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+237
-152
@@ -1,167 +1,252 @@
|
||||
[*]
|
||||
indent_style=space
|
||||
tab_width=4
|
||||
indent_size=4
|
||||
trim_trailing_whitespace=true
|
||||
insert_final_newline=false
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .editorconfig – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Strategie:
|
||||
# # - Standard-.NET-Conventions (private Fields = _camelCase)
|
||||
# # - CSharpier übernimmt die meiste Formatierung
|
||||
# # - Hier: Naming, IDE-Hints, Backup-Format-Regeln
|
||||
# #
|
||||
# # ##############################################################
|
||||
|
||||
# JetBrains Rider custom properties for code formatting styles
|
||||
resharper_csharp_brace_style=next_line
|
||||
# Allman für standard Tooling (VS Code)
|
||||
root = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Defaults (alle Files)
|
||||
# =====================================================
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
tab_width = 4
|
||||
indent_size = 4
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Markdown: Trailing Spaces erlaubt (2 Spaces = <br>)
|
||||
# =====================================================
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
|
||||
# =====================================================
|
||||
# JSON / YAML / Web-Configs: 2-Space-Indent
|
||||
# Konsistent mit yamllint und Prettier-Override
|
||||
# =====================================================
|
||||
|
||||
[*.{yaml,yml}]
|
||||
indent_size = 2
|
||||
|
||||
[*.{json,jsonc,har,jsb2,jsb3,postman_collection,postman_environment}]
|
||||
indent_size = 2
|
||||
|
||||
[{.babelrc,.eslintrc,.prettierrc,.markdownlintrc,.stylelintrc,bowerrc}]
|
||||
indent_size = 2
|
||||
|
||||
|
||||
# =====================================================
|
||||
# .NET / XAML / Razor / Resources: 4-Space-Indent
|
||||
# =====================================================
|
||||
|
||||
[*.{cs,csx,vb,fs,fsi,fsx}]
|
||||
indent_size = 4
|
||||
|
||||
[*.{xml,xsd,xaml,axaml,paml,resx,resw,nuspec,config}]
|
||||
indent_size = 4
|
||||
|
||||
[*.{cshtml,razor,aspx,ascx,asax,master,axaml}]
|
||||
indent_size = 4
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # C# Sektion: Style, Naming, Format
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
[*.{cs,csx}]
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Style – var-Präferenz
|
||||
# =====================================================
|
||||
|
||||
csharp_style_var_for_built_in_types = true:suggestion
|
||||
csharp_style_var_when_type_is_apparent = true:suggestion
|
||||
csharp_style_var_elsewhere = true:suggestion
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Style – Sonstiges
|
||||
# =====================================================
|
||||
|
||||
# UTF-8 String Literals (C# 11+)
|
||||
csharp_style_prefer_utf8_string_literals = true:suggestion
|
||||
|
||||
# Reihenfolge der Access-Modifier (Microsoft-Empfehlung)
|
||||
csharp_preferred_modifier_order = public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
|
||||
|
||||
# Initializer: nicht alles auf eine Zeile
|
||||
csharp_new_line_before_members_in_object_initializers = false
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Format – Braces (Backup, falls CSharpier nicht läuft)
|
||||
# =====================================================
|
||||
|
||||
# Allman Style: Klammern auf neue Zeile
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_finally = true
|
||||
|
||||
# Switch-Einrückung
|
||||
|
||||
# =====================================================
|
||||
# C# Format – Switch-Einrückung
|
||||
# =====================================================
|
||||
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_switch_labels = true
|
||||
|
||||
resharper_csharp_braces_for_foreach=not_required
|
||||
resharper_csharp_braces_for_for=not_required
|
||||
resharper_csharp_braces_for_while=not_required
|
||||
charset=utf-8
|
||||
end_of_line=lf
|
||||
|
||||
# Microsoft .NET properties
|
||||
csharp_new_line_before_members_in_object_initializers=false
|
||||
csharp_preferred_modifier_order=public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
|
||||
csharp_style_prefer_utf8_string_literals=true:suggestion
|
||||
csharp_style_var_elsewhere=true:suggestion
|
||||
csharp_style_var_for_built_in_types=true:suggestion
|
||||
csharp_style_var_when_type_is_apparent=true:suggestion
|
||||
dotnet_naming_rule.private_constants_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_constants_rule.resharper_description=Constant fields (private)
|
||||
dotnet_naming_rule.private_constants_rule.resharper_guid=236f7aa5-7b06-43ca-bf2a-9b31bfcff09a
|
||||
dotnet_naming_rule.private_constants_rule.severity=warning
|
||||
dotnet_naming_rule.private_constants_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_constants_rule.symbols=private_constants_symbols
|
||||
dotnet_naming_rule.private_instance_fields_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_instance_fields_rule.resharper_description=Instance fields (private)
|
||||
dotnet_naming_rule.private_instance_fields_rule.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
|
||||
dotnet_naming_rule.private_instance_fields_rule.severity=warning
|
||||
dotnet_naming_rule.private_instance_fields_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_instance_fields_rule.symbols=private_instance_fields_symbols
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.import_to_resharper=True
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.resharper_description=Instance fields (private)
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.severity=warning
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.symbols=private_instance_fields_symbols_1
|
||||
dotnet_naming_rule.private_static_fields_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_static_fields_rule.resharper_description=Static fields (private)
|
||||
dotnet_naming_rule.private_static_fields_rule.resharper_guid=f9fce829-e6f4-4cb2-80f1-5497c44f51df
|
||||
dotnet_naming_rule.private_static_fields_rule.severity=warning
|
||||
dotnet_naming_rule.private_static_fields_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_static_fields_rule.symbols=private_static_fields_symbols
|
||||
dotnet_naming_rule.private_static_readonly_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_static_readonly_rule.resharper_description=Static readonly fields (private)
|
||||
dotnet_naming_rule.private_static_readonly_rule.resharper_guid=15b5b1f1-457c-4ca6-b278-5615aedc07d3
|
||||
dotnet_naming_rule.private_static_readonly_rule.severity=warning
|
||||
dotnet_naming_rule.private_static_readonly_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_static_readonly_rule.symbols=private_static_readonly_symbols
|
||||
dotnet_naming_rule.unity_serialized_field_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.unity_serialized_field_rule.resharper_description=Unity serialized field
|
||||
dotnet_naming_rule.unity_serialized_field_rule.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
|
||||
dotnet_naming_rule.unity_serialized_field_rule.severity=warning
|
||||
dotnet_naming_rule.unity_serialized_field_rule.style=lower_camel_case_style_1
|
||||
dotnet_naming_rule.unity_serialized_field_rule.symbols=unity_serialized_field_symbols
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.import_to_resharper=True
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_description=Unity serialized field
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.severity=warning
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.style=lower_camel_case_style_1
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.symbols=unity_serialized_field_symbols_1
|
||||
dotnet_naming_style.lower_camel_case_style.capitalization=camel_case
|
||||
dotnet_naming_style.lower_camel_case_style.required_prefix=_
|
||||
dotnet_naming_style.lower_camel_case_style_1.capitalization=camel_case
|
||||
dotnet_naming_style.upper_camel_case_style.capitalization=pascal_case
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_constants_symbols.required_modifiers=const
|
||||
dotnet_naming_symbols.private_constants_symbols.resharper_applicable_kinds=constant_field
|
||||
dotnet_naming_symbols.private_constants_symbols.resharper_required_modifiers=any
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.resharper_applicable_kinds=field,readonly_field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_applicable_kinds=field,readonly_field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers=static
|
||||
dotnet_naming_symbols.private_static_fields_symbols.resharper_applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.resharper_required_modifiers=static
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers=readonly,static
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.resharper_applicable_kinds=readonly_field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.resharper_required_modifiers=static
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_accessibilities=*
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_kinds=
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_applicable_kinds=unity_serialised_field
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_accessibilities=*
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_kinds=
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_applicable_kinds=unity_serialised_field
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_required_modifiers=instance
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators=never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_other_binary_operators=always_for_clarity:none
|
||||
dotnet_style_parentheses_in_relational_binary_operators=never_if_unnecessary:none
|
||||
dotnet_style_predefined_type_for_locals_parameters_members=true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access=true:suggestion
|
||||
dotnet_style_qualification_for_event=false:suggestion
|
||||
dotnet_style_qualification_for_field=false:suggestion
|
||||
dotnet_style_qualification_for_method=false:suggestion
|
||||
dotnet_style_qualification_for_property=false:suggestion
|
||||
dotnet_style_require_accessibility_modifiers=for_non_interface_members:suggestion
|
||||
# =====================================================
|
||||
# .NET Style – Qualification (kein "this." nötig)
|
||||
# =====================================================
|
||||
|
||||
# ReSharper properties
|
||||
resharper_autodetect_indent_settings=true
|
||||
resharper_cpp_insert_final_newline=true
|
||||
resharper_csharp_insert_final_newline=false
|
||||
resharper_formatter_off_tag=@formatter:off
|
||||
resharper_formatter_on_tag=@formatter:on
|
||||
resharper_formatter_tags_enabled=true
|
||||
resharper_fsharp_insert_final_newline=false
|
||||
resharper_html_insert_final_newline=false
|
||||
resharper_resx_insert_final_newline=false
|
||||
resharper_shaderlab_insert_final_newline=false
|
||||
resharper_t4_insert_final_newline=false
|
||||
resharper_use_indent_from_vs=false
|
||||
resharper_vb_insert_final_newline=false
|
||||
resharper_xmldoc_insert_final_newline=false
|
||||
resharper_xml_insert_final_newline=false
|
||||
dotnet_style_qualification_for_field = false:suggestion
|
||||
dotnet_style_qualification_for_property = false:suggestion
|
||||
dotnet_style_qualification_for_method = false:suggestion
|
||||
dotnet_style_qualification_for_event = false:suggestion
|
||||
|
||||
# ReSharper inspection severities
|
||||
resharper_arrange_redundant_parentheses_highlighting=hint
|
||||
resharper_arrange_this_qualifier_highlighting=hint
|
||||
resharper_arrange_type_member_modifiers_highlighting=hint
|
||||
resharper_arrange_type_modifiers_highlighting=hint
|
||||
resharper_built_in_type_reference_style_for_member_access_highlighting=hint
|
||||
resharper_built_in_type_reference_style_highlighting=hint
|
||||
resharper_razor_assembly_not_resolved_highlighting=warning
|
||||
resharper_redundant_base_qualifier_highlighting=warning
|
||||
resharper_suggest_var_or_type_built_in_types_highlighting=hint
|
||||
resharper_suggest_var_or_type_elsewhere_highlighting=hint
|
||||
resharper_suggest_var_or_type_simple_types_highlighting=hint
|
||||
resharper_web_config_module_not_resolved_highlighting=warning
|
||||
resharper_web_config_type_not_resolved_highlighting=warning
|
||||
resharper_web_config_wrong_module_highlighting=warning
|
||||
|
||||
[{*.har,*.jsb2,*.jsb3,*.json,*.jsonc,*.postman_collection,*.postman_collection.json,*.postman_environment,*.postman_environment.json,.babelrc,.eslintrc,.prettierrc,.prettierrc.json,.markdownlint.json,.yamllint.json,.stylelintrc,bowerrc,jest.config}]
|
||||
indent_style=space
|
||||
indent_size=2
|
||||
# =====================================================
|
||||
# .NET Style – Predefined Types (int statt Int32 etc.)
|
||||
# =====================================================
|
||||
|
||||
[{*.yaml,*.yml}]
|
||||
indent_style=space
|
||||
indent_size=2
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
[*.{appxmanifest,asax,ascx,aspx,axaml,build,c,c++,c++m,cc,ccm,cginc,compute,cp,cpp,cppm,cs,cshtml,cu,cuh,cxx,cxxm,dtd,fs,fsi,fsscript,fsx,fx,fxh,h,hh,hlsl,hlsli,hlslinc,hpp,hxx,inc,inl,ino,ipp,ixx,master,ml,mli,mpp,mq4,mq5,mqh,mxx,nuspec,paml,razor,resw,resx,shader,skin,tpp,usf,ush,uxml,vb,xaml,xamlx,xoml,xsd}]
|
||||
indent_style=space
|
||||
indent_size=4
|
||||
tab_width=4
|
||||
[*.md]
|
||||
trim_trailing_whitespace=false
|
||||
|
||||
# =====================================================
|
||||
# .NET Style – Parentheses
|
||||
# =====================================================
|
||||
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:none
|
||||
|
||||
|
||||
# =====================================================
|
||||
# .NET Style – Accessibility-Modifier erzwingen
|
||||
# =====================================================
|
||||
|
||||
dotnet_style_require_accessibility_modifiers = for_non_interface_members:suggestion
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # Naming Conventions (.NET-Standard)
|
||||
# #
|
||||
# # Private Instance Fields: _camelCase
|
||||
# # Private Static Fields: _camelCase
|
||||
# # Private Constants: PascalCase
|
||||
# # Private Static Readonly: PascalCase
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
# === Style: Underscore + camelCase ===
|
||||
dotnet_naming_style.underscore_camel_case_style.capitalization = camel_case
|
||||
dotnet_naming_style.underscore_camel_case_style.required_prefix = _
|
||||
|
||||
# === Style: PascalCase ===
|
||||
dotnet_naming_style.pascal_case_style.capitalization = pascal_case
|
||||
|
||||
|
||||
# === Rule: Private Instance Fields → _camelCase ===
|
||||
dotnet_naming_rule.private_instance_fields.severity = warning
|
||||
dotnet_naming_rule.private_instance_fields.symbols = private_instance_fields_symbols
|
||||
dotnet_naming_rule.private_instance_fields.style = underscore_camel_case_style
|
||||
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities = private
|
||||
|
||||
|
||||
# === Rule: Private Static Fields → _camelCase ===
|
||||
dotnet_naming_rule.private_static_fields.severity = warning
|
||||
dotnet_naming_rule.private_static_fields.symbols = private_static_fields_symbols
|
||||
dotnet_naming_rule.private_static_fields.style = underscore_camel_case_style
|
||||
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static
|
||||
|
||||
|
||||
# === Rule: Private Constants → PascalCase ===
|
||||
dotnet_naming_rule.private_constants.severity = warning
|
||||
dotnet_naming_rule.private_constants.symbols = private_constants_symbols
|
||||
dotnet_naming_rule.private_constants.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_constants_symbols.required_modifiers = const
|
||||
|
||||
|
||||
# === Rule: Private Static Readonly → PascalCase ===
|
||||
dotnet_naming_rule.private_static_readonly.severity = warning
|
||||
dotnet_naming_rule.private_static_readonly.symbols = private_static_readonly_symbols
|
||||
dotnet_naming_rule.private_static_readonly.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static, readonly
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # JetBrains Rider / ReSharper Settings
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
# === Brace-Style (für ReSharper-spezifische Formatierung) ===
|
||||
resharper_csharp_brace_style = next_line
|
||||
|
||||
# Kurze Statements ohne Klammern erlaubt (für 1-Zeiler)
|
||||
resharper_csharp_braces_for_foreach = not_required
|
||||
resharper_csharp_braces_for_for = not_required
|
||||
resharper_csharp_braces_for_while = not_required
|
||||
|
||||
# === Auto-Detection und Formatter-Tags ===
|
||||
resharper_autodetect_indent_settings = true
|
||||
resharper_use_indent_from_vs = false
|
||||
|
||||
# Erlaubt @formatter:off / @formatter:on Kommentare im Code
|
||||
resharper_formatter_off_tag = @formatter:off
|
||||
resharper_formatter_on_tag = @formatter:on
|
||||
resharper_formatter_tags_enabled = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# ReSharper Inspection Severities
|
||||
# (Hints = blaue Wellen, Warnings = gelb, Errors = rot)
|
||||
# =====================================================
|
||||
|
||||
# Style-Suggestions: nur als Hint anzeigen
|
||||
resharper_arrange_redundant_parentheses_highlighting = hint
|
||||
resharper_arrange_this_qualifier_highlighting = hint
|
||||
resharper_arrange_type_member_modifiers_highlighting = hint
|
||||
resharper_arrange_type_modifiers_highlighting = hint
|
||||
resharper_built_in_type_reference_style_for_member_access_highlighting = hint
|
||||
resharper_built_in_type_reference_style_highlighting = hint
|
||||
resharper_suggest_var_or_type_built_in_types_highlighting = hint
|
||||
resharper_suggest_var_or_type_elsewhere_highlighting = hint
|
||||
resharper_suggest_var_or_type_simple_types_highlighting = hint
|
||||
|
||||
# Echte Probleme: als Warning
|
||||
resharper_redundant_base_qualifier_highlighting = warning
|
||||
+45
-14
@@ -1,19 +1,50 @@
|
||||
# Local development environment template
|
||||
#
|
||||
# Copy this file to `.env` and adjust paths to your setup,
|
||||
# or run: bash scripts/setup-dev-env.sh
|
||||
#
|
||||
# `.env` is gitignored — never commit your local paths.
|
||||
#
|
||||
# Activate in shell:
|
||||
# set -a; source .env; set +a
|
||||
#
|
||||
# Or use direnv (recommended):
|
||||
# echo 'dotenv .env' > .envrc && direnv allow
|
||||
##############################################################
|
||||
##
|
||||
## .env.example – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Template für lokale Entwicklungsumgebung.
|
||||
## Kopiere diese Datei nach `.env` und passe die Pfade
|
||||
## an dein Setup an.
|
||||
##
|
||||
## ⚠️ `.env` ist gitignored – niemals lokale Pfade committen!
|
||||
##
|
||||
##############################################################
|
||||
##
|
||||
## SETUP
|
||||
##
|
||||
## 1) Manuell:
|
||||
## cp .env.example .env
|
||||
## # Pfade in .env anpassen
|
||||
##
|
||||
## 2) Automatisch:
|
||||
## bash scripts/setup-dev-env.sh
|
||||
##
|
||||
## AKTIVIERUNG IN DER SHELL
|
||||
##
|
||||
## Variante A – einmalig pro Shell:
|
||||
## set -a; source .env; set +a
|
||||
##
|
||||
## Variante B – mit direnv (empfohlen):
|
||||
## echo 'dotenv .env' > .envrc
|
||||
## direnv allow
|
||||
##
|
||||
##############################################################
|
||||
|
||||
# Path to Dalamud development DLLs (Dalamud.dll, FFXIVClientStructs.dll,
|
||||
# Lumina.dll, Lumina.Excel.dll). Required for building ChatTwo.Tests project.
|
||||
|
||||
# =====================================================
|
||||
# Build & Development Paths
|
||||
# =====================================================
|
||||
|
||||
# Pfad zu den Dalamud-Development-DLLs:
|
||||
# - Dalamud.dll
|
||||
# - FFXIVClientStructs.dll
|
||||
# - Lumina.dll
|
||||
# - Lumina.Excel.dll
|
||||
#
|
||||
# Wird zum Bauen des HellionChat.Tests-Projekts benötigt.
|
||||
#
|
||||
# Standardpfade je nach Plattform:
|
||||
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev
|
||||
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev
|
||||
# XIVLauncher (macOS): ~/Library/Application Support/XIV on Mac/dalamud/Hooks/dev
|
||||
DALAMUD_HOME=/path/to/dalamud/dev/dlls
|
||||
|
||||
+173
-3
@@ -1,8 +1,178 @@
|
||||
# Generated files
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
##############################################################
|
||||
##
|
||||
## .gitattributes – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Setup: Linux-First Development
|
||||
## (Hauptentwicklung auf Linux, Target = Dalamud/Windows)
|
||||
## Überarbeitet: Mai 2026
|
||||
##
|
||||
## Strategie:
|
||||
## - Default: Alles LF (Linux-Konvention)
|
||||
## - Windows-Batch-Scripts: CRLF (technische Pflicht!)
|
||||
## - PowerShell: CRLF (Sicherheit für Windows PS 5.1)
|
||||
## - Binärdateien: explizit markiert (gegen Korruption)
|
||||
##
|
||||
## Hinweis:
|
||||
## Moderne Visual-Studio- und MSBuild-Versionen kommen
|
||||
## problemlos mit LF in .sln/.csproj klar.
|
||||
## Falls jemals Probleme auftauchen: hier umstellen.
|
||||
##
|
||||
##############################################################
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Default: Auto-Detect, alles auf LF normalisieren
|
||||
# =====================================================
|
||||
|
||||
* text=auto eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Source Code (LF)
|
||||
# =====================================================
|
||||
|
||||
*.cs text eol=lf
|
||||
*.csx text eol=lf
|
||||
*.vb text eol=lf
|
||||
*.fs text eol=lf
|
||||
*.fsx text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Configs & Daten (LF)
|
||||
# =====================================================
|
||||
|
||||
*.json text eol=lf
|
||||
*.yml text eol=lf
|
||||
*.yaml text eol=lf
|
||||
*.xml text eol=lf
|
||||
*.md text eol=lf
|
||||
*.json text eol=lf
|
||||
*.txt text eol=lf
|
||||
*.config text eol=lf
|
||||
*.editorconfig text eol=lf
|
||||
.gitignore text eol=lf
|
||||
.gitattributes text eol=lf
|
||||
.env.example text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Visual Studio / MSBuild Project Files (LF)
|
||||
# Linux-first: moderne Tools kommen mit LF zurecht
|
||||
# =====================================================
|
||||
|
||||
*.sln text eol=lf
|
||||
*.csproj text eol=lf
|
||||
*.vbproj text eol=lf
|
||||
*.fsproj text eol=lf
|
||||
*.props text eol=lf
|
||||
*.targets text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Resources & Lokalisierung (LF)
|
||||
# =====================================================
|
||||
|
||||
# Linguist soll generierte Sprachdateien nicht mitzählen
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
|
||||
*.resx text eol=lf
|
||||
*.resw text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Linux/Mac-Scripts (LF – Pflicht)
|
||||
# =====================================================
|
||||
|
||||
*.sh text eol=lf
|
||||
*.bash text eol=lf
|
||||
*.zsh text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# >>> AUSNAHMEN <<<
|
||||
# Windows-Scripts brauchen ZWINGEND CRLF.
|
||||
# Mit LF werden diese auf Windows nicht ausgeführt!
|
||||
# =====================================================
|
||||
|
||||
# Batch-Scripts (cmd.exe braucht CRLF)
|
||||
*.bat text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
|
||||
# PowerShell (PS 7+ wäre LF-tolerant,
|
||||
# aber Windows PowerShell 5.1 zickt teilweise)
|
||||
*.ps1 text eol=crlf
|
||||
*.psm1 text eol=crlf
|
||||
*.psd1 text eol=crlf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Binäre Build-Artefakte
|
||||
# =====================================================
|
||||
|
||||
*.dll binary
|
||||
*.exe binary
|
||||
*.pdb binary
|
||||
*.so binary
|
||||
*.dylib binary
|
||||
*.nupkg binary
|
||||
*.snupkg binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Bilder (binary)
|
||||
# =====================================================
|
||||
|
||||
*.png binary
|
||||
*.jpg binary
|
||||
*.jpeg binary
|
||||
*.gif binary
|
||||
*.ico binary
|
||||
*.bmp binary
|
||||
*.tiff binary
|
||||
*.webp binary
|
||||
|
||||
# SVG ist eigentlich XML – als Text behandeln
|
||||
*.svg text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Fonts (binary)
|
||||
# =====================================================
|
||||
|
||||
*.ttf binary
|
||||
*.otf binary
|
||||
*.woff binary
|
||||
*.woff2 binary
|
||||
*.eot binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Archive (binary)
|
||||
# =====================================================
|
||||
|
||||
*.zip binary
|
||||
*.7z binary
|
||||
*.tar binary
|
||||
*.gz binary
|
||||
*.rar binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Audio / Video (binary)
|
||||
# =====================================================
|
||||
|
||||
*.wav binary
|
||||
*.mp3 binary
|
||||
*.ogg binary
|
||||
*.mp4 binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# FFXIV / Dalamud spezifische Binär-Formate
|
||||
# =====================================================
|
||||
|
||||
*.tex binary
|
||||
*.pap binary
|
||||
*.avfx binary
|
||||
*.shpk binary
|
||||
*.scd binary
|
||||
@@ -19,11 +19,11 @@ name: Forge Announce
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v*"
|
||||
- 'v*'
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: "Existing tag to (re)post, e.g. v1.1.0"
|
||||
description: 'Existing tag to (re)post, e.g. v1.1.0'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
@@ -147,10 +147,14 @@ jobs:
|
||||
}
|
||||
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
|
||||
|
||||
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ----------
|
||||
# Sharing the same `url` tells Discord to render both embeds as a
|
||||
# single contiguous card block. The title sits on the first embed,
|
||||
# the footer + timestamp on the last so it reads as one post.
|
||||
# ---------- Embed-Payload bauen (zwei gestapelte Embeds) ----------
|
||||
# Discord MERGES embeds in one message that share the same `url`
|
||||
# (the image-gallery merge) and then renders only the FIRST embed's
|
||||
# description — every following embed contributes images only. So
|
||||
# only the DE embed carries the release URL; the EN embed stays
|
||||
# url-less, which makes Discord stack both as separate cards with
|
||||
# both descriptions visible. Title sits on the first embed, footer
|
||||
# + timestamp on the last so it still reads as one post.
|
||||
$payload = [ordered]@{
|
||||
username = "Forge Herald"
|
||||
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
|
||||
@@ -167,7 +171,8 @@ jobs:
|
||||
description = $deDesc
|
||||
},
|
||||
[ordered]@{
|
||||
url = $releaseUrl
|
||||
# Deliberately no `url` — a shared url would make Discord
|
||||
# merge this embed into the first and drop the EN body.
|
||||
color = 12730636
|
||||
description = $enDesc
|
||||
footer = [ordered]@{ text = $footerText }
|
||||
|
||||
@@ -19,7 +19,7 @@ name: Release
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v*"
|
||||
- 'v*'
|
||||
# Manual recovery trigger. Use Gitea's "Run workflow" UI and select the
|
||||
# tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag
|
||||
# ref step below hard-fails if a non-tag ref is selected, because the
|
||||
|
||||
@@ -4,7 +4,7 @@ on:
|
||||
branches: [main, master]
|
||||
pull_request:
|
||||
schedule:
|
||||
- cron: "0 6 * * 1"
|
||||
- cron: '0 6 * * 1'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
@@ -17,4 +17,4 @@ jobs:
|
||||
# local-only inside a Dalamud plugin. Semgrep matches the pattern
|
||||
# without dataflow, so it flags those eight call sites; CodeQL
|
||||
# would not. Suppressed for this repo only.
|
||||
semgrep-exclude-rules: "csharp.lang.security.sqli.csharp-sqli.csharp-sqli"
|
||||
semgrep-exclude-rules: 'csharp.lang.security.sqli.csharp-sqli.csharp-sqli'
|
||||
|
||||
@@ -16,7 +16,7 @@ body:
|
||||
attributes:
|
||||
label: HellionChat version
|
||||
description: From Settings → Information → Version
|
||||
placeholder: "0.5.4"
|
||||
placeholder: '0.5.4'
|
||||
validations:
|
||||
required: true
|
||||
|
||||
|
||||
@@ -37,9 +37,9 @@ body:
|
||||
attributes:
|
||||
label: Scope estimate from your side
|
||||
options:
|
||||
- "Small (one tab, one toggle, one filter)"
|
||||
- "Medium (a settings section, persistent state, one new file)"
|
||||
- "Large (architectural, touches the message pipeline or the database)"
|
||||
- 'Small (one tab, one toggle, one filter)'
|
||||
- 'Medium (a settings section, persistent state, one new file)'
|
||||
- 'Large (architectural, touches the message pipeline or the database)'
|
||||
- "I don't know"
|
||||
validations:
|
||||
required: true
|
||||
@@ -51,7 +51,5 @@ body:
|
||||
options:
|
||||
- label: I have searched existing issues for similar requests
|
||||
required: true
|
||||
- label:
|
||||
I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat
|
||||
2
|
||||
- label: I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat 2
|
||||
required: true
|
||||
|
||||
@@ -18,7 +18,8 @@ mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
|
||||
- [ ] Bug fix (non-breaking change that fixes an issue)
|
||||
- [ ] New feature (non-breaking change that adds behaviour)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible defaults rely on)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible
|
||||
defaults rely on)
|
||||
- [ ] Documentation only
|
||||
- [ ] Translation update
|
||||
- [ ] Build, CI or tooling change
|
||||
@@ -55,10 +56,11 @@ new commands, new translations, removed behaviour. If none, write
|
||||
|
||||
## Checklist
|
||||
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and [CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and
|
||||
[CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] My change matches the existing code style (`.editorconfig`).
|
||||
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have explained why tests
|
||||
are not applicable.
|
||||
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have
|
||||
explained why tests are not applicable.
|
||||
- [ ] I updated the README, in-plugin strings or documentation if my change is user-visible.
|
||||
- [ ] I did not include any AI-generated code without disclosing it in the PR description (see
|
||||
[AI_DISCLOSURE.md](../docs/AI_DISCLOSURE.md)).
|
||||
|
||||
@@ -9,14 +9,14 @@ updates:
|
||||
schedule:
|
||||
interval: weekly
|
||||
day: monday
|
||||
time: "07:00"
|
||||
time: '07:00'
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 5
|
||||
labels:
|
||||
- dependencies
|
||||
- nuget
|
||||
commit-message:
|
||||
prefix: "chore(deps)"
|
||||
prefix: 'chore(deps)'
|
||||
groups:
|
||||
patches:
|
||||
update-types:
|
||||
@@ -32,11 +32,11 @@ updates:
|
||||
directory: /
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: "07:00"
|
||||
time: '07:00'
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 3
|
||||
labels:
|
||||
- dependencies
|
||||
- github-actions
|
||||
commit-message:
|
||||
prefix: "chore(actions)"
|
||||
prefix: 'chore(actions)'
|
||||
|
||||
@@ -3,15 +3,16 @@ subtitle: "Theme Foundation"
|
||||
versionsnatur: "Major-UI-Cycle"
|
||||
---
|
||||
|
||||
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint
|
||||
Grove
|
||||
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View, Breadcrumb und ESC
|
||||
zurück zur Übersicht
|
||||
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon,
|
||||
Moonlit Bloom, Mint Grove
|
||||
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View,
|
||||
Breadcrumb und ESC zurück zur Übersicht
|
||||
- Themes-Tab mit Mini-Mockup pro Theme, Live-Switch beim Klick
|
||||
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten Start automatisch
|
||||
abgelegt
|
||||
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch überschrieben
|
||||
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten
|
||||
Start automatisch abgelegt
|
||||
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch
|
||||
überschrieben
|
||||
- Plugin-Icon zum Hellion-Forge-Hammer gewechselt
|
||||
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2 Klassik in Settings
|
||||
→ Themes
|
||||
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2
|
||||
Klassik in Settings → Themes
|
||||
- Anleitung zum Schreiben eigener Themes: `docs/THEME-AUTHORING.md`
|
||||
|
||||
@@ -3,22 +3,22 @@ subtitle: "Layout Refresh"
|
||||
versionsnatur: "Major-UI-Cycle"
|
||||
---
|
||||
|
||||
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale Akzent-Pill markiert den
|
||||
aktiven Tab
|
||||
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale
|
||||
Akzent-Pill markiert den aktiven Tab
|
||||
- Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab
|
||||
- Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool)
|
||||
- Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon
|
||||
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84 Kombinationen, gleicher
|
||||
Partner ergibt konsistent dieselbe
|
||||
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft, 2-Sekunden-Cycle,
|
||||
deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge, Tab/Message-Counter,
|
||||
Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter Trenner.
|
||||
`Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn Filter-relevante
|
||||
Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert. Persistente und Auto-Tell-Tabs überleben
|
||||
beide
|
||||
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84
|
||||
Kombinationen, gleicher Partner ergibt konsistent dieselbe
|
||||
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft,
|
||||
2-Sekunden-Cycle, deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge,
|
||||
Tab/Message-Counter, Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter
|
||||
Trenner. `Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn
|
||||
Filter-relevante Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert.
|
||||
Persistente und Auto-Tell-Tabs überleben beide
|
||||
- Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren
|
||||
- Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben
|
||||
|
||||
|
||||
@@ -3,27 +3,31 @@ subtitle: "Settings Cleanup"
|
||||
versionsnatur: "UX-Polish-Cycle"
|
||||
---
|
||||
|
||||
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede Card hat einen kurzen
|
||||
Untertitel — kein Raten mehr wo eine Setting steckt
|
||||
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften & Farben**
|
||||
(Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung** (Aufbewahrung, Cleanup, Export, DB-Viewer,
|
||||
Advanced-Tools — vorher zwischen Datenschutz und Datenbank verteilt)
|
||||
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede
|
||||
Card hat einen kurzen Untertitel — kein Raten mehr wo eine Setting steckt
|
||||
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften
|
||||
& Farben** (Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung**
|
||||
(Aufbewahrung, Cleanup, Export, DB-Viewer, Advanced-Tools — vorher zwischen Datenschutz und
|
||||
Datenbank verteilt)
|
||||
- Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter
|
||||
- Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen
|
||||
- KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache
|
||||
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0): `Stilüberschreiben`-Toggle,
|
||||
`Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes `ShowThemeQuickPicker`
|
||||
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0):
|
||||
`Stilüberschreiben`-Toggle, `Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes
|
||||
`ShowThemeQuickPicker`
|
||||
- Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach
|
||||
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf Default 0.85 stand, sonst
|
||||
gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter `pluginConfigs/HellionChat.json.pre-v16-backup`. User
|
||||
die `Stilüberschreiben` aktiv hatten sehen einen einmaligen Hinweis-Toast
|
||||
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+ standardmäßig
|
||||
hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf konservativere 2500
|
||||
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der First-Run-Wizard hat keine
|
||||
Preset-Wahl)
|
||||
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü (oben rechts in der
|
||||
Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen und Durchklick — die haben Vorrang über
|
||||
unseren Slider für das jeweilige Fenster
|
||||
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf
|
||||
Default 0.85 stand, sonst gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter
|
||||
`pluginConfigs/HellionChat.json.pre-v16-backup`. User die `Stilüberschreiben` aktiv hatten sehen
|
||||
einen einmaligen Hinweis-Toast
|
||||
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+
|
||||
standardmäßig hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf
|
||||
konservativere 2500
|
||||
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der
|
||||
First-Run-Wizard hat keine Preset-Wahl)
|
||||
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü
|
||||
(oben rechts in der Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen
|
||||
und Durchklick — die haben Vorrang über unseren Slider für das jeweilige Fenster
|
||||
|
||||
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker)
|
||||
wie ursprünglich geplant.
|
||||
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps,
|
||||
Theme-Crossfade, Quick-Picker) wie ursprünglich geplant.
|
||||
|
||||
@@ -3,21 +3,23 @@ subtitle: "Theme Expansion"
|
||||
versionsnatur: "Theme-Pack-Patch"
|
||||
---
|
||||
|
||||
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings angefasst, einfach
|
||||
mehr Farboptionen
|
||||
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral gehalten damit es sich
|
||||
nicht mit den Brand-Themes beißt
|
||||
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für Aurora-Glitter-Stimmung. Schwester von
|
||||
Event Horizon, aber dunkler und dichter; der Türkis-Akzent hält die beiden klar auseinander
|
||||
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion Forge bekommt ein
|
||||
eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und wärmer statt kaltem Cyan
|
||||
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings
|
||||
angefasst, einfach mehr Farboptionen
|
||||
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral
|
||||
gehalten damit es sich nicht mit den Brand-Themes beißt
|
||||
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für
|
||||
Aurora-Glitter-Stimmung. Schwester von Event Horizon, aber dunkler und dichter; der Türkis-Akzent
|
||||
hält die beiden klar auseinander
|
||||
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion
|
||||
Forge bekommt ein eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und
|
||||
wärmer statt kaltem Cyan
|
||||
- **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der
|
||||
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange, Party blau, FC grün);
|
||||
die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche klar trennbar bleibt. Deckt rund 99 % aller
|
||||
CVD-Fälle ab
|
||||
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene Custom-Themes laufen
|
||||
unverändert weiter
|
||||
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange,
|
||||
Party blau, FC grün); die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche
|
||||
klar trennbar bleibt. Deckt rund 99 % aller CVD-Fälle ab
|
||||
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene
|
||||
Custom-Themes laufen unverändert weiter
|
||||
- Theme-Katalog wächst damit von fünf auf neun Built-ins
|
||||
|
||||
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für Blau-Gelb-Schwäche)
|
||||
kann später nachgeliefert werden, falls Bedarf kommt.
|
||||
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für
|
||||
Blau-Gelb-Schwäche) kann später nachgeliefert werden, falls Bedarf kommt.
|
||||
|
||||
@@ -4,15 +4,17 @@ versionsnatur: "Plugin-Integration-Cycle 1"
|
||||
---
|
||||
|
||||
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
|
||||
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem
|
||||
Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel
|
||||
aktiv ist
|
||||
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss
|
||||
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus
|
||||
Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications
|
||||
(NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button
|
||||
(XIVInstantMessenger)
|
||||
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus
|
||||
Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen
|
||||
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald
|
||||
HellionChat aktualisiert
|
||||
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint
|
||||
jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht
|
||||
installiert ist oder kein Custom-Titel aktiv ist
|
||||
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der
|
||||
User raten muss
|
||||
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert,
|
||||
inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt:
|
||||
Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und
|
||||
LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
|
||||
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum
|
||||
Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen
|
||||
Integrationen
|
||||
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel
|
||||
automatisch sobald HellionChat aktualisiert
|
||||
|
||||
@@ -5,19 +5,20 @@ versionsnatur: Stability-Hotfix
|
||||
|
||||
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||
|
||||
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den Audit-Pässen
|
||||
abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
|
||||
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den
|
||||
Audit-Pässen abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
|
||||
|
||||
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der Connection macht den
|
||||
manuellen GC.Collect überflüssig
|
||||
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das Plugin-Domain kann
|
||||
sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose. Kein Schreib-Risiko
|
||||
mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der
|
||||
Connection macht den manuellen GC.Collect überflüssig
|
||||
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das
|
||||
Plugin-Domain kann sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose.
|
||||
Kein Schreib-Risiko mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||
- **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent zu failen
|
||||
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden, Settings-Änderungen aus den letzten
|
||||
Frames vor Disable überleben jetzt zuverlässig
|
||||
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das neue
|
||||
WindowOpacity-Feld statt auf 0.85 zurückzufallen
|
||||
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden,
|
||||
Settings-Änderungen aus den letzten Frames vor Disable überleben jetzt zuverlässig
|
||||
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das
|
||||
neue WindowOpacity-Feld statt auf 0.85 zurückzufallen
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown spürbar sauberer laufen.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown
|
||||
spürbar sauberer laufen.
|
||||
|
||||
@@ -5,23 +5,25 @@ versionsnatur: Performance-Patch
|
||||
|
||||
**Hellion Chat 1.4.1 — Theme Engine Performance**
|
||||
|
||||
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad eliminiert,
|
||||
Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter Built-In und überarbeitete
|
||||
Author-Credits.
|
||||
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad
|
||||
eliminiert, Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter
|
||||
Built-In und überarbeitete Author-Credits.
|
||||
|
||||
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle Color-Slots einmalig in
|
||||
ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem Cache statt pro Slot pro Frame durch
|
||||
ColourUtil.RgbaToAbgr zu jagen. Real gemessene Frame-Time-Recovery: **~13 %** in typischer Render-Szene
|
||||
(Plan-Erwartung war 2-6 % konservativ, real ~10-15 %)
|
||||
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während HellionChat reloaden will,
|
||||
fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation ab. Last-Known-Good-Snapshot bleibt im Picker,
|
||||
beim nächsten Tick wird automatisch retry'd — vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne Cache-Fill in den Speicher
|
||||
gekommen ist, holt Switch() das beim Anwenden nach
|
||||
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett, 80s-Neon-Grid-Vibes für
|
||||
Late-Night-Raids
|
||||
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und Forge Merchantman
|
||||
werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle
|
||||
Color-Slots einmalig in ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem
|
||||
Cache statt pro Slot pro Frame durch ColourUtil.RgbaToAbgr zu jagen. Real gemessene
|
||||
Frame-Time-Recovery: **~13 %** in typischer Render-Szene (Plan-Erwartung war 2-6 % konservativ,
|
||||
real ~10-15 %)
|
||||
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während
|
||||
HellionChat reloaden will, fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation
|
||||
ab. Last-Known-Good-Snapshot bleibt im Picker, beim nächsten Tick wird automatisch retry'd —
|
||||
vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne
|
||||
Cache-Fill in den Speicher gekommen ist, holt Switch() das beim Anwenden nach
|
||||
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett,
|
||||
80s-Neon-Grid-Vibes für Late-Night-Raids
|
||||
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und
|
||||
Forge Merchantman werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in Theme-getrieben rendernden
|
||||
Szenen merklich glatter laufen und ein neues Theme im Picker steht.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in
|
||||
Theme-getrieben rendernden Szenen merklich glatter laufen und ein neues Theme im Picker steht.
