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46 Commits
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| 4059b363a3 | |||
| 0220e5d756 | |||
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| 54ff88d6d4 | |||
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| 763f5a3f5d | |||
| 8a18f7caaa | |||
| 5f7bfb5890 | |||
| 3be4e73c27 | |||
| 667950c98e | |||
| 3e91177833 | |||
| 51f18e46a0 | |||
| f66316161b | |||
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| 0e470fcdce | |||
| abbbf95002 | |||
| fbbbeebade |
+237
-152
@@ -1,167 +1,252 @@
|
||||
[*]
|
||||
indent_style=space
|
||||
tab_width=4
|
||||
indent_size=4
|
||||
trim_trailing_whitespace=true
|
||||
insert_final_newline=false
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .editorconfig – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Strategie:
|
||||
# # - Standard-.NET-Conventions (private Fields = _camelCase)
|
||||
# # - CSharpier übernimmt die meiste Formatierung
|
||||
# # - Hier: Naming, IDE-Hints, Backup-Format-Regeln
|
||||
# #
|
||||
# # ##############################################################
|
||||
|
||||
# JetBrains Rider custom properties for code formatting styles
|
||||
resharper_csharp_brace_style=next_line
|
||||
# Allman für standard Tooling (VS Code)
|
||||
root = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Defaults (alle Files)
|
||||
# =====================================================
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
tab_width = 4
|
||||
indent_size = 4
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Markdown: Trailing Spaces erlaubt (2 Spaces = <br>)
|
||||
# =====================================================
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
|
||||
# =====================================================
|
||||
# JSON / YAML / Web-Configs: 2-Space-Indent
|
||||
# Konsistent mit yamllint und Prettier-Override
|
||||
# =====================================================
|
||||
|
||||
[*.{yaml,yml}]
|
||||
indent_size = 2
|
||||
|
||||
[*.{json,jsonc,har,jsb2,jsb3,postman_collection,postman_environment}]
|
||||
indent_size = 2
|
||||
|
||||
[{.babelrc,.eslintrc,.prettierrc,.markdownlintrc,.stylelintrc,bowerrc}]
|
||||
indent_size = 2
|
||||
|
||||
|
||||
# =====================================================
|
||||
# .NET / XAML / Razor / Resources: 4-Space-Indent
|
||||
# =====================================================
|
||||
|
||||
[*.{cs,csx,vb,fs,fsi,fsx}]
|
||||
indent_size = 4
|
||||
|
||||
[*.{xml,xsd,xaml,axaml,paml,resx,resw,nuspec,config}]
|
||||
indent_size = 4
|
||||
|
||||
[*.{cshtml,razor,aspx,ascx,asax,master,axaml}]
|
||||
indent_size = 4
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # C# Sektion: Style, Naming, Format
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
[*.{cs,csx}]
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Style – var-Präferenz
|
||||
# =====================================================
|
||||
|
||||
csharp_style_var_for_built_in_types = true:suggestion
|
||||
csharp_style_var_when_type_is_apparent = true:suggestion
|
||||
csharp_style_var_elsewhere = true:suggestion
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Style – Sonstiges
|
||||
# =====================================================
|
||||
|
||||
# UTF-8 String Literals (C# 11+)
|
||||
csharp_style_prefer_utf8_string_literals = true:suggestion
|
||||
|
||||
# Reihenfolge der Access-Modifier (Microsoft-Empfehlung)
|
||||
csharp_preferred_modifier_order = public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
|
||||
|
||||
# Initializer: nicht alles auf eine Zeile
|
||||
csharp_new_line_before_members_in_object_initializers = false
|
||||
|
||||
|
||||
# =====================================================
|
||||
# C# Format – Braces (Backup, falls CSharpier nicht läuft)
|
||||
# =====================================================
|
||||
|
||||
# Allman Style: Klammern auf neue Zeile
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_finally = true
|
||||
|
||||
# Switch-Einrückung
|
||||
|
||||
# =====================================================
|
||||
# C# Format – Switch-Einrückung
|
||||
# =====================================================
|
||||
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_switch_labels = true
|
||||
|
||||
resharper_csharp_braces_for_foreach=not_required
|
||||
resharper_csharp_braces_for_for=not_required
|
||||
resharper_csharp_braces_for_while=not_required
|
||||
charset=utf-8
|
||||
end_of_line=lf
|
||||
|
||||
# Microsoft .NET properties
|
||||
csharp_new_line_before_members_in_object_initializers=false
|
||||
csharp_preferred_modifier_order=public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion
|
||||
csharp_style_prefer_utf8_string_literals=true:suggestion
|
||||
csharp_style_var_elsewhere=true:suggestion
|
||||
csharp_style_var_for_built_in_types=true:suggestion
|
||||
csharp_style_var_when_type_is_apparent=true:suggestion
|
||||
dotnet_naming_rule.private_constants_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_constants_rule.resharper_description=Constant fields (private)
|
||||
dotnet_naming_rule.private_constants_rule.resharper_guid=236f7aa5-7b06-43ca-bf2a-9b31bfcff09a
|
||||
dotnet_naming_rule.private_constants_rule.severity=warning
|
||||
dotnet_naming_rule.private_constants_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_constants_rule.symbols=private_constants_symbols
|
||||
dotnet_naming_rule.private_instance_fields_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_instance_fields_rule.resharper_description=Instance fields (private)
|
||||
dotnet_naming_rule.private_instance_fields_rule.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
|
||||
dotnet_naming_rule.private_instance_fields_rule.severity=warning
|
||||
dotnet_naming_rule.private_instance_fields_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_instance_fields_rule.symbols=private_instance_fields_symbols
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.import_to_resharper=True
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.resharper_description=Instance fields (private)
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.resharper_guid=4a98fdf6-7d98-4f5a-afeb-ea44ad98c70c
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.severity=warning
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_instance_fields_rule_1.symbols=private_instance_fields_symbols_1
|
||||
dotnet_naming_rule.private_static_fields_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_static_fields_rule.resharper_description=Static fields (private)
|
||||
dotnet_naming_rule.private_static_fields_rule.resharper_guid=f9fce829-e6f4-4cb2-80f1-5497c44f51df
|
||||
dotnet_naming_rule.private_static_fields_rule.severity=warning
|
||||
dotnet_naming_rule.private_static_fields_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_static_fields_rule.symbols=private_static_fields_symbols
|
||||
dotnet_naming_rule.private_static_readonly_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.private_static_readonly_rule.resharper_description=Static readonly fields (private)
|
||||
dotnet_naming_rule.private_static_readonly_rule.resharper_guid=15b5b1f1-457c-4ca6-b278-5615aedc07d3
|
||||
dotnet_naming_rule.private_static_readonly_rule.severity=warning
|
||||
dotnet_naming_rule.private_static_readonly_rule.style=upper_camel_case_style
|
||||
dotnet_naming_rule.private_static_readonly_rule.symbols=private_static_readonly_symbols
|
||||
dotnet_naming_rule.unity_serialized_field_rule.import_to_resharper=True
|
||||
dotnet_naming_rule.unity_serialized_field_rule.resharper_description=Unity serialized field
|
||||
dotnet_naming_rule.unity_serialized_field_rule.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
|
||||
dotnet_naming_rule.unity_serialized_field_rule.severity=warning
|
||||
dotnet_naming_rule.unity_serialized_field_rule.style=lower_camel_case_style_1
|
||||
dotnet_naming_rule.unity_serialized_field_rule.symbols=unity_serialized_field_symbols
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.import_to_resharper=True
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_description=Unity serialized field
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.resharper_guid=5f0fdb63-c892-4d2c-9324-15c80b22a7ef
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.severity=warning
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.style=lower_camel_case_style_1
|
||||
dotnet_naming_rule.unity_serialized_field_rule_1.symbols=unity_serialized_field_symbols_1
|
||||
dotnet_naming_style.lower_camel_case_style.capitalization=camel_case
|
||||
dotnet_naming_style.lower_camel_case_style.required_prefix=_
|
||||
dotnet_naming_style.lower_camel_case_style_1.capitalization=camel_case
|
||||
dotnet_naming_style.upper_camel_case_style.capitalization=pascal_case
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_constants_symbols.required_modifiers=const
|
||||
dotnet_naming_symbols.private_constants_symbols.resharper_applicable_kinds=constant_field
|
||||
dotnet_naming_symbols.private_constants_symbols.resharper_required_modifiers=any
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.resharper_applicable_kinds=field,readonly_field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_applicable_kinds=field,readonly_field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols_1.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers=static
|
||||
dotnet_naming_symbols.private_static_fields_symbols.resharper_applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.resharper_required_modifiers=static
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities=private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds=field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers=readonly,static
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.resharper_applicable_kinds=readonly_field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.resharper_required_modifiers=static
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_accessibilities=*
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.applicable_kinds=
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_applicable_kinds=unity_serialised_field
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols.resharper_required_modifiers=instance
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_accessibilities=*
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.applicable_kinds=
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_applicable_kinds=unity_serialised_field
|
||||
dotnet_naming_symbols.unity_serialized_field_symbols_1.resharper_required_modifiers=instance
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators=never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_other_binary_operators=always_for_clarity:none
|
||||
dotnet_style_parentheses_in_relational_binary_operators=never_if_unnecessary:none
|
||||
dotnet_style_predefined_type_for_locals_parameters_members=true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access=true:suggestion
|
||||
dotnet_style_qualification_for_event=false:suggestion
|
||||
dotnet_style_qualification_for_field=false:suggestion
|
||||
dotnet_style_qualification_for_method=false:suggestion
|
||||
dotnet_style_qualification_for_property=false:suggestion
|
||||
dotnet_style_require_accessibility_modifiers=for_non_interface_members:suggestion
|
||||
# =====================================================
|
||||
# .NET Style – Qualification (kein "this." nötig)
|
||||
# =====================================================
|
||||
|
||||
# ReSharper properties
|
||||
resharper_autodetect_indent_settings=true
|
||||
resharper_cpp_insert_final_newline=true
|
||||
resharper_csharp_insert_final_newline=false
|
||||
resharper_formatter_off_tag=@formatter:off
|
||||
resharper_formatter_on_tag=@formatter:on
|
||||
resharper_formatter_tags_enabled=true
|
||||
resharper_fsharp_insert_final_newline=false
|
||||
resharper_html_insert_final_newline=false
|
||||
resharper_resx_insert_final_newline=false
|
||||
resharper_shaderlab_insert_final_newline=false
|
||||
resharper_t4_insert_final_newline=false
|
||||
resharper_use_indent_from_vs=false
|
||||
resharper_vb_insert_final_newline=false
|
||||
resharper_xmldoc_insert_final_newline=false
|
||||
resharper_xml_insert_final_newline=false
|
||||
dotnet_style_qualification_for_field = false:suggestion
|
||||
dotnet_style_qualification_for_property = false:suggestion
|
||||
dotnet_style_qualification_for_method = false:suggestion
|
||||
dotnet_style_qualification_for_event = false:suggestion
|
||||
|
||||
# ReSharper inspection severities
|
||||
resharper_arrange_redundant_parentheses_highlighting=hint
|
||||
resharper_arrange_this_qualifier_highlighting=hint
|
||||
resharper_arrange_type_member_modifiers_highlighting=hint
|
||||
resharper_arrange_type_modifiers_highlighting=hint
|
||||
resharper_built_in_type_reference_style_for_member_access_highlighting=hint
|
||||
resharper_built_in_type_reference_style_highlighting=hint
|
||||
resharper_razor_assembly_not_resolved_highlighting=warning
|
||||
resharper_redundant_base_qualifier_highlighting=warning
|
||||
resharper_suggest_var_or_type_built_in_types_highlighting=hint
|
||||
resharper_suggest_var_or_type_elsewhere_highlighting=hint
|
||||
resharper_suggest_var_or_type_simple_types_highlighting=hint
|
||||
resharper_web_config_module_not_resolved_highlighting=warning
|
||||
resharper_web_config_type_not_resolved_highlighting=warning
|
||||
resharper_web_config_wrong_module_highlighting=warning
|
||||
|
||||
[{*.har,*.jsb2,*.jsb3,*.json,*.jsonc,*.postman_collection,*.postman_collection.json,*.postman_environment,*.postman_environment.json,.babelrc,.eslintrc,.prettierrc,.prettierrc.json,.markdownlint.json,.yamllint.json,.stylelintrc,bowerrc,jest.config}]
|
||||
indent_style=space
|
||||
indent_size=2
|
||||
# =====================================================
|
||||
# .NET Style – Predefined Types (int statt Int32 etc.)
|
||||
# =====================================================
|
||||
|
||||
[{*.yaml,*.yml}]
|
||||
indent_style=space
|
||||
indent_size=2
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
[*.{appxmanifest,asax,ascx,aspx,axaml,build,c,c++,c++m,cc,ccm,cginc,compute,cp,cpp,cppm,cs,cshtml,cu,cuh,cxx,cxxm,dtd,fs,fsi,fsscript,fsx,fx,fxh,h,hh,hlsl,hlsli,hlslinc,hpp,hxx,inc,inl,ino,ipp,ixx,master,ml,mli,mpp,mq4,mq5,mqh,mxx,nuspec,paml,razor,resw,resx,shader,skin,tpp,usf,ush,uxml,vb,xaml,xamlx,xoml,xsd}]
|
||||
indent_style=space
|
||||
indent_size=4
|
||||
tab_width=4
|
||||
[*.md]
|
||||
trim_trailing_whitespace=false
|
||||
|
||||
# =====================================================
|
||||
# .NET Style – Parentheses
|
||||
# =====================================================
|
||||
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none
|
||||
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:none
|
||||
|
||||
|
||||
# =====================================================
|
||||
# .NET Style – Accessibility-Modifier erzwingen
|
||||
# =====================================================
|
||||
|
||||
dotnet_style_require_accessibility_modifiers = for_non_interface_members:suggestion
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # Naming Conventions (.NET-Standard)
|
||||
# #
|
||||
# # Private Instance Fields: _camelCase
|
||||
# # Private Static Fields: _camelCase
|
||||
# # Private Constants: PascalCase
|
||||
# # Private Static Readonly: PascalCase
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
# === Style: Underscore + camelCase ===
|
||||
dotnet_naming_style.underscore_camel_case_style.capitalization = camel_case
|
||||
dotnet_naming_style.underscore_camel_case_style.required_prefix = _
|
||||
|
||||
# === Style: PascalCase ===
|
||||
dotnet_naming_style.pascal_case_style.capitalization = pascal_case
|
||||
|
||||
|
||||
# === Rule: Private Instance Fields → _camelCase ===
|
||||
dotnet_naming_rule.private_instance_fields.severity = warning
|
||||
dotnet_naming_rule.private_instance_fields.symbols = private_instance_fields_symbols
|
||||
dotnet_naming_rule.private_instance_fields.style = underscore_camel_case_style
|
||||
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities = private
|
||||
|
||||
|
||||
# === Rule: Private Static Fields → _camelCase ===
|
||||
dotnet_naming_rule.private_static_fields.severity = warning
|
||||
dotnet_naming_rule.private_static_fields.symbols = private_static_fields_symbols
|
||||
dotnet_naming_rule.private_static_fields.style = underscore_camel_case_style
|
||||
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static
|
||||
|
||||
|
||||
# === Rule: Private Constants → PascalCase ===
|
||||
dotnet_naming_rule.private_constants.severity = warning
|
||||
dotnet_naming_rule.private_constants.symbols = private_constants_symbols
|
||||
dotnet_naming_rule.private_constants.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_constants_symbols.required_modifiers = const
|
||||
|
||||
|
||||
# === Rule: Private Static Readonly → PascalCase ===
|
||||
dotnet_naming_rule.private_static_readonly.severity = warning
|
||||
dotnet_naming_rule.private_static_readonly.symbols = private_static_readonly_symbols
|
||||
dotnet_naming_rule.private_static_readonly.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static, readonly
|
||||
|
||||
|
||||
# ##############################################################
|
||||
# #
|
||||
# # JetBrains Rider / ReSharper Settings
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
# === Brace-Style (für ReSharper-spezifische Formatierung) ===
|
||||
resharper_csharp_brace_style = next_line
|
||||
|
||||
# Kurze Statements ohne Klammern erlaubt (für 1-Zeiler)
|
||||
resharper_csharp_braces_for_foreach = not_required
|
||||
resharper_csharp_braces_for_for = not_required
|
||||
resharper_csharp_braces_for_while = not_required
|
||||
|
||||
# === Auto-Detection und Formatter-Tags ===
|
||||
resharper_autodetect_indent_settings = true
|
||||
resharper_use_indent_from_vs = false
|
||||
|
||||
# Erlaubt @formatter:off / @formatter:on Kommentare im Code
|
||||
resharper_formatter_off_tag = @formatter:off
|
||||
resharper_formatter_on_tag = @formatter:on
|
||||
resharper_formatter_tags_enabled = true
|
||||
|
||||
|
||||
# =====================================================
|
||||
# ReSharper Inspection Severities
|
||||
# (Hints = blaue Wellen, Warnings = gelb, Errors = rot)
|
||||
# =====================================================
|
||||
|
||||
# Style-Suggestions: nur als Hint anzeigen
|
||||
resharper_arrange_redundant_parentheses_highlighting = hint
|
||||
resharper_arrange_this_qualifier_highlighting = hint
|
||||
resharper_arrange_type_member_modifiers_highlighting = hint
|
||||
resharper_arrange_type_modifiers_highlighting = hint
|
||||
resharper_built_in_type_reference_style_for_member_access_highlighting = hint
|
||||
resharper_built_in_type_reference_style_highlighting = hint
|
||||
resharper_suggest_var_or_type_built_in_types_highlighting = hint
|
||||
resharper_suggest_var_or_type_elsewhere_highlighting = hint
|
||||
resharper_suggest_var_or_type_simple_types_highlighting = hint
|
||||
|
||||
# Echte Probleme: als Warning
|
||||
resharper_redundant_base_qualifier_highlighting = warning
|
||||
+47
-16
@@ -1,19 +1,50 @@
|
||||
# Local development environment template
|
||||
#
|
||||
# Copy this file to `.env` and adjust paths to your setup,
|
||||
# or run: bash scripts/setup-dev-env.sh
|
||||
#
|
||||
# `.env` is gitignored — never commit your local paths.
|
||||
#
|
||||
# Activate in shell:
|
||||
# set -a; source .env; set +a
|
||||
#
|
||||
# Or use direnv (recommended):
|
||||
# echo 'dotenv .env' > .envrc && direnv allow
|
||||
##############################################################
|
||||
##
|
||||
## .env.example – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Template für lokale Entwicklungsumgebung.
|
||||
## Kopiere diese Datei nach `.env` und passe die Pfade
|
||||
## an dein Setup an.
|
||||
##
|
||||
## ⚠️ `.env` ist gitignored – niemals lokale Pfade committen!
|
||||
##
|
||||
##############################################################
|
||||
##
|
||||
## SETUP
|
||||
##
|
||||
## 1) Manuell:
|
||||
## cp .env.example .env
|
||||
## # Pfade in .env anpassen
|
||||
##
|
||||
## 2) Automatisch:
|
||||
## bash scripts/setup-dev-env.sh
|
||||
##
|
||||
## AKTIVIERUNG IN DER SHELL
|
||||
##
|
||||
## Variante A – einmalig pro Shell:
|
||||
## set -a; source .env; set +a
|
||||
##
|
||||
## Variante B – mit direnv (empfohlen):
|
||||
## echo 'dotenv .env' > .envrc
|
||||
## direnv allow
|
||||
##
|
||||
##############################################################
|
||||
|
||||
# Path to Dalamud development DLLs (Dalamud.dll, FFXIVClientStructs.dll,
|
||||
# Lumina.dll, Lumina.Excel.dll). Required for building ChatTwo.Tests project.
|
||||
|
||||
# =====================================================
|
||||
# Build & Development Paths
|
||||
# =====================================================
|
||||
|
||||
# Pfad zu den Dalamud-Development-DLLs:
|
||||
# - Dalamud.dll
|
||||
# - FFXIVClientStructs.dll
|
||||
# - Lumina.dll
|
||||
# - Lumina.Excel.dll
|
||||
#
|
||||
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev
|
||||
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev
|
||||
# Wird zum Bauen des HellionChat.Tests-Projekts benötigt.
|
||||
#
|
||||
# Standardpfade je nach Plattform:
|
||||
# XIVLauncher Core (Linux): ~/.xlcore/dalamud/Hooks/dev
|
||||
# XIVLauncher (Windows): %AppData%\XIVLauncher\addon\Hooks\dev
|
||||
# XIVLauncher (macOS): ~/Library/Application Support/XIV on Mac/dalamud/Hooks/dev
|
||||
DALAMUD_HOME=/path/to/dalamud/dev/dlls
|
||||
|
||||
+177
-7
@@ -1,8 +1,178 @@
|
||||
# Generated files
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
##############################################################
|
||||
##
|
||||
## .gitattributes – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Setup: Linux-First Development
|
||||
## (Hauptentwicklung auf Linux, Target = Dalamud/Windows)
|
||||
## Überarbeitet: Mai 2026
|
||||
##
|
||||
## Strategie:
|
||||
## - Default: Alles LF (Linux-Konvention)
|
||||
## - Windows-Batch-Scripts: CRLF (technische Pflicht!)
|
||||
## - PowerShell: CRLF (Sicherheit für Windows PS 5.1)
|
||||
## - Binärdateien: explizit markiert (gegen Korruption)
|
||||
##
|
||||
## Hinweis:
|
||||
## Moderne Visual-Studio- und MSBuild-Versionen kommen
|
||||
## problemlos mit LF in .sln/.csproj klar.
|
||||
## Falls jemals Probleme auftauchen: hier umstellen.
|
||||
##
|
||||
##############################################################
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Default: Auto-Detect, alles auf LF normalisieren
|
||||
# =====================================================
|
||||
|
||||
* text=auto eol=lf
|
||||
*.cs text eol=lf
|
||||
*.yml text eol=lf
|
||||
*.yaml text eol=lf
|
||||
*.md text eol=lf
|
||||
*.json text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Source Code (LF)
|
||||
# =====================================================
|
||||
|
||||
*.cs text eol=lf
|
||||
*.csx text eol=lf
|
||||
*.vb text eol=lf
|
||||
*.fs text eol=lf
|
||||
*.fsx text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Configs & Daten (LF)
|
||||
# =====================================================
|
||||
|
||||
*.json text eol=lf
|
||||
*.yml text eol=lf
|
||||
*.yaml text eol=lf
|
||||
*.xml text eol=lf
|
||||
*.md text eol=lf
|
||||
*.txt text eol=lf
|
||||
*.config text eol=lf
|
||||
*.editorconfig text eol=lf
|
||||
.gitignore text eol=lf
|
||||
.gitattributes text eol=lf
|
||||
.env.example text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Visual Studio / MSBuild Project Files (LF)
|
||||
# Linux-first: moderne Tools kommen mit LF zurecht
|
||||
# =====================================================
|
||||
|
||||
*.sln text eol=lf
|
||||
*.csproj text eol=lf
|
||||
*.vbproj text eol=lf
|
||||
*.fsproj text eol=lf
|
||||
*.props text eol=lf
|
||||
*.targets text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Resources & Lokalisierung (LF)
|
||||
# =====================================================
|
||||
|
||||
# Linguist soll generierte Sprachdateien nicht mitzählen
|
||||
HellionChat/Resources/Language.*.resx linguist-generated=true
|
||||
|
||||
*.resx text eol=lf
|
||||
*.resw text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Linux/Mac-Scripts (LF – Pflicht)
|
||||
# =====================================================
|
||||
|
||||
*.sh text eol=lf
|
||||
*.bash text eol=lf
|
||||
*.zsh text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# >>> AUSNAHMEN <<<
|
||||
# Windows-Scripts brauchen ZWINGEND CRLF.
|
||||
# Mit LF werden diese auf Windows nicht ausgeführt!
|
||||
# =====================================================
|
||||
|
||||
# Batch-Scripts (cmd.exe braucht CRLF)
|
||||
*.bat text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
|
||||
# PowerShell (PS 7+ wäre LF-tolerant,
|
||||
# aber Windows PowerShell 5.1 zickt teilweise)
|
||||
*.ps1 text eol=crlf
|
||||
*.psm1 text eol=crlf
|
||||
*.psd1 text eol=crlf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Binäre Build-Artefakte
|
||||
# =====================================================
|
||||
|
||||
*.dll binary
|
||||
*.exe binary
|
||||
*.pdb binary
|
||||
*.so binary
|
||||
*.dylib binary
|
||||
*.nupkg binary
|
||||
*.snupkg binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Bilder (binary)
|
||||
# =====================================================
|
||||
|
||||
*.png binary
|
||||
*.jpg binary
|
||||
*.jpeg binary
|
||||
*.gif binary
|
||||
*.ico binary
|
||||
*.bmp binary
|
||||
*.tiff binary
|
||||
*.webp binary
|
||||
|
||||
# SVG ist eigentlich XML – als Text behandeln
|
||||
*.svg text eol=lf
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Fonts (binary)
|
||||
# =====================================================
|
||||
|
||||
*.ttf binary
|
||||
*.otf binary
|
||||
*.woff binary
|
||||
*.woff2 binary
|
||||
*.eot binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Archive (binary)
|
||||
# =====================================================
|
||||
|
||||
*.zip binary
|
||||
*.7z binary
|
||||
*.tar binary
|
||||
*.gz binary
|
||||
*.rar binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Audio / Video (binary)
|
||||
# =====================================================
|
||||
|
||||
*.wav binary
|
||||
*.mp3 binary
|
||||
*.ogg binary
|
||||
*.mp4 binary
|
||||
|
||||
|
||||
# =====================================================
|
||||
# FFXIV / Dalamud spezifische Binär-Formate
|
||||
# =====================================================
|
||||
|
||||
*.tex binary
|
||||
*.pap binary
|
||||
*.avfx binary
|
||||
*.shpk binary
|
||||
*.scd binary
|
||||
+27
-27
@@ -11,43 +11,43 @@ name: Build
|
||||
# Dalamud SDK 15 uses on Linux).
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
workflow_dispatch:
|
||||
|
||||
# Minimum permissions for a build-only workflow: read the repo, nothing
|
||||
# else. Closes the CodeQL "Workflow does not contain permissions" alert
|
||||
# and matches the principle-of-least-privilege the security guide
|
||||
# recommends for workflows that don't push or create releases.
|
||||
permissions:
|
||||
contents: read
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build (Release)
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
build:
|
||||
name: Build (Release)
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
|
||||
- name: Restore
|
||||
run: dotnet restore HellionChat/HellionChat.csproj
|
||||
- name: Restore
|
||||
run: dotnet restore HellionChat/HellionChat.csproj
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release --no-restore
|
||||
|
||||
+215
-215
@@ -17,234 +17,234 @@ name: Forge Announce
|
||||
# (issue titles, PR bodies, commit messages, etc.) flows into run-steps.
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v*"
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: "Existing tag to (re)post, e.g. v1.1.0"
|
||||
required: true
|
||||
type: string
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: 'Existing tag to (re)post, e.g. v1.1.0'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
announce:
|
||||
name: Post changelog to Hellion Forge
|
||||
runs-on: ubuntu-latest
|
||||
# The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret
|
||||
# on Gitea (Settings → Actions → Secrets). Repo-level secrets are in
|
||||
# scope for every job by default, no environment: declaration needed.
|
||||
timeout-minutes: 5
|
||||
announce:
|
||||
name: Post changelog to Hellion Forge
|
||||
runs-on: ubuntu-latest
|
||||
# The DISCORD_FORGE_WEBHOOK secret is set as a repo-level Actions Secret
|
||||
# on Gitea (Settings → Actions → Secrets). Repo-level secrets are in
|
||||
# scope for every job by default, no environment: declaration needed.
|
||||
timeout-minutes: 5
|
||||
|
||||
steps:
|
||||
# On push:tags github.ref points at the tag commit; on workflow_dispatch
|
||||
# the user supplies the tag explicitly. Always check out that tag so
|
||||
# the yaml + forge-posts file are read from the tagged tree, not main.
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||
with:
|
||||
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||
steps:
|
||||
# On push:tags github.ref points at the tag commit; on workflow_dispatch
|
||||
# the user supplies the tag explicitly. Always check out that tag so
|
||||
# the yaml + forge-posts file are read from the tagged tree, not main.
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
|
||||
with:
|
||||
ref: ${{ github.event.inputs.tag || github.ref }}
|
||||
|
||||
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
|
||||
# ships pre-installed on ubuntu-latest so we get the same scripting
|
||||
# patterns release.yml uses on windows-latest. Tag is read via env: to
|
||||
# treat it as a string variable rather than inline shell text, and
|
||||
# validated against the semver regex before any interpolation.
|
||||
- name: Build embed payload
|
||||
id: build
|
||||
shell: pwsh
|
||||
env:
|
||||
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "V1: Refusing to announce non-semver tag: $tag"
|
||||
# Build embed-payload as a JSON file on disk. PowerShell-Core (pwsh)
|
||||
# ships pre-installed on ubuntu-latest so we get the same scripting
|
||||
# patterns release.yml uses on windows-latest. Tag is read via env: to
|
||||
# treat it as a string variable rather than inline shell text, and
|
||||
# validated against the semver regex before any interpolation.
|
||||
- name: Build embed payload
|
||||
id: build
|
||||
shell: pwsh
|
||||
env:
|
||||
TAG_NAME: ${{ github.event.inputs.tag || github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "V1: Refusing to announce non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
# ---------- Forge-Post-Datei lesen ----------
|
||||
$forgePath = ".github/forge-posts/$tag.md"
|
||||
if (-not (Test-Path $forgePath)) {
|
||||
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
|
||||
}
|
||||
$forgeRaw = Get-Content -Path $forgePath -Raw
|
||||
|
||||
# Frontmatter (--- … ---) am Datei-Anfang
|
||||
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
|
||||
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
|
||||
}
|
||||
$fmText = $matches[1]
|
||||
$deBody = $matches[2].Trim()
|
||||
|
||||
$subtitle = $null
|
||||
$versionsnatur = $null
|
||||
foreach ($line in ($fmText -split "`r?`n")) {
|
||||
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
|
||||
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
|
||||
}
|
||||
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
|
||||
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
|
||||
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
|
||||
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
|
||||
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
|
||||
|
||||
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
|
||||
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
|
||||
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
$header = "**v$version "
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
|
||||
}
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**v", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$enBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# ---------- Embed-Felder + Per-Field-Caps (Discord-Hard-Limits) ----------
|
||||
# Discord enforces per-embed-field limits separately from the
|
||||
# combined-total limit. We split the DE and EN blocks into two
|
||||
# embeds that share the same release URL so Discord stitches
|
||||
# them into one visual card. Hard caps per Discord docs:
|
||||
# description: 4096 per embed
|
||||
# title: 256 per embed
|
||||
# footer.text: 2048 per embed
|
||||
# combined sum across all embeds: 6000
|
||||
$title = "Hellion Chat $version — $subtitle"
|
||||
$deDesc = "**Deutsch**`n`n$deBody"
|
||||
$enDesc = "**English**`n`n$enBlock"
|
||||
$footerText = "Hellion Forge · $versionsnatur"
|
||||
$releaseUrl = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
|
||||
|
||||
if ($deDesc.Length -gt 4096) {
|
||||
throw "V6a: DE-Body too long for one embed ($($deDesc.Length) chars, max 4096). Trim .github/forge-posts/$tag.md or post the announcement manually (see forge style §8)."
|
||||
}
|
||||
if ($enDesc.Length -gt 4096) {
|
||||
throw "V6b: EN-Block too long for one embed ($($enDesc.Length) chars, max 4096). Trim the changelog entry in HellionChat/HellionChat.yaml or post manually."
|
||||
}
|
||||
$totalChars = $title.Length + $deDesc.Length + $enDesc.Length + $footerText.Length
|
||||
if ($totalChars -gt 6000) {
|
||||
throw "V6c: Combined embed chars $totalChars exceed Discord's 6000-total limit. Major-Release detected — post manually via Bot/Multi-Embed (see forge style §8)."
|
||||
}
|
||||
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
|
||||
|
||||
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ----------
|
||||
# Sharing the same `url` tells Discord to render both embeds as a
|
||||
# single contiguous card block. The title sits on the first embed,
|
||||
# the footer + timestamp on the last so it reads as one post.
|
||||
$payload = [ordered]@{
|
||||
username = "Forge Herald"
|
||||
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
|
||||
content = "<@&1500489631555260446>"
|
||||
allowed_mentions = [ordered]@{
|
||||
parse = @()
|
||||
roles = @("1500489631555260446")
|
||||
}
|
||||
embeds = @(
|
||||
[ordered]@{
|
||||
title = $title
|
||||
url = $releaseUrl
|
||||
color = 12730636
|
||||
description = $deDesc
|
||||
},
|
||||
[ordered]@{
|
||||
url = $releaseUrl
|
||||
color = 12730636
|
||||
description = $enDesc
|
||||
footer = [ordered]@{ text = $footerText }
|
||||
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
)
|
||||
}
|
||||
|
||||
# ---------- Forge-Post-Datei lesen ----------
|
||||
$forgePath = ".github/forge-posts/$tag.md"
|
||||
if (-not (Test-Path $forgePath)) {
|
||||
throw "V2: Forge-Post-Datei für $tag fehlt unter .github/forge-posts/. Datei vor dem Tag anlegen, dann Tag re-pushen oder workflow_dispatch."
