keeps flowing
// through the chunked-commit windows.
_ftsRebuildCts = new CancellationTokenSource();
if (!MessageManager.Store.IsFtsIndexBuilt)
{
var token = _ftsRebuildCts.Token;
_ = Task.Run(
async () =>
{
// FQN: Plugin.Notification (Z.74) shadows the type name.
Dalamud.Interface.ImGuiNotification.IActiveNotification? notif = null;
try
{
notif = Notification.AddNotification(
new Dalamud.Interface.ImGuiNotification.Notification
{
Title = "Hellion Chat",
Content = "Indexing chat history for full-text search...",
Type = Dalamud
.Interface
.ImGuiNotification
.NotificationType
.Info,
Minimized = false,
InitialDuration = TimeSpan.FromMinutes(10),
}
);
// Progress<T> raises this callback on the captured
// sync-context (Task.Run worker pool). IActiveNotification
// is ImGui-backed and mutates the UI, so marshal the
// mutation onto the framework thread via RunOnTick.
var progress = new Progress<long>(done =>
{
Framework.RunOnTick(() =>
{
if (notif is { } n)
n.Content = $"Indexing chat history: {done:N0} messages...";
});
});
// Worker-owned connection. Closed+disposed before we
// flip the readiness flag so the DbViewer never sees
// IsFtsIndexBuilt=true while the worker connection
// is still alive.
SqliteConnection? workerConn = null;
try
{
workerConn = MessageManager.Store.OpenSecondaryConnection();
var total = await Task.Run(
() =>
MessageManager.Store.RebuildFtsIndex(
workerConn,
progress,
token
),
token
)
.ConfigureAwait(false);
workerConn.Close();
workerConn.Dispose();
workerConn = null;
MessageManager.Store.MarkFtsIndexBuilt();
if (notif is { } final)
{
final.Content = $"Indexed {total:N0} messages.";
final.Type = Dalamud
.Interface
.ImGuiNotification
.NotificationType
.Success;
final.InitialDuration = TimeSpan.FromSeconds(5);
}
}
finally
{
workerConn?.Dispose();
}
}
catch (OperationCanceledException)
{
notif?.DismissNow();
}
catch (Exception ex)
{
Log.Error(ex, "FTS index rebuild failed");
if (notif is { } err)
{
err.Content =
"Full-text indexing failed -- search will use local filter only.";
err.Type = Dalamud
.Interface
.ImGuiNotification
.NotificationType
.Error;
}
}
},
_ftsRebuildCts.Token
);
}
Interface.UiBuilder.DisableCutsceneUiHide = true; Interface.UiBuilder.DisableCutsceneUiHide = true;
Interface.UiBuilder.DisableGposeUiHide = true; Interface.UiBuilder.DisableGposeUiHide = true;
@@ -298,7 +469,6 @@ public sealed class Plugin : IAsyncDalamudPlugin
Framework.Update += FrameworkUpdate; Framework.Update += FrameworkUpdate;
Interface.UiBuilder.Draw += Draw; Interface.UiBuilder.Draw += Draw;
Interface.LanguageChanged += LanguageChanged; Interface.LanguageChanged += LanguageChanged;
Interface.UiBuilder.OpenMainUi += OpenMainUi;
} }
catch catch
{ {
@@ -320,14 +490,32 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0) if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
return; return;
// Set before any cleanup so deferred Framework.RunOnTick callbacks
// (B3 retention sweep) see the flag and bail out before they touch
// MessageManager / Log / static fields that the rest of this method
// is about to tear down.
_isDisposing = true;
Exception? failure = null; Exception? failure = null;
// Unsubscribe hooks first — mirrors the hooks-last subscribe order in LoadAsync. // Unsubscribe hooks first — mirrors the hooks-last subscribe order in LoadAsync.
failure = CaptureFailure(failure, () => Interface.UiBuilder.OpenMainUi -= OpenMainUi);
failure = CaptureFailure(failure, () => Interface.LanguageChanged -= LanguageChanged); failure = CaptureFailure(failure, () => Interface.LanguageChanged -= LanguageChanged);
failure = CaptureFailure(failure, () => Interface.UiBuilder.Draw -= Draw); failure = CaptureFailure(failure, () => Interface.UiBuilder.Draw -= Draw);
failure = CaptureFailure(failure, () => Framework.Update -= FrameworkUpdate); failure = CaptureFailure(failure, () => Framework.Update -= FrameworkUpdate);
// Signal the FTS rebuild worker to bail. Runs before MessageManager
// tears down so the worker's "rebuild failed" log path still finds
// a live Log static. Worker owns its own SqliteConnection and disposes
// it itself; we only flip the cancellation flag here.
failure = CaptureFailure(
failure,
() =>
{
_ftsRebuildCts?.Cancel();
_ftsRebuildCts?.Dispose();
}
);
// Flush a pending DeferredSave — FrameworkUpdate won't fire it anymore. // Flush a pending DeferredSave — FrameworkUpdate won't fire it anymore.
failure = CaptureFailure( failure = CaptureFailure(
failure, failure,
@@ -341,44 +529,18 @@ public sealed class Plugin : IAsyncDalamudPlugin
} }
); );
// Unsubscribe AutoTellTabs before MessageManager goes away. // Framework-thread cleanup the container does not reach.
failure = CaptureFailure(failure, () => AutoTellTabsService?.Dispose());
// MessageManager has its own async dispose path (DB flush, thread shutdown).
if (MessageManager is not null)
{
failure = await CaptureFailureAsync(
failure,
() => MessageManager.DisposeAsync().AsTask()
)
.ConfigureAwait(false);
}
// Game-function / IPC / window cleanup must run on the framework thread.
try try
{ {
await Framework await Framework
.RunOnFrameworkThread(() => .RunOnFrameworkThread(() =>
{ {
failure = CaptureFailure(failure, TearDownCommands);
failure = CaptureFailure( failure = CaptureFailure(
failure, failure,
() => GameFunctions.GameFunctions.SetChatInteractable(true) () => GameFunctions.GameFunctions.SetChatInteractable(true)
); );
// IPC subscribers before windows — prevents a final IPC event
// from reaching a half-torn ChatLogWindow.
failure = CaptureFailure(failure, () => HonorificService?.Dispose());
failure = CaptureFailure(failure, () => TypingIpc?.Dispose());
failure = CaptureFailure(failure, () => ExtraChat?.Dispose());
failure = CaptureFailure(failure, () => Ipc?.Dispose());
failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows()); failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows());
failure = CaptureFailure(failure, () => ChatLogWindow?.Dispose());
failure = CaptureFailure(failure, () => DbViewer?.Dispose());
failure = CaptureFailure(failure, () => InputPreview?.Dispose());
failure = CaptureFailure(failure, () => SettingsWindow?.Dispose());
failure = CaptureFailure(failure, () => DebuggerWindow?.Dispose());
failure = CaptureFailure(failure, () => SeStringDebugger?.Dispose());
}) })
.ConfigureAwait(false); .ConfigureAwait(false);
} }
@@ -387,11 +549,17 @@ public sealed class Plugin : IAsyncDalamudPlugin
failure ??= ex; failure ??= ex;
} }
// Pure-memory cleanups — no Framework / UI / IPC touch. // Container disposes services + windows on the framework thread.
failure = CaptureFailure(failure, () => Functions?.Dispose()); // MessageManager.DisposeAsync is not idempotent, so we let the
failure = CaptureFailure(failure, () => Commands?.Dispose()); // container do it once instead of double-disposing.
if (_lifecycle is not null)
{
failure = await CaptureFailureAsync(failure, () => _lifecycle.DisposeAsync().AsTask())
.ConfigureAwait(false);
}
// Static-class cleanups the container has no handle on.
failure = CaptureFailure(failure, () => EmoteCache.Dispose()); failure = CaptureFailure(failure, () => EmoteCache.Dispose());
// Static input history would otherwise survive the plugin reload.
failure = CaptureFailure(failure, InputHistoryService.Reset); failure = CaptureFailure(failure, InputHistoryService.Reset);
if (failure is not null) if (failure is not null)
@@ -538,11 +706,95 @@ public sealed class Plugin : IAsyncDalamudPlugin
} }
} }
private void OpenMainUi() // Central slash-command + UiBuilder.OpenConfigUi/OpenMainUi subscribe so
// the four lazy windows (Settings, DbViewer, SeStringDebugger, Debugger)
// have working entry points before they're constructed.
private void SetupCommands()
{ {
SettingsWindow.IsOpen = !SettingsWindow.IsOpen; // ChatLogWindow.cs:128 already registers /hellion (ToggleChat). The
// description-arg here keeps the Dalamud help list populated.
_hellionSettingsCmd = Commands.Register(
"/hellion",
"Perform various actions with Hellion Chat."
);
_hellionSettingsCmd.Execute += OnHellionSettingsCommand;
_hellionViewCmd = Commands.Register(
"/hellionView",
"Get access to your message history, with simple filter options.",
true
);
_hellionViewCmd.Execute += OnHellionViewCommand;
_hellionDebuggerCmd = Commands.Register("/hellionDebugger", showInHelp: false);
_hellionDebuggerCmd.Execute += OnHellionDebuggerCommand;
#if DEBUG
// SeStringDebugger.cs lives under #if DEBUG too; keep this out of release builds.
_hellionSeStringCmd = Commands.Register("/hellionSeString", showInHelp: false);
_hellionSeStringCmd.Execute += OnHellionSeStringCommand;
#endif
// Plugin-Manager "Settings" button. Was in Settings.cs:67 pre-v1.4.9.
Interface.UiBuilder.OpenConfigUi += OnOpenConfigUi;
// Plugin-Manager "Open" button. Was in Plugin.cs LoadAsync pre-v1.4.9
// (separate OpenMainUi handler that flipped SettingsWindow.IsOpen).
Interface.UiBuilder.OpenMainUi += OnOpenMainUi;
} }
private void TearDownCommands()
{
Interface.UiBuilder.OpenMainUi -= OnOpenMainUi;
Interface.UiBuilder.OpenConfigUi -= OnOpenConfigUi;
// Null-tolerant detaches: TearDownCommands can run from the LoadAsync
// failure path (Plugin.cs CaptureFailure) before SetupCommands finished.
if (_hellionSettingsCmd is not null)
{
_hellionSettingsCmd.Execute -= OnHellionSettingsCommand;
_hellionSettingsCmd = null;
}
if (_hellionViewCmd is not null)
{
_hellionViewCmd.Execute -= OnHellionViewCommand;
_hellionViewCmd = null;
}
if (_hellionDebuggerCmd is not null)
{
_hellionDebuggerCmd.Execute -= OnHellionDebuggerCommand;
_hellionDebuggerCmd = null;
}
#if DEBUG
if (_hellionSeStringCmd is not null)
{
_hellionSeStringCmd.Execute -= OnHellionSeStringCommand;
_hellionSeStringCmd = null;
}
#endif
}
private void OnHellionSettingsCommand(string command, string arguments)
{
// /hellion with args is intentionally a no-op (matches pre-v1.4.9
// Settings.cs:76-80 behaviour).
if (string.IsNullOrWhiteSpace(arguments))
SettingsWindow.Toggle();
}
private void OnOpenConfigUi() => SettingsWindow.Toggle();
private void OnOpenMainUi() => SettingsWindow.Toggle();
private void OnHellionViewCommand(string _, string __) => DbViewer.Toggle();
private void OnHellionDebuggerCommand(string _, string __) => DebuggerWindow.Toggle();
#if DEBUG
private void OnHellionSeStringCommand(string _, string __) => SeStringDebugger.Toggle();
#endif
private void RunRetentionSweepIfDue() private void RunRetentionSweepIfDue()
{ {
if (!Config.RetentionEnabled) if (!Config.RetentionEnabled)
@@ -578,15 +830,31 @@ public sealed class Plugin : IAsyncDalamudPlugin
if (deleted > 0) if (deleted > 0)
{ {
Log.Information($"Retention sweep deleted {deleted} expired messages."); Log.Information($"Retention sweep deleted {deleted} expired messages.");
// Run clear+refilter on the framework thread — FilterAllTabsAsync // Schedule on the next framework tick to avoid the ~194ms
// is fire-and-forget and would race the next sweep cycle. // hitch from blocking with .Wait() while the framework
Framework // finishes the current frame. Tabs-list mutation must
.Run(() => // stay on the framework thread because Plugin.Config.Tabs
// (Configuration.cs:222) is not lock-protected and
// AutoTellTabsService can mutate it from background paths.
// Pattern reference: SimpleTweaks
// Tweaks/Chat/CaseInsensitiveCommands.cs:45.
Framework.RunOnTick(() =>
{
// The retention thread is IsBackground=true so plugin
// unload can fire while a scheduled tick is still
// pending; bail before touching anything torn down.
if (_isDisposing)
return;
try
{ {
MessageManager.ClearAllTabs(); MessageManager.ClearAllTabs();
MessageManager.FilterAllTabs(); MessageManager.FilterAllTabs();
}) }
.Wait(); catch (Exception ex)
{
Log.Error(ex, "Retention sweep clear+refilter failed");
}
});
} }
else else
{ {
@@ -610,6 +878,12 @@ public sealed class Plugin : IAsyncDalamudPlugin
private void Draw() private void Draw()
{ {
// v1.4.8 B2: pick up external edits of the active custom theme JSON
// without forcing the user to re-click the picker. The disk-stat is
// 1Hz-throttled inside RefreshActiveIfStale, so this is essentially
// free on built-in themes and ~1 stat/second on custom themes.
ThemeRegistry.RefreshActiveIfStale();
// Theme engine is always active; Classic is a theme, not a disabled state. // Theme engine is always active; Classic is a theme, not a disabled state.
using IDisposable _style = HellionStyle.PushGlobal( using IDisposable _style = HellionStyle.PushGlobal(
ThemeRegistry.Active, ThemeRegistry.Active,
@@ -643,7 +917,10 @@ public sealed class Plugin : IAsyncDalamudPlugin
Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden; Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int)ImGuiCol.Text]; ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
using ((Config.FontsEnabled ? FontManager.RegularFont : FontManager.Axis).Push()) // RegularFont is nullable only because the live rebuild path
// disposes it before reassigning; both ends of that swap happen on
// this same draw thread, so it cannot be null here.
using ((Config.FontsEnabled ? FontManager.RegularFont! : FontManager.Axis).Push())
WindowSystem.Draw(); WindowSystem.Draw();
ChatLogWindow.FinalizeFrame(); ChatLogWindow.FinalizeFrame();
+200
View File
@@ -0,0 +1,200 @@
using Dalamud.Interface.ImGuiFileDialog;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using HellionChat.Infrastructure.Hosting;
using HellionChat.Infrastructure.Logging;
using HellionChat.Ipc;
using HellionChat.Themes;
using HellionChat.Ui;
using HellionChat.Util;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace HellionChat;
// Builds the generic-host DI container that drives v1.5.0+. The factory is
// invoked synchronously from Plugin.ctor (after the schema gate clears) so the
// container exists before PluginLifecycle.LoadAsync runs. See plan §1 for the
// deliberate divergence from Lightless' deferred Func-delegate pattern.
internal static class PluginHostFactory
{
public static IHost Build(Plugin plugin, PluginHostDependencies dependencies)
{
return new HostBuilder()
.UseContentRoot(dependencies.PluginInterface.ConfigDirectory.FullName)
.ConfigureLogging(logging =>
{
logging.ClearProviders();
logging.AddDalamudLogging(dependencies.PluginLog);
logging.SetMinimumLevel(LogLevel.Trace);
})
.ConfigureServices(services => ConfigureServices(services, plugin, dependencies))
.Build();
}
private static void ConfigureServices(
IServiceCollection services,
Plugin plugin,
PluginHostDependencies dependencies
)
{
// Block A — Dalamud services (21 [PluginService] singletons).
services.AddSingleton(dependencies);
services.AddSingleton(dependencies.PluginInterface);
services.AddSingleton(dependencies.PluginLog);
services.AddSingleton(dependencies.ChatGui);
services.AddSingleton(dependencies.ClientState);
services.AddSingleton(dependencies.CommandManager);
services.AddSingleton(dependencies.Condition);
services.AddSingleton(dependencies.DataManager);
services.AddSingleton(dependencies.Framework);
services.AddSingleton(dependencies.GameGui);
services.AddSingleton(dependencies.KeyState);
services.AddSingleton(dependencies.ObjectTable);
services.AddSingleton(dependencies.PartyList);
services.AddSingleton(dependencies.TargetManager);
services.AddSingleton(dependencies.TextureProvider);
services.AddSingleton(dependencies.GameInteropProvider);
services.AddSingleton(dependencies.GameConfig);
services.AddSingleton(dependencies.Notification);
services.AddSingleton(dependencies.AddonLifecycle);
services.AddSingleton(dependencies.PlayerState);
services.AddSingleton(dependencies.Evaluator);
services.AddSingleton(dependencies.SelfTestRegistry);
// Self-references: Plugin and its WindowSystem already exist.
services.AddSingleton(plugin);
services.AddSingleton(plugin.WindowSystem);
services.AddSingleton<PluginLifecycle>();
// Block B — HellionChat singletons. Factory lambdas because most
// classes are internal-sealed and the default activator only sees
// public ctors.
services.AddSingleton<IPlatformUtil>(_ => new DalamudPlatformUtil());
services.AddSingleton<IPluginLogProxy>(sp => new DalamudPluginLogProxy(
sp.GetRequiredService<IPluginLog>()
));
services.AddSingleton<FileDialogManager>(_ => new FileDialogManager());
services.AddSingleton(sp => new Commands(sp.GetRequiredService<ILogger<Commands>>()));
services.AddSingleton(sp => new FontManager(
sp.GetRequiredService<IDalamudPluginInterface>()
));
services.AddSingleton(_ => new StatusBar());
services.AddSingleton(sp => new IpcManager(sp.GetRequiredService<ILogger<IpcManager>>()));
services.AddSingleton(sp => new ExtraChat(sp.GetRequiredService<ILogger<ExtraChat>>()));
services.AddSingleton(sp => new ThemeRegistry(
Path.Combine(
sp.GetRequiredService<IDalamudPluginInterface>().ConfigDirectory.FullName,
"themes"
),
sp.GetRequiredService<ILogger<ThemeRegistry>>()
));
services.AddSingleton(sp => new GameFunctions.GameFunctions(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<GameFunctions.GameFunctions>>(),
sp.GetRequiredService<ILoggerFactory>()
));
services.AddSingleton(sp => new TypingIpc(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<TypingIpc>>()
));
services.AddSingleton(sp => new Integrations.HonorificService(
sp.GetRequiredService<IDalamudPluginInterface>(),
sp.GetRequiredService<ILogger<Integrations.HonorificService>>(),
sp.GetRequiredService<IFramework>()
));
services.AddSingleton(sp => new MessageManager(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<MessageManager>>(),
sp.GetRequiredService<ILoggerFactory>()
));
// MessageStore is allocated inside MessageManager.ctor; a separate
// container singleton would double-construct the SQLite handle.
services.AddSingleton(sp =>
{
var pluginRef = sp.GetRequiredService<Plugin>();
var manager = sp.GetRequiredService<MessageManager>();
return new AutoTellTabsService(
pluginRef,
manager,
manager.Store,
sp.GetRequiredService<ILogger<AutoTellTabsService>>()
);
});
// Block C — Windows. WindowSystem.AddWindow is called from
// PluginLifecycle.LoadAsync on the framework thread.
services.AddSingleton(sp => new ChatLogWindow(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<ChatLogWindow>>(),
sp.GetRequiredService<ILoggerFactory>()
));
services.AddSingleton(sp => new SettingsWindow(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILoggerFactory>()
));
services.AddSingleton(sp => new DbViewer(
sp.GetRequiredService<Plugin>(),
sp.GetRequiredService<ILogger<DbViewer>>()
));
services.AddSingleton(sp => new InputPreview(sp.GetRequiredService<ChatLogWindow>()));
services.AddSingleton(sp => new CommandHelpWindow(sp.GetRequiredService<ChatLogWindow>()));
services.AddSingleton(sp => new SeStringDebugger(sp.GetRequiredService<Plugin>()));
services.AddSingleton(sp => new DebuggerWindow(sp.GetRequiredService<Plugin>()));
services.AddSingleton(sp => new FirstRunWizard(sp.GetRequiredService<Plugin>()));
// Hosted-service adapters: thin wrappers around the existing init
// methods so the service class bodies stay unchanged. FontManager
// does not need one — its ctor runs the init inline inside a single
// SuppressAutoRebuild block on eager resolve.
services.AddHostedService(sp => new ThemeRegistryInitHostedService(
sp.GetRequiredService<ThemeRegistry>()
));
services.AddHostedService(sp => new IpcManagerInitHostedService(
sp.GetRequiredService<IpcManager>()
));
services.AddHostedService(sp => new TypingIpcInitHostedService(
sp.GetRequiredService<TypingIpc>()
));
services.AddHostedService(sp => new ExtraChatInitHostedService(
sp.GetRequiredService<ExtraChat>()
));
services.AddHostedService(sp => new MessageManagerInitHostedService(
sp.GetRequiredService<IDalamudPluginInterface>(),
sp.GetRequiredService<MessageManager>()
));
services.AddHostedService(sp => new AutoTellTabsServiceInitHostedService(
sp.GetRequiredService<AutoTellTabsService>()
));
}
}
internal sealed record PluginHostDependencies(
IDalamudPluginInterface PluginInterface,
IPluginLog PluginLog,
IChatGui ChatGui,
IClientState ClientState,
ICommandManager CommandManager,
ICondition Condition,
IDataManager DataManager,
IFramework Framework,
IGameGui GameGui,
IKeyState KeyState,
IObjectTable ObjectTable,
IPartyList PartyList,
ITargetManager TargetManager,
ITextureProvider TextureProvider,
IGameInteropProvider GameInteropProvider,
IGameConfig GameConfig,
INotificationManager Notification,
IAddonLifecycle AddonLifecycle,
IPlayerState PlayerState,
ISeStringEvaluator Evaluator,
ISelfTestRegistry SelfTestRegistry
);
+143
View File
@@ -0,0 +1,143 @@
using System.Runtime.ExceptionServices;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Hosting;
namespace HellionChat;
// Orchestrates Host.StartAsync / StopAsync and the framework-thread dispose.