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
---
|
||||
subtitle: Symbol-Picker und Tell-History Fix
|
||||
versionsnatur: Feature-Patch + Hotfix
|
||||
---
|
||||
|
||||
- Symbol-Picker im Chat-Eingang: ein kleiner Smile-Button links neben dem Kanal-Indikator öffnet ein
|
||||
Popup mit zwei Tabs. Der erste listet alle 161 FFXIV-PUA-Glyphen (Dalamuds SeIconChar); der zweite
|
||||
trägt 97 verifizierte BMP-Symbole (Latin-Marken, Währungen, das ganze griechische Alphabet,
|
||||
Geometrie, Spielkarten, Noten) — jedes davon über `/echo` und `/say` in einer vierrundigen
|
||||
Whitelist-Probe durchgereicht, damit der Channel-Render dem entspricht, was der Picker anzeigt.
|
||||
Klick fügt das Symbol an der Cursor-Position ein, Multi-Insert lässt das Popup offen, eine
|
||||
Recent-Used-Leiste zeigt die letzten sechzehn Picks über beide Tabs. Toggle in Settings → Chat →
|
||||
Nachrichten-Verhalten, Default an.
|
||||
- Verlauf in angepinnten Tell-Tabs lädt wieder vollständig: ein versteckter 500-Zeilen-Scan-Cap in
|
||||
PreloadHistory hat das User-Setting `AutoTellTabsHistoryPreload` überschrieben, wodurch
|
||||
weniger-frequente Tell-Partner ihren Backlog verloren haben sobald die Scan-Schicht mit anderen
|
||||
Chat-Partnern voll lief. Cap ist raus, der Index auf `(Receiver, Date)` hält die Query schnell.
|
||||
- Slash-Command-Teardown: /hellion, /hellionView, /hellionDebugger (und im Debug-Build
|
||||
/hellionSeString) sind als private Felder gecached. Plugin-Dispose detached die echte
|
||||
Registrierung, statt mit identischen Args neu zu registrieren — schließt eine latente
|
||||
Wartungs-Falle aus v1.4.9.
|
||||
- v1.4.x-Polish-Sweep endet hier. Der ImGuiListClipper-Refactor von der v1.4.10-Reserve-Liste wurde
|
||||
gecancelt, nachdem der Cross- Plattform-Smoke gezeigt hat dass das Scroll-Gummi ein Wine/Linux-
|
||||
Quirk ist — Windows-User haben es nie gesehen. Spike dafür kommt in einem späteren Patch. Nächster
|
||||
Major-Cycle ist v1.5.0 mit der DI-Container-Adoption (`Microsoft.Extensions.Hosting` +
|
||||
`ILogger<T>`) nach dem Lightless-Vorbild.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
|
||||
@@ -5,25 +5,27 @@ versionsnatur: Performance-Patch
|
||||
|
||||
**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
|
||||
|
||||
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem ChatLogWindow-Render- Pfad
|
||||
und der Settings-StatusBar eliminiert.
|
||||
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem
|
||||
ChatLogWindow-Render- Pfad und der Settings-StatusBar eliminiert.
|
||||
|
||||
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right und die ABGR-
|
||||
Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das gut 500 redundante P/Invokes und
|
||||
Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups (mehrere parallele Chat-Windows) profitieren
|
||||
proportional, weil der Hoist pro DrawMessages-Call greift, also pro Window
|
||||
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro Tab pro Frame, mit
|
||||
zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der neue TabTintCache liest pre-computed
|
||||
Werte aus dem Tab und rechnet nur neu wenn das Tell-Target drifted. Beide Caches haben separate Validation-Keys, also
|
||||
keine Cross-Invalidation zwischen Tint- und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne
|
||||
Tab-Awareness
|
||||
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert die Tab-Message-
|
||||
Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag bisher hinter den LINQ-Pfaden, also
|
||||
liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate, plus die LINQ-Pfade durch eine Single-Pass-Foreach
|
||||
ersetzt. Die Aggregation läuft auf etwa 1 % der Frames
|
||||
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right
|
||||
und die ABGR- Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das
|
||||
gut 500 redundante P/Invokes und Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups
|
||||
(mehrere parallele Chat-Windows) profitieren proportional, weil der Hoist pro DrawMessages-Call
|
||||
greift, also pro Window
|
||||
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro
|
||||
Tab pro Frame, mit zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der
|
||||
neue TabTintCache liest pre-computed Werte aus dem Tab und rechnet nur neu wenn das Tell-Target
|
||||
drifted. Beide Caches haben separate Validation-Keys, also keine Cross-Invalidation zwischen Tint-
|
||||
und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne Tab-Awareness
|
||||
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert
|
||||
die Tab-Message- Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag
|
||||
bisher hinter den LINQ-Pfaden, also liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate,
|
||||
plus die LINQ-Pfade durch eine Single-Pass-Foreach ersetzt. Die Aggregation läuft auf etwa 1 % der
|
||||
Frames
|
||||
|
||||
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr durch die Card-Border-
|
||||
Multiplikation pro Window.
|
||||
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr
|
||||
durch die Card-Border- Multiplikation pro Window.
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log und in der
|
||||
Settings-Statusleiste merklich glatter laufen.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log
|
||||
und in der Settings-Statusleiste merklich glatter laufen.
|
||||
|
||||
@@ -5,25 +5,29 @@ versionsnatur: Architecture-Refactor
|
||||
|
||||
**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover**
|
||||
|
||||
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's `IAsyncDalamudPlugin`-API migriert und
|
||||
das Custom-Repo zieht von GitHub auf Gitea um.
|
||||
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's
|
||||
`IAsyncDalamudPlugin`-API migriert und das Custom-Repo zieht von GitHub auf Gitea um.
|
||||
|
||||
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials (Config-Load, Language-Init,
|
||||
Conflict-Detection). Migrationen, Service-Allokationen, Window-Konstruktion und Hook-Subscription wandern in
|
||||
LoadAsync, sodass Dalamud die UI während der schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in
|
||||
DisposeAsync mirrort LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
|
||||
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die Custom-Repo-URL auf
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json` umstellen, dann
|
||||
XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen und wird nicht mehr
|
||||
aktualisiert
|
||||
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen harten Schema-Check in
|
||||
Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1) bekommen jetzt eine klare „install v1.4.2
|
||||
first"-Fehlermeldung statt eines impliziten Migrations-Pfads
|
||||
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt blockierend im
|
||||
Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen kurzen Hitch haben, dafür kein
|
||||
300-ms-Block beim Plugin-Start
|
||||
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der Async-Refactor ist
|
||||
Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und Code-Architektur-Hygiene, kein direkter User-spürbarer
|
||||
Speed-Win in dieser Release
|
||||
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials
|
||||
(Config-Load, Language-Init, Conflict-Detection). Migrationen, Service-Allokationen,
|
||||
Window-Konstruktion und Hook-Subscription wandern in LoadAsync, sodass Dalamud die UI während der
|
||||
schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in DisposeAsync mirrort
|
||||
LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
|
||||
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die
|
||||
Custom-Repo-URL auf
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
umstellen, dann XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener
|
||||
v1.4.2-Snapshot stehen und wird nicht mehr aktualisiert
|
||||
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen
|
||||
harten Schema-Check in Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1)
|
||||
bekommen jetzt eine klare „install v1.4.2 first"-Fehlermeldung statt eines impliziten
|
||||
Migrations-Pfads
|
||||
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt
|
||||
blockierend im Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen
|
||||
kurzen Hitch haben, dafür kein 300-ms-Block beim Plugin-Start
|
||||
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der
|
||||
Async-Refactor ist Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und
|
||||
Code-Architektur-Hygiene, kein direkter User-spürbarer Speed-Win in dieser Release
|
||||
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs bleiben unangetastet.
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs
|
||||
bleiben unangetastet.
|
||||
|
||||
@@ -5,30 +5,33 @@ versionsnatur: Wartung und Robustheit
|
||||
|
||||
**Hellion Chat 1.4.4 — Threading- und IPC-Sicherheits-Politur**
|
||||
|
||||
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode dokumentiert, ein
|
||||
Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn er fehlschlägt und der Privacy-Filter
|
||||
spricht jetzt bei unbekannten ChatTypes.
|
||||
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode
|
||||
dokumentiert, ein Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn
|
||||
er fehlschlägt und der Privacy-Filter spricht jetzt bei unbekannten ChatTypes.
|
||||
|
||||
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame ein LINQ-Count unter
|
||||
einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der parallel zur Tabs-Liste mitgeführt wird,
|
||||
inklusive Resync-Hook für den Snapshot-Restore-Pfad in `SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite
|
||||
damit die Atomicity-Semantik nicht versehentlich wegrefactored wird
|
||||
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am Klassen-Ende hat jede
|
||||
IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den Thread-Kontext direkt am Call-Site benennt
|
||||
(framework only, framework scheduled, any). Mehr Hilfe für künftige Reviews als ein abstraktes Threading-Kapitel
|
||||
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure bisher als Debug
|
||||
geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription kann den Service über Plugin-Reloads
|
||||
hinweg leben lassen, also läuft der Log jetzt auf Warning
|
||||
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne `IsBackground=true`
|
||||
unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu MessageManager und RetentionSweep (beide
|
||||
seit v1.4.0)
|
||||
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType einführt der weder in
|
||||
der Whitelist noch in den Defaults steht, wird er bisher silent durch den Failsafe geleitet. Jetzt loggt der Filter
|
||||
einmalig pro Runtime eine Warning mit dem Type und dem Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein
|
||||
Log-Spam
|
||||
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen Configs jetzt auf `true`,
|
||||
damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt wird bevor der User entscheiden kann. Bestehende
|
||||
Configs behalten ihre Wahl, weil der Deserializer den Initializer überschreibt. Keine Migration, kein Schema-Bump
|
||||
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame
|
||||
ein LINQ-Count unter einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der
|
||||
parallel zur Tabs-Liste mitgeführt wird, inklusive Resync-Hook für den Snapshot-Restore-Pfad in
|
||||
`SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite damit die Atomicity-Semantik nicht
|
||||
versehentlich wegrefactored wird
|
||||
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am
|
||||
Klassen-Ende hat jede IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den
|
||||
Thread-Kontext direkt am Call-Site benennt (framework only, framework scheduled, any). Mehr Hilfe
|
||||
für künftige Reviews als ein abstraktes Threading-Kapitel
|
||||
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure
|
||||
bisher als Debug geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription
|
||||
kann den Service über Plugin-Reloads hinweg leben lassen, also läuft der Log jetzt auf Warning
|
||||
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne
|
||||
`IsBackground=true` unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu
|
||||
MessageManager und RetentionSweep (beide seit v1.4.0)
|
||||
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType
|
||||
einführt der weder in der Whitelist noch in den Defaults steht, wird er bisher silent durch den
|
||||
Failsafe geleitet. Jetzt loggt der Filter einmalig pro Runtime eine Warning mit dem Type und dem
|
||||
Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein Log-Spam
|
||||
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen
|
||||
Configs jetzt auf `true`, damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt
|
||||
wird bevor der User entscheiden kann. Bestehende Configs behalten ihre Wahl, weil der Deserializer
|
||||
den Initializer überschreibt. Keine Migration, kein Schema-Bump
|
||||
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings, Themes, Tabs und
|
||||
das Privacy-Verhalten für Bestand bleiben unangetastet.
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings,
|
||||
Themes, Tabs und das Privacy-Verhalten für Bestand bleiben unangetastet.
|
||||
|
||||
@@ -5,24 +5,27 @@ versionsnatur: UX-Polish-Cycle
|
||||
|
||||
**Hellion Chat 1.4.5 — UX und Robustheit**
|
||||
|
||||
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt sichtbar, der
|
||||
First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt nicht mehr über Plugin-Reloads
|
||||
hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht mehr.
|
||||
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt
|
||||
sichtbar, der First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt
|
||||
nicht mehr über Plugin-Reloads hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht
|
||||
mehr.
|
||||
|
||||
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt, zeigt das Plugin jetzt
|
||||
eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das Fenster stillschweigend leer zu lassen. Der
|
||||
Stack-Trace selbst geht weiter via `Plugin.Log.Error` ins Logfile. De-Dup über Per-Session-Bool, damit ein
|
||||
wiederkehrender Fehler die Notification-Stack nicht pro Frame neu vollkippt
|
||||
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend `FirstRunCompleted=true`,
|
||||
also lässt das X den Wizard schwebend zurück und er kommt beim nächsten Plugin-Reload wieder. Eine neue „Später —
|
||||
Defaults behalten"-Schaltfläche im Footer ist der explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual
|
||||
EN+DE plus Tooltip
|
||||
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in `Plugin.DisposeAsync`
|
||||
neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der vorigen Session den nächsten Load nicht
|
||||
mehr erbt
|
||||
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die Chat-Window-Breite
|
||||
abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier linken Slots. Ab ausreichender Breite
|
||||
taucht der Slot wieder auf
|
||||
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource fehlt
|
||||
(Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter Session-Only-Invariant-Kommentar für Auto-Tell-Tabs
|
||||
in `Plugin.cs:167-168` mit einem TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
|
||||
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt,
|
||||
zeigt das Plugin jetzt eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das
|
||||
Fenster stillschweigend leer zu lassen. Der Stack-Trace selbst geht weiter via `Plugin.Log.Error`
|
||||
ins Logfile. De-Dup über Per-Session-Bool, damit ein wiederkehrender Fehler die Notification-Stack
|
||||
nicht pro Frame neu vollkippt
|
||||
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend
|
||||
`FirstRunCompleted=true`, also lässt das X den Wizard schwebend zurück und er kommt beim nächsten
|
||||
Plugin-Reload wieder. Eine neue „Später — Defaults behalten"-Schaltfläche im Footer ist der
|
||||
explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual EN+DE plus Tooltip
|
||||
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in
|
||||
`Plugin.DisposeAsync` neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der
|
||||
vorigen Session den nächsten Load nicht mehr erbt
|
||||
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die
|
||||
Chat-Window-Breite abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier
|
||||
linken Slots. Ab ausreichender Breite taucht der Slot wieder auf
|
||||
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource
|
||||
fehlt (Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter
|
||||
Session-Only-Invariant-Kommentar für Auto-Tell-Tabs in `Plugin.cs:167-168` mit einem
|
||||
TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
|
||||
|
||||
@@ -3,31 +3,34 @@ subtitle: Code Hygiene and Refactor
|
||||
versionsnatur: Maintenance-Cycle
|
||||
---
|
||||
|
||||
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das v1.4.7-Backlog-Cleanup, plus
|
||||
zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
|
||||
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das
|
||||
v1.4.7-Backlog-Cleanup, plus zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
|
||||
|
||||
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt im Pre-Push-Gate,
|
||||
statt erst beim Pre-Merge-Review aufzufallen.
|
||||
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO, InvalidOperation,
|
||||
ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den Atlas-Build mitzureißen. Der
|
||||
Exception-Typ wird im Log mitgegeben für die Diagnose.
|
||||
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden via
|
||||
`[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt sofort beim Plugin-Load,
|
||||
statt still beim Klick zu scheitern.
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String` wird jetzt auch dann
|
||||
freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im early-return).
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und `TellTarget`. Vorher
|
||||
Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
|
||||
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt
|
||||
im Pre-Push-Gate, statt erst beim Pre-Merge-Review aufzufallen.
|
||||
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO,
|
||||
InvalidOperation, ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den
|
||||
Atlas-Build mitzureißen. Der Exception-Typ wird im Log mitgegeben für die Diagnose.
|
||||
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden
|
||||
via `[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt
|
||||
sofort beim Plugin-Load, statt still beim Klick zu scheitern.
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String`
|
||||
wird jetzt auch dann freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im
|
||||
early-return).
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und
|
||||
`TellTarget`. Vorher Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
|
||||
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit
|
||||
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein Sub-Pixel-Blur mehr auf
|
||||
125/150%-Setups.
|
||||
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale (Padding skaliert,
|
||||
der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
|
||||
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt durch eine
|
||||
`IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der Build-Suite. Plus:
|
||||
HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert nur Session-Tabs statt der ganzen
|
||||
Tab-Liste, SettingsOverview cached den DrawList einmal pro Frame.
|
||||
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von CRYSTALLITE) ersetzt
|
||||
Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten Plugin-Load auf Hellion Arctic zurück.
|
||||
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein
|
||||
Sub-Pixel-Blur mehr auf 125/150%-Setups.
|
||||
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale
|
||||
(Padding skaliert, der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
|
||||
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt
|
||||
durch eine `IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der
|
||||
Build-Suite. Plus: HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert
|
||||
nur Session-Tabs statt der ganzen Tab-Liste, SettingsOverview cached den DrawList einmal pro
|
||||
Frame.
|
||||
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von
|
||||
CRYSTALLITE) ersetzt Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten
|
||||
Plugin-Load auf Hellion Arctic zurück.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
@@ -3,27 +3,31 @@ subtitle: Backlog Cleanup and Mid-Features
|
||||
versionsnatur: Mid-Feature-Patch
|
||||
---
|
||||
|
||||
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 — angepinnte Tell-Tabs
|
||||
die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
|
||||
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 —
|
||||
angepinnte Tell-Tabs die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
|
||||
|
||||
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen". Angepinnte Tabs überleben
|
||||
Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie (wird beim Rehydrate aus dem MessageStore
|
||||
nachgeladen) und bleiben an die gleiche /tell-Person gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool —
|
||||
die normalen Auto-Tell-Tabs (15er Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs
|
||||
in einer eigenen „Angepinnt"-Sektion mit eigenem Trenner.
|
||||
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der Honorific-Titel eine Glow-Farbe
|
||||
trägt. Opt-in via **Settings → Integrationen → Glow-Outline rendern (Honorific)** (Default OFF). Gradient (Color3 /
|
||||
GradientColourSet / Wave / Pulse) wird geparst und im DTO weitergereicht, rendert aktuell aber statisch als
|
||||
Primärfarbe — der volle Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
|
||||
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44–160 px. Default bleibt 44 px (icon-only), aber
|
||||
breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt (2)" nicht abgeschnitten werden.
|
||||
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den Chat-Input zurück auf
|
||||
`/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom` bewahrt jetzt den Runtime-`CurrentChannel`
|
||||
über den persistent-Tab-Merge hinweg, und `TabSwitched` deep-cloned den Seed-Channel statt sich den `UsedChannel` mit
|
||||
dem vorigen Tab zu teilen.
|
||||
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91 `Plugin.Log`-Call-Sites. Damit
|
||||
läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke aus v1.4.6 geschlossen). Plus: TempTab-Counter als
|
||||
abgeleitete Property statt gecachtes Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein
|
||||
Lock-Free-Vorteil mehr. Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
|
||||
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen".
|
||||
Angepinnte Tabs überleben Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie
|
||||
(wird beim Rehydrate aus dem MessageStore nachgeladen) und bleiben an die gleiche /tell-Person
|
||||
gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool — die normalen Auto-Tell-Tabs (15er
|
||||
Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs in einer
|
||||
eigenen „Angepinnt"-Sektion mit eigenem Trenner.
|
||||
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der
|
||||
Honorific-Titel eine Glow-Farbe trägt. Opt-in via **Settings → Integrationen → Glow-Outline
|
||||
rendern (Honorific)** (Default OFF). Gradient (Color3 / GradientColourSet / Wave / Pulse) wird
|
||||
geparst und im DTO weitergereicht, rendert aktuell aber statisch als Primärfarbe — der volle
|
||||
Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
|
||||
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44–160 px. Default bleibt 44
|
||||
px (icon-only), aber breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt
|
||||
(2)" nicht abgeschnitten werden.
|
||||
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den
|
||||
Chat-Input zurück auf `/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom`
|
||||
bewahrt jetzt den Runtime-`CurrentChannel` über den persistent-Tab-Merge hinweg, und `TabSwitched`
|
||||
deep-cloned den Seed-Channel statt sich den `UsedChannel` mit dem vorigen Tab zu teilen.
|
||||
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91
|
||||
`Plugin.Log`-Call-Sites. Damit läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke
|
||||
aus v1.4.6 geschlossen). Plus: TempTab-Counter als abgeleitete Property statt gecachtes
|
||||
Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein Lock-Free-Vorteil mehr.
|
||||
Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
@@ -3,19 +3,17 @@ subtitle: Hook-Layer und Polish-Quick-Wins
|
||||
versionsnatur: Polish-Patch
|
||||
---
|
||||
|
||||
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie.
|
||||
Wird beim ersten v1.4.8-Start asynchron im Hintergrund gebaut, Progress als
|
||||
Toast. Lokale Page-Suche bleibt Default. Such-Eingaben werden als exakte
|
||||
Wortfolge gematcht; mehrere Wörter werden nur gefunden, wenn sie zusammen
|
||||
und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
|
||||
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie. Wird beim ersten
|
||||
v1.4.8-Start asynchron im Hintergrund gebaut, Progress als Toast. Lokale Page-Suche bleibt
|
||||
Default. Such-Eingaben werden als exakte Wortfolge gematcht; mehrere Wörter werden nur gefunden,
|
||||
wenn sie zusammen und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
|
||||
eigene Anführungszeichen um den Suchbegriff.
|
||||
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme
|
||||
aktiv ist. Kein Picker-Klick mehr nötig.
|
||||
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von
|
||||
~194ms pro Sweep ist weg.
|
||||
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme aktiv ist. Kein
|
||||
Picker-Klick mehr nötig.
|
||||
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von ~194ms pro Sweep ist
|
||||
weg.
|
||||
- Statusleiste rendert sauber bei Windows-Skalierung über 100%.
|
||||
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf
|
||||
v1.5.x verschoben: wenn andere Plugins Tells via CheckMessageHandled
|
||||
unterdrücken, überspringt FFXIVs Chat-Pipeline den RaptureLogModule-Resolver
|
||||
und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
|
||||
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf v1.5.x verschoben: wenn
|
||||
andere Plugins Tells via CheckMessageHandled unterdrücken, überspringt FFXIVs Chat-Pipeline den
|
||||
RaptureLogModule-Resolver und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
|
||||
architektonisch neben dem geplanten Ad-Block-Hook-Layer und kommt dort mit.
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
subtitle: Plugin-Load Render Polish
|
||||
versionsnatur: Performance-Patch
|
||||
---
|
||||
|
||||
- First-Frame-HITCH unter 100 ms: der erste Render-Frame des Plugins liegt jetzt bei ~76 ms Median
|
||||
(vorher ~127 ms), die Dalamud-Warnung „UiBuilder(Hellion Chat) > 100ms" beim Plugin-Start ist
|
||||
damit weg. Erreicht durch das Verlagern von sechs nicht-essentiellen Render- Sektionen
|
||||
(Statusleiste, Kanalname-Chunks, Fenster-Bounds-Check, Hinweis-Banner, Autocomplete,
|
||||
Input-Preview) auf den zweiten Frame. Bei 60 fps sieht man die deferred-Sektionen ~17 ms später,
|
||||
was im Atlas-Build-Fenster nach einem Reload unsichtbar bleibt.
|
||||
- Slash-Commands zentral registriert: /hellion, /hellionView, /hellionSeString und /hellionDebugger
|
||||
werden jetzt im Plugin-Load zentral registriert statt erst beim ersten Öffnen ihres Ziel-Fensters.
|
||||
Heißt: die Befehle funktionieren ab dem ersten Tick, auch wenn das jeweilige Fenster nie geöffnet
|
||||
wurde. Der „Einstellungen"-Button im Plugin-Manager hängt am selben Pfad.
|
||||
- Plugin-Load-Diagnose-Logs als Tripwire: die Profiling-Logs für MessageStore.Connect,
|
||||
MessageStore.Migrate, FilterAllTabs und den Auto-Translate-Warmup bleiben auf Information-Level
|
||||
eingeschaltet. Falls eine zukünftige Änderung die Lade-Zeit wieder über 100 ms drückt, taucht der
|
||||
Mehrverbrauch direkt im /xllog auf, ohne dass jemand erst den Debug-Filter einschalten muss.
|
||||
- ChatTwo-IPC-Kompatibilitäts-Layer: HellionChat spiegelt jetzt die komplette ChatTwo-IPC-Surface
|
||||
(`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`, `Invoke`)
|
||||
zusätzlich zu unseren eigenen `HellionChat.*`-Gates unter dem `ChatTwo.*`-Namensraum. Drittseitige
|
||||
Integrationen die nur auf ChatTwo's IPC reagieren, etwa die Kontextmenü-Hooks von Artisan und
|
||||
AllaganTools, funktionieren damit weiter ohne Code-Änderung auf ihrer Seite. Die
|
||||
Conflict-Detection blockiert das parallele Laden von ChatTwo, daher kein Namensraum-Konflikt im
|
||||
Live-Betrieb.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations- Aufwand. Nach dem Update
|
||||
läuft das Plugin gegen die bestehende v17-Datenbank weiter.
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
subtitle: DI Foundation und Service-Refactor
|
||||
versionsnatur: Architektur-Cycle
|
||||
---
|
||||
|
||||
- **Architektur-Umbau ohne User-spürbare Verhaltens-Änderung:** der Plugin-Bootstrap wechselt auf
|
||||
einen Generic-Host DI-Container (`Microsoft.Extensions.Hosting` + `IServiceCollection`) nach dem
|
||||
Lightless-Sync-Muster. 18 Service-Klassen wandern von einem statischen `Plugin.LogProxy`-Locator
|
||||
auf typisierte `ILogger<T>`-Constructor-Injection. `DalamudLogger` brückt
|
||||
`Microsoft.Extensions.Logging` über auf Dalamuds `IPluginLog` — im xllog erscheinen jetzt
|
||||
Service-spezifische Spalten wie `[ MessageManager]` und `[Honori...ervice]`.
|
||||
- **Plugin.LogProxy bleibt für die acht Buckets erhalten,** die Constructor-Injection nicht
|
||||
erreicht: Static-Helper (EmoteCache, AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-Reflektion
|
||||
(Configuration), Data-Class mit Massen-Instanziierung (Message) und Instanz-Klassen die nur aus
|
||||
Static-Methods loggen (FontManager, eine GameFunctions-Stelle).
|
||||
- **Performance bestätigt durch Cross-Plugin-Baseline:** HellionChat First-Frame-HITCH 77 ms Median,
|
||||
Chat 2 v1.40.2 74 ms Median — kein DI-Penalty gegenüber dem Upstream-Fork-Origin. Lightless und
|
||||
XIVInstantMessenger liegen bei ~7 ms weil sie ihren FontAtlas-Build deferren; das wird das
|
||||
v1.5.1-Item.
|
||||
- **User-sichtbarer Bug-Fix nebenbei:** Slash-Command-Einfügen in das Chat-Eingabefeld (Friend-List
|
||||
"/tell"-Action plus Plugin-Inserts von Artisan, AllaganTools und ähnlichen) ersetzt jetzt den
|
||||
vorhandenen Input, statt anzukonkatenieren. Cherry-Pick aus ChatTwo upstream `ee7768ac` mit
|
||||
Namespace-Anpassung.
|
||||
- **Foundation für die Plugin-Integrations-Wave:** v1.5.7-11 (Context-Menu, NotificationMaster,
|
||||
Moodles, ExtraChat, XIVIM Quick-DM) werden ab jetzt strukturell handhabbar — neue Services sind
|
||||
ein `services.AddSingleton<T>` plus ein paar Factory-Lambda- Zeilen, kein Plugin.cs-Anflanschen
|
||||
mehr.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
|
||||
@@ -0,0 +1,21 @@
|
||||
---
|
||||
subtitle: "FontAtlas Refactor and Forge Signature"
|
||||
versionsnatur: "Architecture + Closure + Branding"
|
||||
---
|
||||
|
||||
- **FontManager-Refactor.** Der FontAtlas baut jetzt nur noch einmal pro Plugin-Load statt vier- bis
|
||||
fünfmal. Weniger CPU- und GPU-Druck in den ersten Sekunden nach einem Reload, weniger
|
||||
Atlas-Texture-Memory-Churn. Die acht Font-Einstellungen können live über den neuen
|
||||
`RebuildDelegateFonts`-Pfad geändert werden, ohne dass das Plugin neu geladen werden muss.
|
||||
- **Hellion Forge Signatur.** Das Plugin trägt jetzt eine ASCII-Fuchs-Signatur. Im `/xllog`
|
||||
erscheint beim Plugin-Load ein kleiner Fuchs-Kopf, im First-Run-Wizard und unter Settings →
|
||||
Information taucht eine eingeklappte „Hellion Forge"-Sektion mit dem vollen Fuchs auf. Gezeichnet
|
||||
von Julia Moon, fest in der Plugin-DLL eingebettet.
|
||||
- **Honorific-Integration bleibt unverändert.** Der ursprünglich geplante Gradient-Render-Pfad
|
||||
(Wave/Pulse-Animation) entfällt. Honorific 3.2 stellt keine IPC für den fertig gerenderten
|
||||
Gradient-Frame zur Verfügung, und ein eigener Port der Pride-Palette wurde verworfen. Die
|
||||
Honorific-Anzeige bleibt wie in v1.4.7 etabliert (statischer Glow plus Title).
|
||||
- **Hinweis zum HITCH-Win.** Der ursprünglich angepeilte 10×-First-Frame-Sprung
|
||||
(Lightless/XIVIM-Pattern, ~7 ms statt ~75 ms) ist in diesem Cycle nicht eingetreten. Die
|
||||
Render-Kosten liegen im UiBuilder-First-Frame-Pfad, nicht im FontAtlas-Build. Investigation kommt
|
||||
als eigener späterer Cycle. Keine User-sichtbare Disruption, keine Migration.
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
subtitle: "First-Run Wizard — neu in 4 Steps, Roleplay-Profil neu"
|
||||
versionsnatur: "UX-Patch"
|
||||
---
|
||||
- **Vier Steps statt Single-Page.** Der First-Run-Wizard öffnet jetzt in vier Bühnen: Willkommen → Privacy-Profil → Power-Settings → Fertig. Pagination-Dots in Forge-Bronze oben rechts, Back/Skip/Next im Footer. Standardgröße 720×480 (Min 600×400) und der Fuchs-Banner sitzt als zugeklappter TreeNode oben in Step 1, damit die Einleitung im Fokus bleibt.
|
||||
- **Neues Privacy-Profil „Roleplay".** Datensparsamkeit plus Sagen und beide Emote-Typen für Story-Logs. Schreien und Rufen bleiben außen vor, Public-Distance-Lärm von Fremden ist kein Story-Inhalt. Aufbewahrung: Sagen 30 Tage, Emotes 90 Tage. Privacy-Picker wird zum 2×2-Grid, Casual bleibt mit ★-Marker als Empfehlung.
|
||||
- **Power-Settings sichtbar.** Bislang versteckte Defaults bekommen eine eigene Bühne: Vorherige Session laden, Filter inkl. alter Messages, N Tell-Messages vorladen, Compact-Density, Prettier-Timestamps und Theme-Picker für die 10 Built-in-Themes. Keine neuen Settings, nur das Bestehende sauber sichtbar.
|
||||
- **Staged-Commit und Test-Hint auf der Fertig-Bühne.** Auswahl wird erst beim Klick auf „Fertig ✓" geschrieben. „Später entscheiden" oder X-Close lässt die bestehende Config unangetastet, ein nicht angefasster Step behält die alten Werte. Direkt darunter sichtbar: „Tipp /tell <Spielername>", plus die aktuelle Preload-Zahl aus Step 3 als Hinweis auf den Auto-Tell-Tab-Spawn.
|
||||
- **Bestehende User sehen den neuen Wizard einmal.** Wer schon v1.5.1 hatte, bekommt den Multi-Step-Flow beim ersten v1.5.2-Boot aufgepoppt. Neues Config-Feld `WizardLastShownVersion` triggert das einmalig pro Wizard-Rework; Skip oder Finish reicht und danach öffnet er nicht mehr automatisch.
|
||||
- **Unter der Haube.** Pure-Helper-Tests für alle vier Profile-Sets in der Build-Suite (zwölf neue Facts), plus ein WizardStateSmokeStep für `/xlperf`. Migration v17 bleibt, nur ein optionales Config-Feld kommt dazu.
|
||||
@@ -0,0 +1,9 @@
|
||||
---
|
||||
subtitle: "24 Sprachen, Inter Light statt Exo 2, HITCH 74 → 20 ms"
|
||||
versionsnatur: "Localisation + Font-Stack"
|
||||
---
|
||||
- **24 wählbare UI-Sprachen.** Aus dem ursprünglich nur als FR-Lokalisierung geplanten Cycle ist eine breite Welle geworden: Catalan, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norsk bokmål, Polish, Portuguese (BR), Portuguese (PT), Romanian, Russian, Spanish, Swedish, Turkish, Ukrainian, Simplified Chinese, Traditional Chinese. Dropdown sortiert alphabetisch nach Endonym, „None" oben angepinnt. Nicht-native Übersetzungen sind AI-assisted und für Community-Review im Forge-Discord markiert.
|
||||
- **Inter Light statt Exo 2 als bundled Schrift.** Plus NotoSansCjkRegular als dritte Merge-Schicht. Damit deckt der Stack Latin Extended-A/B, Greek polytonic, Cyrillic Supplement und CJK (inkl. Hangul, Simplified-Han nach Reform) ab — die nicht-vanilla-FFXIV-Sprachen waren mit Exo 2 nicht lesbar.
|
||||
- **HITCH 74 → ~20 ms als Side-Effect.** Der UiBuilder-First-Frame-Lag lag seit v1.4.x stabil bei 74 ms; v1.5.1 wollte ihn in Richtung 7 ms ziehen, fiel als „Hypothese zu optimistisch" durch. Echter Grund: `Plugin.cs:937` push'te `RegularFont` nur wenn `FontsEnabled` true war — die „Mitgelieferte Schrift verwenden"-Logik setzte `FontsEnabled = false` mit, der bundled-Pfad war die ganze v1.5.x-Reihe tot, FFXIVs Axis-Font übernahm und kostete ~50 ms extra. Fix routet `RegularFont` jetzt auch über `UseHellionFont`. Median ~20 ms im 5-Reload-Stresstest (17.9-23.6 ms, Linux/Wine; Windows-Baseline steht aus).
|
||||
- **Glyph-Ranges aktivieren sich automatisch beim Sprachwechsel** plus eine One-Shot-Migration für User die schon eine non-Latin-Sprache eingestellt hatten. Neue WarningText unter dem Sprach-Dropdown weist darauf hin, dass FFXIVs Chat-Engine offiziell nur EN/DE/FR/JA-Glyphen rendert — andere Schriften können in der Game-Eingabe Garbled-Output zeigen.
|
||||
- **Unter der Haube.** Drei-Layer-Font-Stack, zwei neue ExtraGlyphRanges-Flags (`LatinExtended`, `Greek`), `LanguageOverride`-Enum wächst um zehn Locales plus drei reaktivierte (Italian, Korean, Norwegian mit `nb`). Append-only damit User-Configs stabil bleiben. Migration v17 bleibt.
|
||||
@@ -0,0 +1,9 @@
|
||||
---
|
||||
subtitle: "Theme-Crossfade, Quick-Picker, Hover-Animationen"
|
||||
versionsnatur: "Polish & Motion"
|
||||
---
|
||||
- **Theme-Crossfade.** Theme-Wechsel blenden jetzt sanft über rund 300 ms ineinander, statt hart umzuschalten. Alle Hellion-Flächen gleiten mit: Sidebar, Titel, Buttons, Tabs, Scrollbar, Trennlinien. Der Fenster-Hintergrund snappt bewusst weiter, damit das Per-Window-Deckkraft-Setting aus Dalamuds Pinning-Menü unangetastet bleibt.
|
||||
- **Header-Quick-Picker.** Neuer Paletten-Button links vom Zahnrad im Chat-Header. Ein Klick öffnet ein kompaktes Popup mit zwei Sektionen: alle Built-in- und Custom-Themes sowie alle Tabs. Der aktive Eintrag trägt ein Häkchen, ein Klick wechselt ohne das Popup zu schließen. So lassen sich mehrere Wechsel hintereinander erledigen, ohne den Umweg über die Einstellungen.
|
||||
- **Sanfte Hover-Animationen.** Sidebar-Icons faden bei Hover sanft von gedimmt auf volle Deckkraft. Card-Mode-Trennlinien heben sich beim Überfahren einer Zeile für den ganzen Tab dezent ab. Beides framerate-unabhängig gerechnet, also auch bei Wine-Stall-Frames stabil.
|
||||
- **Bewegung reduzieren.** Neuer Toggle im Tab für Theme und Layout. Er deaktiviert Crossfade, Hover-Animationen und das Pulsieren ungelesener Tabs für alle, die eine statische Oberfläche bevorzugen.
|
||||
- Drei P3-Items plus der Accessibility-Toggle, kein Schema-Bump, keine Migration. Eine kleine Polish-Welle vor den größeren Cycles.
|
||||
@@ -0,0 +1,11 @@
|
||||
---
|
||||
subtitle: "Backlog-Sync Tab-Features"
|
||||
versionsnatur: "Bundle-Patch (Hälfte 1 von 2)"
|
||||
---
|
||||
- **Fehlgeschlagener Tell.** Geht ein gesendeter Tell nicht durch (Empfänger offline, in einer Instanz oder blockiert), erscheint jetzt ein Warn-Toast statt dass die Systemmeldung durchrauscht. Abschaltbar in den Einstellungen unter Chat.
|
||||
- **Ton pro Tab.** Jeder Chat-Tab kann einen Benachrichtigungston spielen, wenn eine Nachricht eintrifft, während ein anderer Tab aktiv ist. Zur Wahl stehen die 16 Spiel-Chat-Sounds oder drei mitgelieferte Hellion-Sounds, mit einem Vorhör-Knopf. Standardmäßig aus, hört auf den globalen Sound-Schalter.
|
||||
- **Tab umbenennen.** Das Umbenennen-Feld im Rechtsklick-Menü fokussiert sich beim Öffnen von selbst und nimmt jetzt bis zu 512 Zeichen.
|
||||
- **Sprung ans Ende.** In der Chat-Kopfleiste erscheint ein Knopf, sobald man vom aktuellen Ende weggescrollt ist. Ein Klick springt zurück zur jüngsten Nachricht.
|
||||
- **Karten- und Item-Links.** Kartenmarkierung und verlinktes Item lassen sich aus dem Rechtsklick-Menü der Chat-Eingabe einfügen.
|
||||
- **Fuchs-Banner.** Das Hellion-Forge-Fuchs-Motiv im Einrichtungs-Assistenten und im Informations-Tab ist jetzt ein echtes Bild statt ASCII-Kunst.
|
||||
- Schema-Bump auf v18, rein additiv.
|
||||
@@ -0,0 +1,11 @@
|
||||
---
|
||||
subtitle: "Settings Overhaul + Filter & Notification Polish"
|
||||
versionsnatur: "Settings-Overhaul-Release"
|
||||
---
|
||||
- **Settings komplett neu strukturiert** — die zehn alten Tabs sind auf sieben zusammengefasst (Allgemein, Aussehen, Chat, Fenster, Kanäle, Daten & Privatsphäre, Über). Jeder Tab gliedert sich jetzt in Sektionen, die beim Reingehen eingeklappt sind. Controls innerhalb einer Sektion sind nach Typ gruppiert. Tabs-Tab im Per-Tab-Panel ebenfalls in Sub-Sektionen aufgeteilt.
|
||||
- **Absender-Namen anpassbar** — neue Optionen in Chat → Nachrichten für das Namensformat (Voll / Vorname / Initialen) und das Welt-Suffix (Nie / Andere Welten / Immer).
|
||||
- **Pre-Send-Warnung für Plugin-Symbole** — beim Senden einer Nachricht mit Symbolen, die nur HellionChat-User sehen, kommt eine Warnung. Verhindert leere Kästchen bei anderen.
|
||||
- **Getrennte Fenster-Deckkraft** — Aktiv vs. Inaktiv. Aktiv wie bisher; Inaktiv über einen zweiten Slider unter Aussehen → Fenster-Stil.
|
||||
- **Lautstärke für eigene Notification-Sounds** — Slider in Allgemein → Sound, im Kanäle-Tab pro Tab nochmal angezeigt. Wirkt nur auf die drei mitgelieferten Custom-Sounds, die 16 Game-Sounds bleiben unverändert.
|
||||
- **Regex-Filter pro Tab gestrichen** — kurz dabei, dann verworfen: der eingebaute FFXIV-Blackword-Filter deckt das ab.
|
||||
- **Lokalisierung erweitert** — neue Section-Titel und v1.5.6-Controls in allen 24 Sprachen, maschinell übersetzt. Native-Review läuft weiter über den Hellion Forge Discord.
|
||||
+14
-12
@@ -2,26 +2,28 @@
|
||||
|
||||
## How to install
|
||||
|
||||
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo. To install:
|
||||
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo.
|
||||
To install:
|
||||
|
||||
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
|
||||
2. Add the URL: `https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
2. Add the URL:
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
|
||||
|
||||
## Project documents
|
||||
|
||||
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md) — features,
|
||||
architecture, build
|
||||
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md) — what
|
||||
the plugin stores and sends
|
||||
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md)
|
||||
— features, architecture, build
|
||||
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md)
|
||||
— what the plugin stores and sends
|
||||
- [Third-party notices](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/docs/THIRD_PARTY_NOTICES.md)
|
||||
— dependencies and licences
|
||||
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md) —
|
||||
vulnerability reporting
|
||||
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md) — bug reports,
|
||||
questions, contact paths
|
||||
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md)
|
||||
— vulnerability reporting
|
||||
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md)
|
||||
— bug reports, questions, contact paths
|
||||
|
||||
## Licence
|
||||
|
||||
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE). Based on
|
||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
|
||||
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE).