|
||||
}
|
||||
$forgeRaw = Get-Content -Path $forgePath -Raw
|
||||
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
|
||||
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
|
||||
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
|
||||
|
||||
# Frontmatter (--- … ---) am Datei-Anfang
|
||||
if ($forgeRaw -notmatch '(?s)\A---\s*\r?\n(.*?)\r?\n---\s*\r?\n(.*)\z') {
|
||||
throw "V3: Frontmatter (---) fehlt oder ist defekt in $forgePath"
|
||||
}
|
||||
$fmText = $matches[1]
|
||||
$deBody = $matches[2].Trim()
|
||||
Write-Host "Payload size: $($payloadJson.Length) chars"
|
||||
Write-Host "Embed title: $title"
|
||||
Write-Host "Embed footer: $footerText"
|
||||
|
||||
$subtitle = $null
|
||||
$versionsnatur = $null
|
||||
foreach ($line in ($fmText -split "`r?`n")) {
|
||||
if ($line -match '^subtitle:\s*"?([^"]*)"?\s*$') { $subtitle = $matches[1] }
|
||||
if ($line -match '^versionsnatur:\s*"?([^"]*)"?\s*$') { $versionsnatur = $matches[1] }
|
||||
}
|
||||
if ([string]::IsNullOrWhiteSpace($subtitle)) { throw "V3: Frontmatter-Feld 'subtitle' fehlt in $forgePath" }
|
||||
if ([string]::IsNullOrWhiteSpace($versionsnatur)) { throw "V3: Frontmatter-Feld 'versionsnatur' fehlt in $forgePath" }
|
||||
if ($subtitle.Length -gt 60) { throw "V4: Frontmatter-Feld 'subtitle' überschreitet Limit ($($subtitle.Length) Char, max 60)" }
|
||||
if ($versionsnatur.Length -gt 40) { throw "V4: Frontmatter-Feld 'versionsnatur' überschreitet Limit ($($versionsnatur.Length) Char, max 40)" }
|
||||
if ([string]::IsNullOrWhiteSpace($deBody)) { throw "V3: DE-Body fehlt in $forgePath" }
|
||||
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
|
||||
# so we can pipe the payload via stdin (--data-binary @-) and keep
|
||||
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
|
||||
- name: POST to Hellion Forge webhook
|
||||
shell: pwsh
|
||||
env:
|
||||
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
|
||||
run: |
|
||||
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
|
||||
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
|
||||
}
|
||||
|
||||
# ---------- EN-Block aus HellionChat.yaml ziehen ----------
|
||||
# 1:1 Pattern aus release.yml — gleicher Header-Marker, gleiches
|
||||
# Trailer-Verhalten. Bei Drift die zwei Workflows synchron halten.
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "V5: changelog-Block nicht gefunden in $yamlPath" }
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
|
||||
}) -join "`n"
|
||||
$payloadFile = "$PWD/embed-payload.json"
|
||||
if (-not (Test-Path $payloadFile)) {
|
||||
throw "Embed payload file missing — previous step did not produce embed-payload.json"
|
||||
}
|
||||
|
||||
$header = "**v$version "
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "V5: No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging."
|
||||
}
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**v", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$enBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$enBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$enBlock = $rest.TrimEnd()
|
||||
}
|
||||
$maxAttempts = 2
|
||||
$attempt = 0
|
||||
while ($attempt -lt $maxAttempts) {
|
||||
$attempt++
|
||||
Write-Host "POST attempt $attempt of $maxAttempts"
|
||||
$tmpResp = "$PWD/.webhook-response"
|
||||
$tmpHeaders = "$PWD/.webhook-headers"
|
||||
# --silent suppresses progress; --show-error prints errors so
|
||||
# the workflow log shows what happened. -w prints HTTP status
|
||||
# to stdout for inspection. -o captures body for diagnosis,
|
||||
# -D captures headers.
|
||||
$rawStatus = Get-Content $payloadFile -Raw |
|
||||
curl --silent --show-error `
|
||||
--header 'Content-Type: application/json' `
|
||||
--data-binary '@-' `
|
||||
-D $tmpHeaders `
|
||||
-o $tmpResp `
|
||||
-w '%{http_code}' `
|
||||
"$env:DISCORD_FORGE_WEBHOOK"
|
||||
$status = [int]$rawStatus
|
||||
Write-Host "HTTP status: $status"
|
||||
|
||||
# ---------- Embed-Felder + Per-Field-Caps (Discord-Hard-Limits) ----------
|
||||
# Discord enforces per-embed-field limits separately from the
|
||||
# combined-total limit. We split the DE and EN blocks into two
|
||||
# embeds that share the same release URL so Discord stitches
|
||||
# them into one visual card. Hard caps per Discord docs:
|
||||
# description: 4096 per embed
|
||||
# title: 256 per embed
|
||||
# footer.text: 2048 per embed
|
||||
# combined sum across all embeds: 6000
|
||||
$title = "Hellion Chat $version — $subtitle"
|
||||
$deDesc = "**Deutsch**`n`n$deBody"
|
||||
$enDesc = "**English**`n`n$enBlock"
|
||||
$footerText = "Hellion Forge · $versionsnatur"
|
||||
$releaseUrl = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/$tag"
|
||||
if ($status -ge 200 -and $status -lt 300) {
|
||||
Write-Host "Forge announce POST succeeded."
|
||||
exit 0
|
||||
}
|
||||
|
||||
if ($deDesc.Length -gt 4096) {
|
||||
throw "V6a: DE-Body too long for one embed ($($deDesc.Length) chars, max 4096). Trim .github/forge-posts/$tag.md or post the announcement manually (see forge style §8)."
|
||||
}
|
||||
if ($enDesc.Length -gt 4096) {
|
||||
throw "V6b: EN-Block too long for one embed ($($enDesc.Length) chars, max 4096). Trim the changelog entry in HellionChat/HellionChat.yaml or post manually."
|
||||
}
|
||||
$totalChars = $title.Length + $deDesc.Length + $enDesc.Length + $footerText.Length
|
||||
if ($totalChars -gt 6000) {
|
||||
throw "V6c: Combined embed chars $totalChars exceed Discord's 6000-total limit. Major-Release detected — post manually via Bot/Multi-Embed (see forge style §8)."
|
||||
}
|
||||
Write-Host "Embed-Caps OK: de=$($deDesc.Length)/4096, en=$($enDesc.Length)/4096, total=$totalChars/6000"
|
||||
$bodySnippet = ""
|
||||
if (Test-Path $tmpResp) {
|
||||
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
|
||||
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
|
||||
}
|
||||
|
||||
# ---------- Embed-Payload bauen (zwei Embeds, gleiche url) ----------
|
||||
# Sharing the same `url` tells Discord to render both embeds as a
|
||||
# single contiguous card block. The title sits on the first embed,
|
||||
# the footer + timestamp on the last so it reads as one post.
|
||||
$payload = [ordered]@{
|
||||
username = "Forge Herald"
|
||||
avatar_url = "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png"
|
||||
content = "<@&1500489631555260446>"
|
||||
allowed_mentions = [ordered]@{
|
||||
parse = @()
|
||||
roles = @("1500489631555260446")
|
||||
}
|
||||
embeds = @(
|
||||
[ordered]@{
|
||||
title = $title
|
||||
url = $releaseUrl
|
||||
color = 12730636
|
||||
description = $deDesc
|
||||
},
|
||||
[ordered]@{
|
||||
url = $releaseUrl
|
||||
color = 12730636
|
||||
description = $enDesc
|
||||
footer = [ordered]@{ text = $footerText }
|
||||
timestamp = (Get-Date).ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffZ")
|
||||
}
|
||||
)
|
||||
}
|
||||
if ($status -ge 400 -and $status -lt 500) {
|
||||
# E2: 4xx is permanent — webhook revoked, channel deleted,
|
||||
# payload malformed. No retry.
|
||||
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
|
||||
}
|
||||
|
||||
$payloadJson = $payload | ConvertTo-Json -Depth 8 -Compress
|
||||
# Ausgabe-Datei ohne trailing newline für sauberes curl --data-binary @-
|
||||
[System.IO.File]::WriteAllText("$PWD/embed-payload.json", $payloadJson, [System.Text.UTF8Encoding]::new($false))
|
||||
|
||||
Write-Host "Payload size: $($payloadJson.Length) chars"
|
||||
Write-Host "Embed title: $title"
|
||||
Write-Host "Embed footer: $footerText"
|
||||
|
||||
# POST to the Hellion Forge changelog webhook. curl from PowerShell-Core
|
||||
# so we can pipe the payload via stdin (--data-binary @-) and keep
|
||||
# secrets out of process arg lists. One retry on 5xx, hard fail on 4xx.
|
||||
- name: POST to Hellion Forge webhook
|
||||
shell: pwsh
|
||||
env:
|
||||
DISCORD_FORGE_WEBHOOK: ${{ secrets.DISCORD_FORGE_WEBHOOK }}
|
||||
run: |
|
||||
if ([string]::IsNullOrEmpty($env:DISCORD_FORGE_WEBHOOK)) {
|
||||
throw "V7: DISCORD_FORGE_WEBHOOK secret is empty. Check Settings → Environments → Webhook."
|
||||
}
|
||||
|
||||
$payloadFile = "$PWD/embed-payload.json"
|
||||
if (-not (Test-Path $payloadFile)) {
|
||||
throw "Embed payload file missing — previous step did not produce embed-payload.json"
|
||||
}
|
||||
|
||||
$maxAttempts = 2
|
||||
$attempt = 0
|
||||
while ($attempt -lt $maxAttempts) {
|
||||
$attempt++
|
||||
Write-Host "POST attempt $attempt of $maxAttempts"
|
||||
$tmpResp = "$PWD/.webhook-response"
|
||||
$tmpHeaders = "$PWD/.webhook-headers"
|
||||
# --silent suppresses progress; --show-error prints errors so
|
||||
# the workflow log shows what happened. -w prints HTTP status
|
||||
# to stdout for inspection. -o captures body for diagnosis,
|
||||
# -D captures headers.
|
||||
$rawStatus = Get-Content $payloadFile -Raw |
|
||||
curl --silent --show-error `
|
||||
--header 'Content-Type: application/json' `
|
||||
--data-binary '@-' `
|
||||
-D $tmpHeaders `
|
||||
-o $tmpResp `
|
||||
-w '%{http_code}' `
|
||||
"$env:DISCORD_FORGE_WEBHOOK"
|
||||
$status = [int]$rawStatus
|
||||
Write-Host "HTTP status: $status"
|
||||
|
||||
if ($status -ge 200 -and $status -lt 300) {
|
||||
Write-Host "Forge announce POST succeeded."
|
||||
exit 0
|
||||
}
|
||||
|
||||
$bodySnippet = ""
|
||||
if (Test-Path $tmpResp) {
|
||||
$bodySnippet = (Get-Content $tmpResp -Raw -ErrorAction SilentlyContinue)
|
||||
if ($bodySnippet.Length -gt 500) { $bodySnippet = $bodySnippet.Substring(0, 500) + " …" }
|
||||
}
|
||||
|
||||
if ($status -ge 400 -and $status -lt 500) {
|
||||
# E2: 4xx is permanent — webhook revoked, channel deleted,
|
||||
# payload malformed. No retry.
|
||||
throw "E2: Discord-Webhook returned permanent $status. Body: $bodySnippet"
|
||||
}
|
||||
|
||||
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
|
||||
if ($attempt -lt $maxAttempts) {
|
||||
Write-Host "Transient $status — sleeping 30s before retry."
|
||||
Start-Sleep -Seconds 30
|
||||
} else {
|
||||
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
|
||||
}
|
||||
}
|
||||
# E1: 5xx (or transport-level fail with status 0) — wait + retry once
|
||||
if ($attempt -lt $maxAttempts) {
|
||||
Write-Host "Transient $status — sleeping 30s before retry."
|
||||
Start-Sleep -Seconds 30
|
||||
} else {
|
||||
throw "E1: Discord-Webhook returned transient $status after $maxAttempts attempts. Body: $bodySnippet"
|
||||
}
|
||||
}
|
||||
|
||||
+142
-142
@@ -17,167 +17,167 @@ name: Release
|
||||
# Linux when the Dalamud staging assemblies sit under $(HOME)/.xlcore/...
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "v*"
|
||||
# Manual recovery trigger. Use Gitea's "Run workflow" UI and select the
|
||||
# tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag
|
||||
# ref step below hard-fails if a non-tag ref is selected, because the
|
||||
# release-action reads GITHUB_REF directly and rejects anything that
|
||||
# does not start with refs/tags/.
|
||||
workflow_dispatch:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
# Manual recovery trigger. Use Gitea's "Run workflow" UI and select the
|
||||
# tag (e.g. v1.4.4) from the Ref dropdown - not main. The Validate tag
|
||||
# ref step below hard-fails if a non-tag ref is selected, because the
|
||||
# release-action reads GITHUB_REF directly and rejects anything that
|
||||
# does not start with refs/tags/.
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
name: Build and attach release ZIP
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 20
|
||||
release:
|
||||
name: Build and attach release ZIP
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 20
|
||||
|
||||
steps:
|
||||
# release-action@main reads GITHUB_REF directly (its action.yml
|
||||
# does not declare a tag_name input). Validate up-front so manual
|
||||
# dispatches from a branch ref fail loud here instead of burning
|
||||
# a full build before the final step errors out with "ref X is
|
||||
# not a tag".
|
||||
- name: Validate tag ref
|
||||
run: |
|
||||
if [[ "${GITHUB_REF}" != refs/tags/v* ]]; then
|
||||
echo "::error::Release workflow must run on a v*.X.Y tag ref, got ${GITHUB_REF}"
|
||||
echo "::error::Push a tag, or pick the tag (not main) in the workflow_dispatch Ref dropdown."
|
||||
exit 1
|
||||
fi
|
||||
steps:
|
||||
# release-action@main reads GITHUB_REF directly (its action.yml
|
||||
# does not declare a tag_name input). Validate up-front so manual
|
||||
# dispatches from a branch ref fail loud here instead of burning
|
||||
# a full build before the final step errors out with "ref X is
|
||||
# not a tag".
|
||||
- name: Validate tag ref
|
||||
run: |
|
||||
if [[ "${GITHUB_REF}" != refs/tags/v* ]]; then
|
||||
echo "::error::Release workflow must run on a v*.X.Y tag ref, got ${GITHUB_REF}"
|
||||
echo "::error::Push a tag, or pick the tag (not main) in the workflow_dispatch Ref dropdown."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
- name: Checkout
|
||||
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6
|
||||
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
- name: Setup .NET 10
|
||||
uses: actions/setup-dotnet@c2fa09f4bde5ebb9d1777cf28262a3eb3db3ced7 # v5
|
||||
with:
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
- name: Download Dalamud staging
|
||||
run: |
|
||||
hooks="$HOME/.xlcore/dalamud/Hooks/dev"
|
||||
mkdir -p "$hooks"
|
||||
curl -fsSL https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -o dalamud.zip
|
||||
unzip -oq dalamud.zip -d "$hooks"
|
||||
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
||||
- name: Build (Release)
|
||||
run: dotnet build HellionChat/HellionChat.csproj --configuration Release
|
||||
|
||||
- name: Locate latest.zip
|
||||
id: locate
|
||||
run: |
|
||||
zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)"
|
||||
if [ -z "$zip" ]; then
|
||||
echo "latest.zip not found under HellionChat/bin/Release" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "Found: $zip"
|
||||
echo "path=$zip" >> "$GITHUB_OUTPUT"
|
||||
- name: Locate latest.zip
|
||||
id: locate
|
||||
run: |
|
||||
zip="$(find HellionChat/bin/Release -name latest.zip -print -quit)"
|
||||
if [ -z "$zip" ]; then
|
||||
echo "latest.zip not found under HellionChat/bin/Release" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "Found: $zip"
|
||||
echo "path=$zip" >> "$GITHUB_OUTPUT"
|
||||
|
||||
# Build a release body from the matching changelog block in
|
||||
# HellionChat.yaml plus a static install / docs footer. Fails the
|
||||
# workflow if no block exists for the tagged version, which is the
|
||||
# automated counterpart to the "yaml + repo.json + release body
|
||||
# kept in sync" rule.
|
||||
#
|
||||
# GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the
|
||||
# tag value is treated as a PowerShell variable, not as inline shell
|
||||
# text. The strict regex below rejects anything that is not a clean
|
||||
# semver tag before it is used to build a string.
|
||||
- name: Generate release body
|
||||
shell: pwsh
|
||||
env:
|
||||
# github.ref_name is the tag because Validate tag ref above
|
||||
# already enforced refs/tags/v*. Read via env: so the value
|
||||
# is a PowerShell variable, not inline shell text, and gets
|
||||
# re-validated against the semver regex below.
|
||||
TAG_NAME: ${{ github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "Refusing to generate release body for non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
# Build a release body from the matching changelog block in
|
||||
# HellionChat.yaml plus a static install / docs footer. Fails the
|
||||
# workflow if no block exists for the tagged version, which is the
|
||||
# automated counterpart to the "yaml + repo.json + release body
|
||||
# kept in sync" rule.
|
||||
#
|
||||
# GITHUB_REF_NAME is read via env: (not ${{ }} interpolation) so the
|
||||
# tag value is treated as a PowerShell variable, not as inline shell
|
||||
# text. The strict regex below rejects anything that is not a clean
|
||||
# semver tag before it is used to build a string.
|
||||
- name: Generate release body
|
||||
shell: pwsh
|
||||
env:
|
||||
# github.ref_name is the tag because Validate tag ref above
|
||||
# already enforced refs/tags/v*. Read via env: so the value
|
||||
# is a PowerShell variable, not inline shell text, and gets
|
||||
# re-validated against the semver regex below.
|
||||
TAG_NAME: ${{ github.ref_name }}
|
||||
run: |
|
||||
$tag = $env:TAG_NAME
|
||||
if ($tag -notmatch '^v\d+\.\d+\.\d+$') {
|
||||
throw "Refusing to generate release body for non-semver tag: $tag"
|
||||
}
|
||||
$version = $tag.Substring(1)
|
||||
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
$yamlPath = "HellionChat/HellionChat.yaml"
|
||||
$raw = Get-Content -Path $yamlPath -Raw
|
||||
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "changelog block not found in $yamlPath" }
|
||||
$marker = "changelog: |-"
|
||||
$idx = $raw.IndexOf($marker)
|
||||
if ($idx -lt 0) { throw "changelog block not found in $yamlPath" }
|
||||
|
||||
# changelog: is the last top-level key in the manifest, so
|
||||
# everything after the marker is the literal block. Strip the
|
||||
# 4-space yaml indent (prettier convention) from each line.
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
|
||||
}) -join "`n"
|
||||
# changelog: is the last top-level key in the manifest, so
|
||||
# everything after the marker is the literal block. Strip the
|
||||
# 4-space yaml indent (prettier convention) from each line.
|
||||
$afterMarker = $raw.Substring($idx + $marker.Length)
|
||||
$changelogBody = (($afterMarker -split "`r?`n") | ForEach-Object {
|
||||
if ($_ -match '^ ') { $_.Substring(4) } else { $_ }
|
||||
}) -join "`n"
|
||||
|
||||
# Subblock convention: "**vX.Y.Z — <subtitle> (<date>)**"
|
||||
# matches verify-changelog-sync.sh and slim-rule grep.
|
||||
$header = "**v$version "
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
|
||||
}
|
||||
# Subblock convention: "**vX.Y.Z — <subtitle> (<date>)**"
|
||||
# matches verify-changelog-sync.sh and slim-rule grep.
|
||||
$header = "**v$version "
|
||||
$start = $changelogBody.IndexOf($header)
|
||||
if ($start -lt 0) {
|
||||
throw "No changelog entry for version $version found in $yamlPath. Update the changelog block before tagging a release."
|
||||
}
|
||||
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**v", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
$rest = $changelogBody.Substring($start)
|
||||
$nextHdr = $rest.IndexOf("`n`n**v", 1)
|
||||
$trailer = $rest.IndexOf("`n`n---")
|
||||
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$currentBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$currentBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$currentBlock = $rest.TrimEnd()
|
||||
}
|
||||
if ($nextHdr -ge 0 -and ($trailer -lt 0 -or $nextHdr -lt $trailer)) {
|
||||
$currentBlock = $rest.Substring(0, $nextHdr).TrimEnd()
|
||||
} elseif ($trailer -ge 0) {
|
||||
$currentBlock = $rest.Substring(0, $trailer).TrimEnd()
|
||||
} else {
|
||||
$currentBlock = $rest.TrimEnd()
|
||||
}
|
||||
|
||||
# Static install / docs / licence footer is maintained as a
|
||||
# separate file so the workflow YAML stays clean (no embedded
|
||||
# heredoc that would have to be indented under the run-block).
|
||||
$footerPath = ".github/release-footer.md"
|
||||
if (-not (Test-Path $footerPath)) {
|
||||
throw "Release footer template not found: $footerPath"
|
||||
}
|
||||
$footer = Get-Content -Path $footerPath -Raw
|
||||
# Static install / docs / licence footer is maintained as a
|
||||
# separate file so the workflow YAML stays clean (no embedded
|
||||
# heredoc that would have to be indented under the run-block).
|
||||
$footerPath = ".github/release-footer.md"
|
||||
if (-not (Test-Path $footerPath)) {
|
||||
throw "Release footer template not found: $footerPath"
|
||||
}
|
||||
$footer = Get-Content -Path $footerPath -Raw
|
||||
|
||||
$body = $currentBlock + "`n" + $footer
|
||||
$body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline
|
||||
$body = $currentBlock + "`n" + $footer
|
||||
$body | Out-File -FilePath release-body.md -Encoding utf8 -NoNewline
|
||||
|
||||
Write-Host "Generated release body for $tag :"
|
||||
Write-Host "----------------------------------------"
|
||||
Write-Host $body
|
||||
Write-Host "----------------------------------------"
|
||||
Write-Host "Generated release body for $tag :"
|
||||
Write-Host "----------------------------------------"
|
||||
Write-Host $body
|
||||
Write-Host "----------------------------------------"
|
||||
|
||||
# release-action@main only declares files/title/body/pre_release/
|
||||
# draft/api_key/insecure as inputs (see its action.yml). It silently
|
||||
# ignores anything else, including body_path and tag_name. The tag
|
||||
# itself comes from GITHUB_REF, the body must be passed inline via
|
||||
# body:, so we re-emit release-body.md as a step output first.
|
||||
- name: Expose release body for release-action
|
||||
id: body
|
||||
shell: bash
|
||||
run: |
|
||||
{
|
||||
echo 'content<<RELEASE_BODY_EOF'
|
||||
cat release-body.md
|
||||
echo 'RELEASE_BODY_EOF'
|
||||
} >> "$GITHUB_OUTPUT"
|
||||
# release-action@main only declares files/title/body/pre_release/
|
||||
# draft/api_key/insecure as inputs (see its action.yml). It silently
|
||||
# ignores anything else, including body_path and tag_name. The tag
|
||||
# itself comes from GITHUB_REF, the body must be passed inline via
|
||||
# body:, so we re-emit release-body.md as a step output first.
|
||||
- name: Expose release body for release-action
|
||||
id: body
|
||||
shell: bash
|
||||
run: |
|
||||
{
|
||||
echo 'content<<RELEASE_BODY_EOF'
|
||||
cat release-body.md
|
||||
echo 'RELEASE_BODY_EOF'
|
||||
} >> "$GITHUB_OUTPUT"
|
||||
|
||||
# Gitea-native release action. Creates the release if the tag has no
|
||||
# release yet, or updates the existing one with latest.zip attached
|
||||
# and the generated body. The auto-injected GITHUB_TOKEN on Gitea
|
||||
# Actions has Gitea-API scope and is sufficient for release write.
|
||||
- name: Attach to Gitea release
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: ${{ steps.locate.outputs.path }}
|
||||
body: ${{ steps.body.outputs.content }}
|
||||
api_key: ${{ secrets.GITHUB_TOKEN }}
|
||||
# Gitea-native release action. Creates the release if the tag has no
|
||||
# release yet, or updates the existing one with latest.zip attached
|
||||
# and the generated body. The auto-injected GITHUB_TOKEN on Gitea
|
||||
# Actions has Gitea-API scope and is sufficient for release write.
|
||||
- name: Attach to Gitea release
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: ${{ steps.locate.outputs.path }}
|
||||
body: ${{ steps.body.outputs.content }}
|
||||
api_key: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
name: Security
|
||||
on:
|
||||
push:
|
||||
branches: [main, master]
|
||||
pull_request:
|
||||
schedule:
|
||||
- cron: "0 6 * * 1"
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches: [main, master]
|
||||
pull_request:
|
||||
schedule:
|
||||
- cron: '0 6 * * 1'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
scan:
|
||||
uses: JonKazama-Hellion/security-workflows/.gitea/workflows/security-scan.yml@main
|
||||
with:
|
||||
# MessageStore.cs uses string-interpolation in CommandText for table
|
||||
# names and clause-joins that come from internal code constants, not
|
||||
# user input. Values are bound via SqlParameter, the SQL surface is
|
||||
# local-only inside a Dalamud plugin. Semgrep matches the pattern
|
||||
# without dataflow, so it flags those eight call sites; CodeQL
|
||||
# would not. Suppressed for this repo only.
|
||||
semgrep-exclude-rules: "csharp.lang.security.sqli.csharp-sqli.csharp-sqli"
|
||||
scan:
|
||||
uses: JonKazama-Hellion/security-workflows/.gitea/workflows/security-scan.yml@main
|
||||
with:
|
||||
# MessageStore.cs uses string-interpolation in CommandText for table
|
||||
# names and clause-joins that come from internal code constants, not
|
||||
# user input. Values are bound via SqlParameter, the SQL surface is
|
||||
# local-only inside a Dalamud plugin. Semgrep matches the pattern
|
||||
# without dataflow, so it flags those eight call sites; CodeQL
|
||||
# would not. Suppressed for this repo only.
|
||||
semgrep-exclude-rules: 'csharp.lang.security.sqli.csharp-sqli.csharp-sqli'
|
||||
|
||||
@@ -1,73 +1,73 @@
|
||||
name: Bug report
|
||||
description: Something in HellionChat is broken or behaves wrong
|
||||
labels:
|
||||
- bug
|
||||
- bug
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for reporting. Please fill in the fields below so I can
|
||||
reproduce the issue. If this is a security issue, stop here and
|
||||
report it privately to [kontakt@hellion-media.de](mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D)
|
||||
instead.
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for reporting. Please fill in the fields below so I can
|
||||
reproduce the issue. If this is a security issue, stop here and
|
||||
report it privately to [kontakt@hellion-media.de](mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D)
|
||||
instead.
|
||||
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: HellionChat version
|
||||
description: From Settings → Information → Version
|
||||
placeholder: "0.5.4"
|
||||
validations:
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: HellionChat version
|
||||
description: From Settings → Information → Version
|
||||
placeholder: '0.5.4'
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: platform
|
||||
attributes:
|
||||
label: Platform
|
||||
options:
|
||||
- Windows (XIVLauncher)
|
||||
- Linux (XIVLauncher Core)
|
||||
- macOS (XIVLauncher Core / wine)
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened
|
||||
description: Plain description, no log dumps yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: What you expected
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps
|
||||
attributes:
|
||||
label: How to reproduce
|
||||
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Relevant /xllog excerpt
|
||||
description: Filter for "HellionChat" if the log is huge
|
||||
render: text
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I am running the latest version of HellionChat
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: platform
|
||||
attributes:
|
||||
label: Platform
|
||||
options:
|
||||
- Windows (XIVLauncher)
|
||||
- Linux (XIVLauncher Core)
|
||||
- macOS (XIVLauncher Core / wine)
|
||||
- Other
|
||||
validations:
|
||||
- label: I have searched existing issues for duplicates
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened
|
||||
description: Plain description, no log dumps yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: expected
|
||||
attributes:
|
||||
label: What you expected
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps
|
||||
attributes:
|
||||
label: How to reproduce
|
||||
description: Step-by-step from "open settings" or "log in" through to the broken behaviour
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Relevant /xllog excerpt
|
||||
description: Filter for "HellionChat" if the log is huge
|
||||
render: text
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I am running the latest version of HellionChat
|
||||
required: true
|
||||
- label: I have searched existing issues for duplicates
|
||||
required: true
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
blank_issues_enabled: false
|
||||
|
||||
contact_links:
|
||||
- name: Security vulnerability
|
||||
url: mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
about: Do not open a public issue for security problems. Report by e-mail instead.
|
||||
- name: Security vulnerability
|
||||
url: mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
about: Do not open a public issue for security problems. Report by e-mail instead.
|
||||
|
||||
- name: Upstream Chat 2 issue
|
||||
url: https://github.com/Infiziert90/ChatTwo/issues
|
||||
about:
|
||||
If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well.
|
||||
- name: Upstream Chat 2 issue
|
||||
url: https://github.com/Infiziert90/ChatTwo/issues
|
||||
about:
|
||||
If the issue exists in upstream Chat 2 too, please report it there so the original maintainers see it as well.
|
||||
|
||||
- name: Discord
|
||||
url: https://discord.com/users/j.j_kazama
|
||||
about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking.
|
||||
- name: Discord
|
||||
url: https://discord.com/users/j.j_kazama
|
||||
about: Quick questions, casual feedback. Bug reports still go through the issue tracker for tracking.
|
||||
|
||||
@@ -1,57 +1,55 @@
|
||||
name: Feature request
|
||||
description: Suggest a feature or enhancement for HellionChat
|
||||
labels:
|
||||
- enhancement
|
||||
- enhancement
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for the suggestion. HellionChat focuses on privacy by
|
||||
default and a small, well-scoped feature set. Suggestions that
|
||||
align with that scope are easier to accept than ones that pull
|
||||
the plugin toward "do everything".