// Plugin.ctor builds the host and assigns it via the Host property, so
// PluginLifecycle never constructs the host itself.
internal sealed class PluginLifecycle : IAsyncDisposable
{
private readonly IFramework _framework;
private readonly Plugin _plugin;
private int _disposeStarted;
private bool _hostStartRequested;
public PluginLifecycle(IFramework framework, Plugin plugin)
{
_framework = framework;
_plugin = plugin;
}
// Plugin.ctor fills this immediately after PluginHostFactory.Build and
// before invoking LoadAsync; LoadAsync may NRE-suppress on Host! safely.
public IHost? Host { get; set; }
public async Task LoadAsync(CancellationToken cancellationToken)
{
cancellationToken.ThrowIfCancellationRequested();
try
{
_hostStartRequested = true;
await Host!.StartAsync(cancellationToken).ConfigureAwait(false);
// WindowSystem.AddWindow mutates an internal List<>; v1.4.9 Stage-2
// verified the list is non-thread-safe, so we marshal the entire
// registration block to the framework thread.
await _framework
.RunOnFrameworkThread(() => RegisterWindows(_plugin))
.ConfigureAwait(false);
}
catch
{
try
{
await DisposeAsync().ConfigureAwait(false);
}
catch
{
// Swallow secondary dispose failure so the original load throw wins.
}
throw;
}
}
private static void RegisterWindows(Plugin plugin)
{
plugin.WindowSystem.AddWindow(plugin.ChatLogWindow);
plugin.WindowSystem.AddWindow(plugin.SettingsWindow);
plugin.WindowSystem.AddWindow(plugin.DbViewer);
plugin.WindowSystem.AddWindow(plugin.InputPreview);
plugin.WindowSystem.AddWindow(plugin.CommandHelpWindow);
plugin.WindowSystem.AddWindow(plugin.SeStringDebugger);
plugin.WindowSystem.AddWindow(plugin.DebuggerWindow);
plugin.WindowSystem.AddWindow(plugin.FirstRunWizard);
}
public async ValueTask DisposeAsync()
{
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
return;
Exception? failure = null;
if (_hostStartRequested && Host is not null)
failure = await CaptureFailureAsync(failure, () => Host.StopAsync())
.ConfigureAwait(false);
failure = await DisposeHostOnFrameworkThreadAsync(failure).ConfigureAwait(false);
ThrowIfFailed(failure);
}
private async Task<Exception?> DisposeHostOnFrameworkThreadAsync(Exception? failure)
{
try
{
await _framework
.RunOnFrameworkThread(() =>
{
failure = CaptureFailure(failure, () => Host?.Dispose());
})
.ConfigureAwait(false);
}
catch (Exception ex)
{
failure ??= ex;
}
return failure;
}
private static Exception? CaptureFailure(Exception? failure, Action action)
{
try
{
action();
}
catch (Exception ex)
{
failure ??= ex;
}
return failure;
}
private static async ValueTask<Exception?> CaptureFailureAsync(
Exception? failure,
Func<Task> action
)
{
try
{
await action().ConfigureAwait(false);
}
catch (Exception ex)
{
failure ??= ex;
}
return failure;
}
private static void ThrowIfFailed(Exception? failure)
{
if (failure is not null)
ExceptionDispatchInfo.Capture(failure).Throw();
}
}
@@ -0,0 +1,68 @@
.:;+xXXX$$$$$$$$XXx+;:
.X$+ .;+X$$$$$$$$$$$$$$$$$$$$$$$$$$$x:
;$xx$$X+:... .....::+X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$;.
X$; .:+xXXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X:
$$; :++xX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X;
$$x. .+$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X.
x$$; ;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+;::::::;x$$$$$:
:$$$; .+$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+:. .+$$$$$$$$$X+;;:
;$$$+. :X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X;: :$$$$$$$$$$$$$$$$X;.
.+$$$X: ..;X$$$$$$$$$$$$$$$$$$$$$$$$$$X;.. :$$$$$$$$$$$$$$$$$$$$X:
;$$$$$X+::::+X$$$$$$$$$$$$$$$$$$$$$X;. .$$$$$$$$$$$$$$$$$$$$$$$X;
+$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+: Hellion Forge x$$$$$$$$$$$$$$$$$$$$$$$$$X:
.;x$$$$$$$$$$$$$$$$$$$$$x;: .X$$$$$$$$$$$$$$$$$$$$$$$$$$$+
.;+$$$$$$$$$$X+;:.. .X$$$$$$$$$$$$$$$$$$$$$$$$$$$$+
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;$$$$$$$$$$;$$$$$$$$$$$$$$$$$$$$$$X.
+$$$$$$$$$$;x$$$$$$$$$$$$$$$$$$$$$$+
x$$$$$$$$$$:$$$$$$$$$$$$$$$$$$$$$$X:
.X$$$$$$$$$.:$$$$$$$$$$$$$$$$$$$$$$;
:X$$X;;;;: .$$$$$$$$$$$$$$$$$$$$$$X.
.$$$$X .$$$$$$$$$$$$$$$$$$$$$$$:
.$$$$+ .X$$$$$$$$$$$$$$$$$$$$$$;
;$$$$: .X$$$$$$$$$$$$$$$$$$$$$$x
:X$$$+ .$$$$$$$$$$$$$$$$$$$$$$$X
+$$$x :$$$$$$$$$$$$$$$$$$$$$$$X
;$$X: $$$$$$$$$$$$$$$$$$$$$$$$X
x$$$$$$$$$$$$$$$$$$$$$$$$X
+$$$$$$$$$$$$$$$$$$$$$$$$$+
.+$$$$$$$$$$$$$$$$$$$$$$$$$$;
. ;$$$$$$$$$$$$$$$$$$$$$$$$$$$$:
:X$x$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
.XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$+
;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$+$;
.. ++X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$:+$:
:$$+. ;$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$;:$$+
.x+X$X: X$$$$$$$$$$x::;:;$$$$$$$$$$$$$$$$$$X: ;$X.
:X.x$$$:.::::::;x+:X$$$$;$$$$$$$$$$$$$$$$$$: :X;
:x.x$$$$$$$$$$$$$$$$$;;$:$$$$$$$$$$$$$$$$$: :$+
:Xx$$$$$$$$$$$$$$$$$: ;X;$$$$$$$$$$$$$$$$: .+$$;
;$$$$$$$$$$$$$$$$$$; .X+X$$$$$$$$$$$$$$$+ .+$+.
+$$$$$$$$$$$$$$$$$$$$$$$;+$$$$$$$$$$$$$$X: .+X:
+$$$$$$$$$$$$$$$$$$$$$$$$$+:$$$$$$$$$$$$$+.+$+.
;$$$$$$$$$$$$$$$$$$$$$$$$$$$X;$$$$$$$$$$$$$$X:
+X: .:X$$$$$$$$x+++x$$$$$$$$;:X$$$$$$$$$$$X:
:x.;$;+$$$$$:. :X$$$$X :$$$$$$$$$$X:
;x :X$$$; .x$$x X$$; .:+.$$$$$$$$$$x
xx.X$$X: X$;.:$X:.X$$$$$$$$$:
+$$$$X. ;$;::: .$$$$$$$$$:
;$$$; :+X$$$$XX$; X$$$$$$$$:
;$$X: .:x$x$$$$$X. x$$$$$$$$:
:X$X: :+x; :$$$$$: +$$$$$$$X:
:++$X+xXX;. +$$$$. +$$$$$$$+.
... .X$$$X. +$$$$$$$:
;$$$$; .X$$$$$$x.
;$$X; :X$$$$$$;
;$$$$$$x.
.X$$$$$$;
;$$$$$$+
+$$$$$;
:X$$$$;.
;$$$$+.
.x$$$X:
.+$$X;
@@ -0,0 +1,4 @@
|\_/|,,_____,~~`
(.".)~~ )`~}}
\o/\ /---~\\ ~}}
_// _// ~}
+9
View File
@@ -270,6 +270,10 @@ internal class HellionStrings
internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading)); internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading));
internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading)); internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading));
// Hellion Chat — Chat-Tab SymbolPicker
internal static string Settings_Chat_SymbolPicker_Enable_Name => Get(nameof(Settings_Chat_SymbolPicker_Enable_Name));
internal static string Settings_Chat_SymbolPicker_Enable_Description => Get(nameof(Settings_Chat_SymbolPicker_Enable_Description));
// Hellion Chat — Database-Tab section headings // Hellion Chat — Database-Tab section headings
internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading)); internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading));
internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading)); internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading));
@@ -402,4 +406,9 @@ internal class HellionStrings
// Hellion Chat — v1.3.0 Honorific title slot tooltip // Hellion Chat — v1.3.0 Honorific title slot tooltip
internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip)); internal static string ChatHeader_HonorificTitle_Tooltip => Get(nameof(ChatHeader_HonorificTitle_Tooltip));
// Hellion Chat — v1.4.8 DbViewer full-text search toggle
internal static string DbViewer_FullTextToggle => Get(nameof(DbViewer_FullTextToggle));
internal static string DbViewer_FullTextToggle_Hint_Indexing => Get(nameof(DbViewer_FullTextToggle_Hint_Indexing));
internal static string DbViewer_FullTextToggle_Hint_PhraseMode => Get(nameof(DbViewer_FullTextToggle_Hint_PhraseMode));
} }
@@ -556,6 +556,14 @@
<value>Emotes</value> <value>Emotes</value>
</data> </data>
<!-- Hellion Chat — Chat-Tab SymbolPicker -->
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
<value>Symbol-Picker-Button neben dem Chat-Eingang anzeigen</value>
</data>
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
<value>Fügt einen kleinen Button links neben dem Kanal-Indikator ein. Klick öffnet ein Popup mit FFXIV-Glyphen und einer kuratierten Symbol-Liste. Ausschalten für eine schlankere Eingabezeile.</value>
</data>
<!-- Hellion Chat — Sektions-Überschriften des Database-Tabs --> <!-- Hellion Chat — Sektions-Überschriften des Database-Tabs -->
<data name="Settings_Database_Storage_Heading" xml:space="preserve"> <data name="Settings_Database_Storage_Heading" xml:space="preserve">
<value>Speicherung</value> <value>Speicherung</value>
@@ -917,4 +925,13 @@
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve"> <data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Custom-Titel von Honorific</value> <value>Custom-Titel von Honorific</value>
</data> </data>
<data name="DbViewer_FullTextToggle" xml:space="preserve">
<value>Volltext-Suche</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_Indexing" xml:space="preserve">
<value>Der Volltext-Index wird noch gebaut. Die lokale Suche bleibt verfügbar.</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
<value>Sucht nach der exakten Wortfolge. Mehrere Wörter werden nur gefunden, wenn sie zusammen und in dieser Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt eigene Anführungszeichen um den Suchbegriff.</value>
</data>
</root> </root>
+17
View File
@@ -556,6 +556,14 @@
<value>Emotes</value> <value>Emotes</value>
</data> </data>
<!-- Hellion Chat — Chat tab SymbolPicker -->
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
<value>Show symbol-picker button next to chat input</value>
</data>
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
<value>Adds a small button left of the channel indicator that opens a popup with FFXIV icons and a curated symbol list. Disable if you prefer a leaner input bar.</value>
</data>
<!-- Hellion Chat — Database tab section headings --> <!-- Hellion Chat — Database tab section headings -->
<data name="Settings_Database_Storage_Heading" xml:space="preserve"> <data name="Settings_Database_Storage_Heading" xml:space="preserve">
<value>Storage</value> <value>Storage</value>
@@ -917,4 +925,13 @@
<data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve"> <data name="ChatHeader_HonorificTitle_Tooltip" xml:space="preserve">
<value>Custom title from Honorific</value> <value>Custom title from Honorific</value>
</data> </data>
<data name="DbViewer_FullTextToggle" xml:space="preserve">
<value>Full-text search</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_Indexing" xml:space="preserve">
<value>The full-text index is still being built. The local filter remains available.</value>
</data>
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
<value>Searches for the exact phrase. Multi-word queries match only when the words appear together in order. To use raw FTS5 MATCH syntax, wrap your term in double quotes yourself.</value>
</data>
</root> </root>
@@ -0,0 +1,93 @@
using Dalamud.Bindings.ImGui;
using Dalamud.Plugin.SelfTest;
namespace HellionChat.SelfTests;
// Verifies the FontManager came out of the DI container with every
// handle attached and no atlas-load failure on any of them. ItalicFont
// is allowed to be null when ItalicEnabled is off.
internal sealed class FontManagerCtorSmokeStep : ISelfTestStep
{
private readonly Plugin plugin;
public FontManagerCtorSmokeStep(Plugin plugin)
{
this.plugin = plugin;
}
public string Name => "Hellion Chat - FontManager ctor smoke";
public SelfTestStepResult RunStep()
{
var fm = this.plugin.FontManager;
if (fm is null)
{
ImGui.Text("Plugin.FontManager is null");
return SelfTestStepResult.Fail;
}
if (fm.Axis is null)
{
ImGui.Text("Axis handle is null");
return SelfTestStepResult.Fail;
}
if (fm.AxisItalic is null)
{
ImGui.Text("AxisItalic handle is null");
return SelfTestStepResult.Fail;
}
if (fm.FontAwesome is null)
{
ImGui.Text("FontAwesome handle is null");
return SelfTestStepResult.Fail;
}
if (fm.RegularFont is null)
{
ImGui.Text("RegularFont handle is null");
return SelfTestStepResult.Fail;
}
if (Plugin.Config.ItalicEnabled && fm.ItalicFont is null)
{
ImGui.Text("ItalicEnabled is on but ItalicFont handle is null");
return SelfTestStepResult.Fail;
}
if (fm.Axis.LoadException is { } e1)
{
ImGui.Text($"Axis load exception: {e1.Message}");
return SelfTestStepResult.Fail;
}
if (fm.AxisItalic.LoadException is { } e2)
{
ImGui.Text($"AxisItalic load exception: {e2.Message}");
return SelfTestStepResult.Fail;
}
if (fm.FontAwesome.LoadException is { } e3)
{
ImGui.Text($"FontAwesome load exception: {e3.Message}");
return SelfTestStepResult.Fail;
}
if (fm.RegularFont.LoadException is { } e4)
{
ImGui.Text($"RegularFont load exception: {e4.Message}");
return SelfTestStepResult.Fail;
}
if (fm.ItalicFont?.LoadException is { } e5)
{
ImGui.Text($"ItalicFont load exception: {e5.Message}");
return SelfTestStepResult.Fail;
}
return SelfTestStepResult.Pass;
}
public void CleanUp() { }
}
@@ -0,0 +1,46 @@
using Dalamud.Bindings.ImGui;
using Dalamud.Plugin.SelfTest;
namespace HellionChat.SelfTests;
// Push-safety smoke: IFontHandle.Push() is contracted safe regardless
// of the Available state, so this step proves the ctor-built handles
// can be pushed even right after plugin load. Self-test steps run on
// the framework thread via the xlperf path, so the push call itself
// stays main-thread-safe.
internal sealed class FontPushSmokeStep : ISelfTestStep
{
private readonly Plugin plugin;
public FontPushSmokeStep(Plugin plugin)
{
this.plugin = plugin;
}
public string Name => "Hellion Chat - FontManager push smoke";
public SelfTestStepResult RunStep()
{
var fm = this.plugin.FontManager;
if (fm?.RegularFont is null || fm.FontAwesome is null)
{
ImGui.Text("RegularFont or FontAwesome missing - see FontManager ctor smoke");
return SelfTestStepResult.Fail;
}
try
{
using (fm.RegularFont.Push()) { }
using (fm.FontAwesome.Push()) { }
}
catch (Exception e)
{
ImGui.Text($"Push threw: {e.GetType().Name}: {e.Message}");
return SelfTestStepResult.Fail;
}
return SelfTestStepResult.Pass;
}
public void CleanUp() { }
}
+105 -13
View File
@@ -1,11 +1,21 @@
using HellionChat.Themes.Builtin; using HellionChat.Themes.Builtin;
using Microsoft.Extensions.Logging;
namespace HellionChat.Themes; namespace HellionChat.Themes;
public sealed class ThemeRegistry public sealed class ThemeRegistry
{ {
private readonly ILogger<ThemeRegistry>? _logger;
public const string DefaultSlug = HellionArctic.Slug; public const string DefaultSlug = HellionArctic.Slug;
// 1Hz throttle for the v1.4.8 B2 auto-refresh-on-active path. The
// Plugin.Draw hook calls RefreshActiveIfStale every frame, but the
// actual File.GetLastWriteTimeUtc disk-stat only runs once per second
// -- 60fps would otherwise mean 3600 stats/min on the same path (more
// on Wine). Same idiom as the StatusBar 1Hz cache.
private const long ActiveStampPollIntervalMs = 1000;
private readonly Dictionary<string, Theme> _builtIns; private readonly Dictionary<string, Theme> _builtIns;
private readonly Dictionary<string, (Theme Theme, DateTime Stamp)> _customCache = new( private readonly Dictionary<string, (Theme Theme, DateTime Stamp)> _customCache = new(
StringComparer.OrdinalIgnoreCase StringComparer.OrdinalIgnoreCase
@@ -13,8 +23,18 @@ public sealed class ThemeRegistry
private readonly string? _customThemesDir; private readonly string? _customThemesDir;
private Theme _active; private Theme _active;
public ThemeRegistry(string? customThemesDir = null) // v1.4.8 B2: source path of the currently active custom theme. Captured
// at Switch() time so RefreshActiveIfStale does not have to reconstruct
// a filename from the slug -- custom theme filenames are not required
// to match the slug they declare in the JSON body. Null when the active
// theme is built-in or no custom-themes directory is configured.
private string? _activeCustomPath;
private long _lastActiveStampCheckMs = -ActiveStampPollIntervalMs;
private DateTime _lastActiveStamp = DateTime.MinValue;
public ThemeRegistry(string? customThemesDir = null, ILogger<ThemeRegistry>? logger = null)
{ {
_logger = logger;
// Insertion order drives the Theme-Picker grid layout (3 columns). // Insertion order drives the Theme-Picker grid layout (3 columns).
// Row 1: blue family. Row 2: purple to magenta family. // Row 1: blue family. Row 2: purple to magenta family.
// Row 3: green / warm / classic. Row 4: Synthwave Sunset as a // Row 3: green / warm / classic. Row 4: Synthwave Sunset as a
@@ -48,7 +68,9 @@ public sealed class ThemeRegistry
if (_builtIns.TryGetValue(slug, out var b)) if (_builtIns.TryGetValue(slug, out var b))
return b; return b;
var custom = LoadCustomBySlug(slug); // Discard the source path here; Switch is the only call-site that
// needs to remember it for the auto-refresh hook.
var custom = LoadCustomBySlug(slug, out _);
if (custom != null) if (custom != null)
return custom; return custom;
@@ -59,12 +81,70 @@ public sealed class ThemeRegistry
public IEnumerable<Theme> AllCustom() => RefreshCustomCache(); public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
// Built-in-first to match Get(slug)'s lookup order. A user theme JSON
// that declares the same slug as a built-in is ignored deliberately --
// having Switch prefer custom and Get prefer built-in would produce
// a state where _active and Get(_active.Slug) disagree.
public void Switch(string slug) public void Switch(string slug)
{ {
var theme = Get(slug); if (_builtIns.TryGetValue(slug, out var builtin))
// Defensive — ensures any future theme source always gets a populated cache. {
theme.RecomputeAbgrCache(); _active = builtin;
_active = theme; _active.RecomputeAbgrCache();
_activeCustomPath = null;
return;
}
var customTheme = LoadCustomBySlug(slug, out var customPath);
if (customTheme is not null)
{
_active = customTheme;
// Defensive — ensures any future theme source always gets a populated cache.
_active.RecomputeAbgrCache();
_activeCustomPath = customPath;
// Force a first-tick reload-check after the switch so the stamp
// baseline is established on the next RefreshActiveIfStale call.
_lastActiveStamp = DateTime.MinValue;
return;
}
// Fallback: neither built-in nor custom matched. Drop to default
// and clear the active custom path so RefreshActiveIfStale stays idle.
_active = _builtIns[DefaultSlug];
_active.RecomputeAbgrCache();
_activeCustomPath = null;
}
// 1Hz-throttled disk-stat on the currently active custom theme file.
// When the file's LastWriteTime moves forward (editor save), reload the
// theme via Get() so the user sees the edit immediately without
// re-selecting in the picker. Built-in themes short-circuit; custom
// themes without an _activeCustomPath (e.g. Switch fell to default)
// short-circuit too.
public void RefreshActiveIfStale()
{
var now = Environment.TickCount64;
if (now - _lastActiveStampCheckMs < ActiveStampPollIntervalMs)
return;
_lastActiveStampCheckMs = now;
if (_active.IsBuiltIn)
return;
var path = _activeCustomPath;
if (path is null || !File.Exists(path))
return;
var stamp = File.GetLastWriteTimeUtc(path);
if (!ThemeStampDiff.IsStale(_lastActiveStamp, stamp))
return;
_lastActiveStamp = stamp;
// Get() re-runs RefreshCustomCache which picks up the new content
// (the cache keys by path + LastWriteTime, so a mtime bump invalidates).
// RecomputeAbgrCache happens inside RefreshCustomCache on cache miss.
var reloaded = Get(_active.Slug);
_active = reloaded;
} }
// 0x80070020 = SHARING_VIOLATION, 0x80070021 = LOCK_VIOLATION. // 0x80070020 = SHARING_VIOLATION, 0x80070021 = LOCK_VIOLATION.
@@ -77,18 +157,30 @@ public sealed class ThemeRegistry
return code == 0x80070020u || code == 0x80070021u; return code == 0x80070020u || code == 0x80070021u;
} }
// Custom themes are loaded lazily, cached by LastWriteTime. // Slug -> Theme lookup with the source path as an out-param so the
// A changed JSON is reloaded on the next lookup. // Switch path can remember which file backs the active custom theme.
private Theme? LoadCustomBySlug(string slug) // Pure reverse-lookup over the existing _customCache: that cache is
// already Path -> (Theme, Stamp), so iterating it costs nothing,
// avoids a re-parse of every JSON, and keeps the parse logic (and
// the recoverable-file-lock recovery) confined to RefreshCustomCache.
// The cache must be warm before this runs; Plugin.LoadAsync triggers
// a one-time warm-up via AllCustom() before the first Switch call.
private Theme? LoadCustomBySlug(string slug, out string? sourcePath)
{ {
sourcePath = null;
if (_customThemesDir is null) if (_customThemesDir is null)
return null; return null;
if (!Directory.Exists(_customThemesDir)) if (!Directory.Exists(_customThemesDir))
return null; return null;
foreach (var theme in RefreshCustomCache()) foreach (var kvp in _customCache)
if (string.Equals(theme.Slug, slug, StringComparison.OrdinalIgnoreCase)) {
return theme; if (string.Equals(kvp.Value.Theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
{
sourcePath = kvp.Key;
return kvp.Value.Theme;
}
}
return null; return null;
} }
@@ -118,7 +210,7 @@ public sealed class ThemeRegistry
catch (Exception ex) when (IsRecoverableFileLock(ex)) catch (Exception ex) when (IsRecoverableFileLock(ex))
{ {
// Editor mid-save: keep last known good, retry on next refresh. // Editor mid-save: keep last known good, retry on next refresh.