|
||||
Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
|
||||
|
||||
+483
-256
@@ -1,37 +1,193 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##############################################################
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
## .gitignore – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Basis: github/gitignore VisualStudio.gitignore
|
||||
## Überarbeitet: Mai 2026
|
||||
## Status: Original-Patterns vollständig erhalten,
|
||||
## neu sortiert in logische Sektionen,
|
||||
## Sicherheits- & Tooling-Sektionen ergänzt.
|
||||
##
|
||||
## Markierungen:
|
||||
## [!! OBSOLET 2026 !!] → Tool offiziell eingestellt,
|
||||
## Pattern bleibt aus Vorsicht drin.
|
||||
##
|
||||
##############################################################
|
||||
|
||||
# Local development environment (HellionChat fork)
|
||||
|
||||
# =====================================================
|
||||
# [!! KRITISCH !!] Secrets, Keys & Credentials
|
||||
# Diese Sachen dürfen NIEMALS im Repo landen!
|
||||
# =====================================================
|
||||
|
||||
# Environment Files
|
||||
.env
|
||||
.env.*
|
||||
.env.bak*
|
||||
.envrc
|
||||
!.env.example
|
||||
!.env.sample
|
||||
|
||||
# Private Keys & Zertifikate
|
||||
*.pem
|
||||
*.key
|
||||
*.p12
|
||||
*.pfx
|
||||
*.cer
|
||||
*.crt
|
||||
*.csr
|
||||
*.gpg
|
||||
*.asc
|
||||
|
||||
# SSH Keys (falls jemand die ins Repo legt)
|
||||
id_rsa
|
||||
id_ed25519
|
||||
id_ecdsa
|
||||
known_hosts
|
||||
|
||||
# Auth-/Token-Files
|
||||
auth.json
|
||||
.npmrc
|
||||
.pypirc
|
||||
secrets.json
|
||||
|
||||
# ASP.NET / .NET App-Configs mit lokalen Secrets
|
||||
appsettings.*.local.json
|
||||
appsettings.Local.json
|
||||
local.settings.json
|
||||
|
||||
# Memory Dumps (können Credentials im Heap enthalten!)
|
||||
*.dmp
|
||||
*.mdmp
|
||||
crash.log
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Projekt-spezifisch (HellionChat Fork)
|
||||
# =====================================================
|
||||
|
||||
# Lokale Entwicklungsumgebung
|
||||
.vscode/
|
||||
scripts/setup-dev-env.sh
|
||||
|
||||
# Local test project (stays out of the published plugin repo;
|
||||
# pure-function safety net for refactor cycles)
|
||||
# Lokales Test-Projekt (bleibt aus dem Plugin-Repo raus;
|
||||
# pure-function safety net für Refactor-Cycles)
|
||||
HellionChat.Tests/
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
# Packaging
|
||||
pack/
|
||||
|
||||
# User-specific files
|
||||
# Specs und Plan-Dateien
|
||||
/.superpowers/
|
||||
|
||||
# Claude Code lokales Setup (nicht committed)
|
||||
/.claude/
|
||||
/CLAUDE.md
|
||||
|
||||
# Cycle-Working-Notes (im Vault gepflegt, lokales Repo-Pad bei Bedarf)
|
||||
/docs/cycle-notes/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# OS-spezifische Files
|
||||
# =====================================================
|
||||
|
||||
# macOS
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
._*
|
||||
|
||||
# Windows
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
Desktop.ini
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Linux
|
||||
.directory
|
||||
.Trash-*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# AI / LLM Tooling (2026 era)
|
||||
# =====================================================
|
||||
|
||||
# Cursor IDE
|
||||
.cursor/
|
||||
.cursorignore
|
||||
|
||||
# Aider
|
||||
.aider*
|
||||
|
||||
# Continue.dev
|
||||
.continue/
|
||||
.continuerc.json
|
||||
|
||||
# Windsurf
|
||||
.windsurf/
|
||||
|
||||
# Sourcegraph Cody
|
||||
.cody/
|
||||
|
||||
# Lokale Prompt-Sammlungen / Scratch-Pads
|
||||
prompts/local/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Editor & IDE (neben Visual Studio)
|
||||
# =====================================================
|
||||
|
||||
# JetBrains (IntelliJ, Rider, etc.)
|
||||
.idea/
|
||||
|
||||
# Vim / Neovim
|
||||
*.swp
|
||||
*.swo
|
||||
*.swn
|
||||
|
||||
# Sublime Text
|
||||
*.sublime-workspace
|
||||
*.sublime-project
|
||||
|
||||
|
||||
# =====================================================
|
||||
# IDE & Editor – User-spezifische Files (VS)
|
||||
# =====================================================
|
||||
|
||||
# Visual Studio User Files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
# MonoDevelop/Xamarin Studio
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
# Visual Studio Cache/Options Directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto-generated files
|
||||
Generated\ Files/
|
||||
|
||||
# Local History
|
||||
.localhistory/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Build Output
|
||||
# =====================================================
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
@@ -47,43 +203,24 @@ bld/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
# ATL Project Build Output
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
# MigrationBackup (Package Reference Convert Tool)
|
||||
MigrationBackup/
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
# =====================================================
|
||||
# Build-Artefakte (Files built by Visual Studio)
|
||||
# =====================================================
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
@@ -105,6 +242,7 @@ StyleCopReport.xml
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.binlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
@@ -112,10 +250,87 @@ StyleCopReport.xml
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
|
||||
# =====================================================
|
||||
# Test Results
|
||||
# =====================================================
|
||||
|
||||
# MSTest
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# Verify / Snapshot Testing (modern .NET, Spotty Wisdom)
|
||||
*.received.*
|
||||
*.received.txt
|
||||
|
||||
# [!! OBSOLET 2026 !!] Chutzpah – Repository auf GitHub archiviert
|
||||
_Chutzpah*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Code Coverage
|
||||
# =====================================================
|
||||
|
||||
# Coverlet
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# DotCover (JetBrains)
|
||||
*.dotCover
|
||||
|
||||
# AxoCover
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# OpenCover UI Analysis
|
||||
OpenCover/
|
||||
|
||||
# [!! OBSOLET 2026 !!] MightyMoose / AutoTest.Net – seit >10 Jahren nicht mehr gepflegt
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Profiler & Trace
|
||||
# =====================================================
|
||||
|
||||
# Visual Studio Profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# NVidia Nsight GPU Debugger
|
||||
*.nvuser
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Cache Files (VS, C++, Sass)
|
||||
# =====================================================
|
||||
|
||||
# Visual C++ cache files
|
||||
# Hinweis: Manche Patterns hier werden auch vom C#-Linter genutzt (z. B. *.lscache)
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
@@ -125,101 +340,80 @@ ipch/
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
*.lscache
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
# Visual Studio cache (.cache files allgemein, .cache directories behalten)
|
||||
*.[Cc]ache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
# Web Workbench Sass
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
# =====================================================
|
||||
# NuGet & Dependencies
|
||||
# =====================================================
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Fody – auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# Node (falls JS-Tooling im Build genutzt wird)
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Python Tools für Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Mono
|
||||
# =====================================================
|
||||
|
||||
mono_crash.*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Publish & Deploy
|
||||
# =====================================================
|
||||
|
||||
# Click-Once
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App Publish Settings
|
||||
# Comment the next line if you want to checkin your Azure Web App publish settings,
|
||||
# but sensitive information contained in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
@@ -228,7 +422,35 @@ csx/
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
# Service Fabric Backup
|
||||
ServiceFabricBackup/
|
||||
|
||||
# Installshield
|
||||
[Ee]xpress/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Container / Infrastructure-as-Code (Vorsicht: Tokens!)
|
||||
# =====================================================
|
||||
|
||||
# Docker
|
||||
docker-compose.override.yml
|
||||
|
||||
# Terraform
|
||||
.terraform/
|
||||
*.tfstate
|
||||
*.tfstate.*
|
||||
*.tfvars
|
||||
!example.tfvars
|
||||
|
||||
# Serverless Framework
|
||||
.serverless/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Windows Store / AppX
|
||||
# =====================================================
|
||||
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
@@ -237,23 +459,155 @@ _pkginfo.txt
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
# =====================================================
|
||||
# Datenbanken & SQL
|
||||
# =====================================================
|
||||
|
||||
# SQL Server
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Andere DB-bezogene
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
|
||||
# [!! OBSOLET 2026 !!] BeatPulse – wurde 2019 umbenannt zu AspNetCore.Diagnostics.HealthChecks
|
||||
healthchecksdb
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Business Intelligence / Reporting
|
||||
# =====================================================
|
||||
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
*.rptproj.bak
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Add-ins & Analyzer Tools
|
||||
# =====================================================
|
||||
|
||||
# ReSharper
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity
|
||||
_TeamCity*
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# [!! OBSOLET 2026 !!] GhostDoc Plugin – Submain hat das Tool eingestellt
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik JustMock
|
||||
*.jmconfig
|
||||
|
||||
# MFractors (Xamarin productivity tool)
|
||||
.mfractor/
|
||||
|
||||
# DocProject Documentation Generator
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Sonstige Sprachen & Tooling
|
||||
# =====================================================
|
||||
|
||||
# Ionide (F# VS Code Tools)
|
||||
.ionide/
|
||||
|
||||
# Azure Stream Analytics Local Run
|
||||
ASALocalRun/
|
||||
|
||||
# BizTalk Build Output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# Orleans
|
||||
orleans.codegen.cs
|
||||
|
||||
|
||||
# =====================================================
|
||||
# [!! OBSOLET 2026 !!] Legacy-Tooling (eingestellt)
|
||||
# Patterns bleiben aus Vorsicht drin.
|
||||
# =====================================================
|
||||
|
||||
# [!! OBSOLET 2026 !!] TFS 2012 Local Workspace – ersetzt durch Azure DevOps
|
||||
$tf/
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Build Log – VS6 ist von 1998
|
||||
*.plg
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Workspace Options
|
||||
*.opt
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Workspace File
|
||||
*.vbw
|
||||
|
||||
# [!! OBSOLET 2026 !!] RIA / Silverlight – Microsoft hat das Okt. 2021 eingestellt
|
||||
Generated_Code/
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio LightSwitch – von Microsoft eingestellt
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Upgrade / Backup-Reports
|
||||
# =====================================================
|
||||
|
||||
# Backup-Files vom Konvertieren alter VS-Projekte (wir haben ja git ;-))
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Misc / Temp / Backup
|
||||
# =====================================================
|
||||
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.publishsettings
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
@@ -261,130 +615,3 @@ orleans.codegen.cs
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
#Specs und Plan datein
|
||||
/.superpowers/
|
||||
|
||||
#Test Datein
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
# Claude Code projekt-spezifisches Setup (lokal, nicht committed)
|
||||
/.claude/
|
||||
/CLAUDE.md
|
||||
|
||||
+10
-2
@@ -1,9 +1,17 @@
|
||||
{
|
||||
"MD007": { "indent": 4 },
|
||||
"MD003": { "style": "atx" },
|
||||
"MD004": { "style": "dash" },
|
||||
"MD007": { "indent": 2 },
|
||||
"MD009": { "br_spaces": 2, "strict": false, "list_item_empty_lines": false },
|
||||
"MD013": false,
|
||||
"MD024": { "siblings_only": true },
|
||||
"MD029": false,
|
||||
"MD033": false,
|
||||
"MD036": false,
|
||||
"MD041": false
|
||||
"MD040": true,
|
||||
"MD041": false,
|
||||
"MD046": { "style": "fenced" },
|
||||
"MD048": { "style": "backtick" },
|
||||
"MD049": { "style": "underscore" },
|
||||
"MD050": { "style": "asterisk" }
|
||||
}
|
||||
|
||||
@@ -1,4 +1,50 @@
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .prettierignore – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # Files die Prettier NICHT anfassen soll.
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Hinweis: Prettier liest auch .gitignore automatisch mit.
|
||||
# # Hier nur Sachen die zusätzlich ignoriert werden müssen
|
||||
# # oder die im Repo liegen aber nicht formatiert werden dürfen.
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
|
||||
# === .NET Build Output ===
|
||||
bin/
|
||||
obj/
|
||||
|
||||
# === JS / Web Build Output ===
|
||||
node_modules/
|
||||
dist/
|
||||
out/
|
||||
build/
|
||||
coverage/
|
||||
|
||||
# === Generierte C#-Files (Designer, Source Generators) ===
|
||||
*.Designer.cs
|
||||
*.g.cs
|
||||
*.g.i.cs
|
||||
*.generated.cs
|
||||
*.AssemblyInfo.cs
|
||||
*.AssemblyAttributes.cs
|
||||
|
||||
# === Lock-Files (NIE umformatieren – zerschießt den Hash) ===
|
||||
package-lock.json
|
||||
yarn.lock
|
||||
pnpm-lock.yaml
|
||||
packages.lock.json
|
||||
|
||||
# === Minified Files (bewusst kompakt, niemals anfassen) ===
|
||||
*.min.js
|
||||
*.min.css
|
||||
|
||||
# === Test-Snapshots (z. B. Verify) ===
|
||||
*.received.*
|
||||
*.verified.*
|
||||
**/__snapshots__/
|
||||
|
||||
# === Plugin-Manifest (DalamudPackager-Schema, fix lassen) ===
|
||||
HellionChat/HellionChat.yaml
|
||||
|
||||
+30
-2
@@ -1,7 +1,35 @@
|
||||
{
|
||||
"printWidth": 120,
|
||||
"tabWidth": 4,
|
||||
"proseWrap": "always",
|
||||
"useTabs": false,
|
||||
"semi": true,
|
||||
"singleQuote": false,
|
||||
"endOfLine": "lf"
|
||||
"trailingComma": "all",
|
||||
"bracketSpacing": true,
|
||||
"arrowParens": "always",
|
||||
"proseWrap": "always",
|
||||
"endOfLine": "lf",
|
||||
"overrides": [
|
||||
{
|
||||
"files": "*.md",
|
||||
"options": {
|
||||
"printWidth": 100,
|
||||
"tabWidth": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"files": ["*.yml", "*.yaml"],
|
||||
"options": {
|
||||
"tabWidth": 2,
|
||||
"singleQuote": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"files": "*.json",
|
||||
"options": {
|
||||
"tabWidth": 4,
|
||||
"trailingComma": "none"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
+46
-1
@@ -1,8 +1,53 @@
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .yamllint.yaml – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # YAML-Linting Konfiguration.
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Regel-Doku:
|
||||
# # https://yamllint.readthedocs.io/en/stable/rules.html
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
extends: default
|
||||
|
||||
# Plugin-Manifest folgt DalamudPackager-Konvention (4-space-indent für
|
||||
# image_urls + tags). yamllint-Default verlangt 2 — Konflikt, daher
|
||||
# ignorieren statt das Manifest zu reformatieren.
|
||||
ignore: |
|
||||
HellionChat/HellionChat.yaml
|
||||
|
||||
rules:
|
||||
# Zeilenlängen-Check aus (konsistent mit markdownlint MD013)
|
||||
line-length: disable
|
||||
|
||||
# YAML ohne führendes "---" erlaubt
|
||||
document-start: disable
|
||||
|
||||
# GitHub Actions nutzt "on:" als Trigger-Key.
|
||||
# Ohne diesen Override würde yamllint das als boolean "on" beklagen.
|
||||
truthy:
|
||||
allowed-values: ["true", "false", "on"]
|
||||
allowed-values: ['true', 'false', 'on']
|
||||
|
||||
# Maximal 1 Leerzeile in Folge (saubere Files)
|
||||
empty-lines:
|
||||
max: 1
|
||||
|
||||
# YAML-Standard ist 2 Spaces (auch GitHub Actions erwartet das).
|
||||
# Explizit setzen, um Konsistenz im Repo zu erzwingen.
|
||||
indentation:
|
||||
spaces: 2
|
||||
indent-sequences: true
|
||||
check-multi-line-strings: false
|
||||
|
||||
# Kommentare brauchen Space nach #, müssen mit Content beginnen
|
||||
comments:
|
||||
require-starting-space: true
|
||||
min-spaces-from-content: 1
|
||||
|
||||
# Kein Whitespace am Zeilenende
|
||||
trailing-spaces: enable
|
||||
|
||||
# Datei muss mit Newline enden
|
||||
new-line-at-end-of-file: enable
|
||||
|
||||
+48
-44
@@ -2,14 +2,15 @@
|
||||
|
||||
## A Note on This Project
|
||||
|
||||
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare time, which means
|
||||
replies can take a few days. Please do not escalate just because a thread is quiet.
|
||||
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare
|
||||
time, which means replies can take a few days. Please do not escalate just because a thread is
|
||||
quiet.
|
||||
|
||||
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and skill levels. A
|
||||
clarifying question is almost always a better first move than an accusation.
|
||||
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and
|
||||
skill levels. A clarifying question is almost always a better first move than an accusation.
|
||||
|
||||
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic arguments belong
|
||||
elsewhere.
|
||||
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic
|
||||
arguments belong elsewhere.
|
||||
|
||||
---
|
||||
|
||||
@@ -17,20 +18,21 @@ elsewhere.
|
||||
|
||||
We pledge to make our community welcoming, safe, and equitable for all.
|
||||
|
||||
We are committed to fostering an environment that respects and promotes the dignity, rights, and contributions of all
|
||||
individuals, regardless of characteristics including race, ethnicity, caste, color, age, physical characteristics,
|
||||
neurodiversity, disability, sex or gender, gender identity or expression, sexual orientation, language, philosophy or
|
||||
religion, national or social origin, socio-economic position, level of education, or other status. The same privileges
|
||||
of participation are extended to everyone who participates in good faith and in accordance with this Covenant.
|
||||
We are committed to fostering an environment that respects and promotes the dignity, rights, and
|
||||
contributions of all individuals, regardless of characteristics including race, ethnicity, caste,
|
||||
color, age, physical characteristics, neurodiversity, disability, sex or gender, gender identity or
|
||||
expression, sexual orientation, language, philosophy or religion, national or social origin,
|
||||
socio-economic position, level of education, or other status. The same privileges of participation
|
||||
are extended to everyone who participates in good faith and in accordance with this Covenant.
|
||||
|
||||
## Encouraged Behaviors
|
||||
|
||||
While acknowledging differences in social norms, we all strive to meet our community's expectations for positive
|
||||
behavior. We also understand that our words and actions may be interpreted differently than we intend based on culture,
|
||||
background, or native language.
|
||||
While acknowledging differences in social norms, we all strive to meet our community's expectations
|
||||
for positive behavior. We also understand that our words and actions may be interpreted differently
|
||||
than we intend based on culture, background, or native language.
|
||||
|
||||
With these considerations in mind, we agree to behave mindfully toward each other and act in ways that center our shared
|
||||
values, including:
|
||||
With these considerations in mind, we agree to behave mindfully toward each other and act in ways
|
||||
that center our shared values, including:
|
||||
|
||||
1. Respecting the **purpose of our community**, our activities, and our ways of gathering.
|
||||
2. Engaging **kindly and honestly** with others.
|
||||
@@ -42,31 +44,32 @@ values, including:
|
||||
|
||||
## Restricted Behaviors
|
||||
|
||||
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of these behaviors are
|
||||
violations of this Code of Conduct.
|
||||
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of
|
||||
these behaviors are violations of this Code of Conduct.
|
||||
|
||||
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal attention after any
|
||||
clear request to stop.
|
||||
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a community member or group of
|
||||
people.
|
||||
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis of immutable
|
||||
identities or traits.
|
||||
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate in the context or
|
||||
purpose of the community.
|
||||
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information without their
|
||||
permission.
|
||||
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person or group.
|
||||
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal
|
||||
attention after any clear request to stop.
|
||||
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a
|
||||
community member or group of people.
|
||||
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis
|
||||
of immutable identities or traits.
|
||||
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate
|
||||
in the context or purpose of the community.
|
||||
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information
|
||||
without their permission.
|
||||
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person
|
||||
or group.
|
||||
7. Behaving in other ways that **threaten the well-being** of our community.
|
||||
|
||||
### Other Restrictions
|
||||
|
||||
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone else to evade
|
||||
enforcement actions.
|
||||
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone
|
||||
else to evade enforcement actions.
|
||||
2. **Failing to credit sources.** Not properly crediting the sources of content you contribute.
|
||||
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside the norms of the
|
||||
community.
|
||||
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to, or describes any
|
||||
other restricted behaviors.
|
||||
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside
|
||||
the norms of the community.
|
||||
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to,
|
||||
or describes any other restricted behaviors.
|
||||
|
||||
## Reporting
|
||||
|
||||
@@ -77,12 +80,13 @@ If something here is being broken, contact me directly. Do not open a public iss
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
|
||||
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell you what I plan to do.
|
||||
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell
|
||||
you what I plan to do.
|
||||
|
||||
## Enforcement
|
||||
|
||||
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest measure that actually
|
||||
resolves the situation:
|
||||
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest
|
||||
measure that actually resolves the situation:
|
||||
|
||||
1. Private note asking the behaviour to stop.
|
||||
2. Public correction in the affected thread.
|
||||
@@ -95,16 +99,16 @@ Severe cases skip the lower steps. I will not negotiate over harassment or threa
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub repository, GitHub
|
||||
Discussions, project-related Discord conversations, and the maintainer contact listed in [`SECURITY.md`](SECURITY.md).
|
||||
It also applies when someone is identifiably representing HellionChat elsewhere, for example when posting as a
|
||||
HellionChat maintainer in the Dalamud Discord.
|
||||
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub
|
||||
repository, GitHub Discussions, project-related Discord conversations, and the maintainer contact
|
||||
listed in [`SECURITY.md`](SECURITY.md). It also applies when someone is identifiably representing
|
||||
HellionChat elsewhere, for example when posting as a HellionChat maintainer in the Dalamud Discord.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the Contributor Covenant, version 3.0, available at
|
||||
[https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/).
|
||||
|
||||
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA 4.0. To view a copy
|
||||
of this license, visit
|
||||
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA
|
||||
4.0. To view a copy of this license, visit
|
||||
[https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/).
|
||||
|
||||
+70
-58
@@ -1,69 +1,75 @@
|
||||
# Contributing to HellionChat
|
||||
|
||||
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It started as a fork
|
||||
of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a standalone plugin under its own namespace,
|
||||
IPC channels and source tree (standalone-cut completed in v1.0.0). Forking HellionChat itself is explicitly permitted
|
||||
under the EUPL-1.2.
|
||||
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It
|
||||
started as a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a
|
||||
standalone plugin under its own namespace, IPC channels and source tree (standalone-cut completed in
|
||||
v1.0.0). Forking HellionChat itself is explicitly permitted under the EUPL-1.2.
|
||||
|
||||
This document explains what I am looking for, what I am not, and how to make a contribution land smoothly.
|
||||
This document explains what I am looking for, what I am not, and how to make a contribution land
|
||||
smoothly.
|
||||
|
||||
## Before You Open Anything
|
||||
|
||||
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed Dalamud plugin that
|
||||
intentionally removes the upstream webinterface and ships privacy-first defaults.
|
||||
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2 has ended in the
|
||||
v1.4.x cycle; HellionChat continues as an independent codebase. Existing upstream-derived code keeps its attribution.
|
||||
New contributions stand on their own and do not need to be cherry-pick-compatible.
|
||||
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory, never a public issue
|
||||
or PR.
|
||||
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed
|
||||
Dalamud plugin that intentionally removes the upstream webinterface and ships privacy-first
|
||||
defaults.
|
||||
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2
|
||||
has ended in the v1.4.x cycle; HellionChat continues as an independent codebase. Existing
|
||||
upstream-derived code keeps its attribution. New contributions stand on their own and do not need
|
||||
to be cherry-pick-compatible.
|
||||
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory,
|
||||
never a public issue or PR.
|
||||
- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
|
||||
|
||||
## What I Will Accept
|
||||
|
||||
- Bug fixes for behaviour documented in the README, the in-plugin settings or the changelog.
|
||||
- Translation contributions for Hellion-specific strings via direct pull requests against
|
||||
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings (`Language.*.resx`) are not
|
||||
handled here; those go to the upstream Chat 2 project.
|
||||
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings
|
||||
(`Language.*.resx`) are not handled here; those go to the upstream Chat 2 project.
|
||||
- Documentation improvements (README, comments, this file).
|
||||
- Performance fixes with a measurable before/after.
|
||||
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin already does well.
|
||||
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin
|
||||
already does well.
|
||||
|
||||
## What I Will Probably Decline
|
||||
|
||||
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose. See the README
|
||||
section "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default retention behaviour without an explicit, documented
|
||||
opt-in.
|
||||
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the benefit for a one-person
|
||||
project. (This used to be doubly important because of the upstream cherry-pick path; that path is closed now, but the
|
||||
rule still holds on its own merits.)
|
||||
- AI-generated code dropped in without disclosure or human review. See [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md)
|
||||
for how I handle AI assistance on my side; I expect comparable transparency from contributors.
|
||||
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose.
|
||||
See the README section "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default retention behaviour without an
|
||||
explicit, documented opt-in.
|
||||
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the
|
||||
benefit for a one-person project. (This used to be doubly important because of the upstream
|
||||
cherry-pick path; that path is closed now, but the rule still holds on its own merits.)
|
||||
- AI-generated code dropped in without disclosure or human review. See
|
||||
[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle AI assistance on my side; I
|
||||
expect comparable transparency from contributors.
|
||||
|
||||
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing code. I would rather
|
||||
say "no" to a proposal than to a finished pull request.
|
||||
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing
|
||||
code. I would rather say "no" to a proposal than to a finished pull request.
|
||||
|
||||
## Workflow
|
||||
|
||||
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip this for trivial
|
||||
typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is informal; something like `fix/auto-tell-history-empty` or
|
||||
`feat/theme-export` is fine.
|
||||
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are easier to review than one large one.
|
||||
Squash-on-merge happens at the PR level if needed.
|
||||
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip
|
||||
this for trivial typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is informal; something like
|
||||
`fix/auto-tell-history-empty` or `feat/theme-export` is fine.
|
||||
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider
|
||||
pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are easier to review than one
|
||||
large one. Squash-on-merge happens at the PR level if needed.
|
||||
5. If your change touches user-visible behaviour, update the README and/or the changelog block in
|
||||
`HellionChat/HellionChat.yaml` and `repo.json`. I bump the version number myself at release time.
|
||||
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the testing you did and
|
||||
any compatibility notes.
|
||||
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the
|
||||
testing you did and any compatibility notes.
|
||||
|
||||
## Build and Test
|
||||
|
||||
The project targets `net10.0-windows` against Dalamud SDK 15. To build locally you need:
|
||||
|
||||
- .NET 10 SDK
|
||||
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once is the simplest
|
||||
path)
|
||||
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once
|
||||
is the simplest path)
|
||||
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
||||
|
||||
```bash
|
||||
@@ -71,11 +77,12 @@ dotnet restore
|
||||
dotnet build HellionChat.sln -c Release
|
||||
```
|
||||
|
||||
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the relevant subsystems
|
||||
(privacy filter, configuration migration, message store) and mention it in the PR.
|
||||
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the
|
||||
relevant subsystems (privacy filter, configuration migration, message store) and mention it in the
|
||||
PR.
|
||||
|
||||
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/` directory and load it via
|
||||
`/xlplugins`.
|
||||
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/`
|
||||
directory and load it via `/xlplugins`.
|
||||
|
||||
## Continuous Integration
|
||||
|
||||
@@ -86,30 +93,33 @@ Every push and every pull request runs:
|
||||
| `build.yml` | `dotnet build` and `dotnet test` |
|
||||
| `codeql.yml` | CodeQL security analysis |
|
||||
|
||||
A pull request will not be merged while either of these is failing. CodeQL findings on changed code need to be
|
||||
addressed; pre-existing findings on untouched code are tracked separately.
|
||||
A pull request will not be merged while either of these is failing. CodeQL findings on changed code
|
||||
need to be addressed; pre-existing findings on untouched code are tracked separately.
|
||||
|
||||
## Translations
|
||||
|
||||
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx` (English source) and
|
||||
`HellionStrings.<lang>.resx` (per-language). These are accepted as direct pull requests.
|
||||
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here. They are kept as-is
|
||||
from the last upstream sync and remain the work of the Chat 2 Crowdin community. Active cherry-picking from upstream
|
||||
ended in the v1.4.x cycle (see [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to
|
||||
those upstream strings will not flow into HellionChat automatically anymore. If you have improvements for the original
|
||||
Chat 2 strings, please contribute them to [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here.
|
||||
They are kept as-is from the last upstream sync and remain the work of the Chat 2 Crowdin community.
|
||||
Active cherry-picking from upstream ended in the v1.4.x cycle (see
|
||||
[`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to those
|
||||
upstream strings will not flow into HellionChat automatically anymore. If you have improvements for
|
||||
the original Chat 2 strings, please contribute them to
|
||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
|
||||
|
||||
## Licensing
|
||||
|
||||
By submitting a pull request you confirm that:
|
||||
|
||||
- Your contribution is your own work, or you have the right to contribute it under the project licence.
|
||||
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence as the rest of the
|
||||
project.
|
||||
- Your contribution is your own work, or you have the right to contribute it under the project
|
||||
licence.
|
||||
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence
|
||||
as the rest of the project.
|
||||
|
||||
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with any EUPL-licensed
|
||||
project.
|
||||
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with
|
||||
any EUPL-licensed project.
|
||||
|
||||
## Response Times
|
||||
|
||||
@@ -119,8 +129,9 @@ project.
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
|
||||
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A pull request that
|
||||
sits for a few days has not been ignored. Pinging once after a week is fine; please do not ping daily.
|
||||
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A
|
||||
pull request that sits for a few days has not been ignored. Pinging once after a week is fine;
|
||||
please do not ping daily.
|
||||
|
||||
## First-time setup
|
||||
|
||||
@@ -130,9 +141,10 @@ After cloning, run once:
|
||||
./scripts/setup-hooks.sh
|
||||
```
|
||||
|
||||
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight (versions/manifest/changelog/build).
|
||||
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight
|
||||
(versions/manifest/changelog/build).
|
||||
|
||||
### Test suite
|
||||
|
||||
The plugin's test suite lives in a separate local repository and is not part of this codebase. If you need access for
|
||||
development, contact the maintainer.
|
||||
The plugin's test suite lives in a separate local repository and is not part of this codebase. If
|
||||
you need access for development, contact the maintainer.
|
||||
|
||||
@@ -9,6 +9,7 @@ using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -19,6 +20,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
private readonly Plugin _plugin;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly MessageStore _store;
|
||||
private readonly ILogger<AutoTellTabsService> _logger;
|
||||
private readonly object _tempTabsLock = new();
|
||||
|
||||
// Hard cap on pinned TempTabs so the sidebar doesn't inflate over years
|
||||
@@ -29,11 +31,17 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
|
||||
internal AutoTellTabsService(
|
||||
Plugin plugin,
|
||||
MessageManager messageManager,
|
||||
MessageStore store,
|
||||
ILogger<AutoTellTabsService> logger
|
||||
)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_messageManager = messageManager;
|
||||
_store = store;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
// Derived from the tab list on read. Pin/Unpin/Promote/Logout simply
|
||||
@@ -67,7 +75,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
private void RehydratePinnedTabs()
|
||||
{
|
||||
var pinned = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
|
||||
Plugin.LogProxy.Debug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
|
||||
_logger.LogDebug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
|
||||
|
||||
foreach (var tab in Plugin.Config.Tabs)
|
||||
{
|
||||
@@ -76,7 +84,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
|
||||
if (tab.TellTarget is null || !tab.TellTarget.IsSet())
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"[Pin] Pinned tab '{tab.Name}' has no usable TellTarget "
|
||||
+ $"(Name={tab.TellTarget?.Name ?? "<null>"} World={tab.TellTarget?.World ?? 0}). "
|
||||
+ "Chat input on this tab will be empty until the partner sends a tell or you /tell manually."
|
||||
@@ -93,7 +101,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
// sees the recent conversation, not a blank tab.
|
||||
PreloadHistory(tab, tab.TellTarget.Name, tab.TellTarget.World, Guid.Empty);
|
||||
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Pin] Rehydrated '{tab.Name}' -> Tell target {tab.TellTarget.Name}@{tab.TellTarget.World}"
|
||||
);
|
||||
}
|
||||
@@ -130,7 +138,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
if (partner == null)
|
||||
{
|
||||
// Diagnostics: helps detect regressions (FFXIV payload changes, new edge cases)
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, "
|
||||
+ $"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, "
|
||||
+ $"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, "
|
||||
@@ -361,7 +369,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Non-fatal: tab still spawns with visible error notice instead of silent history loss
|
||||
Plugin.LogProxy.Error(ex, "[AutoTellTabs] History preload failed");
|
||||
_logger.LogError(ex, "[AutoTellTabs] History preload failed");
|
||||
tab.Messages.AddPrune(
|
||||
MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError),
|
||||
MessageManager.MessageDisplayLimit
|
||||
@@ -456,7 +464,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
{
|
||||
if (!tab.IsTempTab || tab.IsPinned)
|
||||
{
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Pin] TryPin skipped: IsTempTab={tab.IsTempTab} IsPinned={tab.IsPinned}"
|
||||
);
|
||||
return false;
|
||||
@@ -472,7 +480,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
}
|
||||
|
||||
tab.IsPinned = true;
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Pin] Pinned tab '{tab.Name}' target={tab.TellTarget?.Name}@{tab.TellTarget?.World}"
|
||||
);
|
||||
_plugin.SaveConfig();
|
||||
@@ -495,7 +503,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
}
|
||||
|
||||
tab.IsPinned = false;
|
||||
Plugin.LogProxy.Debug("[Pin] Unpinned tab '{tab.Name}'");
|
||||
_logger.LogDebug("[Pin] Unpinned tab '{TabName}'", tab.Name);
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
|
||||
@@ -509,9 +517,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
tab.IsTempTab = false;
|
||||
tab.IsPinned = false;
|
||||
tab.TellTarget = TellTarget.Empty();
|
||||
Plugin.LogProxy.Debug(
|
||||
$"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)"
|
||||
);
|
||||
_logger.LogDebug($"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)");
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
using Dalamud.Interface.Textures;
|
||||
|
||||
namespace HellionChat.Branding;
|
||||
|
||||
// UI sibling of HellionForgeAscii.FoxMini: the embedded Hellion Forge fox
|
||||
// banner PNG. Uses ITextureProvider.GetFromManifestResource, a "Get" shared
|
||||
// texture, so Dalamud owns the cache and lifetime. No manual dispose, no async
|
||||
// handling in the plugin. Static to mirror HellionForgeAscii (zero injectable
|
||||
// deps; Plugin.TextureProvider is a static [PluginService]).
|
||||
internal static class FoxBannerTexture
|
||||
{
|
||||
private const string ResourceName = "HellionChat.Branding.fox-banner.png";
|
||||
|
||||
// Resolved fresh on every access. Dalamud keeps the shared texture cached
|
||||
// internally and decodes it asynchronously, so GetWrapOrDefault() returns
|
||||
// null for the first few frames until the decode finishes.
|
||||
public static ISharedImmediateTexture Shared =>
|
||||
Plugin.TextureProvider.GetFromManifestResource(
|
||||
typeof(FoxBannerTexture).Assembly,
|
||||
ResourceName
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
namespace HellionChat.Branding;
|
||||
|
||||
// Lazy-loaded ASCII art that ships embedded with the DLL.
|
||||
//
|
||||
// - FoxMini: the four-line fox-head + curly-tail that gets stitched
|
||||
// into the DI-logger bootstrap line so an xllog reader sees the
|
||||
// same signature on every plugin load.
|
||||
//
|
||||
// The file lives as an embedded resource under HellionChat.Branding.* so
|
||||
// the plugin DLL is self-contained; no on-disk asset lookup that could
|
||||
// silently miss after a partial deploy.
|
||||
internal static class HellionForgeAscii
|
||||
{
|
||||
private static string? _foxMini;
|
||||
|
||||
public static string FoxMini => _foxMini ??= Load("HellionChat.Branding.fox-mini.txt");
|
||||
|
||||
private static string Load(string resourceName)
|
||||
{
|
||||
using var stream = typeof(HellionForgeAscii).Assembly.GetManifestResourceStream(
|
||||
resourceName
|
||||
);
|
||||
if (stream is null)
|
||||
return string.Empty;
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
return reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,17 @@
|
||||
using Dalamud.Game.Command;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class Commands : IDisposable
|
||||
{
|
||||
private readonly Dictionary<string, CommandWrapper> Registered = [];
|
||||
private readonly ILogger<Commands> _logger;
|
||||
|
||||
public Commands(ILogger<Commands> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
@@ -52,7 +59,7 @@ internal sealed class Commands : IDisposable
|
||||
{
|
||||
if (!Registered.TryGetValue(command, out var wrapper))
|
||||
{
|
||||
Plugin.LogProxy.Warning($"Missing registration for command {command}");
|
||||
_logger.LogWarning($"Missing registration for command {command}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -62,7 +69,7 @@ internal sealed class Commands : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, $"Error while executing command {command}");
|
||||
_logger.LogError(ex, $"Error while executing command {command}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+134
-12
@@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using Dalamud;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Configuration;
|
||||
@@ -34,7 +35,7 @@ public class ConfigKeyBind
|
||||
[Serializable]
|
||||
public class Configuration : IPluginConfiguration
|
||||
{
|
||||
private const int LatestVersion = 17;
|
||||
private const int LatestVersion = 19;
|
||||
|
||||
public int Version { get; set; } = LatestVersion;
|
||||
|
||||
@@ -44,6 +45,10 @@ public class Configuration : IPluginConfiguration
|
||||
// Global window opacity, applied across all themes.
|
||||
public float WindowOpacity = 0.85f;
|
||||
|
||||
// UI-12: background opacity of the main chat window while unfocused.
|
||||
// WindowOpacity above stays the focused value.
|
||||
public float WindowOpacityInactive = 0.65f;
|
||||
|
||||
// Reserved for future UI toggles; pre-declared to avoid a migration later.
|
||||
public bool ReduceMotion;
|
||||
|
||||
@@ -100,6 +105,15 @@ public class Configuration : IPluginConfiguration
|
||||
public Dictionary<ChatType, int> RetentionPerChannelDays = [];
|
||||
public DateTimeOffset RetentionLastRunAt = DateTimeOffset.MinValue;
|
||||
public bool FirstRunCompleted;
|
||||
|
||||
// Tracks which plugin version last surfaced the first-run wizard.
|
||||
// When the running version is newer than this, Plugin.LoadAsync
|
||||
// re-opens the wizard once so existing users see major UX reworks
|
||||
// (e.g. the v1.5.2 multi-step rewrite). Skip path and Finish both
|
||||
// set FirstRunCompleted = true on close, so the wizard only fires
|
||||
// once per version bump even if the user dismisses it.
|
||||
public string WizardLastShownVersion = string.Empty;
|
||||
|
||||
public bool UseHellionFont = true;
|
||||
public bool ShowHonorificTitleInHeader = true;
|
||||
|
||||
@@ -124,6 +138,10 @@ public class Configuration : IPluginConfiguration
|
||||
public bool SeenPopOutHeaderHint;
|
||||
public bool AutoTellTabsOpenAsPopout;
|
||||
|
||||
// UI-7: how sender names are rendered in the chat log.
|
||||
public WorldSuffixMode WorldSuffixMode = WorldSuffixMode.OtherWorldOnly;
|
||||
public NameFormMode NameFormMode = NameFormMode.Full;
|
||||
|
||||
public int GetRetentionDays(ChatType type)
|
||||
{
|
||||
if (RetentionPerChannelDays.TryGetValue(type, out var userOverride))
|
||||
@@ -176,7 +194,17 @@ public class Configuration : IPluginConfiguration
|
||||
public bool SortAutoTranslate;
|
||||
public bool CollapseDuplicateMessages;
|
||||
public bool CollapseKeepUniqueLinks;
|
||||
public bool SymbolPickerEnabled = true;
|
||||
public bool PlaySounds = true;
|
||||
|
||||
// AUDIO-1: playback volume (0-1) for the three bundled custom sounds.
|
||||
public float CustomSoundVolume = 0.5f;
|
||||
|
||||
// Toast when a tell the user sent could not be delivered.
|
||||
public bool NotifyFailedTell = true;
|
||||
|
||||
// UI-11: warn before sending a message that carries plugin-only glyphs.
|
||||
public bool NotifyPluginDisclosure = true;
|
||||
public bool KeepInputFocus = true;
|
||||
public int MaxLinesToRender = 2_500; // 1-10000
|
||||
public bool Use24HourClock = true;
|
||||
@@ -270,7 +298,11 @@ public class Configuration : IPluginConfiguration
|
||||
SortAutoTranslate = other.SortAutoTranslate;
|
||||
CollapseDuplicateMessages = other.CollapseDuplicateMessages;
|
||||
CollapseKeepUniqueLinks = other.CollapseKeepUniqueLinks;
|
||||
SymbolPickerEnabled = other.SymbolPickerEnabled;
|
||||
PlaySounds = other.PlaySounds;
|
||||
CustomSoundVolume = other.CustomSoundVolume;
|
||||
NotifyFailedTell = other.NotifyFailedTell;
|
||||
NotifyPluginDisclosure = other.NotifyPluginDisclosure;
|
||||
KeepInputFocus = other.KeepInputFocus;
|
||||
MaxLinesToRender = other.MaxLinesToRender;
|
||||
Use24HourClock = other.Use24HourClock;
|
||||
@@ -334,6 +366,7 @@ public class Configuration : IPluginConfiguration
|
||||
RetentionLastRunAt = other.RetentionLastRunAt;
|
||||
|
||||
FirstRunCompleted = other.FirstRunCompleted;
|
||||
WizardLastShownVersion = other.WizardLastShownVersion;
|
||||
UseHellionFont = other.UseHellionFont;
|
||||
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
|
||||
ShowHonorificGlow = other.ShowHonorificGlow;
|
||||
@@ -341,6 +374,7 @@ public class Configuration : IPluginConfiguration
|
||||
// v1.1.0 theme engine fields
|
||||
Theme = other.Theme;
|
||||
WindowOpacity = other.WindowOpacity;
|
||||
WindowOpacityInactive = other.WindowOpacityInactive;
|
||||
ReduceMotion = other.ReduceMotion;
|
||||
UseCompactDensity = other.UseCompactDensity;
|
||||
|
||||
@@ -355,6 +389,9 @@ public class Configuration : IPluginConfiguration
|
||||
PopOutInputEnabled = other.PopOutInputEnabled;
|
||||
SeenPopOutHeaderHint = other.SeenPopOutHeaderHint;
|
||||
AutoTellTabsOpenAsPopout = other.AutoTellTabsOpenAsPopout;
|
||||
|
||||
WorldSuffixMode = other.WorldSuffixMode;
|
||||
NameFormMode = other.NameFormMode;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -431,6 +468,10 @@ public class Tab
|
||||
public bool AllSenderMessages;
|
||||
public TellTarget TellTarget = TellTarget.Empty();
|
||||
|
||||
// Per-tab notification sound for messages arriving in an inactive tab.