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for the suggestion. HellionChat focuses on privacy by
|
||||
default and a small, well-scoped feature set. Suggestions that
|
||||
align with that scope are easier to accept than ones that pull
|
||||
the plugin toward "do everything".
|
||||
|
||||
- type: textarea
|
||||
id: problem
|
||||
attributes:
|
||||
label: What problem are you trying to solve
|
||||
description: The user-side problem, not the proposed solution yet
|
||||
validations:
|
||||
- type: textarea
|
||||
id: problem
|
||||
attributes:
|
||||
label: What problem are you trying to solve
|
||||
description: The user-side problem, not the proposed solution yet
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: solution
|
||||
attributes:
|
||||
label: What you would like HellionChat to do
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: alternatives
|
||||
attributes:
|
||||
label: Alternatives you have considered
|
||||
description: Other plugins, manual workarounds, settings combinations
|
||||
|
||||
- type: dropdown
|
||||
id: scope
|
||||
attributes:
|
||||
label: Scope estimate from your side
|
||||
options:
|
||||
- 'Small (one tab, one toggle, one filter)'
|
||||
- 'Medium (a settings section, persistent state, one new file)'
|
||||
- 'Large (architectural, touches the message pipeline or the database)'
|
||||
- "I don't know"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I have searched existing issues for similar requests
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: solution
|
||||
attributes:
|
||||
label: What you would like HellionChat to do
|
||||
validations:
|
||||
- label: I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat 2
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: alternatives
|
||||
attributes:
|
||||
label: Alternatives you have considered
|
||||
description: Other plugins, manual workarounds, settings combinations
|
||||
|
||||
- type: dropdown
|
||||
id: scope
|
||||
attributes:
|
||||
label: Scope estimate from your side
|
||||
options:
|
||||
- "Small (one tab, one toggle, one filter)"
|
||||
- "Medium (a settings section, persistent state, one new file)"
|
||||
- "Large (architectural, touches the message pipeline or the database)"
|
||||
- "I don't know"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: checkboxes
|
||||
id: confirm
|
||||
attributes:
|
||||
label: Pre-flight
|
||||
options:
|
||||
- label: I have searched existing issues for similar requests
|
||||
required: true
|
||||
- label:
|
||||
I understand HellionChat is a privacy-focused fork and not a feature parity tool with upstream Chat
|
||||
2
|
||||
required: true
|
||||
|
||||
@@ -18,7 +18,8 @@ mailto:kontakt@hellion-media.de?subject=%5BHellionChat%20Security%5D
|
||||
|
||||
- [ ] Bug fix (non-breaking change that fixes an issue)
|
||||
- [ ] New feature (non-breaking change that adds behaviour)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible defaults rely on)
|
||||
- [ ] Breaking change (config migration, removed feature, or behaviour change that user-visible
|
||||
defaults rely on)
|
||||
- [ ] Documentation only
|
||||
- [ ] Translation update
|
||||
- [ ] Build, CI or tooling change
|
||||
@@ -55,10 +56,11 @@ new commands, new translations, removed behaviour. If none, write
|
||||
|
||||
## Checklist
|
||||
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and [CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] I have read [CONTRIBUTING.md](../CONTRIBUTING.md) and
|
||||
[CODE_OF_CONDUCT.md](../CODE_OF_CONDUCT.md).
|
||||
- [ ] My change matches the existing code style (`.editorconfig`).
|
||||
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have explained why tests
|
||||
are not applicable.
|
||||
- [ ] I added or updated tests where the existing test infrastructure made that practical, or I have
|
||||
explained why tests are not applicable.
|
||||
- [ ] I updated the README, in-plugin strings or documentation if my change is user-visible.
|
||||
- [ ] I did not include any AI-generated code without disclosing it in the PR description (see
|
||||
[AI_DISCLOSURE.md](../docs/AI_DISCLOSURE.md)).
|
||||
|
||||
+38
-38
@@ -1,42 +1,42 @@
|
||||
version: 2
|
||||
|
||||
updates:
|
||||
# NuGet package updates for the plugin project. Weekly cadence keeps the
|
||||
# noise down while still catching transitive security advisories within
|
||||
# a few days of disclosure.
|
||||
- package-ecosystem: nuget
|
||||
directory: /HellionChat
|
||||
schedule:
|
||||
interval: weekly
|
||||
day: monday
|
||||
time: "07:00"
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 5
|
||||
labels:
|
||||
- dependencies
|
||||
- nuget
|
||||
commit-message:
|
||||
prefix: "chore(deps)"
|
||||
groups:
|
||||
patches:
|
||||
update-types:
|
||||
- patch
|
||||
minor:
|
||||
update-types:
|
||||
- minor
|
||||
# NuGet package updates for the plugin project. Weekly cadence keeps the
|
||||
# noise down while still catching transitive security advisories within
|
||||
# a few days of disclosure.
|
||||
- package-ecosystem: nuget
|
||||
directory: /HellionChat
|
||||
schedule:
|
||||
interval: weekly
|
||||
day: monday
|
||||
time: '07:00'
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 5
|
||||
labels:
|
||||
- dependencies
|
||||
- nuget
|
||||
commit-message:
|
||||
prefix: 'chore(deps)'
|
||||
groups:
|
||||
patches:
|
||||
update-types:
|
||||
- patch
|
||||
minor:
|
||||
update-types:
|
||||
- minor
|
||||
|
||||
# GitHub Actions versions in .github/workflows. Lower cadence because
|
||||
# Action releases ship less frequently and are usually safe to defer
|
||||
# for a month.
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: "07:00"
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 3
|
||||
labels:
|
||||
- dependencies
|
||||
- github-actions
|
||||
commit-message:
|
||||
prefix: "chore(actions)"
|
||||
# GitHub Actions versions in .github/workflows. Lower cadence because
|
||||
# Action releases ship less frequently and are usually safe to defer
|
||||
# for a month.
|
||||
- package-ecosystem: github-actions
|
||||
directory: /
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: '07:00'
|
||||
timezone: Europe/Berlin
|
||||
open-pull-requests-limit: 3
|
||||
labels:
|
||||
- dependencies
|
||||
- github-actions
|
||||
commit-message:
|
||||
prefix: 'chore(actions)'
|
||||
|
||||
@@ -3,15 +3,16 @@ subtitle: "Theme Foundation"
|
||||
versionsnatur: "Major-UI-Cycle"
|
||||
---
|
||||
|
||||
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon, Moonlit Bloom, Mint
|
||||
Grove
|
||||
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View, Breadcrumb und ESC
|
||||
zurück zur Übersicht
|
||||
- Theme-Engine mit fünf Built-In-Themes: Hellion Arctic (Default), Chat 2 Klassik, Event Horizon,
|
||||
Moonlit Bloom, Mint Grove
|
||||
- Settings öffnet jetzt eine Card-Grid-Übersicht — Klick auf eine Card führt in den Detail-View,
|
||||
Breadcrumb und ESC zurück zur Übersicht
|
||||
- Themes-Tab mit Mini-Mockup pro Theme, Live-Switch beim Klick
|
||||
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten Start automatisch
|
||||
abgelegt
|
||||
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch überschrieben
|
||||
- Eigene Themes als JSON in `pluginConfigs/HellionChat/themes/` — Beispiel-Vorlage wird beim ersten
|
||||
Start automatisch abgelegt
|
||||
- Optional pro Theme eigene Chat-Channel-Farben mit Übernehmen/Behalten-Banner — niemals automatisch
|
||||
überschrieben
|
||||
- Plugin-Icon zum Hellion-Forge-Hammer gewechselt
|
||||
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2 Klassik in Settings
|
||||
→ Themes
|
||||
- Migration v13 → v14: alle User landen auf Hellion Arctic. Wer den Upstream-Look will, wählt Chat 2
|
||||
Klassik in Settings → Themes
|
||||
- Anleitung zum Schreiben eigener Themes: `docs/THEME-AUTHORING.md`
|
||||
|
||||
@@ -3,22 +3,22 @@ subtitle: "Layout Refresh"
|
||||
versionsnatur: "Major-UI-Cycle"
|
||||
---
|
||||
|
||||
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale Akzent-Pill markiert den
|
||||
aktiven Tab
|
||||
- Sidebar im neuen Look: fix 44 px breit, nur Icons, Tab-Name als Tooltip beim Hover, vertikale
|
||||
Akzent-Pill markiert den aktiven Tab
|
||||
- Top-Tabs bekommen eine Akzent-Underline statt Background-Fill am aktiven Tab
|
||||
- Pro Tab eigenes Icon wählbar in Einstellungen → Tabs (FontAwesome-Pool)
|
||||
- Auto-Tell-Tabs sind jetzt visuell unterscheidbar: jeder Tell-Partner bekommt ein eigenes Icon
|
||||
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84 Kombinationen, gleicher
|
||||
Partner ergibt konsistent dieselbe
|
||||
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft, 2-Sekunden-Cycle,
|
||||
deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge, Tab/Message-Counter,
|
||||
Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter Trenner.
|
||||
`Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn Filter-relevante
|
||||
Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert. Persistente und Auto-Tell-Tabs überleben
|
||||
beide
|
||||
(envelope/star/heart/bell/bookmark/flag/fire) plus eigene Farbe aus 12-Farb-Palette — 84
|
||||
Kombinationen, gleicher Partner ergibt konsistent dieselbe
|
||||
- Pulsierender roter Dot oben rechts am Sidebar-Icon zeigt ungelesene Nachrichten an. Sanft,
|
||||
2-Sekunden-Cycle, deaktivierbar über `Configuration.ReduceMotion` (UI-Toggle in v1.3.0)
|
||||
- Bottom-Status-Bar (22 px) mit fünf Live-Slots: aktiver Channel + Color-Dot, Privacy-Badge,
|
||||
Tab/Message-Counter, Auto-Tell-Counter, Plugin-Version. Update 1×/Sek
|
||||
- Card-Rows als Default-Message-Render: Sender-Header in Channel-Farbe, Body neue Zeile, dezenter
|
||||
Trenner. `Compact Density`-Toggle in Aussehen schaltet zurück auf den Einzeiler
|
||||
- Bug-Fix: Settings speichern löscht den Chat-Verlauf nicht mehr. Refilter läuft jetzt nur wenn
|
||||
Filter-relevante Settings geändert wurden — Cosmetic-Änderungen lassen den Chat unverändert.
|
||||
Persistente und Auto-Tell-Tabs überleben beide
|
||||
- Bug-Fix: Hellion-Schrift (Exo 2) blockt die Schriftgröße nicht mehr — 4K-User können hochskalieren
|
||||
- Migration v14 → v15: alte Theme-Felder entfernt, alle anderen Settings bleiben
|
||||
|
||||
|
||||
@@ -3,27 +3,31 @@ subtitle: "Settings Cleanup"
|
||||
versionsnatur: "UX-Polish-Cycle"
|
||||
---
|
||||
|
||||
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede Card hat einen kurzen
|
||||
Untertitel — kein Raten mehr wo eine Setting steckt
|
||||
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften & Farben**
|
||||
(Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung** (Aufbewahrung, Cleanup, Export, DB-Viewer,
|
||||
Advanced-Tools — vorher zwischen Datenschutz und Datenbank verteilt)
|
||||
- Settings-Übersicht thematisch re-sortiert: zusammenhängende Optionen wohnen jetzt zusammen, jede
|
||||
Card hat einen kurzen Untertitel — kein Raten mehr wo eine Setting steckt
|
||||
- Drei neue Cards: **Theme & Layout** (Theme-Picker, Fenster-Style, Zeitstempel-Style), **Schriften
|
||||
& Farben** (Schriftart, Schriftgröße, Chat-Farben pro Channel), **Daten-Verwaltung**
|
||||
(Aufbewahrung, Cleanup, Export, DB-Viewer, Advanced-Tools — vorher zwischen Datenschutz und
|
||||
Datenbank verteilt)
|
||||
- Datenschutz fokussiert sich jetzt auf eine Aufgabe: den Privacy-Filter
|
||||
- Der Auto-Tell-Tabs-History-Preload-Slider ist von Datenschutz nach Chat → Auto-Tell-Tabs umgezogen
|
||||
- KeybindMode wohnt jetzt unter Allgemein → Eingabe statt unter Sprache
|
||||
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0): `Stilüberschreiben`-Toggle,
|
||||
`Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes `ShowThemeQuickPicker`
|
||||
- Vier tote Schema-Felder entfernt (alle obsolet seit der Theme-Engine in v1.1.0):
|
||||
`Stilüberschreiben`-Toggle, `Stilname`-Auswahl, alter `WindowAlpha`-Slider, ungenutztes
|
||||
`ShowThemeQuickPicker`
|
||||
- Migration v15 → v16: alter `WindowAlpha`-Wert wird automatisch nach
|
||||
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf Default 0.85 stand, sonst
|
||||
gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter `pluginConfigs/HellionChat.json.pre-v16-backup`. User
|
||||
die `Stilüberschreiben` aktiv hatten sehen einen einmaligen Hinweis-Toast
|
||||
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+ standardmäßig
|
||||
hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf konservativere 2500
|
||||
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der First-Run-Wizard hat keine
|
||||
Preset-Wahl)
|
||||
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü (oben rechts in der
|
||||
Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen und Durchklick — die haben Vorrang über
|
||||
unseren Slider für das jeweilige Fenster
|
||||
`Theme & Layout → Fenster-Style → Fenster-Transparenz` gemappt (nur wenn der Slider noch auf
|
||||
Default 0.85 stand, sonst gewinnt der User-Wert). Backup der Pre-v16-Config liegt unter
|
||||
`pluginConfigs/HellionChat.json.pre-v16-backup`. User die `Stilüberschreiben` aktiv hatten sehen
|
||||
einen einmaligen Hinweis-Toast
|
||||
- UX-Default-Bumps für Bestand-User mit Default-Werten: Card-Rows-Layout zurück auf Single-Line, NG+
|
||||
standardmäßig hidden, gleiche Zeitstempel werden zusammengefasst, MaxLinesToRender auf
|
||||
konservativere 2500
|
||||
- Frische Installs starten mit dem Hellion-Brand-Chat-Color-Preset out-of-the-box (der
|
||||
First-Run-Wizard hat keine Preset-Wahl)
|
||||
- Hinweis zum Window-Transparenz-Slider in der Beschreibung: Dalamud's per-Window-Hamburger-Menü
|
||||
(oben rechts in der Titelleiste) bietet eigene Overrides für Deckkraft, Hintergrund-Blur, Anpinnen
|
||||
und Durchklick — die haben Vorrang über unseren Slider für das jeweilige Fenster
|
||||
|
||||
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps, Theme-Crossfade, Quick-Picker)
|
||||
wie ursprünglich geplant.
|
||||
Pure UX-Polish, keine neuen Features. Nächster Cycle (v1.3.0): Animation-Polish (Lerps,
|
||||
Theme-Crossfade, Quick-Picker) wie ursprünglich geplant.
|
||||
|
||||
@@ -3,21 +3,23 @@ subtitle: "Theme Expansion"
|
||||
versionsnatur: "Theme-Pack-Patch"
|
||||
---
|
||||
|
||||
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings angefasst, einfach
|
||||
mehr Farboptionen
|
||||
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral gehalten damit es sich
|
||||
nicht mit den Brand-Themes beißt
|
||||
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für Aurora-Glitter-Stimmung. Schwester von
|
||||
Event Horizon, aber dunkler und dichter; der Türkis-Akzent hält die beiden klar auseinander
|
||||
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion Forge bekommt ein
|
||||
eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und wärmer statt kaltem Cyan
|
||||
- Vier neue Built-in-Themes verlängern die Auswahl im Picker — keine Engine-Änderung, keine Settings
|
||||
angefasst, einfach mehr Farboptionen
|
||||
- **Night Blue** — Royal Blue auf tiefem Marineblau. Kühles Tech-Dashboard-Mood, bewusst neutral
|
||||
gehalten damit es sich nicht mit den Brand-Themes beißt
|
||||
- **Indigo Violet** — Royal Violet auf Deep Indigo mit Türkis-Mint-Counter für
|
||||
Aurora-Glitter-Stimmung. Schwester von Event Horizon, aber dunkler und dichter; der Türkis-Akzent
|
||||
hält die beiden klar auseinander
|
||||
- **Forge Merchantman** — Patina-Bronze auf Workshop-Slate mit warmem Bernstein-Counter. Hellion
|
||||
Forge bekommt ein eigenes Theme im Plugin selbst — Schwester von Hellion Arctic, aber grüner und
|
||||
wärmer statt kaltem Cyan
|
||||
- **Hellion Spectrum** — Farbenblind-sichere Channel-Farben (Deuteranopie/Protanopie) auf Basis der
|
||||
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange, Party blau, FC grün);
|
||||
die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche klar trennbar bleibt. Deckt rund 99 % aller
|
||||
CVD-Fälle ab
|
||||
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene Custom-Themes laufen
|
||||
unverändert weiter
|
||||
Wong/Okabe-Ito-Palette. Channel-Identität bleibt erhalten (Tell pink, Yell gelb, Shout orange,
|
||||
Party blau, FC grün); die Töne sind so gewählt dass jeder Channel auch unter Rot-Grün-Schwäche
|
||||
klar trennbar bleibt. Deckt rund 99 % aller CVD-Fälle ab
|
||||
- Kein Schema-Bump, keine Migration. Das Default-Theme bleibt **Hellion Arctic**, eigene
|
||||
Custom-Themes laufen unverändert weiter
|
||||
- Theme-Katalog wächst damit von fünf auf neun Built-ins
|
||||
|
||||
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für Blau-Gelb-Schwäche)
|
||||
kann später nachgeliefert werden, falls Bedarf kommt.
|
||||
Reines Theme-Pack zwischen v1.2.1 und dem nächsten Polish-Cycle. Eine Tritan-Variante (Spectrum für
|
||||
Blau-Gelb-Schwäche) kann später nachgeliefert werden, falls Bedarf kommt.
|
||||
|
||||
@@ -4,15 +4,17 @@ versionsnatur: "Plugin-Integration-Cycle 1"
|
||||
---
|
||||
|
||||
- Erste Plugin-Integration eingebaut, Cycle 1 von 6 auf der Roadmap
|
||||
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint jetzt links über dem
|
||||
Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht installiert ist oder kein Custom-Titel
|
||||
aktiv ist
|
||||
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der User raten muss
|
||||
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert, inkompatibel) und Toggle. Plus
|
||||
Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt: Kontextmenü-Aktionen, Smart Notifications
|
||||
(NotificationMaster), RP-Status-Block (Moodles und LightlessClient), ExtraChat-Channels, Quick-DM-Button
|
||||
(XIVInstantMessenger)
|
||||
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum Caraxi-Profil. Plus
|
||||
Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen Integrationen
|
||||
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel automatisch sobald
|
||||
HellionChat aktualisiert
|
||||
- **Honorific-Custom-Titles im Chat-Header** — der Titel den du in Honorific gesetzt hast erscheint
|
||||
jetzt links über dem Message-Log mit der von dir gewählten Farbe, Auto-Hide wenn Honorific nicht
|
||||
installiert ist oder kein Custom-Titel aktiv ist
|
||||
- **Krone-Icon plus Tooltip** vor dem Titel-Text, damit klar ist woher der Slot kommt ohne dass der
|
||||
User raten muss
|
||||
- **Neuer Integrations-Settings-Tab** mit Status-Indikator (erkannt, nicht installiert,
|
||||
inkompatibel) und Toggle. Plus Vorschau-Block der die fünf weiteren geplanten Cycles ankündigt:
|
||||
Kontextmenü-Aktionen, Smart Notifications (NotificationMaster), RP-Status-Block (Moodles und
|
||||
LightlessClient), ExtraChat-Channels, Quick-DM-Button (XIVInstantMessenger)
|
||||
- **Maintainer-Attribution** im Tab als Höflichkeits-Geste, zwei Buttons zum Honorific-Repo und zum
|
||||
Caraxi-Profil. Plus Hellion-Forge-Discord-Button für Community-Vorschläge zu künftigen
|
||||
Integrationen
|
||||
- Keine Migration, keine Schema-Änderung. Wer Honorific eh schon nutzt sieht den Custom-Titel
|
||||
automatisch sobald HellionChat aktualisiert
|
||||
|
||||
@@ -5,19 +5,20 @@ versionsnatur: Stability-Hotfix
|
||||
|
||||
**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**
|
||||
|
||||
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den Audit-Pässen
|
||||
abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
|
||||
Erster Sub-Patch der v1.4.x Polish-Sweep-Serie. Sieben bekannte Lifecycle- und Race-Bugs aus den
|
||||
Audit-Pässen abgearbeitet, bevor Performance- und Architektur-Refactors draufkommen.
|
||||
|
||||
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der Connection macht den
|
||||
manuellen GC.Collect überflüssig
|
||||
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das Plugin-Domain kann
|
||||
sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose. Kein Schreib-Risiko
|
||||
mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||
- **SQLite-Dispose** lehnt sich nicht mehr an GC-Druck zur Datei-Freigabe an, Pooling=false auf der
|
||||
Connection macht den manuellen GC.Collect überflüssig
|
||||
- **Worker-Threads** (PendingMessage, RetentionSweep) sind jetzt explizit IsBackground=true, das
|
||||
Plugin-Domain kann sauber unloaden bei XIVLauncher-Reload ohne darauf zu warten
|
||||
- **EmoteCache-Loader** von async-void auf async-Task mit shared Task-Tracker, drain-on-Dispose.
|
||||
Kein Schreib-Risiko mehr auf disposed EmoteImages-Einträge nach Plugin-Reload
|
||||
- **DisposeAsync-Timeout** (10s) warnt jetzt laut statt silent zu failen
|
||||
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden, Settings-Änderungen aus den letzten
|
||||
Frames vor Disable überleben jetzt zuverlässig
|
||||
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das neue
|
||||
WindowOpacity-Feld statt auf 0.85 zurückzufallen
|
||||
- **Plugin-Dispose** flushed pending DeferredSave bevor Services abgebaut werden,
|
||||
Settings-Änderungen aus den letzten Frames vor Disable überleben jetzt zuverlässig
|
||||
- **v13→v14 Config-Migration** liest pre-v13-Backup und überträgt HellionThemeWindowOpacity in das
|
||||
neue WindowOpacity-Feld statt auf 0.85 zurückzufallen
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown spürbar sauberer laufen.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions-Änderungen außer dass Reload und Shutdown
|
||||
spürbar sauberer laufen.
|
||||
|
||||
@@ -5,23 +5,25 @@ versionsnatur: Performance-Patch
|
||||
|
||||
**Hellion Chat 1.4.1 — Theme Engine Performance**
|
||||
|
||||
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad eliminiert,
|
||||
Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter Built-In und überarbeitete
|
||||
Author-Credits.
|
||||
Zweiter Sub-Patch der v1.4.x Polish-Sweep-Serie. Heap-Pressure aus dem Theme-Engine-Render-Pfad
|
||||
eliminiert, Custom-Theme- Hot-Reload überlebt transiente File-Locks beim Editor-Save. Plus zehnter
|
||||
Built-In und überarbeitete Author-Credits.
|
||||
|
||||
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle Color-Slots einmalig in
|
||||
ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem Cache statt pro Slot pro Frame durch
|
||||
ColourUtil.RgbaToAbgr zu jagen. Real gemessene Frame-Time-Recovery: **~13 %** in typischer Render-Szene
|
||||
(Plan-Erwartung war 2-6 % konservativ, real ~10-15 %)
|
||||
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während HellionChat reloaden will,
|
||||
fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation ab. Last-Known-Good-Snapshot bleibt im Picker,
|
||||
beim nächsten Tick wird automatisch retry'd — vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne Cache-Fill in den Speicher
|
||||
gekommen ist, holt Switch() das beim Anwenden nach
|
||||
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett, 80s-Neon-Grid-Vibes für
|
||||
Late-Night-Raids
|
||||
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und Forge Merchantman
|
||||
werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||
- **ABGR-Cache auf den Theme-Records.** Beim Theme-Register (Built-In oder Custom) werden alle
|
||||
Color-Slots einmalig in ABGR-Pack-Form vor-konvertiert. HellionStyle.PushGlobal liest aus dem
|
||||
Cache statt pro Slot pro Frame durch ColourUtil.RgbaToAbgr zu jagen. Real gemessene
|
||||
Frame-Time-Recovery: **~13 %** in typischer Render-Szene (Plan-Erwartung war 2-6 % konservativ,
|
||||
real ~10-15 %)
|
||||
- **Custom-Theme File-Lock-Härtung.** Wenn der User ein Theme-JSON gerade speichert während
|
||||
HellionChat reloaden will, fängt der Loader jetzt explizit Sharing-Violation und Lock-Violation
|
||||
ab. Last-Known-Good-Snapshot bleibt im Picker, beim nächsten Tick wird automatisch retry'd —
|
||||
vorher fiel das Theme aus der Liste bis zum Plugin-Reload
|
||||
- **Defensive Cache-Refresh beim Theme-Switch.** Falls ein Theme auf einem alten Pfad ohne
|
||||
Cache-Fill in den Speicher gekommen ist, holt Switch() das beim Anwenden nach
|
||||
- **Synthwave Sunset als zehnter Built-In.** Hot Magenta + Cyan auf Mitternachts-Violett,
|
||||
80s-Neon-Grid-Vibes für Late-Night-Raids
|
||||
- **Author-Credits konsolidiert.** Brand-Themes laufen jetzt unter „Hellion Forge". Mint Grove und
|
||||
Forge Merchantman werden Carla Beleandis als Community-Geste zugeschrieben.
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in Theme-getrieben rendernden
|
||||
Szenen merklich glatter laufen und ein neues Theme im Picker steht.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames in
|
||||
Theme-getrieben rendernden Szenen merklich glatter laufen und ein neues Theme im Picker steht.
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
---
|
||||
subtitle: Symbol-Picker und Tell-History Fix
|
||||
versionsnatur: Feature-Patch + Hotfix
|
||||
---
|
||||
|
||||
- Symbol-Picker im Chat-Eingang: ein kleiner Smile-Button links neben dem Kanal-Indikator öffnet ein
|
||||
Popup mit zwei Tabs. Der erste listet alle 161 FFXIV-PUA-Glyphen (Dalamuds SeIconChar); der zweite
|
||||
trägt 97 verifizierte BMP-Symbole (Latin-Marken, Währungen, das ganze griechische Alphabet,
|
||||
Geometrie, Spielkarten, Noten) — jedes davon über `/echo` und `/say` in einer vierrundigen
|
||||
Whitelist-Probe durchgereicht, damit der Channel-Render dem entspricht, was der Picker anzeigt.
|
||||
Klick fügt das Symbol an der Cursor-Position ein, Multi-Insert lässt das Popup offen, eine
|
||||
Recent-Used-Leiste zeigt die letzten sechzehn Picks über beide Tabs. Toggle in Settings → Chat →
|
||||
Nachrichten-Verhalten, Default an.
|
||||
- Verlauf in angepinnten Tell-Tabs lädt wieder vollständig: ein versteckter 500-Zeilen-Scan-Cap in
|
||||
PreloadHistory hat das User-Setting `AutoTellTabsHistoryPreload` überschrieben, wodurch
|
||||
weniger-frequente Tell-Partner ihren Backlog verloren haben sobald die Scan-Schicht mit anderen
|
||||
Chat-Partnern voll lief. Cap ist raus, der Index auf `(Receiver, Date)` hält die Query schnell.
|
||||
- Slash-Command-Teardown: /hellion, /hellionView, /hellionDebugger (und im Debug-Build
|
||||
/hellionSeString) sind als private Felder gecached. Plugin-Dispose detached die echte
|
||||
Registrierung, statt mit identischen Args neu zu registrieren — schließt eine latente
|
||||
Wartungs-Falle aus v1.4.9.
|
||||
- v1.4.x-Polish-Sweep endet hier. Der ImGuiListClipper-Refactor von der v1.4.10-Reserve-Liste wurde
|
||||
gecancelt, nachdem der Cross- Plattform-Smoke gezeigt hat dass das Scroll-Gummi ein Wine/Linux-
|
||||
Quirk ist — Windows-User haben es nie gesehen. Spike dafür kommt in einem späteren Patch. Nächster
|
||||
Major-Cycle ist v1.5.0 mit der DI-Container-Adoption (`Microsoft.Extensions.Hosting` +
|
||||
`ILogger<T>`) nach dem Lightless-Vorbild.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
|
||||
@@ -5,25 +5,27 @@ versionsnatur: Performance-Patch
|
||||
|
||||
**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
|
||||
|
||||
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem ChatLogWindow-Render- Pfad
|
||||
und der Settings-StatusBar eliminiert.
|
||||
Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie. Drei Per-Frame-Allokations-Quellen aus dem
|
||||
ChatLogWindow-Render- Pfad und der Settings-StatusBar eliminiert.
|
||||
|
||||
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right und die ABGR-
|
||||
Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das gut 500 redundante P/Invokes und
|
||||
Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups (mehrere parallele Chat-Windows) profitieren
|
||||
proportional, weil der Hoist pro DrawMessages-Call greift, also pro Window
|
||||
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro Tab pro Frame, mit
|
||||
zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der neue TabTintCache liest pre-computed
|
||||
Werte aus dem Tab und rechnet nur neu wenn das Tell-Target drifted. Beide Caches haben separate Validation-Keys, also
|
||||
keine Cross-Invalidation zwischen Tint- und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne
|
||||
Tab-Awareness
|
||||
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert die Tab-Message-
|
||||
Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag bisher hinter den LINQ-Pfaden, also
|
||||
liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate, plus die LINQ-Pfade durch eine Single-Pass-Foreach
|
||||
ersetzt. Die Aggregation läuft auf etwa 1 % der Frames
|
||||
- **Card-Mode-Border-Loop entlastet.** DrawMessages hebt Theme, DrawList, Window-Left, Window-Right
|
||||
und die ABGR- Border-Color einmalig vor den Per-Message-Loop. Bei 100 sichtbaren Messages sind das
|
||||
gut 500 redundante P/Invokes und Property-Reads, die der Hoist eliminiert. Pop-Out- Heavy-Setups
|
||||
(mehrere parallele Chat-Windows) profitieren proportional, weil der Hoist pro DrawMessages-Call
|
||||
greift, also pro Window
|
||||
- **Auto-Tell Tab-Tint und Icon gecached.** Die Hash-Color- Berechnung für Auto-Tell-Tabs lief pro
|
||||
Tab pro Frame, mit zwei String-Allokationen pro Tab (eine für Tint-Hash, eine für Icon-Hash). Der
|
||||
neue TabTintCache liest pre-computed Werte aus dem Tab und rechnet nur neu wenn das Tell-Target
|
||||
drifted. Beide Caches haben separate Validation-Keys, also keine Cross-Invalidation zwischen Tint-
|
||||
und Icon-Pfad. AutoTellTabTint selbst bleibt pure Hash-Helper, weiterhin ohne Tab-Awareness
|
||||
- **StatusBar-Aggregation hinter Cache-Gate.** Die Status- Leiste am unteren Window-Rand summiert
|
||||
die Tab-Message- Counts und zählt die Auto-Tell-Tabs pro Frame. Der Cache- Gate (1 Sekunde) lag
|
||||
bisher hinter den LINQ-Pfaden, also liefen Sum und Count trotzdem pro Frame. Jetzt vor dem Gate,
|
||||
plus die LINQ-Pfade durch eine Single-Pass-Foreach ersetzt. Die Aggregation läuft auf etwa 1 % der
|
||||
Frames
|
||||
|
||||
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr durch die Card-Border-
|
||||
Multiplikation pro Window.
|
||||
Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, Pop-Out-Heavy-Setups potenziell mehr
|
||||
durch die Card-Border- Multiplikation pro Window.
|
||||
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log und in der
|
||||
Settings-Statusleiste merklich glatter laufen.
|
||||
Keine Schema-Bumps, keine User-sichtbaren Funktions- Änderungen außer dass die Frames im Chat-Log
|
||||
und in der Settings-Statusleiste merklich glatter laufen.
|
||||
|
||||
@@ -5,25 +5,29 @@ versionsnatur: Architecture-Refactor
|
||||
|
||||
**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover**
|
||||
|
||||
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's `IAsyncDalamudPlugin`-API migriert und
|
||||
das Custom-Repo zieht von GitHub auf Gitea um.
|
||||
Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin- Lifecycle auf Dalamud's
|
||||
`IAsyncDalamudPlugin`-API migriert und das Custom-Repo zieht von GitHub auf Gitea um.
|
||||
|
||||
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials (Config-Load, Language-Init,
|
||||
Conflict-Detection). Migrationen, Service-Allokationen, Window-Konstruktion und Hook-Subscription wandern in
|
||||
LoadAsync, sodass Dalamud die UI während der schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in
|
||||
DisposeAsync mirrort LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
|
||||
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die Custom-Repo-URL auf
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json` umstellen, dann
|
||||
XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen und wird nicht mehr
|
||||
aktualisiert
|
||||
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen harten Schema-Check in
|
||||
Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1) bekommen jetzt eine klare „install v1.4.2
|
||||
first"-Fehlermeldung statt eines impliziten Migrations-Pfads
|
||||
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt blockierend im
|
||||
Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen kurzen Hitch haben, dafür kein
|
||||
300-ms-Block beim Plugin-Start
|
||||
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der Async-Refactor ist
|
||||
Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und Code-Architektur-Hygiene, kein direkter User-spürbarer
|
||||
Speed-Win in dieser Release
|
||||
- **Async-Plugin-Architektur.** Konstruktor übernimmt nur noch die Bootstrap-Essentials
|
||||
(Config-Load, Language-Init, Conflict-Detection). Migrationen, Service-Allokationen,
|
||||
Window-Konstruktion und Hook-Subscription wandern in LoadAsync, sodass Dalamud die UI während der
|
||||
schweren Arbeit responsive halten kann. Per-Line-CaptureFailure in DisposeAsync mirrort
|
||||
LightlessSync's Pattern, plus Idempotency-Guard gegen Reload-Races
|
||||
- **Custom-Repo-URL umgezogen auf Gitea.** Bestehende Tester müssen einmalig in XIVLauncher die
|
||||
Custom-Repo-URL auf
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
umstellen, dann XIVLauncher neu starten. Das alte GitHub-Repo bleibt als eingefrorener
|
||||
v1.4.2-Snapshot stehen und wird nicht mehr aktualisiert
|
||||
- **Schema-Gate statt Migrations-Kette.** Die v9 → v16 Migrationen sind raus, ersetzt durch einen
|
||||
harten Schema-Check in Phase 1. Configs auf Schema v16+ laden direkt; ältere Configs (vor v1.2.1)
|
||||
bekommen jetzt eine klare „install v1.4.2 first"-Fehlermeldung statt eines impliziten
|
||||
Migrations-Pfads
|
||||
- **AutoTranslate-Cache läuft im Hintergrund.** Der Cache füllt sich jetzt fire-and-forget statt
|
||||
blockierend im Plugin-Load. Trade-off: die erste Auto-Translate-Nutzung einer Session kann einen
|
||||
kurzen Hitch haben, dafür kein 300-ms-Block beim Plugin-Start
|
||||
- **Plugin-Load-Zeit ehrlich.** Median 3,7 s über fünf Reloads, vergleichbar mit v1.4.2. Der
|
||||
Async-Refactor ist Foundation für künftige Lazy-Init-Optimierungen (v1.4.4) und
|
||||
Code-Architektur-Hygiene, kein direkter User-spürbarer Speed-Win in dieser Release
|
||||
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs bleiben unangetastet.