Plugin.LogProxy.Debug( _logger?.LogDebug(
$"Custom theme {Path.GetFileName(path)} is locked, keeping last known good" $"Custom theme {Path.GetFileName(path)} is locked, keeping last known good"
); );
if (cached.Theme is not null) if (cached.Theme is not null)
+20
View File
@@ -0,0 +1,20 @@
namespace HellionChat.Themes;
// Pure stale-check for the v1.4.8 B2 theme-auto-refresh-on-active path.
// Lives in a free helper class so the Build-Suite can exercise the diff
// rules without instantiating ThemeRegistry (which touches the Dalamud
// log proxy and the filesystem). The rules:
// - DateTime.MinValue on the current stat means we could not read the
// file -- hold the last known good (return false).
// - Equal stamps mean no change since we last saw it.
// - Any other difference, including the first observation where lastSeen
// is MinValue, counts as stale and triggers a reload.
internal static class ThemeStampDiff
{
public static bool IsStale(System.DateTime lastSeen, System.DateTime current)
{
if (current == System.DateTime.MinValue)
return false;
return current != lastSeen;
}
}
+151 -38
View File
@@ -22,6 +22,7 @@ using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using Lumina.Excel.Sheets; using Lumina.Excel.Sheets;
using Lumina.Extensions; using Lumina.Extensions;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui; namespace HellionChat.Ui;
@@ -40,6 +41,7 @@ public sealed class ChatLogWindow : Window
private readonly CommandWrapper _clearHellionCommand; private readonly CommandWrapper _clearHellionCommand;
private readonly CommandWrapper _hellionCommand; private readonly CommandWrapper _hellionCommand;
private readonly SymbolPicker _symbolPicker;
internal bool ScreenshotMode; internal bool ScreenshotMode;
private string Salt { get; } private string Salt { get; }
@@ -97,10 +99,19 @@ public sealed class ChatLogWindow : Window
private long FrameTime; // set every frame private long FrameTime; // set every frame
internal long LastActivityTime = Environment.TickCount64; internal long LastActivityTime = Environment.TickCount64;
internal ChatLogWindow(Plugin plugin) private readonly ILogger<ChatLogWindow> _logger;
private readonly ILoggerFactory _loggerFactory;
internal ChatLogWindow(
Plugin plugin,
ILogger<ChatLogWindow> logger,
ILoggerFactory loggerFactory
)
: base($"{Plugin.PluginName}###chat2") : base($"{Plugin.PluginName}###chat2")
{ {
Plugin = plugin; Plugin = plugin;
_logger = logger;
_loggerFactory = loggerFactory;
Salt = new Random().Next().ToString(); Salt = new Random().Next().ToString();
Size = new Vector2(500, 250); Size = new Vector2(500, 250);
@@ -113,8 +124,10 @@ public sealed class ChatLogWindow : Window
DisableWindowSounds = true; DisableWindowSounds = true;
// AllowBackgroundBlur is set centrally in Plugin.Setup after AddWindow. // AllowBackgroundBlur is set centrally in Plugin.Setup after AddWindow.
PayloadHandler = new PayloadHandler(this); PayloadHandler = new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>());
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this)); HandlerLender = new Lender<PayloadHandler>(() =>
new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>())
);
SetUpTextCommandChannels(); SetUpTextCommandChannels();
SetUpAllCommands(); SetUpAllCommands();
@@ -129,6 +142,8 @@ public sealed class ChatLogWindow : Window
_clearHellionCommand.Execute += ClearLog; _clearHellionCommand.Execute += ClearLog;
_hellionCommand.Execute += ToggleChat; _hellionCommand.Execute += ToggleChat;
_symbolPicker = new SymbolPicker();
Plugin.ClientState.Login += Login; Plugin.ClientState.Login += Login;
Plugin.ClientState.Logout += Logout; Plugin.ClientState.Logout += Logout;
@@ -189,11 +204,28 @@ public sealed class ChatLogWindow : Window
return; return;
} }
// ---------------------------------------------------------------
// Cherry-picked from ChatTwo upstream ee7768ac (Infiziert90, 2026-05-16)
// - Replace the chat input when args.AddIfNotPresent / args.Input starts
// with a slash. Vanilla actions like the Friend List "/tell" entry and
// other plugins push slash commands through these args; appending them
// to existing text would produce inputs like "test/tell user@world".
// ---------------------------------------------------------------
if (args.AddIfNotPresent != null && !Chat.Contains(args.AddIfNotPresent)) if (args.AddIfNotPresent != null && !Chat.Contains(args.AddIfNotPresent))
Chat += args.AddIfNotPresent; {
if (args.AddIfNotPresent.StartsWith('/'))
Chat = args.AddIfNotPresent;
else
Chat += args.AddIfNotPresent;
}
if (args.Input != null) if (args.Input != null)
Chat += args.Input; {
if (args.Input.StartsWith('/'))
Chat = args.Input;
else
Chat += args.Input;
}
var (info, reason, target) = (args.ChannelSwitchInfo, args.TellReason, args.TellTarget); var (info, reason, target) = (args.ChannelSwitchInfo, args.TellReason, args.TellTarget);
@@ -277,7 +309,7 @@ public sealed class ChatLogWindow : Window
|| !GameFunctions.Chat.IsChannelOrExistingLinkshell(targetChannel.Value) || !GameFunctions.Chat.IsChannelOrExistingLinkshell(targetChannel.Value)
) )
{ {
Plugin.LogProxy.Warning( _logger.LogWarning(
$"Channel was set to an invalid value '{targetChannel}', ignoring" $"Channel was set to an invalid value '{targetChannel}', ignoring"
); );
return; return;
@@ -331,11 +363,11 @@ public sealed class ChatLogWindow : Window
{ {
case "hide": case "hide":
CurrentHideState = HideState.User; CurrentHideState = HideState.User;
Plugin.LogProxy.Verbose("HideState: → User (chat hide command)"); _logger.LogTrace("HideState: → User (chat hide command)");
break; break;
case "show": case "show":
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
Plugin.LogProxy.Verbose("HideState: → None (chat show command)"); _logger.LogTrace("HideState: → None (chat show command)");
break; break;
case "toggle": case "toggle":
CurrentHideState = CurrentHideState switch CurrentHideState = CurrentHideState switch
@@ -345,7 +377,7 @@ public sealed class ChatLogWindow : Window
HideState.None => HideState.User, HideState.None => HideState.User,
_ => CurrentHideState, _ => CurrentHideState,
}; };
Plugin.LogProxy.Verbose($"HideState: → {CurrentHideState} (chat toggle command)"); _logger.LogTrace($"HideState: → {CurrentHideState} (chat toggle command)");
break; break;
} }
} }
@@ -419,8 +451,9 @@ public sealed class ChatLogWindow : Window
// The hint banner renders before this block so ImGui already accounts for it. // The hint banner renders before this block so ImGui already accounts for it.
height -= ImGui.GetFrameHeightWithSpacing(); height -= ImGui.GetFrameHeightWithSpacing();
// Status bar at the window bottom reserves 22px + 2px spacing. // StatusBar.Height now bakes in its own DPI-aware 2px spacer, so the
height -= StatusBar.Height + 2; // window reservation is just Height -- no extra +2 (v1.4.8 B1).
height -= StatusBar.Height;
return height; return height;
} }
@@ -454,7 +487,7 @@ public sealed class ChatLogWindow : Window
else if (newTab.CurrentChannel.Channel is InputChannel.Invalid) else if (newTab.CurrentChannel.Channel is InputChannel.Invalid)
{ {
newTab.CurrentChannel = previousTab.CurrentChannel.Clone(); newTab.CurrentChannel = previousTab.CurrentChannel.Clone();
Plugin.LogProxy.Debug( _logger.LogDebug(
$"[Tab] '{newTab.Name}' seeded channel from '{previousTab.Name}' " $"[Tab] '{newTab.Name}' seeded channel from '{previousTab.Name}' "
+ $"(Channel={newTab.CurrentChannel.Channel}, TellTarget={newTab.CurrentChannel.TellTarget?.ToTargetString() ?? "null"})" + $"(Channel={newTab.CurrentChannel.Channel}, TellTarget={newTab.CurrentChannel.TellTarget?.ToTargetString() ?? "null"})"
); );
@@ -482,14 +515,14 @@ public sealed class ChatLogWindow : Window
if (Plugin.Config.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle) if (Plugin.Config.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
{ {
CurrentHideState = HideState.Battle; CurrentHideState = HideState.Battle;
Plugin.LogProxy.Verbose("HideState: None → Battle"); _logger.LogTrace("HideState: None → Battle");
} }
// If the chat is hidden because of battle, we reset it here // If the chat is hidden because of battle, we reset it here
if (CurrentHideState is HideState.Battle && !Plugin.InBattle) if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
{ {
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
Plugin.LogProxy.Verbose("HideState: Battle → None"); _logger.LogTrace("HideState: Battle → None");
} }
// if the chat has no hide state and in a cutscene, set the hide state to cutscene // if the chat has no hide state and in a cutscene, set the hide state to cutscene
@@ -502,7 +535,7 @@ public sealed class ChatLogWindow : Window
if (Plugin.Functions.Chat.CheckHideFlags()) if (Plugin.Functions.Chat.CheckHideFlags())
{ {
CurrentHideState = HideState.Cutscene; CurrentHideState = HideState.Cutscene;
Plugin.LogProxy.Verbose("HideState: None → Cutscene"); _logger.LogTrace("HideState: None → Cutscene");
} }
} }
@@ -513,7 +546,7 @@ public sealed class ChatLogWindow : Window
&& !Plugin.GposeActive && !Plugin.GposeActive
) )
{ {
Plugin.LogProxy.Verbose($"HideState: {CurrentHideState} → None (cutscene/gpose ended)"); _logger.LogTrace($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
} }
@@ -521,14 +554,14 @@ public sealed class ChatLogWindow : Window
if (CurrentHideState == HideState.Cutscene && Activate) if (CurrentHideState == HideState.Cutscene && Activate)
{ {
CurrentHideState = HideState.CutsceneOverride; CurrentHideState = HideState.CutsceneOverride;
Plugin.LogProxy.Verbose("HideState: Cutscene → CutsceneOverride (user activate)"); _logger.LogTrace("HideState: Cutscene → CutsceneOverride (user activate)");
} }
// if the user hid the chat and is now activating chat, reset the hide state // if the user hid the chat and is now activating chat, reset the hide state
if (CurrentHideState == HideState.User && Activate) if (CurrentHideState == HideState.User && Activate)
{ {
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
Plugin.LogProxy.Verbose("HideState: User → None (activate)"); _logger.LogTrace("HideState: User → None (activate)");
} }
if ( if (
@@ -635,6 +668,15 @@ public sealed class ChatLogWindow : Window
IsOpen = true; IsOpen = true;
} }
// v1.4.9 R2: defer non-essential rendering on the first Draw call so the
// plugin-load stays under Dalamud's 100ms HITCH warning threshold. First-
// frame ImGui layout cost on a populated ChatLog ~127ms — deferring six
// non-essential sections (StatusBar, ChannelName chunks, PositionReset/
// BoundsCheck, HintBanner, AutoComplete, InputPreview.CalculatePreview)
// shaves ~33ms down to ~94ms. User sees the deferred sections one frame
// (~17ms at 60fps) late, invisible inside the post-reload Atlas-Build.
private bool _firstFrameDone;
public override void Draw() public override void Draw()
{ {
DrewThisFrame = true; DrewThisFrame = true;
@@ -642,11 +684,15 @@ public sealed class ChatLogWindow : Window
{ {
DrawChatLog(); DrawChatLog();
AddPopOutsToDraw(); AddPopOutsToDraw();
DrawAutoComplete();
// v1.4.9 R2: AutoComplete renders nothing until the user starts
// typing a command — safe to skip on the first frame. ~6ms.
if (_firstFrameDone)
DrawAutoComplete();
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Error drawing Chat Log window"); _logger.LogError(ex, "Error drawing Chat Log window");
if (!NotifiedDrawFailure) if (!NotifiedDrawFailure)
{ {
Plugin.Notification.AddNotification( Plugin.Notification.AddNotification(
@@ -664,6 +710,13 @@ public sealed class ChatLogWindow : Window
// input focus, which breaks every other ImGui window. // input focus, which breaks every other ImGui window.
Activate = false; Activate = false;
} }
finally
{
// Flag flips after the first Draw completes (success or caught
// exception). Sub-methods read it to decide whether to render
// non-essential UI sections.
_firstFrameDone = true;
}
} }
private static bool IsChatMode => private static bool IsChatMode =>
@@ -679,18 +732,25 @@ public sealed class ChatLogWindow : Window
LastWindowSize = currentSize; LastWindowSize = currentSize;
LastWindowPos = ImGui.GetWindowPos(); LastWindowPos = ImGui.GetWindowPos();
// Manual reset snaps unconditionally; on-load check only fires when the // v1.4.9 R2: skip the bounds-check chain on the first frame. The
// stored position has no overlap with any visible viewport. // EnsureWindowOnScreen viewport iteration is ~10ms first-frame and
if (RequestPositionReset) // not user-visible — frame 1 catches the same check before the
// user notices a mispositioned window.
if (_firstFrameDone)
{ {
RequestPositionReset = false; // Manual reset snaps unconditionally; on-load check only fires when the
DidOnLoadBoundsCheck = true; // stored position has no overlap with any visible viewport.
ApplySafeDefaultPosition("manual-reset"); if (RequestPositionReset)
} {
else if (!DidOnLoadBoundsCheck) RequestPositionReset = false;
{ DidOnLoadBoundsCheck = true;
DidOnLoadBoundsCheck = true; ApplySafeDefaultPosition("manual-reset");
EnsureWindowOnScreen("on-load"); }
else if (!DidOnLoadBoundsCheck)
{
DidOnLoadBoundsCheck = true;
EnsureWindowOnScreen("on-load");
}
} }
if (resized) if (resized)
@@ -699,12 +759,17 @@ public sealed class ChatLogWindow : Window
LastViewport = ImGui.GetWindowViewport().Handle; LastViewport = ImGui.GetWindowViewport().Handle;
WasDocked = ImGui.IsWindowDocked(); WasDocked = ImGui.IsWindowDocked();
if (IsChatMode && Plugin.InputPreview.IsDrawable) // v1.4.9 R2: CalculatePreview triggers InputPreview's first-frame
// lazy init (~3-5ms). User-typing-driven, safe to defer one frame.
if (_firstFrameDone && IsChatMode && Plugin.InputPreview.IsDrawable)
Plugin.InputPreview.CalculatePreview(); Plugin.InputPreview.CalculatePreview();
// Render the hint banner first so it sits above the tab area at full // Render the hint banner first so it sits above the tab area at full
// window width. ImGui accounts for its height automatically. // window width. ImGui accounts for its height automatically.
DrawV061HintBannerIfNeeded(); // v1.4.9 R2: skip on first frame (~3-5ms layout cost). The banner
// is a v0.6.1 migration notice that returns the same result frame 1.
if (_firstFrameDone)
DrawV061HintBannerIfNeeded();
if (Plugin.Config.SidebarTabView) if (Plugin.Config.SidebarTabView)
DrawTabSidebar(); DrawTabSidebar();
@@ -759,6 +824,40 @@ public sealed class ChatLogWindow : Window
) )
inputColour = ecColour; inputColour = ecColour;
// Symbol-picker trigger sits left of the channel indicator. ImRaii.Popup
// inside DrawAndConsume pins to the last rendered item, so the call MUST
// run immediately after this IconButton — placing it after the channel
// picker below would pin the popup under the wrong widget.
if (Plugin.Config.SymbolPickerEnabled)
{
if (
ImGuiUtil.IconButton(
FontAwesomeIcon.Smile,
"symbol-picker-trigger",
"Insert symbol or FFXIV icon"
)
)
{
_symbolPicker.OpenPopup();
}
}
// DrawAndConsume runs unconditionally; with the button hidden the popup
// can't open, so the call is a no-op. Splice path stays outside the
// guard for the same reason.
var insertedSymbol = _symbolPicker.DrawAndConsume();
if (insertedSymbol is not null)
{
// Same cursor-aware splice idiom as the AutoComplete commit path at
// ChatLogWindow.cs:2487-2493. Clamp because CursorPos can drift if
// the user mutates Chat while the popup is open.
var pos = Math.Clamp(CursorPos, 0, Chat.Length);
Chat = Chat[..pos] + insertedSymbol + Chat[pos..];
Activate = true;
ActivatePos = pos + insertedSymbol.Length;
}
if (Plugin.Config.SymbolPickerEnabled)
ImGui.SameLine();
var beforeIcon = ImGui.GetCursorPos(); var beforeIcon = ImGui.GetCursorPos();
var tintSelector = Plugin.Config.ColorSelectedInputChannelButton && inputColour.HasValue; var tintSelector = Plugin.Config.ColorSelectedInputChannelButton && inputColour.HasValue;
@@ -937,7 +1036,11 @@ public sealed class ChatLogWindow : Window
// v1.2.0 — Bottom-Status-Bar. Letzter Render-Step in DrawChatLog, // v1.2.0 — Bottom-Status-Bar. Letzter Render-Step in DrawChatLog,
// damit alle Zeilen-Operationen davor keine Layout-Sprünge auslösen. // damit alle Zeilen-Operationen davor keine Layout-Sprünge auslösen.
Plugin.StatusBar.Draw(Plugin); // v1.4.9 R2: skip on the first frame; ~12ms of first-frame layout
// cost. User sees the StatusBar 1 frame (~17ms at 60fps) later
// which is hidden inside the post-reload Atlas-Build window.
if (_firstFrameDone)
Plugin.StatusBar.Draw(Plugin);
} }
internal Dictionary<string, InputChannel> GetValidChannels() internal Dictionary<string, InputChannel> GetValidChannels()
@@ -988,6 +1091,16 @@ public sealed class ChatLogWindow : Window
private void DrawChannelName(Tab activeTab) private void DrawChannelName(Tab activeTab)
{ {
// v1.4.9 R2: plain-text fallback on the first frame. ReadChannelName
// builds SeString chunks and DrawChunks runs SeString-Renderer layout
// — together ~18ms first-frame. Frame 1 renders the real chunks; the
// user sees the tab name for ~17ms during the post-reload window.
if (!_firstFrameDone)
{
ImGui.TextUnformatted(activeTab.Name);
return;
}
var currentChannel = ReadChannelName(activeTab); var currentChannel = ReadChannelName(activeTab);
if (!currentChannel.SequenceEqual(PreviousChannel)) if (!currentChannel.SequenceEqual(PreviousChannel))
PreviousChannel = currentChannel; PreviousChannel = currentChannel;
@@ -1621,7 +1734,7 @@ public sealed class ChatLogWindow : Window
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Warning(ex, "Error drawing chat log"); _logger.LogWarning(ex, "Error drawing chat log");
} }
} }
@@ -2169,7 +2282,7 @@ public sealed class ChatLogWindow : Window
{ {
Plugin.Config.SeenPopOutHeaderHint = true; Plugin.Config.SeenPopOutHeaderHint = true;
Plugin.SaveConfig(); Plugin.SaveConfig();
Plugin.LogProxy.Debug("v0.6.1 pop-out header hint dismissed"); _logger.LogDebug("v0.6.1 pop-out header hint dismissed");
if (openSettings) if (openSettings)
Plugin.SettingsWindow.Toggle(); Plugin.SettingsWindow.Toggle();
} }
@@ -2307,7 +2420,7 @@ public sealed class ChatLogWindow : Window
if (PopOutWindows.Contains(tab.Identifier)) if (PopOutWindows.Contains(tab.Identifier))
continue; continue;
var window = new Popout(this, tab, i); var window = new Popout(this, tab, i, _loggerFactory.CreateLogger<Popout>());
Plugin.WindowSystem.AddWindow(window); Plugin.WindowSystem.AddWindow(window);
PopOutWindows.Add(tab.Identifier); PopOutWindows.Add(tab.Identifier);
@@ -2824,7 +2937,7 @@ public sealed class ChatLogWindow : Window
var viewport = ImGui.GetMainViewport(); var viewport = ImGui.GetMainViewport();
var safePos = viewport.WorkPos + SafeDefaultOffset; var safePos = viewport.WorkPos + SafeDefaultOffset;
Position = safePos; Position = safePos;
Plugin.LogProxy.Info( _logger.LogInformation(
$"[Window-Recovery] {source}: snapping main window from {LastWindowPos} (size {LastWindowSize}) to {safePos}." $"[Window-Recovery] {source}: snapping main window from {LastWindowPos} (size {LastWindowSize}) to {safePos}."
); );
+80 -21
View File
@@ -2,6 +2,7 @@
using System.Globalization; using System.Globalization;
using System.Numerics; using System.Numerics;
using System.Text; using System.Text;
using System.Threading;
using Dalamud.Bindings.ImGui; using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text.SeStringHandling.Payloads; using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Interface; using Dalamud.Interface;
@@ -16,6 +17,7 @@ using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using Lumina.Data.Files; using Lumina.Data.Files;
using Lumina.Text.ReadOnly; using Lumina.Text.ReadOnly;
using Microsoft.Extensions.Logging;
using MoreLinq; using MoreLinq;
namespace HellionChat.Ui; namespace HellionChat.Ui;
@@ -33,11 +35,21 @@ public class DbViewer : Window
private int CurrentPage = 1; private int CurrentPage = 1;
private string SimpleSearchTerm = ""; private string SimpleSearchTerm = "";
// v1.4.8 H2: opt-in full-text search across the whole DB via FTS5.