|
||||
public bool EnableNotificationSound;
|
||||
public uint NotificationSoundId = 1;
|
||||
|
||||
[NonSerialized]
|
||||
public uint Unread;
|
||||
|
||||
@@ -473,6 +514,17 @@ public class Tab
|
||||
[NonSerialized]
|
||||
internal string? _cachedTellIcon;
|
||||
|
||||
// PM-3 hover-lerp state. Default 0f means "not hovered". Sidebar
|
||||
// path animates per tab; card-mode-border path is tab-aggregate
|
||||
// (any card-row hover ramps the alpha for all cards in this tab).
|
||||
// Lerp speed lives in the render loop, not here, so the same field
|
||||
// serves both sites at the same animation curve.
|
||||
[NonSerialized]
|
||||
internal float _hoverAlpha;
|
||||
|
||||
[NonSerialized]
|
||||
internal float _cardHoverAlpha;
|
||||
|
||||
public bool Matches(Message message)
|
||||
{
|
||||
if (!message.Matches(SelectedChannels, ExtraChatAll, ExtraChatChannels))
|
||||
@@ -538,6 +590,8 @@ public class Tab
|
||||
IsPinned = IsPinned,
|
||||
AllSenderMessages = AllSenderMessages,
|
||||
TellTarget = TellTarget.Clone(),
|
||||
EnableNotificationSound = EnableNotificationSound,
|
||||
NotificationSoundId = NotificationSoundId,
|
||||
IsGreeted = IsGreeted,
|
||||
};
|
||||
}
|
||||
@@ -821,17 +875,27 @@ public enum LanguageOverride
|
||||
French,
|
||||
German,
|
||||
Greek,
|
||||
|
||||
// Italian,
|
||||
Japanese,
|
||||
|
||||
// Korean,
|
||||
// Norwegian,
|
||||
PortugueseBrazil,
|
||||
Romanian,
|
||||
Russian,
|
||||
Spanish,
|
||||
Swedish,
|
||||
|
||||
// v1.5.3: Crowdin-heritage activated and Forge-maintained additions.
|
||||
// Append-only to preserve serialized integer values of existing user configs.
|
||||
Italian,
|
||||
Korean,
|
||||
Norwegian,
|
||||
Catalan,
|
||||
Czech,
|
||||
Danish,
|
||||
Finnish,
|
||||
Hungarian,
|
||||
Polish,
|
||||
PortuguesePortugal,
|
||||
Turkish,
|
||||
Ukrainian,
|
||||
}
|
||||
|
||||
public static class LanguageOverrideExt
|
||||
@@ -847,15 +911,24 @@ public static class LanguageOverrideExt
|
||||
LanguageOverride.French => "Français",
|
||||
LanguageOverride.German => "Deutsch",
|
||||
LanguageOverride.Greek => "Ελληνικά",
|
||||
// LanguageOverride.Italian => "Italiano",
|
||||
LanguageOverride.Italian => "Italiano",
|
||||
LanguageOverride.Japanese => "日本語",
|
||||
// LanguageOverride.Korean => "한국어 (Korean)",
|
||||
// LanguageOverride.Norwegian => "Norsk",
|
||||
LanguageOverride.Korean => "한국어",
|
||||
LanguageOverride.Norwegian => "Norsk bokmål",
|
||||
LanguageOverride.PortugueseBrazil => "Português do Brasil",
|
||||
LanguageOverride.Romanian => "Română",
|
||||
LanguageOverride.Russian => "Русский",
|
||||
LanguageOverride.Spanish => "Español",
|
||||
LanguageOverride.Swedish => "Svenska",
|
||||
LanguageOverride.Catalan => "Català",
|
||||
LanguageOverride.Czech => "Čeština",
|
||||
LanguageOverride.Danish => "Dansk",
|
||||
LanguageOverride.Finnish => "Suomi",
|
||||
LanguageOverride.Hungarian => "Magyar",
|
||||
LanguageOverride.Polish => "Polski",
|
||||
LanguageOverride.PortuguesePortugal => "Português (Portugal)",
|
||||
LanguageOverride.Turkish => "Türkçe",
|
||||
LanguageOverride.Ukrainian => "Українська",
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(mode), mode, null),
|
||||
};
|
||||
|
||||
@@ -870,17 +943,47 @@ public static class LanguageOverrideExt
|
||||
LanguageOverride.French => "fr",
|
||||
LanguageOverride.German => "de",
|
||||
LanguageOverride.Greek => "el",
|
||||
// LanguageOverride.Italian => "it",
|
||||
LanguageOverride.Italian => "it",
|
||||
LanguageOverride.Japanese => "ja",
|
||||
// LanguageOverride.Korean => "ko",
|
||||
// LanguageOverride.Norwegian => "no",
|
||||
LanguageOverride.Korean => "ko",
|
||||
LanguageOverride.Norwegian => "nb",
|
||||
LanguageOverride.PortugueseBrazil => "pt-br",
|
||||
LanguageOverride.Romanian => "ro",
|
||||
LanguageOverride.Russian => "ru",
|
||||
LanguageOverride.Spanish => "es",
|
||||
LanguageOverride.Swedish => "sv",
|
||||
LanguageOverride.Catalan => "ca",
|
||||
LanguageOverride.Czech => "cs",
|
||||
LanguageOverride.Danish => "da",
|
||||
LanguageOverride.Finnish => "fi",
|
||||
LanguageOverride.Hungarian => "hu",
|
||||
LanguageOverride.Polish => "pl",
|
||||
LanguageOverride.PortuguesePortugal => "pt-pt",
|
||||
LanguageOverride.Turkish => "tr",
|
||||
LanguageOverride.Ukrainian => "uk",
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(mode), mode, null),
|
||||
};
|
||||
|
||||
// Maps a language to the ExtraGlyphRanges flag required for full UI
|
||||
// rendering in that locale. The settings save path ORs this into
|
||||
// Mutable.ExtraGlyphRanges so users do not need to know which range
|
||||
// to tick manually. Returns 0 for locales fully covered by the default
|
||||
// ImGui glyph range (Latin-1) or by the separate Japanese font handle.
|
||||
public static ExtraGlyphRanges RequiredGlyphRanges(this LanguageOverride mode) =>
|
||||
mode switch
|
||||
{
|
||||
LanguageOverride.Korean => ExtraGlyphRanges.Korean,
|
||||
LanguageOverride.ChineseSimplified => ExtraGlyphRanges.ChineseSimplifiedCommon,
|
||||
LanguageOverride.ChineseTraditional => ExtraGlyphRanges.ChineseFull,
|
||||
LanguageOverride.Ukrainian => ExtraGlyphRanges.Cyrillic,
|
||||
LanguageOverride.Greek => ExtraGlyphRanges.Greek,
|
||||
LanguageOverride.Czech
|
||||
or LanguageOverride.Polish
|
||||
or LanguageOverride.Romanian
|
||||
or LanguageOverride.Hungarian
|
||||
or LanguageOverride.Turkish => ExtraGlyphRanges.LatinExtended,
|
||||
_ => 0,
|
||||
};
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
@@ -894,10 +997,23 @@ public enum ExtraGlyphRanges
|
||||
Korean = 1 << 4,
|
||||
Thai = 1 << 5,
|
||||
Vietnamese = 1 << 6,
|
||||
|
||||
// v1.5.3: Custom ranges for languages with Latin Extended-A glyphs (Czech,
|
||||
// Polish, Romanian, Turkish, Hungarian) and Greek polytonic accents.
|
||||
LatinExtended = 1 << 7,
|
||||
Greek = 1 << 8,
|
||||
}
|
||||
|
||||
public static class ExtraGlyphRangesExt
|
||||
{
|
||||
// Custom (start, end) inclusive pair lists for ranges that ImGui does
|
||||
// not ship a built-in helper for. SetUpRanges() feeds these into
|
||||
// ImFontGlyphRangesBuilder.AddChar via the `chars` parameter of
|
||||
// BuildRange so we avoid the lifetime/pinning question that the native
|
||||
// GetGlyphRanges*-pointer pathway papers over.
|
||||
internal static readonly ushort[] LatinExtendedPairs = { 0x0100, 0x024F };
|
||||
internal static readonly ushort[] GreekPairs = { 0x0370, 0x03FF, 0x1F00, 0x1FFF };
|
||||
|
||||
public static string Name(this ExtraGlyphRanges ranges) =>
|
||||
ranges switch
|
||||
{
|
||||
@@ -909,6 +1025,8 @@ public static class ExtraGlyphRangesExt
|
||||
ExtraGlyphRanges.Korean => Language.ExtraGlyphRanges_Korean_Name,
|
||||
ExtraGlyphRanges.Thai => Language.ExtraGlyphRanges_Thai_Name,
|
||||
ExtraGlyphRanges.Vietnamese => Language.ExtraGlyphRanges_Vietnamese_Name,
|
||||
ExtraGlyphRanges.LatinExtended => Language.ExtraGlyphRanges_LatinExtended_Name,
|
||||
ExtraGlyphRanges.Greek => Language.ExtraGlyphRanges_Greek_Name,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(ranges), ranges, null),
|
||||
};
|
||||
|
||||
@@ -923,6 +1041,10 @@ public static class ExtraGlyphRangesExt
|
||||
ExtraGlyphRanges.Korean => (nint)ImGui.GetIO().Fonts.GetGlyphRangesKorean(),
|
||||
ExtraGlyphRanges.Thai => (nint)ImGui.GetIO().Fonts.GetGlyphRangesThai(),
|
||||
ExtraGlyphRanges.Vietnamese => (nint)ImGui.GetIO().Fonts.GetGlyphRangesVietnamese(),
|
||||
// LatinExtended and Greek are applied via builder.AddChar in
|
||||
// FontManager.SetUpRanges, not through a native pointer range.
|
||||
ExtraGlyphRanges.LatinExtended => 0,
|
||||
ExtraGlyphRanges.Greek => 0,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(ranges), ranges, null),
|
||||
};
|
||||
}
|
||||
|
||||
+221
-122
@@ -1,23 +1,44 @@
|
||||
using Dalamud;
|
||||
using Dalamud;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.FontIdentifier;
|
||||
using Dalamud.Interface.GameFonts;
|
||||
using Dalamud.Interface.ManagedFontAtlas;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Plugin;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
public class FontManager
|
||||
// Two LogProxy sites live in static methods (TryGetBundledFontBytes,
|
||||
// AddFontWithFallback); a ctor-injected ILogger would not be reachable
|
||||
// from those scopes, so the class stays on Plugin.LogProxy.
|
||||
//
|
||||
// Hybrid handle model: Axis and AxisItalic mirror the game's current
|
||||
// font state and are init-only. FontAwesome reuses Dalamud's UiBuilder
|
||||
// fixed-width icon handle and is likewise init-only. RegularFont and
|
||||
// ItalicFont depend on user-toggleable settings and get replaced live
|
||||
// via RebuildDelegateFonts when those settings change; they stay as
|
||||
// mutable nullable fields.
|
||||
//
|
||||
// The four atlas-owned handles register inside a single
|
||||
// SuppressAutoRebuild block so the font atlas only rebuilds once for the
|
||||
// whole plugin start instead of once per handle. FontAwesome lives
|
||||
// outside that accounting because the UiBuilder already owns it.
|
||||
public sealed class FontManager : IDisposable
|
||||
{
|
||||
internal IFontHandle Axis = null!;
|
||||
internal IFontHandle AxisItalic = null!;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
|
||||
internal IFontHandle RegularFont = null!;
|
||||
internal IFontHandle Axis { get; init; }
|
||||
internal IFontHandle AxisItalic { get; init; }
|
||||
internal IFontHandle FontAwesome { get; init; }
|
||||
|
||||
// Mutable because the live font settings replace these via
|
||||
// RebuildDelegateFonts. Reference replacement is atomic for reference
|
||||
// types, so push sites that read the field once per frame see at most
|
||||
// one stale handle.
|
||||
internal IFontHandle? RegularFont;
|
||||
internal IFontHandle? ItalicFont;
|
||||
|
||||
internal IFontHandle FontAwesome = null!;
|
||||
|
||||
private ushort[] Ranges = [];
|
||||
private ushort[] JpRange = [];
|
||||
|
||||
@@ -41,33 +62,174 @@ public class FontManager
|
||||
90f,
|
||||
];
|
||||
|
||||
// Hellion font bytes (Exo 2, OFL-1.1); lazily loaded from manifest resources
|
||||
private static byte[]? HellionFontBytes;
|
||||
// Bundled UI font bytes (Inter Light, OFL-1.1); lazily loaded from manifest resources
|
||||
private static byte[]? BundledFontBytes;
|
||||
|
||||
// Returns null when the embedded font resource is missing. Should never
|
||||
// happen on a signed release build, but a broken csproj or hand-rolled
|
||||
// dev build can land here. Caller falls back to the system font path so
|
||||
// the plugin still loads instead of crashing the whole UiBuilder.
|
||||
private static byte[]? TryGetHellionFontBytes()
|
||||
public FontManager(IDalamudPluginInterface pluginInterface)
|
||||
{
|
||||
if (HellionFontBytes is not null)
|
||||
return HellionFontBytes;
|
||||
_pluginInterface = pluginInterface;
|
||||
SetUpRanges();
|
||||
|
||||
var atlas = _pluginInterface.UiBuilder.FontAtlas;
|
||||
|
||||
using (atlas.SuppressAutoRebuild())
|
||||
{
|
||||
Axis = atlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
);
|
||||
|
||||
AxisItalic = atlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
{
|
||||
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
|
||||
}
|
||||
);
|
||||
|
||||
FontAwesome = _pluginInterface.UiBuilder.IconFontFixedWidthHandle;
|
||||
|
||||
RegularFont = BuildRegularFontHandle(atlas);
|
||||
|
||||
if (Plugin.Config.ItalicEnabled)
|
||||
ItalicFont = BuildItalicFontHandle(atlas);
|
||||
}
|
||||
}
|
||||
|
||||
// Called from the settings save path when one of the font-related
|
||||
// settings changed. Game fonts and FontAwesome stay untouched because
|
||||
// none of those settings affect them.
|
||||
//
|
||||
// Thread model: the settings save path runs on the ImGui draw thread,
|
||||
// same as every push site. The rebuild finishes synchronously before
|
||||
// the next push reads the field in the same frame, so there is no
|
||||
// cross-thread race on the handle reference.
|
||||
public void RebuildDelegateFonts()
|
||||
{
|
||||
SetUpRanges();
|
||||
|
||||
var atlas = _pluginInterface.UiBuilder.FontAtlas;
|
||||
|
||||
RegularFont?.Dispose();
|
||||
RegularFont = BuildRegularFontHandle(atlas);
|
||||
|
||||
ItalicFont?.Dispose();
|
||||
ItalicFont = Plugin.Config.ItalicEnabled ? BuildItalicFontHandle(atlas) : null;
|
||||
}
|
||||
|
||||
// Instance method so Ranges / JpRange are reachable without parameter
|
||||
// plumbing; PascalCase field names follow the existing class style.
|
||||
private IFontHandle BuildRegularFontHandle(IFontAtlas atlas) =>
|
||||
atlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
// UseHellionFont swaps the source font but keeps the size
|
||||
// selector tied to FontSizeV2 (the bundled font ships as
|
||||
// a single weight).
|
||||
var basePt = Plugin.Config.UseHellionFont
|
||||
? Plugin.Config.FontSizeV2
|
||||
: Plugin.Config.GlobalFontV2.SizePt;
|
||||
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
|
||||
// Missing embedded resource falls back to the configured
|
||||
// system font instead of taking the whole UiBuilder down.
|
||||
var bundledBytes = Plugin.Config.UseHellionFont ? TryGetBundledFontBytes() : null;
|
||||
config.MergeFont = bundledBytes is not null
|
||||
? tk.AddFontFromMemory(bundledBytes, config, "Inter-Light")
|
||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
// v1.5.3: NotoSansCjk fallback covers Hangul, Simplified-Chinese
|
||||
// -specific Han (e.g. 简) and other CJK glyphs that the primary
|
||||
// (Inter Light / global font) and the FFXIV Japanese font do not
|
||||
// ship. Merged last so earlier fonts win for shared codepoints.
|
||||
config.SizePt = basePt;
|
||||
config.GlyphRanges = Ranges;
|
||||
AddFontWithFallback(
|
||||
tk,
|
||||
new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkRegular),
|
||||
config,
|
||||
"noto-cjk-fallback"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
private IFontHandle BuildItalicFontHandle(IFontAtlas atlas) =>
|
||||
atlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
var config = new SafeFontConfig
|
||||
{
|
||||
SizePt = Plugin.Config.ItalicFontV2.SizePt,
|
||||
GlyphRanges = Ranges,
|
||||
};
|
||||
config.MergeFont = AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.ItalicFontV2.FontId,
|
||||
config,
|
||||
"italic"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
// v1.5.3: NotoSansCjk fallback (see BuildRegularFontHandle).
|
||||
config.SizePt = Plugin.Config.ItalicFontV2.SizePt;
|
||||
config.GlyphRanges = Ranges;
|
||||
AddFontWithFallback(
|
||||
tk,
|
||||
new DalamudAssetFontAndFamilyId(DalamudAsset.NotoSansCjkRegular),
|
||||
config,
|
||||
"noto-cjk-fallback"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Axis.Dispose();
|
||||
AxisItalic.Dispose();
|
||||
// FontAwesome is shared with the UiBuilder; the host owns its
|
||||
// lifetime, so the plugin must not dispose it.
|
||||
RegularFont?.Dispose();
|
||||
ItalicFont?.Dispose();
|
||||
}
|
||||
|
||||
// Returns null when the embedded font resource is missing. Should not
|
||||
// happen on a signed release build, but a broken csproj or hand-rolled
|
||||
// dev build can land here. Caller falls back to the system font path
|
||||
// so the plugin still loads instead of crashing the whole UiBuilder.
|
||||
private static byte[]? TryGetBundledFontBytes()
|
||||
{
|
||||
if (BundledFontBytes is not null)
|
||||
return BundledFontBytes;
|
||||
|
||||
using var stream = typeof(FontManager).Assembly.GetManifestResourceStream(
|
||||
"HellionFont.ttf"
|
||||
"Inter-Light.ttf"
|
||||
);
|
||||
if (stream is null)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
"Hellion font resource missing — falling back to system default font."
|
||||
"Bundled Inter Light font resource missing, falling back to system default font."
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
using var ms = new MemoryStream();
|
||||
stream.CopyTo(ms);
|
||||
HellionFontBytes = ms.ToArray();
|
||||
return HellionFontBytes;
|
||||
BundledFontBytes = ms.ToArray();
|
||||
return BundledFontBytes;
|
||||
}
|
||||
|
||||
private unsafe void SetUpRanges()
|
||||
@@ -95,13 +257,23 @@ public class FontManager
|
||||
foreach (var c in reader.Glyphs)
|
||||
builder.AddChar(c.Char);
|
||||
|
||||
// various symbols
|
||||
// French
|
||||
// Romanian
|
||||
// builder.AddText("←→↑↓《》■※☀★★☆♥♡ヅツッシ☀☁☂℃℉°♀♂♠♣♦♣♧®©™€$£♯♭♪✓√◎◆◇♦■□〇●△▽▼▲‹›≤≥<«“”─\~");
|
||||
builder.AddText("Œœ");
|
||||
builder.AddText("ĂăÂâÎîȘșȚț");
|
||||
|
||||
// v1.5.3: language-dropdown endonyms. The dropdown renders
|
||||
// with the currently active font range; without these glyphs
|
||||
// a user on an English UI cannot read non-Latin language names
|
||||
// before switching. Auto-activation in Settings.Apply then
|
||||
// pulls in the full ExtraGlyphRange for the chosen locale.
|
||||
builder.AddText(
|
||||
"Català Čeština Dansk Deutsch Ελληνικά English Español Suomi"
|
||||
+ " Français Magyar Italiano 日本語 한국어 Norsk bokmål Nederlands"
|
||||
+ " Polski Português Brasil (Portugal) Română Русский Svenska"
|
||||
+ " Türkçe Українська 简体中文 繁體中文"
|
||||
);
|
||||
|
||||
// "Enclosed Alphanumerics" (partial) https://www.compart.com/en/unicode/block/U+2460
|
||||
for (var i = 0x2460; i <= 0x24B5; i++)
|
||||
builder.AddChar((char)i);
|
||||
@@ -111,108 +283,35 @@ public class FontManager
|
||||
}
|
||||
|
||||
var ranges = new List<nint> { (nint)ImGui.GetIO().Fonts.GetGlyphRangesDefault() };
|
||||
var customChars = new List<ushort>();
|
||||
foreach (var extraRange in Enum.GetValues<ExtraGlyphRanges>())
|
||||
if (Plugin.Config.ExtraGlyphRanges.HasFlag(extraRange))
|
||||
ranges.Add(extraRange.Range());
|
||||
{
|
||||
if (!Plugin.Config.ExtraGlyphRanges.HasFlag(extraRange))
|
||||
continue;
|
||||
|
||||
Ranges = BuildRange(null, ranges.ToArray());
|
||||
// LatinExtended and Greek use AddChar pairs because they have no
|
||||
// built-in ImGui range helper; everything else points to a native
|
||||
// ImGui glyph-range table.
|
||||
switch (extraRange)
|
||||
{
|
||||
case ExtraGlyphRanges.LatinExtended:
|
||||
customChars.AddRange(ExtraGlyphRangesExt.LatinExtendedPairs);
|
||||
break;
|
||||
case ExtraGlyphRanges.Greek:
|
||||
customChars.AddRange(ExtraGlyphRangesExt.GreekPairs);
|
||||
break;
|
||||
default:
|
||||
var ptr = extraRange.Range();
|
||||
if (ptr != 0)
|
||||
ranges.Add(ptr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Ranges = BuildRange(customChars.Count > 0 ? customChars : null, ranges.ToArray());
|
||||
JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
|
||||
}
|
||||
|
||||
// CPU-bound build offloaded to Task.Run; runs parallel with theme init
|
||||
public async Task BuildFontsAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
await Task.Run(BuildFonts, cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public void BuildFonts()
|
||||
{
|
||||
SetUpRanges();
|
||||
|
||||
Axis = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
);
|
||||
AxisItalic = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
{
|
||||
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
|
||||
}
|
||||
);
|
||||
|
||||
FontAwesome = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
{
|
||||
e.OnPreBuild(tk =>
|
||||
tk.AddFontAwesomeIconFont(new SafeFontConfig { SizePx = GetFontSize() })
|
||||
);
|
||||
e.OnPostBuild(tk => tk.FitRatio(tk.Font));
|
||||
});
|
||||
|
||||
RegularFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
// v1.2.0: UseHellionFont controls font size selection
|
||||
var basePt = Plugin.Config.UseHellionFont
|
||||
? Plugin.Config.FontSizeV2
|
||||
: Plugin.Config.GlobalFontV2.SizePt;
|
||||
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
|
||||
// F10.2: if the embedded font is missing, drop to the system font
|
||||
// path rather than letting the UiBuilder throw.
|
||||
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
|
||||
config.MergeFont = hellionBytes is not null
|
||||
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
|
||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
if (Plugin.Config.ItalicEnabled)
|
||||
{
|
||||
ItalicFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
var config = new SafeFontConfig
|
||||
{
|
||||
SizePt = Plugin.Config.ItalicFontV2.SizePt,
|
||||
GlyphRanges = Ranges,
|
||||
};
|
||||
config.MergeFont = AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.ItalicFontV2.FontId,
|
||||
config,
|
||||
"italic"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.JapaneseFontV2.FontId,
|
||||
config,
|
||||
"japanese"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItalicFont = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Add font with fallback to NotoSansCjkRegular if unavailable
|
||||
private static ImFontPtr AddFontWithFallback(
|
||||
IFontAtlasBuildToolkitPreBuild tk,
|
||||
@@ -234,9 +333,9 @@ public class FontManager
|
||||
or ArgumentException
|
||||
)
|
||||
{
|
||||
// Atlas-toolkit throws span IO and validation failures; routing the
|
||||
// wider set through the fallback keeps a corrupt font config from
|
||||
// taking down the whole atlas build.
|
||||
// Atlas-toolkit throws span IO and validation failures; routing
|
||||
// the wider set through the fallback keeps a corrupt font config
|
||||
// from taking down the whole atlas build.
|
||||
Plugin.LogProxy.Warning(
|
||||
e,
|
||||
$"Configured {slot} font failed to load ({e.GetType().Name}), "
|
||||
|
||||
@@ -19,6 +19,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using InteropGenerator.Runtime;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -98,9 +99,12 @@ internal sealed unsafe class Chat : IDisposable
|
||||
private long LastPlayerNameDisplayTypeRefresh;
|
||||
private PlayerNameDisplayType CurrentPlayerNameDisplayType = PlayerNameDisplayType.FullName;
|
||||
|
||||
public Chat(Plugin plugin)
|
||||
private readonly ILogger<Chat> _logger;
|
||||
|
||||
public Chat(Plugin plugin, ILogger<Chat> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
|
||||
ChatLogRefreshHook?.Enable();
|
||||
@@ -236,7 +240,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -266,7 +270,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
|
||||
return 1; // Prevent vanilla chat log from gaining focus
|
||||
@@ -299,7 +303,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
{
|
||||
playerName = SeString.Parse(agent->TellPlayerName).TextValue;
|
||||
worldId = agent->TellWorldId;
|
||||
Plugin.LogProxy.Debug($"Detected tell target '[redacted]'@{worldId}");
|
||||
_logger.LogDebug($"Detected tell target '[redacted]'@{worldId}");
|
||||
}
|
||||
|
||||
Plugin.CurrentTab.CurrentChannel = new UsedChannel
|
||||
@@ -358,7 +362,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,7 +412,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -624,7 +628,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
if (contentId == 0)
|
||||
{
|
||||
Plugin.ChatGui.PrintError(Language.Chat_SendTell_Error);
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
"Tried to send a tell with ContentId being 0, sorry this is an internal error."
|
||||
);
|
||||
return;
|
||||
|
||||
@@ -14,6 +14,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Info;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -37,14 +38,20 @@ internal unsafe class GameFunctions : IDisposable
|
||||
#endregion
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private readonly ILogger<GameFunctions> _logger;
|
||||
internal KeybindManager KeybindManager { get; }
|
||||
internal Chat Chat { get; }
|
||||
|
||||
internal GameFunctions(Plugin plugin)
|
||||
internal GameFunctions(
|
||||
Plugin plugin,
|
||||
ILogger<GameFunctions> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
Plugin = plugin;
|
||||
KeybindManager = new KeybindManager(plugin);
|
||||
Chat = new Chat(Plugin);
|
||||
_logger = logger;
|
||||
KeybindManager = new KeybindManager(plugin, loggerFactory.CreateLogger<KeybindManager>());
|
||||
Chat = new Chat(Plugin, loggerFactory.CreateLogger<Chat>());
|
||||
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
ResolveTextCommandPlaceholderHook?.Enable();
|
||||
@@ -215,6 +222,7 @@ internal unsafe class GameFunctions : IDisposable
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Static method, no instance _logger reachable here.
|
||||
Plugin.LogProxy.Warning(e, "Unable to open adventurer plate");
|
||||
return false;
|
||||
}
|
||||
@@ -255,7 +263,7 @@ internal unsafe class GameFunctions : IDisposable
|
||||
var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName);
|
||||
if (byteCount >= PlaceholderBufferSize)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original."
|
||||
);
|
||||
ReplacementName = null;
|
||||
|
||||
@@ -8,6 +8,7 @@ using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -306,9 +307,12 @@ internal unsafe class KeybindManager : IDisposable
|
||||
// VirtualKey.OEM_CLEAR,
|
||||
};
|
||||
|
||||
internal KeybindManager(Plugin plugin)
|
||||
private readonly ILogger<KeybindManager> _logger;
|
||||
|
||||
internal KeybindManager(Plugin plugin, ILogger<KeybindManager> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
|
||||
// Handle keybinds from the game on every tick.
|
||||
@@ -507,7 +511,7 @@ internal unsafe class KeybindManager : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Dalamud.NET.Sdk/15.0.0">
|
||||
<PropertyGroup>
|
||||
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
|
||||
<Version>1.4.8</Version>
|
||||
<Version>1.5.6</Version>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<!-- Use lock file to pin exact versions -->
|
||||
@@ -15,9 +15,22 @@
|
||||
<!-- Closed ranges prevent surprise major bumps during lock file regeneration -->
|
||||
<PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" />
|
||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
|
||||
<!-- v1.5.0 DI-container foundation; matches Lightless pin (Hosting 10.0.7) -->
|
||||
<PackageReference
|
||||
Include="Microsoft.Extensions.DependencyInjection"
|
||||
Version="[10.0.7, 11.0.0)"
|
||||
/>
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="[10.0.7, 11.0.0)" />
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="[10.0.7, 11.0.0)" />
|
||||
<PackageReference Include="Microsoft.Extensions.Options" Version="[10.0.7, 11.0.0)" />
|
||||
<!-- SQLitePCLRaw override for CVE-2025-6965, CVE-2025-7709 (SQLite >= 3.50.3) -->
|
||||
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
|
||||
<PackageReference Include="morelinq" Version="4.4.0" />
|
||||
<!-- NAudio.WinMM 2.2.1 MIT - WaveOutEvent/WinMM path is Wine-safe (WaveOut works under Wine,
|
||||
Media-Foundation-based codecs do not). Using the sub-package avoids pulling in
|
||||
NAudio.WinForms (which requires WindowsDesktop and does not build on Linux hosts).
|
||||
WaveOutEvent and WaveFileReader both live in NAudio.WinMM + NAudio.Core. -->
|
||||
<PackageReference Include="NAudio.WinMM" Version="2.2.1" />
|
||||
<PackageReference Include="Pidgin" Version="[3.5.1, 4.0.0)" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="[3.1.12, 4.0.0)" />
|
||||
</ItemGroup>
|
||||
@@ -42,22 +55,39 @@
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Embedded resources: Hellion font (Exo 2, OFL-1.1) + manifest resource -->
|
||||
<!-- Embedded resources: bundled UI font (Inter Light, OFL-1.1) + manifest resource -->
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\HellionFont.ttf">
|
||||
<LogicalName>HellionFont.ttf</LogicalName>
|
||||
<EmbeddedResource Include="Resources\Inter-Light.ttf">
|
||||
<LogicalName>Inter-Light.ttf</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\HellionFont-OFL.txt">
|
||||
<LogicalName>HellionFont-OFL.txt</LogicalName>
|
||||
<EmbeddedResource Include="Resources\Inter-OFL.txt">
|
||||
<LogicalName>Inter-OFL.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Branding\fox-banner.png">
|
||||
<LogicalName>HellionChat.Branding.fox-banner.png</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<!-- Bundled custom notification sounds, Mono 44.1 kHz 16-bit PCM WAV (Wine-safe) -->
|
||||
<EmbeddedResource Include="Resources\Sounds\notification-1.wav">
|
||||
<LogicalName>HellionChat.Sounds.notification-1.wav</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Sounds\notification-2.wav">
|
||||
<LogicalName>HellionChat.Sounds.notification-2.wav</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Sounds\notification-3.wav">
|
||||
<LogicalName>HellionChat.Sounds.notification-3.wav</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Branding\fox-mini.txt">
|
||||
<LogicalName>HellionChat.Branding.fox-mini.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Themes\Builtin\example-theme.json">
|
||||
<LogicalName>HellionChat.Themes.Builtin.example-theme.json</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Plugin icon: copy images/* to output for Dalamud discovery -->
|
||||
<!-- Plugin icon: copy images/* to output for Dalamud discovery. ASCII
|
||||
study folder is source-only material, no need to ship it. -->
|
||||
<ItemGroup>
|
||||
<None Include="images\**">
|
||||
<None Include="images\**" Exclude="images\ascii\**">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
+119
-116
@@ -15,8 +15,8 @@ description: |-
|
||||
- Per-channel retention with a daily background sweep
|
||||
- Retroactive cleanup (Ctrl+Shift confirm)
|
||||
- Export to Markdown, JSON or CSV
|
||||
- First-run wizard with three preset profiles
|
||||
- Bilingual UI (EN/DE) with live language switching
|
||||
- First-run wizard with four preset profiles
|
||||
- Multi-language UI (24 locales) with live language switching
|
||||
- Own config and database — no shared state with other plugins
|
||||
|
||||
Based on Chat 2 by Infi and Anna (EUPL-1.2).
|
||||
@@ -35,142 +35,145 @@ tags:
|
||||
- Replacement
|
||||
- Privacy
|
||||
changelog: |-
|
||||
**v1.4.8 — Hook-Layer and Polish Quick-Wins (2026-05-14)**
|
||||
**v1.5.6 — Settings Overhaul + Filter & Notification Polish (2026-05-23)**
|
||||
|
||||
Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer
|
||||
cluster (DbViewer FTS5 full-text search, ad-block foundation
|
||||
investigation) plus three polish quick-wins.
|
||||
|
||||
- DbViewer full-text search: optional FTS5 index across the full
|
||||
chat history. Built asynchronously on first load after the
|
||||
update with a progress toast. The local page-filter remains
|
||||
available as the default mode. Queries match as exact phrases
|
||||
-- multi-word terms must appear together in order; advanced
|
||||
users can opt into raw FTS5 MATCH syntax by wrapping their own
|
||||
double-quotes.
|
||||
- Custom theme files now auto-reload when edited while the theme
|
||||
is active -- no need to re-click the theme in the picker.
|
||||
- Retention sweep no longer blocks the framework thread, removing
|
||||
the ~194ms mini-hitch per sweep.
|
||||
- Status bar renders correctly at Windows display scaling > 100%.
|
||||
- Receive-suppressed-tells routing investigated this cycle and
|
||||
postponed to v1.5.x: when other plugins suppress tells via
|
||||
CheckMessageHandled, the FFXIV chat pipeline skips the
|
||||
RaptureLogModule.AddMsgSourceEntry path so HellionChat's
|
||||
ContentIdResolverHook does not fire and tell-partner
|
||||
identification breaks. The fix belongs next to the planned
|
||||
ad-block hook layer where the same patch surface comes up.
|
||||
- Internal: messages.Id is declared BLOB but stored as TEXT
|
||||
(Microsoft.Data.Sqlite Guid binding). FTS bulk insert and
|
||||
LoadByGuids match the TEXT storage form on both sides.
|
||||
Migration v17 stays (no schema bump).
|
||||
- Settings window reorganised: ten tabs down to seven (General, Appearance, Chat, Window, Channels, Data & Privacy, About). Each tab now uses collapsible sections grouped by control type. Sections start collapsed every time you open a tab — less noise, easier to find what you need.
|
||||
- New sender-name display options under Chat → Messages: separate world-suffix and name-format modes (Full name / First name only / Initials × Never / Other worlds only / Always).
|
||||
- Plugin-only symbols now show a pre-send warning so other players do not get empty boxes (Chat → Messages → "Warn before sending plugin-only symbols").
|
||||
- Separate window opacity for focused vs. inactive chat window (Appearance → Window style → "Inactive window opacity"). The slider above sets the focused value.
|
||||
- Custom notification sound volume slider (General → Sound, and mirrored in Channels → per-tab → Notification). Affects only the three bundled custom sounds; the 16 game sounds are unaffected.
|
||||
- The per-tab regex filter that briefly shipped earlier in this cycle has been removed — FFXIV's built-in blackword filter covers the same need.
|
||||
- All 24 locale files updated for the new section labels and the v1.5.6 control labels (machine translation; native review continues via the Hellion Forge Discord).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.7 — Backlog Cleanup and Mid-Features (2026-05-13)**
|
||||
**v1.5.5 — Upstream-Sync Tab-Features (2026-05-21)**
|
||||
|
||||
Eighth sub-patch of the v1.4.x polish-sweep series. First
|
||||
user-visible feature bundle since v1.4.5 — pinned tell tabs that
|
||||
survive relog, opt-in Honorific glow rendering, and a configurable
|
||||
sidebar.
|
||||
A backlog-sync cycle: inherited tab-feature items plus a new fox
|
||||
banner image and custom notification sounds.
|
||||
|
||||
- TempTell Pin: right-click a TempTell tab in the sidebar to pin
|
||||
it. Pinned tabs survive relog, keep their conversation history
|
||||
(loaded on demand from the message store), and stay bound to
|
||||
the same /tell partner. Hard cap of 5 pinned tabs in a pool
|
||||
separate from the 15-tab auto-tell pool — total ceiling is 20
|
||||
tabs. New 'Pinned' section in the sidebar with its own divider
|
||||
header
|
||||
- Honorific Glow outline now renders when the title carries a
|
||||
Glow colour. Opt-in via Settings → Integrations → 'Render glow
|
||||
outlines (Honorific)' (default off, dodges the per-frame
|
||||
DrawList overhead on low-end hardware). Gradient (Color3 /
|
||||
GradientColourSet / Wave / Pulse) is parsed but rendered
|
||||
statically — a later cycle will port the full animation
|
||||
- Sidebar width is now configurable in Theme & Layout (range
|
||||
44–160 px). Default stays icon-only; widen to fit section
|
||||
headers like 'Active Tells (3)' without truncation
|
||||
- Settings Save no longer pops the chat input back to /tell with
|
||||
a pinned partner — Configuration.UpdateFrom now preserves the
|
||||
runtime CurrentChannel across the persistent-tab merge, and
|
||||
TabSwitched deep-clones the seeded channel instead of sharing
|
||||
the previous tab's UsedChannel
|
||||
- Util/ImGuiUtil.cs DrawArrows IconButton id now uses
|
||||
(id + 1).ToString() instead of the operator-precedence quirk
|
||||
id + 1.ToString() — generated IDs stay numerically stable
|
||||
- Internal: IPluginLogProxy indirection over Dalamud's IPluginLog
|
||||
routes all ~91 Plugin.Log call sites through a testable proxy.
|
||||
MessageStore.Migrate0 can now run in xUnit without loading
|
||||
Dalamud.dll, closing the gap F12.1 left in v1.4.6
|
||||
- Internal: TempTab counter switched from an Interlocked cached
|
||||
field to a derived Tabs.Count(predicate) — pin-state transitions
|
||||
are cold-path and don't need lock-free reads
|
||||
User-visible:
|
||||
|
||||
- Failed tells now raise a warning toast when a message you sent
|
||||
could not be delivered (recipient offline, in an instance, or
|
||||
blocking you). Toggle in Settings, Chat tab.
|
||||
- Per-tab notification sound: each tab can play a sound when a
|
||||
message arrives while you are looking at a different tab. Pick
|
||||
one of the 16 game chat sounds or one of three bundled Hellion
|
||||
sounds, with a preview button to hear it. Off by default,
|
||||
respects the global sound toggle.
|
||||
- The tab rename field in the right-click menu now focuses
|
||||
itself when the menu opens and accepts up to 512 characters,
|
||||
matching the settings-tab rename.
|
||||
- A jump-to-latest button appears in the chat log header while
|
||||
you are scrolled up from the live end.
|
||||
- Map flags and item links can be inserted into the chat input
|
||||
from its right-click menu.
|
||||
- The Hellion Forge fox banner in the first-run wizard and the
|
||||
Information tab is now a real image instead of ASCII art.
|
||||
|
||||
Schema bumped to v18 (additive fields only, no data migration).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.6 — Code Hygiene and Refactor (2026-05-12)**
|
||||
**v1.5.4 — Polish and Motion (2026-05-20)**
|
||||
|
||||
Maintenance patch. No user-visible behaviour changes; tightens the
|
||||
development feedback loop, fixes two upstream-inherited bugs, and
|
||||
prepares the code for the v1.4.7 backlog cleanup.
|
||||
A polish cycle: smoother theme switching, faster theme and tab
|
||||
access, and subtle hover motion. Three P3 items plus an
|
||||
accessibility toggle.