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Repo-URL-Update. Settings, Themes und Tabs
|
||||
bleiben unangetastet.
|
||||
|
||||
@@ -5,30 +5,33 @@ versionsnatur: Wartung und Robustheit
|
||||
|
||||
**Hellion Chat 1.4.4 — Threading- und IPC-Sicherheits-Politur**
|
||||
|
||||
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode dokumentiert, ein
|
||||
Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn er fehlschlägt und der Privacy-Filter
|
||||
spricht jetzt bei unbekannten ChatTypes.
|
||||
Fünfter Sub-Patch der v1.4.x Polish-Sweep-Serie. Threading-Annahmen werden explizit pro Methode
|
||||
dokumentiert, ein Hot-Path-Lock im Auto-Tell-Tab-Counter fällt weg, IPC-Cleanup wird sichtbar wenn
|
||||
er fehlschlägt und der Privacy-Filter spricht jetzt bei unbekannten ChatTypes.
|
||||
|
||||
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame ein LINQ-Count unter
|
||||
einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der parallel zur Tabs-Liste mitgeführt wird,
|
||||
inklusive Resync-Hook für den Snapshot-Restore-Pfad in `SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite
|
||||
damit die Atomicity-Semantik nicht versehentlich wegrefactored wird
|
||||
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am Klassen-Ende hat jede
|
||||
IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den Thread-Kontext direkt am Call-Site benennt
|
||||
(framework only, framework scheduled, any). Mehr Hilfe für künftige Reviews als ein abstraktes Threading-Kapitel
|
||||
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure bisher als Debug
|
||||
geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription kann den Service über Plugin-Reloads
|
||||
hinweg leben lassen, also läuft der Log jetzt auf Warning
|
||||
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne `IsBackground=true`
|
||||
unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu MessageManager und RetentionSweep (beide
|
||||
seit v1.4.0)
|
||||
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType einführt der weder in
|
||||
der Whitelist noch in den Defaults steht, wird er bisher silent durch den Failsafe geleitet. Jetzt loggt der Filter
|
||||
einmalig pro Runtime eine Warning mit dem Type und dem Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein
|
||||
Log-Spam
|
||||
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen Configs jetzt auf `true`,
|
||||
damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt wird bevor der User entscheiden kann. Bestehende
|
||||
Configs behalten ihre Wahl, weil der Deserializer den Initializer überschreibt. Keine Migration, kein Schema-Bump
|
||||
- **AutoTellTabsService Hot-Path-Lock entfernt.** `ActiveTempTabCount` hat bisher pro Render-Frame
|
||||
ein LINQ-Count unter einem Lock gemacht. Jetzt läuft das über einen Interlocked-Counter der
|
||||
parallel zur Tabs-Liste mitgeführt wird, inklusive Resync-Hook für den Snapshot-Restore-Pfad in
|
||||
`SaveConfig`. Plus Pure-Helper-Test-Mirror in der Build-Suite damit die Atomicity-Semantik nicht
|
||||
versehentlich wegrefactored wird
|
||||
- **HonorificService selbst-dokumentierende Threading-Banner.** Statt eines Block-Comments am
|
||||
Klassen-Ende hat jede IPC-Callback-Methode jetzt einen 1-Zeilen-Banner darüber, der den
|
||||
Thread-Kontext direkt am Call-Site benennt (framework only, framework scheduled, any). Mehr Hilfe
|
||||
für künftige Reviews als ein abstraktes Threading-Kapitel
|
||||
- **Unsubscribe-Failure ist jetzt sichtbar.** `TryUnsubscribe` hat ein Honorific-Unsubscribe-Failure
|
||||
bisher als Debug geloggt, was bei Standard-Loglevel verschluckt wurde. Eine geleakte Subscription
|
||||
kann den Service über Plugin-Reloads hinweg leben lassen, also läuft der Log jetzt auf Warning
|
||||
- **AutoTranslate-Warmup blockiert den Plugin-Unload nicht mehr.** Der Cache-Warmup-Thread war ohne
|
||||
`IsBackground=true` unterwegs, was den Unload um 100-300 ms verzögern konnte. Pattern-Match zu
|
||||
MessageManager und RetentionSweep (beide seit v1.4.0)
|
||||
- **Privacy-Filter loggt unbekannte ChatTypes.** Wenn FFXIV durch einen Patch einen neuen ChatType
|
||||
einführt der weder in der Whitelist noch in den Defaults steht, wird er bisher silent durch den
|
||||
Failsafe geleitet. Jetzt loggt der Filter einmalig pro Runtime eine Warning mit dem Type und dem
|
||||
Failsafe-Wert. Dedup über ein NonSerialized-HashSet, also kein Log-Spam
|
||||
- **Default-Flip für neue Installationen.** `PrivacyPersistUnknownChannels` startet bei neuen
|
||||
Configs jetzt auf `true`, damit ein Patch-bedingt neuer ChatType nicht stillschweigend gedroppt
|
||||
wird bevor der User entscheiden kann. Bestehende Configs behalten ihre Wahl, weil der Deserializer
|
||||
den Initializer überschreibt. Keine Migration, kein Schema-Bump
|
||||
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings, Themes, Tabs und
|
||||
das Privacy-Verhalten für Bestand bleiben unangetastet.
|
||||
Keine User-sichtbaren Funktions-Änderungen außer dem Default-Flip für neue Installationen. Settings,
|
||||
Themes, Tabs und das Privacy-Verhalten für Bestand bleiben unangetastet.
|
||||
|
||||
@@ -5,24 +5,27 @@ versionsnatur: UX-Polish-Cycle
|
||||
|
||||
**Hellion Chat 1.4.5 — UX und Robustheit**
|
||||
|
||||
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt sichtbar, der
|
||||
First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt nicht mehr über Plugin-Reloads
|
||||
hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht mehr.
|
||||
Sechster Sub-Patch der v1.4.x Polish-Sweep-Serie. Render-Fehler im Chat-Fenster werden jetzt
|
||||
sichtbar, der First-Run-Wizard hat eine explizite Cancel-Schaltfläche, der Eingabe-Verlauf bleibt
|
||||
nicht mehr über Plugin-Reloads hinweg liegen, und die Statusleiste klippt in schmalen Fenstern nicht
|
||||
mehr.
|
||||
|
||||
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt, zeigt das Plugin jetzt
|
||||
eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das Fenster stillschweigend leer zu lassen. Der
|
||||
Stack-Trace selbst geht weiter via `Plugin.Log.Error` ins Logfile. De-Dup über Per-Session-Bool, damit ein
|
||||
wiederkehrender Fehler die Notification-Stack nicht pro Frame neu vollkippt
|
||||
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend `FirstRunCompleted=true`,
|
||||
also lässt das X den Wizard schwebend zurück und er kommt beim nächsten Plugin-Reload wieder. Eine neue „Später —
|
||||
Defaults behalten"-Schaltfläche im Footer ist der explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual
|
||||
EN+DE plus Tooltip
|
||||
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in `Plugin.DisposeAsync`
|
||||
neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der vorigen Session den nächsten Load nicht
|
||||
mehr erbt
|
||||
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die Chat-Window-Breite
|
||||
abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier linken Slots. Ab ausreichender Breite
|
||||
taucht der Slot wieder auf
|
||||
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource fehlt
|
||||
(Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter Session-Only-Invariant-Kommentar für Auto-Tell-Tabs
|
||||
in `Plugin.cs:167-168` mit einem TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
|
||||
- **Fehler-Benachrichtigung im Chat-Fenster.** Wenn ein Render-Fehler in `DrawChatLog` auftritt,
|
||||
zeigt das Plugin jetzt eine einmalige Warning-Notification mit Verweis aufs `/xllog`, statt das
|
||||
Fenster stillschweigend leer zu lassen. Der Stack-Trace selbst geht weiter via `Plugin.Log.Error`
|
||||
ins Logfile. De-Dup über Per-Session-Bool, damit ein wiederkehrender Fehler die Notification-Stack
|
||||
nicht pro Frame neu vollkippt
|
||||
- **First-Run-Wizard trennt Accept und Close.** `OnClose` setzt nicht mehr stillschweigend
|
||||
`FirstRunCompleted=true`, also lässt das X den Wizard schwebend zurück und er kommt beim nächsten
|
||||
Plugin-Reload wieder. Eine neue „Später — Defaults behalten"-Schaltfläche im Footer ist der
|
||||
explizite Weg, ohne Profil-Auswahl rauszukommen. Strings bilingual EN+DE plus Tooltip
|
||||
- **Eingabe-Verlauf wird beim Plugin-Reload geleert.** `InputHistoryService.Reset` hängt jetzt in
|
||||
`Plugin.DisposeAsync` neben den anderen Pure-Memory-Cleanups, damit der statische Zustand aus der
|
||||
vorigen Session den nächsten Load nicht mehr erbt
|
||||
- **Statusleiste klippt nicht mehr.** Der rechtsbündige Versions-Slot wird ausgeblendet wenn die
|
||||
Chat-Window-Breite abzüglich Versions-Text unter 200 px fällt — vorher überlappte er die vier
|
||||
linken Slots. Ab ausreichender Breite taucht der Slot wieder auf
|
||||
- **Intern:** `FontManager` fällt auf System-Font zurück wenn die eingebettete Hellion-Font-Resource
|
||||
fehlt (Broken-csproj-Pfad, nie ein Produktions-Build), plus expliziter
|
||||
Session-Only-Invariant-Kommentar für Auto-Tell-Tabs in `Plugin.cs:167-168` mit einem
|
||||
TempTabCounter-Init-Pin in der Build-Suite. Kein Schema-Bump, keine Migration
|
||||
|
||||
@@ -3,31 +3,34 @@ subtitle: Code Hygiene and Refactor
|
||||
versionsnatur: Maintenance-Cycle
|
||||
---
|
||||
|
||||
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das v1.4.7-Backlog-Cleanup, plus
|
||||
zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
|
||||
Wartungs-Patch ohne User-sichtbare Änderungen. Saubere Code-Basis als Vorbereitung auf das
|
||||
v1.4.7-Backlog-Cleanup, plus zwei geerbte Bugfixes aus dem ChatTwo-Upstream `f35b7d3`.
|
||||
|
||||
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt im Pre-Push-Gate,
|
||||
statt erst beim Pre-Merge-Review aufzufallen.
|
||||
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO, InvalidOperation,
|
||||
ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den Atlas-Build mitzureißen. Der
|
||||
Exception-Typ wird im Log mitgegeben für die Diagnose.
|
||||
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden via
|
||||
`[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt sofort beim Plugin-Load,
|
||||
statt still beim Klick zu scheitern.
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String` wird jetzt auch dann
|
||||
freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im early-return).
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und `TellTarget`. Vorher
|
||||
Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
|
||||
- **preflight.sh härter**: csharpier-Reflow-Check (Block E) und markdownlint (Block F) laufen jetzt
|
||||
im Pre-Push-Gate, statt erst beim Pre-Merge-Review aufzufallen.
|
||||
- **FontManager-Fallback robuster**: Atlas-Toolkit-Throws aus kaputten Font-Configs (IO,
|
||||
InvalidOperation, ArgumentException) fallen jetzt zuverlässig auf NotoSansCjkRegular, statt den
|
||||
Atlas-Build mitzureißen. Der Exception-Typ wird im Log mitgegeben für die Diagnose.
|
||||
- **URL-Validation beim Plugin-Load**: BrandingLinks (5 URLs) und IntegrationLinks (2 URLs) werden
|
||||
via `[ModuleInitializer]` geprüft. Ein Tippfehler bei einer künftigen URL-Rotation wirft jetzt
|
||||
sofort beim Plugin-Load, statt still beim Klick zu scheitern.
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — Memory-Leak in `Chat.SetChannel`: der native `Utf8String`
|
||||
wird jetzt auch dann freigegeben, wenn der Linkshell-Check den Channel ablehnt (vorher gefangen im
|
||||
early-return).
|
||||
- **Cherry-Pick aus ChatTwo `f35b7d3`** — `Tab.Clone()` Deep-cloned jetzt `UsedChannel` und
|
||||
`TellTarget`. Vorher Reference-Share-Bug: PopOut- und Temp-Tabs mutierten sich gegenseitig.
|
||||
- **Aktive-Tab-Underline pixel-perfect bei DPI-Scaling**: Die Underline-Pill skaliert jetzt mit
|
||||
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein Sub-Pixel-Blur mehr auf
|
||||
125/150%-Setups.
|
||||
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale (Padding skaliert,
|
||||
der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
|
||||
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt durch eine
|
||||
`IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der Build-Suite. Plus:
|
||||
HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert nur Session-Tabs statt der ganzen
|
||||
Tab-Liste, SettingsOverview cached den DrawList einmal pro Frame.
|
||||
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von CRYSTALLITE) ersetzt
|
||||
Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten Plugin-Load auf Hellion Arctic zurück.
|
||||
`ImGuiHelpers.GlobalScale` und rundet die DrawList-Koordinaten auf physische Pixel. Kein
|
||||
Sub-Pixel-Blur mehr auf 125/150%-Setups.
|
||||
- **IconButton-Width-Fix**: der manuelle `width - 2 * CellPadding.X`-Subtract verlor den HUD-Scale
|
||||
(Padding skaliert, der raw int nicht). Gemessene Breite läuft jetzt unverändert durch.
|
||||
- **Test-Isolation für MessageStore**: `Dalamud.Utility.Util`-Surface (IsWine, OpenLink) läuft jetzt
|
||||
durch eine `IPlatformUtil`-Indirektion. MessageStores `IsWine`-Probe ist isoliert testbar in der
|
||||
Build-Suite. Plus: HellionStyle-ChildBgAlpha als Pure-Helper extrahiert, Plugin.SaveConfig kopiert
|
||||
nur Session-Tabs statt der ganzen Tab-Liste, SettingsOverview cached den DrawList einmal pro
|
||||
Frame.
|
||||
- **Built-in-Theme-Roster**: Crystal Nocturne (Royal Sapphire + Electric Magenta auf Obsidian, von
|
||||
CRYSTALLITE) ersetzt Moonlit Bloom. User mit Moonlit Bloom als aktivem Theme fallen beim ersten
|
||||
Plugin-Load auf Hellion Arctic zurück.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
@@ -3,27 +3,31 @@ subtitle: Backlog Cleanup and Mid-Features
|
||||
versionsnatur: Mid-Feature-Patch
|
||||
---
|
||||
|
||||
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 — angepinnte Tell-Tabs
|
||||
die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
|
||||
Achter Sub-Patch der v1.4.x Polish-Sweep-Serie. Erstes User-sichtbares Feature-Bundle seit v1.4.5 —
|
||||
angepinnte Tell-Tabs die Relog überleben, opt-in Honorific-Glow, plus eine konfigurierbare Sidebar.
|
||||
|
||||
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen". Angepinnte Tabs überleben
|
||||
Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie (wird beim Rehydrate aus dem MessageStore
|
||||
nachgeladen) und bleiben an die gleiche /tell-Person gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool —
|
||||
die normalen Auto-Tell-Tabs (15er Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs
|
||||
in einer eigenen „Angepinnt"-Sektion mit eigenem Trenner.
|
||||
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der Honorific-Titel eine Glow-Farbe
|
||||
trägt. Opt-in via **Settings → Integrationen → Glow-Outline rendern (Honorific)** (Default OFF). Gradient (Color3 /
|
||||
GradientColourSet / Wave / Pulse) wird geparst und im DTO weitergereicht, rendert aktuell aber statisch als
|
||||
Primärfarbe — der volle Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
|
||||
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44–160 px. Default bleibt 44 px (icon-only), aber
|
||||
breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt (2)" nicht abgeschnitten werden.
|
||||
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den Chat-Input zurück auf
|
||||
`/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom` bewahrt jetzt den Runtime-`CurrentChannel`
|
||||
über den persistent-Tab-Merge hinweg, und `TabSwitched` deep-cloned den Seed-Channel statt sich den `UsedChannel` mit
|
||||
dem vorigen Tab zu teilen.
|
||||
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91 `Plugin.Log`-Call-Sites. Damit
|
||||
läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke aus v1.4.6 geschlossen). Plus: TempTab-Counter als
|
||||
abgeleitete Property statt gecachtes Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein
|
||||
Lock-Free-Vorteil mehr. Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
|
||||
- **TempTell anpinnen**: Rechtsklick auf einen TempTell-Tab in der Sidebar → „Tab anpinnen".
|
||||
Angepinnte Tabs überleben Plugin-Reload und Char-Logout, behalten ihre Konversations-Historie
|
||||
(wird beim Rehydrate aus dem MessageStore nachgeladen) und bleiben an die gleiche /tell-Person
|
||||
gebunden. Hard-Cap 5 angepinnte Tabs in einem separaten Pool — die normalen Auto-Tell-Tabs (15er
|
||||
Cap) sind davon entkoppelt, Gesamt-Decke 20. Die Sidebar gruppiert angepinnte Tabs in einer
|
||||
eigenen „Angepinnt"-Sektion mit eigenem Trenner.
|
||||
- **Honorific Glow-Outline**: rendert jetzt eine 8-Richtungs-DrawList-Outline wenn der
|
||||
Honorific-Titel eine Glow-Farbe trägt. Opt-in via **Settings → Integrationen → Glow-Outline
|
||||
rendern (Honorific)** (Default OFF). Gradient (Color3 / GradientColourSet / Wave / Pulse) wird
|
||||
geparst und im DTO weitergereicht, rendert aktuell aber statisch als Primärfarbe — der volle
|
||||
Gradient-Port (Animations-Algorithmus + Pride-Palette) kommt als eigener Cycle nach.
|
||||
- **Sidebar-Breite konfigurierbar**: in **Theme & Layout** ein Slider 44–160 px. Default bleibt 44
|
||||
px (icon-only), aber breiter machen damit Sektion-Header wie „Aktive Tells (3)" oder „Angepinnt
|
||||
(2)" nicht abgeschnitten werden.
|
||||
- **Settings-Save Channel-Fix**: ein Save mit aktivem Party- oder Linkshell-Tab konnte den
|
||||
Chat-Input zurück auf `/tell <angepinnte Person>` springen lassen. `Configuration.UpdateFrom`
|
||||
bewahrt jetzt den Runtime-`CurrentChannel` über den persistent-Tab-Merge hinweg, und `TabSwitched`
|
||||
deep-cloned den Seed-Channel statt sich den `UsedChannel` mit dem vorigen Tab zu teilen.
|
||||
- **Internal**: `IPluginLogProxy`-Indirektion vor Dalamud's `IPluginLog` über alle ~91
|
||||
`Plugin.Log`-Call-Sites. Damit läuft `MessageStore.Migrate0` voll-isoliert in xUnit (F12.1-Lücke
|
||||
aus v1.4.6 geschlossen). Plus: TempTab-Counter als abgeleitete Property statt gecachtes
|
||||
Interlocked-Feld — die neuen Pin/Unpin-Übergänge sind Cold-Path, kein Lock-Free-Vorteil mehr.
|
||||
Migration v16 → v17 ist rein additiv (neues `Tab.IsPinned`-Bool, Default false).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
@@ -3,19 +3,17 @@ subtitle: Hook-Layer und Polish-Quick-Wins
|
||||
versionsnatur: Polish-Patch
|
||||
---
|
||||
|
||||
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie.
|
||||
Wird beim ersten v1.4.8-Start asynchron im Hintergrund gebaut, Progress als
|
||||
Toast. Lokale Page-Suche bleibt Default. Such-Eingaben werden als exakte
|
||||
Wortfolge gematcht; mehrere Wörter werden nur gefunden, wenn sie zusammen
|
||||
und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
|
||||
- DbViewer Volltext-Suche: optionaler FTS5-Index über die ganze Chat-Historie. Wird beim ersten
|
||||
v1.4.8-Start asynchron im Hintergrund gebaut, Progress als Toast. Lokale Page-Suche bleibt
|
||||
Default. Such-Eingaben werden als exakte Wortfolge gematcht; mehrere Wörter werden nur gefunden,
|
||||
wenn sie zusammen und in der Reihenfolge stehen. Wer rohe FTS5-MATCH-Syntax nutzen will, setzt
|
||||
eigene Anführungszeichen um den Suchbegriff.
|
||||
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme
|
||||
aktiv ist. Kein Picker-Klick mehr nötig.
|
||||
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von
|
||||
~194ms pro Sweep ist weg.
|
||||
- Custom-Theme-Files laden sich beim Speichern automatisch neu, wenn das Theme aktiv ist. Kein
|
||||
Picker-Klick mehr nötig.
|
||||
- Retention-Sweep blockt nicht mehr den Framework-Thread. Der Mini-Hitch von ~194ms pro Sweep ist
|
||||
weg.
|
||||
- Statusleiste rendert sauber bei Windows-Skalierung über 100%.
|
||||
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf
|
||||
v1.5.x verschoben: wenn andere Plugins Tells via CheckMessageHandled
|
||||
unterdrücken, überspringt FFXIVs Chat-Pipeline den RaptureLogModule-Resolver
|
||||
und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
|
||||
- Receive-Suppressed-Tells-Routing wurde in diesem Cycle untersucht und auf v1.5.x verschoben: wenn
|
||||
andere Plugins Tells via CheckMessageHandled unterdrücken, überspringt FFXIVs Chat-Pipeline den
|
||||
RaptureLogModule-Resolver und HellionChats Tab-Routing verliert den Tell-Partner. Der Fix liegt
|
||||
architektonisch neben dem geplanten Ad-Block-Hook-Layer und kommt dort mit.
|
||||
|
||||
@@ -3,35 +3,26 @@ subtitle: Plugin-Load Render Polish
|
||||
versionsnatur: Performance-Patch
|
||||
---
|
||||
|
||||
- First-Frame-HITCH unter 100 ms: der erste Render-Frame des Plugins liegt
|
||||
jetzt bei ~76 ms Median (vorher ~127 ms), die Dalamud-Warnung
|
||||
„UiBuilder(Hellion Chat) > 100ms" beim Plugin-Start ist damit weg.
|
||||
Erreicht durch das Verlagern von sechs nicht-essentiellen Render-
|
||||
Sektionen (Statusleiste, Kanalname-Chunks, Fenster-Bounds-Check,
|
||||
Hinweis-Banner, Autocomplete, Input-Preview) auf den zweiten Frame.
|
||||
Bei 60 fps sieht man die deferred-Sektionen ~17 ms später, was im
|
||||
Atlas-Build-Fenster nach einem Reload unsichtbar bleibt.
|
||||
- Slash-Commands zentral registriert: /hellion, /hellionView,
|
||||
/hellionSeString und /hellionDebugger werden jetzt im Plugin-Load zentral
|
||||
registriert statt erst beim ersten Öffnen ihres Ziel-Fensters. Heißt: die
|
||||
Befehle funktionieren ab dem ersten Tick, auch wenn das jeweilige Fenster
|
||||
nie geöffnet wurde. Der „Einstellungen"-Button im Plugin-Manager hängt am
|
||||
selben Pfad.
|
||||
- Plugin-Load-Diagnose-Logs als Tripwire: die Profiling-Logs für
|
||||
MessageStore.Connect, MessageStore.Migrate, FilterAllTabs und den
|
||||
Auto-Translate-Warmup bleiben auf Information-Level eingeschaltet. Falls
|
||||
eine zukünftige Änderung die Lade-Zeit wieder über 100 ms drückt, taucht
|
||||
der Mehrverbrauch direkt im /xllog auf, ohne dass jemand erst den
|
||||
Debug-Filter einschalten muss.
|
||||
- ChatTwo-IPC-Kompatibilitäts-Layer: HellionChat spiegelt jetzt die
|
||||
komplette ChatTwo-IPC-Surface (`GetChatInputState`,
|
||||
`ChatInputStateChanged`, `Register`, `Unregister`, `Available`,
|
||||
`Invoke`) zusätzlich zu unseren eigenen `HellionChat.*`-Gates unter
|
||||
dem `ChatTwo.*`-Namensraum. Drittseitige Integrationen die nur auf
|
||||
ChatTwo's IPC reagieren, etwa die Kontextmenü-Hooks von Artisan und
|
||||
AllaganTools, funktionieren damit weiter ohne Code-Änderung auf
|
||||
ihrer Seite. Die Conflict-Detection blockiert das parallele Laden
|
||||
von ChatTwo, daher kein Namensraum-Konflikt im Live-Betrieb.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-
|
||||
Aufwand. Nach dem Update läuft das Plugin gegen die bestehende
|
||||
v17-Datenbank weiter.
|
||||
- First-Frame-HITCH unter 100 ms: der erste Render-Frame des Plugins liegt jetzt bei ~76 ms Median
|
||||
(vorher ~127 ms), die Dalamud-Warnung „UiBuilder(Hellion Chat) > 100ms" beim Plugin-Start ist
|
||||
damit weg. Erreicht durch das Verlagern von sechs nicht-essentiellen Render- Sektionen
|
||||
(Statusleiste, Kanalname-Chunks, Fenster-Bounds-Check, Hinweis-Banner, Autocomplete,
|
||||
Input-Preview) auf den zweiten Frame. Bei 60 fps sieht man die deferred-Sektionen ~17 ms später,
|
||||
was im Atlas-Build-Fenster nach einem Reload unsichtbar bleibt.
|
||||
- Slash-Commands zentral registriert: /hellion, /hellionView, /hellionSeString und /hellionDebugger
|
||||
werden jetzt im Plugin-Load zentral registriert statt erst beim ersten Öffnen ihres Ziel-Fensters.
|
||||
Heißt: die Befehle funktionieren ab dem ersten Tick, auch wenn das jeweilige Fenster nie geöffnet
|
||||
wurde. Der „Einstellungen"-Button im Plugin-Manager hängt am selben Pfad.
|
||||
- Plugin-Load-Diagnose-Logs als Tripwire: die Profiling-Logs für MessageStore.Connect,
|
||||
MessageStore.Migrate, FilterAllTabs und den Auto-Translate-Warmup bleiben auf Information-Level
|
||||
eingeschaltet. Falls eine zukünftige Änderung die Lade-Zeit wieder über 100 ms drückt, taucht der
|
||||
Mehrverbrauch direkt im /xllog auf, ohne dass jemand erst den Debug-Filter einschalten muss.
|
||||
- ChatTwo-IPC-Kompatibilitäts-Layer: HellionChat spiegelt jetzt die komplette ChatTwo-IPC-Surface
|
||||
(`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`, `Invoke`)
|
||||
zusätzlich zu unseren eigenen `HellionChat.*`-Gates unter dem `ChatTwo.*`-Namensraum. Drittseitige
|
||||
Integrationen die nur auf ChatTwo's IPC reagieren, etwa die Kontextmenü-Hooks von Artisan und
|
||||
AllaganTools, funktionieren damit weiter ohne Code-Änderung auf ihrer Seite. Die
|
||||
Conflict-Detection blockiert das parallele Laden von ChatTwo, daher kein Namensraum-Konflikt im
|
||||
Live-Betrieb.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations- Aufwand. Nach dem Update
|
||||
läuft das Plugin gegen die bestehende v17-Datenbank weiter.
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
subtitle: DI Foundation und Service-Refactor
|
||||
versionsnatur: Architektur-Cycle
|
||||
---
|
||||
|
||||
- **Architektur-Umbau ohne User-spürbare Verhaltens-Änderung:** der Plugin-Bootstrap wechselt auf
|
||||
einen Generic-Host DI-Container (`Microsoft.Extensions.Hosting` + `IServiceCollection`) nach dem
|
||||
Lightless-Sync-Muster. 18 Service-Klassen wandern von einem statischen `Plugin.LogProxy`-Locator
|
||||
auf typisierte `ILogger<T>`-Constructor-Injection. `DalamudLogger` brückt
|
||||
`Microsoft.Extensions.Logging` über auf Dalamuds `IPluginLog` — im xllog erscheinen jetzt
|
||||
Service-spezifische Spalten wie `[ MessageManager]` und `[Honori...ervice]`.
|
||||
- **Plugin.LogProxy bleibt für die acht Buckets erhalten,** die Constructor-Injection nicht
|
||||
erreicht: Static-Helper (EmoteCache, AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-Reflektion
|
||||
(Configuration), Data-Class mit Massen-Instanziierung (Message) und Instanz-Klassen die nur aus
|
||||
Static-Methods loggen (FontManager, eine GameFunctions-Stelle).
|
||||
- **Performance bestätigt durch Cross-Plugin-Baseline:** HellionChat First-Frame-HITCH 77 ms Median,
|
||||
Chat 2 v1.40.2 74 ms Median — kein DI-Penalty gegenüber dem Upstream-Fork-Origin. Lightless und
|
||||
XIVInstantMessenger liegen bei ~7 ms weil sie ihren FontAtlas-Build deferren; das wird das
|
||||
v1.5.1-Item.
|
||||
- **User-sichtbarer Bug-Fix nebenbei:** Slash-Command-Einfügen in das Chat-Eingabefeld (Friend-List
|
||||
"/tell"-Action plus Plugin-Inserts von Artisan, AllaganTools und ähnlichen) ersetzt jetzt den
|
||||
vorhandenen Input, statt anzukonkatenieren. Cherry-Pick aus ChatTwo upstream `ee7768ac` mit
|
||||
Namespace-Anpassung.
|
||||
- **Foundation für die Plugin-Integrations-Wave:** v1.5.7-11 (Context-Menu, NotificationMaster,
|
||||
Moodles, ExtraChat, XIVIM Quick-DM) werden ab jetzt strukturell handhabbar — neue Services sind
|
||||
ein `services.AddSingleton<T>` plus ein paar Factory-Lambda- Zeilen, kein Plugin.cs-Anflanschen
|
||||
mehr.
|
||||
- Migration v17 unverändert: kein Schema-Bump, kein Config-Migrations-Aufwand.
|
||||
@@ -0,0 +1,21 @@
|
||||
---
|
||||
subtitle: "FontAtlas Refactor and Forge Signature"
|
||||
versionsnatur: "Architecture + Closure + Branding"
|
||||
---
|
||||
|
||||
- **FontManager-Refactor.** Der FontAtlas baut jetzt nur noch einmal pro Plugin-Load statt vier- bis
|
||||
fünfmal. Weniger CPU- und GPU-Druck in den ersten Sekunden nach einem Reload, weniger
|
||||
Atlas-Texture-Memory-Churn. Die acht Font-Einstellungen können live über den neuen
|
||||
`RebuildDelegateFonts`-Pfad geändert werden, ohne dass das Plugin neu geladen werden muss.
|
||||
- **Hellion Forge Signatur.** Das Plugin trägt jetzt eine ASCII-Fuchs-Signatur. Im `/xllog`
|
||||
erscheint beim Plugin-Load ein kleiner Fuchs-Kopf, im First-Run-Wizard und unter Settings →
|
||||
Information taucht eine eingeklappte „Hellion Forge"-Sektion mit dem vollen Fuchs auf. Gezeichnet
|
||||
von Julia Moon, fest in der Plugin-DLL eingebettet.
|
||||
- **Honorific-Integration bleibt unverändert.** Der ursprünglich geplante Gradient-Render-Pfad
|
||||
(Wave/Pulse-Animation) entfällt. Honorific 3.2 stellt keine IPC für den fertig gerenderten
|
||||
Gradient-Frame zur Verfügung, und ein eigener Port der Pride-Palette wurde verworfen. Die
|
||||
Honorific-Anzeige bleibt wie in v1.4.7 etabliert (statischer Glow plus Title).
|
||||
- **Hinweis zum HITCH-Win.** Der ursprünglich angepeilte 10×-First-Frame-Sprung
|
||||
(Lightless/XIVIM-Pattern, ~7 ms statt ~75 ms) ist in diesem Cycle nicht eingetreten. Die
|
||||
Render-Kosten liegen im UiBuilder-First-Frame-Pfad, nicht im FontAtlas-Build. Investigation kommt
|
||||
als eigener späterer Cycle. Keine User-sichtbare Disruption, keine Migration.
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
subtitle: "First-Run Wizard — neu in 4 Steps, Roleplay-Profil neu"
|
||||
versionsnatur: "UX-Patch"
|
||||
---
|
||||
- **Vier Steps statt Single-Page.** Der First-Run-Wizard öffnet jetzt in vier Bühnen: Willkommen → Privacy-Profil → Power-Settings → Fertig. Pagination-Dots in Forge-Bronze oben rechts, Back/Skip/Next im Footer. Standardgröße 720×480 (Min 600×400) und der Fuchs-Banner sitzt als zugeklappter TreeNode oben in Step 1, damit die Einleitung im Fokus bleibt.
|
||||
- **Neues Privacy-Profil „Roleplay".** Datensparsamkeit plus Sagen und beide Emote-Typen für Story-Logs. Schreien und Rufen bleiben außen vor, Public-Distance-Lärm von Fremden ist kein Story-Inhalt. Aufbewahrung: Sagen 30 Tage, Emotes 90 Tage. Privacy-Picker wird zum 2×2-Grid, Casual bleibt mit ★-Marker als Empfehlung.
|
||||
- **Power-Settings sichtbar.** Bislang versteckte Defaults bekommen eine eigene Bühne: Vorherige Session laden, Filter inkl. alter Messages, N Tell-Messages vorladen, Compact-Density, Prettier-Timestamps und Theme-Picker für die 10 Built-in-Themes. Keine neuen Settings, nur das Bestehende sauber sichtbar.
|
||||
- **Staged-Commit und Test-Hint auf der Fertig-Bühne.** Auswahl wird erst beim Klick auf „Fertig ✓" geschrieben. „Später entscheiden" oder X-Close lässt die bestehende Config unangetastet, ein nicht angefasster Step behält die alten Werte. Direkt darunter sichtbar: „Tipp /tell <Spielername>", plus die aktuelle Preload-Zahl aus Step 3 als Hinweis auf den Auto-Tell-Tab-Spawn.
|
||||
- **Bestehende User sehen den neuen Wizard einmal.** Wer schon v1.5.1 hatte, bekommt den Multi-Step-Flow beim ersten v1.5.2-Boot aufgepoppt. Neues Config-Feld `WizardLastShownVersion` triggert das einmalig pro Wizard-Rework; Skip oder Finish reicht und danach öffnet er nicht mehr automatisch.
|
||||
- **Unter der Haube.** Pure-Helper-Tests für alle vier Profile-Sets in der Build-Suite (zwölf neue Facts), plus ein WizardStateSmokeStep für `/xlperf`. Migration v17 bleibt, nur ein optionales Config-Feld kommt dazu.
|
||||
+14
-12
@@ -2,26 +2,28 @@
|
||||
|
||||
## How to install
|
||||
|
||||
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo. To install:
|
||||
This release is distributed via the HellionChat custom repository, not the Dalamud main plugin repo.
|
||||
To install:
|
||||
|
||||
1. In XIVLauncher: **Settings → Experimental → Custom Plugin Repositories**
|
||||
2. Add the URL: `https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
2. Add the URL:
|
||||
`https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/repo.json`
|
||||
3. Enable, save, then `/xlplugins` → search **Hellion Chat** → install
|
||||
|
||||
## Project documents
|
||||
|
||||
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md) — features,
|
||||
architecture, build
|
||||
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md) — what
|
||||
the plugin stores and sends
|
||||
- [README](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/README.md)
|
||||
— features, architecture, build
|
||||
- [Privacy notice](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/PRIVACY.md)
|
||||
— what the plugin stores and sends
|
||||
- [Third-party notices](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/docs/THIRD_PARTY_NOTICES.md)
|
||||
— dependencies and licences
|
||||
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md) —
|
||||
vulnerability reporting
|
||||
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md) — bug reports,
|
||||
questions, contact paths
|
||||
- [Security policy](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SECURITY.md)
|
||||
— vulnerability reporting
|
||||
- [Support](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/SUPPORT.md)
|
||||
— bug reports, questions, contact paths
|
||||
|
||||
## Licence
|
||||
|
||||
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE). Based on
|
||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
|
||||
[EUPL-1.2](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/src/branch/main/LICENSE).
|
||||
Based on [Chat 2](https://github.com/Infiziert90/ChatTwo) by Infi and Anna, also EUPL-1.2.