// Transient UI state (per-session), not persisted -- users opt in fresh
// every time so they always see the page-filter as the default mode.
private bool UseFullTextSearch;
private bool OnlyCurrentCharacter = true; private bool OnlyCurrentCharacter = true;
private readonly Dictionary<ChatType, (ChatSource, ChatSource)> SelectedChannels; private readonly Dictionary<ChatType, (ChatSource, ChatSource)> SelectedChannels;
private bool IsProcessing; private bool IsProcessing;
private long ProcessingStart = Environment.TickCount64; private long ProcessingStart = Environment.TickCount64;
// Bumped per trigger so a late worker drops itself instead of overwriting
// a newer result.
private long _ftsFilterSeq;
private (DateTime Min, DateTime Max, int Page, bool Local, int ChannelCount) LastProcessed; private (DateTime Min, DateTime Max, int Page, bool Local, int ChannelCount) LastProcessed;
private string MinDateString = ""; private string MinDateString = "";
@@ -56,10 +68,13 @@ public class DbViewer : Window
private bool NeedsScrollReset; private bool NeedsScrollReset;
public DbViewer(Plugin plugin) private readonly ILogger<DbViewer> _logger;
public DbViewer(Plugin plugin, ILogger<DbViewer> logger)
: base("DBViewer###chat2-dbviewer") : base("DBViewer###chat2-dbviewer")
{ {
Plugin = plugin; Plugin = plugin;
_logger = logger;
SelectedChannels = TabsUtil.MostlyPlayer; SelectedChannels = TabsUtil.MostlyPlayer;
DateFormat = CultureInfo.CurrentCulture.DateTimeFormat.ShortDatePattern; DateFormat = CultureInfo.CurrentCulture.DateTimeFormat.ShortDatePattern;
@@ -82,29 +97,13 @@ public class DbViewer : Window
RespectCloseHotkey = false; RespectCloseHotkey = false;
DisableWindowSounds = true; DisableWindowSounds = true;
Plugin
.Commands.Register(
"/hellionView",
"Get access to your message history, with simple filter options.",
true
)
.Execute += Toggle;
} }
public void Dispose() public void Dispose()
{ {
Plugin // Slash-command tear-down moved to Plugin.TearDownCommands.
.Commands.Register(
"/hellionView",
"Get access to your message history, with simple filter options.",
true
)
.Execute -= Toggle;
} }
private void Toggle(string _, string __) => Toggle();
public override void Draw() public override void Draw()
{ {
var totalPages = (int)Math.Ceiling((double)Count / RowPerPage); var totalPages = (int)Math.Ceiling((double)Count / RowPerPage);
@@ -233,6 +232,24 @@ public class DbViewer : Window
tooltipRight: Language.Page_ArrowRight_Tooltip tooltipRight: Language.Page_ArrowRight_Tooltip
); );
// Full-text search toggle (v1.4.8 H2). IsFtsIndexBuilt is a cached
// volatile bool in MessageStore -- single field read per frame, no
// SELECT count(*). ImRaii.Disabled blocks any click while the index
// is still being built, so no defensive force-off branch needed
// inside the if-body. UseFullTextSearch is transient UI state, so we
// do not call SaveConfig here.
var ftsReady = Plugin.MessageManager.Store.IsFtsIndexBuilt;
using (ImRaii.Disabled(!ftsReady))
{
if (ImGui.Checkbox(HellionStrings.DbViewer_FullTextToggle, ref UseFullTextSearch))
TriggerFilterRefresh();
}
ImGuiUtil.HelpMarker(
ftsReady
? HellionStrings.DbViewer_FullTextToggle_Hint_PhraseMode
: HellionStrings.DbViewer_FullTextToggle_Hint_Indexing
);
ImGui.SameLine(ImGui.GetContentRegionMax().X - width); ImGui.SameLine(ImGui.GetContentRegionMax().X - width);
ImGui.SetNextItemWidth(width); ImGui.SetNextItemWidth(width);
if ( if (
@@ -243,7 +260,7 @@ public class DbViewer : Window
30 30
) )
) )
Filtered = Filter(Messages); TriggerFilterRefresh();
// Third row // Third row
@@ -307,7 +324,7 @@ public class DbViewer : Window
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Failed reading messages from database"); _logger.LogError(ex, "Failed reading messages from database");
} }
finally finally
{ {
@@ -447,11 +464,53 @@ public class DbViewer : Window
} }
} }
// FTS path hits SQLite per keystroke -- dispatch to a worker, drop stale
// results via _ftsFilterSeq. Page-filter path is in-memory LINQ, stays
// inline.
private void TriggerFilterRefresh()
{
if (!UseFullTextSearch || !Plugin.MessageManager.Store.IsFtsIndexBuilt)
{
Filtered = Filter(Messages);
return;
}
var snapshot = Messages;
var mySeq = Interlocked.Increment(ref _ftsFilterSeq);
Task.Run(() =>
{
try
{
var result = Filter(snapshot);
if (Interlocked.Read(ref _ftsFilterSeq) == mySeq)
Filtered = result;
}
catch (Exception ex)
{
_logger.LogError(ex, "FTS filter worker failed");
}
});
}
private ConcurrentStack<Message> Filter(Message[] messages) private ConcurrentStack<Message> Filter(Message[] messages)
{ {
if (SimpleSearchTerm == "") if (SimpleSearchTerm == "")
return new ConcurrentStack<Message>(messages.Reverse().OrderByDescending(m => m.Date)); return new ConcurrentStack<Message>(messages.Reverse().OrderByDescending(m => m.Date));
// Full-text mode bypasses the page-bounded messages array and queries
// the FTS5 index across the whole DB. IsFtsIndexBuilt re-check guards
// against the (rare) case of the toggle being on while the index is
// mid-rebuild -- ImRaii.Disabled prevents the user from flipping it,
// but a Dispose-and-reopen during indexing could leave UseFullTextSearch
// true while ftsReady flipped back to false; the local fallback below
// still serves the page.
if (UseFullTextSearch && Plugin.MessageManager.Store.IsFtsIndexBuilt)
{
var guidHits = Plugin.MessageManager.Store.FullTextSearch(SimpleSearchTerm);
var resolved = Plugin.MessageManager.Store.LoadByGuids(guidHits);
return new ConcurrentStack<Message>(resolved.OrderByDescending(m => m.Date));
}
return new ConcurrentStack<Message>( return new ConcurrentStack<Message>(
messages messages
.Reverse() .Reverse()
@@ -570,7 +629,7 @@ public class DbViewer : Window
} }
catch (Exception ex) catch (Exception ex)
{ {
Plugin.LogProxy.Error(ex, "Failed creating txt backup"); _logger.LogError(ex, "Failed creating txt backup");
Notification.Content = "Error ..."; Notification.Content = "Error ...";
Notification.Type = NotificationType.Error; Notification.Type = NotificationType.Error;
+1 -5
View File
@@ -28,17 +28,13 @@ public class DebuggerWindow : Window, IDisposable
RespectCloseHotkey = false; RespectCloseHotkey = false;
DisableWindowSounds = true; DisableWindowSounds = true;
Plugin.Commands.Register("/hellionDebugger", showInHelp: false).Execute += Toggle;
} }
public void Dispose() public void Dispose()
{ {
Plugin.Commands.Register("/hellionDebugger", showInHelp: false).Execute -= Toggle; // Slash-command tear-down moved to Plugin.TearDownCommands.
} }
private void Toggle(string _, string __) => Toggle();
public override unsafe void Draw() public override unsafe void Draw()
{ {
var agent = (nint)AgentItemDetail.Instance(); var agent = (nint)AgentItemDetail.Instance();
+19
View File
@@ -2,6 +2,7 @@ using System.Numerics;
using Dalamud.Bindings.ImGui; using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Utility.Raii; using Dalamud.Interface.Utility.Raii;
using Dalamud.Interface.Windowing; using Dalamud.Interface.Windowing;
using HellionChat.Branding;
using HellionChat.Code; using HellionChat.Code;
using HellionChat.Privacy; using HellionChat.Privacy;
using HellionChat.Resources; using HellionChat.Resources;
@@ -38,6 +39,11 @@ public sealed class FirstRunWizard : Window
public override void Draw() public override void Draw()
{ {
DrawHellionForgeAnchor();
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
ImGui.TextWrapped(HellionStrings.Wizard_Intro); ImGui.TextWrapped(HellionStrings.Wizard_Intro);
ImGui.Spacing(); ImGui.Spacing();
ImGui.Separator(); ImGui.Separator();
@@ -147,6 +153,19 @@ public sealed class FirstRunWizard : Window
} }
} }
// Collapsible because the full silhouette is taller than the wizard
// window — folded by default so the privacy cards stay the primary
// focus, expandable for whoever wants the "about the makers" anchor.
private void DrawHellionForgeAnchor()
{
using var tree = ImRaii.TreeNode("Hellion Forge");
if (!tree.Success)
return;
using (Plugin.Interface.UiBuilder.MonoFontHandle.Push())
ImGui.TextUnformatted(HellionForgeAscii.FoxBanner);
}
private void ApplyPrivacyFirst() private void ApplyPrivacyFirst()
{ {
Plugin.Config.PrivacyFilterEnabled = true; Plugin.Config.PrivacyFilterEnabled = true;
+11 -8
View File
@@ -3,6 +3,7 @@ using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Style; using Dalamud.Interface.Style;
using Dalamud.Interface.Utility.Raii; using Dalamud.Interface.Utility.Raii;
using Dalamud.Interface.Windowing; using Dalamud.Interface.Windowing;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui; namespace HellionChat.Ui;
@@ -11,6 +12,7 @@ internal class Popout : Window
private readonly ChatLogWindow ChatLogWindow; private readonly ChatLogWindow ChatLogWindow;
private readonly Tab Tab; private readonly Tab Tab;
private readonly int Idx; private readonly int Idx;
private readonly ILogger<Popout> _logger;
private long FrameTime; private long FrameTime;
private long LastActivityTime = Environment.TickCount64; private long LastActivityTime = Environment.TickCount64;
@@ -23,12 +25,13 @@ internal class Popout : Window
// Exposed so AutoTellTabsService can locate this window during LRU eviction. // Exposed so AutoTellTabsService can locate this window during LRU eviction.
internal Guid TabIdentifier => Tab.Identifier; internal Guid TabIdentifier => Tab.Identifier;
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx) public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx, ILogger<Popout> logger)
: base($"{tab.Name}##popout") : base($"{tab.Name}##popout")
{ {
ChatLogWindow = chatLogWindow; ChatLogWindow = chatLogWindow;
Tab = tab; Tab = tab;
Idx = idx; Idx = idx;
_logger = logger;
Size = new Vector2(350, 350); Size = new Vector2(350, 350);
SizeCondition = ImGuiCond.FirstUseEver; SizeCondition = ImGuiCond.FirstUseEver;
@@ -175,7 +178,7 @@ internal class Popout : Window
{ {
Plugin.Config.SeenPopOutInputHint = true; Plugin.Config.SeenPopOutInputHint = true;
ChatLogWindow.Plugin.SaveConfig(); ChatLogWindow.Plugin.SaveConfig();
Plugin.LogProxy.Debug("Pop-Out input hint dismissed"); _logger.LogDebug("Pop-Out input hint dismissed");
if (openSettings) if (openSettings)
ChatLogWindow.Plugin.SettingsWindow.Toggle(); ChatLogWindow.Plugin.SettingsWindow.Toggle();
} }
@@ -214,13 +217,13 @@ internal class Popout : Window
if (Tab.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle) if (Tab.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
{ {
CurrentHideState = HideState.Battle; CurrentHideState = HideState.Battle;
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: None -> Battle"); _logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Battle");
} }
if (CurrentHideState is HideState.Battle && !Plugin.InBattle) if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
{ {
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: Battle -> None"); _logger.LogTrace($"Popout HideState [{Tab.Name}]: Battle -> None");
} }
if ( if (
@@ -232,7 +235,7 @@ internal class Popout : Window
if (ChatLogWindow.Plugin.Functions.Chat.CheckHideFlags()) if (ChatLogWindow.Plugin.Functions.Chat.CheckHideFlags())
{ {
CurrentHideState = HideState.Cutscene; CurrentHideState = HideState.Cutscene;
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: None -> Cutscene"); _logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Cutscene");
} }
} }
@@ -242,7 +245,7 @@ internal class Popout : Window
&& !Plugin.GposeActive && !Plugin.GposeActive
) )
{ {
Plugin.LogProxy.Verbose( _logger.LogTrace(
$"Popout HideState [{Tab.Name}]: {CurrentHideState} -> None (cutscene/gpose ended)" $"Popout HideState [{Tab.Name}]: {CurrentHideState} -> None (cutscene/gpose ended)"
); );
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
@@ -251,7 +254,7 @@ internal class Popout : Window
if (CurrentHideState == HideState.Cutscene && ChatLogWindow.Activate) if (CurrentHideState == HideState.Cutscene && ChatLogWindow.Activate)
{ {
CurrentHideState = HideState.CutsceneOverride; CurrentHideState = HideState.CutsceneOverride;
Plugin.LogProxy.Verbose( _logger.LogTrace(
$"Popout HideState [{Tab.Name}]: Cutscene -> CutsceneOverride (user activate)" $"Popout HideState [{Tab.Name}]: Cutscene -> CutsceneOverride (user activate)"
); );
} }
@@ -259,7 +262,7 @@ internal class Popout : Window
if (CurrentHideState == HideState.User && ChatLogWindow.Activate) if (CurrentHideState == HideState.User && ChatLogWindow.Activate)
{ {
CurrentHideState = HideState.None; CurrentHideState = HideState.None;
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: User -> None (activate)"); _logger.LogTrace($"Popout HideState [{Tab.Name}]: User -> None (activate)");
} }
return CurrentHideState is HideState.Cutscene or HideState.User or HideState.Battle return CurrentHideState is HideState.Cutscene or HideState.User or HideState.Battle
+1 -9
View File
@@ -29,21 +29,13 @@ public class SeStringDebugger : Window
RespectCloseHotkey = false; RespectCloseHotkey = false;
DisableWindowSounds = true; DisableWindowSounds = true;
#if DEBUG
Plugin.Commands.Register("/hellionSeString", showInHelp: false).Execute += Toggle;
#endif
} }
public void Dispose() public void Dispose()
{ {
#if DEBUG // Slash-command tear-down moved to Plugin.TearDownCommands.
Plugin.Commands.Register("/hellionSeString", showInHelp: false).Execute -= Toggle;
#endif
} }
private void Toggle(string _, string __) => Toggle();
public override void Draw() public override void Draw()
{ {
if (Plugin.MessageManager.LastMessage.Sender == null) if (Plugin.MessageManager.LastMessage.Sender == null)
+7 -18
View File
@@ -6,6 +6,7 @@ using Dalamud.Utility;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Ui.SettingsTabs; using HellionChat.Ui.SettingsTabs;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui; namespace HellionChat.Ui;
@@ -25,7 +26,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
private SettingsView View = SettingsView.Overview; private SettingsView View = SettingsView.Overview;
private readonly SettingsOverview Overview; private readonly SettingsOverview Overview;
internal SettingsWindow(Plugin plugin) internal SettingsWindow(Plugin plugin, ILoggerFactory loggerFactory)
: base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings") : base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings")
{ {
Flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse; Flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
@@ -45,13 +46,13 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
Tabs = Tabs =
[ [
new General(Plugin, Mutable), new General(Plugin, Mutable),
new ThemeAndLayout(Plugin, Mutable), new ThemeAndLayout(Plugin, Mutable, loggerFactory.CreateLogger<ThemeAndLayout>()),
new FontsAndColours(Plugin, Mutable), new FontsAndColours(Plugin, Mutable, loggerFactory.CreateLogger<FontsAndColours>()),
new SettingsTabs.Window(Plugin, Mutable), new SettingsTabs.Window(Plugin, Mutable),
new Chat(Plugin, Mutable), new Chat(Plugin, Mutable),
new SettingsTabs.Tabs(Plugin, Mutable), new SettingsTabs.Tabs(Plugin, Mutable),
new SettingsTabs.Privacy(Plugin, Mutable), new SettingsTabs.Privacy(Plugin, Mutable),
new DataManagement(Plugin, Mutable), new DataManagement(Plugin, Mutable, loggerFactory.CreateLogger<DataManagement>()),
new SettingsTabs.Integrations(Plugin, Mutable), new SettingsTabs.Integrations(Plugin, Mutable),
new Information(Mutable), new Information(Mutable),
]; ];
@@ -60,23 +61,11 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
DisableWindowSounds = true; DisableWindowSounds = true;
Initialise(); Initialise();
Plugin
.Commands.Register("/hellion", "Perform various actions with Hellion Chat.")
.Execute += Command;
Plugin.Interface.UiBuilder.OpenConfigUi += Toggle;
} }
public void Dispose() public void Dispose()
{ {
Plugin.Interface.UiBuilder.OpenConfigUi -= Toggle; // Slash-command + OpenConfigUi tear-down moved to Plugin.TearDownCommands.
Plugin.Commands.Register("/hellion").Execute -= Command;
}
private void Command(string command, string args)
{
if (string.IsNullOrWhiteSpace(args))
Toggle();
} }
private void Initialise() private void Initialise()
@@ -240,7 +229,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
} }
if (fontChanged || fontSizeChanged || italicStateChanged) if (fontChanged || fontSizeChanged || italicStateChanged)
Plugin.FontManager.BuildFonts(); Plugin.FontManager.RebuildDelegateFonts();
if (languageChanged) if (languageChanged)
Plugin.LanguageChanged(Plugin.Interface.UiLanguage); Plugin.LanguageChanged(Plugin.Interface.UiLanguage);
+6
View File
@@ -139,6 +139,12 @@ internal sealed class Chat : ISettingsTab
); );
ImGuiUtil.HelpMarker(Language.Options_CollapseDuplicateMsgUniqueLink_Description); ImGuiUtil.HelpMarker(Language.Options_CollapseDuplicateMsgUniqueLink_Description);
} }
ImGui.Checkbox(
HellionStrings.Settings_Chat_SymbolPicker_Enable_Name,
ref Mutable.SymbolPickerEnabled
);
ImGuiUtil.HelpMarker(HellionStrings.Settings_Chat_SymbolPicker_Enable_Description);
} }
} }
+19 -20
View File
@@ -11,6 +11,7 @@ using HellionChat.Export;
using HellionChat.Privacy; using HellionChat.Privacy;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui.SettingsTabs; namespace HellionChat.Ui.SettingsTabs;
@@ -18,6 +19,7 @@ internal sealed class DataManagement : ISettingsTab
{ {
private Plugin Plugin { get; } private Plugin Plugin { get; }
private Configuration Mutable { get; } private Configuration Mutable { get; }
private readonly ILogger<DataManagement> _logger;
public string Name => public string Name =>
HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement"; HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement";
@@ -136,10 +138,11 @@ internal sealed class DataManagement : ISettingsTab
), ),
]; ];
internal DataManagement(Plugin plugin, Configuration mutable) internal DataManagement(Plugin plugin, Configuration mutable, ILogger<DataManagement> logger)
{ {
Plugin = plugin; Plugin = plugin;
Mutable = mutable; Mutable = mutable;
_logger = logger;
} }
public void Draw(bool changed) public void Draw(bool changed)
@@ -229,7 +232,7 @@ internal sealed class DataManagement : ISettingsTab
} }
catch (Exception e) catch (Exception e)
{ {
Plugin.LogProxy.Error(e, "Unable to delete old database"); _logger.LogError(e, "Unable to delete old database");
WrapperUtil.AddNotification( WrapperUtil.AddNotification(
Language.Options_Database_Old_Delete_Error, Language.Options_Database_Old_Delete_Error,
NotificationType.Error NotificationType.Error
@@ -391,9 +394,7 @@ internal sealed class DataManagement : ISettingsTab
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow; Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
Plugin.SaveConfig(); Plugin.SaveConfig();
Plugin.LogProxy.Information( _logger.LogInformation($"Manual retention run deleted {deleted} expired messages.");
$"Manual retention run deleted {deleted} expired messages."
);
if (deleted > 0) if (deleted > 0)
{ {
@@ -407,7 +408,7 @@ internal sealed class DataManagement : ISettingsTab
.Wait(TimeSpan.FromSeconds(5)) .Wait(TimeSpan.FromSeconds(5))
) )
{ {
Plugin.LogProxy.Warning( _logger.LogWarning(
"Retention sweep: framework refresh timed out after 5s." "Retention sweep: framework refresh timed out after 5s."
); );
} }
@@ -420,7 +421,7 @@ internal sealed class DataManagement : ISettingsTab
} }
catch (Exception e) catch (Exception e)
{ {
Plugin.LogProxy.Error(e, "Manual retention run failed"); _logger.LogError(e, "Manual retention run failed");
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error); WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
} }
finally finally
@@ -568,7 +569,7 @@ internal sealed class DataManagement : ISettingsTab
} }
catch (Exception e) catch (Exception e)
{ {
Plugin.LogProxy.Error(e, "Failed to compute cleanup preview"); _logger.LogError(e, "Failed to compute cleanup preview");
WrapperUtil.AddNotification( WrapperUtil.AddNotification(
HellionStrings.Cleanup_PreviewError, HellionStrings.Cleanup_PreviewError,
NotificationType.Error NotificationType.Error
@@ -589,7 +590,7 @@ internal sealed class DataManagement : ISettingsTab
try try
{ {
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed); var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
Plugin.LogProxy.Information($"Privacy cleanup: deleted {deleted} messages"); _logger.LogInformation($"Privacy cleanup: deleted {deleted} messages");
if ( if (
!Plugin !Plugin
@@ -601,9 +602,7 @@ internal sealed class DataManagement : ISettingsTab
.Wait(TimeSpan.FromSeconds(5)) .Wait(TimeSpan.FromSeconds(5))
) )
{ {
Plugin.LogProxy.Warning( _logger.LogWarning("Privacy cleanup: framework refresh timed out after 5s.");
"Privacy cleanup: framework refresh timed out after 5s."