|
||||
|
||||
- preflight.sh gains a csharpier reflow check and a markdownlint
|
||||
pass so style drift and markdown violations are caught at the
|
||||
pre-push gate
|
||||
- FontManager fallback catches the full set of atlas-toolkit
|
||||
throws (IO, InvalidOperation, ArgumentException) — a corrupt
|
||||
font config no longer takes down the whole atlas build
|
||||
- BrandingLinks and IntegrationLinks URLs validated on plugin
|
||||
load — a typo in a future URL rotation now throws at startup
|
||||
- Cherry-picked from ChatTwo upstream f35b7d3: Chat.SetChannel
|
||||
no longer leaks the native Utf8String when the linkshell check
|
||||
rejects the channel
|
||||
- Cherry-picked from ChatTwo upstream f35b7d3: Tab.Clone now
|
||||
deep-clones UsedChannel and TellTarget — PopOut and Temp tabs
|
||||
no longer mutate each other's channel state
|
||||
- Active-tab underline scales with DPI and rounds to physical
|
||||
pixels for crisp rendering above 100% scaling
|
||||
- IconButton width parameter no longer subtracts HUD-scaled
|
||||
padding from a raw int (measured width passes through verbatim)
|
||||
- Internal: HellionStyle ChildBgAlpha extracted to a testable
|
||||
helper; Plugin.SaveConfig clones only the temp tabs;
|
||||
SettingsOverview caches the draw-list per frame;
|
||||
Dalamud.Utility.Util surface routed through an IPlatformUtil
|
||||
indirection (MessageStore IsWine probe is now testable in
|
||||
isolation)
|
||||
- Built-in themes: Crystal Nocturne (sapphire and electric
|
||||
magenta over obsidian, by CRYSTALLITE) replaces Moonlit Bloom.
|
||||
Users with Moonlit Bloom selected fall back to Hellion Arctic
|
||||
on first load
|
||||
User-visible:
|
||||
|
||||
- Theme switches now crossfade smoothly over ~300 ms across every
|
||||
Hellion-rendered surface — sidebar, title, buttons, tabs,
|
||||
scrollbar, separators. The window background snaps deliberately
|
||||
so the per-window opacity override from Dalamud's pinning menu
|
||||
stays untouched.
|
||||
- New header quick-picker: a palette button left of the cog opens
|
||||
a compact popup with two sections — every built-in and custom
|
||||
theme, and every tab. The active entry carries a check glyph;
|
||||
clicking another switches without closing the popup.
|
||||
- Sidebar icons ease their opacity on hover, and card-mode message
|
||||
borders highlight per tab while the cursor is over their rows.
|
||||
Framerate-independent, so a stalled Wine frame cannot overshoot
|
||||
the animation.
|
||||
- New "Reduce motion" toggle in Theme & Layout disables the
|
||||
crossfade, the hover animations and the unread-tab pulse for
|
||||
users who prefer a static UI.
|
||||
|
||||
Under the hood:
|
||||
|
||||
- Two pure-helper lerp paths (ThemeAbgrCacheLerp, FrameLerp) with
|
||||
xUnit coverage in the Build Suite, plus a ColourUtil.ApplyAlpha
|
||||
alpha modulator. Two new /xlperf self-test steps pin the
|
||||
crossfade and quick-picker contracts.
|
||||
|
||||
No schema bump, no migration. Migration v17 stays.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.5 — UX and Robustness (2026-05-12)**
|
||||
**v1.5.3 — Localisation Wave + Bundled-Font Overhaul (2026-05-19)**
|
||||
|
||||
Sixth sub-patch of the v1.4.x polish-sweep series. Chat-log draw
|
||||
failures surface as a notification, the first-run wizard has an
|
||||
explicit "Later" option, the input history clears on plugin reload,
|
||||
and the status bar version slot stops clipping in narrow windows.
|
||||
Multi-language pass plus a long-standing first-frame HITCH lands
|
||||
as a side effect of a font-stack rewrite.
|
||||
|
||||
- Chat window draw errors now show a one-shot notification instead
|
||||
of failing silently — stack trace stays in /xllog
|
||||
- First-run wizard: explicit "Later — keep defaults" button.
|
||||
Closing the X no longer silently accepts the defaults; the wizard
|
||||
reopens on the next plugin load if nothing was picked
|
||||
- InputHistoryService clears on plugin dispose so the previous
|
||||
session's typed commands don't bleed into the next load
|
||||
- Status bar hides the version slot when the chat window is too
|
||||
narrow to fit all five slots without overlap
|
||||
- Internal: explicit session-only Auto-Tell-Tab invariant in
|
||||
Plugin.cs plus a pinning test in the Build-Suite
|
||||
- Internal: FontManager falls back to the system font if the
|
||||
embedded Hellion font resource is missing — logs a Warning
|
||||
User-visible:
|
||||
|
||||
- 24 selectable UI languages (was 2). Catalan, Czech, Danish,
|
||||
Dutch, English, Finnish, French, German, Greek, Hungarian,
|
||||
Italian, Japanese, Korean, Norsk bokmål, Polish, Portuguese
|
||||
(BR + PT), Romanian, Russian, Spanish, Swedish, Turkish,
|
||||
Ukrainian, Simplified + Traditional Chinese. Sorted by endonym,
|
||||
"None" pinned first. Non-native locales are AI-assisted and
|
||||
flagged for native-speaker review via the Forge Discord.
|
||||
- Bundled Inter Light replaces Exo 2 (SIL OFL 1.1, 343 KB). The
|
||||
Inter font ships Latin Extended-A/B, Greek polytonic and
|
||||
Cyrillic Supplement coverage; NotoSansCjkRegular joins as a
|
||||
third merge layer for Hangul and Simplified-Han glyphs the
|
||||
FFXIV Japanese game font does not ship.
|
||||
- First-frame HITCH dropped from ~74 ms (v1.5.2 baseline that
|
||||
held since v1.4.x) to a median of ~20 ms (5-reload sample
|
||||
17.9-23.6 ms, Linux/Wine). The bundled-font path silently
|
||||
fell back to the FFXIV Axis font for the entire v1.5.x series
|
||||
because of an early-return in the draw loop. The fix that
|
||||
routes RegularFont through draw also lands the defer-pattern
|
||||
win the v1.5.1 cycle was reaching for.
|
||||
- ExtraGlyphRanges auto-activates on language change. Korean,
|
||||
ChineseFull and the two new flags (LatinExtended, Greek) toggle
|
||||
on without a manual visit to Fonts and Colours.
|
||||
- New WarningText under the language dropdown notes FFXIV's
|
||||
chat input only fully supports EN/DE/FR/JA character sets.
|
||||
Other languages render in HellionChat but may garble when
|
||||
typed into in-game chat.
|
||||
|
||||
Under the hood:
|
||||
|
||||
- Three-layer font stack: Inter Light primary, FFXIV
|
||||
JapaneseFont merge 1 for kana/kanji style, NotoSansCjkRegular
|
||||
merge 2 for everything else CJK.
|
||||
- LanguageOverride enum gains ten locales plus three previously
|
||||
commented out (Italian, Korean, Norwegian as `nb`). New
|
||||
values append to the enum so existing config integers stay
|
||||
stable across update.
|
||||
- Crowdin gap closed: four post-sync ChatTwo keys backfilled
|
||||
into 13 legacy locales with per-key AI markers.
|
||||
- Plugin.LoadAsync runs a one-shot migration that ORs in the
|
||||
matching ExtraGlyphRanges flag for users already on a
|
||||
non-default language. Settings.Apply auto-activates on
|
||||
change going forward.
|
||||
- Em-dash sweep across the EN source and 18 translations to the
|
||||
house style. Russian and Ukrainian keep the typographic norm.
|
||||
|
||||
Migration v17 stays. UseHellionFont users transition from Exo 2
|
||||
to Inter Light transparently on first reload.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
using Dalamud.Plugin;
|
||||
using HellionChat.Integrations;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Themes;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat.Infrastructure.Hosting;
|
||||
|
||||
// Adapter shells around IHostedService so the host triggers each service's
|
||||
// existing init method without touching the service class itself. Empty
|
||||
// adapters still earn their place: registering them forces an eager resolve
|
||||
// at Build, which runs the service ctor (IPC subscribe etc.) right then
|
||||
// instead of lazily on first GetRequiredService.
|
||||
|
||||
internal sealed class ThemeRegistryInitHostedService(ThemeRegistry registry) : IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
// Materialise the lazy AllCustom enumerable so the slug lookup hits a
|
||||
// warm cache; otherwise the first Switch falls through to the built-in
|
||||
// default when Config.Theme points at a custom slug.
|
||||
foreach (var _ in registry.AllCustom()) { }
|
||||
registry.SwitchSilent(Plugin.Config.Theme);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
// IPC subscribers do their wiring in the ctor, so StartAsync stays empty —
|
||||
// the registration alone forces an eager resolve which runs that wiring.
|
||||
|
||||
internal sealed class IpcManagerInitHostedService(IpcManager ipc) : IHostedService
|
||||
{
|
||||
private readonly IpcManager _ipc = ipc;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class TypingIpcInitHostedService(TypingIpc typingIpc) : IHostedService
|
||||
{
|
||||
private readonly TypingIpc _typingIpc = typingIpc;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class ExtraChatInitHostedService(ExtraChat extraChat) : IHostedService
|
||||
{
|
||||
private readonly ExtraChat _extraChat = extraChat;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class MessageManagerInitHostedService(
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
MessageManager manager
|
||||
) : IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
// FilterAllTabsAsync rebuilds the per-tab view from the message store;
|
||||
// on Boot, tabs come up empty and the first chat events fill them, so
|
||||
// we skip the rebuild to avoid a pointless full-history scan.
|
||||
if (pluginInterface.Reason is not PluginLoadReason.Boot)
|
||||
manager.FilterAllTabsAsync();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class AutoTellTabsServiceInitHostedService(AutoTellTabsService service)
|
||||
: IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
service.Initialize();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
// Eager-resolve trigger: resolving FailedTellNotifier in this adapter's ctor
|
||||
// enables its game hook during host startup. StartAsync itself is a no-op.
|
||||
internal sealed class FailedTellNotifierInitHostedService(FailedTellNotifier notifier)
|
||||
: IHostedService
|
||||
{
|
||||
// No-op adapter: the ctor dependency above is the actual eager-resolve
|
||||
// trigger. Field kept to match the IpcManager/TypingIpc/ExtraChat no-op
|
||||
// adapters and to avoid the CS9113 unread-parameter warning.
|
||||
private readonly FailedTellNotifier _notifier = notifier;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
using System.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
internal sealed class DalamudLogger : ILogger
|
||||
{
|
||||
private readonly string _name;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public DalamudLogger(string name, IPluginLog pluginLog)
|
||||
{
|
||||
_name = name;
|
||||
_pluginLog = pluginLog;
|
||||
}
|
||||
|
||||
IDisposable? ILogger.BeginScope<TState>(TState state) => default!;
|
||||
|
||||
// Filtering happens in Dalamud's /xllog. Letting every level through keeps
|
||||
// the HellionChat side stateless; if we ever want a per-plugin floor we add
|
||||
// a Config.LogLevel and tighten this method.
|
||||
public bool IsEnabled(LogLevel logLevel) => true;
|
||||
|
||||
public void Log<TState>(
|
||||
LogLevel logLevel,
|
||||
EventId eventId,
|
||||
TState state,
|
||||
Exception? exception,
|
||||
Func<TState, Exception?, string> formatter
|
||||
)
|
||||
{
|
||||
if (!IsEnabled(logLevel))
|
||||
return;
|
||||
|
||||
// U+200B between the bracket and the level is a quiet provenance
|
||||
// marker; byte-distinguishable from any 1:1 port of this format.
|
||||
if ((int)logLevel <= (int)LogLevel.Information)
|
||||
{
|
||||
_pluginLog.Information($"[{_name}]{{{(int)logLevel}}} {state}");
|
||||
return;
|
||||
}
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.Append($"[{_name}]{{{(int)logLevel}}} {state} {exception?.Message}");
|
||||
if (!string.IsNullOrWhiteSpace(exception?.StackTrace))
|
||||
sb.AppendLine(exception.StackTrace);
|
||||
|
||||
var inner = exception?.InnerException;
|
||||
while (inner != null)
|
||||
{
|
||||
sb.AppendLine($"InnerException {inner}: {inner.Message}");
|
||||
sb.AppendLine(inner.StackTrace);
|
||||
inner = inner.InnerException;
|
||||
}
|
||||
|
||||
if (logLevel == LogLevel.Warning)
|
||||
_pluginLog.Warning(sb.ToString());
|
||||
else if (logLevel == LogLevel.Error)
|
||||
_pluginLog.Error(sb.ToString());
|
||||
else
|
||||
_pluginLog.Fatal(sb.ToString());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Reflection;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using HellionChat.Branding;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
[ProviderAlias("Dalamud")]
|
||||
public sealed class DalamudLoggingProvider : ILoggerProvider
|
||||
{
|
||||
// Hellion Forge Bronze (#C2410C). Mixed into the bootstrap fingerprint.
|
||||
private const string HellionMarker = "HellionForgeBronzeC2410C";
|
||||
|
||||
private readonly ConcurrentDictionary<string, DalamudLogger> _loggers = new(
|
||||
StringComparer.OrdinalIgnoreCase
|
||||
);
|
||||
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public DalamudLoggingProvider(IPluginLog pluginLog)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
EmitBootstrapBanner();
|
||||
}
|
||||
|
||||
// One-shot per plugin load. Intentionally visible in xllog so uncredited
|
||||
// ports of the DalamudLogger trio keep announcing their origin — the
|
||||
// mini fox silhouette goes first, then the textual provenance line.
|
||||
private void EmitBootstrapBanner()
|
||||
{
|
||||
var version =
|
||||
typeof(DalamudLoggingProvider).Assembly.GetName().Version?.ToString() ?? "0.0.0";
|
||||
var fingerprint = ComputeFingerprint(version);
|
||||
|
||||
foreach (var line in HellionForgeAscii.FoxMini.Split('\n'))
|
||||
{
|
||||
var trimmed = line.TrimEnd('\r');
|
||||
if (trimmed.Length > 0)
|
||||
_pluginLog.Information(trimmed);
|
||||
}
|
||||
|
||||
_pluginLog.Information("by Julia Moon - Hellion Forge");
|
||||
_pluginLog.Information(
|
||||
$"HellionChat DI-Logger bootstrap v{version} fingerprint={fingerprint}"
|
||||
);
|
||||
}
|
||||
|
||||
private static string ComputeFingerprint(string version)
|
||||
{
|
||||
var seed = Encoding.UTF8.GetBytes($"{HellionMarker}-{version}");
|
||||
var hash = SHA256.HashData(seed);
|
||||
var sb = new StringBuilder(8);
|
||||
for (var i = 0; i < 4; i++)
|
||||
sb.Append(hash[i].ToString("x2"));
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public ILogger CreateLogger(string categoryName)
|
||||
{
|
||||
// Category-name normalisation mirrors Lightless: take the leaf type
|
||||
// name, then either ellipsis-trim long ones or left-pad short ones to
|
||||
// 15 chars so the xllog column stays aligned across services.
|
||||
var catName = categoryName.Split(".", StringSplitOptions.RemoveEmptyEntries).Last();
|
||||
if (catName.Length > 15)
|
||||
catName = string.Concat(
|
||||
catName.AsSpan(0, 6),
|
||||
"...",
|
||||
catName.AsSpan(catName.Length - 6, 6)
|
||||
);
|
||||
else
|
||||
catName = catName.PadLeft(15);
|
||||
|
||||
return _loggers.GetOrAdd(catName, name => new DalamudLogger(name, _pluginLog));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_loggers.Clear();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.DependencyInjection.Extensions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
public static class DalamudLoggingProviderExtensions
|
||||
{
|
||||
public static ILoggingBuilder AddDalamudLogging(
|
||||
this ILoggingBuilder builder,
|
||||
IPluginLog pluginLog
|
||||
)
|
||||
{
|
||||
builder.ClearProviders();
|
||||
builder.Services.TryAddEnumerable(
|
||||
ServiceDescriptor.Singleton<ILoggerProvider, DalamudLoggingProvider>(
|
||||
_ => new DalamudLoggingProvider(pluginLog)
|
||||
)
|
||||
);
|
||||
return builder;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using NAudio.Wave;
|
||||
|
||||
namespace HellionChat.Integrations;
|
||||
|
||||
// Plays the three bundled WAV notification sounds via NAudio WaveOutEvent.
|
||||
// WaveOutEvent/WinMM is the correct backend for FFXIV on Wine: it works
|
||||
// without Media Foundation (which Wine does not support for MP3/AAC).
|
||||
//
|
||||
// Playback volume comes from Configuration.CustomSoundVolume via the Play
|
||||
// parameter, clamped to [0,1]. The 16 game sounds are unaffected — they go
|
||||
// through UIGlobals.PlaySoundEffect, which the plugin cannot scale.
|
||||
internal sealed class CustomAudioPlayer : IDisposable
|
||||
{
|
||||
// Sound bytes are read once at construction so each Play() wraps a fresh
|
||||
// MemoryStream rather than re-reading the manifest stream (which becomes
|
||||
// unreadable after the first read and would require Seek support).
|
||||
private readonly byte[][] _soundData;
|
||||
private readonly ILogger<CustomAudioPlayer> _logger;
|
||||
|
||||
private WaveOutEvent? _outputDevice;
|
||||
private WaveFileReader? _reader;
|
||||
private readonly object _lock = new();
|
||||
|
||||
public CustomAudioPlayer(ILogger<CustomAudioPlayer> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
_soundData = new byte[3][];
|
||||
|
||||
for (var i = 0; i < 3; i++)
|
||||
{
|
||||
var resourceName = $"HellionChat.Sounds.notification-{i + 1}.wav";
|
||||
using var stream = typeof(CustomAudioPlayer).Assembly.GetManifestResourceStream(
|
||||
resourceName
|
||||
);
|
||||
if (stream is null)
|
||||
{
|
||||
_logger.LogWarning(
|
||||
"Embedded sound resource not found: {Resource}. "
|
||||
+ "Custom sound {Index} will be silent.",
|
||||
resourceName,
|
||||
i + 1
|
||||
);
|
||||
_soundData[i] = Array.Empty<byte>();
|
||||
continue;
|
||||
}
|
||||
|
||||
using var ms = new MemoryStream();
|
||||
stream.CopyTo(ms);
|
||||
_soundData[i] = ms.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
// customIndex is 1, 2, or 3, matching the sound file suffix.
|
||||
// Stops any currently playing sound before starting the new one.
|
||||
// NAudio playback runs on its own thread; this method returns immediately.
|
||||
public void Play(int customIndex, float volume)
|
||||
{
|
||||
if (customIndex < 1 || customIndex > 3)
|
||||
{
|
||||
_logger.LogWarning(
|
||||
"CustomAudioPlayer.Play called with out-of-range index {Index}",
|
||||
customIndex
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
var data = _soundData[customIndex - 1];
|
||||
if (data.Length == 0)
|
||||
{
|
||||
_logger.LogWarning(
|
||||
"Sound data for index {Index} is empty; skipping playback",
|
||||
customIndex
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
try
|
||||
{
|
||||
StopCurrent();
|
||||
|
||||
var ms = new MemoryStream(data, writable: false);
|
||||
_reader = new WaveFileReader(ms);
|
||||
|
||||
_outputDevice = new WaveOutEvent();
|
||||
// Init opens the device and creates the WinMM handle. Volume
|
||||
// must be set after Init, otherwise waveOutSetVolume fails with
|
||||
// InvalidHandle.
|
||||
_outputDevice.Init(_reader);
|
||||
// AUDIO-1: volume comes from Configuration.CustomSoundVolume.
|
||||
// Clamp here too — a hand-edited config could carry an
|
||||
// out-of-range value, and WaveOutEvent.Volume rejects those.
|
||||
_outputDevice.Volume = Math.Clamp(volume, 0f, 1f);
|
||||
_outputDevice.Play();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(
|
||||
ex,
|
||||
"Failed to play custom notification sound {Index}",
|
||||
customIndex
|
||||
);
|
||||
StopCurrent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Stops and tears down the active WaveOutEvent + WaveFileReader without
|
||||
// throwing. Called on Play (to interrupt previous sound) and from Dispose.
|
||||
// Guards Stop() with a PlaybackState check because waveOutReset blocks even
|
||||
// when playback already finished; under Wine this can stall the WinMM
|
||||
// callback thread if many sounds arrive in quick succession.
|
||||
private void StopCurrent()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_outputDevice?.PlaybackState == PlaybackState.Playing)
|
||||
_outputDevice.Stop();
|
||||
_outputDevice?.Dispose();
|
||||
_outputDevice = null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Exception while stopping current WaveOutEvent");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_reader?.Dispose();
|
||||
_reader = null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogWarning(ex, "Exception while disposing WaveFileReader");
|
||||
}
|
||||
}
|
||||
|
||||
// At plugin unload the PendingMessageThread is already cancelled and the
|
||||
// draw loop is gone, so _lock is uncontended here. Calling StopCurrent
|
||||
// outside the lock avoids holding it across the blocking waveOutReset /
|
||||
// WaveOutEvent.Dispose, which can freeze on Wine during unload.
|
||||
public void Dispose()
|
||||
{
|
||||
StopCurrent();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.String;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
|
||||
using HellionChat._Helpers;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Integrations;
|
||||
|
||||
// A minimal, failed-tell-specific game hook. A locale-robust "tell failed"
|
||||
// signal is not reachable over the processed message stream (Message carries
|
||||
// no LogMessage row id, ChatCode 60 is too broad). This hooks the one
|
||||
// ShowLogMessageString overload and toasts on a pinned id set. It is NOT the
|
||||
// broad ad-block hook layer.
|
||||
internal sealed class FailedTellNotifier : IDisposable
|
||||
{
|
||||
private readonly ILogger<FailedTellNotifier> _logger;
|
||||
private readonly Hook<RaptureLogModule.Delegates.ShowLogMessageString>? _hook;
|
||||
|
||||
public unsafe FailedTellNotifier(ILogger<FailedTellNotifier> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
|
||||
// Creating/enabling a hook is safe off the framework thread (the
|
||||
// ctor runs during host startup on the framework thread,
|
||||
// eager-resolved via FailedTellNotifierInitHostedService).
|
||||
_hook =
|
||||
Plugin.GameInteropProvider.HookFromAddress<RaptureLogModule.Delegates.ShowLogMessageString>(
|
||||
RaptureLogModule.MemberFunctionPointers.ShowLogMessageString,
|
||||
ShowLogMessageStringDetour
|
||||
);
|
||||
_hook.Enable();
|
||||
}
|
||||
|
||||
private unsafe void ShowLogMessageStringDetour(
|
||||
RaptureLogModule* module,
|
||||
uint logMessageId,
|
||||
Utf8String* value
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (
|
||||
FailedTellMatcher.ShouldNotify(
|
||||
logMessageId,
|
||||
Plugin.Config.NotifyFailedTell,
|
||||
FailedTellMatcher.FailedTellLogMessageIds
|
||||
)
|
||||
)
|
||||
{
|
||||
var recipient = value is null ? string.Empty : value->ToString();
|
||||
var content = string.IsNullOrEmpty(recipient)
|
||||
? HellionStrings.FailedTell_Notification_Generic
|
||||
: string.Format(HellionStrings.FailedTell_Notification_Named, recipient);
|
||||
WrapperUtil.AddNotification(content, NotificationType.Warning);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "FailedTellNotifier detour threw");
|
||||
}
|
||||
|
||||
_hook!.Original(module, logMessageId, value);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_hook?.Disable();
|
||||
_hook?.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace HellionChat.Integrations;
|
||||
@@ -23,7 +24,7 @@ internal sealed class HonorificService : IDisposable
|
||||
private readonly ICallGateSubscriber<object> _ready;
|
||||
private readonly ICallGateSubscriber<object> _disposing;
|
||||
|
||||
private readonly IPluginLog _log;
|
||||
private readonly ILogger<HonorificService> _logger;
|
||||
private readonly IFramework _framework;
|
||||
private bool _versionWarningLogged;
|
||||
|
||||
@@ -34,12 +35,12 @@ internal sealed class HonorificService : IDisposable
|
||||
|
||||
public HonorificService(
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
IPluginLog log,
|
||||
ILogger<HonorificService> logger,
|
||||
IFramework framework
|
||||
)
|
||||
{
|
||||
_framework = framework;
|
||||
_log = log;
|
||||
_logger = logger;
|
||||
|
||||
// Gate objects are cached per-name by Dalamud and safe to register
|
||||
// before Honorific loads — they just won't fire until it does.
|
||||
@@ -84,7 +85,7 @@ internal sealed class HonorificService : IDisposable
|
||||
{
|
||||
if (!_versionWarningLogged)
|
||||
{
|
||||
_log.Warning(
|
||||
_logger.LogWarning(
|
||||
"Honorific API version mismatch — expected major 3, "
|
||||
+ "found {Major}.{Minor}. Disabling Honorific integration.",
|
||||
version.Item1,
|
||||
@@ -104,7 +105,7 @@ internal sealed class HonorificService : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Honorific not installed or not yet initialised — Ready will retry.
|
||||
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||
_logger.LogDebug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||
IsAvailable = false;
|
||||
CurrentTitle = null;
|
||||
}
|
||||
@@ -149,7 +150,7 @@ internal sealed class HonorificService : IDisposable
|
||||
{
|
||||
// Warning not Debug — a silent unsubscribe failure leaks a live
|
||||
// subscription across plugin reloads.
|
||||
_log.Warning(
|
||||
_logger.LogWarning(
|
||||
ex,
|
||||
"Honorific unsubscribe failed (likely API break or gate already gone)."
|
||||
);
|
||||
|
||||
@@ -5,11 +5,11 @@ namespace HellionChat.Integrations;
|
||||
// Local DTO mirroring Honorific's TitleData — no hard reference to Honorific.dll
|
||||
// so HellionChat loads cleanly when Honorific is absent.
|
||||
//
|
||||
// v1.4.7: render Glow only. Gradient (Color3 / GradientColourSet / Style) is
|
||||
// parsed and stashed so a future cycle can render it without re-shaping the
|
||||
// JSON roundtrip — see vault anchor "Honorific Full Gradient Port" (would
|
||||
// need GradientSystem.cs + the hardcoded Pride-palette list ported, or an
|
||||
// upstream IPC PR exposing the resolved frame colour).
|
||||
// Only Glow is rendered. Color3, GradientColourSet and GradientAnimationStyle
|
||||
// are parsed but unused — the animated gradient lives entirely inside Honorific
|
||||
// and is not exposed over IPC, so reproducing it here would mean shipping our
|
||||
// own copy of Honorific's colour palette. The fields stay in the DTO so the
|
||||
// JSON roundtrip remains lossless.
|
||||
internal sealed record HonorificTitleData(
|
||||
string? Title,
|
||||
bool IsPrefix,
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
public sealed class ExtraChat : IDisposable
|
||||
{
|
||||
private readonly ILogger<ExtraChat> _logger;
|
||||
|
||||
#pragma warning disable CS0649 // Assigned through IPC
|
||||
[Serializable]
|
||||
private struct OverrideInfo
|
||||
@@ -36,8 +39,9 @@ public sealed class ExtraChat : IDisposable
|
||||
private volatile Dictionary<Guid, string> ChannelNamesInternal = new();
|
||||
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
|
||||
|
||||
internal ExtraChat()
|
||||
internal ExtraChat(ILogger<ExtraChat> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
OverrideChannelGate = Plugin.Interface.GetIpcSubscriber<OverrideInfo, object>(
|
||||
"ExtraChat.OverrideChannelColour"
|
||||
);
|
||||
@@ -62,10 +66,7 @@ public sealed class ExtraChat : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// ExtraChat is optional; IPC failure is normal when the plugin isn't loaded.
|
||||
Plugin.LogProxy.Verbose(
|
||||
ex,
|
||||
"ExtraChat IPC initial state query failed (peer not loaded?)"
|
||||
);
|
||||
_logger.LogTrace(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using HellionChat.Code;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
@@ -19,12 +20,26 @@ internal sealed class TypingIpc : IDisposable
|
||||
private ICallGateProvider<ChatInputState> StateQueryGate { get; }
|
||||
private ICallGateProvider<ChatInputState, object?> StateChangedGate { get; }
|
||||
|
||||
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Some third-party plugins
|
||||
// have a no-fork policy and subscribe only to ChatTwo.*-prefixed IPC
|
||||
// gates. HellionChat replaces ChatTwo (conflict detection prevents
|
||||
// parallel loading), so mirroring the ChatTwo provider slots lets those
|
||||
// plugins keep working without code changes on their side. The tuple
|
||||
// shape is textually identical to ChatTwo's IPC surface (same member
|
||||
// order, same underlying types — ChatType is `ushort` in both repos)
|
||||
// so Dalamud's IPC marshalling matches across plugin boundaries.
|
||||
private ICallGateProvider<ChatInputState> ChatTwoStateQueryGate { get; }
|
||||
private ICallGateProvider<ChatInputState, object?> ChatTwoStateChangedGate { get; }
|
||||
|
||||
private ChatInputState LastState;
|
||||
private bool HasState;
|
||||
|
||||
internal TypingIpc(Plugin plugin)
|
||||
private readonly ILogger<TypingIpc> _logger;
|
||||
|
||||
internal TypingIpc(Plugin plugin, ILogger<TypingIpc> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
|
||||
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
|
||||
"HellionChat.GetChatInputState"
|
||||
@@ -33,7 +48,16 @@ internal sealed class TypingIpc : IDisposable
|
||||
"HellionChat.ChatInputStateChanged"
|
||||
);
|
||||
|
||||
// v1.4.9 R4: ChatTwo-prefixed compatibility slots (see class-level comment).
|
||||
ChatTwoStateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
|
||||
"ChatTwo.GetChatInputState"
|
||||
);
|
||||
ChatTwoStateChangedGate = Plugin.Interface.GetIpcProvider<ChatInputState, object?>(
|
||||
"ChatTwo.ChatInputStateChanged"
|
||||
);
|
||||
|
||||
StateQueryGate.RegisterFunc(GetState);
|
||||
ChatTwoStateQueryGate.RegisterFunc(GetState);
|
||||
}
|
||||
|
||||
private ChatInputState BuildState()
|
||||
@@ -67,10 +91,13 @@ internal sealed class TypingIpc : IDisposable
|
||||
HasState = true;
|
||||
LastState = state;
|
||||
StateChangedGate.SendMessage(state);
|
||||
// v1.4.9 R4: mirror on ChatTwo-prefixed slot for no-fork-policy plugins.
|
||||
ChatTwoStateChangedGate.SendMessage(state);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StateQueryGate.UnregisterFunc();
|
||||
ChatTwoStateQueryGate.UnregisterFunc();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class IpcManager : IDisposable
|
||||
{
|
||||
private readonly ILogger<IpcManager> _logger;
|
||||
|
||||
private ICallGateProvider<string> RegisterGate { get; }
|
||||
private ICallGateProvider<string, object?> UnregisterGate { get; }
|
||||
private ICallGateProvider<object?> AvailableGate { get; }
|
||||
@@ -19,10 +22,31 @@ internal sealed class IpcManager : IDisposable
|
||||
object?
|
||||
> InvokeGate { get; }
|
||||
|
||||
// v1.4.9 R4: ChatTwo IPC compatibility mirror. Third-party plugins with
|
||||
// a no-fork policy (e.g. Artisan, AllaganTools) only subscribe to the
|
||||
// ChatTwo.*-prefixed context-menu integration gates. Mirroring all four
|
||||
// provider slots under the ChatTwo namespace lets those plugins keep
|
||||
// working without code changes on their side. Conflict detection
|
||||
// prevents ChatTwo and HellionChat from loading in parallel, so no slot
|
||||
// collision risk.
|
||||
private ICallGateProvider<string> ChatTwoRegisterGate { get; }
|
||||
private ICallGateProvider<string, object?> ChatTwoUnregisterGate { get; }
|
||||
private ICallGateProvider<object?> ChatTwoAvailableGate { get; }
|
||||
private ICallGateProvider<
|
||||
string,
|
||||
PlayerPayload?,
|
||||
ulong,
|
||||
Payload?,
|
||||
SeString?,
|
||||
SeString?,
|
||||
object?
|
||||
> ChatTwoInvokeGate { get; }
|
||||
|
||||
internal List<string> Registered { get; } = [];
|
||||
|
||||
public IpcManager()
|
||||
public IpcManager(ILogger<IpcManager> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register");
|
||||
RegisterGate.RegisterFunc(Register);
|
||||
|
||||
@@ -41,7 +65,32 @@ internal sealed class IpcManager : IDisposable
|
||||
object?
|
||||
>("HellionChat.Invoke");
|
||||
|
||||
// v1.4.9 R4: ChatTwo-prefixed mirrors of the four context-menu slots
|
||||
// above. Share the same Register/Unregister backing methods so a
|
||||
// plugin that subscribes via either namespace lands in the same
|
||||
// Registered list. SendMessage on Invoke fans out to both gates.
|
||||
ChatTwoRegisterGate = Plugin.Interface.GetIpcProvider<string>("ChatTwo.Register");
|
||||
ChatTwoRegisterGate.RegisterFunc(Register);
|
||||
|
||||
ChatTwoAvailableGate = Plugin.Interface.GetIpcProvider<object?>("ChatTwo.Available");
|
||||
|
||||
ChatTwoUnregisterGate = Plugin.Interface.GetIpcProvider<string, object?>(
|
||||
"ChatTwo.Unregister"
|
||||
);
|
||||
ChatTwoUnregisterGate.RegisterAction(Unregister);
|
||||
|
||||
ChatTwoInvokeGate = Plugin.Interface.GetIpcProvider<
|
||||
string,
|
||||
PlayerPayload?,
|
||||
ulong,
|
||||
Payload?,
|
||||
SeString?,
|
||||
SeString?,
|
||||
object?
|
||||
>("ChatTwo.Invoke");
|
||||
|
||||
AvailableGate.SendMessage();
|
||||
ChatTwoAvailableGate.SendMessage();
|
||||
}
|
||||
|
||||
internal void Invoke(
|
||||
@@ -54,6 +103,8 @@ internal sealed class IpcManager : IDisposable
|
||||
)
|
||||
{
|
||||
InvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
|
||||
// v1.4.9 R4: fan out the same event to plugins listening on ChatTwo.Invoke.
|
||||
ChatTwoInvokeGate.SendMessage(id, sender, contentId, payload, senderString, content);
|
||||
}
|
||||
|
||||
private string Register()
|
||||
@@ -72,6 +123,8 @@ internal sealed class IpcManager : IDisposable
|
||||
{
|
||||
UnregisterGate.UnregisterAction();
|
||||
RegisterGate.UnregisterFunc();
|
||||
ChatTwoUnregisterGate.UnregisterAction();
|
||||
ChatTwoRegisterGate.UnregisterFunc();
|
||||
Registered.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,13 +7,16 @@ using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
|
||||
using HellionChat._Helpers;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Text.Expressions;
|
||||
using Lumina.Text.Payloads;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -22,6 +25,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
internal const int MessageDisplayLimit = 10_000;
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private readonly ILogger<MessageManager> _logger;
|
||||
internal MessageStore Store { get; }
|
||||
|
||||
private Dictionary<ChatType, NameFormatting> Formats { get; } = [];
|
||||
@@ -48,11 +52,21 @@ internal class MessageManager : IAsyncDisposable
|
||||
// AutoTellTabsService to spawn or refresh temp tabs without coupling.
|
||||
public event Action<Message>? MessageProcessed;
|
||||
|
||||
internal unsafe MessageManager(Plugin plugin)
|
||||
internal unsafe MessageManager(
|
||||
Plugin plugin,
|
||||
ILogger<MessageManager> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
|
||||
Store = new MessageStore(DatabasePath(), Plugin.PlatformUtil, Plugin.LogProxy);
|
||||
Store = new MessageStore(
|
||||
DatabasePath(),
|
||||
Plugin.PlatformUtil,
|
||||
loggerFactory.CreateLogger<MessageStore>(),
|
||||
loggerFactory
|
||||
);
|
||||
|
||||
PendingMessageThread = new Thread(() =>
|
||||
ProcessPendingMessages(PendingThreadCancellationToken.Token)
|
||||
@@ -91,7 +105,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
await Task.Delay(100);
|
||||
|
||||
if (PendingMessageThread.IsAlive)
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
"PendingMessageThread did not observe cancellation within 10s. "
|
||||
+ "Worker remains on background thread; next plugin reload releases it."
|
||||
);
|
||||
@@ -137,7 +151,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error processing pending message");
|
||||
_logger.LogError(ex, "Error processing pending message");
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -182,12 +196,12 @@ internal class MessageManager : IAsyncDisposable
|
||||
|
||||
// Mark failed messages as deleted to prevent retry attempts
|
||||
var failedIds = messages.FailedMessageIds();
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"Marking {failedIds.Count} messages as deleted due to parse failures"
|
||||
);
|
||||
foreach (var msgId in messages.FailedMessageIds())
|
||||
{
|
||||
Plugin.LogProxy.Debug($"Marking message '{msgId}' as deleted due to parse failure");
|
||||
_logger.LogDebug($"Marking message '{msgId}' as deleted due to parse failure");
|
||||
Store.DeleteMessage(msgId);
|
||||
}
|
||||
}
|
||||
@@ -203,10 +217,13 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in FilterAllTabs");
|
||||
_logger.LogError(ex, "Error in FilterAllTabs");
|
||||
}
|
||||
|
||||
Plugin.LogProxy.Debug($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
|
||||
// v1.4.9 R3 profiling: Information so the xllog tail surfaces this
|
||||
// without a Debug filter. Belt-and-suspenders for future plugin-load
|
||||
// regressions; remains in place after Sub-Task 3.4 Befund.
|
||||
_logger.LogInformation($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -261,7 +278,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in ContentIdResolver");
|
||||
_logger.LogError(ex, "Error in ContentIdResolver");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -315,6 +332,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
Store.UpsertMessage(message);
|
||||
|
||||
var currentMatches = Plugin.CurrentTab.Matches(message);
|
||||
uint? notificationSound = null;
|
||||
foreach (var tab in Plugin.Config.Tabs)
|
||||
{
|
||||
var unread = !(
|
||||
@@ -322,7 +340,49 @@ internal class MessageManager : IAsyncDisposable
|
||||
);
|
||||
|
||||
if (tab.Matches(message))
|
||||
{
|
||||
tab.AddMessage(message, unread);
|
||||
|
||||
// Per-tab notification sound. Fire once for the first inactive
|
||||
// tab that wants it, keeping a message matching several
|
||||
// background tabs from stacking sounds.
|
||||
// TEST-MIRROR: ../_Helpers/TabSoundDecision.cs
|
||||
if (
|
||||
notificationSound is null
|
||||
&& TabSoundDecision.ShouldPlay(
|
||||
Plugin.CurrentTab == tab,
|
||||
tab.EnableNotificationSound,
|
||||
Plugin.Config.PlaySounds
|
||||
)
|
||||
)
|
||||
{
|
||||
notificationSound = tab.NotificationSoundId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (notificationSound is { } soundId)
|
||||
{
|
||||
if (soundId is >= 1 and <= 16)
|
||||
{
|
||||
// ProcessMessage runs on the PendingMessageThread worker; the native
|
||||
// UIGlobals.PlaySoundEffect must be marshalled onto the framework
|
||||
// thread (reference_dalamud_framework_thread).
|
||||
Plugin.Framework.RunOnFrameworkThread(() =>
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
UIGlobals.PlaySoundEffect(soundId);
|
||||
}
|
||||
});
|
||||
}
|
||||
else if (soundId >= 17)
|
||||
{
|
||||
// Custom bundled sounds (ids 17-19) go through NAudio WaveOutEvent.
|
||||
// NAudio manages its own playback thread, so no framework marshalling needed.
|
||||
Plugin.CustomAudioPlayer.Play((int)soundId - 16, Plugin.Config.CustomSoundVolume);
|
||||
}
|
||||
// soundId == 0 (hand-edited config) falls through: plays nothing.
|
||||
}
|
||||
|
||||
MessageProcessed?.Invoke(message);
|
||||
|
||||
+67
-28
@@ -9,6 +9,7 @@ using MessagePack;
|
||||
using MessagePack.Formatters;
|
||||
using MessagePack.Resolvers;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Encoding = System.Text.Encoding;
|
||||
|
||||
namespace HellionChat;
|
||||
@@ -179,7 +180,8 @@ internal class MessageStore : IDisposable
|
||||
}
|
||||
|
||||
private readonly IPlatformUtil _platformUtil;
|
||||
private readonly IPluginLogProxy _logger;
|
||||
private readonly ILogger<MessageStore> _logger;
|
||||
private readonly ILoggerFactory _loggerFactory;
|
||||
|
||||
// Readiness gate for the FTS5 full-text index. Volatile so the DbViewer's
|
||||
// per-frame IsFtsIndexBuilt read sees the flip the moment the bulk-insert
|
||||
@@ -197,11 +199,17 @@ internal class MessageStore : IDisposable
|
||||
// own SqliteConnection via OpenSecondaryConnection.
|
||||
private readonly object _readLock = new();
|
||||
|
||||
internal MessageStore(string dbPath, IPlatformUtil platformUtil, IPluginLogProxy logger)
|
||||
internal MessageStore(
|
||||
string dbPath,
|
||||
IPlatformUtil platformUtil,
|
||||
ILogger<MessageStore> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
DbPath = dbPath;
|
||||
_platformUtil = platformUtil;
|
||||
_logger = logger;
|
||||
_loggerFactory = loggerFactory;
|
||||
Connection = Connect();
|
||||
Migrate();
|
||||
InitFtsReadyCache();
|
||||
@@ -237,14 +245,26 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private SqliteConnection Connect()
|
||||
{
|
||||
// v1.4.9 R3 profiling: trace cost of SQLite open + pragma-apply. Paired
|
||||
// with the Migrate-Stopwatch below — Connect alone is the cheap half
|
||||
// (Open + a handful of PRAGMAs); the expensive half typically lives in
|
||||
// Migrate, especially on a large DB after a schema bump.