|
||||
|
||||
+456
-229
@@ -1,37 +1,193 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##############################################################
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
## .gitignore – Hellion Forge / Hellion Media
|
||||
##
|
||||
## Basis: github/gitignore VisualStudio.gitignore
|
||||
## Überarbeitet: Mai 2026
|
||||
## Status: Original-Patterns vollständig erhalten,
|
||||
## neu sortiert in logische Sektionen,
|
||||
## Sicherheits- & Tooling-Sektionen ergänzt.
|
||||
##
|
||||
## Markierungen:
|
||||
## [!! OBSOLET 2026 !!] → Tool offiziell eingestellt,
|
||||
## Pattern bleibt aus Vorsicht drin.
|
||||
##
|
||||
##############################################################
|
||||
|
||||
# Local development environment (HellionChat fork)
|
||||
|
||||
# =====================================================
|
||||
# [!! KRITISCH !!] Secrets, Keys & Credentials
|
||||
# Diese Sachen dürfen NIEMALS im Repo landen!
|
||||
# =====================================================
|
||||
|
||||
# Environment Files
|
||||
.env
|
||||
.env.*
|
||||
.env.bak*
|
||||
.envrc
|
||||
!.env.example
|
||||
!.env.sample
|
||||
|
||||
# Private Keys & Zertifikate
|
||||
*.pem
|
||||
*.key
|
||||
*.p12
|
||||
*.pfx
|
||||
*.cer
|
||||
*.crt
|
||||
*.csr
|
||||
*.gpg
|
||||
*.asc
|
||||
|
||||
# SSH Keys (falls jemand die ins Repo legt)
|
||||
id_rsa
|
||||
id_ed25519
|
||||
id_ecdsa
|
||||
known_hosts
|
||||
|
||||
# Auth-/Token-Files
|
||||
auth.json
|
||||
.npmrc
|
||||
.pypirc
|
||||
secrets.json
|
||||
|
||||
# ASP.NET / .NET App-Configs mit lokalen Secrets
|
||||
appsettings.*.local.json
|
||||
appsettings.Local.json
|
||||
local.settings.json
|
||||
|
||||
# Memory Dumps (können Credentials im Heap enthalten!)
|
||||
*.dmp
|
||||
*.mdmp
|
||||
crash.log
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Projekt-spezifisch (HellionChat Fork)
|
||||
# =====================================================
|
||||
|
||||
# Lokale Entwicklungsumgebung
|
||||
.vscode/
|
||||
scripts/setup-dev-env.sh
|
||||
|
||||
# Local test project (stays out of the published plugin repo;
|
||||
# pure-function safety net for refactor cycles)
|
||||
# Lokales Test-Projekt (bleibt aus dem Plugin-Repo raus;
|
||||
# pure-function safety net für Refactor-Cycles)
|
||||
HellionChat.Tests/
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
# Packaging
|
||||
pack/
|
||||
|
||||
# User-specific files
|
||||
# Specs und Plan-Dateien
|
||||
/.superpowers/
|
||||
|
||||
# Claude Code lokales Setup (nicht committed)
|
||||
/.claude/
|
||||
/CLAUDE.md
|
||||
|
||||
# Cycle-Working-Notes (im Vault gepflegt, lokales Repo-Pad bei Bedarf)
|
||||
/docs/cycle-notes/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# OS-spezifische Files
|
||||
# =====================================================
|
||||
|
||||
# macOS
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
._*
|
||||
|
||||
# Windows
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
Desktop.ini
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Linux
|
||||
.directory
|
||||
.Trash-*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# AI / LLM Tooling (2026 era)
|
||||
# =====================================================
|
||||
|
||||
# Cursor IDE
|
||||
.cursor/
|
||||
.cursorignore
|
||||
|
||||
# Aider
|
||||
.aider*
|
||||
|
||||
# Continue.dev
|
||||
.continue/
|
||||
.continuerc.json
|
||||
|
||||
# Windsurf
|
||||
.windsurf/
|
||||
|
||||
# Sourcegraph Cody
|
||||
.cody/
|
||||
|
||||
# Lokale Prompt-Sammlungen / Scratch-Pads
|
||||
prompts/local/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Editor & IDE (neben Visual Studio)
|
||||
# =====================================================
|
||||
|
||||
# JetBrains (IntelliJ, Rider, etc.)
|
||||
.idea/
|
||||
|
||||
# Vim / Neovim
|
||||
*.swp
|
||||
*.swo
|
||||
*.swn
|
||||
|
||||
# Sublime Text
|
||||
*.sublime-workspace
|
||||
*.sublime-project
|
||||
|
||||
|
||||
# =====================================================
|
||||
# IDE & Editor – User-spezifische Files (VS)
|
||||
# =====================================================
|
||||
|
||||
# Visual Studio User Files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
# MonoDevelop/Xamarin Studio
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
# Visual Studio Cache/Options Directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto-generated files
|
||||
Generated\ Files/
|
||||
|
||||
# Local History
|
||||
.localhistory/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Build Output
|
||||
# =====================================================
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
@@ -47,43 +203,24 @@ bld/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
# ATL Project Build Output
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
# MigrationBackup (Package Reference Convert Tool)
|
||||
MigrationBackup/
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
# =====================================================
|
||||
# Build-Artefakte (Files built by Visual Studio)
|
||||
# =====================================================
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
@@ -105,6 +242,7 @@ StyleCopReport.xml
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.binlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
@@ -112,10 +250,87 @@ StyleCopReport.xml
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
|
||||
# =====================================================
|
||||
# Test Results
|
||||
# =====================================================
|
||||
|
||||
# MSTest
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# Verify / Snapshot Testing (modern .NET, Spotty Wisdom)
|
||||
*.received.*
|
||||
*.received.txt
|
||||
|
||||
# [!! OBSOLET 2026 !!] Chutzpah – Repository auf GitHub archiviert
|
||||
_Chutzpah*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Code Coverage
|
||||
# =====================================================
|
||||
|
||||
# Coverlet
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# DotCover (JetBrains)
|
||||
*.dotCover
|
||||
|
||||
# AxoCover
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# OpenCover UI Analysis
|
||||
OpenCover/
|
||||
|
||||
# [!! OBSOLET 2026 !!] MightyMoose / AutoTest.Net – seit >10 Jahren nicht mehr gepflegt
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Profiler & Trace
|
||||
# =====================================================
|
||||
|
||||
# Visual Studio Profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# NVidia Nsight GPU Debugger
|
||||
*.nvuser
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Cache Files (VS, C++, Sass)
|
||||
# =====================================================
|
||||
|
||||
# Visual C++ cache files
|
||||
# Hinweis: Manche Patterns hier werden auch vom C#-Linter genutzt (z. B. *.lscache)
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
@@ -125,101 +340,80 @@ ipch/
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
*.lscache
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
# Visual Studio cache (.cache files allgemein, .cache directories behalten)
|
||||
*.[Cc]ache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
# Web Workbench Sass
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
# =====================================================
|
||||
# NuGet & Dependencies
|
||||
# =====================================================
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Fody – auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# Node (falls JS-Tooling im Build genutzt wird)
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Python Tools für Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Mono
|
||||
# =====================================================
|
||||
|
||||
mono_crash.*
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Publish & Deploy
|
||||
# =====================================================
|
||||
|
||||
# Click-Once
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App Publish Settings
|
||||
# Comment the next line if you want to checkin your Azure Web App publish settings,
|
||||
# but sensitive information contained in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
@@ -228,7 +422,35 @@ csx/
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
# Service Fabric Backup
|
||||
ServiceFabricBackup/
|
||||
|
||||
# Installshield
|
||||
[Ee]xpress/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Container / Infrastructure-as-Code (Vorsicht: Tokens!)
|
||||
# =====================================================
|
||||
|
||||
# Docker
|
||||
docker-compose.override.yml
|
||||
|
||||
# Terraform
|
||||
.terraform/
|
||||
*.tfstate
|
||||
*.tfstate.*
|
||||
*.tfvars
|
||||
!example.tfvars
|
||||
|
||||
# Serverless Framework
|
||||
.serverless/
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Windows Store / AppX
|
||||
# =====================================================
|
||||
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
@@ -237,50 +459,29 @@ _pkginfo.txt
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
# =====================================================
|
||||
# Datenbanken & SQL
|
||||
# =====================================================
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
# SQL Server
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
# Andere DB-bezogene
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
|
||||
# [!! OBSOLET 2026 !!] BeatPulse – wurde 2019 umbenannt zu AspNetCore.Diagnostics.HealthChecks
|
||||
healthchecksdb
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Business Intelligence / Reporting
|
||||
# =====================================================
|
||||
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
@@ -288,27 +489,97 @@ ServiceFabricBackup/
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
*.rptproj.bak
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Add-ins & Analyzer Tools
|
||||
# =====================================================
|
||||
|
||||
# ReSharper
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity
|
||||
_TeamCity*
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
# [!! OBSOLET 2026 !!] GhostDoc Plugin – Submain hat das Tool eingestellt
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Visual Studio 6 build log
|
||||
# Telerik JustMock
|
||||
*.jmconfig
|
||||
|
||||
# MFractors (Xamarin productivity tool)
|
||||
.mfractor/
|
||||
|
||||
# DocProject Documentation Generator
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
|
||||
# =====================================================
|
||||
# Sonstige Sprachen & Tooling
|
||||
# =====================================================
|
||||
|
||||
# Ionide (F# VS Code Tools)
|
||||
.ionide/
|
||||
|
||||
# Azure Stream Analytics Local Run
|
||||
ASALocalRun/
|
||||
|
||||
# BizTalk Build Output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# Orleans
|
||||
orleans.codegen.cs
|
||||
|
||||
|
||||
# =====================================================
|
||||
# [!! OBSOLET 2026 !!] Legacy-Tooling (eingestellt)
|
||||
# Patterns bleiben aus Vorsicht drin.
|
||||
# =====================================================
|
||||
|
||||
# [!! OBSOLET 2026 !!] TFS 2012 Local Workspace – ersetzt durch Azure DevOps
|
||||
$tf/
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Build Log – VS6 ist von 1998
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Workspace Options
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
# [!! OBSOLET 2026 !!] Visual Studio 6 Workspace File
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
# [!! OBSOLET 2026 !!] RIA / Silverlight – Microsoft hat das Okt. 2021 eingestellt
|
||||
Generated_Code/
|
||||
|
||||
# [!! OBSOLET 2026 !!] Visual Studio LightSwitch – von Microsoft eingestellt
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
@@ -316,75 +587,31 @@ node_modules/
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
# =====================================================
|
||||
# Upgrade / Backup-Reports
|
||||
# =====================================================
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
# Backup-Files vom Konvertieren alter VS-Projekte (wir haben ja git ;-))
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# =====================================================
|
||||
# Misc / Temp / Backup
|
||||
# =====================================================
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.publishsettings
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
#Specs und Plan datein
|
||||
/.superpowers/
|
||||
|
||||
#Test Datein
|
||||
ChatTwo.Tests
|
||||
TestResults
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
|
||||
# Claude Code projekt-spezifisches Setup (lokal, nicht committed)
|
||||
/.claude/
|
||||
/CLAUDE.md
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
+10
-2
@@ -1,9 +1,17 @@
|
||||
{
|
||||
"MD007": { "indent": 4 },
|
||||
"MD003": { "style": "atx" },
|
||||
"MD004": { "style": "dash" },
|
||||
"MD007": { "indent": 2 },
|
||||
"MD009": { "br_spaces": 2, "strict": false, "list_item_empty_lines": false },
|
||||
"MD013": false,
|
||||
"MD024": { "siblings_only": true },
|
||||
"MD029": false,
|
||||
"MD033": false,
|
||||
"MD036": false,
|
||||
"MD041": false
|
||||
"MD040": true,
|
||||
"MD041": false,
|
||||
"MD046": { "style": "fenced" },
|
||||
"MD048": { "style": "backtick" },
|
||||
"MD049": { "style": "underscore" },
|
||||
"MD050": { "style": "asterisk" }
|
||||
}
|
||||
|
||||
+47
-1
@@ -1,4 +1,50 @@
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .prettierignore – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # Files die Prettier NICHT anfassen soll.
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Hinweis: Prettier liest auch .gitignore automatisch mit.
|
||||
# # Hier nur Sachen die zusätzlich ignoriert werden müssen
|
||||
# # oder die im Repo liegen aber nicht formatiert werden dürfen.
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
|
||||
# === .NET Build Output ===
|
||||
bin/
|
||||
obj/
|
||||
|
||||
# === JS / Web Build Output ===
|
||||
node_modules/
|
||||
*.Designer.cs
|
||||
dist/
|
||||
out/
|
||||
build/
|
||||
coverage/
|
||||
|
||||
# === Generierte C#-Files (Designer, Source Generators) ===
|
||||
*.Designer.cs
|
||||
*.g.cs
|
||||
*.g.i.cs
|
||||
*.generated.cs
|
||||
*.AssemblyInfo.cs
|
||||
*.AssemblyAttributes.cs
|
||||
|
||||
# === Lock-Files (NIE umformatieren – zerschießt den Hash) ===
|
||||
package-lock.json
|
||||
yarn.lock
|
||||
pnpm-lock.yaml
|
||||
packages.lock.json
|
||||
|
||||
# === Minified Files (bewusst kompakt, niemals anfassen) ===
|
||||
*.min.js
|
||||
*.min.css
|
||||
|
||||
# === Test-Snapshots (z. B. Verify) ===
|
||||
*.received.*
|
||||
*.verified.*
|
||||
**/__snapshots__/
|
||||
|
||||
# === Plugin-Manifest (DalamudPackager-Schema, fix lassen) ===
|
||||
HellionChat/HellionChat.yaml
|
||||
|
||||
+30
-2
@@ -1,7 +1,35 @@
|
||||
{
|
||||
"printWidth": 120,
|
||||
"tabWidth": 4,
|
||||
"proseWrap": "always",
|
||||
"useTabs": false,
|
||||
"semi": true,
|
||||
"singleQuote": false,
|
||||
"endOfLine": "lf"
|
||||
"trailingComma": "all",
|
||||
"bracketSpacing": true,
|
||||
"arrowParens": "always",
|
||||
"proseWrap": "always",
|
||||
"endOfLine": "lf",
|
||||
"overrides": [
|
||||
{
|
||||
"files": "*.md",
|
||||
"options": {
|
||||
"printWidth": 100,
|
||||
"tabWidth": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"files": ["*.yml", "*.yaml"],
|
||||
"options": {
|
||||
"tabWidth": 2,
|
||||
"singleQuote": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"files": "*.json",
|
||||
"options": {
|
||||
"tabWidth": 4,
|
||||
"trailingComma": "none"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
+51
-6
@@ -1,8 +1,53 @@
|
||||
# ##############################################################
|
||||
# #
|
||||
# # .yamllint.yaml – Hellion Forge / Hellion Media
|
||||
# #
|
||||
# # YAML-Linting Konfiguration.
|
||||
# # Überarbeitet: Mai 2026
|
||||
# #
|
||||
# # Regel-Doku:
|
||||
# # https://yamllint.readthedocs.io/en/stable/rules.html
|
||||
# #
|
||||
# ##############################################################
|
||||
|
||||
extends: default
|
||||
|
||||
# Plugin-Manifest folgt DalamudPackager-Konvention (4-space-indent für
|
||||
# image_urls + tags). yamllint-Default verlangt 2 — Konflikt, daher
|
||||
# ignorieren statt das Manifest zu reformatieren.
|
||||
ignore: |
|
||||
HellionChat/HellionChat.yaml
|
||||
|
||||
rules:
|
||||
line-length: disable
|
||||
document-start: disable
|
||||
truthy:
|
||||
allowed-values: ["true", "false", "on"]
|
||||
empty-lines:
|
||||
max: 1
|
||||
# Zeilenlängen-Check aus (konsistent mit markdownlint MD013)
|
||||
line-length: disable
|
||||
|
||||
# YAML ohne führendes "---" erlaubt
|
||||
document-start: disable
|
||||
|
||||
# GitHub Actions nutzt "on:" als Trigger-Key.
|
||||
# Ohne diesen Override würde yamllint das als boolean "on" beklagen.
|
||||
truthy:
|
||||
allowed-values: ['true', 'false', 'on']
|
||||
|
||||
# Maximal 1 Leerzeile in Folge (saubere Files)
|
||||
empty-lines:
|
||||
max: 1
|
||||
|
||||
# YAML-Standard ist 2 Spaces (auch GitHub Actions erwartet das).
|
||||
# Explizit setzen, um Konsistenz im Repo zu erzwingen.
|
||||
indentation:
|
||||
spaces: 2
|
||||
indent-sequences: true
|
||||
check-multi-line-strings: false
|
||||
|
||||
# Kommentare brauchen Space nach #, müssen mit Content beginnen
|
||||
comments:
|
||||
require-starting-space: true
|
||||
min-spaces-from-content: 1
|
||||
|
||||
# Kein Whitespace am Zeilenende
|
||||
trailing-spaces: enable
|
||||
|
||||
# Datei muss mit Newline enden
|
||||
new-line-at-end-of-file: enable
|
||||
|
||||
+48
-44
@@ -2,14 +2,15 @@
|
||||
|
||||
## A Note on This Project
|
||||
|
||||
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare time, which means
|
||||
replies can take a few days. Please do not escalate just because a thread is quiet.
|
||||
HellionChat is a one-person side project developed under Hellion Forge. I maintain this in my spare
|
||||
time, which means replies can take a few days. Please do not escalate just because a thread is
|
||||
quiet.
|
||||
|
||||
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and skill levels. A
|
||||
clarifying question is almost always a better first move than an accusation.
|
||||
When in doubt, assume good intent. Contributors come from different backgrounds, time zones and
|
||||
skill levels. A clarifying question is almost always a better first move than an accusation.
|
||||
|
||||
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic arguments belong
|
||||
elsewhere.
|
||||
Please also keep discussions on topic. This project is about a Dalamud chat plugin. Off-topic
|
||||
arguments belong elsewhere.
|
||||
|
||||
---
|
||||
|
||||
@@ -17,20 +18,21 @@ elsewhere.
|
||||
|
||||
We pledge to make our community welcoming, safe, and equitable for all.
|
||||
|
||||
We are committed to fostering an environment that respects and promotes the dignity, rights, and contributions of all
|
||||
individuals, regardless of characteristics including race, ethnicity, caste, color, age, physical characteristics,
|
||||
neurodiversity, disability, sex or gender, gender identity or expression, sexual orientation, language, philosophy or
|
||||
religion, national or social origin, socio-economic position, level of education, or other status. The same privileges
|
||||
of participation are extended to everyone who participates in good faith and in accordance with this Covenant.
|
||||
We are committed to fostering an environment that respects and promotes the dignity, rights, and
|
||||
contributions of all individuals, regardless of characteristics including race, ethnicity, caste,
|
||||
color, age, physical characteristics, neurodiversity, disability, sex or gender, gender identity or
|
||||
expression, sexual orientation, language, philosophy or religion, national or social origin,
|
||||
socio-economic position, level of education, or other status. The same privileges of participation
|
||||
are extended to everyone who participates in good faith and in accordance with this Covenant.
|
||||
|
||||
## Encouraged Behaviors
|
||||
|
||||
While acknowledging differences in social norms, we all strive to meet our community's expectations for positive
|
||||
behavior. We also understand that our words and actions may be interpreted differently than we intend based on culture,
|
||||
background, or native language.
|
||||
While acknowledging differences in social norms, we all strive to meet our community's expectations
|
||||
for positive behavior. We also understand that our words and actions may be interpreted differently
|
||||
than we intend based on culture, background, or native language.
|
||||
|
||||
With these considerations in mind, we agree to behave mindfully toward each other and act in ways that center our shared
|
||||
values, including:
|
||||
With these considerations in mind, we agree to behave mindfully toward each other and act in ways
|
||||
that center our shared values, including:
|
||||
|
||||
1. Respecting the **purpose of our community**, our activities, and our ways of gathering.
|
||||
2. Engaging **kindly and honestly** with others.
|
||||
@@ -42,31 +44,32 @@ values, including:
|
||||
|
||||
## Restricted Behaviors
|
||||
|
||||
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of these behaviors are
|
||||
violations of this Code of Conduct.
|
||||
We agree to restrict the following behaviors in our community. Instances, threats, and promotion of
|
||||
these behaviors are violations of this Code of Conduct.
|
||||
|
||||
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal attention after any
|
||||
clear request to stop.
|
||||
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a community member or group of
|
||||
people.
|
||||
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis of immutable
|
||||
identities or traits.
|
||||
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate in the context or
|
||||
purpose of the community.
|
||||
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information without their
|
||||
permission.
|
||||
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person or group.
|
||||
1. **Harassment.** Violating explicitly expressed boundaries or engaging in unnecessary personal
|
||||
attention after any clear request to stop.
|
||||
2. **Character attacks.** Making insulting, demeaning, or pejorative comments directed at a
|
||||
community member or group of people.
|
||||
3. **Stereotyping or discrimination.** Characterizing anyone's personality or behavior on the basis
|
||||
of immutable identities or traits.
|
||||
4. **Sexualization.** Behaving in a way that would generally be considered inappropriately intimate
|
||||
in the context or purpose of the community.
|
||||
5. **Violating confidentiality.** Sharing or acting on someone's personal or private information
|
||||
without their permission.
|
||||
6. **Endangerment.** Causing, encouraging, or threatening violence or other harm toward any person
|
||||
or group.
|
||||
7. Behaving in other ways that **threaten the well-being** of our community.
|
||||
|
||||
### Other Restrictions
|
||||
|
||||
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone else to evade
|
||||
enforcement actions.
|
||||
1. **Misleading identity.** Impersonating someone else for any reason, or pretending to be someone
|
||||
else to evade enforcement actions.
|
||||
2. **Failing to credit sources.** Not properly crediting the sources of content you contribute.
|
||||
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside the norms of the
|
||||
community.
|
||||
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to, or describes any
|
||||
other restricted behaviors.
|
||||
3. **Promotional materials.** Sharing marketing or other commercial content in a way that is outside
|
||||
the norms of the community.
|
||||
4. **Irresponsible communication.** Failing to responsibly present content which includes, links to,
|
||||
or describes any other restricted behaviors.
|
||||
|
||||
## Reporting
|
||||
|
||||
@@ -77,12 +80,13 @@ If something here is being broken, contact me directly. Do not open a public iss
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
|
||||
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell you what I plan to do.
|
||||
Reports stay private. I will acknowledge within a few weekdays (European business hours) and tell
|
||||
you what I plan to do.
|
||||
|
||||
## Enforcement
|
||||
|
||||
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest measure that actually
|
||||
resolves the situation:
|
||||
I am the sole maintainer, so enforcement is a single-person process. I will pick the lightest
|
||||
measure that actually resolves the situation:
|
||||
|
||||
1. Private note asking the behaviour to stop.
|
||||
2. Public correction in the affected thread.
|
||||
@@ -95,16 +99,16 @@ Severe cases skip the lower steps. I will not negotiate over harassment or threa
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub repository, GitHub
|
||||
Discussions, project-related Discord conversations, and the maintainer contact listed in [`SECURITY.md`](SECURITY.md).
|
||||
It also applies when someone is identifiably representing HellionChat elsewhere, for example when posting as a
|
||||
HellionChat maintainer in the Dalamud Discord.
|
||||
This Code of Conduct applies to all spaces the project owns or that I run on its behalf: the GitHub
|
||||
repository, GitHub Discussions, project-related Discord conversations, and the maintainer contact
|
||||
listed in [`SECURITY.md`](SECURITY.md). It also applies when someone is identifiably representing
|
||||
HellionChat elsewhere, for example when posting as a HellionChat maintainer in the Dalamud Discord.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the Contributor Covenant, version 3.0, available at
|
||||
[https://www.contributor-covenant.org/version/3/0/](https://www.contributor-covenant.org/version/3/0/).
|
||||
|
||||
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA 4.0. To view a copy
|
||||
of this license, visit
|
||||
Contributor Covenant is stewarded by the Organization for Ethical Source and licensed under CC BY-SA
|
||||
4.0. To view a copy of this license, visit
|
||||
[https://creativecommons.org/licenses/by-sa/4.0/](https://creativecommons.org/licenses/by-sa/4.0/).
|
||||
|
||||
+70
-58
@@ -1,69 +1,75 @@
|
||||
# Contributing to HellionChat
|
||||
|
||||
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It started as a fork
|
||||
of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a standalone plugin under its own namespace,
|
||||
IPC channels and source tree (standalone-cut completed in v1.0.0). Forking HellionChat itself is explicitly permitted
|
||||
under the EUPL-1.2.
|
||||
Thanks for taking a look. HellionChat is a one-person side project developed under Hellion Forge. It
|
||||
started as a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) and has since become a
|
||||
standalone plugin under its own namespace, IPC channels and source tree (standalone-cut completed in
|
||||
v1.0.0). Forking HellionChat itself is explicitly permitted under the EUPL-1.2.
|
||||
|
||||
This document explains what I am looking for, what I am not, and how to make a contribution land smoothly.
|
||||
This document explains what I am looking for, what I am not, and how to make a contribution land
|
||||
smoothly.
|
||||
|
||||
## Before You Open Anything
|
||||
|
||||
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed Dalamud plugin that
|
||||
intentionally removes the upstream webinterface and ships privacy-first defaults.
|
||||
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2 has ended in the
|
||||
v1.4.x cycle; HellionChat continues as an independent codebase. Existing upstream-derived code keeps its attribution.
|
||||
New contributions stand on their own and do not need to be cherry-pick-compatible.
|
||||
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory, never a public issue
|
||||
or PR.
|
||||
- Read the [README](README.md) so you understand the scope: a privacy-focused, EUPL-1.2-licensed
|
||||
Dalamud plugin that intentionally removes the upstream webinterface and ships privacy-first
|
||||
defaults.
|
||||
- Read [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md). Active cherry-picking from upstream Chat 2
|
||||
has ended in the v1.4.x cycle; HellionChat continues as an independent codebase. Existing
|
||||
upstream-derived code keeps its attribution. New contributions stand on their own and do not need
|
||||
to be cherry-pick-compatible.
|
||||
- Read [`SECURITY.md`](SECURITY.md). Anything security-sensitive goes through a private advisory,
|
||||
never a public issue or PR.
|
||||
- Read the [Code of Conduct](CODE_OF_CONDUCT.md).
|
||||
|
||||
## What I Will Accept
|
||||
|
||||
- Bug fixes for behaviour documented in the README, the in-plugin settings or the changelog.
|
||||
- Translation contributions for Hellion-specific strings via direct pull requests against
|
||||
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings (`Language.*.resx`) are not
|
||||
handled here; those go to the upstream Chat 2 project.
|
||||
`HellionChat/Resources/HellionStrings.*.resx`. Translations for upstream Chat 2 strings
|
||||
(`Language.*.resx`) are not handled here; those go to the upstream Chat 2 project.
|
||||
- Documentation improvements (README, comments, this file).
|
||||
- Performance fixes with a measurable before/after.
|
||||
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin already does well.
|
||||
- New features that fit the privacy-first scope and do not duplicate what an existing Dalamud plugin
|
||||
already does well.
|
||||
|
||||
## What I Will Probably Decline
|
||||
|
||||
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose. See the README
|
||||
section "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default retention behaviour without an explicit, documented
|
||||
opt-in.
|
||||
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the benefit for a one-person
|
||||
project. (This used to be doubly important because of the upstream cherry-pick path; that path is closed now, but the
|
||||
rule still holds on its own merits.)
|
||||
- AI-generated code dropped in without disclosure or human review. See [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md)
|
||||
for how I handle AI assistance on my side; I expect comparable transparency from contributors.
|
||||
- Re-introducing the webinterface or any remote-access feature. It was removed in v0.2.0 on purpose.
|
||||
See the README section "Was gegenüber Chat 2 fehlt".
|
||||
- Features that bypass the privacy filter or weaken the default retention behaviour without an
|
||||
explicit, documented opt-in.
|
||||
- Sweeping refactors that touch large parts of the codebase. The maintenance cost outweighs the
|
||||
benefit for a one-person project. (This used to be doubly important because of the upstream
|
||||
cherry-pick path; that path is closed now, but the rule still holds on its own merits.)
|
||||
- AI-generated code dropped in without disclosure or human review. See
|
||||
[`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for how I handle AI assistance on my side; I
|
||||
expect comparable transparency from contributors.
|
||||
|
||||
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing code. I would rather
|
||||
say "no" to a proposal than to a finished pull request.
|
||||
If you are unsure whether an idea fits, open a feature-request issue first and ask before writing
|
||||
code. I would rather say "no" to a proposal than to a finished pull request.
|
||||
|
||||
## Workflow
|
||||
|
||||
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip this for trivial
|
||||
typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is informal; something like `fix/auto-tell-history-empty` or
|
||||
`feat/theme-export` is fine.
|
||||
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are easier to review than one large one.
|
||||
Squash-on-merge happens at the PR level if needed.
|
||||
1. Open an issue (bug or feature request) using the templates under `.github/ISSUE_TEMPLATE/`. Skip
|
||||
this for trivial typos.
|
||||
2. Fork the repository and branch off `main`. Branch naming is informal; something like
|
||||
`fix/auto-tell-history-empty` or `feat/theme-export` is fine.
|
||||
3. Match the existing code style. The repository ships an `.editorconfig` that VS Code and Rider
|
||||
pick up automatically.
|
||||
4. Keep commits focused. Several small commits with clear messages are easier to review than one
|
||||
large one. Squash-on-merge happens at the PR level if needed.
|
||||
5. If your change touches user-visible behaviour, update the README and/or the changelog block in
|
||||
`HellionChat/HellionChat.yaml` and `repo.json`. I bump the version number myself at release time.
|
||||
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the testing you did and
|
||||
any compatibility notes.
|
||||
6. Open the pull request against `main`. The PR template will ask you to summarise the change, the
|
||||
testing you did and any compatibility notes.
|
||||
|
||||
## Build and Test
|
||||
|
||||
The project targets `net10.0-windows` against Dalamud SDK 15. To build locally you need:
|
||||
|
||||
- .NET 10 SDK
|
||||
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once is the simplest
|
||||
path)
|
||||
- A working Dalamud dev environment with `DALAMUD_HOME` set (XIVLauncher installed and launched once
|
||||
is the simplest path)
|
||||
- VS Code with the C# Dev Kit, Rider, or Visual Studio
|
||||
|
||||
```bash
|
||||
@@ -71,11 +77,12 @@ dotnet restore
|
||||
dotnet build HellionChat.sln -c Release
|
||||
```
|
||||
|
||||
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the relevant subsystems
|
||||
(privacy filter, configuration migration, message store) and mention it in the PR.
|
||||
There are currently no tests in `HellionChat.sln`. If you add a test project, point it at the
|
||||
relevant subsystems (privacy filter, configuration migration, message store) and mention it in the
|
||||
PR.
|
||||
|
||||
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/` directory and load it via
|
||||
`/xlplugins`.
|
||||
For a smoke test in-game: build, copy the output into your Dalamud `devPlugins/HellionChat/`
|
||||
directory and load it via `/xlplugins`.
|
||||
|
||||
## Continuous Integration
|
||||
|
||||
@@ -86,30 +93,33 @@ Every push and every pull request runs:
|
||||
| `build.yml` | `dotnet build` and `dotnet test` |
|
||||
| `codeql.yml` | CodeQL security analysis |
|
||||
|
||||
A pull request will not be merged while either of these is failing. CodeQL findings on changed code need to be
|
||||
addressed; pre-existing findings on untouched code are tracked separately.
|
||||
A pull request will not be merged while either of these is failing. CodeQL findings on changed code
|
||||
need to be addressed; pre-existing findings on untouched code are tracked separately.
|
||||
|
||||
## Translations
|
||||
|
||||
Hellion-specific strings live in `HellionChat/Resources/HellionStrings.resx` (English source) and
|
||||
`HellionStrings.<lang>.resx` (per-language). These are accepted as direct pull requests.
|
||||
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here. They are kept as-is
|
||||
from the last upstream sync and remain the work of the Chat 2 Crowdin community. Active cherry-picking from upstream
|
||||
ended in the v1.4.x cycle (see [`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to
|
||||
those upstream strings will not flow into HellionChat automatically anymore. If you have improvements for the original
|
||||
Chat 2 strings, please contribute them to [Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
|
||||
The upstream Chat 2 strings in `HellionChat/Resources/Language.*.resx` are **not** translated here.
|
||||
They are kept as-is from the last upstream sync and remain the work of the Chat 2 Crowdin community.
|
||||
Active cherry-picking from upstream ended in the v1.4.x cycle (see
|
||||
[`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md)), so future translation improvements to those
|
||||
upstream strings will not flow into HellionChat automatically anymore. If you have improvements for
|
||||
the original Chat 2 strings, please contribute them to
|
||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo) directly.
|
||||
|
||||
## Licensing
|
||||
|
||||
By submitting a pull request you confirm that:
|
||||
|
||||
- Your contribution is your own work, or you have the right to contribute it under the project licence.
|
||||
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence as the rest of the
|
||||
project.
|
||||
- Your contribution is your own work, or you have the right to contribute it under the project
|
||||
licence.
|
||||
- You agree that your contribution will be released under the [EUPL-1.2](LICENSE), the same licence
|
||||
as the rest of the project.
|
||||
|
||||
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with any EUPL-licensed
|
||||
project.
|
||||
There is no separate CLA. Forking HellionChat is explicitly permitted under the EUPL-1.2, as with
|
||||
any EUPL-licensed project.
|
||||
|
||||
## Response Times
|
||||
|
||||
@@ -119,8 +129,9 @@ project.
|
||||
| Discord DM | `@j.j_kazama` |
|
||||
| Email | `kontakt@hellion-media.de` |
|
||||
|
||||
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A pull request that
|
||||
sits for a few days has not been ignored. Pinging once after a week is fine; please do not ping daily.
|
||||
I respond on weekdays during European business hours and take weekends and FFXIV patch days off. A
|
||||
pull request that sits for a few days has not been ignored. Pinging once after a week is fine;
|
||||
please do not ping daily.
|
||||
|
||||
## First-time setup
|
||||
|
||||
@@ -130,9 +141,10 @@ After cloning, run once:
|
||||
./scripts/setup-hooks.sh
|
||||
```
|
||||
|
||||
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight (versions/manifest/changelog/build).
|
||||
This wires `core.hooksPath` to `.githooks/`. The pre-push hook runs preflight
|
||||
(versions/manifest/changelog/build).
|
||||
|
||||
### Test suite
|
||||
|
||||
The plugin's test suite lives in a separate local repository and is not part of this codebase. If you need access for
|
||||
development, contact the maintainer.
|
||||
The plugin's test suite lives in a separate local repository and is not part of this codebase. If
|
||||
you need access for development, contact the maintainer.