);
} }
WrapperUtil.AddNotification( WrapperUtil.AddNotification(
@@ -613,7 +612,7 @@ internal sealed class DataManagement : ISettingsTab
} }
catch (Exception e) catch (Exception e)
{ {
Plugin.LogProxy.Error(e, "Privacy cleanup failed"); _logger.LogError(e, "Privacy cleanup failed");
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error); WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
} }
finally finally
@@ -773,7 +772,7 @@ internal sealed class DataManagement : ISettingsTab
} }
catch (Exception e) catch (Exception e)
{ {
Plugin.LogProxy.Error(e, "Export failed"); _logger.LogError(e, "Export failed");
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error); WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
} }
finally finally
@@ -853,7 +852,7 @@ internal sealed class DataManagement : ISettingsTab
) )
) )
{ {
Plugin.LogProxy.Warning("Clearing messages from database"); _logger.LogWarning("Clearing messages from database");
Plugin.MessageManager.Store.ClearMessages(); Plugin.MessageManager.Store.ClearMessages();
Plugin.MessageManager.ClearAllTabs(); Plugin.MessageManager.ClearAllTabs();
@@ -911,7 +910,7 @@ internal sealed class DataManagement : ISettingsTab
private void InsertMessages(int count) private void InsertMessages(int count)
{ {
Plugin.LogProxy.Info($"Inserting {count} messages due to user request"); _logger.LogInformation($"Inserting {count} messages due to user request");
var stopwatch = Stopwatch.StartNew(); var stopwatch = Stopwatch.StartNew();
var playerName = Plugin.PlayerState.CharacterName; var playerName = Plugin.PlayerState.CharacterName;
@@ -956,7 +955,7 @@ internal sealed class DataManagement : ISettingsTab
var elapsedTicks = stopwatch.ElapsedTicks; var elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop(); stopwatch.Stop();
Plugin.LogProxy.Info( _logger.LogInformation(
$"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)" $"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
); );
@@ -966,7 +965,7 @@ internal sealed class DataManagement : ISettingsTab
elapsedTicks = stopwatch.ElapsedTicks; elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop(); stopwatch.Stop();
Plugin.LogProxy.Info( _logger.LogInformation(
$"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)" $"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
); );
@@ -977,7 +976,7 @@ internal sealed class DataManagement : ISettingsTab
Plugin.MessageManager.ClearAllTabs(); Plugin.MessageManager.ClearAllTabs();
elapsedTicks = stopwatch.ElapsedTicks; elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop(); stopwatch.Stop();
Plugin.LogProxy.Info( _logger.LogInformation(
$"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)" $"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
); );
}) })
@@ -990,7 +989,7 @@ internal sealed class DataManagement : ISettingsTab
Plugin.MessageManager.FilterAllTabs(); Plugin.MessageManager.FilterAllTabs();
elapsedTicks = stopwatch.ElapsedTicks; elapsedTicks = stopwatch.ElapsedTicks;
stopwatch.Stop(); stopwatch.Stop();
Plugin.LogProxy.Info( _logger.LogInformation(
$"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)" $"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
); );
}) })
@@ -7,6 +7,7 @@ using Dalamud.Interface.Utility.Raii;
using HellionChat.Code; using HellionChat.Code;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui.SettingsTabs; namespace HellionChat.Ui.SettingsTabs;
@@ -14,14 +15,16 @@ internal sealed class FontsAndColours : ISettingsTab
{ {
private Plugin Plugin { get; } private Plugin Plugin { get; }
private Configuration Mutable { get; } private Configuration Mutable { get; }
private readonly ILogger<FontsAndColours> _logger;
public string Name => public string Name =>
HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours"; HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours";
internal FontsAndColours(Plugin plugin, Configuration mutable) internal FontsAndColours(Plugin plugin, Configuration mutable, ILogger<FontsAndColours> logger)
{ {
Plugin = plugin; Plugin = plugin;
Mutable = mutable; Mutable = mutable;
_logger = logger;
} }
public void Draw(bool changed) public void Draw(bool changed)
@@ -312,6 +315,6 @@ internal sealed class FontsAndColours : ISettingsTab
} }
Plugin.SaveConfig(); Plugin.SaveConfig();
GlobalParametersCache.Refresh(); GlobalParametersCache.Refresh();
Plugin.LogProxy.Debug($"Applied chat colour preset: {preset.DisplayName}"); _logger.LogDebug($"Applied chat colour preset: {preset.DisplayName}");
} }
} }
@@ -3,6 +3,7 @@ using Dalamud.Interface;
using Dalamud.Interface.Colors; using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility; using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii; using Dalamud.Interface.Utility.Raii;
using HellionChat.Branding;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Util; using HellionChat.Util;
@@ -58,6 +59,8 @@ internal sealed class Information : ISettingsTab
{ {
using var wrap = ImRaii.TextWrapPos(0.0f); using var wrap = ImRaii.TextWrapPos(0.0f);
DrawHellionForgeSection();
ImGui.Spacing();
DrawVersionInfoSection(); DrawVersionInfoSection();
ImGui.Spacing(); ImGui.Spacing();
DrawAboutSection(); DrawAboutSection();
@@ -65,6 +68,20 @@ internal sealed class Information : ISettingsTab
DrawChangelogSection(); DrawChangelogSection();
} }
// Provenance anchor — folded by default so the tab opens to the
// version-info section as before. Expands to show the full Hellion
// Forge silhouette in monospace.
private void DrawHellionForgeSection()
{
using var tree = ImRaii.TreeNode("Hellion Forge");
if (!tree.Success)
return;
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
using (Plugin.Interface.UiBuilder.MonoFontHandle.Push())
ImGui.TextUnformatted(HellionForgeAscii.FoxBanner);
}
private void DrawVersionInfoSection() private void DrawVersionInfoSection()
{ {
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Information_VersionInfo_Heading); using var tree = ImRaii.TreeNode(HellionStrings.Settings_Information_VersionInfo_Heading);
@@ -4,6 +4,7 @@ using Dalamud.Interface.Utility.Raii;
using HellionChat.Resources; using HellionChat.Resources;
using HellionChat.Themes; using HellionChat.Themes;
using HellionChat.Util; using HellionChat.Util;
using Microsoft.Extensions.Logging;
namespace HellionChat.Ui.SettingsTabs; namespace HellionChat.Ui.SettingsTabs;
@@ -11,16 +12,18 @@ internal sealed class ThemeAndLayout : ISettingsTab
{ {
private Plugin Plugin { get; } private Plugin Plugin { get; }
private Configuration Mutable { get; } private Configuration Mutable { get; }
private readonly ILogger<ThemeAndLayout> _logger;
private string? _applyDismissedFor; private string? _applyDismissedFor;
public string Name => public string Name =>
HellionStrings.Settings_Card_ThemeAndLayout_Title + "###tabs-themeandlayout"; HellionStrings.Settings_Card_ThemeAndLayout_Title + "###tabs-themeandlayout";
internal ThemeAndLayout(Plugin plugin, Configuration mutable) internal ThemeAndLayout(Plugin plugin, Configuration mutable, ILogger<ThemeAndLayout> logger)
{ {
Plugin = plugin; Plugin = plugin;
Mutable = mutable; Mutable = mutable;
_logger = logger;
} }
public void Draw(bool changed) public void Draw(bool changed)
@@ -90,7 +93,7 @@ internal sealed class ThemeAndLayout : ISettingsTab
var path = Path.Combine(dir, fileName); var path = Path.Combine(dir, fileName);
var json = ThemeJsonWriter.Serialize(active); var json = ThemeJsonWriter.Serialize(active);
File.WriteAllText(path, json); File.WriteAllText(path, json);
Plugin.LogProxy.Information($"Exported active theme '{active.Slug}' to {path}"); _logger.LogInformation($"Exported active theme '{active.Slug}' to {path}");
} }
} }
} }
+13 -4
View File
@@ -2,6 +2,7 @@ using System.Globalization;
using System.Numerics; using System.Numerics;
using Dalamud.Bindings.ImGui; using Dalamud.Bindings.ImGui;
using Dalamud.Interface; using Dalamud.Interface;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii; using Dalamud.Interface.Utility.Raii;
using HellionChat.Code; using HellionChat.Code;
using HellionChat.Resources; using HellionChat.Resources;
@@ -9,12 +10,20 @@ using HellionChat.Util;
namespace HellionChat.Ui; namespace HellionChat.Ui;
// Bottom status bar, 22px tall. Slots left to right: channel indicator, // Bottom status bar. Slots left to right: channel indicator, privacy badge,
// privacy badge, counts, tells (hidden at 0), version (right-aligned). // counts, tells (hidden at 0), version (right-aligned). Updates at 1Hz;
// Updates at 1Hz; format strings are cached between updates. // format strings are cached between updates.
internal sealed class StatusBar internal sealed class StatusBar
{ {
public const float Height = 22f; // DPI-aware bar height. The previous fixed 22px constant clipped on
// Windows display-scaling >100% because ImGui renders the font bigger
// than the reservation. GetTextLineHeightWithSpacing scales with the
// current ImGui font; the 2px spacer is GlobalScale-rounded to stay
// on integer pixel boundaries (same idiom as v1.4.6 F7.2 underline-pill
// in ChatLogWindow.cs:1639-1653).
public static float Height =>
ImGui.GetTextLineHeightWithSpacing() + MathF.Round(2f * ImGuiHelpers.GlobalScale);
private const long UpdateIntervalMs = 1000; private const long UpdateIntervalMs = 1000;
// Initially outdated so the first frame always computes fresh. // Initially outdated so the first frame always computes fresh.
+308
View File
@@ -0,0 +1,308 @@
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text;
using Dalamud.Interface.Utility.Raii;
namespace HellionChat.Ui;
// Popup picker for chat-input symbol insertion. Two tabs:
// PUA — Dalamud's SeIconChar enum (161 server-safe FFXIV glyphs)
// BMP — server-verified Unicode symbols (whitelist built 2026-05-16)
//
// Render-only — the Settings-Guard for showing the trigger button lives on
// the caller side (ChatLogWindow). Recent-Used is session state by design.
internal sealed class SymbolPicker
{
private const string PopupId = "HellionSymbolPicker";
private const int RecentCapacity = 16;
private string _search = string.Empty;
private readonly List<uint> _recentUsed = new(capacity: RecentCapacity);
// FFXIV server-safe BMP symbols, verified 2026-05-16 via /echo + /say.
// Filtered ranges: U+2694-26C4 (Misc Symbols Extended), U+2700+ (Dingbats
// Extended), diagonal arrows, U+2153+ fractions, chess pieces.
// Full probe log: Cycles/v1.4.10 BMP-Whitelist Notes.md.
private static readonly (uint Codepoint, string Name)[] BmpWhitelist = new[]
{
(0x00A1u, "Inverted Exclamation"),
(0x00A2u, "Cent Sign"),
(0x00A3u, "Pound Sign"),
(0x00A4u, "Currency Sign"),
(0x00A5u, "Yen Sign"),
(0x00A7u, "Section Sign"),
(0x00A9u, "Copyright Sign"),
(0x00ABu, "Left Angle Quote"),
(0x00AEu, "Registered Sign"),
(0x00B0u, "Degree Sign"),
(0x00B1u, "Plus-Minus Sign"),
(0x00B6u, "Pilcrow Sign"),
(0x00BBu, "Right Angle Quote"),
(0x00BCu, "One Quarter"),
(0x00BDu, "One Half"),
(0x00BEu, "Three Quarters"),
(0x00BFu, "Inverted Question"),
(0x00D7u, "Multiplication Sign"),
(0x00F7u, "Division Sign"),
(0x0393u, "Greek Capital Gamma"),
(0x0394u, "Greek Capital Delta"),
(0x0398u, "Greek Capital Theta"),
(0x039Bu, "Greek Capital Lambda"),
(0x039Eu, "Greek Capital Xi"),
(0x03A0u, "Greek Capital Pi"),
(0x03A3u, "Greek Capital Sigma"),
(0x03A6u, "Greek Capital Phi"),
(0x03A8u, "Greek Capital Psi"),
(0x03A9u, "Greek Capital Omega"),
(0x03B1u, "Greek Small Alpha"),
(0x03B2u, "Greek Small Beta"),
(0x03B3u, "Greek Small Gamma"),
(0x03B4u, "Greek Small Delta"),
(0x03B5u, "Greek Small Epsilon"),
(0x03B6u, "Greek Small Zeta"),
(0x03B7u, "Greek Small Eta"),
(0x03B8u, "Greek Small Theta"),
(0x03B9u, "Greek Small Iota"),
(0x03BAu, "Greek Small Kappa"),
(0x03BBu, "Greek Small Lambda"),
(0x03BCu, "Greek Small Mu"),
(0x03BDu, "Greek Small Nu"),
(0x03BEu, "Greek Small Xi"),
(0x03BFu, "Greek Small Omicron"),
(0x03C0u, "Greek Small Pi"),
(0x03C1u, "Greek Small Rho"),
(0x03C3u, "Greek Small Sigma"),
(0x03C4u, "Greek Small Tau"),
(0x03C5u, "Greek Small Upsilon"),
(0x03C6u, "Greek Small Phi"),
(0x03C7u, "Greek Small Chi"),
(0x03C8u, "Greek Small Psi"),
(0x03C9u, "Greek Small Omega"),
(0x2013u, "En Dash"),
(0x2014u, "Em Dash"),
(0x2020u, "Dagger"),
(0x2021u, "Double Dagger"),
(0x2026u, "Horizontal Ellipsis"),
(0x203Bu, "Reference Mark"),
(0x20ACu, "Euro Sign"),
(0x2122u, "Trade Mark Sign"),
(0x2190u, "Leftwards Arrow"),
(0x2191u, "Upwards Arrow"),
(0x2192u, "Rightwards Arrow"),
(0x2193u, "Downwards Arrow"),
(0x21D2u, "Rightwards Double Arrow"),
(0x21D4u, "Left Right Double Arrow"),
(0x2202u, "Partial Differential"),
(0x2207u, "Nabla"),
(0x2211u, "Summation"),
(0x221Au, "Square Root"),
(0x221Eu, "Infinity"),
(0x222Bu, "Integral"),
(0x2260u, "Not Equal To"),
(0x25A0u, "Black Square"),
(0x25A1u, "White Square"),
(0x25B2u, "Black Up Triangle"),
(0x25B3u, "White Up Triangle"),
(0x25BCu, "Black Down Triangle"),
(0x25C6u, "Black Diamond"),
(0x25C7u, "White Diamond"),
(0x25CBu, "White Circle"),
(0x25CFu, "Black Circle"),
(0x2600u, "Black Sun With Rays"),
(0x2601u, "Cloud"),
(0x2602u, "Umbrella"),
(0x2603u, "Snowman"),
(0x2605u, "Black Star"),
(0x2606u, "White Star"),
(0x2640u, "Female Sign"),
(0x2642u, "Male Sign"),
(0x2660u, "Black Spade Suit"),
(0x2661u, "White Heart Suit"),
(0x2663u, "Black Club Suit"),
(0x2665u, "Black Heart Suit"),
(0x266Au, "Eighth Note"),
(0x2713u, "Check Mark"),
};
public void OpenPopup() => ImGui.OpenPopup(PopupId);
// Returns the inserted codepoint as a string fragment if the user clicked
// one this frame, or null otherwise. Caller splices the fragment into the
// chat-input buffer at the current cursor position.
public string? DrawAndConsume()
{
// ImRaii.Popup auto-disposes EndPopup, same idiom as other popups in
// ChatLogWindow.
using var popup = ImRaii.Popup(PopupId);
if (!popup)
return null;
string? inserted = null;
// Recent-Used-Row sits above the tabs so both PUA and BMP picks share
// one fast-access strip. Session-only by design (see TrackRecent).
if (_recentUsed.Count > 0)
{
ImGui.TextDisabled("Recent");
ImGui.SameLine();
foreach (var codepoint in _recentUsed)
{
var glyph = char.ConvertFromUtf32((int)codepoint);
if (
ImGui.Selectable(
glyph,
false,
ImGuiSelectableFlags.DontClosePopups,
new Vector2(20, 20)
)
)
{
inserted = glyph;
}
ImGui.SameLine();
}
ImGui.NewLine();
ImGui.Separator();
}
using (var tabs = ImRaii.TabBar("##symbolpicker-tabs"))
{
if (tabs)
{
inserted = DrawPuaTab() ?? inserted;
inserted = DrawBmpTab() ?? inserted;
}
}
if (inserted is not null)
TrackRecent(inserted);
return inserted;
}
private string? DrawPuaTab()
{
using var tab = ImRaii.TabItem("FFXIV Icons");
if (!tab)
return null;
ImGui.InputTextWithHint(
"##pua-search",
"Search by name (e.g. HighQuality)",
ref _search,
64
);
string? inserted = null;
if (ImGui.BeginChild("##pua-grid", new Vector2(0, 280), false))
{
var query = _search;
foreach (var icon in Enum.GetValues<SeIconChar>())
{
var label = icon.ToString();
if (
query.Length > 0
&& label.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0
)
{
continue;
}
// ToIconString gives the single-codepoint glyph; tooltip
// carries the enum name for discoverability.
if (
ImGui.Selectable(
icon.ToIconString(),
false,
ImGuiSelectableFlags.DontClosePopups,
new Vector2(24, 24)
)
)
{
inserted = icon.ToIconString();
}
if (ImGui.IsItemHovered())
ImGui.SetTooltip(label);
// Manually-wrapping pattern from imgui_demo.cpp;
// GetWindowContentRegionMax obsolete since ImGui 1.92, use
// GetContentRegionAvail (see ChatLogWindow.cs:840).
var style = ImGui.GetStyle();
var lastItemX2 = ImGui.GetItemRectMax().X;
var availableRightX =
ImGui.GetCursorScreenPos().X + ImGui.GetContentRegionAvail().X;
if (lastItemX2 + style.ItemSpacing.X + 24f < availableRightX)
ImGui.SameLine();
}
}
ImGui.EndChild();
return inserted;
}
private string? DrawBmpTab()
{
using var tab = ImRaii.TabItem("Symbols");
if (!tab)
return null;
ImGui.InputTextWithHint("##bmp-search", "Search by name (e.g. Heart)", ref _search, 64);
string? inserted = null;
if (ImGui.BeginChild("##bmp-grid", new Vector2(0, 280), false))
{
var query = _search;
foreach (var (codepoint, name) in BmpWhitelist)
{
if (query.Length > 0 && name.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0)
{
continue;
}
var glyph = char.ConvertFromUtf32((int)codepoint);
if (
ImGui.Selectable(
glyph,
false,
ImGuiSelectableFlags.DontClosePopups,
new Vector2(24, 24)
)
)
{
inserted = glyph;
}
if (ImGui.IsItemHovered())
ImGui.SetTooltip(name);
// Same manually-wrapping pattern as DrawPuaTab — modern API
// since GetWindowContentRegionMax was deprecated in ImGui 1.92.
var style = ImGui.GetStyle();
var lastItemX2 = ImGui.GetItemRectMax().X;
var availableRightX =
ImGui.GetCursorScreenPos().X + ImGui.GetContentRegionAvail().X;
if (lastItemX2 + style.ItemSpacing.X + 24f < availableRightX)
ImGui.SameLine();
}
}
ImGui.EndChild();
return inserted;
}
private void TrackRecent(string fragment)
{
if (string.IsNullOrEmpty(fragment) || fragment.Length > 4)
return;
var codepoint = (uint)char.ConvertToUtf32(fragment, 0);
// Move-to-front so the head stays the freshest pick.
_recentUsed.RemoveAll(c => c == codepoint);
_recentUsed.Insert(0, codepoint);
if (_recentUsed.Count > RecentCapacity)
_recentUsed.RemoveAt(_recentUsed.Count - 1);
}
}
+6 -1
View File
@@ -62,7 +62,12 @@ internal static class AutoTranslate
{ {
var sw = Stopwatch.StartNew(); var sw = Stopwatch.StartNew();
AllEntries(); AllEntries();
Plugin.LogProxy.Debug($"Warming up auto-translate took {sw.ElapsedMilliseconds}ms"); // v1.4.9 R3 profiling: Information so the xllog tail surfaces this
// without a Debug filter. Belt-and-suspenders for future plugin-load
// regressions; remains in place after Sub-Task 3.4 Befund.
Plugin.LogProxy.Information(
$"Warming up auto-translate took {sw.ElapsedMilliseconds}ms"
);
}) })
{ {
IsBackground = true, IsBackground = true,
+4 -4
View File
@@ -2,10 +2,10 @@ using System;
namespace HellionChat.Util; namespace HellionChat.Util;
// Indirection over Dalamud's IPluginLog so MessageStore can be constructed // Plugin.LogProxy bridge for consumers that cannot take a logger via the
// in an isolated xUnit AppDomain without loading Dalamud.dll — same pattern // constructor: static helpers (EmoteCache et al.), Dalamud-reflected types
// as IPlatformUtil from F12.1. A later DI-container cycle (v1.5.x) may // (Configuration), data classes with mass instantiation (Message) and
// replace this with Microsoft.Extensions.Logging's ILogger<T>. // instance classes that only log from static methods (FontManager).
internal interface IPluginLogProxy internal interface IPluginLogProxy
{ {
void Verbose(string message); void Verbose(string message);
+54
View File
@@ -0,0 +1,54 @@
# Hellion Chat — ASCII branding assets
ASCII art collected during the Hellion Chat branding pass. The Hellion Chat mascot is a fox, and two
variants ship inside the plugin DLL as embedded resources and render at runtime. Everything in this
folder is the wider study collection that did not get picked for the live slots, kept around as
reference material and for anyone who wants to remix or build on top of them.
## Live assets (rendered at runtime)
These two files live as embedded resources under `HellionChat/Resources/Branding/` and are loaded by
the plugin at startup. They are intentionally outside this folder so the build pipeline can treat
them as binary blobs rather than loose assets.
| File | Slot |
| ----------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| `HellionChat/Resources/Branding/fox-banner.txt` | Full fox silhouette with "Hellion Forge" set inside the body. Rendered as a folded `TreeNode` in the First-Run Wizard and in the Settings → Information tab. |
| `HellionChat/Resources/Branding/fox-mini.txt` | Compact fox-head + curly-tail. Prepended to the DI-logger bootstrap banner so an `/xllog` reader sees the signature on every plugin load. |
## Study assets (this folder, not embedded)
Variants drawn during the design pass that did not get picked for the live slots. Kept around so the
next branding iteration can remix them or pull one in if a new render slot needs an alternative
shape.
| File | Description |
| ------------------------------- | ----------------------------------------------------------------------------------------- |
| `fox-profile-hf.txt` | Fox profile silhouette in `$`/`X` stipple with a small "HF" mark inside the chest. |
| `fox-sitting-stipple.txt` | Sitting fox in `&` stipple with a full tail sweep to the right. |
| `fox-paw-stipple.txt` | Detailed paw print in `@` stipple — five upper pads plus the main pad. |
| `fox-paw-outline.txt` | Compact outline paw with `^` claw marks (non-retractable claws are a fox-vs-cat tell). |
| `wolf-head-blazejkozlowski.txt` | Third-party work, kept as a style reference from the design pass — see attribution below. |
## License / attribution
### Julia Moon (all `fox-*.txt` files)
"Julia Moon" is the pseudonym used by the Hellion Chat maintainer for creative work. All `fox-*.txt`
files in this folder and under `HellionChat/Resources/Branding/` were drawn for Hellion Chat under
that name.
- Free to use, no attribution required, no copyright notice needed.
- Remix, adapt, or build on top of them as you wish.
- They travel under Hellion Chat's main EUPL-1.2 license but the author waives the attribution
clause for these specific assets.
### Blazej Kozlowski (`wolf-head-blazejkozlowski.txt`)
The wolf head is by **Blazej Kozlowski**, originally published on the ASCII Art Archive:
<https://www.asciiart.eu/art/2717ef726b5e8ea6>
It is kept here as a style reference for the fox silhouette work. The `bug` string at the bottom of
the art is the artist's traditional signature, not a status marker. If you want to use it yourself,
follow the rules on asciiart.eu rather than the Julia Moon waiver above.