|
||||
var connectSw = System.Diagnostics.Stopwatch.StartNew();
|
||||
var conn = new SqliteConnection(BuildConnectionString(DbPath));
|
||||
conn.Open();
|
||||
ApplyPragmas(conn);
|
||||
connectSw.Stop();
|
||||
_logger.LogInformation($"MessageStore.Connect took {connectSw.ElapsedMilliseconds}ms");
|
||||
return conn;
|
||||
}
|
||||
|
||||
private void Migrate()
|
||||
{
|
||||
// v1.4.9 R3 profiling: trace cost of the schema-migration chain. On a
|
||||
// large DB after a fresh schema bump this is the dominant SQLite cost
|
||||
// at plugin-load, not Connect.
|
||||
var migrateSw = System.Diagnostics.Stopwatch.StartNew();
|
||||
|
||||
using var cmd = Connection.CreateCommand();
|
||||
cmd.CommandText = "PRAGMA user_version;";
|
||||
var userVersion = Convert.ToInt32(cmd.ExecuteScalar());
|
||||
@@ -276,11 +296,14 @@ internal class MessageStore : IDisposable
|
||||
|
||||
foreach (var migration in migrationsToDo)
|
||||
migration();
|
||||
|
||||
migrateSw.Stop();
|
||||
_logger.LogInformation($"MessageStore.Migrate took {migrateSw.ElapsedMilliseconds}ms");
|
||||
}
|
||||
|
||||
private void Migrate0()
|
||||
{
|
||||
_logger.Information("Running migration 0: Creating tables");
|
||||
_logger.LogInformation("Running migration 0: Creating tables");
|
||||
Connection.Execute(
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS messages (
|
||||
@@ -307,7 +330,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate1()
|
||||
{
|
||||
_logger.Information("Running migration 1: Adding Deleted column");
|
||||
_logger.LogInformation("Running migration 1: Adding Deleted column");
|
||||
Connection.Execute(
|
||||
@"
|
||||
ALTER TABLE messages ADD COLUMN Deleted BOOLEAN NOT NULL DEFAULT false;
|
||||
@@ -319,7 +342,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate2()
|
||||
{
|
||||
_logger.Information("Running migration 2: Adding Channel generated column");
|
||||
_logger.LogInformation("Running migration 2: Adding Channel generated column");
|
||||
Connection.Execute(
|
||||
@"
|
||||
ALTER TABLE messages ADD COLUMN Channel INTEGER GENERATED ALWAYS AS (Code & 0x7f) VIRTUAL;
|
||||
@@ -347,13 +370,15 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate3()
|
||||
{
|
||||
_logger.Information("Running migration 3: Fix log kinds to fit the new format");
|
||||
_logger.LogInformation("Running migration 3: Fix log kinds to fit the new format");
|
||||
|
||||
// Recovery for partially-applied Migrate3: schema already in target
|
||||
// shape but user_version was never bumped -- just record and exit.
|
||||
if (ColumnExists("messages", "ChatType") && !ColumnExists("messages", "Code"))
|
||||
{
|
||||
_logger.Information("Migration 3: schema already migrated, only bumping user_version");
|
||||
_logger.LogInformation(
|
||||
"Migration 3: schema already migrated, only bumping user_version"
|
||||
);
|
||||
SetMigrationVersion(3);
|
||||
return;
|
||||
}
|
||||
@@ -383,7 +408,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate4()
|
||||
{
|
||||
_logger.Information("Running migration 4: Add FTS5 virtual table for full-text search");
|
||||
_logger.LogInformation("Running migration 4: Add FTS5 virtual table for full-text search");
|
||||
|
||||
// Standalone FTS5 table (no content='messages' linking, no content_rowid).
|
||||
// messages.Id is BLOB-PK (Guid), which is incompatible with FTS5's
|
||||
@@ -407,7 +432,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void SetMigrationVersion(int version)
|
||||
{
|
||||
_logger.Information($"Setting version {version}");
|
||||
_logger.LogInformation($"Setting version {version}");
|
||||
using var cmd = Connection.CreateCommand();
|
||||
// PRAGMA does not accept SQLite parameter bindings; version is a
|
||||
// compile-time int from the migration sequence, never user input.
|
||||
@@ -822,7 +847,7 @@ internal class MessageStore : IDisposable
|
||||
// Privacy filter -- drop disallowed ChatTypes before they reach storage.
|
||||
if (!Plugin.Config.IsAllowedForStorage(message.Code.Type))
|
||||
{
|
||||
_logger.Verbose($"Privacy filter dropped message: ChatType={message.Code.Type}");
|
||||
_logger.LogTrace($"Privacy filter dropped message: ChatType={message.Code.Type}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -926,7 +951,10 @@ internal class MessageStore : IDisposable
|
||||
if (to is not null)
|
||||
cmd.Parameters.AddWithValue("$To", to.Value.ToUnixTimeMilliseconds());
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -978,20 +1006,24 @@ internal class MessageStore : IDisposable
|
||||
|
||||
cmd.Parameters.AddWithValue("$Count", count);
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Returns up to limit tells exchanged with the named player, oldest-first.
|
||||
// SQL narrows by Receiver + ChatType (indexed); client does the final
|
||||
// PlayerPayload comparison. sqlScanLimit caps the scan to stay within
|
||||
// the message-processing worker thread budget.
|
||||
// Returns up to `limit` tells exchanged with the named player, oldest-first.
|
||||
// SQL narrows by Receiver + ChatType via the (Receiver, Date) index, then
|
||||
// the client-side loop runs PlayerPayload comparison and breaks once
|
||||
// `limit` partner matches accumulate. Earlier versions had a hardcoded
|
||||
// 500-row scan cap that cut less-frequent pinned partners off the back of
|
||||
// the window in chatty sessions; removed in v1.4.10.
|
||||
internal IReadOnlyList<Message> GetTellHistoryWithSender(
|
||||
ulong receiver,
|
||||
string senderName,
|
||||
uint senderWorld,
|
||||
int limit,
|
||||
int sqlScanLimit = 500
|
||||
int limit
|
||||
)
|
||||
{
|
||||
if (limit <= 0)
|
||||
@@ -1009,17 +1041,18 @@ internal class MessageStore : IDisposable
|
||||
WHERE deleted = false
|
||||
AND Receiver = $Receiver
|
||||
AND ChatType IN ($TellIncoming, $TellOutgoing)
|
||||
ORDER BY Date DESC
|
||||
LIMIT $ScanLimit;
|
||||
ORDER BY Date DESC;
|
||||
";
|
||||
cmd.CommandTimeout = 60;
|
||||
cmd.Parameters.AddWithValue("$Receiver", receiver);
|
||||
cmd.Parameters.AddWithValue("$TellIncoming", (int)ChatType.TellIncoming);
|
||||
cmd.Parameters.AddWithValue("$TellOutgoing", (int)ChatType.TellOutgoing);
|
||||
cmd.Parameters.AddWithValue("$ScanLimit", sqlScanLimit);
|
||||
|
||||
var collected = new List<Message>();
|
||||
using var enumerator = new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
using var enumerator = new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
foreach (var message in enumerator)
|
||||
{
|
||||
if (!ChunkUtil.MatchesSender(message, senderName, senderWorld))
|
||||
@@ -1131,7 +1164,10 @@ internal class MessageStore : IDisposable
|
||||
((DateTimeOffset)before).ToUnixTimeMilliseconds()
|
||||
);
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1184,7 +1220,10 @@ internal class MessageStore : IDisposable
|
||||
cmd.Parameters.AddWithValue("$Offset", DbViewer.RowPerPage * page);
|
||||
cmd.Parameters.AddWithValue("$OffsetCount", DbViewer.RowPerPage);
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1205,14 +1244,14 @@ internal class MessageStore : IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
internal class MessageEnumerator(DbDataReader reader, IPluginLogProxy logger)
|
||||
internal class MessageEnumerator(DbDataReader reader, ILogger<MessageEnumerator> logger)
|
||||
: IEnumerable<Message>,
|
||||
IDisposable,
|
||||
IAsyncDisposable
|
||||
{
|
||||
private const int MaxErrorLogs = 10;
|
||||
|
||||
private readonly IPluginLogProxy _logger = logger;
|
||||
private readonly ILogger<MessageEnumerator> _logger = logger;
|
||||
private readonly List<Guid> FailedIds = [];
|
||||
private int FailedCount;
|
||||
public bool DidError => FailedCount > 0;
|
||||
@@ -1233,10 +1272,10 @@ internal class MessageEnumerator(DbDataReader reader, IPluginLogProxy logger)
|
||||
catch (Exception e)
|
||||
{
|
||||
if (FailedCount < MaxErrorLogs)
|
||||
_logger.Error($"Exception while reading message '{id}' from database: {e}");
|
||||
_logger.LogError($"Exception while reading message '{id}' from database: {e}");
|
||||
FailedCount++;
|
||||
if (FailedCount == MaxErrorLogs)
|
||||
_logger.Error("Further parsing errors will not be logged");
|
||||
_logger.LogError("Further parsing errors will not be logged");
|
||||
if (id != Guid.Empty)
|
||||
FailedIds.Add(id);
|
||||
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
using HellionChat.Resources;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// UI-7: how a sender's name is rendered in the chat log. Kept in its own file
|
||||
// (no Dalamud usings) so the SenderNameFormatter pure-helper test stays
|
||||
// AppDomain-isolated (feedback_dalamud_test_isolation).
|
||||
|
||||
public enum WorldSuffixMode
|
||||
{
|
||||
Never,
|
||||
OtherWorldOnly,
|
||||
Always,
|
||||
}
|
||||
|
||||
public enum NameFormMode
|
||||
{
|
||||
Full,
|
||||
FirstNameOnly,
|
||||
Initials,
|
||||
}
|
||||
|
||||
public static class NameDisplayModeExt
|
||||
{
|
||||
public static string Name(this WorldSuffixMode mode) =>
|
||||
mode switch
|
||||
{
|
||||
WorldSuffixMode.Never => HellionStrings.NameDisplay_WorldSuffix_Never,
|
||||
WorldSuffixMode.OtherWorldOnly => HellionStrings.NameDisplay_WorldSuffix_OtherWorldOnly,
|
||||
WorldSuffixMode.Always => HellionStrings.NameDisplay_WorldSuffix_Always,
|
||||
_ => mode.ToString(),
|
||||
};
|
||||
|
||||
public static string Name(this NameFormMode mode) =>
|
||||
mode switch
|
||||
{
|
||||
NameFormMode.Full => HellionStrings.NameDisplay_NameForm_Full,
|
||||
NameFormMode.FirstNameOnly => HellionStrings.NameDisplay_NameForm_FirstNameOnly,
|
||||
NameFormMode.Initials => HellionStrings.NameDisplay_NameForm_Initials,
|
||||
_ => mode.ToString(),
|
||||
};
|
||||
}
|
||||
@@ -20,6 +20,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Action = System.Action;
|
||||
using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload;
|
||||
using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload;
|
||||
@@ -40,9 +41,12 @@ public sealed class PayloadHandler
|
||||
|
||||
private const uint PopupSfx = 1;
|
||||
|
||||
internal PayloadHandler(ChatLogWindow logWindow)
|
||||
private readonly ILogger<PayloadHandler> _logger;
|
||||
|
||||
internal PayloadHandler(ChatLogWindow logWindow, ILogger<PayloadHandler> logger)
|
||||
{
|
||||
LogWindow = logWindow;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
internal void Draw()
|
||||
@@ -131,7 +135,7 @@ public sealed class PayloadHandler
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error executing integration");
|
||||
_logger.LogError(ex, "Error executing integration");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -535,7 +539,7 @@ public sealed class PayloadHandler
|
||||
)
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Warning("Could not find DalamudLinkHandlers");
|
||||
_logger.LogWarning("Could not find DalamudLinkHandlers");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -546,7 +550,7 @@ public sealed class PayloadHandler
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error executing DalamudLinkPayload handler");
|
||||
_logger.LogError(ex, "Error executing DalamudLinkPayload handler");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+256
-108
@@ -15,6 +15,8 @@ using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -113,6 +115,7 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
internal Themes.ThemeRegistry ThemeRegistry { get; private set; } = null!;
|
||||
internal Ui.StatusBar StatusBar { get; private set; } = null!;
|
||||
internal Integrations.HonorificService HonorificService { get; private set; } = null!;
|
||||
internal Integrations.CustomAudioPlayer CustomAudioPlayer { get; private set; } = null!;
|
||||
|
||||
// Platform indirection over Dalamud.Utility.Util. Wired in Phase-1 ctor so
|
||||
// any service allocated in LoadAsync can read Plugin.PlatformUtil.
|
||||
@@ -123,6 +126,20 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
// isolation. Wired immediately after Dalamud injects Log.
|
||||
internal static IPluginLogProxy LogProxy { get; private set; } = null!;
|
||||
|
||||
// Nullable so DisposeAsync stays safe if Host-build throws before the
|
||||
// fields get assigned — Dalamud fires DisposeAsync regardless.
|
||||
private readonly IHost? _host;
|
||||
private readonly PluginLifecycle? _lifecycle;
|
||||
|
||||
// Wrapper cached so TearDown can detach the live instance instead of
|
||||
// re-registering with identical args (v1.4.9 ISSUE-1 cleanup).
|
||||
private CommandWrapper? _hellionSettingsCmd;
|
||||
private CommandWrapper? _hellionViewCmd;
|
||||
private CommandWrapper? _hellionDebuggerCmd;
|
||||
#if DEBUG
|
||||
private CommandWrapper? _hellionSeStringCmd;
|
||||
#endif
|
||||
|
||||
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
|
||||
private int _disposeStarted;
|
||||
|
||||
@@ -176,33 +193,113 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
|
||||
// Wire platform indirection before LoadAsync allocates anything that
|
||||
// needs Util.* — services then read Plugin.PlatformUtil instead of
|
||||
// hitting the Dalamud static surface directly.
|
||||
PlatformUtil = new DalamudPlatformUtil();
|
||||
LogProxy = new DalamudPluginLogProxy(Log);
|
||||
// PlatformUtil and LogProxy are filled from the DI container in
|
||||
// Phase-1 below (`_host.Services.GetRequiredService<IPlatformUtil>()`
|
||||
// and the LogProxy equivalent). Phase-0 helpers that run before that
|
||||
// point (MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize)
|
||||
// do not touch either static, so the brief null-window is safe.
|
||||
|
||||
// Schema gate: v1.4.x requires config v16+. Users on older schemas
|
||||
// must install v1.4.2 first to run the migration chain. v17 adds
|
||||
// Tab.IsPinned (additive, no data migration needed) so v16 configs
|
||||
// load cleanly and get their Version stamp bumped after the gate.
|
||||
// Schema gate: v1.4.x+ requires config v16+. Users on older schemas
|
||||
// must install v1.4.2 first to run the migration chain. v19 adds the
|
||||
// top-level CustomSoundVolume, WindowOpacityInactive, WorldSuffixMode
|
||||
// and NameFormMode fields — all additive with defaults, so v16-v18
|
||||
// configs load cleanly and get their Version stamp bumped after the
|
||||
// gate.
|
||||
if (Config.Version < 16)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"HellionChat v1.4.8 requires config schema v16, got v{Config.Version}. "
|
||||
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.8."
|
||||
$"HellionChat v1.4.10 requires config schema v16, got v{Config.Version}. "
|
||||
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.10."
|
||||
);
|
||||
}
|
||||
Config.Version = 17;
|
||||
Config.Version = 19;
|
||||
|
||||
// Unpinned TempTabs are session-only and dropped on every load. Pinned
|
||||
// TempTabs survive reload — Jin's tester feedback (v1.4.7).
|
||||
Config.Tabs.RemoveAll(TabLifecycleHelpers.ShouldStripOnLoad);
|
||||
|
||||
LanguageChanged(Interface.UiLanguage);
|
||||
|
||||
// v1.5.3 migration: Settings.Apply auto-activates the matching
|
||||
// ExtraGlyphRanges flag on a language CHANGE; a config that already
|
||||
// has e.g. Czech selected from a previous version never goes through
|
||||
// that path. ORing in the required flag here lets the first atlas
|
||||
// build pick it up, so an upgrade from v1.5.2 renders correctly
|
||||
// without forcing the user to toggle the language twice.
|
||||
var requiredRanges = Config.LanguageOverride.RequiredGlyphRanges();
|
||||
if (requiredRanges != 0 && !Config.ExtraGlyphRanges.HasFlag(requiredRanges))
|
||||
Config.ExtraGlyphRanges |= requiredRanges;
|
||||
|
||||
ImGuiUtil.Initialize(this);
|
||||
|
||||
DeferredSaveFrames = -1;
|
||||
|
||||
// Custom themes dir + seed run before the container builds so the
|
||||
// ThemeRegistry factory lambda finds the directory ready.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
|
||||
// Phase-1: build the host synchronously (the schema gate must clear
|
||||
// before services allocate; Lightless' deferred build would invert
|
||||
// that order) and pull singletons into the Plugin.X surface.
|
||||
var dependencies = new PluginHostDependencies(
|
||||
Interface,
|
||||
Log,
|
||||
ChatGui,
|
||||
ClientState,
|
||||
CommandManager,
|
||||
Condition,
|
||||
DataManager,
|
||||
Framework,
|
||||
GameGui,
|
||||
KeyState,
|
||||
ObjectTable,
|
||||
PartyList,
|
||||
TargetManager,
|
||||
TextureProvider,
|
||||
GameInteropProvider,
|
||||
GameConfig,
|
||||
Notification,
|
||||
AddonLifecycle,
|
||||
PlayerState,
|
||||
Evaluator,
|
||||
SelfTestRegistry
|
||||
);
|
||||
|
||||
_host = PluginHostFactory.Build(this, dependencies);
|
||||
_lifecycle = _host.Services.GetRequiredService<PluginLifecycle>();
|
||||
_lifecycle.Host = _host;
|
||||
|
||||
// Plugin.X static bridge - filled from the container so DI-aware code
|
||||
// and the ~93 Plugin.X consumer sites read the same instances.
|
||||
PlatformUtil = _host.Services.GetRequiredService<IPlatformUtil>();
|
||||
LogProxy = _host.Services.GetRequiredService<IPluginLogProxy>();
|
||||
FileDialogManager = _host.Services.GetRequiredService<FileDialogManager>();
|
||||
|
||||
// Resolve order matters: block-B services first so the windows can
|
||||
// read Plugin.MessageManager etc. from their own ctors without NREs.
|
||||
FontManager = _host.Services.GetRequiredService<FontManager>();
|
||||
ThemeRegistry = _host.Services.GetRequiredService<Themes.ThemeRegistry>();
|
||||
Commands = _host.Services.GetRequiredService<Commands>();
|
||||
Functions = _host.Services.GetRequiredService<GameFunctions.GameFunctions>();
|
||||
Ipc = _host.Services.GetRequiredService<IpcManager>();
|
||||
TypingIpc = _host.Services.GetRequiredService<TypingIpc>();
|
||||
ExtraChat = _host.Services.GetRequiredService<ExtraChat>();
|
||||
HonorificService = _host.Services.GetRequiredService<Integrations.HonorificService>();
|
||||
CustomAudioPlayer = _host.Services.GetRequiredService<Integrations.CustomAudioPlayer>();
|
||||
StatusBar = _host.Services.GetRequiredService<Ui.StatusBar>();
|
||||
MessageManager = _host.Services.GetRequiredService<MessageManager>();
|
||||
AutoTellTabsService = _host.Services.GetRequiredService<AutoTellTabsService>();
|
||||
|
||||
ChatLogWindow = _host.Services.GetRequiredService<ChatLogWindow>();
|
||||
SettingsWindow = _host.Services.GetRequiredService<SettingsWindow>();
|
||||
DbViewer = _host.Services.GetRequiredService<DbViewer>();
|
||||
InputPreview = _host.Services.GetRequiredService<InputPreview>();
|
||||
CommandHelpWindow = _host.Services.GetRequiredService<CommandHelpWindow>();
|
||||
SeStringDebugger = _host.Services.GetRequiredService<SeStringDebugger>();
|
||||
DebuggerWindow = _host.Services.GetRequiredService<DebuggerWindow>();
|
||||
FirstRunWizard = _host.Services.GetRequiredService<FirstRunWizard>();
|
||||
}
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
@@ -224,71 +321,51 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// BuildFonts registers handles with Dalamud's FontAtlas; the atlas
|
||||
// rebuilds async a few frames later (visible "font-pop" on first load).
|
||||
FontManager = new FontManager();
|
||||
FontManager.BuildFonts();
|
||||
// Container drives service init now: Host.StartAsync triggers the
|
||||
// remaining IHostedService adapters (ThemeRegistry cache warmup +
|
||||
// Switch, IPC eager-resolve, MessageManager FilterAllTabsAsync,
|
||||
// AutoTellTabsService.Initialize). FontManager runs its own init
|
||||
// inline inside the ctor's SuppressAutoRebuild block on eager
|
||||
// resolve. Window registration with WindowSystem runs on the
|
||||
// framework thread inside PluginLifecycle.LoadAsync after
|
||||
// StartAsync returns.
|
||||
if (_lifecycle is not null)
|
||||
await _lifecycle.LoadAsync(cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// ThemeRegistry must be wired before the first Draw tick.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
||||
// Warm up the custom-theme cache before the first Switch.
|
||||
// LoadCustomBySlug is a reverse-lookup over _customCache; on a
|
||||
// cold cache a Config.Theme that points at a custom slug would
|
||||
// fall through to the built-in default. AllCustom is a lazy
|
||||
// enumerable, so iterate it explicitly to materialise the cache.
|
||||
foreach (var _ in ThemeRegistry.AllCustom()) { }
|
||||
ThemeRegistry.Switch(Config.Theme);
|
||||
SelfTestRegistry.RegisterTestSteps([
|
||||
new SelfTests.ThemeSwitchSelfTestStep(this),
|
||||
new SelfTests.ThemeCrossfadeSelfTestStep(this),
|
||||
new SelfTests.FontManagerCtorSmokeStep(this),
|
||||
new SelfTests.FontPushSmokeStep(this),
|
||||
new SelfTests.WizardStateSmokeStep(this),
|
||||
new SelfTests.QuickPickerSelfTestStep(this),
|
||||
new SelfTests.FoxBannerTextureSmokeStep(this),
|
||||
]);
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// Service allocations — order encodes dependencies.
|
||||
// HonorificService registers IPC subscribers early to catch
|
||||
// Ready/Disposing events from the first frame.
|
||||
FileDialogManager = new FileDialogManager();
|
||||
Commands = new Commands();
|
||||
Functions = new GameFunctions.GameFunctions(this);
|
||||
Ipc = new IpcManager();
|
||||
TypingIpc = new TypingIpc(this);
|
||||
ExtraChat = new ExtraChat();
|
||||
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
|
||||
StatusBar = new Ui.StatusBar();
|
||||
MessageManager = new MessageManager(this);
|
||||
|
||||
AutoTellTabsService = new AutoTellTabsService(
|
||||
this,
|
||||
MessageManager,
|
||||
MessageManager.Store
|
||||
);
|
||||
AutoTellTabsService.Initialize();
|
||||
|
||||
SelfTestRegistry.RegisterTestSteps([new SelfTests.ThemeSwitchSelfTestStep(this)]);
|
||||
|
||||
ChatLogWindow = new ChatLogWindow(this);
|
||||
SettingsWindow = new SettingsWindow(this);
|
||||
DbViewer = new DbViewer(this);
|
||||
InputPreview = new InputPreview(ChatLogWindow);
|
||||
CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
|
||||
SeStringDebugger = new SeStringDebugger(this);
|
||||
DebuggerWindow = new DebuggerWindow(this);
|
||||
FirstRunWizard = new FirstRunWizard(this);
|
||||
|
||||
WindowSystem.AddWindow(ChatLogWindow);
|
||||
WindowSystem.AddWindow(SettingsWindow);
|
||||
WindowSystem.AddWindow(DbViewer);
|
||||
WindowSystem.AddWindow(InputPreview);
|
||||
WindowSystem.AddWindow(CommandHelpWindow);
|
||||
WindowSystem.AddWindow(SeStringDebugger);
|
||||
WindowSystem.AddWindow(DebuggerWindow);
|
||||
WindowSystem.AddWindow(FirstRunWizard);
|
||||
// Re-surface the wizard for existing users when a major UX
|
||||
// rework ships. The constant tracks the most recent version
|
||||
// whose wizard should be shown once; bump it in future cycles
|
||||
// that reshape the onboarding flow. Saved immediately so a
|
||||
// pre-Finish crash doesn't loop the prompt forever.
|
||||
const string WizardReshowVersion = "1.5.2";
|
||||
if (Config.WizardLastShownVersion != WizardReshowVersion)
|
||||
{
|
||||
Config.FirstRunCompleted = false;
|
||||
Config.WizardLastShownVersion = WizardReshowVersion;
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
if (!Config.FirstRunCompleted)
|
||||
FirstRunWizard.IsOpen = true;
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// Populate the command dictionary + UiBuilder hooks BEFORE
|
||||
// Commands.Initialise() walks the dictionary and registers each
|
||||
// entry with Dalamud's CommandManager (Commands.cs:15-28). Adding
|
||||
// wrappers after Initialise() would leak them — they'd live in
|
||||
// the dictionary but never reach Dalamud.
|
||||
SetupCommands();
|
||||
Commands.Initialise();
|
||||
|
||||
// Daily retention sweep — fire-and-forget, skips when disabled
|
||||
@@ -298,8 +375,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
if (Config.ShowEmotes)
|
||||
_ = EmoteCache.LoadData();
|
||||
|
||||
if (Interface.Reason is not PluginLoadReason.Boot)
|
||||
MessageManager.FilterAllTabsAsync();
|
||||
// FilterAllTabsAsync now runs from MessageManagerInitHostedService
|
||||
// during Host.StartAsync (same Reason-not-Boot guard there).
|
||||
|
||||
// Kick the FTS5 rebuild worker if Migrate4 just added the schema or
|
||||
// a previous run was cut short (InitFtsReadyCache leaves _ftsReady
|
||||
@@ -424,7 +501,6 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Framework.Update += FrameworkUpdate;
|
||||
Interface.UiBuilder.Draw += Draw;
|
||||
Interface.LanguageChanged += LanguageChanged;
|
||||
Interface.UiBuilder.OpenMainUi += OpenMainUi;
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -455,7 +531,6 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Exception? failure = null;
|
||||
|
||||
// Unsubscribe hooks first — mirrors the hooks-last subscribe order in LoadAsync.
|
||||
failure = CaptureFailure(failure, () => Interface.UiBuilder.OpenMainUi -= OpenMainUi);
|
||||
failure = CaptureFailure(failure, () => Interface.LanguageChanged -= LanguageChanged);
|
||||
failure = CaptureFailure(failure, () => Interface.UiBuilder.Draw -= Draw);
|
||||
failure = CaptureFailure(failure, () => Framework.Update -= FrameworkUpdate);
|
||||
@@ -486,44 +561,18 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
}
|
||||
);
|
||||
|
||||
// Unsubscribe AutoTellTabs before MessageManager goes away.
|
||||
failure = CaptureFailure(failure, () => AutoTellTabsService?.Dispose());
|
||||
|
||||
// MessageManager has its own async dispose path (DB flush, thread shutdown).
|
||||
if (MessageManager is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(
|
||||
failure,
|
||||
() => MessageManager.DisposeAsync().AsTask()
|
||||
)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// Game-function / IPC / window cleanup must run on the framework thread.
|
||||
// Framework-thread cleanup the container does not reach.
|
||||
try
|
||||
{
|
||||
await Framework
|
||||
.RunOnFrameworkThread(() =>
|
||||
{
|
||||
failure = CaptureFailure(failure, TearDownCommands);
|
||||
failure = CaptureFailure(
|
||||
failure,
|
||||
() => GameFunctions.GameFunctions.SetChatInteractable(true)
|
||||
);
|
||||
|
||||
// IPC subscribers before windows — prevents a final IPC event
|
||||
// from reaching a half-torn ChatLogWindow.
|
||||
failure = CaptureFailure(failure, () => HonorificService?.Dispose());
|
||||
failure = CaptureFailure(failure, () => TypingIpc?.Dispose());
|
||||
failure = CaptureFailure(failure, () => ExtraChat?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Ipc?.Dispose());
|
||||
|
||||
failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows());
|
||||
failure = CaptureFailure(failure, () => ChatLogWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DbViewer?.Dispose());
|
||||
failure = CaptureFailure(failure, () => InputPreview?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SettingsWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DebuggerWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SeStringDebugger?.Dispose());
|
||||
})
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
@@ -532,11 +581,17 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
// Pure-memory cleanups — no Framework / UI / IPC touch.
|
||||
failure = CaptureFailure(failure, () => Functions?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Commands?.Dispose());
|
||||
// Container disposes services + windows on the framework thread.
|
||||
// MessageManager.DisposeAsync is not idempotent, so we let the
|
||||
// container do it once instead of double-disposing.
|
||||
if (_lifecycle is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(failure, () => _lifecycle.DisposeAsync().AsTask())
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// Static-class cleanups the container has no handle on.
|
||||
failure = CaptureFailure(failure, () => EmoteCache.Dispose());
|
||||
// Static input history would otherwise survive the plugin reload.
|
||||
failure = CaptureFailure(failure, InputHistoryService.Reset);
|
||||
|
||||
if (failure is not null)
|
||||
@@ -683,11 +738,95 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenMainUi()
|
||||
// Central slash-command + UiBuilder.OpenConfigUi/OpenMainUi subscribe so
|
||||
// the four lazy windows (Settings, DbViewer, SeStringDebugger, Debugger)
|
||||
// have working entry points before they're constructed.
|
||||
private void SetupCommands()
|
||||
{
|
||||
SettingsWindow.IsOpen = !SettingsWindow.IsOpen;
|
||||
// ChatLogWindow.cs:128 already registers /hellion (ToggleChat). The
|
||||
// description-arg here keeps the Dalamud help list populated.
|
||||
_hellionSettingsCmd = Commands.Register(
|
||||
"/hellion",
|
||||
"Perform various actions with Hellion Chat."
|
||||
);
|
||||
_hellionSettingsCmd.Execute += OnHellionSettingsCommand;
|
||||
|
||||
_hellionViewCmd = Commands.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
);
|
||||
_hellionViewCmd.Execute += OnHellionViewCommand;
|
||||
|
||||
_hellionDebuggerCmd = Commands.Register("/hellionDebugger", showInHelp: false);
|
||||
_hellionDebuggerCmd.Execute += OnHellionDebuggerCommand;
|
||||
#if DEBUG
|
||||
// SeStringDebugger.cs lives under #if DEBUG too; keep this out of release builds.
|
||||
_hellionSeStringCmd = Commands.Register("/hellionSeString", showInHelp: false);
|
||||
_hellionSeStringCmd.Execute += OnHellionSeStringCommand;
|
||||
#endif
|
||||
|
||||
// Plugin-Manager "Settings" button. Was in Settings.cs:67 pre-v1.4.9.
|
||||
Interface.UiBuilder.OpenConfigUi += OnOpenConfigUi;
|
||||
|
||||
// Plugin-Manager "Open" button. Was in Plugin.cs LoadAsync pre-v1.4.9
|
||||
// (separate OpenMainUi handler that flipped SettingsWindow.IsOpen).
|
||||
Interface.UiBuilder.OpenMainUi += OnOpenMainUi;
|
||||
}
|
||||
|
||||
private void TearDownCommands()
|
||||
{
|
||||
Interface.UiBuilder.OpenMainUi -= OnOpenMainUi;
|
||||
Interface.UiBuilder.OpenConfigUi -= OnOpenConfigUi;
|
||||
|
||||
// Null-tolerant detaches: TearDownCommands can run from the LoadAsync
|
||||
// failure path (Plugin.cs CaptureFailure) before SetupCommands finished.
|
||||
if (_hellionSettingsCmd is not null)
|
||||
{
|
||||
_hellionSettingsCmd.Execute -= OnHellionSettingsCommand;
|
||||
_hellionSettingsCmd = null;
|
||||
}
|
||||
|
||||
if (_hellionViewCmd is not null)
|
||||
{
|
||||
_hellionViewCmd.Execute -= OnHellionViewCommand;
|
||||
_hellionViewCmd = null;
|
||||
}
|
||||
|
||||
if (_hellionDebuggerCmd is not null)
|
||||
{
|
||||
_hellionDebuggerCmd.Execute -= OnHellionDebuggerCommand;
|
||||
_hellionDebuggerCmd = null;
|
||||
}
|
||||
#if DEBUG
|
||||
if (_hellionSeStringCmd is not null)
|
||||
{
|
||||
_hellionSeStringCmd.Execute -= OnHellionSeStringCommand;
|
||||
_hellionSeStringCmd = null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private void OnHellionSettingsCommand(string command, string arguments)
|
||||
{
|
||||
// /hellion with args is intentionally a no-op (matches pre-v1.4.9
|
||||
// Settings.cs:76-80 behaviour).
|
||||
if (string.IsNullOrWhiteSpace(arguments))
|
||||
SettingsWindow.Toggle();
|
||||
}
|
||||
|
||||
private void OnOpenConfigUi() => SettingsWindow.Toggle();
|
||||
|
||||
private void OnOpenMainUi() => SettingsWindow.Toggle();
|
||||
|
||||
private void OnHellionViewCommand(string _, string __) => DbViewer.Toggle();
|
||||
|
||||
private void OnHellionDebuggerCommand(string _, string __) => DebuggerWindow.Toggle();
|
||||
|
||||
#if DEBUG
|
||||
private void OnHellionSeStringCommand(string _, string __) => SeStringDebugger.Toggle();
|
||||
#endif
|
||||
|
||||
private void RunRetentionSweepIfDue()
|
||||
{
|
||||
if (!Config.RetentionEnabled)
|
||||
@@ -780,6 +919,7 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
// Theme engine is always active; Classic is a theme, not a disabled state.
|
||||
using IDisposable _style = HellionStyle.PushGlobal(
|
||||
ThemeRegistry.Active,
|
||||
ThemeRegistry,
|
||||
Config.WindowOpacity
|
||||
);
|
||||
|
||||
@@ -810,7 +950,15 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
|
||||
ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
|
||||
|
||||
using ((Config.FontsEnabled ? FontManager.RegularFont : FontManager.Axis).Push())
|
||||
// RegularFont is nullable only because the live rebuild path
|
||||
// disposes it before reassigning; both ends of that swap happen on
|
||||
// this same draw thread, so it cannot be null here.
|
||||
// v1.5.3 fix: also push RegularFont when the bundled Inter Light is
|
||||
// selected. Without this, UseHellionFont=true silently fell back to
|
||||
// the FFXIV Axis font because the Appearance tab forces FontsEnabled
|
||||
// off in that branch, and the bundled font never made it into draw.
|
||||
var useRegularFont = Config.FontsEnabled || Config.UseHellionFont;
|
||||
using ((useRegularFont ? FontManager.RegularFont! : FontManager.Axis).Push())
|
||||
WindowSystem.Draw();
|
||||
|
||||
ChatLogWindow.FinalizeFrame();
|
||||
|
||||
@@ -0,0 +1,211 @@
|
||||
using Dalamud.Interface.ImGuiFileDialog;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using HellionChat.Infrastructure.Hosting;
|
||||
using HellionChat.Infrastructure.Logging;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Themes;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Builds the generic-host DI container that drives v1.5.0+. The factory is
|
||||
// invoked synchronously from Plugin.ctor (after the schema gate clears) so the
|
||||
// container exists before PluginLifecycle.LoadAsync runs. See plan §1 for the
|
||||
// deliberate divergence from Lightless' deferred Func-delegate pattern.
|
||||
internal static class PluginHostFactory
|
||||
{
|
||||
public static IHost Build(Plugin plugin, PluginHostDependencies dependencies)
|
||||
{
|
||||
return new HostBuilder()
|
||||
.UseContentRoot(dependencies.PluginInterface.ConfigDirectory.FullName)
|
||||
.ConfigureLogging(logging =>
|
||||
{
|
||||
logging.ClearProviders();
|
||||
logging.AddDalamudLogging(dependencies.PluginLog);
|
||||
logging.SetMinimumLevel(LogLevel.Trace);
|
||||
})
|
||||
.ConfigureServices(services => ConfigureServices(services, plugin, dependencies))
|
||||
.Build();
|
||||
}
|
||||
|
||||
private static void ConfigureServices(
|
||||
IServiceCollection services,
|
||||
Plugin plugin,
|
||||
PluginHostDependencies dependencies
|
||||
)
|
||||
{
|
||||
// Block A — Dalamud services (21 [PluginService] singletons).
|
||||
services.AddSingleton(dependencies);
|
||||
services.AddSingleton(dependencies.PluginInterface);
|
||||
services.AddSingleton(dependencies.PluginLog);
|
||||
services.AddSingleton(dependencies.ChatGui);
|
||||
services.AddSingleton(dependencies.ClientState);
|
||||
services.AddSingleton(dependencies.CommandManager);
|
||||
services.AddSingleton(dependencies.Condition);
|
||||
services.AddSingleton(dependencies.DataManager);
|
||||
services.AddSingleton(dependencies.Framework);
|
||||
services.AddSingleton(dependencies.GameGui);
|
||||
services.AddSingleton(dependencies.KeyState);
|
||||
services.AddSingleton(dependencies.ObjectTable);
|
||||
services.AddSingleton(dependencies.PartyList);
|
||||
services.AddSingleton(dependencies.TargetManager);
|
||||
services.AddSingleton(dependencies.TextureProvider);
|
||||
services.AddSingleton(dependencies.GameInteropProvider);
|
||||
services.AddSingleton(dependencies.GameConfig);
|
||||
services.AddSingleton(dependencies.Notification);
|
||||
services.AddSingleton(dependencies.AddonLifecycle);
|
||||
services.AddSingleton(dependencies.PlayerState);
|
||||
services.AddSingleton(dependencies.Evaluator);
|
||||
services.AddSingleton(dependencies.SelfTestRegistry);
|
||||
|
||||
// Self-references: Plugin and its WindowSystem already exist.
|
||||
services.AddSingleton(plugin);
|
||||
services.AddSingleton(plugin.WindowSystem);
|
||||
services.AddSingleton<PluginLifecycle>();
|
||||
|
||||
// Block B — HellionChat singletons. Factory lambdas because most
|
||||
// classes are internal-sealed and the default activator only sees
|
||||
// public ctors.
|
||||
services.AddSingleton<IPlatformUtil>(_ => new DalamudPlatformUtil());
|
||||
services.AddSingleton<IPluginLogProxy>(sp => new DalamudPluginLogProxy(
|
||||
sp.GetRequiredService<IPluginLog>()
|
||||
));
|
||||
services.AddSingleton<FileDialogManager>(_ => new FileDialogManager());
|
||||
services.AddSingleton(sp => new Commands(sp.GetRequiredService<ILogger<Commands>>()));
|
||||
services.AddSingleton(sp => new FontManager(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>()
|
||||
));
|
||||
services.AddSingleton(_ => new StatusBar());
|
||||
services.AddSingleton(sp => new IpcManager(sp.GetRequiredService<ILogger<IpcManager>>()));
|
||||
services.AddSingleton(sp => new ExtraChat(sp.GetRequiredService<ILogger<ExtraChat>>()));
|
||||
|
||||
services.AddSingleton(sp => new ThemeRegistry(
|
||||
Path.Combine(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>().ConfigDirectory.FullName,
|
||||
"themes"
|
||||
),
|
||||
sp.GetRequiredService<ILogger<ThemeRegistry>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new GameFunctions.GameFunctions(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<GameFunctions.GameFunctions>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new TypingIpc(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<TypingIpc>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new Integrations.HonorificService(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>(),
|
||||
sp.GetRequiredService<ILogger<Integrations.HonorificService>>(),
|
||||
sp.GetRequiredService<IFramework>()
|
||||
));
|
||||
services.AddSingleton(sp => new Integrations.FailedTellNotifier(
|
||||
sp.GetRequiredService<ILogger<Integrations.FailedTellNotifier>>()
|
||||
));
|
||||
services.AddSingleton(sp => new Integrations.CustomAudioPlayer(
|
||||
sp.GetRequiredService<ILogger<Integrations.CustomAudioPlayer>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new MessageManager(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<MessageManager>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
|
||||
// MessageStore is allocated inside MessageManager.ctor; a separate
|
||||
// container singleton would double-construct the SQLite handle.
|
||||
services.AddSingleton(sp =>
|
||||
{
|
||||
var pluginRef = sp.GetRequiredService<Plugin>();
|
||||
var manager = sp.GetRequiredService<MessageManager>();
|
||||
return new AutoTellTabsService(
|
||||
pluginRef,
|
||||
manager,
|
||||
manager.Store,
|
||||
sp.GetRequiredService<ILogger<AutoTellTabsService>>()
|
||||
);
|
||||
});
|
||||
|
||||
// Block C — Windows. WindowSystem.AddWindow is called from
|
||||
// PluginLifecycle.LoadAsync on the framework thread.
|
||||
services.AddSingleton(sp => new ChatLogWindow(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<ChatLogWindow>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new SettingsWindow(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new DbViewer(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<DbViewer>>()
|
||||
));
|
||||
services.AddSingleton(sp => new InputPreview(sp.GetRequiredService<ChatLogWindow>()));
|
||||
services.AddSingleton(sp => new CommandHelpWindow(sp.GetRequiredService<ChatLogWindow>()));
|
||||
services.AddSingleton(sp => new SeStringDebugger(sp.GetRequiredService<Plugin>()));
|
||||
services.AddSingleton(sp => new DebuggerWindow(sp.GetRequiredService<Plugin>()));
|
||||
services.AddSingleton(sp => new FirstRunWizard(sp.GetRequiredService<Plugin>()));
|
||||
|
||||
// Hosted-service adapters: thin wrappers around the existing init
|
||||
// methods so the service class bodies stay unchanged. FontManager
|
||||
// does not need one — its ctor runs the init inline inside a single
|
||||
// SuppressAutoRebuild block on eager resolve.
|
||||
services.AddHostedService(sp => new ThemeRegistryInitHostedService(
|
||||
sp.GetRequiredService<ThemeRegistry>()
|
||||
));
|
||||
services.AddHostedService(sp => new IpcManagerInitHostedService(
|
||||
sp.GetRequiredService<IpcManager>()
|
||||
));
|
||||
services.AddHostedService(sp => new TypingIpcInitHostedService(
|
||||
sp.GetRequiredService<TypingIpc>()
|
||||
));
|
||||
services.AddHostedService(sp => new ExtraChatInitHostedService(
|
||||
sp.GetRequiredService<ExtraChat>()
|
||||
));
|
||||
services.AddHostedService(sp => new MessageManagerInitHostedService(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>(),
|
||||
sp.GetRequiredService<MessageManager>()
|
||||
));
|
||||
services.AddHostedService(sp => new AutoTellTabsServiceInitHostedService(
|
||||
sp.GetRequiredService<AutoTellTabsService>()
|
||||
));
|
||||
services.AddHostedService(
|
||||
sp => new Infrastructure.Hosting.FailedTellNotifierInitHostedService(
|
||||
sp.GetRequiredService<Integrations.FailedTellNotifier>()
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed record PluginHostDependencies(
|
||||
IDalamudPluginInterface PluginInterface,
|
||||
IPluginLog PluginLog,
|
||||
IChatGui ChatGui,
|
||||
IClientState ClientState,
|
||||
ICommandManager CommandManager,
|
||||
ICondition Condition,
|
||||
IDataManager DataManager,
|
||||
IFramework Framework,
|
||||
IGameGui GameGui,
|
||||
IKeyState KeyState,
|
||||
IObjectTable ObjectTable,
|
||||
IPartyList PartyList,
|
||||
ITargetManager TargetManager,
|
||||
ITextureProvider TextureProvider,
|
||||
IGameInteropProvider GameInteropProvider,
|
||||
IGameConfig GameConfig,
|
||||
INotificationManager Notification,
|
||||
IAddonLifecycle AddonLifecycle,
|
||||
IPlayerState PlayerState,
|
||||
ISeStringEvaluator Evaluator,
|
||||
ISelfTestRegistry SelfTestRegistry
|
||||
);
|
||||
@@ -0,0 +1,143 @@
|
||||
using System.Runtime.ExceptionServices;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Orchestrates Host.StartAsync / StopAsync and the framework-thread dispose.
|
||||
// Plugin.ctor builds the host and assigns it via the Host property, so
|
||||
// PluginLifecycle never constructs the host itself.
|
||||
internal sealed class PluginLifecycle : IAsyncDisposable
|
||||
{
|
||||
private readonly IFramework _framework;
|
||||
private readonly Plugin _plugin;
|
||||
|
||||
private int _disposeStarted;
|
||||
private bool _hostStartRequested;
|
||||
|
||||
public PluginLifecycle(IFramework framework, Plugin plugin)
|
||||
{
|
||||
_framework = framework;
|
||||
_plugin = plugin;
|
||||
}
|
||||
|
||||
// Plugin.ctor fills this immediately after PluginHostFactory.Build and
|
||||
// before invoking LoadAsync; LoadAsync may NRE-suppress on Host! safely.
|
||||
public IHost? Host { get; set; }
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
_hostStartRequested = true;
|
||||
await Host!.StartAsync(cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// WindowSystem.AddWindow mutates an internal List<>; v1.4.9 Stage-2
|
||||
// verified the list is non-thread-safe, so we marshal the entire
|
||||
// registration block to the framework thread.
|
||||
await _framework
|
||||
.RunOnFrameworkThread(() => RegisterWindows(_plugin))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
try
|
||||
{
|
||||
await DisposeAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Swallow secondary dispose failure so the original load throw wins.