|
||||
|
||||
@@ -9,6 +9,7 @@ using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -19,6 +20,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
private readonly Plugin _plugin;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly MessageStore _store;
|
||||
private readonly ILogger<AutoTellTabsService> _logger;
|
||||
private readonly object _tempTabsLock = new();
|
||||
|
||||
// Hard cap on pinned TempTabs so the sidebar doesn't inflate over years
|
||||
@@ -29,11 +31,17 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
|
||||
private bool _initialized;
|
||||
|
||||
internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
|
||||
internal AutoTellTabsService(
|
||||
Plugin plugin,
|
||||
MessageManager messageManager,
|
||||
MessageStore store,
|
||||
ILogger<AutoTellTabsService> logger
|
||||
)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_messageManager = messageManager;
|
||||
_store = store;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
// Derived from the tab list on read. Pin/Unpin/Promote/Logout simply
|
||||
@@ -67,7 +75,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
private void RehydratePinnedTabs()
|
||||
{
|
||||
var pinned = Plugin.Config.Tabs.Count(TabLifecycleHelpers.IsInPinnedPool);
|
||||
Plugin.LogProxy.Debug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
|
||||
_logger.LogDebug($"[Pin] Rehydrate scan: {pinned} pinned tab(s) found");
|
||||
|
||||
foreach (var tab in Plugin.Config.Tabs)
|
||||
{
|
||||
@@ -76,7 +84,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
|
||||
if (tab.TellTarget is null || !tab.TellTarget.IsSet())
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"[Pin] Pinned tab '{tab.Name}' has no usable TellTarget "
|
||||
+ $"(Name={tab.TellTarget?.Name ?? "<null>"} World={tab.TellTarget?.World ?? 0}). "
|
||||
+ "Chat input on this tab will be empty until the partner sends a tell or you /tell manually."
|
||||
@@ -93,7 +101,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
// sees the recent conversation, not a blank tab.
|
||||
PreloadHistory(tab, tab.TellTarget.Name, tab.TellTarget.World, Guid.Empty);
|
||||
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Pin] Rehydrated '{tab.Name}' -> Tell target {tab.TellTarget.Name}@{tab.TellTarget.World}"
|
||||
);
|
||||
}
|
||||
@@ -130,7 +138,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
if (partner == null)
|
||||
{
|
||||
// Diagnostics: helps detect regressions (FFXIV payload changes, new edge cases)
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"[AutoTellTabs] Could not extract tell partner. type={message.Code.Type}, "
|
||||
+ $"senderChunks={message.Sender.Count}, contentChunks={message.Content.Count}, "
|
||||
+ $"senderSourcePayloads={message.SenderSource?.Payloads?.Count ?? 0}, "
|
||||
@@ -361,7 +369,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Non-fatal: tab still spawns with visible error notice instead of silent history loss
|
||||
Plugin.LogProxy.Error(ex, "[AutoTellTabs] History preload failed");
|
||||
_logger.LogError(ex, "[AutoTellTabs] History preload failed");
|
||||
tab.Messages.AddPrune(
|
||||
MakeSystemMarker(HellionStrings.AutoTellTabs_HistoryLoadError),
|
||||
MessageManager.MessageDisplayLimit
|
||||
@@ -456,7 +464,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
{
|
||||
if (!tab.IsTempTab || tab.IsPinned)
|
||||
{
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Pin] TryPin skipped: IsTempTab={tab.IsTempTab} IsPinned={tab.IsPinned}"
|
||||
);
|
||||
return false;
|
||||
@@ -472,7 +480,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
}
|
||||
|
||||
tab.IsPinned = true;
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Pin] Pinned tab '{tab.Name}' target={tab.TellTarget?.Name}@{tab.TellTarget?.World}"
|
||||
);
|
||||
_plugin.SaveConfig();
|
||||
@@ -495,7 +503,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
}
|
||||
|
||||
tab.IsPinned = false;
|
||||
Plugin.LogProxy.Debug("[Pin] Unpinned tab '{tab.Name}'");
|
||||
_logger.LogDebug("[Pin] Unpinned tab '{TabName}'", tab.Name);
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
|
||||
@@ -509,9 +517,7 @@ internal sealed class AutoTellTabsService : IDisposable
|
||||
tab.IsTempTab = false;
|
||||
tab.IsPinned = false;
|
||||
tab.TellTarget = TellTarget.Empty();
|
||||
Plugin.LogProxy.Debug(
|
||||
$"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)"
|
||||
);
|
||||
_logger.LogDebug($"[Pin] Promoted tab '{tab.Name}' to permanent (tell-binding dropped)");
|
||||
_plugin.SaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
namespace HellionChat.Branding;
|
||||
|
||||
// Lazy-loaded provenance art that ships embedded with the DLL. Two
|
||||
// variants:
|
||||
//
|
||||
// - FoxBanner: the full-size silhouette with "Hellion Forge" inside
|
||||
// the body — rendered in the first-run wizard and the Information
|
||||
// tab as a small "about the makers" anchor.
|
||||
// - FoxMini: the four-line fox-head + curly-tail that gets stitched
|
||||
// into the DI-logger bootstrap line so an xllog reader sees the
|
||||
// same signature on every plugin load.
|
||||
//
|
||||
// Both files live as embedded resources under HellionChat.Branding.* so
|
||||
// the plugin DLL is self-contained — no on-disk asset lookup that could
|
||||
// silently miss after a partial deploy.
|
||||
internal static class HellionForgeAscii
|
||||
{
|
||||
private static string? _foxBanner;
|
||||
private static string? _foxMini;
|
||||
|
||||
public static string FoxBanner => _foxBanner ??= Load("HellionChat.Branding.fox-banner.txt");
|
||||
|
||||
public static string FoxMini => _foxMini ??= Load("HellionChat.Branding.fox-mini.txt");
|
||||
|
||||
private static string Load(string resourceName)
|
||||
{
|
||||
using var stream = typeof(HellionForgeAscii).Assembly.GetManifestResourceStream(
|
||||
resourceName
|
||||
);
|
||||
if (stream is null)
|
||||
return string.Empty;
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
return reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,17 @@
|
||||
using Dalamud.Game.Command;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class Commands : IDisposable
|
||||
{
|
||||
private readonly Dictionary<string, CommandWrapper> Registered = [];
|
||||
private readonly ILogger<Commands> _logger;
|
||||
|
||||
public Commands(ILogger<Commands> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
@@ -52,7 +59,7 @@ internal sealed class Commands : IDisposable
|
||||
{
|
||||
if (!Registered.TryGetValue(command, out var wrapper))
|
||||
{
|
||||
Plugin.LogProxy.Warning($"Missing registration for command {command}");
|
||||
_logger.LogWarning($"Missing registration for command {command}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -62,7 +69,7 @@ internal sealed class Commands : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, $"Error while executing command {command}");
|
||||
_logger.LogError(ex, $"Error while executing command {command}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -100,6 +100,15 @@ public class Configuration : IPluginConfiguration
|
||||
public Dictionary<ChatType, int> RetentionPerChannelDays = [];
|
||||
public DateTimeOffset RetentionLastRunAt = DateTimeOffset.MinValue;
|
||||
public bool FirstRunCompleted;
|
||||
|
||||
// Tracks which plugin version last surfaced the first-run wizard.
|
||||
// When the running version is newer than this, Plugin.LoadAsync
|
||||
// re-opens the wizard once so existing users see major UX reworks
|
||||
// (e.g. the v1.5.2 multi-step rewrite). Skip path and Finish both
|
||||
// set FirstRunCompleted = true on close, so the wizard only fires
|
||||
// once per version bump even if the user dismisses it.
|
||||
public string WizardLastShownVersion = string.Empty;
|
||||
|
||||
public bool UseHellionFont = true;
|
||||
public bool ShowHonorificTitleInHeader = true;
|
||||
|
||||
@@ -176,6 +185,7 @@ public class Configuration : IPluginConfiguration
|
||||
public bool SortAutoTranslate;
|
||||
public bool CollapseDuplicateMessages;
|
||||
public bool CollapseKeepUniqueLinks;
|
||||
public bool SymbolPickerEnabled = true;
|
||||
public bool PlaySounds = true;
|
||||
public bool KeepInputFocus = true;
|
||||
public int MaxLinesToRender = 2_500; // 1-10000
|
||||
@@ -270,6 +280,7 @@ public class Configuration : IPluginConfiguration
|
||||
SortAutoTranslate = other.SortAutoTranslate;
|
||||
CollapseDuplicateMessages = other.CollapseDuplicateMessages;
|
||||
CollapseKeepUniqueLinks = other.CollapseKeepUniqueLinks;
|
||||
SymbolPickerEnabled = other.SymbolPickerEnabled;
|
||||
PlaySounds = other.PlaySounds;
|
||||
KeepInputFocus = other.KeepInputFocus;
|
||||
MaxLinesToRender = other.MaxLinesToRender;
|
||||
@@ -334,6 +345,7 @@ public class Configuration : IPluginConfiguration
|
||||
RetentionLastRunAt = other.RetentionLastRunAt;
|
||||
|
||||
FirstRunCompleted = other.FirstRunCompleted;
|
||||
WizardLastShownVersion = other.WizardLastShownVersion;
|
||||
UseHellionFont = other.UseHellionFont;
|
||||
ShowHonorificTitleInHeader = other.ShowHonorificTitleInHeader;
|
||||
ShowHonorificGlow = other.ShowHonorificGlow;
|
||||
|
||||
+152
-109
@@ -1,23 +1,44 @@
|
||||
using Dalamud;
|
||||
using Dalamud;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.FontIdentifier;
|
||||
using Dalamud.Interface.GameFonts;
|
||||
using Dalamud.Interface.ManagedFontAtlas;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Plugin;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
public class FontManager
|
||||
// Two LogProxy sites live in static methods (TryGetHellionFontBytes,
|
||||
// AddFontWithFallback); a ctor-injected ILogger would not be reachable
|
||||
// from those scopes, so the class stays on Plugin.LogProxy.
|
||||
//
|
||||
// Hybrid handle model: Axis and AxisItalic mirror the game's current
|
||||
// font state and are init-only. FontAwesome reuses Dalamud's UiBuilder
|
||||
// fixed-width icon handle and is likewise init-only. RegularFont and
|
||||
// ItalicFont depend on user-toggleable settings and get replaced live
|
||||
// via RebuildDelegateFonts when those settings change; they stay as
|
||||
// mutable nullable fields.
|
||||
//
|
||||
// The four atlas-owned handles register inside a single
|
||||
// SuppressAutoRebuild block so the font atlas only rebuilds once for the
|
||||
// whole plugin start instead of once per handle. FontAwesome lives
|
||||
// outside that accounting because the UiBuilder already owns it.
|
||||
public sealed class FontManager : IDisposable
|
||||
{
|
||||
internal IFontHandle Axis = null!;
|
||||
internal IFontHandle AxisItalic = null!;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
|
||||
internal IFontHandle RegularFont = null!;
|
||||
internal IFontHandle Axis { get; init; }
|
||||
internal IFontHandle AxisItalic { get; init; }
|
||||
internal IFontHandle FontAwesome { get; init; }
|
||||
|
||||
// Mutable because the live font settings replace these via
|
||||
// RebuildDelegateFonts. Reference replacement is atomic for reference
|
||||
// types, so push sites that read the field once per frame see at most
|
||||
// one stale handle.
|
||||
internal IFontHandle? RegularFont;
|
||||
internal IFontHandle? ItalicFont;
|
||||
|
||||
internal IFontHandle FontAwesome = null!;
|
||||
|
||||
private ushort[] Ranges = [];
|
||||
private ushort[] JpRange = [];
|
||||
|
||||
@@ -44,10 +65,128 @@ public class FontManager
|
||||
// Hellion font bytes (Exo 2, OFL-1.1); lazily loaded from manifest resources
|
||||
private static byte[]? HellionFontBytes;
|
||||
|
||||
// Returns null when the embedded font resource is missing. Should never
|
||||
public FontManager(IDalamudPluginInterface pluginInterface)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
SetUpRanges();
|
||||
|
||||
var atlas = _pluginInterface.UiBuilder.FontAtlas;
|
||||
|
||||
using (atlas.SuppressAutoRebuild())
|
||||
{
|
||||
Axis = atlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
);
|
||||
|
||||
AxisItalic = atlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
{
|
||||
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
|
||||
}
|
||||
);
|
||||
|
||||
FontAwesome = _pluginInterface.UiBuilder.IconFontFixedWidthHandle;
|
||||
|
||||
RegularFont = BuildRegularFontHandle(atlas);
|
||||
|
||||
if (Plugin.Config.ItalicEnabled)
|
||||
ItalicFont = BuildItalicFontHandle(atlas);
|
||||
}
|
||||
}
|
||||
|
||||
// Called from the settings save path when one of the font-related
|
||||
// settings changed. Game fonts and FontAwesome stay untouched because
|
||||
// none of those settings affect them.
|
||||
//
|
||||
// Thread model: the settings save path runs on the ImGui draw thread,
|
||||
// same as every push site. The rebuild finishes synchronously before
|
||||
// the next push reads the field in the same frame, so there is no
|
||||
// cross-thread race on the handle reference.
|
||||
public void RebuildDelegateFonts()
|
||||
{
|
||||
SetUpRanges();
|
||||
|
||||
var atlas = _pluginInterface.UiBuilder.FontAtlas;
|
||||
|
||||
RegularFont?.Dispose();
|
||||
RegularFont = BuildRegularFontHandle(atlas);
|
||||
|
||||
ItalicFont?.Dispose();
|
||||
ItalicFont = Plugin.Config.ItalicEnabled ? BuildItalicFontHandle(atlas) : null;
|
||||
}
|
||||
|
||||
// Instance method so Ranges / JpRange are reachable without parameter
|
||||
// plumbing; PascalCase field names follow the existing class style.
|
||||
private IFontHandle BuildRegularFontHandle(IFontAtlas atlas) =>
|
||||
atlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
// UseHellionFont swaps the source font but keeps the size
|
||||
// selector tied to FontSizeV2 (the Hellion font ships as
|
||||
// a single weight).
|
||||
var basePt = Plugin.Config.UseHellionFont
|
||||
? Plugin.Config.FontSizeV2
|
||||
: Plugin.Config.GlobalFontV2.SizePt;
|
||||
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
|
||||
// Missing embedded resource falls back to the configured
|
||||
// system font instead of taking the whole UiBuilder down.
|
||||
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
|
||||
config.MergeFont = hellionBytes is not null
|
||||
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
|
||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
private IFontHandle BuildItalicFontHandle(IFontAtlas atlas) =>
|
||||
atlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
var config = new SafeFontConfig
|
||||
{
|
||||
SizePt = Plugin.Config.ItalicFontV2.SizePt,
|
||||
GlyphRanges = Ranges,
|
||||
};
|
||||
config.MergeFont = AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.ItalicFontV2.FontId,
|
||||
config,
|
||||
"italic"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Axis.Dispose();
|
||||
AxisItalic.Dispose();
|
||||
// FontAwesome is shared with the UiBuilder; the host owns its
|
||||
// lifetime, so the plugin must not dispose it.
|
||||
RegularFont?.Dispose();
|
||||
ItalicFont?.Dispose();
|
||||
}
|
||||
|
||||
// Returns null when the embedded font resource is missing. Should not
|
||||
// happen on a signed release build, but a broken csproj or hand-rolled
|
||||
// dev build can land here. Caller falls back to the system font path so
|
||||
// the plugin still loads instead of crashing the whole UiBuilder.
|
||||
// dev build can land here. Caller falls back to the system font path
|
||||
// so the plugin still loads instead of crashing the whole UiBuilder.
|
||||
private static byte[]? TryGetHellionFontBytes()
|
||||
{
|
||||
if (HellionFontBytes is not null)
|
||||
@@ -95,10 +234,8 @@ public class FontManager
|
||||
foreach (var c in reader.Glyphs)
|
||||
builder.AddChar(c.Char);
|
||||
|
||||
// various symbols
|
||||
// French
|
||||
// Romanian
|
||||
// builder.AddText("←→↑↓《》■※☀★★☆♥♡ヅツッシ☀☁☂℃℉°♀♂♠♣♦♣♧®©™€$£♯♭♪✓√◎◆◇♦■□〇●△▽▼▲‹›≤≥<«“”─\~");
|
||||
builder.AddText("Œœ");
|
||||
builder.AddText("ĂăÂâÎîȘșȚț");
|
||||
|
||||
@@ -119,100 +256,6 @@ public class FontManager
|
||||
JpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
|
||||
}
|
||||
|
||||
// CPU-bound build offloaded to Task.Run; runs parallel with theme init
|
||||
public async Task BuildFontsAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
await Task.Run(BuildFonts, cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public void BuildFonts()
|
||||
{
|
||||
SetUpRanges();
|
||||
|
||||
Axis = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
);
|
||||
AxisItalic = Plugin.Interface.UiBuilder.FontAtlas.NewGameFontHandle(
|
||||
new GameFontStyle(GameFontFamily.Axis, SizeInPx(Plugin.Config.FontSizeV2))
|
||||
{
|
||||
SkewStrength = SizeInPx(Plugin.Config.FontSizeV2) / 6,
|
||||
}
|
||||
);
|
||||
|
||||
FontAwesome = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
{
|
||||
e.OnPreBuild(tk =>
|
||||
tk.AddFontAwesomeIconFont(new SafeFontConfig { SizePx = GetFontSize() })
|
||||
);
|
||||
e.OnPostBuild(tk => tk.FitRatio(tk.Font));
|
||||
});
|
||||
|
||||
RegularFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
// v1.2.0: UseHellionFont controls font size selection
|
||||
var basePt = Plugin.Config.UseHellionFont
|
||||
? Plugin.Config.FontSizeV2
|
||||
: Plugin.Config.GlobalFontV2.SizePt;
|
||||
var config = new SafeFontConfig { SizePt = basePt, GlyphRanges = Ranges };
|
||||
// F10.2: if the embedded font is missing, drop to the system font
|
||||
// path rather than letting the UiBuilder throw.
|
||||
var hellionBytes = Plugin.Config.UseHellionFont ? TryGetHellionFontBytes() : null;
|
||||
config.MergeFont = hellionBytes is not null
|
||||
? tk.AddFontFromMemory(hellionBytes, config, "Hellion-Exo2")
|
||||
: AddFontWithFallback(tk, Plugin.Config.GlobalFontV2.FontId, config, "global");
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(tk, Plugin.Config.JapaneseFontV2.FontId, config, "japanese");
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
|
||||
if (Plugin.Config.ItalicEnabled)
|
||||
{
|
||||
ItalicFont = Plugin.Interface.UiBuilder.FontAtlas.NewDelegateFontHandle(e =>
|
||||
e.OnPreBuild(tk =>
|
||||
{
|
||||
var config = new SafeFontConfig
|
||||
{
|
||||
SizePt = Plugin.Config.ItalicFontV2.SizePt,
|
||||
GlyphRanges = Ranges,
|
||||
};
|
||||
config.MergeFont = AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.ItalicFontV2.FontId,
|
||||
config,
|
||||
"italic"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.JapaneseFontV2.SizePt;
|
||||
config.GlyphRanges = JpRange;
|
||||
AddFontWithFallback(
|
||||
tk,
|
||||
Plugin.Config.JapaneseFontV2.FontId,
|
||||
config,
|
||||
"japanese"
|
||||
);
|
||||
|
||||
config.SizePt = Plugin.Config.SymbolsFontSizeV2;
|
||||
tk.AddGameSymbol(config);
|
||||
|
||||
tk.Font = config.MergeFont;
|
||||
})
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItalicFont = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Add font with fallback to NotoSansCjkRegular if unavailable
|
||||
private static ImFontPtr AddFontWithFallback(
|
||||
IFontAtlasBuildToolkitPreBuild tk,
|
||||
@@ -234,9 +277,9 @@ public class FontManager
|
||||
or ArgumentException
|
||||
)
|
||||
{
|
||||
// Atlas-toolkit throws span IO and validation failures; routing the
|
||||
// wider set through the fallback keeps a corrupt font config from
|
||||
// taking down the whole atlas build.
|
||||
// Atlas-toolkit throws span IO and validation failures; routing
|
||||
// the wider set through the fallback keeps a corrupt font config
|
||||
// from taking down the whole atlas build.
|
||||
Plugin.LogProxy.Warning(
|
||||
e,
|
||||
$"Configured {slot} font failed to load ({e.GetType().Name}), "
|
||||
|
||||
@@ -19,6 +19,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using InteropGenerator.Runtime;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -98,9 +99,12 @@ internal sealed unsafe class Chat : IDisposable
|
||||
private long LastPlayerNameDisplayTypeRefresh;
|
||||
private PlayerNameDisplayType CurrentPlayerNameDisplayType = PlayerNameDisplayType.FullName;
|
||||
|
||||
public Chat(Plugin plugin)
|
||||
private readonly ILogger<Chat> _logger;
|
||||
|
||||
public Chat(Plugin plugin, ILogger<Chat> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
|
||||
ChatLogRefreshHook?.Enable();
|
||||
@@ -236,7 +240,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -266,7 +270,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
|
||||
return 1; // Prevent vanilla chat log from gaining focus
|
||||
@@ -299,7 +303,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
{
|
||||
playerName = SeString.Parse(agent->TellPlayerName).TextValue;
|
||||
worldId = agent->TellWorldId;
|
||||
Plugin.LogProxy.Debug($"Detected tell target '[redacted]'@{worldId}");
|
||||
_logger.LogDebug($"Detected tell target '[redacted]'@{worldId}");
|
||||
}
|
||||
|
||||
Plugin.CurrentTab.CurrentChannel = new UsedChannel
|
||||
@@ -358,7 +362,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,7 +412,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -624,7 +628,7 @@ internal sealed unsafe class Chat : IDisposable
|
||||
if (contentId == 0)
|
||||
{
|
||||
Plugin.ChatGui.PrintError(Language.Chat_SendTell_Error);
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
"Tried to send a tell with ContentId being 0, sorry this is an internal error."
|
||||
);
|
||||
return;
|
||||
|
||||
@@ -14,6 +14,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Info;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.AtkValueType;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -37,14 +38,20 @@ internal unsafe class GameFunctions : IDisposable
|
||||
#endregion
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private readonly ILogger<GameFunctions> _logger;
|
||||
internal KeybindManager KeybindManager { get; }
|
||||
internal Chat Chat { get; }
|
||||
|
||||
internal GameFunctions(Plugin plugin)
|
||||
internal GameFunctions(
|
||||
Plugin plugin,
|
||||
ILogger<GameFunctions> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
Plugin = plugin;
|
||||
KeybindManager = new KeybindManager(plugin);
|
||||
Chat = new Chat(Plugin);
|
||||
_logger = logger;
|
||||
KeybindManager = new KeybindManager(plugin, loggerFactory.CreateLogger<KeybindManager>());
|
||||
Chat = new Chat(Plugin, loggerFactory.CreateLogger<Chat>());
|
||||
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
ResolveTextCommandPlaceholderHook?.Enable();
|
||||
@@ -215,6 +222,7 @@ internal unsafe class GameFunctions : IDisposable
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Static method, no instance _logger reachable here.
|
||||
Plugin.LogProxy.Warning(e, "Unable to open adventurer plate");
|
||||
return false;
|
||||
}
|
||||
@@ -255,7 +263,7 @@ internal unsafe class GameFunctions : IDisposable
|
||||
var byteCount = System.Text.Encoding.UTF8.GetByteCount(ReplacementName);
|
||||
if (byteCount >= PlaceholderBufferSize)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"Replacement name too long for placeholder buffer ({byteCount} bytes >= {PlaceholderBufferSize}); falling back to original."
|
||||
);
|
||||
ReplacementName = null;
|
||||
|
||||
@@ -8,6 +8,7 @@ using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.GameFunctions.Types;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ModifierFlag = HellionChat.GameFunctions.Types.ModifierFlag;
|
||||
|
||||
namespace HellionChat.GameFunctions;
|
||||
@@ -306,9 +307,12 @@ internal unsafe class KeybindManager : IDisposable
|
||||
// VirtualKey.OEM_CLEAR,
|
||||
};
|
||||
|
||||
internal KeybindManager(Plugin plugin)
|
||||
private readonly ILogger<KeybindManager> _logger;
|
||||
|
||||
internal KeybindManager(Plugin plugin, ILogger<KeybindManager> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
Plugin.GameInteropProvider.InitializeFromAttributes(this);
|
||||
|
||||
// Handle keybinds from the game on every tick.
|
||||
@@ -507,7 +511,7 @@ internal unsafe class KeybindManager : IDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in chat Activated event");
|
||||
_logger.LogError(ex, "Error in chat Activated event");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Dalamud.NET.Sdk/15.0.0">
|
||||
<PropertyGroup>
|
||||
<!-- Independent versioning; see yaml changelog for upstream Chat 2 base -->
|
||||
<Version>1.4.9</Version>
|
||||
<Version>1.5.2</Version>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<!-- Use lock file to pin exact versions -->
|
||||
@@ -15,6 +15,14 @@
|
||||
<!-- Closed ranges prevent surprise major bumps during lock file regeneration -->
|
||||
<PackageReference Include="MessagePack" Version="[3.1.4, 4.0.0)" />
|
||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="10.0.7" />
|
||||
<!-- v1.5.0 DI-container foundation; matches Lightless pin (Hosting 10.0.7) -->
|
||||
<PackageReference
|
||||
Include="Microsoft.Extensions.DependencyInjection"
|
||||
Version="[10.0.7, 11.0.0)"
|
||||
/>
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="[10.0.7, 11.0.0)" />
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="[10.0.7, 11.0.0)" />
|
||||
<PackageReference Include="Microsoft.Extensions.Options" Version="[10.0.7, 11.0.0)" />
|
||||
<!-- SQLitePCLRaw override for CVE-2025-6965, CVE-2025-7709 (SQLite >= 3.50.3) -->
|
||||
<PackageReference Include="SQLitePCLRaw.lib.e_sqlite3" Version="3.50.3" />
|
||||
<PackageReference Include="morelinq" Version="4.4.0" />
|
||||
@@ -50,14 +58,21 @@
|
||||
<EmbeddedResource Include="Resources\HellionFont-OFL.txt">
|
||||
<LogicalName>HellionFont-OFL.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Branding\fox-banner.txt">
|
||||
<LogicalName>HellionChat.Branding.fox-banner.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Branding\fox-mini.txt">
|
||||
<LogicalName>HellionChat.Branding.fox-mini.txt</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Themes\Builtin\example-theme.json">
|
||||
<LogicalName>HellionChat.Themes.Builtin.example-theme.json</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Plugin icon: copy images/* to output for Dalamud discovery -->
|
||||
<!-- Plugin icon: copy images/* to output for Dalamud discovery. ASCII
|
||||
study folder is source-only material, no need to ship it. -->
|
||||
<ItemGroup>
|
||||
<None Include="images\**">
|
||||
<None Include="images\**" Exclude="images\ascii\**">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
+184
-146
@@ -35,158 +35,196 @@ tags:
|
||||
- Replacement
|
||||
- Privacy
|
||||
changelog: |-
|
||||
**v1.4.9 — Plugin-Load Render Polish (2026-05-15)**
|
||||
**v1.5.2 — First-Run Wizard Rework (2026-05-18)**
|
||||
|
||||
Tenth sub-patch of the v1.4.x polish-sweep series. First-frame
|
||||
render cost drops from ~127 ms median to ~76 ms median,
|
||||
comfortably under Dalamud's 100 ms HITCH warning threshold.
|
||||
UX patch. The first-run wizard becomes a four-step flow with a
|
||||
new Roleplay privacy profile and a power-settings step that
|
||||
surfaces previously-hidden defaults. Existing v1.5.1 users see
|
||||
the new wizard once on first v1.5.2 boot.
|
||||
|
||||
- First-frame defer: six non-essential rendering sections inside
|
||||
ChatLogWindow skip their first Draw and run one frame later
|
||||
(bottom status bar, channel-name SeString chunks, window bounds
|
||||
check, v0.6.1 hint banner, autocomplete, input-preview
|
||||
calculation). User-visible delay is ~17 ms at 60 fps, hidden
|
||||
inside the post-reload font-atlas build window.
|
||||
- Slash-command centralisation: /hellion, /hellionView,
|
||||
/hellionSeString and /hellionDebugger are registered in
|
||||
LoadAsync instead of inside the corresponding window
|
||||
constructors. The plugin-manager Open and configuration buttons
|
||||
hang on the same path.
|
||||
- Plugin-load profiling logs stay on at Information level
|
||||
(MessageStore connect/migrate, FilterAllTabs, auto-translate
|
||||
warmup) as a regression tripwire — a future load past 100 ms
|
||||
will show up in /xllog without a Debug filter.
|
||||
- ChatTwo IPC compatibility layer: HellionChat now mirrors
|
||||
ChatTwo's full IPC surface (GetChatInputState,
|
||||
ChatInputStateChanged, Register, Unregister, Available,
|
||||
Invoke) under the ChatTwo.* namespace in addition to our
|
||||
existing HellionChat.* provider gates. Third-party
|
||||
integrations that historically only subscribe to ChatTwo's
|
||||
IPC — for example Artisan's and AllaganTools' context-menu
|
||||
hooks — keep working without requiring a code change on their
|
||||
side. Conflict detection prevents ChatTwo from loading in
|
||||
parallel with HellionChat, so there is no slot-collision risk
|
||||
at runtime.
|
||||
What changes user-visible:
|
||||
|
||||
- Wizard navigation: Welcome → Privacy profile → Power settings
|
||||
→ Done. Forge-Bronze pagination dots, dedicated stage for the
|
||||
power settings so they are no longer buried in Settings.
|
||||
- Fourth privacy profile "Roleplay": Privacy-First plus Say and
|
||||
both emote types, with a 30-day window for Say and a 90-day
|
||||
window for emotes. Shout, Yell and Novice Network stay out.
|
||||
- Privacy picker becomes a 2x2 grid. Casual stays the
|
||||
recommended option with a ★ marker.
|
||||
- Power-settings step covers Load Previous Session, Filter
|
||||
Include Previous Sessions, Auto-Tell-Tabs History Preload,
|
||||
Compact Density, Prettier Timestamps and a built-in theme
|
||||
picker. All six map to existing Configuration fields — no new
|
||||
settings introduced.
|
||||
- Staged commit: the wizard only writes to Config on the Finish
|
||||
step. Decide-later or X-close at any point leaves the existing
|
||||
config untouched.
|
||||
- Inline test hint on the done step: "type /tell <Player Name>
|
||||
into chat" surfaces the auto-tell-tab spawn mechanism.
|
||||
- Window starts at 720x480 (was 900x560) and can shrink to
|
||||
600x400; Step 1 keeps the fox banner in a folded TreeNode so
|
||||
the onboarding copy stays primary.
|
||||
- Existing users get the new wizard surfaced once on first boot
|
||||
after the update via the new WizardLastShownVersion config
|
||||
field. Future cycles bump the constant only when the wizard
|
||||
itself changes shape.
|
||||
|
||||
Under the hood:
|
||||
|
||||
- WizardStateSmokeStep added to /xlperf alongside the FontManager
|
||||
and ThemeSwitch self-tests.
|
||||
- Twelve new pure-helper xUnit Facts in the Build Suite cover
|
||||
all four privacy profile sets and their retention overrides.
|
||||
|
||||
Migration v17 stays (no schema bump). The Configuration grows
|
||||
one optional string field (WizardLastShownVersion) which
|
||||
defaults to empty for legacy users.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.5.1 — FontAtlas Refactor and Hellion Forge Signature (2026-05-17)**
|
||||
|
||||
Hybrid FontManager refactor plus an embedded provenance mark.
|
||||
|
||||
What changes under the hood:
|
||||
|
||||
- FontManager handle creation moves into the ctor inside a single
|
||||
atlas.SuppressAutoRebuild() block. The font atlas now builds once
|
||||
per plugin load instead of four to five times — less CPU and GPU
|
||||
pressure in the first seconds after a reload, less atlas texture
|
||||
memory churn.
|
||||
- Hybrid property model: Axis, AxisItalic and FontAwesome become
|
||||
init-only handles. RegularFont and ItalicFont stay mutable because
|
||||
the eight font settings still need to replace them at runtime —
|
||||
that path is funnelled through RebuildDelegateFonts() now and
|
||||
runs without a plugin reload.
|
||||
- FontAwesome reuses Dalamud's UiBuilder.IconFontFixedWidthHandle
|
||||
instead of building its own atlas slot. One delegate-build step
|
||||
less in the ctor.
|
||||
- BuildFontsAsync and BuildFonts are removed; the live mutation
|
||||
path is RebuildDelegateFonts() now.
|
||||
- Two FontManager self-test steps registered with /xlperf: ctor
|
||||
smoke (every handle non-null after Phase-1 resolve, no atlas
|
||||
load-exception) and push smoke (Push() returns without throwing).
|
||||
|
||||
Honorific full-gradient port (originally the v1.5.1 main item) was
|
||||
dropped: Honorific 3.2 exposes no IPC for the rendered gradient
|
||||
frame, and an in-plugin port of the colour palette was declined.
|
||||
The integration stays at the v1.4.7 glow-only shape.
|
||||
|
||||
User-visible:
|
||||
|
||||
- Hellion Forge signature: a small fox-head ASCII silhouette is
|
||||
emitted to /xllog on every plugin load, and a full fox banner
|
||||
with "Hellion Forge" set inside the body is available as a
|
||||
folded TreeNode in the First-Run Wizard and Settings ->
|
||||
Information tab. Drawn by Julia Moon, embedded in the plugin DLL.
|
||||
- No settings changes, no migration. v17 stays.
|
||||
|
||||
Note on performance: the cross-plugin baseline target from v1.5.0
|
||||
(matching Lightless and XIVInstantMessenger at ~7 ms HITCH) did
|
||||
not land this cycle. HITCH stays around 80 ms because the cost is
|
||||
in the UiBuilder first-frame render path, not in the atlas build
|
||||
(which this cycle did reduce from 4-5 builds per load to 1). A
|
||||
first-frame render investigation is reserved for a later cycle.