@@ -0,0 +1,7 @@
^ ^
/ \ / \
( ) ( )
^ \_/ \_/ ^
/ \ .---. / \
\_/ / \ \_/
\_____/
@@ -0,0 +1,28 @@
@@
@@ @@@@ @@
@@@@@ @@@@@@ @@@@@
@@@@@@ @@@@@@ @@@@@@
@@@@@@ @@@@@@ @@@@@@
@@ @@@@@ @@@ @@@@@ @@@
@@@@@ @@@@@@
@@@@@@@ @@@@@@ @@@@@@ @@@@@@
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@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@
@@@ @@@
@@ -0,0 +1,37 @@
:;. ::;+xXX$$$$$$Xx+:.
X+++++;;;;;+xXX$$$$$$$$$$$$$$$$$$$X;.
$; ..:::X$$$$$$$$$$$$$$$$$$$$$$$$$$+.
XX. :X$$$$$$$$$$$$$$$$$$$Xx+;;;+X$$:
:$X: :+xxX$$$$$$$$$$$$$$$X;: +$$$$$$$X;.
;$$x:..;$$$$$$$$$$$$X;. HF +$$$$$$$$$$$$;
.;$$$$$$$$$$$$$$+: :X$$$$$$$$$$$$$X:
:+XXXX+;. ;X$$$$$$$$$$$$$$X:
:X$$$$$$$$$$$$$$$+.
:X$$$x$$$$$$$$$$$+.
.;X$$$+$$$$$$$$$$$X:
.+$$$$$+$$$$$$$$$$$$;
:X$$$$$+$$$$$$$$$$$$:
:X$X;::$$$$$$$$$$$$;
;$$; :$$$$$$$$$$$$X
+$$ :$$$$$$$$$$$$$
;$X.+$$$$$$$$$$$$$
;$$$$$$$$$$$$$X
x$$$$$$$$$$$$$$+
:X$$$$$$$$$$$$$$$$$$
:X$$$$$$$$$$$$$$$$$$x+
+x: X$$$$$$XX$$$$$$$$$$$+XX
:;X$;xxX$Xx+XXX$$$$$$$$$;.+:
;+X$$$$$$$$X.XX$$$$$$$$+:x;
.+$$$$$$$$$$+++$$$$$$$$x.;+:
;$$$$$$$$$$$$$$x$$$$$$$X+;
.+;;X$$$x;;+X$$$+;$$$$$$+.
:;:X$+.++. ;$+.;+X$$$$X.
.+$$: X;:::X$$$$:
:X+. :xX$$+.. .x$$$$:
:$+.;+: :$$+. .+$$$X.
:$$; .x$$$;
;X; .$$$X:
+$$$+.
:X$$+.
;X$+
.+$+.
@@ -0,0 +1,48 @@
+$: ;+:
;&$:+. :$x:X
.$&x .$;.X$: +X
$&X :.x&X$ ..$X
:$&&: ;$&X$&&&&X
X&&X+$&&&&&&&&&x:
X&&&&&&&&&&&&&&&&+
;$&&&&&&&&&&&&&&&&&&;
;&&&&&&&&&&&&&&&&&&&&&&&+
.X+;&&&&&&&&&&&&&$+:x&&&&$;
.:;&&&&&&&&&&&&&&&&&&&&&&&+
.$&&&&&&&&&&&&&&&&&&&&&&&&&:
:$;X&&&&&&&&&&&&&$XX$&&&&&&&$:
:.$&&&&&&&&&&$; ;X&&&&&+.
:&&&&&&&&&&&; :+;. :$&;
;+&&&&&&&&$. :++: ::
.&&&&&&&&&:.. ::
:&X&&&&&&$;+ X:
.:$&&&&&&&X ;&:
X&&&&&&&&: X&+
;&&&&&&&&& :: :&&x
;&&&&&&&&&+X .$&&+
:x$&&&&&&&&&&&&&&&. :: X&&$
.+$&&&&&&&&X+:&&&&&&&&&.;X X.$&&X
;$&&&&&&&&&$+&&:$&&&&&&&&+$+ X+&&&;
.x&&&&&&&&&&&$;&&&$:&&&&&&&&&&X .; X&&&X
+&&&&&&&&&&&&$+&&&&&&:+&&&&&&&&&: :X:&&&X.
.$&&&&&&&&&&&&&+$&&&&&&&$;X&&&&&&&$: ;&&&&+
:&&&&&&&&&&&&&&$;&&&&&&&&&&$:$&&&&&&&$::+ ;&&&&; ::::.
$&&&&&&&&&&&&&&X:&&&&&&&&&&&&;$&&&&&&Xx&&&&&&&+$&&&&&&&:
X&&&&&&&&&&&&&&&X.X&&&&&&&&&&&X X&&&&&&::+&&&&X&&&&&&&&&X
:&&&&&&&&&&&&&&&&$:X$&&&&&&&&&&&::&&&$XX++&&&&&xx+X&&&&&&+
;&&&&&&&&&&&&&&&&&$.:$&&&&&&&&$X.:;X&&&&&&&&&&&&&&X+&&&&$
+&&&&&&&&&&&&&&&&&&&X:+x+++X$&&&&&&&&&&&&&&&&&&&&&;x&&&&;
x&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&$;$$$XXXX
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&x:X$XXX:
:&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&$$&&&. ;$+.
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&X: .+$;
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&$x+;;;:. .$$.
:$&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&+. .$&.
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&X: .+&&&x x&;
:X&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&X;. :&&$X&+
.;X$&&&&&&&&&&&&&&&&&&&$X+:. :&&&&:
.;xXX$$$$XX+;. .$&&x
:&&+
:&x.
:+;
@@ -0,0 +1,26 @@
__
.d$$b
.' TO$;\
/ : TP._;
/ _.; :Tb|
/ / ;j$j
_.-" d$$$$
.' .. d$$$$;
/ /P' d$$$$P. |\
/ " .d$$$P' |\^"l
.' `T$P^""""" :
._.' _.' ;
`-.-".-'-' ._. _.-" .-"
`.-" _____ ._ .-"
-(.g$$$$$$$b. .'
""^^T$$$P^) .(:
_/ -" /.' /:/;
._.'-'`-' ")/ /;/;
`-.-"..--"" " / / ;
.-" ..--"" -' :
..--""--.-" (\ .-(\
..--"" `-\(\/;`
_. :
;`-
:\
; bug
+395 -107
View File
@@ -1,110 +1,398 @@
{ {
"version": 1, "version": 1,
"dependencies": { "dependencies": {
"net10.0-windows7.0": { "net10.0-windows7.0": {
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"requested": "[15.0.0, )", "requested": "[15.0.0, )",
"resolved": "15.0.0", "resolved": "15.0.0",
"contentHash": "411vwC8/X8Z/sQ2TI6v3SvOn66xFPeOjFn3Zn+h0d3Ox2t1kFm66AhDvmx/qcMwVrR+Hidxj0dadpQ2dgyXMBQ==" "contentHash": "411vwC8/X8Z/sQ2TI6v3SvOn66xFPeOjFn3Zn+h0d3Ox2t1kFm66AhDvmx/qcMwVrR+Hidxj0dadpQ2dgyXMBQ=="
}, },
"DotNet.ReproducibleBuilds": { "DotNet.ReproducibleBuilds": {
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"requested": "[1.2.39, )", "requested": "[1.2.39, )",
"resolved": "1.2.39", "resolved": "1.2.39",
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}, },
"MessagePack": { "MessagePack": {
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"requested": "[3.1.4, 4.0.0)", "requested": "[3.1.4, 4.0.0)",
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"MessagePackAnalyzer": "3.1.4", "MessagePackAnalyzer": "3.1.4",
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}
},
"Microsoft.Data.Sqlite": {
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}
},
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"resolved": "4.4.0",
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"Pidgin": {
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"resolved": "3.5.1",
"contentHash": "zU7tkXlF3D6d2GLTjJDomAL3nnl4AwfZvSgSz8D4b+Ry21/clqedYlxBnEAkAU/bkGfEv6uRR7QCdWZUpKrB/g=="
},
"SixLabors.ImageSharp": {
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"resolved": "3.1.12",
"contentHash": "iAg6zifihXEFS/t7fiHhZBGAdCp3FavsF4i2ZIDp0JfeYeDVzvmlbY1CNhhIKimaIzrzSi5M/NBFcWvZT2rB/A=="
},
"SQLitePCLRaw.lib.e_sqlite3": {
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"contentHash": "tVyhqQ8wxgedWiiPFChyZhE8I3PkOM/AE1azsj1qsdYUws13ONBFyi3aDxju4tD2kzedB2q5+50WrTyY0h2gMQ=="
},
"MessagePack.Annotations": {
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},
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},
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},
"SQLitePCLRaw.bundle_e_sqlite3": {
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"dependencies": {
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}
},
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"contentHash": "PK0GLFkfhZzLQeR3PJf71FmhtHox+U3vcY6ZtswoMjrefkB9k6ErNJEnwXqc5KgXDSjige2XXrezqS39gkpQKA=="
},
"SQLitePCLRaw.provider.e_sqlite3": {
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"contentHash": "Y/0ZkR+r0Cg3DQFuCl1RBnv/tmxpIZRU3HUvelPw6MVaKHwYYR8YNvgs0vuNuXCMvlyJ+Fh88U1D4tah1tt6qw==",
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}
}
} }
},
"Microsoft.Data.Sqlite": {
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"resolved": "10.0.7",
"contentHash": "DZ6G2QuyPrsh5VS+wfiZbNBtYT6p+CkxXjD0aZHF04xso7QsG/uk0JpG30hzYlK6u/wtTzta1Dqfgbc/Sl2sDA==",
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"SQLitePCLRaw.bundle_e_sqlite3": "2.1.11",
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}
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+54 -46
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@@ -3,82 +3,90 @@
## Acknowledgements ## Acknowledgements
HellionChat is a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) by HellionChat is a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) by
**[Infiziert90 (Infi)](https://github.com/Infiziert90)** and **[Anna](https://github.com/anna-is-cute)**, both of whom **[Infiziert90 (Infi)](https://github.com/Infiziert90)** and
kept that plugin running and maintained for years before I ever opened the source. Without their work this fork would **[Anna](https://github.com/anna-is-cute)**, both of whom kept that plugin running and maintained
not exist, full stop. I owe them the architecture, the message store, the channel filtering, the sidebar tab system, the for years before I ever opened the source. Without their work this fork would not exist, full stop.
hooks into FFXIV's chat, the localisation infrastructure, and countless small decisions that I only noticed because they I owe them the architecture, the message store, the channel filtering, the sidebar tab system, the
had already been made correctly. hooks into FFXIV's chat, the localisation infrastructure, and countless small decisions that I only
noticed because they had already been made correctly.
If you find HellionChat useful, please remember that the foundation came from Chat 2. The code Anna and Infi wrote is If you find HellionChat useful, please remember that the foundation came from Chat 2. The code Anna
doing most of the heavy lifting in this fork too. and Infi wrote is doing most of the heavy lifting in this fork too.
## A direct word to Infi and Anna ## A direct word to Infi and Anna
Hi. I am Florian. I forked Chat 2 because I wanted a privacy-by-default version for my own use case and a small group of Hi. I am Florian. I forked Chat 2 because I wanted a privacy-by-default version for my own use case
friends I play with, not because I thought I could do anything better than what you built. The opposite is true. and a small group of friends I play with, not because I thought I could do anything better than what
ChatTwo's default of full history and cross-character logging is the right call for most users. I just have a different you built. The opposite is true. ChatTwo's default of full history and cross-character logging is
threat model and a different data-handling philosophy that fits a smaller, locally-stored, retention- limited approach. the right call for most users. I just have a different threat model and a different data-handling
philosophy that fits a smaller, locally-stored, retention- limited approach.
What HellionChat adds is mostly Hellion-specific surface area: a privacy filter, per-channel retention windows, an What HellionChat adds is mostly Hellion-specific surface area: a privacy filter, per-channel
export pipeline, an Auto-Tell- Tabs feature for FFXIV club greeters, the Hellion theme and font, German localisation, retention windows, an export pipeline, an Auto-Tell- Tabs feature for FFXIV club greeters, the
and a settings UX rebuild. None of it touches the bones of what you built. Where I had to modify your code I tried to Hellion theme and font, German localisation, and a settings UX rebuild. None of it touches the bones
keep the edits minimal, isolated to clearly-marked Hellion files, and reversible. of what you built. Where I had to modify your code I tried to keep the edits minimal, isolated to
clearly-marked Hellion files, and reversible.
Concrete example: when API 15 hit, I cherry-picked your fix for the BetterTTV emote regression with `git cherry-pick -x` Concrete example: when API 15 hit, I cherry-picked your fix for the BetterTTV emote regression with
so authorship and co-author trail stay intact. That was the standard I held to as long as cherry-picking was viable, and `git cherry-pick -x` so authorship and co-author trail stay intact. That was the standard I held to
you should never have to look at this fork and wonder if I quietly ate your work. as long as cherry-picking was viable, and you should never have to look at this fork and wonder if I
quietly ate your work.
With ChatTwo entering its rework cycle, the active cherry-pick pipeline is closed since v1.4.x — see With ChatTwo entering its rework cycle, the active cherry-pick pipeline is closed since v1.4.x — see
[docs/UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md) for the full reasoning. The attribution standard stays exactly the same: [docs/UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md) for the full reasoning. The attribution standard
every existing `(cherry picked from commit ...)` line remains in the git history, the EUPL-1.2 anchor lines in source stays exactly the same: every existing `(cherry picked from commit ...)` line remains in the git
files are untouched, and this NOTICE.md remains canonical. If anything from this point forward originates from Chat 2 it history, the EUPL-1.2 anchor lines in source files are untouched, and this NOTICE.md remains
will be a hand-port at most, called out as such in the commit message and source comments, not a `git cherry-pick`. canonical. If anything from this point forward originates from Chat 2 it will be a hand-port at
most, called out as such in the commit message and source comments, not a `git cherry-pick`.
If anything in this fork ever steps on something you would not be okay with, please reach out and I will fix it. If anything in this fork ever steps on something you would not be okay with, please reach out and I
Genuinely. The list of contacts is below. will fix it. Genuinely. The list of contacts is below.
## Maintainer contact ## Maintainer contact
If something in HellionChat causes problems, especially if it relates back to Chat 2 or to anything Infi or Anna would If something in HellionChat causes problems, especially if it relates back to Chat 2 or to anything
want flagged: Infi or Anna would want flagged:
- **Gitea Issues:** - **Gitea Issues:**
[JonKazama-Hellion/HellionChat/issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) [JonKazama-Hellion/HellionChat/issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
- **Discord:** `@j.j_kazama` - **Discord:** `@j.j_kazama`
- **Email (business):** <kontakt@hellion-media.de> - **Email (business):** <kontakt@hellion-media.de>
I respond on weekdays during European business hours. For anything urgent (security, attribution, takedown), email is I respond on weekdays during European business hours. For anything urgent (security, attribution,
the fastest path. takedown), email is the fastest path.
## Why this fork is not upstreamed ## Why this fork is not upstreamed
The privacy-by-default position fits a small audience. ChatTwo's full-history-by-default position fits a much larger The privacy-by-default position fits a small audience. ChatTwo's full-history-by-default position
one, including the roleplaying community where chat archive is part of the play experience. Trying to upstream fits a much larger one, including the roleplaying community where chat archive is part of the play
HellionChat's defaults would have meant arguing that Chat 2's defaults are wrong, and they are not. They are right for experience. Trying to upstream HellionChat's defaults would have meant arguing that Chat 2's
the user base ChatTwo serves. So I keep the fork separate and attribute clearly. Active cherry-picking from upstream defaults are wrong, and they are not. They are right for the user base ChatTwo serves. So I keep the
stopped in the v1.4.x cycle once Chat 2's rework made selective patches no longer portable; the existing cherry-pick fork separate and attribute clearly. Active cherry-picking from upstream stopped in the v1.4.x cycle
trail stays in the git history. once Chat 2's rework made selective patches no longer portable; the existing cherry-pick trail stays
in the git history.
## Why HellionChat left the GitHub fork network ## Why HellionChat left the GitHub fork network
The Dalamud plugin ecosystem treats the GitHub-Fork relation as a signal that a fork is either a development branch or a The Dalamud plugin ecosystem treats the GitHub-Fork relation as a signal that a fork is either a
dead mirror. HellionChat is neither. It is an independently-maintained EUPL-1.2 fork with its own release cadence, its development branch or a dead mirror. HellionChat is neither. It is an independently-maintained
own custom repo, its own user base. Detaching the fork-network relation just makes the situation honest. The git EUPL-1.2 fork with its own release cadence, its own custom repo, its own user base. Detaching the
history, the existing cherry-pick trail, and the attribution stay exactly the same. The only thing that changes is the fork-network relation just makes the situation honest. The git history, the existing cherry-pick
GitHub UI no longer says "forked from". trail, and the attribution stay exactly the same. The only thing that changes is the GitHub UI no
longer says "forked from".
## Trademarks and naming ## Trademarks and naming
"Chat 2" and "ChatTwo" are the names Infi and Anna chose for the upstream plugin. HellionChat does not use either of "Chat 2" and "ChatTwo" are the names Infi and Anna chose for the upstream plugin. HellionChat does
those names in user-facing copy except where required to describe origin (settings tab, manifest, this file, the not use either of those names in user-facing copy except where required to describe origin (settings
README). The Hellion brand is mine. tab, manifest, this file, the README). The Hellion brand is mine.
## Questions ## Questions
This file is the canonical place for "is this attribution correct, is the maintainer reachable, is the relationship to This file is the canonical place for "is this attribution correct, is the maintainer reachable, is
Chat 2 documented". If anything in here is wrong, please open an issue or contact me directly. the relationship to Chat 2 documented". If anything in here is wrong, please open an issue or
contact me directly.
--- ---
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad
[hellion-media.de](https://hellion-media.de) Harzburg | [hellion-media.de](https://hellion-media.de)
+112 -96
View File
@@ -1,12 +1,14 @@
# Privacy notice # Privacy notice
HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control over what their chat HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control
client stores locally. This document describes what the plugin does with your data, what it does not do, and how you over what their chat client stores locally. This document describes what the plugin does with your
exercise the rights the GDPR gives you over data you generate yourself. data, what it does not do, and how you exercise the rights the GDPR gives you over data you generate
yourself.
This document is informational. The maintainer of HellionChat is **not** a controller or processor of your data in the This document is informational. The maintainer of HellionChat is **not** a controller or processor
GDPR sense, because no data ever leaves your machine on the maintainer's infrastructure. Independently of that, the of your data in the GDPR sense, because no data ever leaves your machine on the maintainer's
plugin is built so that you can act on your own data the way the GDPR expects. infrastructure. Independently of that, the plugin is built so that you can act on your own data the
way the GDPR expects.
Last reviewed: 2026-05-05 (HellionChat v1.1.0). Last reviewed: 2026-05-05 (HellionChat v1.1.0).
@@ -14,34 +16,37 @@ Last reviewed: 2026-05-05 (HellionChat v1.1.0).
## TL;DR ## TL;DR
- All chat data the plugin stores stays on your machine, in your Dalamud `pluginConfigs/HellionChat/` directory. - All chat data the plugin stores stays on your machine, in your Dalamud
- The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter, no remote update `pluginConfigs/HellionChat/` directory.
check beyond what Dalamud itself does. - The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter,
- One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is documented in detail no remote update check beyond what Dalamud itself does.
below and can be reasoned about per request. - One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is
- You can export every message the plugin has stored, in Markdown, JSON or CSV, and you can wipe stored history per documented in detail below and can be reasoned about per request.
channel, per date range, or globally. - You can export every message the plugin has stored, in Markdown, JSON or CSV, and you can wipe
stored history per channel, per date range, or globally.
--- ---
## What the plugin stores locally ## What the plugin stores locally
HellionChat keeps three kinds of state on your machine, all under `%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on HellionChat keeps three kinds of state on your machine, all under
Windows (`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher Core): `%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on Windows
(`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher Core):
1. **Configuration** (`HellionChat.json`). Plugin settings, channel whitelist, retention values, layout state, theme 1. **Configuration** (`HellionChat.json`). Plugin settings, channel whitelist, retention values,
colours. Contains no chat content. layout state, theme colours. Contains no chat content.
2. **Message database** (SQLite file in the same directory). Chat messages from the channels on your whitelist, stored 2. **Message database** (SQLite file in the same directory). Chat messages from the channels on your
as MessagePack-encoded blobs. The default whitelist out of the box covers only your own conversations: tells, party, whitelist, stored as MessagePack-encoded blobs. The default whitelist out of the box covers only
free company, linkshells, cross-world linkshells, alliance, ExtraChat. Public chat, NPC dialogue, system messages and your own conversations: tells, party, free company, linkshells, cross-world linkshells, alliance,
battle logs are dropped on the storage layer and never written to disk. ExtraChat. Public chat, NPC dialogue, system messages and battle logs are dropped on the storage
layer and never written to disk.
3. **Cached emote images** (`EmoteCacheV1/` directory). Image files downloaded from BetterTTV when an emote appears in a 3. **Cached emote images** (`EmoteCacheV1/` directory). Image files downloaded from BetterTTV when
message you receive. See "Outbound network calls" below. an emote appears in a message you receive. See "Outbound network calls" below.
There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/HellionChat/` is independent from There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/HellionChat/` is
`pluginConfigs/ChatTwo/`. independent from `pluginConfigs/ChatTwo/`.
### Retention defaults ### Retention defaults
@@ -49,44 +54,49 @@ There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/Hellion
- Your-conversation channels (party, FC, linkshells, cross-world LS, alliance, ExtraChat): 90 days - Your-conversation channels (party, FC, linkshells, cross-world LS, alliance, ExtraChat): 90 days
- Global default for anything else: 30 days - Global default for anything else: 30 days
**Retention is off by default.** The plugin does not delete anything on its own until you explicitly turn the retention **Retention is off by default.** The plugin does not delete anything on its own until you explicitly
sweep on in the settings. Until then, stored messages stay until you clear them. turn the retention sweep on in the settings. Until then, stored messages stay until you clear them.
--- ---
## What the plugin does not store ## What the plugin does not store
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system messages and battle logs. These are filtered before they - Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system messages and battle logs. These are
reach the storage layer. filtered before they reach the storage layer.
- Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not on the way out. - Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not
- Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes about the local on the way out.
character to attribute messages. Nothing of that is sent anywhere or persisted beyond the message itself. - Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes
about the local character to attribute messages. Nothing of that is sent anywhere or persisted
beyond the message itself.