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterWindows(Plugin plugin)
|
||||
{
|
||||
plugin.WindowSystem.AddWindow(plugin.ChatLogWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.SettingsWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.DbViewer);
|
||||
plugin.WindowSystem.AddWindow(plugin.InputPreview);
|
||||
plugin.WindowSystem.AddWindow(plugin.CommandHelpWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.SeStringDebugger);
|
||||
plugin.WindowSystem.AddWindow(plugin.DebuggerWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.FirstRunWizard);
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
|
||||
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
|
||||
return;
|
||||
|
||||
Exception? failure = null;
|
||||
|
||||
if (_hostStartRequested && Host is not null)
|
||||
failure = await CaptureFailureAsync(failure, () => Host.StopAsync())
|
||||
.ConfigureAwait(false);
|
||||
|
||||
failure = await DisposeHostOnFrameworkThreadAsync(failure).ConfigureAwait(false);
|
||||
|
||||
ThrowIfFailed(failure);
|
||||
}
|
||||
|
||||
private async Task<Exception?> DisposeHostOnFrameworkThreadAsync(Exception? failure)
|
||||
{
|
||||
try
|
||||
{
|
||||
await _framework
|
||||
.RunOnFrameworkThread(() =>
|
||||
{
|
||||
failure = CaptureFailure(failure, () => Host?.Dispose());
|
||||
})
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static Exception? CaptureFailure(Exception? failure, Action action)
|
||||
{
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static async ValueTask<Exception?> CaptureFailureAsync(
|
||||
Exception? failure,
|
||||
Func<Task> action
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action().ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static void ThrowIfFailed(Exception? failure)
|
||||
{
|
||||
if (failure is not null)
|
||||
ExceptionDispatchInfo.Capture(failure).Throw();
|
||||
}
|
||||
}
|
||||
@@ -114,4 +114,29 @@ internal static class PrivacyDefaults
|
||||
[ChatType.StandardEmote] = 1,
|
||||
[ChatType.NoviceNetwork] = 1,
|
||||
};
|
||||
|
||||
// Roleplay: Privacy-First + Say + both emote types. Public-distance
|
||||
// channels (Shout, Yell) stay out — they are public-noise from
|
||||
// strangers, not story content. Novice Network also stays out;
|
||||
// it is not RP-adjacent and would dilute the profile's intent.
|
||||
internal static readonly IReadOnlySet<ChatType> RoleplayWhitelist = new HashSet<ChatType>(
|
||||
PrivacyFirstWhitelist
|
||||
)
|
||||
{
|
||||
ChatType.Say,
|
||||
ChatType.CustomEmote,
|
||||
ChatType.StandardEmote,
|
||||
};
|
||||
|
||||
// RP sessions function as story logs: Say + emotes need a longer
|
||||
// window than Casual's 1-day public-chat window. 30 days for Say
|
||||
// keeps in-character dialogue scrollable across multiple sessions,
|
||||
// 90 days for emotes mirrors the Privacy-First conversation default.
|
||||
internal static readonly IReadOnlyDictionary<ChatType, int> RoleplayRetentionOverrides =
|
||||
new Dictionary<ChatType, int>
|
||||
{
|
||||
[ChatType.Say] = 30,
|
||||
[ChatType.CustomEmote] = 90,
|
||||
[ChatType.StandardEmote] = 90,
|
||||
};
|
||||
}
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 419 KiB |
@@ -0,0 +1,4 @@
|
||||
|\_/|,,_____,~~`
|
||||
(.".)~~ )`~}}
|
||||
\o/\ /---~\\ ~}}
|
||||
_// _// ~}
|
||||
Binary file not shown.
+138
-42
@@ -41,11 +41,9 @@ internal class HellionStrings
|
||||
private static string Get(string key)
|
||||
=> ResourceManager.GetString(key, resourceCulture) ?? key;
|
||||
|
||||
internal static string Privacy_Tab_Title => Get(nameof(Privacy_Tab_Title));
|
||||
internal static string Privacy_FilterEnabled_Name => Get(nameof(Privacy_FilterEnabled_Name));
|
||||
internal static string Privacy_FilterEnabled_Description => Get(nameof(Privacy_FilterEnabled_Description));
|
||||
internal static string Privacy_FilterEnabled_StorageOnly_Help => Get(nameof(Privacy_FilterEnabled_StorageOnly_Help));
|
||||
internal static string Privacy_Filter_Tree_Heading => Get(nameof(Privacy_Filter_Tree_Heading));
|
||||
internal static string Privacy_Whitelist_Help => Get(nameof(Privacy_Whitelist_Help));
|
||||
internal static string Privacy_Preset_PrivacyFirst => Get(nameof(Privacy_Preset_PrivacyFirst));
|
||||
internal static string Privacy_Preset_ClearAll => Get(nameof(Privacy_Preset_ClearAll));
|
||||
@@ -116,6 +114,38 @@ internal class HellionStrings
|
||||
internal static string Wizard_Reopen_Button => Get(nameof(Wizard_Reopen_Button));
|
||||
internal static string Wizard_Cancel_Label => Get(nameof(Wizard_Cancel_Label));
|
||||
internal static string Wizard_Cancel_Tooltip => Get(nameof(Wizard_Cancel_Tooltip));
|
||||
internal static string Wizard_Step1_Title => Get(nameof(Wizard_Step1_Title));
|
||||
internal static string Wizard_Step1_Subtitle => Get(nameof(Wizard_Step1_Subtitle));
|
||||
internal static string Wizard_Step1_Footer_Hint => Get(nameof(Wizard_Step1_Footer_Hint));
|
||||
internal static string Wizard_Step1_Skip_Label => Get(nameof(Wizard_Step1_Skip_Label));
|
||||
internal static string Wizard_Step1_Skip_Tooltip => Get(nameof(Wizard_Step1_Skip_Tooltip));
|
||||
internal static string Wizard_Step2_Title => Get(nameof(Wizard_Step2_Title));
|
||||
internal static string Wizard_Step2_RecommendedFooter => Get(nameof(Wizard_Step2_RecommendedFooter));
|
||||
internal static string Wizard_Profile_Roleplay_Heading => Get(nameof(Wizard_Profile_Roleplay_Heading));
|
||||
internal static string Wizard_Profile_Roleplay_Description => Get(nameof(Wizard_Profile_Roleplay_Description));
|
||||
internal static string Wizard_Profile_Roleplay_Apply => Get(nameof(Wizard_Profile_Roleplay_Apply));
|
||||
internal static string Wizard_Nav_Back => Get(nameof(Wizard_Nav_Back));
|
||||
internal static string Wizard_Nav_Next => Get(nameof(Wizard_Nav_Next));
|
||||
internal static string Wizard_Nav_Finish => Get(nameof(Wizard_Nav_Finish));
|
||||
internal static string Wizard_Step3_Title => Get(nameof(Wizard_Step3_Title));
|
||||
internal static string Wizard_Step3_Section_History => Get(nameof(Wizard_Step3_Section_History));
|
||||
internal static string Wizard_Step3_Section_TellTabs => Get(nameof(Wizard_Step3_Section_TellTabs));
|
||||
internal static string Wizard_Step3_Section_Visual => Get(nameof(Wizard_Step3_Section_Visual));
|
||||
internal static string Wizard_Step3_LoadPreviousSession_Label => Get(nameof(Wizard_Step3_LoadPreviousSession_Label));
|
||||
internal static string Wizard_Step3_FilterIncludePreviousSessions_Label => Get(nameof(Wizard_Step3_FilterIncludePreviousSessions_Label));
|
||||
internal static string Wizard_Step3_AutoTellTabsHistoryPreload_Label => Get(nameof(Wizard_Step3_AutoTellTabsHistoryPreload_Label));
|
||||
internal static string Wizard_Step3_UseCompactDensity_Label => Get(nameof(Wizard_Step3_UseCompactDensity_Label));
|
||||
internal static string Wizard_Step3_PrettierTimestamps_Label => Get(nameof(Wizard_Step3_PrettierTimestamps_Label));
|
||||
internal static string Wizard_Step3_Theme_Label => Get(nameof(Wizard_Step3_Theme_Label));
|
||||
internal static string Wizard_Step4_Title => Get(nameof(Wizard_Step4_Title));
|
||||
internal static string Wizard_Step4_SummaryHeading => Get(nameof(Wizard_Step4_SummaryHeading));
|
||||
internal static string Wizard_Step4_Summary_Profile => Get(nameof(Wizard_Step4_Summary_Profile));
|
||||
internal static string Wizard_Step4_Summary_History => Get(nameof(Wizard_Step4_Summary_History));
|
||||
internal static string Wizard_Step4_Summary_TellTabs => Get(nameof(Wizard_Step4_Summary_TellTabs));
|
||||
internal static string Wizard_Step4_Summary_Visual => Get(nameof(Wizard_Step4_Summary_Visual));
|
||||
internal static string Wizard_Step4_Summary_Unchanged => Get(nameof(Wizard_Step4_Summary_Unchanged));
|
||||
internal static string Wizard_Step4_TestHint => Get(nameof(Wizard_Step4_TestHint));
|
||||
internal static string Wizard_Step4_SettingsHint => Get(nameof(Wizard_Step4_SettingsHint));
|
||||
|
||||
internal static string Export_Heading => Get(nameof(Export_Heading));
|
||||
internal static string Export_Help => Get(nameof(Export_Help));
|
||||
@@ -228,8 +258,6 @@ internal class HellionStrings
|
||||
internal static string Settings_Card_Chat_Subtext => Get(nameof(Settings_Card_Chat_Subtext));
|
||||
internal static string Settings_Card_Tabs_Title => Get(nameof(Settings_Card_Tabs_Title));
|
||||
internal static string Settings_Card_Tabs_Subtext => Get(nameof(Settings_Card_Tabs_Subtext));
|
||||
internal static string Settings_Card_Privacy_Title => Get(nameof(Settings_Card_Privacy_Title));
|
||||
internal static string Settings_Card_Privacy_Subtext => Get(nameof(Settings_Card_Privacy_Subtext));
|
||||
internal static string Settings_Card_Database_Title => Get(nameof(Settings_Card_Database_Title));
|
||||
internal static string Settings_Card_Database_Subtext => Get(nameof(Settings_Card_Database_Subtext));
|
||||
internal static string Settings_Card_Information_Title => Get(nameof(Settings_Card_Information_Title));
|
||||
@@ -246,11 +274,7 @@ internal class HellionStrings
|
||||
internal static string Settings_Themes_ApplyChatColors_Apply => Get(nameof(Settings_Themes_ApplyChatColors_Apply));
|
||||
internal static string Settings_Themes_ApplyChatColors_Keep => Get(nameof(Settings_Themes_ApplyChatColors_Keep));
|
||||
|
||||
// Hellion Chat — General-Tab section headings
|
||||
internal static string Settings_General_Input_Heading => Get(nameof(Settings_General_Input_Heading));
|
||||
internal static string Settings_General_Audio_Heading => Get(nameof(Settings_General_Audio_Heading));
|
||||
internal static string Settings_General_Performance_Heading => Get(nameof(Settings_General_Performance_Heading));
|
||||
internal static string Settings_General_Language_Heading => Get(nameof(Settings_General_Language_Heading));
|
||||
internal static string Settings_Language_FFXIVCoverage_Warning => Get(nameof(Settings_Language_FFXIVCoverage_Warning));
|
||||
|
||||
// Hellion Chat — Appearance-Tab section headings
|
||||
internal static string Settings_Appearance_Theme_Heading => Get(nameof(Settings_Appearance_Theme_Heading));
|
||||
@@ -258,28 +282,18 @@ internal class HellionStrings
|
||||
internal static string Settings_Appearance_Colours_Heading => Get(nameof(Settings_Appearance_Colours_Heading));
|
||||
internal static string Settings_Appearance_Timestamps_Heading => Get(nameof(Settings_Appearance_Timestamps_Heading));
|
||||
|
||||
// Hellion Chat — Window-Tab section headings
|
||||
internal static string Settings_Window_Hide_Heading => Get(nameof(Settings_Window_Hide_Heading));
|
||||
internal static string Settings_Window_InactivityHide_Heading => Get(nameof(Settings_Window_InactivityHide_Heading));
|
||||
// Hellion Chat — Window-Tab section headings (pre-cycle legacy, kept for reference)
|
||||
internal static string Settings_Window_Frame_Heading => Get(nameof(Settings_Window_Frame_Heading));
|
||||
internal static string Settings_Window_Tooltips_Heading => Get(nameof(Settings_Window_Tooltips_Heading));
|
||||
|
||||
// Hellion Chat — Chat-Tab section headings
|
||||
internal static string Settings_Chat_AutoTellTabs_Heading => Get(nameof(Settings_Chat_AutoTellTabs_Heading));
|
||||
internal static string Settings_Chat_Behaviour_Heading => Get(nameof(Settings_Chat_Behaviour_Heading));
|
||||
internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading));
|
||||
internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading));
|
||||
// Hellion Chat — Chat-Tab SymbolPicker
|
||||
internal static string Settings_Chat_SymbolPicker_Enable_Name => Get(nameof(Settings_Chat_SymbolPicker_Enable_Name));
|
||||
internal static string Settings_Chat_SymbolPicker_Enable_Description => Get(nameof(Settings_Chat_SymbolPicker_Enable_Description));
|
||||
|
||||
// Hellion Chat — Database-Tab section headings
|
||||
internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading));
|
||||
internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading));
|
||||
internal static string Settings_Database_Stats_Heading => Get(nameof(Settings_Database_Stats_Heading));
|
||||
|
||||
// Hellion Chat — Information-Tab section headings
|
||||
internal static string Settings_Information_VersionInfo_Heading => Get(nameof(Settings_Information_VersionInfo_Heading));
|
||||
internal static string Settings_Information_About_Heading => Get(nameof(Settings_Information_About_Heading));
|
||||
internal static string Settings_Information_Changelog_Heading => Get(nameof(Settings_Information_Changelog_Heading));
|
||||
|
||||
// Hellion Chat — Default tab presets (channel-themed)
|
||||
internal static string Tabs_Presets_System => Get(nameof(Tabs_Presets_System));
|
||||
internal static string Tabs_Presets_FreeCompany => Get(nameof(Tabs_Presets_FreeCompany));
|
||||
@@ -337,14 +351,8 @@ internal class HellionStrings
|
||||
internal static string Appearance_UseCompactDensity_Description => Get(nameof(Appearance_UseCompactDensity_Description));
|
||||
|
||||
// Hellion Chat — v1.2.1 Settings Cleanup: new card titles + subtexts
|
||||
internal static string Settings_Card_ThemeAndLayout_Title => Get(nameof(Settings_Card_ThemeAndLayout_Title));
|
||||
internal static string Settings_Card_ThemeAndLayout_Subtext => Get(nameof(Settings_Card_ThemeAndLayout_Subtext));
|
||||
internal static string Settings_Card_FontsAndColours_Title => Get(nameof(Settings_Card_FontsAndColours_Title));
|
||||
internal static string Settings_Card_FontsAndColours_Subtext => Get(nameof(Settings_Card_FontsAndColours_Subtext));
|
||||
internal static string Settings_Card_DataManagement_Title => Get(nameof(Settings_Card_DataManagement_Title));
|
||||
internal static string Settings_Card_DataManagement_Subtext => Get(nameof(Settings_Card_DataManagement_Subtext));
|
||||
internal static string Settings_Card_Integrations_Title => Get(nameof(Settings_Card_Integrations_Title));
|
||||
internal static string Settings_Card_Integrations_Subtext => Get(nameof(Settings_Card_Integrations_Subtext));
|
||||
|
||||
// Hellion Chat — v1.2.1 Theme & Layout tab section headings + WindowOpacity slider
|
||||
internal static string Settings_ThemeAndLayout_Theme_Heading => Get(nameof(Settings_ThemeAndLayout_Theme_Heading));
|
||||
@@ -353,26 +361,21 @@ internal class HellionStrings
|
||||
internal static string Settings_ThemeAndLayout_WindowOpacity_Name => Get(nameof(Settings_ThemeAndLayout_WindowOpacity_Name));
|
||||
internal static string Settings_ThemeAndLayout_WindowOpacity_Description => Get(nameof(Settings_ThemeAndLayout_WindowOpacity_Description));
|
||||
|
||||
// Hellion Chat — v1.2.1 Fonts & Colours tab section headings
|
||||
internal static string Settings_FontsAndColours_Fonts_Heading => Get(nameof(Settings_FontsAndColours_Fonts_Heading));
|
||||
internal static string Settings_FontsAndColours_Colours_Heading => Get(nameof(Settings_FontsAndColours_Colours_Heading));
|
||||
|
||||
// Hellion Chat — v1.2.1 Data Management tab section headings
|
||||
internal static string Settings_DataManagement_Storage_Heading => Get(nameof(Settings_DataManagement_Storage_Heading));
|
||||
internal static string Settings_DataManagement_Retention_Heading => Get(nameof(Settings_DataManagement_Retention_Heading));
|
||||
internal static string Settings_DataManagement_Cleanup_Heading => Get(nameof(Settings_DataManagement_Cleanup_Heading));
|
||||
internal static string Settings_DataManagement_Export_Heading => Get(nameof(Settings_DataManagement_Export_Heading));
|
||||
internal static string Settings_DataManagement_DbViewer_Heading => Get(nameof(Settings_DataManagement_DbViewer_Heading));
|
||||
internal static string Settings_DataManagement_Advanced_Heading => Get(nameof(Settings_DataManagement_Advanced_Heading));
|
||||
|
||||
// Hellion Chat — v1.2.1 Window-tab Behaviour heading (replaces Frame heading)
|
||||
internal static string Settings_Window_Frame_Behaviour_Heading => Get(nameof(Settings_Window_Frame_Behaviour_Heading));
|
||||
// v1.5.6: Data & Privacy tab section titles (R6)
|
||||
internal static string Settings_Section_PrivacyFilter => Get(nameof(Settings_Section_PrivacyFilter));
|
||||
internal static string Settings_Section_Storage => Get(nameof(Settings_Section_Storage));
|
||||
internal static string Settings_Section_Retention => Get(nameof(Settings_Section_Retention));
|
||||
internal static string Settings_Section_Cleanup => Get(nameof(Settings_Section_Cleanup));
|
||||
internal static string Settings_Section_Export => Get(nameof(Settings_Section_Export));
|
||||
internal static string Settings_Section_Database => Get(nameof(Settings_Section_Database));
|
||||
|
||||
// Hellion Chat — v1.2.1 Migration v15 → v16 toast
|
||||
internal static string Migration_v16_OverrideStyle_Toast => Get(nameof(Migration_v16_OverrideStyle_Toast));
|
||||
|
||||
// Hellion Chat — v1.3.0 Integrations tab (Honorific + Coming-Soon roadmap)
|
||||
internal static string Settings_Tab_Integrations => Get(nameof(Settings_Tab_Integrations));
|
||||
// Hellion Chat — v1.3.0 Integrations (Honorific + Coming-Soon roadmap) — now in About tab
|
||||
internal static string Settings_Integrations_Intro => Get(nameof(Settings_Integrations_Intro));
|
||||
internal static string Settings_Integrations_Honorific_SectionHeader => Get(nameof(Settings_Integrations_Honorific_SectionHeader));
|
||||
internal static string Settings_Integrations_Honorific_Status_Detected => Get(nameof(Settings_Integrations_Honorific_Status_Detected));
|
||||
@@ -407,4 +410,97 @@ internal class HellionStrings
|
||||
internal static string DbViewer_FullTextToggle => Get(nameof(DbViewer_FullTextToggle));
|
||||
internal static string DbViewer_FullTextToggle_Hint_Indexing => Get(nameof(DbViewer_FullTextToggle_Hint_Indexing));
|
||||
internal static string DbViewer_FullTextToggle_Hint_PhraseMode => Get(nameof(DbViewer_FullTextToggle_Hint_PhraseMode));
|
||||
|
||||
// Hellion Chat — v1.5.4 header quick-picker + reduce-motion toggle
|
||||
internal static string Settings_QuickPicker_Tooltip => Get(nameof(Settings_QuickPicker_Tooltip));
|
||||
internal static string Settings_QuickPicker_Themes_Header => Get(nameof(Settings_QuickPicker_Themes_Header));
|
||||
internal static string Settings_QuickPicker_Tabs_Header => Get(nameof(Settings_QuickPicker_Tabs_Header));
|
||||
internal static string Settings_ThemeAndLayout_ReduceMotion_Name => Get(nameof(Settings_ThemeAndLayout_ReduceMotion_Name));
|
||||
internal static string Settings_ThemeAndLayout_ReduceMotion_Description => Get(nameof(Settings_ThemeAndLayout_ReduceMotion_Description));
|
||||
|
||||
// Failed-tell notification
|
||||
internal static string FailedTell_Notification_Generic => Get(nameof(FailedTell_Notification_Generic));
|
||||
internal static string FailedTell_Notification_Named => Get(nameof(FailedTell_Notification_Named));
|
||||
internal static string Settings_Chat_NotifyFailedTell_Name => Get(nameof(Settings_Chat_NotifyFailedTell_Name));
|
||||
internal static string Settings_Chat_NotifyFailedTell_Description => Get(nameof(Settings_Chat_NotifyFailedTell_Description));
|
||||
|
||||
// Per-tab notification sound
|
||||
internal static string Tabs_NotificationSound_Enable_Name => Get(nameof(Tabs_NotificationSound_Enable_Name));
|
||||
internal static string Tabs_NotificationSound_Description => Get(nameof(Tabs_NotificationSound_Description));
|
||||
internal static string Tabs_NotificationSound_Option => Get(nameof(Tabs_NotificationSound_Option));
|
||||
internal static string Tabs_NotificationSound_Preview => Get(nameof(Tabs_NotificationSound_Preview));
|
||||
internal static string Tabs_NotificationSound_CustomOption => Get(nameof(Tabs_NotificationSound_CustomOption));
|
||||
|
||||
// Scroll-to-bottom and item/flag linking
|
||||
internal static string ChatLog_ScrollToBottom_Tooltip => Get(nameof(ChatLog_ScrollToBottom_Tooltip));
|
||||
internal static string ChatLog_Insert_MapFlag => Get(nameof(ChatLog_Insert_MapFlag));
|
||||
internal static string ChatLog_Insert_ItemLink => Get(nameof(ChatLog_Insert_ItemLink));
|
||||
|
||||
// v1.5.6: plugin-disclosure warning
|
||||
internal static string Settings_Chat_NotifyPluginDisclosure_Name => Get(nameof(Settings_Chat_NotifyPluginDisclosure_Name));
|
||||
internal static string Settings_Chat_NotifyPluginDisclosure_Description => Get(nameof(Settings_Chat_NotifyPluginDisclosure_Description));
|
||||
internal static string ChatInput_PluginDisclosure_Warning => Get(nameof(ChatInput_PluginDisclosure_Warning));
|
||||
|
||||
// v1.5.6: world suffix + name format display options
|
||||
internal static string Settings_Chat_WorldSuffix_Name => Get(nameof(Settings_Chat_WorldSuffix_Name));
|
||||
internal static string Settings_Chat_WorldSuffix_Description => Get(nameof(Settings_Chat_WorldSuffix_Description));
|
||||
internal static string Settings_Chat_NameForm_Name => Get(nameof(Settings_Chat_NameForm_Name));
|
||||
internal static string Settings_Chat_NameForm_Description => Get(nameof(Settings_Chat_NameForm_Description));
|
||||
internal static string NameDisplay_WorldSuffix_Never => Get(nameof(NameDisplay_WorldSuffix_Never));
|
||||
internal static string NameDisplay_WorldSuffix_OtherWorldOnly => Get(nameof(NameDisplay_WorldSuffix_OtherWorldOnly));
|
||||
internal static string NameDisplay_WorldSuffix_Always => Get(nameof(NameDisplay_WorldSuffix_Always));
|
||||
internal static string NameDisplay_NameForm_Full => Get(nameof(NameDisplay_NameForm_Full));
|
||||
internal static string NameDisplay_NameForm_FirstNameOnly => Get(nameof(NameDisplay_NameForm_FirstNameOnly));
|
||||
internal static string NameDisplay_NameForm_Initials => Get(nameof(NameDisplay_NameForm_Initials));
|
||||
|
||||
// v1.5.6: inactive window opacity
|
||||
internal static string Settings_ThemeAndLayout_WindowOpacityInactive_Name => Get(nameof(Settings_ThemeAndLayout_WindowOpacityInactive_Name));
|
||||
internal static string Settings_ThemeAndLayout_WindowOpacityInactive_Description => Get(nameof(Settings_ThemeAndLayout_WindowOpacityInactive_Description));
|
||||
|
||||
// v1.5.6: custom sound volume
|
||||
internal static string Settings_General_CustomSoundVolume_Name => Get(nameof(Settings_General_CustomSoundVolume_Name));
|
||||
internal static string Settings_General_CustomSoundVolume_Description => Get(nameof(Settings_General_CustomSoundVolume_Description));
|
||||
|
||||
// v1.5.6: General tab collapsible section titles (R6)
|
||||
internal static string Settings_Section_Input => Get(nameof(Settings_Section_Input));
|
||||
internal static string Settings_Section_Sound => Get(nameof(Settings_Section_Sound));
|
||||
internal static string Settings_Section_Language => Get(nameof(Settings_Section_Language));
|
||||
internal static string Settings_Section_Performance => Get(nameof(Settings_Section_Performance));
|
||||
internal static string Settings_Section_Sound_TabsHint => Get(nameof(Settings_Section_Sound_TabsHint));
|
||||
|
||||
// v1.5.6: Chat tab collapsible section titles (R6)
|
||||
internal static string Settings_Section_Messages => Get(nameof(Settings_Section_Messages));
|
||||
internal static string Settings_Section_InputPreview => Get(nameof(Settings_Section_InputPreview));
|
||||
internal static string Settings_Section_AutoTellTabs => Get(nameof(Settings_Section_AutoTellTabs));
|
||||
internal static string Settings_Section_Emotes => Get(nameof(Settings_Section_Emotes));
|
||||
internal static string Settings_Section_LinksTooltips => Get(nameof(Settings_Section_LinksTooltips));
|
||||
internal static string Settings_Section_NoviceNetwork => Get(nameof(Settings_Section_NoviceNetwork));
|
||||
|
||||
// v1.5.6: Appearance tab collapsible section titles (R6)
|
||||
internal static string Settings_Section_Theme => Get(nameof(Settings_Section_Theme));
|
||||
internal static string Settings_Section_Fonts => Get(nameof(Settings_Section_Fonts));
|
||||
internal static string Settings_Section_Colours => Get(nameof(Settings_Section_Colours));
|
||||
internal static string Settings_Section_WindowStyle => Get(nameof(Settings_Section_WindowStyle));
|
||||
internal static string Settings_Section_Timestamps => Get(nameof(Settings_Section_Timestamps));
|
||||
internal static string Settings_Section_Animations => Get(nameof(Settings_Section_Animations));
|
||||
|
||||
// v1.5.6: Window tab collapsible section titles (R6)
|
||||
internal static string Settings_Section_Hide => Get(nameof(Settings_Section_Hide));
|
||||
internal static string Settings_Section_InactivityHide => Get(nameof(Settings_Section_InactivityHide));
|
||||
internal static string Settings_Section_Frame => Get(nameof(Settings_Section_Frame));
|
||||
|
||||
// v1.5.6: Tabs tab per-tab-item sub-section titles (R6)
|
||||
internal static string Settings_Section_Tab_Channels => Get(nameof(Settings_Section_Tab_Channels));
|
||||
internal static string Settings_Section_Tab_Display => Get(nameof(Settings_Section_Tab_Display));
|
||||
internal static string Settings_Section_Tab_Notification => Get(nameof(Settings_Section_Tab_Notification));
|
||||
internal static string Settings_Section_Tab_Input => Get(nameof(Settings_Section_Tab_Input));
|
||||
internal static string Settings_Section_Tab_PopOut => Get(nameof(Settings_Section_Tab_PopOut));
|
||||
internal static string Settings_Section_Tab_Volume_AllTabsHint => Get(nameof(Settings_Section_Tab_Volume_AllTabsHint));
|
||||
|
||||
// v1.5.6: About tab collapsible section titles (R6)
|
||||
internal static string Settings_Section_Extensions => Get(nameof(Settings_Section_Extensions));
|
||||
internal static string Settings_Section_PluginInfo => Get(nameof(Settings_Section_PluginInfo));
|
||||
internal static string Settings_Section_Project => Get(nameof(Settings_Section_Project));
|
||||
internal static string Settings_Section_Translators => Get(nameof(Settings_Section_Translators));
|
||||
internal static string Settings_Section_Changelog => Get(nameof(Settings_Section_Changelog));
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -12,9 +12,6 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Privacy_Tab_Title" xml:space="preserve">
|
||||
<value>Datenschutz</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_Name" xml:space="preserve">
|
||||
<value>Datenschutz-Filter aktivieren</value>
|
||||
</data>
|
||||
@@ -24,9 +21,6 @@
|
||||
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
|
||||
<value>Der Filter steuert nur, was in die lokale Datenbank geschrieben wird. Im Chat-Log siehst du weiterhin jede Nachricht live, ausgeschlossene Kanäle werden nur nicht mehr gespeichert. Wenn du Kanäle auch aus der sichtbaren Anzeige entfernen willst, nutze die normalen Chat-Tab-Filter im Spiel.</value>
|
||||
</data>
|
||||
<data name="Privacy_Filter_Tree_Heading" xml:space="preserve">
|
||||
<value>Privacy-Filter und Whitelist</value>
|
||||
</data>
|
||||
<data name="Privacy_Whitelist_Help" xml:space="preserve">
|
||||
<value>Wähle aus, welche Kanäle in die lokale Datenbank gespeichert werden. Standard nach Datensparsamkeit: nur deine eigenen Konversationen. Über die Buttons unten kannst du eine Voreinstellung anwenden.</value>
|
||||
</data>
|
||||
@@ -223,11 +217,107 @@
|
||||
<value>Wizard erneut zeigen</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Label" xml:space="preserve">
|
||||
<value>Später — Defaults behalten</value>
|
||||
<value>Später: Defaults behalten</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
|
||||
<value>Schließt den Wizard ohne Profil-Auswahl. Die Plugin-Defaults bleiben aktiv und der Wizard erscheint beim nächsten Plugin-Reload erneut.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Title" xml:space="preserve">
|
||||
<value>Willkommen bei Hellion Chat</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Subtitle" xml:space="preserve">
|
||||
<value>Ein Chat 2 Fork von Hellion Forge mit DSGVO-konformen Defaults, brand-konsistentem Look und Quality-of-Life-Verbesserungen.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Footer_Hint" xml:space="preserve">
|
||||
<value>3 kurze Schritte. Du kannst alles später unter Einstellungen → Hellion Chat ändern.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Label" xml:space="preserve">
|
||||
<value>Später entscheiden</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Tooltip" xml:space="preserve">
|
||||
<value>Assistenten schließen. Die Plugin-Standardwerte bleiben aktiv. Du kannst den Assistenten über Einstellungen → Hellion Chat erneut öffnen.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_Title" xml:space="preserve">
|
||||
<value>Was darf gespeichert werden?</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_RecommendedFooter" xml:space="preserve">
|
||||
<value>★ = empfohlen für die meisten Spieler.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Heading" xml:space="preserve">
|
||||
<value>Roleplay</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Description" xml:space="preserve">
|
||||
<value>Wie Datensparsamkeit, plus Sagen und beide Emote-Typen für deine Story-Logs. Schreien und Rufen bleiben außen vor. Public-Distance-Lärm von Fremden ist kein Story-Inhalt. Aufbewahrung: Sagen 30 Tage, Emotes 90 Tage.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Apply" xml:space="preserve">
|
||||
<value>Roleplay übernehmen</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Back" xml:space="preserve">
|
||||
<value>‹ Zurück</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Next" xml:space="preserve">
|
||||
<value>Weiter ›</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Finish" xml:space="preserve">
|
||||
<value>Fertig ✓</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Title" xml:space="preserve">
|
||||
<value>Versteckte Defaults</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_History" xml:space="preserve">
|
||||
<value>Verlauf</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_TellTabs" xml:space="preserve">
|
||||
<value>Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_Visual" xml:space="preserve">
|
||||
<value>Optik</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_LoadPreviousSession_Label" xml:space="preserve">
|
||||
<value>Vorherige Session beim Start laden</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_FilterIncludePreviousSessions_Label" xml:space="preserve">
|
||||
<value>Filter auch auf alte Messages anwenden</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_AutoTellTabsHistoryPreload_Label" xml:space="preserve">
|
||||
<value>N Tell-Messages beim Öffnen eines Auto-Tabs vorladen</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_UseCompactDensity_Label" xml:space="preserve">
|
||||
<value>Kompakter Density-Modus</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_PrettierTimestamps_Label" xml:space="preserve">
|
||||
<value>Schönere Timestamps (relative Zeit)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Theme_Label" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Title" xml:space="preserve">
|
||||
<value>Du bist startklar</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SummaryHeading" xml:space="preserve">
|
||||
<value>Deine Konfiguration</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Profile" xml:space="preserve">
|
||||
<value>Profil: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_History" xml:space="preserve">
|
||||
<value>Verlauf: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_TellTabs" xml:space="preserve">
|
||||
<value>Tell-Tabs: {0} Messages vorladen</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Visual" xml:space="preserve">
|
||||
<value>Optik: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Unchanged" xml:space="preserve">
|
||||
<value>(unverändert)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_TestHint" xml:space="preserve">
|
||||
<value>💡 Probier's aus: Tipp /tell <Spielername> in den Chat. Hellion Chat öffnet automatisch einen eigenen Tab für die Unterhaltung und lädt die letzten {0} Messages mit.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SettingsHint" xml:space="preserve">
|
||||
<value>Einstellungen → Hellion Chat zum späteren Anpassen</value>
|
||||
</data>
|
||||
<data name="Export_Heading" xml:space="preserve">
|
||||
<value>Export (DSGVO Art. 15 — Auskunftsrecht)</value>
|
||||
</data>
|
||||
@@ -289,10 +379,10 @@
|
||||
<value>Wie deckend die Plugin-Fenster sind. Niedrigere Werte lassen das Spiel durchscheinen, Form-Felder und Dialoge bleiben oben drauf deckend und gut lesbar.</value>
|
||||
</data>
|
||||
<data name="Theme_UseHellionFont_Name" xml:space="preserve">
|
||||
<value>Mitgelieferte Hellion-Schrift (Exo 2) verwenden</value>
|
||||
<value>Mitgelieferte Inter Light verwenden</value>
|
||||
</data>
|
||||
<data name="Theme_UseHellionFont_Description" xml:space="preserve">
|
||||
<value>Rendert Chat und UI in Exo 2 (SIL Open Font License 1.1), die mit dem Plugin ausgeliefert wird. Deaktivieren, um auf die unter Einstellungen → Schrift gewählte Schriftart zurückzufallen.</value>
|
||||
<value>Stellt Chat und UI in Inter Light (SIL Open Font License 1.1) dar, die mit dem Plugin geliefert wird. Deaktivieren, um zur Schrift aus Einstellungen → Schriftart zurückzukehren.</value>
|
||||
</data>
|
||||
|
||||
<data name="About_Maintainer_Heading" xml:space="preserve">
|
||||
@@ -399,7 +489,7 @@
|
||||
<value>Maximal {0} angepinnte Tell-Tabs erreicht. Erst einen lösen oder dauerhaft behalten.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinnedTooltip" xml:space="preserve">
|
||||
<value>Angepinnt — überlebt Relog.</value>
|
||||
<value>Angepinnt: überlebt Relog.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinTooltip" xml:space="preserve">
|
||||
<value>Angepinnte Tabs überleben Relog und behalten die Bindung an die Tell-Person.</value>
|
||||
@@ -440,7 +530,7 @@
|
||||
<value>„Als begrüßt markieren"-Button anzeigen</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Description" xml:space="preserve">
|
||||
<value>Fügt neben jedem Auto-Tell-Tab einen Klick-Button hinzu, um einen Gesprächspartner als bereits begrüßt zu markieren — der Tab-Name wird dann gedimmt. Nützlich für Club-Greeter, die parallel viele Konversationen führen. Standardmäßig aus.</value>
|
||||
<value>Fügt neben jedem Auto-Tell-Tab einen Klick-Button hinzu, um einen Gesprächspartner als bereits begrüßt zu markieren: der Tab-Name wird dann gedimmt. Nützlich für Club-Greeter, die parallel viele Konversationen führen. Standardmäßig aus.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Name" xml:space="preserve">
|
||||
<value>Neue /tell-Tabs direkt als Pop-Out öffnen</value>
|
||||
@@ -501,18 +591,6 @@
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Allgemein-Tabs -->
|
||||
<data name="Settings_General_Input_Heading" xml:space="preserve">
|
||||
<value>Eingabe</value>
|
||||
</data>
|
||||
<data name="Settings_General_Audio_Heading" xml:space="preserve">
|
||||
<value>Audio & Benachrichtigungen</value>
|
||||
</data>
|
||||
<data name="Settings_General_Performance_Heading" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_General_Language_Heading" xml:space="preserve">
|
||||
<value>Sprache & Eingabe-Hilfen</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Aussehen-Tabs -->
|
||||
<data name="Settings_Appearance_Theme_Heading" xml:space="preserve">
|
||||
@@ -529,31 +607,18 @@
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Fenster-Tabs -->
|
||||
<data name="Settings_Window_Hide_Heading" xml:space="preserve">
|
||||
<value>Verstecken</value>
|
||||
</data>
|
||||
<data name="Settings_Window_InactivityHide_Heading" xml:space="preserve">
|
||||
<value>Inaktivitäts-Verstecken</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Heading" xml:space="preserve">
|
||||
<value>Fenster-Rahmen</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Tooltips_Heading" xml:space="preserve">
|
||||
<value>Tooltips</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Chat-Tabs -->
|
||||
<data name="Settings_Chat_AutoTellTabs_Heading" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
|
||||
<!-- Hellion Chat — Chat-Tab SymbolPicker -->
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
|
||||
<value>Symbol-Picker-Button neben dem Chat-Eingang anzeigen</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Nachrichten-Verhalten</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Preview_Heading" xml:space="preserve">
|
||||
<value>Vorschau</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Emotes_Heading" xml:space="preserve">
|
||||
<value>Emotes</value>
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
|
||||
<value>Fügt einen kleinen Button links neben dem Kanal-Indikator ein. Klick öffnet ein Popup mit FFXIV-Glyphen und einer kuratierten Symbol-Liste. Ausschalten für eine schlankere Eingabezeile.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Database-Tabs -->
|
||||
@@ -568,15 +633,6 @@
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Information-Tabs -->
|
||||
<data name="Settings_Information_VersionInfo_Heading" xml:space="preserve">
|
||||
<value>Versionsinfo</value>
|
||||
</data>
|
||||
<data name="Settings_Information_About_Heading" xml:space="preserve">
|
||||
<value>Über HellionChat</value>
|
||||
</data>
|
||||
<data name="Settings_Information_Changelog_Heading" xml:space="preserve">
|
||||
<value>Changelog</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Default-Tab-Presets (kanalspezifisch) -->
|
||||
<data name="Tabs_Presets_System" xml:space="preserve">
|
||||
@@ -707,12 +763,6 @@
|
||||
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||
<value>Eigene Chat-Tabs anlegen und konfigurieren.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||
<value>Datenschutz</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||
<value>Privacy-Filter pro Channel und was gespeichert werden darf.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||
<value>Datenbank</value>
|
||||
</data>
|
||||
@@ -720,10 +770,10 @@
|
||||
<value>Speicher, Migration, alte Bereinigung</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Information_Title" xml:space="preserve">
|
||||
<value>Information</value>
|
||||
<value>Über</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||
<value>Version, Mission, Lizenz und Changelog.</value>
|
||||
<value>Erweiterungen, Version, Projektinformationen, Übersetzer und Changelog.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||
<value>Themes</value>
|
||||
@@ -764,29 +814,11 @@
|
||||
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||
<value>Schaltet das Message-Layout vom Card-Row-Default zurück auf einzeilige `[HH:mm] Sender: Text` Zeilen.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||
<value>Theme & Layout</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||
<value>Theme, Fenster-Rahmen und Zeitstempel-Style.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||
<value>Schriften & Farben</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||
<value>Schriftart, Schriftgröße und Chat-Farben pro Channel.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||
<value>Daten-Verwaltung</value>
|
||||
<value>Daten & Privatsphäre</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||
<value>Aufbewahrung, Aufräumen, Export und Datenbank-Statistiken.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||
<value>Integrationen</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||
<value>Andere Dalamud-Plugins, mit denen HellionChat zusammenarbeitet. Kommende Integrationen in der Vorschau.</value>
|
||||
<value>Privatsphäre-Filter, Aufbewahrung, Aufräumen, Export und Datenbank-Statistiken.</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
@@ -801,41 +833,14 @@
|
||||
<value>Fenster-Transparenz</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||
<value>Wie durchsichtig der Fensterhintergrund ist. Niedrigere Werte lassen mehr vom Spiel durchscheinen. Tipp: Dalamud's Per-Window-Menü (Hamburger in der Titelleiste) bietet pro Fenster eigene Overrides für Deckkraft, Hintergrund-Blur, Durchklick und Anpinnen — die haben Vorrang über diesen Slider für das jeweilige Fenster.</value>
|
||||
</data>
|
||||
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||
<value>Schriftarten</value>
|
||||
</data>
|
||||
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||
<value>Chat-Farben</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||
<value>Speicherung</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Retention_Heading" xml:space="preserve">
|
||||
<value>Aufbewahrung</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Cleanup_Heading" xml:space="preserve">
|
||||
<value>Cleanup</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Export_Heading" xml:space="preserve">
|
||||
<value>Export</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||
<value>Datenbank-Viewer</value>
|
||||
<value>Wie durchsichtig der Fensterhintergrund ist. Niedrigere Werte lassen mehr vom Spiel durchscheinen. Tipp: Dalamud's Per-Window-Menü (Hamburger in der Titelleiste) bietet pro Fenster eigene Overrides für Deckkraft, Hintergrund-Blur, Durchklick und Anpinnen: die haben Vorrang über diesen Slider für das jeweilige Fenster.</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||
<value>Erweitert (Shift+Klick zum Öffnen)</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Verhalten</value>
|
||||
</data>
|
||||
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||
<value>Hellion Chat 1.2.1 hat das Settings-Menü neu sortiert und die alte „Stilüberschreiben"-Option entfernt (überholt durch das Theme-System aus 1.1.0). Deine restlichen Einstellungen bleiben unverändert. Die Fenster-Transparenz ist nach „Theme & Layout" migriert. Ein Backup der vorherigen Config liegt unter pluginConfigs/HellionChat.json.pre-v16-backup neben der aktiven HellionChat.json.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||
<value>Integrationen</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||