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.5.0 — DI Foundation and Service Refactor (2026-05-17)**
|
||||
|
||||
Major architecture cycle. The plugin bootstrap moves to a
|
||||
generic-host DI container (Microsoft.Extensions.Hosting +
|
||||
IServiceCollection) modelled on Lightless Sync. Service logging
|
||||
moves from a static Plugin.LogProxy locator to typed
|
||||
Microsoft.Extensions.Logging.ILogger<T> via constructor injection,
|
||||
bridged over Dalamud's IPluginLog by a custom DalamudLogger trio.
|
||||
|
||||
What changes under the hood:
|
||||
|
||||
- 18 instance-class services migrate to ILogger<T> via constructor
|
||||
injection across four slices: data layer (MessageStore,
|
||||
MessageManager, AutoTellTabsService), IPC and integrations
|
||||
(HonorificService, IpcManager, TypingIpc, ExtraChat, the three
|
||||
GameFunctions classes), UI window layer (ChatLogWindow,
|
||||
DbViewer, Popout, three settings tabs), and root (Commands,
|
||||
ThemeRegistry, PayloadHandler).
|
||||
- Plugin.LogProxy stays in place for the eight buckets ctor
|
||||
injection cannot reach: static helpers (EmoteCache,
|
||||
AutoTranslate, MemoryUtil, WrapperUtil), Dalamud-reflected
|
||||
types (Configuration), the Message data class, and instance
|
||||
classes that only log from static methods (FontManager, one
|
||||
GameFunctions site).
|
||||
- Plugin.cs finishes at 1012 lines — virtually identical to the
|
||||
pre-cycle 1013. The new Phase-1 host build and Plugin.X bridge
|
||||
wiring trade out exactly the service and window allocations
|
||||
that previously lived in LoadAsync.
|
||||
- Cross-plugin baseline confirms no performance penalty against
|
||||
Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2
|
||||
74 ms median. Lightless and XIVInstantMessenger sit around
|
||||
7 ms by deferring their font-atlas build past Finished
|
||||
loading — that pattern is the v1.5.1 follow-up.
|
||||
|
||||
User-visible:
|
||||
|
||||
- Slash-command insert fix: pasting a slash command into the
|
||||
chat input (Friend List "/tell" action, plugin-driven inserts
|
||||
from Artisan, AllaganTools etc.) now replaces the existing
|
||||
input instead of concatenating. Cherry-picked from ChatTwo
|
||||
upstream ee7768ac with namespace adaptation.
|
||||
|
||||
Migration v17 stays (no schema bump).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.10 — Symbol-Picker and Tell-History Fix (2026-05-16)**
|
||||
|
||||
Eleventh and final sub-patch of the v1.4.x polish-sweep series.
|
||||
Symbol picker for the chat input, a tell-history reload fix for
|
||||
users with many active partners, and a closing cleanup sweep
|
||||
before v1.5.0 picks up the DI-container adoption.
|
||||
|
||||
- Symbol picker: a small smile-icon button left of the channel
|
||||
indicator opens a popup with two tabs. The first lists all 161
|
||||
FFXIV PUA glyphs (Dalamud's SeIconChar enum); the second
|
||||
carries 97 server-verified BMP symbols (latin marks, currency,
|
||||
the full Greek alphabet, geometric shapes, suits, notes) —
|
||||
every one of them round-tripped through /echo and /say in a
|
||||
four-round probe so the in-channel render matches what the
|
||||
picker shows. Click drops the glyph at the caret, multi-insert
|
||||
keeps the popup open, and a recent-used strip floats the last
|
||||
sixteen picks across both tabs. Toggle in Settings → Chat →
|
||||
Message behaviour, default on.
|
||||
- Pinned auto-tell tabs reload their full history again: a
|
||||
hidden 500-row scan cap in PreloadHistory used to override the
|
||||
user-configurable AutoTellTabsHistoryPreload setting, so
|
||||
less-frequent pinned partners (rare /tell sessions in an
|
||||
otherwise busy week) lost their backlog. The cap is removed;
|
||||
the (Receiver, Date) index keeps SQL fast, the client-side
|
||||
loop still respects your setting as the upper bound.
|
||||
- Slash-command teardown: /hellion, /hellionView,
|
||||
/hellionDebugger (and #if DEBUG /hellionSeString) wrappers are
|
||||
now cached as private fields. Plugin teardown detaches the
|
||||
live registration instead of re-Register'ing with identical
|
||||
args — closes a latent maintenance hazard from v1.4.9.
|
||||
- v1.4.x polish-sweep wraps up here. The ImGuiListClipper render
|
||||
refactor that was on the v1.4.10 reserve list got dropped
|
||||
after cross-platform smoke showed the scroll rubber-band is a
|
||||
Wine / Linux render-pipeline quirk, not universal — Windows
|
||||
users never saw it. It will get its own platform-targeted
|
||||
spike in a later patch. Next major cycle is v1.5.0 with the
|
||||
DI-container adoption (Microsoft.Extensions.Hosting +
|
||||
ILogger<T>) modelled on Lightless.
|
||||
- Migration v17 stays (no schema bump).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.8 — Hook-Layer and Polish Quick-Wins (2026-05-14)**
|
||||
|
||||
Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer
|
||||
cluster (DbViewer FTS5 full-text search, ad-block foundation
|
||||
investigation) plus three polish quick-wins.
|
||||
|
||||
- DbViewer full-text search: optional FTS5 index across the full
|
||||
chat history. Built asynchronously on first load after the
|
||||
update with a progress toast. The local page-filter remains
|
||||
available as the default mode. Queries match as exact phrases
|
||||
-- multi-word terms must appear together in order; advanced
|
||||
users can opt into raw FTS5 MATCH syntax by wrapping their own
|
||||
double-quotes.
|
||||
- Custom theme files now auto-reload when edited while the theme
|
||||
is active -- no need to re-click the theme in the picker.
|
||||
- Retention sweep no longer blocks the framework thread, removing
|
||||
the ~194ms mini-hitch per sweep.
|
||||
- Status bar renders correctly at Windows display scaling > 100%.
|
||||
- Receive-suppressed-tells routing investigated this cycle and
|
||||
postponed to v1.5.x: when other plugins suppress tells via
|
||||
CheckMessageHandled, the FFXIV chat pipeline skips the
|
||||
RaptureLogModule.AddMsgSourceEntry path so HellionChat's
|
||||
ContentIdResolverHook does not fire and tell-partner
|
||||
identification breaks. The fix belongs next to the planned
|
||||
ad-block hook layer where the same patch surface comes up.
|
||||
- Internal: messages.Id is declared BLOB but stored as TEXT
|
||||
(Microsoft.Data.Sqlite Guid binding). FTS bulk insert and
|
||||
LoadByGuids match the TEXT storage form on both sides.
|
||||
Migration v17 stays (no schema bump).
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.7 — Backlog Cleanup and Mid-Features (2026-05-13)**
|
||||
|
||||
Eighth sub-patch of the v1.4.x polish-sweep series. First
|
||||
user-visible feature bundle since v1.4.5 — pinned tell tabs that
|
||||
survive relog, opt-in Honorific glow rendering, and a configurable
|
||||
sidebar.
|
||||
|
||||
- TempTell Pin: right-click a TempTell tab in the sidebar to pin
|
||||
it. Pinned tabs survive relog, keep their conversation history
|
||||
(loaded on demand from the message store), and stay bound to
|
||||
the same /tell partner. Hard cap of 5 pinned tabs in a pool
|
||||
separate from the 15-tab auto-tell pool — total ceiling is 20
|
||||
tabs. New 'Pinned' section in the sidebar with its own divider
|
||||
header
|
||||
- Honorific Glow outline now renders when the title carries a
|
||||
Glow colour. Opt-in via Settings → Integrations → 'Render glow
|
||||
outlines (Honorific)' (default off, dodges the per-frame
|
||||
DrawList overhead on low-end hardware). Gradient (Color3 /
|
||||
GradientColourSet / Wave / Pulse) is parsed but rendered
|
||||
statically — a later cycle will port the full animation
|
||||
- Sidebar width is now configurable in Theme & Layout (range
|
||||
44–160 px). Default stays icon-only; widen to fit section
|
||||
headers like 'Active Tells (3)' without truncation
|
||||
- Settings Save no longer pops the chat input back to /tell with
|
||||
a pinned partner — Configuration.UpdateFrom now preserves the
|
||||
runtime CurrentChannel across the persistent-tab merge, and
|
||||
TabSwitched deep-clones the seeded channel instead of sharing
|
||||
the previous tab's UsedChannel
|
||||
- Util/ImGuiUtil.cs DrawArrows IconButton id now uses
|
||||
(id + 1).ToString() instead of the operator-precedence quirk
|
||||
id + 1.ToString() — generated IDs stay numerically stable
|
||||
- Internal: IPluginLogProxy indirection over Dalamud's IPluginLog
|
||||
routes all ~91 Plugin.Log call sites through a testable proxy.
|
||||
MessageStore.Migrate0 can now run in xUnit without loading
|
||||
Dalamud.dll, closing the gap F12.1 left in v1.4.6
|
||||
- Internal: TempTab counter switched from an Interlocked cached
|
||||
field to a derived Tabs.Count(predicate) — pin-state transitions
|
||||
are cold-path and don't need lock-free reads
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
**v1.4.6 — Code Hygiene and Refactor (2026-05-12)**
|
||||
|
||||
Maintenance patch. No user-visible behaviour changes; tightens the
|
||||
development feedback loop, fixes two upstream-inherited bugs, and
|
||||
prepares the code for the v1.4.7 backlog cleanup.
|
||||
|
||||
- preflight.sh gains a csharpier reflow check and a markdownlint
|
||||
pass so style drift and markdown violations are caught at the
|
||||
pre-push gate
|
||||
- FontManager fallback catches the full set of atlas-toolkit
|
||||
throws (IO, InvalidOperation, ArgumentException) — a corrupt
|
||||
font config no longer takes down the whole atlas build
|
||||
- BrandingLinks and IntegrationLinks URLs validated on plugin
|
||||
load — a typo in a future URL rotation now throws at startup
|
||||
- Cherry-picked from ChatTwo upstream f35b7d3: Chat.SetChannel
|
||||
no longer leaks the native Utf8String when the linkshell check
|
||||
rejects the channel
|
||||
- Cherry-picked from ChatTwo upstream f35b7d3: Tab.Clone now
|
||||
deep-clones UsedChannel and TellTarget — PopOut and Temp tabs
|
||||
no longer mutate each other's channel state
|
||||
- Active-tab underline scales with DPI and rounds to physical
|
||||
pixels for crisp rendering above 100% scaling
|
||||
- IconButton width parameter no longer subtracts HUD-scaled
|
||||
padding from a raw int (measured width passes through verbatim)
|
||||
- Internal: HellionStyle ChildBgAlpha extracted to a testable
|
||||
helper; Plugin.SaveConfig clones only the temp tabs;
|
||||
SettingsOverview caches the draw-list per frame;
|
||||
Dalamud.Utility.Util surface routed through an IPlatformUtil
|
||||
indirection (MessageStore IsWine probe is now testable in
|
||||
isolation)
|
||||
- Built-in themes: Crystal Nocturne (sapphire and electric
|
||||
magenta over obsidian, by CRYSTALLITE) replaces Moonlit Bloom.
|
||||
Users with Moonlit Bloom selected fall back to Hellion Arctic
|
||||
on first load
|
||||
|
||||
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
|
||||
|
||||
---
|
||||
|
||||
Full history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
using Dalamud.Plugin;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Themes;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat.Infrastructure.Hosting;
|
||||
|
||||
// Adapter shells around IHostedService so the host triggers each service's
|
||||
// existing init method without touching the service class itself. Empty
|
||||
// adapters still earn their place: registering them forces an eager resolve
|
||||
// at Build, which runs the service ctor (IPC subscribe etc.) right then
|
||||
// instead of lazily on first GetRequiredService.
|
||||
|
||||
internal sealed class ThemeRegistryInitHostedService(ThemeRegistry registry) : IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
// Materialise the lazy AllCustom enumerable so the slug lookup hits a
|
||||
// warm cache; otherwise the first Switch falls through to the built-in
|
||||
// default when Config.Theme points at a custom slug.
|
||||
foreach (var _ in registry.AllCustom()) { }
|
||||
registry.Switch(Plugin.Config.Theme);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
// IPC subscribers do their wiring in the ctor, so StartAsync stays empty —
|
||||
// the registration alone forces an eager resolve which runs that wiring.
|
||||
|
||||
internal sealed class IpcManagerInitHostedService(IpcManager ipc) : IHostedService
|
||||
{
|
||||
private readonly IpcManager _ipc = ipc;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class TypingIpcInitHostedService(TypingIpc typingIpc) : IHostedService
|
||||
{
|
||||
private readonly TypingIpc _typingIpc = typingIpc;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class ExtraChatInitHostedService(ExtraChat extraChat) : IHostedService
|
||||
{
|
||||
private readonly ExtraChat _extraChat = extraChat;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class MessageManagerInitHostedService(
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
MessageManager manager
|
||||
) : IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
// FilterAllTabsAsync rebuilds the per-tab view from the message store;
|
||||
// on Boot, tabs come up empty and the first chat events fill them, so
|
||||
// we skip the rebuild to avoid a pointless full-history scan.
|
||||
if (pluginInterface.Reason is not PluginLoadReason.Boot)
|
||||
manager.FilterAllTabsAsync();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
internal sealed class AutoTellTabsServiceInitHostedService(AutoTellTabsService service)
|
||||
: IHostedService
|
||||
{
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
service.Initialize();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
using System.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
internal sealed class DalamudLogger : ILogger
|
||||
{
|
||||
private readonly string _name;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public DalamudLogger(string name, IPluginLog pluginLog)
|
||||
{
|
||||
_name = name;
|
||||
_pluginLog = pluginLog;
|
||||
}
|
||||
|
||||
IDisposable? ILogger.BeginScope<TState>(TState state) => default!;
|
||||
|
||||
// Filtering happens in Dalamud's /xllog. Letting every level through keeps
|
||||
// the HellionChat side stateless; if we ever want a per-plugin floor we add
|
||||
// a Config.LogLevel and tighten this method.
|
||||
public bool IsEnabled(LogLevel logLevel) => true;
|
||||
|
||||
public void Log<TState>(
|
||||
LogLevel logLevel,
|
||||
EventId eventId,
|
||||
TState state,
|
||||
Exception? exception,
|
||||
Func<TState, Exception?, string> formatter
|
||||
)
|
||||
{
|
||||
if (!IsEnabled(logLevel))
|
||||
return;
|
||||
|
||||
// U+200B between the bracket and the level is a quiet provenance
|
||||
// marker; byte-distinguishable from any 1:1 port of this format.
|
||||
if ((int)logLevel <= (int)LogLevel.Information)
|
||||
{
|
||||
_pluginLog.Information($"[{_name}]{{{(int)logLevel}}} {state}");
|
||||
return;
|
||||
}
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.Append($"[{_name}]{{{(int)logLevel}}} {state} {exception?.Message}");
|
||||
if (!string.IsNullOrWhiteSpace(exception?.StackTrace))
|
||||
sb.AppendLine(exception.StackTrace);
|
||||
|
||||
var inner = exception?.InnerException;
|
||||
while (inner != null)
|
||||
{
|
||||
sb.AppendLine($"InnerException {inner}: {inner.Message}");
|
||||
sb.AppendLine(inner.StackTrace);
|
||||
inner = inner.InnerException;
|
||||
}
|
||||
|
||||
if (logLevel == LogLevel.Warning)
|
||||
_pluginLog.Warning(sb.ToString());
|
||||
else if (logLevel == LogLevel.Error)
|
||||
_pluginLog.Error(sb.ToString());
|
||||
else
|
||||
_pluginLog.Fatal(sb.ToString());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Reflection;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using Dalamud.Plugin.Services;
|
||||
using HellionChat.Branding;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
[ProviderAlias("Dalamud")]
|
||||
public sealed class DalamudLoggingProvider : ILoggerProvider
|
||||
{
|
||||
// Hellion Forge Bronze (#C2410C). Mixed into the bootstrap fingerprint.
|
||||
private const string HellionMarker = "HellionForgeBronzeC2410C";
|
||||
|
||||
private readonly ConcurrentDictionary<string, DalamudLogger> _loggers = new(
|
||||
StringComparer.OrdinalIgnoreCase
|
||||
);
|
||||
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public DalamudLoggingProvider(IPluginLog pluginLog)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
EmitBootstrapBanner();
|
||||
}
|
||||
|
||||
// One-shot per plugin load. Intentionally visible in xllog so uncredited
|
||||
// ports of the DalamudLogger trio keep announcing their origin — the
|
||||
// mini fox silhouette goes first, then the textual provenance line.
|
||||
private void EmitBootstrapBanner()
|
||||
{
|
||||
var version =
|
||||
typeof(DalamudLoggingProvider).Assembly.GetName().Version?.ToString() ?? "0.0.0";
|
||||
var fingerprint = ComputeFingerprint(version);
|
||||
|
||||
foreach (var line in HellionForgeAscii.FoxMini.Split('\n'))
|
||||
{
|
||||
var trimmed = line.TrimEnd('\r');
|
||||
if (trimmed.Length > 0)
|
||||
_pluginLog.Information(trimmed);
|
||||
}
|
||||
|
||||
_pluginLog.Information("by Julia Moon - Hellion Forge");
|
||||
_pluginLog.Information(
|
||||
$"HellionChat DI-Logger bootstrap v{version} fingerprint={fingerprint}"
|
||||
);
|
||||
}
|
||||
|
||||
private static string ComputeFingerprint(string version)
|
||||
{
|
||||
var seed = Encoding.UTF8.GetBytes($"{HellionMarker}-{version}");
|
||||
var hash = SHA256.HashData(seed);
|
||||
var sb = new StringBuilder(8);
|
||||
for (var i = 0; i < 4; i++)
|
||||
sb.Append(hash[i].ToString("x2"));
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public ILogger CreateLogger(string categoryName)
|
||||
{
|
||||
// Category-name normalisation mirrors Lightless: take the leaf type
|
||||
// name, then either ellipsis-trim long ones or left-pad short ones to
|
||||
// 15 chars so the xllog column stays aligned across services.
|
||||
var catName = categoryName.Split(".", StringSplitOptions.RemoveEmptyEntries).Last();
|
||||
if (catName.Length > 15)
|
||||
catName = string.Concat(
|
||||
catName.AsSpan(0, 6),
|
||||
"...",
|
||||
catName.AsSpan(catName.Length - 6, 6)
|
||||
);
|
||||
else
|
||||
catName = catName.PadLeft(15);
|
||||
|
||||
return _loggers.GetOrAdd(catName, name => new DalamudLogger(name, _pluginLog));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_loggers.Clear();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.DependencyInjection.Extensions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Infrastructure.Logging;
|
||||
|
||||
public static class DalamudLoggingProviderExtensions
|
||||
{
|
||||
public static ILoggingBuilder AddDalamudLogging(
|
||||
this ILoggingBuilder builder,
|
||||
IPluginLog pluginLog
|
||||
)
|
||||
{
|
||||
builder.ClearProviders();
|
||||
builder.Services.TryAddEnumerable(
|
||||
ServiceDescriptor.Singleton<ILoggerProvider, DalamudLoggingProvider>(
|
||||
_ => new DalamudLoggingProvider(pluginLog)
|
||||
)
|
||||
);
|
||||
return builder;
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace HellionChat.Integrations;
|
||||
@@ -23,7 +24,7 @@ internal sealed class HonorificService : IDisposable
|
||||
private readonly ICallGateSubscriber<object> _ready;
|
||||
private readonly ICallGateSubscriber<object> _disposing;
|
||||
|
||||
private readonly IPluginLog _log;
|
||||
private readonly ILogger<HonorificService> _logger;
|
||||
private readonly IFramework _framework;
|
||||
private bool _versionWarningLogged;
|
||||
|
||||
@@ -34,12 +35,12 @@ internal sealed class HonorificService : IDisposable
|
||||
|
||||
public HonorificService(
|
||||
IDalamudPluginInterface pluginInterface,
|
||||
IPluginLog log,
|
||||
ILogger<HonorificService> logger,
|
||||
IFramework framework
|
||||
)
|
||||
{
|
||||
_framework = framework;
|
||||
_log = log;
|
||||
_logger = logger;
|
||||
|
||||
// Gate objects are cached per-name by Dalamud and safe to register
|
||||
// before Honorific loads — they just won't fire until it does.
|
||||
@@ -84,7 +85,7 @@ internal sealed class HonorificService : IDisposable
|
||||
{
|
||||
if (!_versionWarningLogged)
|
||||
{
|
||||
_log.Warning(
|
||||
_logger.LogWarning(
|
||||
"Honorific API version mismatch — expected major 3, "
|
||||
+ "found {Major}.{Minor}. Disabling Honorific integration.",
|
||||
version.Item1,
|
||||
@@ -104,7 +105,7 @@ internal sealed class HonorificService : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// Honorific not installed or not yet initialised — Ready will retry.
|
||||
_log.Debug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||
_logger.LogDebug(ex, "Honorific not available at HellionChat startup; awaiting Ready.");
|
||||
IsAvailable = false;
|
||||
CurrentTitle = null;
|
||||
}
|
||||
@@ -149,7 +150,7 @@ internal sealed class HonorificService : IDisposable
|
||||
{
|
||||
// Warning not Debug — a silent unsubscribe failure leaks a live
|
||||
// subscription across plugin reloads.
|
||||
_log.Warning(
|
||||
_logger.LogWarning(
|
||||
ex,
|
||||
"Honorific unsubscribe failed (likely API break or gate already gone)."
|
||||
);
|
||||
|
||||
@@ -5,11 +5,11 @@ namespace HellionChat.Integrations;
|
||||
// Local DTO mirroring Honorific's TitleData — no hard reference to Honorific.dll
|
||||
// so HellionChat loads cleanly when Honorific is absent.
|
||||
//
|
||||
// v1.4.7: render Glow only. Gradient (Color3 / GradientColourSet / Style) is
|
||||
// parsed and stashed so a future cycle can render it without re-shaping the
|
||||
// JSON roundtrip — see vault anchor "Honorific Full Gradient Port" (would
|
||||
// need GradientSystem.cs + the hardcoded Pride-palette list ported, or an
|
||||
// upstream IPC PR exposing the resolved frame colour).
|
||||
// Only Glow is rendered. Color3, GradientColourSet and GradientAnimationStyle
|
||||
// are parsed but unused — the animated gradient lives entirely inside Honorific
|
||||
// and is not exposed over IPC, so reproducing it here would mean shipping our
|
||||
// own copy of Honorific's colour palette. The fields stay in the DTO so the
|
||||
// JSON roundtrip remains lossless.
|
||||
internal sealed record HonorificTitleData(
|
||||
string? Title,
|
||||
bool IsPrefix,
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
public sealed class ExtraChat : IDisposable
|
||||
{
|
||||
private readonly ILogger<ExtraChat> _logger;
|
||||
|
||||
#pragma warning disable CS0649 // Assigned through IPC
|
||||
[Serializable]
|
||||
private struct OverrideInfo
|
||||
@@ -36,8 +39,9 @@ public sealed class ExtraChat : IDisposable
|
||||
private volatile Dictionary<Guid, string> ChannelNamesInternal = new();
|
||||
internal IReadOnlyDictionary<Guid, string> ChannelNames => ChannelNamesInternal;
|
||||
|
||||
internal ExtraChat()
|
||||
internal ExtraChat(ILogger<ExtraChat> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
OverrideChannelGate = Plugin.Interface.GetIpcSubscriber<OverrideInfo, object>(
|
||||
"ExtraChat.OverrideChannelColour"
|
||||
);
|
||||
@@ -62,10 +66,7 @@ public sealed class ExtraChat : IDisposable
|
||||
catch (Exception ex)
|
||||
{
|
||||
// ExtraChat is optional; IPC failure is normal when the plugin isn't loaded.
|
||||
Plugin.LogProxy.Verbose(
|
||||
ex,
|
||||
"ExtraChat IPC initial state query failed (peer not loaded?)"
|
||||
);
|
||||
_logger.LogTrace(ex, "ExtraChat IPC initial state query failed (peer not loaded?)");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using HellionChat.Code;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ipc;
|
||||
|
||||
@@ -33,9 +34,12 @@ internal sealed class TypingIpc : IDisposable
|
||||
private ChatInputState LastState;
|
||||
private bool HasState;
|
||||
|
||||
internal TypingIpc(Plugin plugin)
|
||||
private readonly ILogger<TypingIpc> _logger;
|
||||
|
||||
internal TypingIpc(Plugin plugin, ILogger<TypingIpc> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
|
||||
StateQueryGate = Plugin.Interface.GetIpcProvider<ChatInputState>(
|
||||
"HellionChat.GetChatInputState"
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
internal sealed class IpcManager : IDisposable
|
||||
{
|
||||
private readonly ILogger<IpcManager> _logger;
|
||||
|
||||
private ICallGateProvider<string> RegisterGate { get; }
|
||||
private ICallGateProvider<string, object?> UnregisterGate { get; }
|
||||
private ICallGateProvider<object?> AvailableGate { get; }
|
||||
@@ -41,8 +44,9 @@ internal sealed class IpcManager : IDisposable
|
||||
|
||||
internal List<string> Registered { get; } = [];
|
||||
|
||||
public IpcManager()
|
||||
public IpcManager(ILogger<IpcManager> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
RegisterGate = Plugin.Interface.GetIpcProvider<string>("HellionChat.Register");
|
||||
RegisterGate.RegisterFunc(Register);
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ using HellionChat.Util;
|
||||
using Lumina.Text.Expressions;
|
||||
using Lumina.Text.Payloads;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -22,6 +23,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
internal const int MessageDisplayLimit = 10_000;
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private readonly ILogger<MessageManager> _logger;
|
||||
internal MessageStore Store { get; }
|
||||
|
||||
private Dictionary<ChatType, NameFormatting> Formats { get; } = [];
|
||||
@@ -48,11 +50,21 @@ internal class MessageManager : IAsyncDisposable
|
||||
// AutoTellTabsService to spawn or refresh temp tabs without coupling.
|
||||
public event Action<Message>? MessageProcessed;
|
||||
|
||||
internal unsafe MessageManager(Plugin plugin)
|
||||
internal unsafe MessageManager(
|
||||
Plugin plugin,
|
||||
ILogger<MessageManager> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
|
||||
Store = new MessageStore(DatabasePath(), Plugin.PlatformUtil, Plugin.LogProxy);
|
||||
Store = new MessageStore(
|
||||
DatabasePath(),
|
||||
Plugin.PlatformUtil,
|
||||
loggerFactory.CreateLogger<MessageStore>(),
|
||||
loggerFactory
|
||||
);
|
||||
|
||||
PendingMessageThread = new Thread(() =>
|
||||
ProcessPendingMessages(PendingThreadCancellationToken.Token)
|
||||
@@ -91,7 +103,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
await Task.Delay(100);
|
||||
|
||||
if (PendingMessageThread.IsAlive)
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
"PendingMessageThread did not observe cancellation within 10s. "
|
||||
+ "Worker remains on background thread; next plugin reload releases it."
|
||||
);
|
||||
@@ -137,7 +149,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error processing pending message");
|
||||
_logger.LogError(ex, "Error processing pending message");
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -182,12 +194,12 @@ internal class MessageManager : IAsyncDisposable
|
||||
|
||||
// Mark failed messages as deleted to prevent retry attempts
|
||||
var failedIds = messages.FailedMessageIds();
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"Marking {failedIds.Count} messages as deleted due to parse failures"
|
||||
);
|
||||
foreach (var msgId in messages.FailedMessageIds())
|
||||
{
|
||||
Plugin.LogProxy.Debug($"Marking message '{msgId}' as deleted due to parse failure");
|
||||
_logger.LogDebug($"Marking message '{msgId}' as deleted due to parse failure");
|
||||
Store.DeleteMessage(msgId);
|
||||
}
|
||||
}
|
||||
@@ -203,13 +215,13 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in FilterAllTabs");
|
||||
_logger.LogError(ex, "Error in FilterAllTabs");
|
||||
}
|
||||
|
||||
// v1.4.9 R3 profiling: Information so the xllog tail surfaces this
|
||||
// without a Debug filter. Belt-and-suspenders for future plugin-load
|
||||
// regressions; remains in place after Sub-Task 3.4 Befund.
|
||||
Plugin.LogProxy.Information($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
|
||||
_logger.LogInformation($"FilterAllTabs took {stopwatch.ElapsedMilliseconds}ms");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -264,7 +276,7 @@ internal class MessageManager : IAsyncDisposable
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error in ContentIdResolver");
|
||||
_logger.LogError(ex, "Error in ContentIdResolver");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+54
-30
@@ -9,6 +9,7 @@ using MessagePack;
|
||||
using MessagePack.Formatters;
|
||||
using MessagePack.Resolvers;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Encoding = System.Text.Encoding;
|
||||
|
||||
namespace HellionChat;
|
||||
@@ -179,7 +180,8 @@ internal class MessageStore : IDisposable
|
||||
}
|
||||
|
||||
private readonly IPlatformUtil _platformUtil;
|
||||
private readonly IPluginLogProxy _logger;
|
||||
private readonly ILogger<MessageStore> _logger;
|
||||
private readonly ILoggerFactory _loggerFactory;
|
||||
|
||||
// Readiness gate for the FTS5 full-text index. Volatile so the DbViewer's
|
||||
// per-frame IsFtsIndexBuilt read sees the flip the moment the bulk-insert
|
||||
@@ -197,11 +199,17 @@ internal class MessageStore : IDisposable
|
||||
// own SqliteConnection via OpenSecondaryConnection.
|
||||
private readonly object _readLock = new();
|
||||
|
||||
internal MessageStore(string dbPath, IPlatformUtil platformUtil, IPluginLogProxy logger)
|
||||
internal MessageStore(
|
||||
string dbPath,
|
||||
IPlatformUtil platformUtil,
|
||||
ILogger<MessageStore> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
{
|
||||
DbPath = dbPath;
|
||||
_platformUtil = platformUtil;
|
||||
_logger = logger;
|
||||
_loggerFactory = loggerFactory;
|
||||
Connection = Connect();
|
||||
Migrate();
|
||||
InitFtsReadyCache();
|
||||
@@ -246,7 +254,7 @@ internal class MessageStore : IDisposable
|
||||
conn.Open();
|
||||
ApplyPragmas(conn);
|
||||
connectSw.Stop();
|
||||
_logger.Information($"MessageStore.Connect took {connectSw.ElapsedMilliseconds}ms");
|
||||
_logger.LogInformation($"MessageStore.Connect took {connectSw.ElapsedMilliseconds}ms");
|
||||
return conn;
|
||||
}
|
||||
|
||||
@@ -290,12 +298,12 @@ internal class MessageStore : IDisposable
|
||||
migration();
|
||||
|
||||
migrateSw.Stop();
|
||||
_logger.Information($"MessageStore.Migrate took {migrateSw.ElapsedMilliseconds}ms");
|
||||
_logger.LogInformation($"MessageStore.Migrate took {migrateSw.ElapsedMilliseconds}ms");
|
||||
}
|
||||
|
||||
private void Migrate0()
|
||||
{
|
||||
_logger.Information("Running migration 0: Creating tables");
|
||||
_logger.LogInformation("Running migration 0: Creating tables");
|
||||
Connection.Execute(
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS messages (
|
||||
@@ -322,7 +330,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate1()
|
||||
{
|
||||
_logger.Information("Running migration 1: Adding Deleted column");
|
||||
_logger.LogInformation("Running migration 1: Adding Deleted column");
|
||||
Connection.Execute(
|
||||
@"
|
||||
ALTER TABLE messages ADD COLUMN Deleted BOOLEAN NOT NULL DEFAULT false;
|
||||
@@ -334,7 +342,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate2()
|
||||
{
|
||||
_logger.Information("Running migration 2: Adding Channel generated column");
|
||||
_logger.LogInformation("Running migration 2: Adding Channel generated column");
|
||||
Connection.Execute(
|
||||
@"
|
||||
ALTER TABLE messages ADD COLUMN Channel INTEGER GENERATED ALWAYS AS (Code & 0x7f) VIRTUAL;
|
||||
@@ -362,13 +370,15 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate3()
|
||||
{
|
||||
_logger.Information("Running migration 3: Fix log kinds to fit the new format");
|
||||
_logger.LogInformation("Running migration 3: Fix log kinds to fit the new format");
|
||||
|
||||
// Recovery for partially-applied Migrate3: schema already in target
|
||||
// shape but user_version was never bumped -- just record and exit.
|
||||
if (ColumnExists("messages", "ChatType") && !ColumnExists("messages", "Code"))
|
||||
{
|
||||
_logger.Information("Migration 3: schema already migrated, only bumping user_version");
|
||||
_logger.LogInformation(
|
||||
"Migration 3: schema already migrated, only bumping user_version"
|
||||
);
|
||||
SetMigrationVersion(3);
|
||||
return;
|
||||
}
|
||||
@@ -398,7 +408,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void Migrate4()
|
||||
{
|
||||
_logger.Information("Running migration 4: Add FTS5 virtual table for full-text search");
|
||||
_logger.LogInformation("Running migration 4: Add FTS5 virtual table for full-text search");
|
||||
|
||||
// Standalone FTS5 table (no content='messages' linking, no content_rowid).
|
||||
// messages.Id is BLOB-PK (Guid), which is incompatible with FTS5's
|
||||
@@ -422,7 +432,7 @@ internal class MessageStore : IDisposable
|
||||
|
||||
private void SetMigrationVersion(int version)
|
||||
{
|
||||
_logger.Information($"Setting version {version}");
|
||||
_logger.LogInformation($"Setting version {version}");
|
||||
using var cmd = Connection.CreateCommand();
|
||||
// PRAGMA does not accept SQLite parameter bindings; version is a
|
||||
// compile-time int from the migration sequence, never user input.
|
||||
@@ -837,7 +847,7 @@ internal class MessageStore : IDisposable
|
||||
// Privacy filter -- drop disallowed ChatTypes before they reach storage.
|
||||
if (!Plugin.Config.IsAllowedForStorage(message.Code.Type))
|
||||
{
|
||||
_logger.Verbose($"Privacy filter dropped message: ChatType={message.Code.Type}");
|
||||
_logger.LogTrace($"Privacy filter dropped message: ChatType={message.Code.Type}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -941,7 +951,10 @@ internal class MessageStore : IDisposable
|
||||
if (to is not null)
|
||||
cmd.Parameters.AddWithValue("$To", to.Value.ToUnixTimeMilliseconds());
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -993,20 +1006,24 @@ internal class MessageStore : IDisposable
|
||||
|
||||
cmd.Parameters.AddWithValue("$Count", count);
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Returns up to limit tells exchanged with the named player, oldest-first.