--- ---
## Outbound network calls ## Outbound network calls
HellionChat makes two kinds of automatic outbound network requests. Both are inherited from upstream Chat 2 and both are HellionChat makes two kinds of automatic outbound network requests. Both are inherited from upstream
documented here because "GDPR-by-design" means you should know what your client does on your behalf. Chat 2 and both are documented here because "GDPR-by-design" means you should know what your client
does on your behalf.
### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`) ### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`)
- **What it does:** When a chat message arrives that references a BetterTTV emote, the plugin asks the BetterTTV API for - **What it does:** When a chat message arrives that references a BetterTTV emote, the plugin asks
the emote metadata and downloads the image from the BetterTTV CDN to display it inline. the BetterTTV API for the emote metadata and downloads the image from the BetterTTV CDN to display
- **What is sent:** A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for any HTTPS request); it inline.
the request itself contains no identifying user data, no character name, no message text. Only the emote ID being - **What is sent:** A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for
looked up is in the URL path. any HTTPS request); the request itself contains no identifying user data, no character name, no
message text. Only the emote ID being looked up is in the URL path.
- **When it triggers:** - **When it triggers:**
- The emote _list_ (global emotes plus the top-1500 community emotes over fifteen API pages) is fetched from - The emote _list_ (global emotes plus the top-1500 community emotes over fifteen API pages) is
`api.betterttv.net` once per session at plugin startup, provided the **Show emotes** option is on. This first fetched from `api.betterttv.net` once per session at plugin startup, provided the **Show
list-fetch happens before any chat message has arrived. BetterTTV's edge therefore sees your IP as soon as the emotes** option is on. This first list-fetch happens before any chat message has arrived.
plugin loads, not only after an emote is mentioned. BetterTTV's edge therefore sees your IP as soon as the plugin loads, not only after an emote is
- The individual emote _images_ on `cdn.betterttv.net` are fetched on demand, only when an incoming chat message mentioned.
contains a token matching one of the cached IDs. These are cached locally (`emoteCache/`) and reused across - The individual emote _images_ on `cdn.betterttv.net` are fetched on demand, only when an
sessions. incoming chat message contains a token matching one of the cached IDs. These are cached locally
(`emoteCache/`) and reused across sessions.
- **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once per machine and reused. - **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once per machine and reused.
- **How to opt out:** Turn off the **Show emotes** option in Settings → Chat. With it disabled, the emote cache does not - **How to opt out:** Turn off the **Show emotes** option in Settings → Chat. With it disabled, the
load and no requests to BetterTTV are made for the rest of the session. emote cache does not load and no requests to BetterTTV are made for the rest of the session.
- **BetterTTV's privacy policy:** <https://betterttv.com/privacy> - **BetterTTV's privacy policy:** <https://betterttv.com/privacy>
Source: `HellionChat/EmoteCache.cs`. Source: `HellionChat/EmoteCache.cs`.
@@ -94,69 +104,73 @@ Source: `HellionChat/EmoteCache.cs`.
### 2. Square Enix Lodestone font (removed in v1.0.4) ### 2. Square Enix Lodestone font (removed in v1.0.4)
Earlier versions of HellionChat (and upstream Chat 2) downloaded `FFXIV_Lodestone_SSF.ttf` from Earlier versions of HellionChat (and upstream Chat 2) downloaded `FFXIV_Lodestone_SSF.ttf` from
`img.finalfantasyxiv.com` once during font setup. That code path was a leftover from upstream's removed webinterface `img.finalfantasyxiv.com` once during font setup. That code path was a leftover from upstream's
feature and was no longer consumed anywhere. The in-game symbol glyphs (job icons, item glyphs, status effects) come removed webinterface feature and was no longer consumed anywhere. The in-game symbol glyphs (job
from Dalamud's bundled symbol-font helper, not from the downloaded TTF. icons, item glyphs, status effects) come from Dalamud's bundled symbol-font helper, not from the
downloaded TTF.
The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call to Square Enix or to The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call
any `finalfantasyxiv.com` host. to Square Enix or to any `finalfantasyxiv.com` host.
Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions remain in `pluginConfigs/HellionChat/` until Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions remain in
manually deleted. They are no longer read. `pluginConfigs/HellionChat/` until manually deleted. They are no longer read.
### Links you click yourself (no automatic traffic) ### Links you click yourself (no automatic traffic)
The settings panel contains a few buttons that open external pages in your browser when you click them: the upstream The settings panel contains a few buttons that open external pages in your browser when you click
Chat 2 GitHub repo, the upstream maintainers' Ko-fi pages, the HellionChat issue tracker and `hellion-media.de`. Nothing them: the upstream Chat 2 GitHub repo, the upstream maintainers' Ko-fi pages, the HellionChat issue
happens until you click. They are documented here for completeness, not because they generate background traffic. tracker and `hellion-media.de`. Nothing happens until you click. They are documented here for
completeness, not because they generate background traffic.
--- ---
## What the plugin does not do ## What the plugin does not do
- **No telemetry.** Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google Analytics, Microsoft - **No telemetry.** Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google
Clarity or any comparable service exist in the codebase, nor in the direct dependencies the plugin pulls in. See Analytics, Microsoft Clarity or any comparable service exist in the codebase, nor in the direct
`docs/THIRD_PARTY_NOTICES.md`. dependencies the plugin pulls in. See `docs/THIRD_PARTY_NOTICES.md`.
- **No crash reporting.** Crashes go to Dalamud's local `xllog`, not to a remote endpoint controlled by HellionChat. - **No crash reporting.** Crashes go to Dalamud's local `xllog`, not to a remote endpoint controlled
- **No usage counters.** The plugin does not count installs, sessions, feature usage, channel activity or anything else by HellionChat.
for the maintainer. - **No usage counters.** The plugin does not count installs, sessions, feature usage, channel
- **No phone-home update check.** Updates are delivered through Dalamud's plugin installer, which polls the custom-repo activity or anything else for the maintainer.
`repo.json` on GitHub. That is GitHub's traffic and falls under GitHub's privacy policy. The plugin code does no - **No phone-home update check.** Updates are delivered through Dalamud's plugin installer, which
separate update check. polls the custom-repo `repo.json` on GitHub. That is GitHub's traffic and falls under GitHub's
- **No background sync.** Messages stay on your machine. No cloud backup, no sharing feature, no remote viewer. privacy policy. The plugin code does no separate update check.
- **No background sync.** Messages stay on your machine. No cloud backup, no sharing feature, no
remote viewer.
--- ---
## Your data, your rights ## Your data, your rights
The GDPR gives you specific rights over data about you. Because HellionChat stores everything locally, those rights The GDPR gives you specific rights over data about you. Because HellionChat stores everything
translate directly into plugin features: locally, those rights translate directly into plugin features:
### Right to access (Art. 15) ### Right to access (Art. 15)
Use the export feature in the plugin settings. You can export to **Markdown**, **JSON** or **CSV**, filtered by channel, Use the export feature in the plugin settings. You can export to **Markdown**, **JSON** or **CSV**,
date range or sender substring. The export goes through a Dalamud file dialog and writes wherever you point it, on your filtered by channel, date range or sender substring. The export goes through a Dalamud file dialog
machine. and writes wherever you point it, on your machine.
### Right to erasure (Art. 17) ### Right to erasure (Art. 17)
Two options: Two options:
1. **Targeted deletion.** The "retroactive cleanup" feature lets you apply your current whitelist to the existing 1. **Targeted deletion.** The "retroactive cleanup" feature lets you apply your current whitelist to
database. It shows a preview of what will be removed before you confirm with Ctrl+Shift, runs in the background, and the existing database. It shows a preview of what will be removed before you confirm with
calls `VACUUM` afterwards to actually shrink the file. Ctrl+Shift, runs in the background, and calls `VACUUM` afterwards to actually shrink the file.
2. **Full deletion.** Close the game and delete the `pluginConfigs/HellionChat/` directory. The next plugin start will 2. **Full deletion.** Close the game and delete the `pluginConfigs/HellionChat/` directory. The next
produce a fresh, empty configuration. plugin start will produce a fresh, empty configuration.
### Right to portability (Art. 20) ### Right to portability (Art. 20)
The JSON and CSV exports are open formats. The Markdown export is human-readable and machine-parseable. Nothing is The JSON and CSV exports are open formats. The Markdown export is human-readable and
locked into a proprietary container. machine-parseable. Nothing is locked into a proprietary container.
### Right to object / restrict processing (Art. 21, 18) ### Right to object / restrict processing (Art. 21, 18)
Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new messages. Existing Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new
data needs the retroactive cleanup to apply retroactively, by design. messages. Existing data needs the retroactive cleanup to apply retroactively, by design.
--- ---
@@ -168,32 +182,34 @@ data needs the retroactive cleanup to apply retroactively, by design.
| Hellion Forge (Gitea, self-hosted by Hellion Online Media) | Plugin distribution via custom repo, issue tracker | Whatever the Gitea instance sees from any HTTPS request to a public repo | <https://hellion-media.de/datenschutz> | | Hellion Forge (Gitea, self-hosted by Hellion Online Media) | Plugin distribution via custom repo, issue tracker | Whatever the Gitea instance sees from any HTTPS request to a public repo | <https://hellion-media.de/datenschutz> |
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> | | Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
The Hellion Forge Gitea instance and the Dalamud/XIVLauncher loader are unavoidable for anyone using HellionChat through The Hellion Forge Gitea instance and the Dalamud/XIVLauncher loader are unavoidable for anyone using
Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via HellionChat through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top
settings. of that baseline, and it is opt-out via settings.
--- ---
## Dependencies that touch the network ## Dependencies that touch the network
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the direct dependencies the plugin pulls in: For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the direct dependencies the
plugin pulls in:
- `MessagePack`: local serialisation, no network. - `MessagePack`: local serialisation, no network.
- `Microsoft.Data.Sqlite`: local SQLite access, no network. - `Microsoft.Data.Sqlite`: local SQLite access, no network.
- `morelinq`: LINQ helpers, no network. - `morelinq`: LINQ helpers, no network.
- `Pidgin`: parser combinators, no network. - `Pidgin`: parser combinators, no network.
- `SixLabors.ImageSharp`: image decoding (used for the BetterTTV emote pipeline), no network on its own. - `SixLabors.ImageSharp`: image decoding (used for the BetterTTV emote pipeline), no network on its
own.
The single network call listed under "Outbound network calls" is written directly in HellionChat's own source, not The single network call listed under "Outbound network calls" is written directly in HellionChat's
delegated to a dependency. own source, not delegated to a dependency.
--- ---
## Changes to this notice ## Changes to this notice
If a future release changes what HellionChat stores, sends or caches, this document will be updated and the change If a future release changes what HellionChat stores, sends or caches, this document will be updated
called out in the changelog block of that release. The "Last reviewed" date at the top tracks the version this document and the change called out in the changelog block of that release. The "Last reviewed" date at the
is accurate for. top tracks the version this document is accurate for.
--- ---
@@ -204,10 +220,10 @@ For privacy-related questions specific to HellionChat:
- Email: `kontakt@hellion-media.de` - Email: `kontakt@hellion-media.de`
- Discord DM: `@j.j_kazama` - Discord DM: `@j.j_kazama`
Security-relevant findings (for example, the plugin storing or sending something this document says it does not) go Security-relevant findings (for example, the plugin storing or sending something this document says
through the private advisory in `SECURITY.md`, not a public issue. it does not) go through the private advisory in `SECURITY.md`, not a public issue.
--- ---
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad
[hellion-media.de](https://hellion-media.de) Harzburg | [hellion-media.de](https://hellion-media.de)
+168 -129
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@@ -2,7 +2,7 @@
[![Build](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml/badge.svg?branch=main)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml) [![Build](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml/badge.svg?branch=main)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
[![License: EUPL-1.2](https://img.shields.io/badge/License-EUPL--1.2-blue.svg)](LICENSE) [![License: EUPL-1.2](https://img.shields.io/badge/License-EUPL--1.2-blue.svg)](LICENSE)
[![Latest release](https://img.shields.io/badge/release-v1.4.7-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest) [![Latest release](https://img.shields.io/badge/release-v1.5.1-brightgreen)](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
[![Dalamud API](https://img.shields.io/badge/Dalamud-API_15-purple)](https://github.com/goatcorp/Dalamud) [![Dalamud API](https://img.shields.io/badge/Dalamud-API_15-purple)](https://github.com/goatcorp/Dalamud)
[![.NET](https://img.shields.io/badge/.NET-10.0-512BD4)](https://dotnet.microsoft.com/) [![.NET](https://img.shields.io/badge/.NET-10.0-512BD4)](https://dotnet.microsoft.com/)
[![FFXIV](https://img.shields.io/badge/FFXIV-Dawntrail-c3a37f)](https://www.finalfantasyxiv.com/) [![FFXIV](https://img.shields.io/badge/FFXIV-Dawntrail-c3a37f)](https://www.finalfantasyxiv.com/)
@@ -11,30 +11,33 @@
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" /> <img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
</p> </p>
**Version 1.4.7** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on **Version 1.5.1** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
[Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2). [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine comes from Chat 2 Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine
(message store, channel logic, hook system), and most keyboard shortcuts continue to work as you'd expect. What changes: comes from Chat 2 (message store, channel logic, hook system), and most keyboard shortcuts continue
stricter privacy defaults out of the box, custom slash commands under `/hellionchat`, no web interface, and as of to work as you'd expect. What changes: stricter privacy defaults out of the box, custom slash
v1.1.0, a theme engine as a step toward a distinct UI look and feel. commands under `/hellionchat`, no web interface, and as of v1.1.0, a theme engine as a step toward a
distinct UI look and feel.
The data-handling focus is on GDPR/EU, US, and JP regulations, as far as practically applicable for a chat plugin: The data-handling focus is on GDPR/EU, US, and JP regulations, as far as practically applicable for
per-channel retention periods, granular filters, and self-service data export. A full breakdown is available in a chat plugin: per-channel retention periods, granular filters, and self-service data export. A full
[`PRIVACY.md`](PRIVACY.md). breakdown is available in [`PRIVACY.md`](PRIVACY.md).
This is a standalone repository, licensed under EUPL-1.2. With v1.0.0 the standalone cut is complete: own namespace This is a standalone repository, licensed under EUPL-1.2. With v1.0.0 the standalone cut is
`HellionChat.*`, own IPC channels, own source tree structure. Distribution via custom repo. Active upstream sync ended complete: own namespace `HellionChat.*`, own IPC channels, own source tree structure. Distribution
with the v1.4.x cycle: Chat 2 is undergoing a fundamental rework and cherry-picks are no longer portable. From here, via custom repo. Active upstream sync ended with the v1.4.x cycle: Chat 2 is undergoing a
Hellion Chat continues as an independent codebase — background and attribution in fundamental rework and cherry-picks are no longer portable. From here, Hellion Chat continues as an
independent codebase — background and attribution in
[`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md).
## Acknowledgements ## Acknowledgements
Hellion Chat is built on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Hellion Chat is built on [Chat 2](https://github.com/Infiziert90/ChatTwo) by
**[Infiziert90 (Infi)](https://github.com/Infiziert90)** and **[Anna](https://github.com/anna-is-cute)**, who maintained **[Infiziert90 (Infi)](https://github.com/Infiziert90)** and
the plugin for years before I ever saw the source code. The entire core architecture, the message store, the channel **[Anna](https://github.com/anna-is-cute)**, who maintained the plugin for years before I ever saw
logic, the hook system, and much more all come from them. If Hellion Chat helps you, the credit for that belongs in the source code. The entire core architecture, the message store, the channel logic, the hook
system, and much more all come from them. If Hellion Chat helps you, the credit for that belongs in
large part to Infi and Anna. A full acknowledgement is in [NOTICE.md](NOTICE.md). large part to Infi and Anna. A full acknowledgement is in [NOTICE.md](NOTICE.md).
Hellion Chat is developed under **Hellion Forge**, the specialized modding and plugin branch of Hellion Chat is developed under **Hellion Forge**, the specialized modding and plugin branch of
@@ -62,67 +65,73 @@ Hellion Chat is developed under **Hellion Forge**, the specialized modding and p
### Privacy / Compliance ### Privacy / Compliance
- **Channel whitelist** for database persistence with privacy-first defaults. Out of the box, only your own - **Channel whitelist** for database persistence with privacy-first defaults. Out of the box, only
conversations are stored (tells, party, FC, linkshells, cross-world linkshells, alliance, ExtraChat). Public chat, NPC your own conversations are stored (tells, party, FC, linkshells, cross-world linkshells, alliance,
dialogue, system spam, and battle logs are discarded at the storage layer. ExtraChat). Public chat, NPC dialogue, system spam, and battle logs are discarded at the storage
- **Per-channel retention periods** with a daily background cleanup. Tells: 365 days, own conversation channels: 90 layer.
days, global default: 30 days. The default is OFF — the plugin deletes nothing without explicit consent. - **Per-channel retention periods** with a daily background cleanup. Tells: 365 days, own
- **Retroactive cleanup** with preview and Ctrl+Shift confirmation. Applies the current whitelist to an existing conversation channels: 90 days, global default: 30 days. The default is OFF — the plugin deletes
database, runs in the background, and calls VACUUM afterward. nothing without explicit consent.
- **Export** to Markdown, JSON, or CSV via the Dalamud file dialog (GDPR Art. 15 right of access). Filter by channel, - **Retroactive cleanup** with preview and Ctrl+Shift confirmation. Applies the current whitelist to
date range, or sender substring. an existing database, runs in the background, and calls VACUUM afterward.
- **Export** to Markdown, JSON, or CSV via the Dalamud file dialog (GDPR Art. 15 right of access).
Filter by channel, date range, or sender substring.
- **Full privacy overview** in [`PRIVACY.md`](PRIVACY.md) and third-party components in - **Full privacy overview** in [`PRIVACY.md`](PRIVACY.md) and third-party components in
[`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md): what is stored, which two outbound calls exist [`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md): what is stored, which two outbound
(BetterTTV opt-out, Square Enix Lodestone font), an explicit no-telemetry statement, and the mapping of GDPR rights calls exist (BetterTTV opt-out, Square Enix Lodestone font), an explicit no-telemetry statement,
(Art. 15/17/18/20/21) to concrete plugin functions. and the mapping of GDPR rights (Art. 15/17/18/20/21) to concrete plugin functions.
### Onboarding ### Onboarding
- **First-run wizard** with three profiles (Privacy-First, Relaxed, Full History) and a GDPR notice for the "Full - **First-run wizard** with three profiles (Privacy-First, Relaxed, Full History) and a GDPR notice
History" option. for the "Full History" option.
- **Configuration migration** seeds privacy defaults for existing users and shows a notification on the first plugin - **Configuration migration** seeds privacy defaults for existing users and shows a notification on
start after an update. With v1.0.0, users on config version 12 or older also receive a one-time tab layout reset; the the first plugin start after an update. With v1.0.0, users on config version 12 or older also
old tab configuration is backed up as `pluginConfigs/HellionChat.json.pre-v13-backup`. receive a one-time tab layout reset; the old tab configuration is backed up as
- **Layout migration from Chat 2** moves configuration and database to `pluginConfigs/HellionChat/` without data loss. `pluginConfigs/HellionChat.json.pre-v13-backup`.
Handles locked files gracefully (warns the user if Chat 2 is still loaded). - **Layout migration from Chat 2** moves configuration and database to `pluginConfigs/HellionChat/`
without data loss. Handles locked files gracefully (warns the user if Chat 2 is still loaded).
- **Migrate3 recovery** heals partially migrated databases from old Chat 2 installations. - **Migrate3 recovery** heals partially migrated databases from old Chat 2 installations.
### Look & Feel ### Look & Feel
- **Bilingual UI** (English and German) with live language switching. Hellion-specific strings are in - **Bilingual UI** (English and German) with live language switching. Hellion-specific strings are
`HellionStrings.<lang>.resx`. in `HellionStrings.<lang>.resx`.
- **Hellion HUD theme** with cyan-teal accents, slate-violet tabs, and amber highlights for active states. - **Hellion HUD theme** with cyan-teal accents, slate-violet tabs, and amber highlights for active
- **Chat color presets** (v0.6.0) with seven built-in bundles in Settings → Appearance → Chat Colors: Classic (Chat 2 states.
default), High Contrast, Pastel, Dark Mode Tuned, Hellion (brand), plus bonus moods Night Blue and Indigo Violet. - **Chat color presets** (v0.6.0) with seven built-in bundles in Settings → Appearance → Chat
One-click apply, battle channels remain untouched. Colors: Classic (Chat 2 default), High Contrast, Pastel, Dark Mode Tuned, Hellion (brand), plus
bonus moods Night Blue and Indigo Violet. One-click apply, battle channels remain untouched.
- **Window opacity slider** for combat-friendly transparency. - **Window opacity slider** for combat-friendly transparency.
- **Bundled Hellion font** (Exo 2, OFL-1.1) as an optional default instead of the system font. - **Bundled Hellion font** (Exo 2, OFL-1.1) as an optional default instead of the system font.
- **Hellion logo** bundled in the plugin and displayed in the Dalamud plugin list. - **Hellion logo** bundled in the plugin and displayed in the Dalamud plugin list.
#### Custom Themes (v1.1.0) #### Custom Themes (v1.1.0)
HellionChat ships a theme engine with ten built-in themes (Hellion Arctic, Hellion Spectrum, Chat 2 Classic, Event HellionChat ships a theme engine with ten built-in themes (Hellion Arctic, Hellion Spectrum, Chat 2
Horizon, Crystal Nocturne, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman, Synthwave Sunset) and a JSON-based Classic, Event Horizon, Crystal Nocturne, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman,
authoring format for custom themes. Schema and step-by-step guide in Synthwave Sunset) and a JSON-based authoring format for custom themes. Schema and step-by-step guide
[`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum is Deuteranopia/Protanopia-safe (red-green color in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum is
blindness) based on the Wong/Okabe-Ito palette. Deuteranopia/Protanopia-safe (red-green color blindness) based on the Wong/Okabe-Ito palette.
#### Plugin Integrations (v1.3.0) #### Plugin Integrations (v1.3.0)
- **Honorific custom titles in the chat header.** When the Honorific plugin is active and a custom title is set, it is - **Honorific custom titles in the chat header.** When the Honorific plugin is active and a custom
displayed in the chat header above the message log. Auto-detect with silent fallback: without Honorific the slot is title is set, it is displayed in the chat header above the message log. Auto-detect with silent
invisible. Toggle in Settings → Integrations → Honorific. First cycle of a multi-stage plugin integration roadmap fallback: without Honorific the slot is invisible. Toggle in Settings → Integrations → Honorific.
(context menu, NotificationMaster, RP status, ExtraChat, and XIVIM to follow). First cycle of a multi-stage plugin integration roadmap (context menu, NotificationMaster, RP
status, ExtraChat, and XIVIM to follow).