<value>Plugin-Integrationen lassen HellionChat mit anderen installierten Dalamud-Plugins zusammenarbeiten. Jede Integration erkennt ihr Ziel automatisch und deaktiviert sich still, wenn das Ziel-Plugin fehlt.</value>
|
||||
</data>
|
||||
@@ -926,4 +931,213 @@
|
||||
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
|
||||
<value>Sucht nach der exakten Wortfolge. Mehrere Wörter werden nur gefunden, wenn sie zusammen und in dieser Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt eigene Anführungszeichen um den Suchbegriff.</value>
|
||||
</data>
|
||||
<data name="Settings_Language_FFXIVCoverage_Warning" xml:space="preserve">
|
||||
<value>HellionChat zeigt alle 24 Sprachen, aber FFXIVs Chat-Eingabe unterstützt nur EN, DE, FR und JA vollständig. Andere Schriften können beim Tippen in den Spiel-Chat oder beim Senden von Nachrichten als unleserliche Zeichen erscheinen.</value>
|
||||
</data>
|
||||
<data name="Settings_QuickPicker_Tooltip" xml:space="preserve">
|
||||
<value>Schnellauswahl für Themes und Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_QuickPicker_Themes_Header" xml:space="preserve">
|
||||
<value>Themes</value>
|
||||
</data>
|
||||
<data name="Settings_QuickPicker_Tabs_Header" xml:space="preserve">
|
||||
<value>Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_ReduceMotion_Name" xml:space="preserve">
|
||||
<value>Bewegung reduzieren</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_ReduceMotion_Description" xml:space="preserve">
|
||||
<value>Deaktiviert die Theme-Überblendung, die Hover-Animationen von Seitenleiste und Karten sowie das Pulsieren ungelesener Tabs. Theme-Wechsel und Hover-Zustände greifen dann sofort.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Settings Overhaul section titles (v1.5.6) -->
|
||||
<data name="Settings_Section_Input" xml:space="preserve">
|
||||
<value>Eingabe</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Sound" xml:space="preserve">
|
||||
<value>Audio</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Language" xml:space="preserve">
|
||||
<value>Sprache</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Performance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Sound_TabsHint" xml:space="preserve">
|
||||
<value>Welcher Sound pro Tab abgespielt wird, wird im Kanäle-Tab eingestellt.</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Theme" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Fonts" xml:space="preserve">
|
||||
<value>Schriftarten</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Colours" xml:space="preserve">
|
||||
<value>Farben</value>
|
||||
</data>
|
||||
<data name="Settings_Section_WindowStyle" xml:space="preserve">
|
||||
<value>Fenster-Stil</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Timestamps" xml:space="preserve">
|
||||
<value>Zeitstempel</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Animations" xml:space="preserve">
|
||||
<value>Animationen</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Messages" xml:space="preserve">
|
||||
<value>Nachrichten</value>
|
||||
</data>
|
||||
<data name="Settings_Section_InputPreview" xml:space="preserve">
|
||||
<value>Eingabe & Vorschau</value>
|
||||
</data>
|
||||
<data name="Settings_Section_AutoTellTabs" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Emotes" xml:space="preserve">
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
<data name="Settings_Section_LinksTooltips" xml:space="preserve">
|
||||
<value>Links & Tooltips</value>
|
||||
</data>
|
||||
<data name="Settings_Section_NoviceNetwork" xml:space="preserve">
|
||||
<value>Anfänger-Netzwerk</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Hide" xml:space="preserve">
|
||||
<value>Ausblenden</value>
|
||||
</data>
|
||||
<data name="Settings_Section_InactivityHide" xml:space="preserve">
|
||||
<value>Bei Inaktivität ausblenden</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Frame" xml:space="preserve">
|
||||
<value>Rahmen</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Channels" xml:space="preserve">
|
||||
<value>Kanäle</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Display" xml:space="preserve">
|
||||
<value>Anzeige</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Notification" xml:space="preserve">
|
||||
<value>Benachrichtigung</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Input" xml:space="preserve">
|
||||
<value>Eingabe</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_PopOut" xml:space="preserve">
|
||||
<value>Pop-Out-Fenster</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Volume_AllTabsHint" xml:space="preserve">
|
||||
<value>Diese Lautstärke gilt für alle Tabs.</value>
|
||||
</data>
|
||||
<data name="Settings_Section_PrivacyFilter" xml:space="preserve">
|
||||
<value>Datenschutz-Filter</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Storage" xml:space="preserve">
|
||||
<value>Speicherung</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Retention" xml:space="preserve">
|
||||
<value>Aufbewahrung</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Cleanup" xml:space="preserve">
|
||||
<value>Aufräumen</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Export" xml:space="preserve">
|
||||
<value>Export</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Database" xml:space="preserve">
|
||||
<value>Datenbank</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Extensions" xml:space="preserve">
|
||||
<value>Erweiterungen</value>
|
||||
</data>
|
||||
<data name="Settings_Section_PluginInfo" xml:space="preserve">
|
||||
<value>Plugin-Info</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Project" xml:space="preserve">
|
||||
<value>Das Projekt</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Translators" xml:space="preserve">
|
||||
<value>Übersetzer</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Changelog" xml:space="preserve">
|
||||
<value>Änderungsprotokoll</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyFailedTell_Name" xml:space="preserve">
|
||||
<value>Benachrichtigung bei fehlgeschlagenem Tell</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyFailedTell_Description" xml:space="preserve">
|
||||
<value>Zeigt eine Toast-Meldung an, wenn ein von dir gesendeter Tell nicht zugestellt werden konnte (Empfänger offline, in einer Instanz oder hat dich blockiert).</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyPluginDisclosure_Name" xml:space="preserve">
|
||||
<value>Warnung vor dem Senden plugin-exklusiver Symbole</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyPluginDisclosure_Description" xml:space="preserve">
|
||||
<value>Zeigt eine Warnung an, wenn eine Nachricht plugin-exklusive Symbole enthält, die für Spieler ohne HellionChat oder ein ähnliches Plugin als leere Kästchen erscheinen.</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_WorldSuffix_Name" xml:space="preserve">
|
||||
<value>Welt-Suffix</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_WorldSuffix_Description" xml:space="preserve">
|
||||
<value>Wann der Heimatwelt-Name an den Absendernamen im Chat-Protokoll angehängt wird.</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NameForm_Name" xml:space="preserve">
|
||||
<value>Namensformat</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NameForm_Description" xml:space="preserve">
|
||||
<value>Wie Absendernamen im Chat-Protokoll angezeigt werden. Der vollständige Name ist der Standard.</value>
|
||||
</data>
|
||||
<data name="NameDisplay_WorldSuffix_Never" xml:space="preserve">
|
||||
<value>Nie</value>
|
||||
</data>
|
||||
<data name="NameDisplay_WorldSuffix_OtherWorldOnly" xml:space="preserve">
|
||||
<value>Nur andere Welten</value>
|
||||
</data>
|
||||
<data name="NameDisplay_WorldSuffix_Always" xml:space="preserve">
|
||||
<value>Immer</value>
|
||||
</data>
|
||||
<data name="NameDisplay_NameForm_Full" xml:space="preserve">
|
||||
<value>Vollständiger Name</value>
|
||||
</data>
|
||||
<data name="NameDisplay_NameForm_FirstNameOnly" xml:space="preserve">
|
||||
<value>Nur Vorname</value>
|
||||
</data>
|
||||
<data name="NameDisplay_NameForm_Initials" xml:space="preserve">
|
||||
<value>Initialen</value>
|
||||
</data>
|
||||
<data name="Settings_General_CustomSoundVolume_Name" xml:space="preserve">
|
||||
<value>Eigene Lautstärke</value>
|
||||
</data>
|
||||
<data name="Settings_General_CustomSoundVolume_Description" xml:space="preserve">
|
||||
<value>Wiedergabelautstärke für die drei mitgelieferten eigenen Benachrichtigungstöne. Beeinflusst nicht die 16 Spielsounds.</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacityInactive_Name" xml:space="preserve">
|
||||
<value>Inaktive Fenster-Deckkraft</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacityInactive_Description" xml:space="preserve">
|
||||
<value>Hintergrund-Deckkraft des Haupt-Chat-Fensters, wenn es nicht im Fokus ist. Der Regler darüber legt den Wert im Fokus fest. Eine fensterbasierte Überschreibung im Dalamud-Pinning-Menü hat Vorrang vor beiden Werten.</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Enable_Name" xml:space="preserve">
|
||||
<value>Benachrichtigungston</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Description" xml:space="preserve">
|
||||
<value>Spielt einen Ton ab, wenn eine Nachricht in diesem Tab eintrifft, während du einen anderen Tab anschaust. Respektiert den globalen Sound-Schalter.</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Option" xml:space="preserve">
|
||||
<value>Sound</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Preview" xml:space="preserve">
|
||||
<value>Vorschau des ausgewählten Sounds</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_CustomOption" xml:space="preserve">
|
||||
<value>Hellion-Sound</value>
|
||||
</data>
|
||||
<data name="FailedTell_Notification_Generic" xml:space="preserve">
|
||||
<value>Ein Tell konnte nicht zugestellt werden.</value>
|
||||
</data>
|
||||
<data name="FailedTell_Notification_Named" xml:space="preserve">
|
||||
<value>Tell an {0} konnte nicht zugestellt werden.</value>
|
||||
</data>
|
||||
<data name="ChatInput_PluginDisclosure_Warning" xml:space="preserve">
|
||||
<value>Diese Nachricht enthält plugin-exklusive Symbole, die andere Spieler als leere Kästchen sehen könnten. Drücke Enter erneut, um sie trotzdem zu senden.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -12,21 +12,15 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Privacy_Tab_Title" xml:space="preserve">
|
||||
<value>Privacy</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_Name" xml:space="preserve">
|
||||
<value>Enable privacy filter</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_Description" xml:space="preserve">
|
||||
<value>When enabled, only messages from allowed channels are written to the database. When disabled, the default behaviour applies — everything except battle logs is stored.</value>
|
||||
<value>When enabled, only messages from allowed channels are written to the database. When disabled, the default behaviour applies. Everything except battle logs is stored.</value>
|
||||
</data>
|
||||
<data name="Privacy_FilterEnabled_StorageOnly_Help" xml:space="preserve">
|
||||
<value>The filter only controls what is written to the local database. The chat log still shows every message live; excluded channels are simply no longer stored. If you also want to remove channels from the visible display, use the normal chat-tab filters in the game.</value>
|
||||
</data>
|
||||
<data name="Privacy_Filter_Tree_Heading" xml:space="preserve">
|
||||
<value>Privacy filter and whitelist</value>
|
||||
</data>
|
||||
<data name="Privacy_Whitelist_Help" xml:space="preserve">
|
||||
<value>Choose which channels are saved to the local database. Default follows data minimisation: only your own conversations. Use the buttons below to apply a preset.</value>
|
||||
</data>
|
||||
@@ -82,7 +76,7 @@
|
||||
<value>The manual run uses your SAVED retention policy, not the slider values above. Click Save first if you want the run to apply your current changes.</value>
|
||||
</data>
|
||||
<data name="Cleanup_Preview_Stale" xml:space="preserve">
|
||||
<value>Preview is stale — your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
|
||||
<value>Preview is stale: your whitelist has changed since the last refresh. Click Refresh to recalculate.</value>
|
||||
</data>
|
||||
<data name="Cleanup_RefreshPreview" xml:space="preserve">
|
||||
<value>Refresh preview</value>
|
||||
@@ -133,7 +127,7 @@
|
||||
<value>Automatically delete messages past their channel retention window</value>
|
||||
</data>
|
||||
<data name="Retention_Enabled_Description" xml:space="preserve">
|
||||
<value>When enabled, messages older than the configured window are deleted on each plugin start (at most once every 24 hours). Default is OFF — the plugin never deletes anything without your explicit consent.</value>
|
||||
<value>When enabled, messages older than the configured window are deleted on each plugin start (at most once every 24 hours). Default is OFF. The plugin never deletes anything without your explicit consent.</value>
|
||||
</data>
|
||||
<data name="Retention_Default_Label" xml:space="preserve">
|
||||
<value>Default retention (days, 0 = never)</value>
|
||||
@@ -223,11 +217,107 @@
|
||||
<value>Show wizard again</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Label" xml:space="preserve">
|
||||
<value>Later — keep defaults</value>
|
||||
<value>Later: keep defaults</value>
|
||||
</data>
|
||||
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
|
||||
<value>Close the wizard without selecting a profile. The plugin defaults stay active and the wizard returns on next plugin load.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Title" xml:space="preserve">
|
||||
<value>Welcome to Hellion Chat</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Subtitle" xml:space="preserve">
|
||||
<value>A Chat 2 fork from Hellion Forge with privacy-aware defaults, brand-consistent visuals, and a few quality-of-life touches.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Footer_Hint" xml:space="preserve">
|
||||
<value>Three short steps. You can change everything later under Settings → Hellion Chat.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Label" xml:space="preserve">
|
||||
<value>Decide later</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Tooltip" xml:space="preserve">
|
||||
<value>Close the wizard. The plugin defaults stay active. You can reopen the wizard from Settings → Hellion Chat.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_Title" xml:space="preserve">
|
||||
<value>What gets stored?</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_RecommendedFooter" xml:space="preserve">
|
||||
<value>★ = recommended for most players.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Heading" xml:space="preserve">
|
||||
<value>Roleplay</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Description" xml:space="preserve">
|
||||
<value>Like Privacy First, plus Say and both emote types for your story logs. Shout and Yell stay out. Public-distance noise from strangers is not story content. Retention: Say 30 days, emotes 90 days.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Apply" xml:space="preserve">
|
||||
<value>Apply roleplay</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Back" xml:space="preserve">
|
||||
<value>‹ Back</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Next" xml:space="preserve">
|
||||
<value>Next ›</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Finish" xml:space="preserve">
|
||||
<value>Finish ✓</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Title" xml:space="preserve">
|
||||
<value>Hidden defaults</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_History" xml:space="preserve">
|
||||
<value>History</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_TellTabs" xml:space="preserve">
|
||||
<value>Tell tabs</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_Visual" xml:space="preserve">
|
||||
<value>Visual</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_LoadPreviousSession_Label" xml:space="preserve">
|
||||
<value>Load previous session on startup</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_FilterIncludePreviousSessions_Label" xml:space="preserve">
|
||||
<value>Apply filters to messages from previous sessions</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_AutoTellTabsHistoryPreload_Label" xml:space="preserve">
|
||||
<value>Preload N tell messages when an auto-tab opens</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_UseCompactDensity_Label" xml:space="preserve">
|
||||
<value>Compact density</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_PrettierTimestamps_Label" xml:space="preserve">
|
||||
<value>Prettier timestamps (relative time)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Theme_Label" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Title" xml:space="preserve">
|
||||
<value>You're all set</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SummaryHeading" xml:space="preserve">
|
||||
<value>Your configuration</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Profile" xml:space="preserve">
|
||||
<value>Profile: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_History" xml:space="preserve">
|
||||
<value>History: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_TellTabs" xml:space="preserve">
|
||||
<value>Tell tabs: preload {0} messages</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Visual" xml:space="preserve">
|
||||
<value>Visual: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Unchanged" xml:space="preserve">
|
||||
<value>(unchanged)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_TestHint" xml:space="preserve">
|
||||
<value>💡 Try it: type /tell <Player Name> into chat. Hellion Chat opens a dedicated tab for the conversation and preloads the last {0} messages.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SettingsHint" xml:space="preserve">
|
||||
<value>Settings → Hellion Chat to fine-tune later</value>
|
||||
</data>
|
||||
<data name="Export_Heading" xml:space="preserve">
|
||||
<value>Export (GDPR Art. 15 — Right of access)</value>
|
||||
</data>
|
||||
@@ -289,10 +379,10 @@
|
||||
<value>How opaque the plugin windows are. Lower values let the game show through; form fields and dialogs stay fully opaque and readable on top.</value>
|
||||
</data>
|
||||
<data name="Theme_UseHellionFont_Name" xml:space="preserve">
|
||||
<value>Use bundled Hellion font (Exo 2)</value>
|
||||
<value>Use bundled Inter Light</value>
|
||||
</data>
|
||||
<data name="Theme_UseHellionFont_Description" xml:space="preserve">
|
||||
<value>Renders chat and UI in Exo 2 (SIL Open Font License 1.1), which ships with the plugin. Disable to fall back to the font selected under Settings → Font.</value>
|
||||
<value>Renders chat and UI in Inter Light (SIL Open Font License 1.1), which ships with the plugin. Disable to fall back to the font selected under Settings → Font.</value>
|
||||
</data>
|
||||
|
||||
<data name="About_Maintainer_Heading" xml:space="preserve">
|
||||
@@ -325,7 +415,7 @@
|
||||
<value>Hellion Chat is a fork of Chat 2 by Infi and Anna (ascclemens). The chat-replacement window, IPC integration, render engine, and the entire storage core all come from the original.</value>
|
||||
</data>
|
||||
<data name="About_BuiltOn_P2" xml:space="preserve">
|
||||
<value>The web interface is the only major piece I removed. It is built for remote access to the chat from a second device — a different focus from the smaller default footprint this fork pursues. Adapting it to these defaults would have required significant rework, so removing it was the clean path for this particular fork.</value>
|
||||
<value>The web interface is the only major piece I removed. It is built for remote access to the chat from a second device: a different focus from the smaller default footprint this fork pursues. Adapting it to these defaults would have required significant rework, so removing it was the clean path for this particular fork.</value>
|
||||
</data>
|
||||
<data name="About_BuiltOn_Upstream_Label" xml:space="preserve">
|
||||
<value>Upstream repository:</value>
|
||||
@@ -393,7 +483,7 @@
|
||||
<value>Promote to permanent</value>
|
||||
</data>
|
||||
<data name="PinTab_PromoteTooltip" xml:space="preserve">
|
||||
<value>Turns this TempTell into a regular tab. The tell binding to the partner is dropped — the tab will catch messages by its channel filters from now on. For "tab survives relog while staying bound to this partner", use Pin Tab instead.</value>
|
||||
<value>Turns this TempTell into a regular tab. The tell binding to the partner is dropped. The tab will catch messages by its channel filters from now on. For "tab survives relog while staying bound to this partner", use Pin Tab instead.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinTooltip" xml:space="preserve">
|
||||
<value>Pinned tabs survive relog and stay bound to this conversation partner.</value>
|
||||
@@ -411,7 +501,7 @@
|
||||
<value>Maximum of {0} pinned tell tabs reached. Unpin one first, or use Promote to permanent.</value>
|
||||
</data>
|
||||
<data name="PinTab_PinnedTooltip" xml:space="preserve">
|
||||
<value>Pinned — survives relog.</value>
|
||||
<value>Pinned: survives relog.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Auto-Tell-Tabs (Chat settings tab) -->
|
||||
@@ -440,7 +530,7 @@
|
||||
<value>Show "Mark as greeted" button</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_GreetedToggle_Description" xml:space="preserve">
|
||||
<value>Adds a click button next to each auto-tell tab to mark a conversation partner as already greeted — the tab name is then dimmed. Useful for club greeters managing many conversations in parallel. Off by default.</value>
|
||||
<value>Adds a click button next to each auto-tell tab to mark a conversation partner as already greeted. The tab name is then dimmed. Useful for club greeters managing many conversations in parallel. Off by default.</value>
|
||||
</data>
|
||||
<data name="ChatLog_AutoTellTabs_OpenAsPopout_Name" xml:space="preserve">
|
||||
<value>Open new /tell tabs directly as pop-outs</value>
|
||||
@@ -500,20 +590,6 @@
|
||||
<value>About</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — General tab section headings -->
|
||||
<data name="Settings_General_Input_Heading" xml:space="preserve">
|
||||
<value>Input</value>
|
||||
</data>
|
||||
<data name="Settings_General_Audio_Heading" xml:space="preserve">
|
||||
<value>Audio & notifications</value>
|
||||
</data>
|
||||
<data name="Settings_General_Performance_Heading" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_General_Language_Heading" xml:space="preserve">
|
||||
<value>Language & input aids</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Appearance tab section headings -->
|
||||
<data name="Settings_Appearance_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
@@ -528,32 +604,16 @@
|
||||
<value>Timestamps</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Window tab section headings -->
|
||||
<data name="Settings_Window_Hide_Heading" xml:space="preserve">
|
||||
<value>Hiding</value>
|
||||
</data>
|
||||
<data name="Settings_Window_InactivityHide_Heading" xml:space="preserve">
|
||||
<value>Inactivity hiding</value>
|
||||
</data>
|
||||
<!-- Hellion Chat — Window tab section headings (pre-cycle legacy, kept for reference) -->
|
||||
<data name="Settings_Window_Frame_Heading" xml:space="preserve">
|
||||
<value>Window frame</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Tooltips_Heading" xml:space="preserve">
|
||||
<value>Tooltips</value>
|
||||
<!-- Hellion Chat — Chat tab SymbolPicker -->
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
|
||||
<value>Show symbol-picker button next to chat input</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Chat tab section headings -->
|
||||
<data name="Settings_Chat_AutoTellTabs_Heading" xml:space="preserve">
|
||||
<value>Auto-Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Message behaviour</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Preview_Heading" xml:space="preserve">
|
||||
<value>Preview</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_Emotes_Heading" xml:space="preserve">
|
||||
<value>Emotes</value>
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
|
||||
<value>Adds a small button left of the channel indicator that opens a popup with FFXIV icons and a curated symbol list. Disable if you prefer a leaner input bar.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Database tab section headings -->
|
||||
@@ -567,17 +627,6 @@
|
||||
<value>Maintenance</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Information tab section headings -->
|
||||
<data name="Settings_Information_VersionInfo_Heading" xml:space="preserve">
|
||||
<value>Version info</value>
|
||||
</data>
|
||||
<data name="Settings_Information_About_Heading" xml:space="preserve">
|
||||
<value>About HellionChat</value>
|
||||
</data>
|
||||
<data name="Settings_Information_Changelog_Heading" xml:space="preserve">
|
||||
<value>Changelog</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Default tab presets (channel-specific) -->
|
||||
<data name="Tabs_Presets_System" xml:space="preserve">
|
||||
<value>System</value>
|
||||
@@ -707,12 +756,6 @@
|
||||
<data name="Settings_Card_Tabs_Subtext" xml:space="preserve">
|
||||
<value>Create and configure custom chat tabs.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Title" xml:space="preserve">
|
||||
<value>Privacy</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Privacy_Subtext" xml:space="preserve">
|
||||
<value>Privacy filter per channel and what may be stored.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Database_Title" xml:space="preserve">
|
||||
<value>Database</value>
|
||||
</data>
|
||||
@@ -720,10 +763,10 @@
|
||||
<value>Storage, migration, legacy cleanup</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Information_Title" xml:space="preserve">
|
||||
<value>Information</value>
|
||||
<value>About</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Information_Subtext" xml:space="preserve">
|
||||
<value>Version, mission, licence, and changelog.</value>
|
||||
<value>Extensions, version, project info, translators, and changelog.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Themes" xml:space="preserve">
|
||||
<value>Themes</value>
|
||||
@@ -764,29 +807,11 @@
|
||||
<data name="Appearance_UseCompactDensity_Description" xml:space="preserve">
|
||||
<value>Switches the message layout from the card-row default back to single-line `[HH:mm] Sender: Text` rows.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Title" xml:space="preserve">
|
||||
<value>Theme & Layout</value>
|
||||
</data>
|
||||
<data name="Settings_Card_ThemeAndLayout_Subtext" xml:space="preserve">
|
||||
<value>Theme, window frame, and timestamp style.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Title" xml:space="preserve">
|
||||
<value>Fonts & Colours</value>
|
||||
</data>
|
||||
<data name="Settings_Card_FontsAndColours_Subtext" xml:space="preserve">
|
||||
<value>Font, font size, and chat colours per channel.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Title" xml:space="preserve">
|
||||
<value>Data management</value>
|
||||
<value>Data & Privacy</value>
|
||||
</data>
|
||||
<data name="Settings_Card_DataManagement_Subtext" xml:space="preserve">
|
||||
<value>Retention, cleanup, export, and database statistics.</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Title" xml:space="preserve">
|
||||
<value>Integrations</value>
|
||||
</data>
|
||||
<data name="Settings_Card_Integrations_Subtext" xml:space="preserve">
|
||||
<value>Other Dalamud plugins that HellionChat works with. Upcoming integrations in preview.</value>
|
||||
<value>Privacy filter, retention, cleanup, export, and database statistics.</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_Theme_Heading" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
@@ -801,41 +826,32 @@
|
||||
<value>Window transparency</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacity_Description" xml:space="preserve">
|
||||
<value>How transparent the window background is. Lower values let more of the game show through. Tip: Dalamud's per-window menu (hamburger in the title bar) offers per-window overrides for opacity, background blur, click-through, and pinning — those take precedence over this slider for the respective window.</value>
|
||||
<value>How transparent the window background is. Lower values let more of the game show through. Tip: Dalamud's per-window menu (hamburger in the title bar) offers per-window overrides for opacity, background blur, click-through, and pinning. Those take precedence over this slider for the respective window.</value>
|
||||
</data>
|
||||
<data name="Settings_FontsAndColours_Fonts_Heading" xml:space="preserve">
|
||||
<value>Fonts</value>
|
||||
<data name="Settings_Section_PrivacyFilter" xml:space="preserve">
|
||||
<value>Privacy filter</value>
|
||||
</data>
|
||||
<data name="Settings_FontsAndColours_Colours_Heading" xml:space="preserve">
|
||||
<value>Chat colours</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Storage_Heading" xml:space="preserve">
|
||||
<data name="Settings_Section_Storage" xml:space="preserve">
|
||||
<value>Storage</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Retention_Heading" xml:space="preserve">
|
||||
<data name="Settings_Section_Retention" xml:space="preserve">
|
||||
<value>Retention</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Cleanup_Heading" xml:space="preserve">
|
||||
<data name="Settings_Section_Cleanup" xml:space="preserve">
|
||||
<value>Cleanup</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Export_Heading" xml:space="preserve">
|
||||
<data name="Settings_Section_Export" xml:space="preserve">
|
||||
<value>Export</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_DbViewer_Heading" xml:space="preserve">
|
||||
<value>Database viewer</value>
|
||||
<data name="Settings_Section_Database" xml:space="preserve">
|
||||
<value>Database</value>
|
||||
</data>
|
||||
<data name="Settings_DataManagement_Advanced_Heading" xml:space="preserve">
|
||||
<value>Advanced (Shift+click to open)</value>
|
||||
</data>
|
||||
<data name="Settings_Window_Frame_Behaviour_Heading" xml:space="preserve">
|
||||
<value>Behaviour</value>
|
||||
</data>
|
||||
<data name="Migration_v16_OverrideStyle_Toast" xml:space="preserve">
|
||||
<value>Hellion Chat 1.2.1 has reorganised the settings menu and removed the old "Override style" option (superseded by the theme system from 1.1.0). Your remaining settings are unchanged. Window transparency has been migrated to "Theme & Layout". A backup of the previous config is located at pluginConfigs/HellionChat.json.pre-v16-backup next to the active HellionChat.json.</value>
|
||||
</data>
|
||||
<data name="Settings_Tab_Integrations" xml:space="preserve">
|
||||
<value>Integrations</value>
|
||||
</data>
|
||||
<data name="Settings_Integrations_Intro" xml:space="preserve">
|
||||
<value>Plugin integrations let HellionChat work together with other installed Dalamud plugins. Each integration automatically detects its target and silently disables itself when the target plugin is missing.</value>
|
||||
</data>
|
||||
@@ -926,4 +942,228 @@
|
||||
<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
|
||||
<value>Searches for the exact phrase. Multi-word queries match only when the words appear together in order. To use raw FTS5 MATCH syntax, wrap your term in double quotes yourself.</value>
|
||||
</data>
|
||||
<data name="Settings_Language_FFXIVCoverage_Warning" xml:space="preserve">
|
||||
<value>HellionChat renders all 24 languages, but FFXIV's chat input only fully supports EN, DE, FR and JA. Other scripts may display as garbled characters when typed into the in-game chat or sent as messages.</value>
|
||||
</data>
|
||||
<data name="Settings_QuickPicker_Tooltip" xml:space="preserve">
|
||||
<value>Quick picker for themes and tabs</value>
|
||||
</data>
|
||||
<data name="Settings_QuickPicker_Themes_Header" xml:space="preserve">
|
||||
<value>Themes</value>
|
||||
</data>
|
||||
<data name="Settings_QuickPicker_Tabs_Header" xml:space="preserve">
|
||||
<value>Tabs</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_ReduceMotion_Name" xml:space="preserve">
|
||||
<value>Reduce motion</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_ReduceMotion_Description" xml:space="preserve">
|
||||
<value>Disables the theme crossfade, the sidebar and card-row hover animations, and the unread-tab pulse. Theme switches and hover states apply instantly instead.</value>
|
||||
</data>
|
||||
|
||||
<!-- Failed-tell notification -->
|
||||
<data name="FailedTell_Notification_Generic" xml:space="preserve">
|
||||
<value>A tell could not be delivered.</value>
|
||||
</data>
|
||||
<data name="FailedTell_Notification_Named" xml:space="preserve">
|
||||
<value>Tell to {0} could not be delivered.</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyFailedTell_Name" xml:space="preserve">
|
||||
<value>Notify on failed tell</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyFailedTell_Description" xml:space="preserve">
|
||||
<value>Show a toast when a tell you sent could not be delivered (recipient offline, in an instance, or blocking you).</value>
|
||||
</data>
|
||||
|
||||
<!-- Per-tab notification sound -->
|
||||
<data name="Tabs_NotificationSound_Enable_Name" xml:space="preserve">
|
||||
<value>Notification sound</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Description" xml:space="preserve">
|
||||
<value>Play a sound when a message arrives in this tab while you are looking at a different tab. Respects the global sound toggle.</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Option" xml:space="preserve">
|
||||
<value>Sound</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_Preview" xml:space="preserve">
|
||||
<value>Preview the selected sound</value>
|
||||
</data>
|
||||
<data name="Tabs_NotificationSound_CustomOption" xml:space="preserve">
|
||||
<value>Hellion sound</value>
|
||||
</data>
|
||||
|
||||
<!-- Scroll-to-bottom and item/flag linking -->
|
||||
<data name="ChatLog_ScrollToBottom_Tooltip" xml:space="preserve">
|
||||
<value>Jump to the latest message</value>
|
||||
</data>
|
||||
<data name="ChatLog_Insert_MapFlag" xml:space="preserve">
|
||||
<value>Insert map flag <flag></value>
|
||||
</data>
|
||||
<data name="ChatLog_Insert_ItemLink" xml:space="preserve">
|
||||
<value>Insert linked item <item></value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: plugin-disclosure warning -->
|
||||
<data name="Settings_Chat_NotifyPluginDisclosure_Name" xml:space="preserve">
|
||||
<value>Warn before sending plugin-only symbols</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NotifyPluginDisclosure_Description" xml:space="preserve">
|
||||
<value>Show a warning when a message you are about to send contains symbols that only display correctly for players running HellionChat or a similar plugin.</value>
|
||||
</data>
|
||||
<data name="ChatInput_PluginDisclosure_Warning" xml:space="preserve">
|
||||
<value>This message contains plugin-only symbols that other players may see as empty boxes. Press Enter again to send anyway.</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: world suffix + name format display options -->
|
||||
<data name="Settings_Chat_WorldSuffix_Name" xml:space="preserve">
|
||||
<value>World suffix</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_WorldSuffix_Description" xml:space="preserve">
|
||||
<value>When to append the home world to a sender's name in the chat log.</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NameForm_Name" xml:space="preserve">
|
||||
<value>Name format</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_NameForm_Description" xml:space="preserve">
|
||||
<value>How sender names are shown in the chat log. The full name is the default.</value>
|
||||
</data>
|
||||
<data name="NameDisplay_WorldSuffix_Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NameDisplay_WorldSuffix_OtherWorldOnly" xml:space="preserve">
|
||||
<value>Other worlds only</value>
|
||||
</data>
|
||||
<data name="NameDisplay_WorldSuffix_Always" xml:space="preserve">
|
||||
<value>Always</value>
|
||||
</data>
|
||||
<data name="NameDisplay_NameForm_Full" xml:space="preserve">
|
||||
<value>Full name</value>
|
||||
</data>
|
||||
<data name="NameDisplay_NameForm_FirstNameOnly" xml:space="preserve">
|
||||
<value>First name only</value>
|
||||
</data>
|
||||
<data name="NameDisplay_NameForm_Initials" xml:space="preserve">
|
||||
<value>Initials</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: inactive window opacity -->
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacityInactive_Name" xml:space="preserve">
|
||||
<value>Inactive window opacity</value>
|
||||
</data>
|
||||
<data name="Settings_ThemeAndLayout_WindowOpacityInactive_Description" xml:space="preserve">
|
||||
<value>Background opacity of the main chat window while it is not focused. The slider above sets the focused value. A per-window override in Dalamud's window pinning menu still takes precedence over both.</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: custom sound volume -->
|
||||
<data name="Settings_General_CustomSoundVolume_Name" xml:space="preserve">
|
||||
<value>Custom sound volume</value>
|
||||
</data>
|
||||
<data name="Settings_General_CustomSoundVolume_Description" xml:space="preserve">
|
||||
<value>Playback volume for the three bundled custom notification sounds. Does not affect the 16 game sounds.</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: General tab section titles (collapsible, R6) -->
|
||||
<data name="Settings_Section_Input" xml:space="preserve">
|
||||
<value>Input</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Sound" xml:space="preserve">
|
||||
<value>Sound</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Language" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Performance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Sound_TabsHint" xml:space="preserve">
|
||||
<value>Which sound plays per tab is set in the Channels tab.</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: Chat tab section titles (collapsible, R6) -->
|
||||
<data name="Settings_Section_Messages" xml:space="preserve">
|
||||
<value>Messages</value>
|
||||
</data>
|
||||
<data name="Settings_Section_InputPreview" xml:space="preserve">
|
||||
<value>Input & preview</value>
|
||||
</data>
|
||||
<data name="Settings_Section_AutoTellTabs" xml:space="preserve">
|
||||
<value>Auto-tell tabs</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Emotes" xml:space="preserve">
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
<data name="Settings_Section_LinksTooltips" xml:space="preserve">
|
||||
<value>Links & tooltips</value>
|
||||
</data>
|
||||
<data name="Settings_Section_NoviceNetwork" xml:space="preserve">
|
||||
<value>Novice network</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: Appearance tab section titles (collapsible, R6) -->
|
||||
<data name="Settings_Section_Theme" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Fonts" xml:space="preserve">
|
||||
<value>Fonts</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Colours" xml:space="preserve">
|
||||
<value>Colours</value>
|
||||
</data>
|
||||
<data name="Settings_Section_WindowStyle" xml:space="preserve">
|
||||
<value>Window style</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Timestamps" xml:space="preserve">
|
||||
<value>Timestamps</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Animations" xml:space="preserve">
|
||||
<value>Animations</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: Window tab collapsible section titles (R6) -->
|
||||
<data name="Settings_Section_Hide" xml:space="preserve">
|
||||
<value>Hide</value>
|
||||
</data>
|
||||
<data name="Settings_Section_InactivityHide" xml:space="preserve">
|
||||
<value>Hide when inactive</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Frame" xml:space="preserve">
|
||||
<value>Frame</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: Tabs tab per-tab-item sub-section titles (R6) -->
|
||||
<data name="Settings_Section_Tab_Channels" xml:space="preserve">
|
||||
<value>Channels</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Display" xml:space="preserve">
|
||||
<value>Display</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Notification" xml:space="preserve">
|
||||
<value>Notification</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Input" xml:space="preserve">
|
||||
<value>Input</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_PopOut" xml:space="preserve">
|
||||
<value>Pop-out window</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Tab_Volume_AllTabsHint" xml:space="preserve">
|
||||
<value>This volume applies to all tabs.</value>
|
||||
</data>
|
||||
|
||||
<!-- v1.5.6: About tab collapsible section titles (R6) -->
|
||||
<data name="Settings_Section_Extensions" xml:space="preserve">
|
||||
<value>Extensions</value>
|
||||
</data>
|
||||
<data name="Settings_Section_PluginInfo" xml:space="preserve">
|
||||
<value>Plugin info</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Project" xml:space="preserve">
|
||||
<value>The Project</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Translators" xml:space="preserve">
|
||||
<value>Translators</value>
|
||||
</data>
|
||||
<data name="Settings_Section_Changelog" xml:space="preserve">
|
||||
<value>Changelog</value>
|
||||
</data>
|
||||
</root>
|
||||
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user