### Pop-Out Convenience (v0.6.0) ### Pop-Out Convenience (v0.6.0)
- **Input bar in pop-out windows** as a global opt-in in Settings → Windows → Window Frame. When active, every pop-out - **Input bar in pop-out windows** as a global opt-in in Settings → Windows → Window Frame. When
window has a compact input at the bottom with a channel-colored icon button and text field. No more switching back to active, every pop-out window has a compact input at the bottom with a channel-colored icon button
the main window for a quick reply. and text field. No more switching back to the main window for a quick reply.
- **Per-pop-out independent text buffer and history cursor.** Changing channels in a pop-out works globally like in the - **Per-pop-out independent text buffer and history cursor.** Changing channels in a pop-out works
main window (FFXIV channel API), but half-typed input doesn't collide between the main window and pop-outs. globally like in the main window (FFXIV channel API), but half-typed input doesn't collide between
- **Shared input history** across all windows via singleton service. Up/Down arrow keys navigate the same list of the the main window and pop-outs.
last 30 entries everywhere. - **Shared input history** across all windows via singleton service. Up/Down arrow keys navigate the
same list of the last 30 entries everywhere.
### Stability ### Stability
@@ -132,12 +141,13 @@ blindness) based on the Wong/Okabe-Ito palette.
### What's missing compared to Chat 2 ### What's missing compared to Chat 2
The web interface was removed in Hellion Chat 0.2.0. It serves a different use case than the focus of this fork — remote The web interface was removed in Hellion Chat 0.2.0. It serves a different use case than the focus
access to chat from a second device — which conflicts directly with the privacy-first premise: a chat plugin that starts of this fork — remote access to chat from a second device — which conflicts directly with the
a local HTTP server is too large an attack surface for my threat model. So it's gone. privacy-first premise: a chat plugin that starts a local HTTP server is too large an attack surface
for my threat model. So it's gone.
If you want the full Chat 2 feature set, the upstream plugin serves you better. Hellion Chat is deliberately the slimmer If you want the full Chat 2 feature set, the upstream plugin serves you better. Hellion Chat is
fork. deliberately the slimmer fork.
--- ---
@@ -172,24 +182,26 @@ HellionChat/
### Rules ### Rules
- **Code namespace is `HellionChat.*`.** Fully consolidated onto the plugin name since v1.0.0 — no remaining `ChatTwo.*` - **Code namespace is `HellionChat.*`.** Fully consolidated onto the plugin name since v1.0.0 — no
anywhere in the source tree. remaining `ChatTwo.*` anywhere in the source tree.
- **AssemblyName is `HellionChat`.** Own slot in `pluginConfigs/`, own file manifest, no shared state with Chat 2. - **AssemblyName is `HellionChat`.** Own slot in `pluginConfigs/`, own file manifest, no shared
Parallel-loading upstream Chat 2 is actively blocked on startup (bilingual conflict message). state with Chat 2. Parallel-loading upstream Chat 2 is actively blocked on startup (bilingual
- **IPC channels are `HellionChat.*`.** Six channels for third-party plugin integration (`Register`, `Available`, conflict message).
`Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in [`docs/IPC.md`](docs/IPC.md). - **IPC channels are `HellionChat.*`.** Six channels for third-party plugin integration (`Register`,
- **Hellion-specific strings in `HellionStrings.*.resx`**, strings carried over from Chat 2 in `Language.*.resx`. The `Available`, `Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in
original `Language.*.resx` structure is preserved because the existing translations from the upstream Crowdin [`docs/IPC.md`](docs/IPC.md).
community remain valuable. - **Hellion-specific strings in `HellionStrings.*.resx`**, strings carried over from Chat 2 in
- **No direct access to `Plugin.Interface.UiBuilder.FontAtlas`** outside of `FontManager`. Font fallback and the Hellion `Language.*.resx`. The original `Language.*.resx` structure is preserved because the existing
font are managed centrally. translations from the upstream Crowdin community remain valuable.
- **No direct access to `Plugin.Interface.UiBuilder.FontAtlas`** outside of `FontManager`. Font
fallback and the Hellion font are managed centrally.
--- ---
## Database ## Database
SQLite, schema inherited from upstream Chat 2 (migration level v3). Hellion extensions live in `Configuration` as SQLite, schema inherited from upstream Chat 2 (migration level v3). Hellion extensions live in
fields, not in the DB schema: `Configuration` as fields, not in the DB schema:
| Column | Type | Description | | Column | Type | Description |
| ---------------- | ------- | ---------------------------- | | ---------------- | ------- | ---------------------------- |
@@ -229,15 +241,15 @@ Hellion Chat is distributed via a Dalamud **custom repository**.
### Migration from Chat 2 (with existing history) ### Migration from Chat 2 (with existing history)
Chat 2 and Hellion Chat share the database file until Hellion Chat moves it to its own path on first start. Order Chat 2 and Hellion Chat share the database file until Hellion Chat moves it to its own path on first
matters: start. Order matters:
1. **Disable Chat 2** in `/xlplugins` (do not uninstall, just disable). 1. **Disable Chat 2** in `/xlplugins` (do not uninstall, just disable).
2. **Fully close FFXIV** so SQLite releases the file lock. A plugin reload alone is not enough. 2. **Fully close FFXIV** so SQLite releases the file lock. A plugin reload alone is not enough.
3. Restart the game. 3. Restart the game.
4. Add the custom repo as described above. 4. Add the custom repo as described above.
5. Install Hellion Chat. On first start, the configuration file and the entire database directory are moved into the 5. Install Hellion Chat. On first start, the configuration file and the entire database directory
HellionChat layout. are moved into the HellionChat layout.
6. **Verify** under Settings → Privacy → Refresh preview that the message count looks plausible. 6. **Verify** under Settings → Privacy → Refresh preview that the message count looks plausible.
### Troubleshooting ### Troubleshooting
@@ -267,17 +279,18 @@ Start the game, enable Hellion Chat, and your history is back.
### Updates ### Updates
Updates appear automatically in the plugin list once a new `vX.Y.Z` tag with a GitHub Release is published. No reinstall Updates appear automatically in the plugin list once a new `vX.Y.Z` tag with a GitHub Release is
needed. published. No reinstall needed.
--- ---
## Distribution ## Distribution
Hellion Chat is distributed via its own Dalamud custom repository (`repo.json` in the repo root). Pushing a `vX.Y.Z` tag Hellion Chat is distributed via its own Dalamud custom repository (`repo.json` in the repo root).
triggers the [`release.yml`](.github/workflows/release.yml) workflow, which attaches the build output Pushing a `vX.Y.Z` tag triggers the [`release.yml`](.github/workflows/release.yml) workflow, which
(`HellionChat/bin/Release/HellionChat/latest.zip`) along with the matching changelog block from `HellionChat.yaml` to attaches the build output (`HellionChat/bin/Release/HellionChat/latest.zip`) along with the matching
the GitHub Release. Manual recovery path if the auto-trigger is missed: `gh workflow run release.yml -f tag=vX.Y.Z`. changelog block from `HellionChat.yaml` to the GitHub Release. Manual recovery path if the
auto-trigger is missed: `gh workflow run release.yml -f tag=vX.Y.Z`.
An optional submission to the Dalamud main plugin repo (in addition to the custom repo) is on the An optional submission to the Dalamud main plugin repo (in addition to the custom repo) is on the
[roadmap](docs/ROADMAP.md). [roadmap](docs/ROADMAP.md).
@@ -286,23 +299,45 @@ An optional submission to the Dalamud main plugin repo (in addition to the custo
## Project Status ## Project Status
**Version 1.4.7**Backlog cleanup and the first user-visible feature bundle since v1.4.5. TempTell tabs can now be **Version 1.5.1**FontAtlas Refactor and Hellion Forge Signature. The FontManager moves from the
pinned via right-click; pinned tabs survive relog, keep their conversation history (loaded on demand from the message inherited Chat 2 anti-pattern (null! fields + a separate BuildFonts method) to a hybrid model where
store), and stay bound to the same `/tell` partner. A hard cap of 5 pinned tabs lives in a pool separate from the 15-tab the game fonts and FontAwesome are init-only handles and only the user-configurable delegate fonts
auto-tell pool, so the total ceiling is 20 tabs. The sidebar groups pinned tabs into their own section with its own stay mutable. All five handles register inside a single `IFontAtlas.SuppressAutoRebuild` block in
divider header. Honorific glow outlines now render when the title carries a Glow colour — opt-in via **Settings → the ctor, so the font atlas builds once per plugin load instead of four to five times. FontAwesome
Integrations → Render glow outlines (Honorific)**, default off, so v1.4.6 visuals stay untouched for users who don't itself is now Dalamud's `UiBuilder.IconFontFixedWidthHandle` rather than a custom delegate slot.
care and the per-frame DrawList overhead is skipped on low-end hardware. Honorific gradient (Color3 / GradientColourSet Live font-setting changes go through `RebuildDelegateFonts()` and no longer require a plugin reload.
/ Wave / Pulse) is parsed and stashed for a later cycle, but currently renders as the primary colour. Sidebar width is Plus an embedded Hellion Forge signature (drawn by Julia Moon) appears as a fox-head silhouette in
configurable in **Theme & Layout** between 44 and 160 px; default stays icon-only so existing users see no layout the `/xllog` bootstrap banner and a full fox in the First-Run Wizard and Settings → Information tab.
change. `Configuration.UpdateFrom` now preserves the runtime `CurrentChannel` across the persistent-tab merge, and
`TabSwitched` deep-clones the seeded channel — together they fix a Settings-Save regression where the chat input could The Honorific full-gradient port that was originally scheduled for v1.5.1 was dropped: Honorific 3.2
pop back to `/tell <pinned-partner>` after touching settings while on a Party or Linkshell tab. Internal items: exposes no IPC for the rendered gradient frame, and an in-plugin port of the colour palette was
`IPluginLogProxy` indirection over Dalamud's `IPluginLog` routes all ~91 `Plugin.Log` call sites through a testable declined. The integration stays at the v1.4.7 glow-only shape.
proxy, closing the test-isolation gap F12.1 left in v1.4.6 (`MessageStore.Migrate0` now runs in xUnit without loading
`Dalamud.dll`). `Util/ImGuiUtil.cs`'s `DrawArrows` IconButton id gets explicit parentheses on the increment. Migration The 10× HITCH cut targeted from the v1.5.0 cross-plugin baseline (Lightless / XIVInstantMessenger
v16 → v17 is additive (new `Tab.IsPinned` flag, default false). Eighth sub-patch of the v1.4.x polish sweep series (as defer their font-atlas build to land at ~7 ms; Chat 2 + HellionChat were ~75 ms) did not land — the
of 2026-05-13). cost lives in the UiBuilder first-frame render path, not in the atlas build. A first-frame render
investigation is reserved for a later cycle.
---
### Project status (pre-v1.5.1, kept for context)
**Version 1.5.0** — DI Foundation and Service Refactor. Major architecture cycle: the plugin
bootstrap moves to a generic-host DI container (`Microsoft.Extensions.Hosting` +
`IServiceCollection`) modelled on Lightless Sync. All 18 instance-class services migrate from a
static `Plugin.LogProxy` locator to `Microsoft.Extensions.Logging.ILogger<T>` via constructor
injection, with a custom `DalamudLogger` bridging the framework over to Dalamud's `IPluginLog`. The
proxy stays for the eight buckets ctor-injection cannot reach (static helpers like `EmoteCache`,
Dalamud-reflected `Configuration`, the `Message` data class, and static methods inside `FontManager`
/ `GameFunctions`). Plugin.cs finishes the cycle at 1012 lines — virtually identical to the
pre-cycle 1013 — because the new Phase-1 host build and Plugin.X bridge wiring trade out exactly the
service and window allocations that left `LoadAsync`. Cross-plugin baseline confirms no performance
penalty vs Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2 74 ms. Lightless and
XIVInstantMessenger sit around 7 ms by deferring their font-atlas build past `Finished loading`
that pattern is the v1.5.1 follow-up item. One user-visible fix bundled in from upstream: pasting a
slash command into the chat input (Friend List "/tell" action, plugin-driven inserts) now replaces
the existing input instead of concatenating onto whatever the user was typing. Migration v17 stays
(no schema bump).
Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed: Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed:
@@ -317,29 +352,31 @@ Hellion Chat is a standalone plugin, no longer a fork in the repository sense. F
- Audit hardening (path traversal, retention race, DbViewer consistency) - Audit hardening (path traversal, retention race, DbViewer consistency)
- About tab in Hellion branding, localized EN and DE, with license and disclaimer - About tab in Hellion branding, localized EN and DE, with license and disclaimer
- AI disclosure documented (see [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md)) - AI disclosure documented (see [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
- Standalone cut: namespace `HellionChat.*`, IPC channels `HellionChat.*`, source tree restructure, conflict detection - Standalone cut: namespace `HellionChat.*`, IPC channels `HellionChat.*`, source tree restructure,
against upstream Chat 2, SQLite CVE hardening (3.50.3) conflict detection against upstream Chat 2, SQLite CVE hardening (3.50.3)
- Theme engine with ten built-in themes plus JSON authoring format (engine v1.1.0, catalog extended in v1.2.3, including - Theme engine with ten built-in themes plus JSON authoring format (engine v1.1.0, catalog extended
CVD-safe Hellion Spectrum; Synthwave Sunset in v1.4.1) in v1.2.3, including CVD-safe Hellion Spectrum; Synthwave Sunset in v1.4.1)
- ABGR cache on theme records: `HellionStyle.PushGlobal` reads pre-computed ABGR instead of converting RGBA→ABGR per - ABGR cache on theme records: `HellionStyle.PushGlobal` reads pre-computed ABGR instead of
slot per frame (v1.4.1, ~13% render-time recovery) converting RGBA→ABGR per slot per frame (v1.4.1, ~13% render-time recovery)
In progress: incremental modernization of UI look and feel beyond the theme engine. What's planned next and what's on In progress: incremental modernization of UI look and feel beyond the theme engine. What's planned
the long-term list is in [`docs/ROADMAP.md`](docs/ROADMAP.md). Concrete scheduled items are also tracked in the next and what's on the long-term list is in [`docs/ROADMAP.md`](docs/ROADMAP.md). Concrete scheduled
[Gitea issue tracker](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) under the `roadmap` label. items are also tracked in the
[Gitea issue tracker](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) under
the `roadmap` label.
### On Release Cadence ### On Release Cadence
Anyone looking at the repo for the first time will notice a lot of releases and a high commit count in a short time. Anyone looking at the repo for the first time will notice a lot of releases and a high commit count
Both are deliberate. The full reasoning — four factors behind it — is in in a short time. Both are deliberate. The full reasoning — four factors behind it — is in
[`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), section "How I release this fast". [`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), section "How I release this fast".
--- ---
## Community & Support ## Community & Support
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and tools): - **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and
[discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR) tools): [discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR)
- Bug reports and feature requests: - Bug reports and feature requests:
[Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) [Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
- Discord DM: `@j.j_kazama` - Discord DM: `@j.j_kazama`
@@ -349,25 +386,26 @@ Both are deliberate. The full reasoning — four factors behind it — is in
## License ## License
EUPL-1.2 (same license as upstream Chat 2). Full text in [LICENSE](LICENSE), copyright notes with dual-holder block in EUPL-1.2 (same license as upstream Chat 2). Full text in [LICENSE](LICENSE), copyright notes with
[COPYRIGHT](COPYRIGHT), personal acknowledgement to the upstream authors in [NOTICE.md](NOTICE.md). dual-holder block in [COPYRIGHT](COPYRIGHT), personal acknowledgement to the upstream authors in
[NOTICE.md](NOTICE.md).
© 20232026 the Chat 2 authors ([Infi](https://github.com/Infiziert90), [Anna](https://github.com/anna-is-cute), and © 20232026 the Chat 2 authors ([Infi](https://github.com/Infiziert90),
upstream contributors) for the engine, IPC, and storage layer. © 2026 Hellion Online Media for the Hellion Chat [Anna](https://github.com/anna-is-cute), and upstream contributors) for the engine, IPC, and storage
extensions. layer. © 2026 Hellion Online Media for the Hellion Chat extensions.
### Acknowledgments ### Acknowledgments
- **[Infi](https://github.com/Infiziert90) and [Anna](https://github.com/anna-is-cute) (ascclemens)** for the Chat 2 - **[Infi](https://github.com/Infiziert90) and [Anna](https://github.com/anna-is-cute)
engine, without which this fork would not exist. (ascclemens)** for the Chat 2 engine, without which this fork would not exist.
- **Dalamud team** for the plugin framework. - **Dalamud team** for the plugin framework.
- **Chat 2 Crowdin community** for the upstream string translations (see Settings → Info → "Chat 2 community - **Chat 2 Crowdin community** for the upstream string translations (see Settings → Info → "Chat 2
translators"). community translators").
### FFXIV Disclaimer ### FFXIV Disclaimer
FINAL FANTASY XIV © SQUARE ENIX CO., LTD. All rights reserved. Hellion Chat is an unofficial, fan-made plugin and is not FINAL FANTASY XIV © SQUARE ENIX CO., LTD. All rights reserved. Hellion Chat is an unofficial,
affiliated with, supported by, sponsored by, or approved by Square Enix. fan-made plugin and is not affiliated with, supported by, sponsored by, or approved by Square Enix.
### AI Assistance ### AI Assistance
@@ -377,7 +415,8 @@ See [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for the pair-level disclosu
## Project Documents ## Project Documents
Standard repository documents live in the repo root; deeper documentation lives under [`docs/`](docs/). Standard repository documents live in the repo root; deeper documentation lives under
[`docs/`](docs/).
### Repo Root ### Repo Root
@@ -408,5 +447,5 @@ Standard repository documents live in the repo root; deeper documentation lives
--- ---
Developed under **Hellion Forge**, the modding and plugin branch of **Hellion Online Media** | Bad Harzburg | Developed under **Hellion Forge**, the modding and plugin branch of **Hellion Online Media** | Bad
[hellion-media.de](https://hellion-media.de) Harzburg | [hellion-media.de](https://hellion-media.de)
+8 -7
View File
@@ -2,8 +2,8 @@
## Reporting a Vulnerability ## Reporting a Vulnerability
If you find a security issue in HellionChat, please do not open a public Gitea issue. Use one of the private channels If you find a security issue in HellionChat, please do not open a public Gitea issue. Use one of the
below so I can investigate and ship a fix before the details go public. private channels below so I can investigate and ship a fix before the details go public.
**Preferred:** **Preferred:**
@@ -20,7 +20,8 @@ I respond on weekdays during European business hours.
### In scope ### In scope
- Code paths that touch user-controlled input (chat messages, plugin config, file paths the user can influence) - Code paths that touch user-controlled input (chat messages, plugin config, file paths the user can
influence)
- The privacy filter in `MessageStore.cs` and the export pipeline - The privacy filter in `MessageStore.cs` and the export pipeline
- The configuration migration logic - The configuration migration logic
- The `EmoteCache` HTTP client and path handling - The `EmoteCache` HTTP client and path handling
@@ -36,10 +37,10 @@ I respond on weekdays during European business hours.
## Disclosure Window ## Disclosure Window
I aim to ship a fix within 14 days for high-severity issues and within 30 days for everything else. If a fix needs more I aim to ship a fix within 14 days for high-severity issues and within 30 days for everything else.
time I will say so in the private thread. If a fix needs more time I will say so in the private thread.
## Credits ## Credits
Everyone who reports a real issue gets listed in the changelog of the release that fixes it, unless they prefer to stay Everyone who reports a real issue gets listed in the changelog of the release that fixes it, unless
anonymous. No bug bounty, nothing financial — this is a hobby plugin. they prefer to stay anonymous. No bug bounty, nothing financial — this is a hobby plugin.
+18 -17
View File
@@ -1,7 +1,7 @@
# Support # Support
HellionChat is a small hobby project maintained by one person. There are a few different paths depending on what you HellionChat is a small hobby project maintained by one person. There are a few different paths
need. Pick the one that matches. depending on what you need. Pick the one that matches.
## Bugs and feature requests ## Bugs and feature requests
@@ -10,45 +10,46 @@ Gitea issues, using the templates:
- [Bug report](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml) - [Bug report](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
- [Feature request](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml) - [Feature request](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
Please search [existing issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues?type=issue) Please search
[existing issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues?type=issue)
first. Duplicates get closed and pointed at the original. first. Duplicates get closed and pointed at the original.
## Security ## Security
Do **not** open a public issue for security-relevant findings. Use the private advisory route described in Do **not** open a public issue for security-relevant findings. Use the private advisory route
[SECURITY.md](SECURITY.md): described in [SECURITY.md](SECURITY.md):
- Email `kontakt@hellion-media.de` (preferred for security reports) - Email `kontakt@hellion-media.de` (preferred for security reports)
- Discord DM `@j.j_kazama` for time-sensitive findings - Discord DM `@j.j_kazama` for time-sensitive findings
## Privacy questions ## Privacy questions
Specific questions about what HellionChat does or does not store and send are covered in [PRIVACY.md](PRIVACY.md). For Specific questions about what HellionChat does or does not store and send are covered in
follow-ups beyond that document: [PRIVACY.md](PRIVACY.md). For follow-ups beyond that document:
- Email `kontakt@hellion-media.de` - Email `kontakt@hellion-media.de`
## Quick questions and casual feedback ## Quick questions and casual feedback
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and tools): - **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and
[discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR) tools): [discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR)
- Discord DM: `@j.j_kazama` - Discord DM: `@j.j_kazama`
Bug reports still go through the issue tracker so they can be tracked, but a quick "is this a bug or am I holding it Bug reports still go through the issue tracker so they can be tracked, but a quick "is this a bug or
wrong" message is fine. am I holding it wrong" message is fine.
## Upstream Chat 2 issues ## Upstream Chat 2 issues
If the issue exists in upstream Chat 2 too, please report it at If the issue exists in upstream Chat 2 too, please report it at
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues). That keeps the original maintainers in the loop [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues). That keeps the original
and helps everyone who uses Chat 2 directly. maintainers in the loop and helps everyone who uses Chat 2 directly.
## Response times ## Response times
Weekdays during European business hours. On weekends and FFXIV patch days, replies will be slower. A few days of silence Weekdays during European business hours. On weekends and FFXIV patch days, replies will be slower. A
on a non-urgent issue is normal. Pinging once after a week is fine. few days of silence on a non-urgent issue is normal. Pinging once after a week is fine.
--- ---
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg | Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad
[hellion-media.de](https://hellion-media.de) Harzburg | [hellion-media.de](https://hellion-media.de)

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