|
||||
// SQL narrows by Receiver + ChatType (indexed); client does the final
|
||||
// PlayerPayload comparison. sqlScanLimit caps the scan to stay within
|
||||
// the message-processing worker thread budget.
|
||||
// Returns up to `limit` tells exchanged with the named player, oldest-first.
|
||||
// SQL narrows by Receiver + ChatType via the (Receiver, Date) index, then
|
||||
// the client-side loop runs PlayerPayload comparison and breaks once
|
||||
// `limit` partner matches accumulate. Earlier versions had a hardcoded
|
||||
// 500-row scan cap that cut less-frequent pinned partners off the back of
|
||||
// the window in chatty sessions; removed in v1.4.10.
|
||||
internal IReadOnlyList<Message> GetTellHistoryWithSender(
|
||||
ulong receiver,
|
||||
string senderName,
|
||||
uint senderWorld,
|
||||
int limit,
|
||||
int sqlScanLimit = 500
|
||||
int limit
|
||||
)
|
||||
{
|
||||
if (limit <= 0)
|
||||
@@ -1024,17 +1041,18 @@ internal class MessageStore : IDisposable
|
||||
WHERE deleted = false
|
||||
AND Receiver = $Receiver
|
||||
AND ChatType IN ($TellIncoming, $TellOutgoing)
|
||||
ORDER BY Date DESC
|
||||
LIMIT $ScanLimit;
|
||||
ORDER BY Date DESC;
|
||||
";
|
||||
cmd.CommandTimeout = 60;
|
||||
cmd.Parameters.AddWithValue("$Receiver", receiver);
|
||||
cmd.Parameters.AddWithValue("$TellIncoming", (int)ChatType.TellIncoming);
|
||||
cmd.Parameters.AddWithValue("$TellOutgoing", (int)ChatType.TellOutgoing);
|
||||
cmd.Parameters.AddWithValue("$ScanLimit", sqlScanLimit);
|
||||
|
||||
var collected = new List<Message>();
|
||||
using var enumerator = new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
using var enumerator = new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
foreach (var message in enumerator)
|
||||
{
|
||||
if (!ChunkUtil.MatchesSender(message, senderName, senderWorld))
|
||||
@@ -1146,7 +1164,10 @@ internal class MessageStore : IDisposable
|
||||
((DateTimeOffset)before).ToUnixTimeMilliseconds()
|
||||
);
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1199,7 +1220,10 @@ internal class MessageStore : IDisposable
|
||||
cmd.Parameters.AddWithValue("$Offset", DbViewer.RowPerPage * page);
|
||||
cmd.Parameters.AddWithValue("$OffsetCount", DbViewer.RowPerPage);
|
||||
|
||||
return new MessageEnumerator(cmd.ExecuteReader(), _logger);
|
||||
return new MessageEnumerator(
|
||||
cmd.ExecuteReader(),
|
||||
_loggerFactory.CreateLogger<MessageEnumerator>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1220,14 +1244,14 @@ internal class MessageStore : IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
internal class MessageEnumerator(DbDataReader reader, IPluginLogProxy logger)
|
||||
internal class MessageEnumerator(DbDataReader reader, ILogger<MessageEnumerator> logger)
|
||||
: IEnumerable<Message>,
|
||||
IDisposable,
|
||||
IAsyncDisposable
|
||||
{
|
||||
private const int MaxErrorLogs = 10;
|
||||
|
||||
private readonly IPluginLogProxy _logger = logger;
|
||||
private readonly ILogger<MessageEnumerator> _logger = logger;
|
||||
private readonly List<Guid> FailedIds = [];
|
||||
private int FailedCount;
|
||||
public bool DidError => FailedCount > 0;
|
||||
@@ -1248,10 +1272,10 @@ internal class MessageEnumerator(DbDataReader reader, IPluginLogProxy logger)
|
||||
catch (Exception e)
|
||||
{
|
||||
if (FailedCount < MaxErrorLogs)
|
||||
_logger.Error($"Exception while reading message '{id}' from database: {e}");
|
||||
_logger.LogError($"Exception while reading message '{id}' from database: {e}");
|
||||
FailedCount++;
|
||||
if (FailedCount == MaxErrorLogs)
|
||||
_logger.Error("Further parsing errors will not be logged");
|
||||
_logger.LogError("Further parsing errors will not be logged");
|
||||
if (id != Guid.Empty)
|
||||
FailedIds.Add(id);
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Action = System.Action;
|
||||
using ChatTwoPartyFinderPayload = HellionChat.Util.PartyFinderPayload;
|
||||
using DalamudPartyFinderPayload = Dalamud.Game.Text.SeStringHandling.Payloads.PartyFinderPayload;
|
||||
@@ -40,9 +41,12 @@ public sealed class PayloadHandler
|
||||
|
||||
private const uint PopupSfx = 1;
|
||||
|
||||
internal PayloadHandler(ChatLogWindow logWindow)
|
||||
private readonly ILogger<PayloadHandler> _logger;
|
||||
|
||||
internal PayloadHandler(ChatLogWindow logWindow, ILogger<PayloadHandler> logger)
|
||||
{
|
||||
LogWindow = logWindow;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
internal void Draw()
|
||||
@@ -131,7 +135,7 @@ public sealed class PayloadHandler
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error executing integration");
|
||||
_logger.LogError(ex, "Error executing integration");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -535,7 +539,7 @@ public sealed class PayloadHandler
|
||||
)
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Warning("Could not find DalamudLinkHandlers");
|
||||
_logger.LogWarning("Could not find DalamudLinkHandlers");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -546,7 +550,7 @@ public sealed class PayloadHandler
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error executing DalamudLinkPayload handler");
|
||||
_logger.LogError(ex, "Error executing DalamudLinkPayload handler");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+175
-129
@@ -15,6 +15,8 @@ using HellionChat.Resources;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
@@ -123,6 +125,20 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
// isolation. Wired immediately after Dalamud injects Log.
|
||||
internal static IPluginLogProxy LogProxy { get; private set; } = null!;
|
||||
|
||||
// Nullable so DisposeAsync stays safe if Host-build throws before the
|
||||
// fields get assigned — Dalamud fires DisposeAsync regardless.
|
||||
private readonly IHost? _host;
|
||||
private readonly PluginLifecycle? _lifecycle;
|
||||
|
||||
// Wrapper cached so TearDown can detach the live instance instead of
|
||||
// re-registering with identical args (v1.4.9 ISSUE-1 cleanup).
|
||||
private CommandWrapper? _hellionSettingsCmd;
|
||||
private CommandWrapper? _hellionViewCmd;
|
||||
private CommandWrapper? _hellionDebuggerCmd;
|
||||
#if DEBUG
|
||||
private CommandWrapper? _hellionSeStringCmd;
|
||||
#endif
|
||||
|
||||
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
|
||||
private int _disposeStarted;
|
||||
|
||||
@@ -176,11 +192,11 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
|
||||
// Wire platform indirection before LoadAsync allocates anything that
|
||||
// needs Util.* — services then read Plugin.PlatformUtil instead of
|
||||
// hitting the Dalamud static surface directly.
|
||||
PlatformUtil = new DalamudPlatformUtil();
|
||||
LogProxy = new DalamudPluginLogProxy(Log);
|
||||
// PlatformUtil and LogProxy are filled from the DI container in
|
||||
// Phase-1 below (`_host.Services.GetRequiredService<IPlatformUtil>()`
|
||||
// and the LogProxy equivalent). Phase-0 helpers that run before that
|
||||
// point (MigrateFromChatTwoLayout, LanguageChanged, ImGuiUtil.Initialize)
|
||||
// do not touch either static, so the brief null-window is safe.
|
||||
|
||||
// Schema gate: v1.4.x requires config v16+. Users on older schemas
|
||||
// must install v1.4.2 first to run the migration chain. v17 adds
|
||||
@@ -189,8 +205,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
if (Config.Version < 16)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"HellionChat v1.4.9 requires config schema v16, got v{Config.Version}. "
|
||||
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.9."
|
||||
$"HellionChat v1.4.10 requires config schema v16, got v{Config.Version}. "
|
||||
+ "Please install v1.4.2 first to migrate the configuration, then upgrade to v1.4.10."
|
||||
);
|
||||
}
|
||||
Config.Version = 17;
|
||||
@@ -203,6 +219,72 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
ImGuiUtil.Initialize(this);
|
||||
|
||||
DeferredSaveFrames = -1;
|
||||
|
||||
// Custom themes dir + seed run before the container builds so the
|
||||
// ThemeRegistry factory lambda finds the directory ready.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
|
||||
// Phase-1: build the host synchronously (the schema gate must clear
|
||||
// before services allocate; Lightless' deferred build would invert
|
||||
// that order) and pull singletons into the Plugin.X surface.
|
||||
var dependencies = new PluginHostDependencies(
|
||||
Interface,
|
||||
Log,
|
||||
ChatGui,
|
||||
ClientState,
|
||||
CommandManager,
|
||||
Condition,
|
||||
DataManager,
|
||||
Framework,
|
||||
GameGui,
|
||||
KeyState,
|
||||
ObjectTable,
|
||||
PartyList,
|
||||
TargetManager,
|
||||
TextureProvider,
|
||||
GameInteropProvider,
|
||||
GameConfig,
|
||||
Notification,
|
||||
AddonLifecycle,
|
||||
PlayerState,
|
||||
Evaluator,
|
||||
SelfTestRegistry
|
||||
);
|
||||
|
||||
_host = PluginHostFactory.Build(this, dependencies);
|
||||
_lifecycle = _host.Services.GetRequiredService<PluginLifecycle>();
|
||||
_lifecycle.Host = _host;
|
||||
|
||||
// Plugin.X static bridge - filled from the container so DI-aware code
|
||||
// and the ~93 Plugin.X consumer sites read the same instances.
|
||||
PlatformUtil = _host.Services.GetRequiredService<IPlatformUtil>();
|
||||
LogProxy = _host.Services.GetRequiredService<IPluginLogProxy>();
|
||||
FileDialogManager = _host.Services.GetRequiredService<FileDialogManager>();
|
||||
|
||||
// Resolve order matters: block-B services first so the windows can
|
||||
// read Plugin.MessageManager etc. from their own ctors without NREs.
|
||||
FontManager = _host.Services.GetRequiredService<FontManager>();
|
||||
ThemeRegistry = _host.Services.GetRequiredService<Themes.ThemeRegistry>();
|
||||
Commands = _host.Services.GetRequiredService<Commands>();
|
||||
Functions = _host.Services.GetRequiredService<GameFunctions.GameFunctions>();
|
||||
Ipc = _host.Services.GetRequiredService<IpcManager>();
|
||||
TypingIpc = _host.Services.GetRequiredService<TypingIpc>();
|
||||
ExtraChat = _host.Services.GetRequiredService<ExtraChat>();
|
||||
HonorificService = _host.Services.GetRequiredService<Integrations.HonorificService>();
|
||||
StatusBar = _host.Services.GetRequiredService<Ui.StatusBar>();
|
||||
MessageManager = _host.Services.GetRequiredService<MessageManager>();
|
||||
AutoTellTabsService = _host.Services.GetRequiredService<AutoTellTabsService>();
|
||||
|
||||
ChatLogWindow = _host.Services.GetRequiredService<ChatLogWindow>();
|
||||
SettingsWindow = _host.Services.GetRequiredService<SettingsWindow>();
|
||||
DbViewer = _host.Services.GetRequiredService<DbViewer>();
|
||||
InputPreview = _host.Services.GetRequiredService<InputPreview>();
|
||||
CommandHelpWindow = _host.Services.GetRequiredService<CommandHelpWindow>();
|
||||
SeStringDebugger = _host.Services.GetRequiredService<SeStringDebugger>();
|
||||
DebuggerWindow = _host.Services.GetRequiredService<DebuggerWindow>();
|
||||
FirstRunWizard = _host.Services.GetRequiredService<FirstRunWizard>();
|
||||
}
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
@@ -224,65 +306,36 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// BuildFonts registers handles with Dalamud's FontAtlas; the atlas
|
||||
// rebuilds async a few frames later (visible "font-pop" on first load).
|
||||
FontManager = new FontManager();
|
||||
FontManager.BuildFonts();
|
||||
// Container drives service init now: Host.StartAsync triggers the
|
||||
// remaining IHostedService adapters (ThemeRegistry cache warmup +
|
||||
// Switch, IPC eager-resolve, MessageManager FilterAllTabsAsync,
|
||||
// AutoTellTabsService.Initialize). FontManager runs its own init
|
||||
// inline inside the ctor's SuppressAutoRebuild block on eager
|
||||
// resolve. Window registration with WindowSystem runs on the
|
||||
// framework thread inside PluginLifecycle.LoadAsync after
|
||||
// StartAsync returns.
|
||||
if (_lifecycle is not null)
|
||||
await _lifecycle.LoadAsync(cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// ThemeRegistry must be wired before the first Draw tick.
|
||||
var customThemesDir = Path.Combine(Interface.ConfigDirectory.FullName, "themes");
|
||||
Directory.CreateDirectory(customThemesDir);
|
||||
SeedExampleThemeIfEmpty(customThemesDir);
|
||||
ThemeRegistry = new Themes.ThemeRegistry(customThemesDir);
|
||||
// Warm up the custom-theme cache before the first Switch.
|
||||
// LoadCustomBySlug is a reverse-lookup over _customCache; on a
|
||||
// cold cache a Config.Theme that points at a custom slug would
|
||||
// fall through to the built-in default. AllCustom is a lazy
|
||||
// enumerable, so iterate it explicitly to materialise the cache.
|
||||
foreach (var _ in ThemeRegistry.AllCustom()) { }
|
||||
ThemeRegistry.Switch(Config.Theme);
|
||||
SelfTestRegistry.RegisterTestSteps([
|
||||
new SelfTests.ThemeSwitchSelfTestStep(this),
|
||||
new SelfTests.FontManagerCtorSmokeStep(this),
|
||||
new SelfTests.FontPushSmokeStep(this),
|
||||
new SelfTests.WizardStateSmokeStep(this),
|
||||
]);
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
// Service allocations — order encodes dependencies.
|
||||
// HonorificService registers IPC subscribers early to catch
|
||||
// Ready/Disposing events from the first frame.
|
||||
FileDialogManager = new FileDialogManager();
|
||||
Commands = new Commands();
|
||||
Functions = new GameFunctions.GameFunctions(this);
|
||||
Ipc = new IpcManager();
|
||||
TypingIpc = new TypingIpc(this);
|
||||
ExtraChat = new ExtraChat();
|
||||
HonorificService = new Integrations.HonorificService(Interface, Log, Framework);
|
||||
StatusBar = new Ui.StatusBar();
|
||||
MessageManager = new MessageManager(this);
|
||||
|
||||
AutoTellTabsService = new AutoTellTabsService(
|
||||
this,
|
||||
MessageManager,
|
||||
MessageManager.Store
|
||||
);
|
||||
AutoTellTabsService.Initialize();
|
||||
|
||||
SelfTestRegistry.RegisterTestSteps([new SelfTests.ThemeSwitchSelfTestStep(this)]);
|
||||
|
||||
ChatLogWindow = new ChatLogWindow(this);
|
||||
SettingsWindow = new SettingsWindow(this);
|
||||
DbViewer = new DbViewer(this);
|
||||
InputPreview = new InputPreview(ChatLogWindow);
|
||||
CommandHelpWindow = new CommandHelpWindow(ChatLogWindow);
|
||||
SeStringDebugger = new SeStringDebugger(this);
|
||||
DebuggerWindow = new DebuggerWindow(this);
|
||||
FirstRunWizard = new FirstRunWizard(this);
|
||||
|
||||
WindowSystem.AddWindow(ChatLogWindow);
|
||||
WindowSystem.AddWindow(SettingsWindow);
|
||||
WindowSystem.AddWindow(DbViewer);
|
||||
WindowSystem.AddWindow(InputPreview);
|
||||
WindowSystem.AddWindow(CommandHelpWindow);
|
||||
WindowSystem.AddWindow(SeStringDebugger);
|
||||
WindowSystem.AddWindow(DebuggerWindow);
|
||||
WindowSystem.AddWindow(FirstRunWizard);
|
||||
// Re-surface the wizard for existing users when a major UX
|
||||
// rework ships. The constant tracks the most recent version
|
||||
// whose wizard should be shown once; bump it in future cycles
|
||||
// that reshape the onboarding flow. Saved immediately so a
|
||||
// pre-Finish crash doesn't loop the prompt forever.
|
||||
const string WizardReshowVersion = "1.5.2";
|
||||
if (Config.WizardLastShownVersion != WizardReshowVersion)
|
||||
{
|
||||
Config.FirstRunCompleted = false;
|
||||
Config.WizardLastShownVersion = WizardReshowVersion;
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
if (!Config.FirstRunCompleted)
|
||||
FirstRunWizard.IsOpen = true;
|
||||
@@ -304,8 +357,8 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
if (Config.ShowEmotes)
|
||||
_ = EmoteCache.LoadData();
|
||||
|
||||
if (Interface.Reason is not PluginLoadReason.Boot)
|
||||
MessageManager.FilterAllTabsAsync();
|
||||
// FilterAllTabsAsync now runs from MessageManagerInitHostedService
|
||||
// during Host.StartAsync (same Reason-not-Boot guard there).
|
||||
|
||||
// Kick the FTS5 rebuild worker if Migrate4 just added the schema or
|
||||
// a previous run was cut short (InitFtsReadyCache leaves _ftsReady
|
||||
@@ -490,49 +543,18 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
}
|
||||
);
|
||||
|
||||
// Unsubscribe AutoTellTabs before MessageManager goes away.
|
||||
failure = CaptureFailure(failure, () => AutoTellTabsService?.Dispose());
|
||||
|
||||
// MessageManager has its own async dispose path (DB flush, thread shutdown).
|
||||
if (MessageManager is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(
|
||||
failure,
|
||||
() => MessageManager.DisposeAsync().AsTask()
|
||||
)
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// Game-function / IPC / window cleanup must run on the framework thread.
|
||||
// Framework-thread cleanup the container does not reach.
|
||||
try
|
||||
{
|
||||
await Framework
|
||||
.RunOnFrameworkThread(() =>
|
||||
{
|
||||
// TearDown slash-commands + UiBuilder hooks before windows
|
||||
// tear down. Slash-commands holding handlers that reach
|
||||
// the windows would otherwise see a half-torn Plugin.
|
||||
failure = CaptureFailure(failure, TearDownCommands);
|
||||
|
||||
failure = CaptureFailure(
|
||||
failure,
|
||||
() => GameFunctions.GameFunctions.SetChatInteractable(true)
|
||||
);
|
||||
|
||||
// IPC subscribers before windows — prevents a final IPC event
|
||||
// from reaching a half-torn ChatLogWindow.
|
||||
failure = CaptureFailure(failure, () => HonorificService?.Dispose());
|
||||
failure = CaptureFailure(failure, () => TypingIpc?.Dispose());
|
||||
failure = CaptureFailure(failure, () => ExtraChat?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Ipc?.Dispose());
|
||||
|
||||
failure = CaptureFailure(failure, () => WindowSystem?.RemoveAllWindows());
|
||||
failure = CaptureFailure(failure, () => ChatLogWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DbViewer?.Dispose());
|
||||
failure = CaptureFailure(failure, () => InputPreview?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SettingsWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => DebuggerWindow?.Dispose());
|
||||
failure = CaptureFailure(failure, () => SeStringDebugger?.Dispose());
|
||||
})
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
@@ -541,11 +563,17 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
// Pure-memory cleanups — no Framework / UI / IPC touch.
|
||||
failure = CaptureFailure(failure, () => Functions?.Dispose());
|
||||
failure = CaptureFailure(failure, () => Commands?.Dispose());
|
||||
// Container disposes services + windows on the framework thread.
|
||||
// MessageManager.DisposeAsync is not idempotent, so we let the
|
||||
// container do it once instead of double-disposing.
|
||||
if (_lifecycle is not null)
|
||||
{
|
||||
failure = await CaptureFailureAsync(failure, () => _lifecycle.DisposeAsync().AsTask())
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// Static-class cleanups the container has no handle on.
|
||||
failure = CaptureFailure(failure, () => EmoteCache.Dispose());
|
||||
// Static input history would otherwise survive the plugin reload.
|
||||
failure = CaptureFailure(failure, InputHistoryService.Reset);
|
||||
|
||||
if (failure is not null)
|
||||
@@ -699,21 +727,25 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
{
|
||||
// ChatLogWindow.cs:128 already registers /hellion (ToggleChat). The
|
||||
// description-arg here keeps the Dalamud help list populated.
|
||||
Commands.Register("/hellion", "Perform various actions with Hellion Chat.").Execute +=
|
||||
OnHellionSettingsCommand;
|
||||
Commands
|
||||
.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
)
|
||||
.Execute += OnHellionViewCommand;
|
||||
Commands.Register("/hellionDebugger", showInHelp: false).Execute +=
|
||||
OnHellionDebuggerCommand;
|
||||
_hellionSettingsCmd = Commands.Register(
|
||||
"/hellion",
|
||||
"Perform various actions with Hellion Chat."
|
||||
);
|
||||
_hellionSettingsCmd.Execute += OnHellionSettingsCommand;
|
||||
|
||||
_hellionViewCmd = Commands.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
);
|
||||
_hellionViewCmd.Execute += OnHellionViewCommand;
|
||||
|
||||
_hellionDebuggerCmd = Commands.Register("/hellionDebugger", showInHelp: false);
|
||||
_hellionDebuggerCmd.Execute += OnHellionDebuggerCommand;
|
||||
#if DEBUG
|
||||
// SeStringDebugger.cs lives under #if DEBUG too; keep this out of release builds.
|
||||
Commands.Register("/hellionSeString", showInHelp: false).Execute +=
|
||||
OnHellionSeStringCommand;
|
||||
_hellionSeStringCmd = Commands.Register("/hellionSeString", showInHelp: false);
|
||||
_hellionSeStringCmd.Execute += OnHellionSeStringCommand;
|
||||
#endif
|
||||
|
||||
// Plugin-Manager "Settings" button. Was in Settings.cs:67 pre-v1.4.9.
|
||||
@@ -729,20 +761,31 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Interface.UiBuilder.OpenMainUi -= OnOpenMainUi;
|
||||
Interface.UiBuilder.OpenConfigUi -= OnOpenConfigUi;
|
||||
|
||||
Commands.Register("/hellion", "Perform various actions with Hellion Chat.").Execute -=
|
||||
OnHellionSettingsCommand;
|
||||
Commands
|
||||
.Register(
|
||||
"/hellionView",
|
||||
"Get access to your message history, with simple filter options.",
|
||||
true
|
||||
)
|
||||
.Execute -= OnHellionViewCommand;
|
||||
Commands.Register("/hellionDebugger", showInHelp: false).Execute -=
|
||||
OnHellionDebuggerCommand;
|
||||
// Null-tolerant detaches: TearDownCommands can run from the LoadAsync
|
||||
// failure path (Plugin.cs CaptureFailure) before SetupCommands finished.
|
||||
if (_hellionSettingsCmd is not null)
|
||||
{
|
||||
_hellionSettingsCmd.Execute -= OnHellionSettingsCommand;
|
||||
_hellionSettingsCmd = null;
|
||||
}
|
||||
|
||||
if (_hellionViewCmd is not null)
|
||||
{
|
||||
_hellionViewCmd.Execute -= OnHellionViewCommand;
|
||||
_hellionViewCmd = null;
|
||||
}
|
||||
|
||||
if (_hellionDebuggerCmd is not null)
|
||||
{
|
||||
_hellionDebuggerCmd.Execute -= OnHellionDebuggerCommand;
|
||||
_hellionDebuggerCmd = null;
|
||||
}
|
||||
#if DEBUG
|
||||
Commands.Register("/hellionSeString", showInHelp: false).Execute -=
|
||||
OnHellionSeStringCommand;
|
||||
if (_hellionSeStringCmd is not null)
|
||||
{
|
||||
_hellionSeStringCmd.Execute -= OnHellionSeStringCommand;
|
||||
_hellionSeStringCmd = null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -888,7 +931,10 @@ public sealed class Plugin : IAsyncDalamudPlugin
|
||||
Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
|
||||
ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int)ImGuiCol.Text];
|
||||
|
||||
using ((Config.FontsEnabled ? FontManager.RegularFont : FontManager.Axis).Push())
|
||||
// RegularFont is nullable only because the live rebuild path
|
||||
// disposes it before reassigning; both ends of that swap happen on
|
||||
// this same draw thread, so it cannot be null here.
|
||||
using ((Config.FontsEnabled ? FontManager.RegularFont! : FontManager.Axis).Push())
|
||||
WindowSystem.Draw();
|
||||
|
||||
ChatLogWindow.FinalizeFrame();
|
||||
|
||||
@@ -0,0 +1,200 @@
|
||||
using Dalamud.Interface.ImGuiFileDialog;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using HellionChat.Infrastructure.Hosting;
|
||||
using HellionChat.Infrastructure.Logging;
|
||||
using HellionChat.Ipc;
|
||||
using HellionChat.Themes;
|
||||
using HellionChat.Ui;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Builds the generic-host DI container that drives v1.5.0+. The factory is
|
||||
// invoked synchronously from Plugin.ctor (after the schema gate clears) so the
|
||||
// container exists before PluginLifecycle.LoadAsync runs. See plan §1 for the
|
||||
// deliberate divergence from Lightless' deferred Func-delegate pattern.
|
||||
internal static class PluginHostFactory
|
||||
{
|
||||
public static IHost Build(Plugin plugin, PluginHostDependencies dependencies)
|
||||
{
|
||||
return new HostBuilder()
|
||||
.UseContentRoot(dependencies.PluginInterface.ConfigDirectory.FullName)
|
||||
.ConfigureLogging(logging =>
|
||||
{
|
||||
logging.ClearProviders();
|
||||
logging.AddDalamudLogging(dependencies.PluginLog);
|
||||
logging.SetMinimumLevel(LogLevel.Trace);
|
||||
})
|
||||
.ConfigureServices(services => ConfigureServices(services, plugin, dependencies))
|
||||
.Build();
|
||||
}
|
||||
|
||||
private static void ConfigureServices(
|
||||
IServiceCollection services,
|
||||
Plugin plugin,
|
||||
PluginHostDependencies dependencies
|
||||
)
|
||||
{
|
||||
// Block A — Dalamud services (21 [PluginService] singletons).
|
||||
services.AddSingleton(dependencies);
|
||||
services.AddSingleton(dependencies.PluginInterface);
|
||||
services.AddSingleton(dependencies.PluginLog);
|
||||
services.AddSingleton(dependencies.ChatGui);
|
||||
services.AddSingleton(dependencies.ClientState);
|
||||
services.AddSingleton(dependencies.CommandManager);
|
||||
services.AddSingleton(dependencies.Condition);
|
||||
services.AddSingleton(dependencies.DataManager);
|
||||
services.AddSingleton(dependencies.Framework);
|
||||
services.AddSingleton(dependencies.GameGui);
|
||||
services.AddSingleton(dependencies.KeyState);
|
||||
services.AddSingleton(dependencies.ObjectTable);
|
||||
services.AddSingleton(dependencies.PartyList);
|
||||
services.AddSingleton(dependencies.TargetManager);
|
||||
services.AddSingleton(dependencies.TextureProvider);
|
||||
services.AddSingleton(dependencies.GameInteropProvider);
|
||||
services.AddSingleton(dependencies.GameConfig);
|
||||
services.AddSingleton(dependencies.Notification);
|
||||
services.AddSingleton(dependencies.AddonLifecycle);
|
||||
services.AddSingleton(dependencies.PlayerState);
|
||||
services.AddSingleton(dependencies.Evaluator);
|
||||
services.AddSingleton(dependencies.SelfTestRegistry);
|
||||
|
||||
// Self-references: Plugin and its WindowSystem already exist.
|
||||
services.AddSingleton(plugin);
|
||||
services.AddSingleton(plugin.WindowSystem);
|
||||
services.AddSingleton<PluginLifecycle>();
|
||||
|
||||
// Block B — HellionChat singletons. Factory lambdas because most
|
||||
// classes are internal-sealed and the default activator only sees
|
||||
// public ctors.
|
||||
services.AddSingleton<IPlatformUtil>(_ => new DalamudPlatformUtil());
|
||||
services.AddSingleton<IPluginLogProxy>(sp => new DalamudPluginLogProxy(
|
||||
sp.GetRequiredService<IPluginLog>()
|
||||
));
|
||||
services.AddSingleton<FileDialogManager>(_ => new FileDialogManager());
|
||||
services.AddSingleton(sp => new Commands(sp.GetRequiredService<ILogger<Commands>>()));
|
||||
services.AddSingleton(sp => new FontManager(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>()
|
||||
));
|
||||
services.AddSingleton(_ => new StatusBar());
|
||||
services.AddSingleton(sp => new IpcManager(sp.GetRequiredService<ILogger<IpcManager>>()));
|
||||
services.AddSingleton(sp => new ExtraChat(sp.GetRequiredService<ILogger<ExtraChat>>()));
|
||||
|
||||
services.AddSingleton(sp => new ThemeRegistry(
|
||||
Path.Combine(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>().ConfigDirectory.FullName,
|
||||
"themes"
|
||||
),
|
||||
sp.GetRequiredService<ILogger<ThemeRegistry>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new GameFunctions.GameFunctions(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<GameFunctions.GameFunctions>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new TypingIpc(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<TypingIpc>>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new Integrations.HonorificService(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>(),
|
||||
sp.GetRequiredService<ILogger<Integrations.HonorificService>>(),
|
||||
sp.GetRequiredService<IFramework>()
|
||||
));
|
||||
|
||||
services.AddSingleton(sp => new MessageManager(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<MessageManager>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
|
||||
// MessageStore is allocated inside MessageManager.ctor; a separate
|
||||
// container singleton would double-construct the SQLite handle.
|
||||
services.AddSingleton(sp =>
|
||||
{
|
||||
var pluginRef = sp.GetRequiredService<Plugin>();
|
||||
var manager = sp.GetRequiredService<MessageManager>();
|
||||
return new AutoTellTabsService(
|
||||
pluginRef,
|
||||
manager,
|
||||
manager.Store,
|
||||
sp.GetRequiredService<ILogger<AutoTellTabsService>>()
|
||||
);
|
||||
});
|
||||
|
||||
// Block C — Windows. WindowSystem.AddWindow is called from
|
||||
// PluginLifecycle.LoadAsync on the framework thread.
|
||||
services.AddSingleton(sp => new ChatLogWindow(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<ChatLogWindow>>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new SettingsWindow(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILoggerFactory>()
|
||||
));
|
||||
services.AddSingleton(sp => new DbViewer(
|
||||
sp.GetRequiredService<Plugin>(),
|
||||
sp.GetRequiredService<ILogger<DbViewer>>()
|
||||
));
|
||||
services.AddSingleton(sp => new InputPreview(sp.GetRequiredService<ChatLogWindow>()));
|
||||
services.AddSingleton(sp => new CommandHelpWindow(sp.GetRequiredService<ChatLogWindow>()));
|
||||
services.AddSingleton(sp => new SeStringDebugger(sp.GetRequiredService<Plugin>()));
|
||||
services.AddSingleton(sp => new DebuggerWindow(sp.GetRequiredService<Plugin>()));
|
||||
services.AddSingleton(sp => new FirstRunWizard(sp.GetRequiredService<Plugin>()));
|
||||
|
||||
// Hosted-service adapters: thin wrappers around the existing init
|
||||
// methods so the service class bodies stay unchanged. FontManager
|
||||
// does not need one — its ctor runs the init inline inside a single
|
||||
// SuppressAutoRebuild block on eager resolve.
|
||||
services.AddHostedService(sp => new ThemeRegistryInitHostedService(
|
||||
sp.GetRequiredService<ThemeRegistry>()
|
||||
));
|
||||
services.AddHostedService(sp => new IpcManagerInitHostedService(
|
||||
sp.GetRequiredService<IpcManager>()
|
||||
));
|
||||
services.AddHostedService(sp => new TypingIpcInitHostedService(
|
||||
sp.GetRequiredService<TypingIpc>()
|
||||
));
|
||||
services.AddHostedService(sp => new ExtraChatInitHostedService(
|
||||
sp.GetRequiredService<ExtraChat>()
|
||||
));
|
||||
services.AddHostedService(sp => new MessageManagerInitHostedService(
|
||||
sp.GetRequiredService<IDalamudPluginInterface>(),
|
||||
sp.GetRequiredService<MessageManager>()
|
||||
));
|
||||
services.AddHostedService(sp => new AutoTellTabsServiceInitHostedService(
|
||||
sp.GetRequiredService<AutoTellTabsService>()
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed record PluginHostDependencies(
|
||||
IDalamudPluginInterface PluginInterface,
|
||||
IPluginLog PluginLog,
|
||||
IChatGui ChatGui,
|
||||
IClientState ClientState,
|
||||
ICommandManager CommandManager,
|
||||
ICondition Condition,
|
||||
IDataManager DataManager,
|
||||
IFramework Framework,
|
||||
IGameGui GameGui,
|
||||
IKeyState KeyState,
|
||||
IObjectTable ObjectTable,
|
||||
IPartyList PartyList,
|
||||
ITargetManager TargetManager,
|
||||
ITextureProvider TextureProvider,
|
||||
IGameInteropProvider GameInteropProvider,
|
||||
IGameConfig GameConfig,
|
||||
INotificationManager Notification,
|
||||
IAddonLifecycle AddonLifecycle,
|
||||
IPlayerState PlayerState,
|
||||
ISeStringEvaluator Evaluator,
|
||||
ISelfTestRegistry SelfTestRegistry
|
||||
);
|
||||
@@ -0,0 +1,143 @@
|
||||
using System.Runtime.ExceptionServices;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
|
||||
namespace HellionChat;
|
||||
|
||||
// Orchestrates Host.StartAsync / StopAsync and the framework-thread dispose.
|
||||
// Plugin.ctor builds the host and assigns it via the Host property, so
|
||||
// PluginLifecycle never constructs the host itself.
|
||||
internal sealed class PluginLifecycle : IAsyncDisposable
|
||||
{
|
||||
private readonly IFramework _framework;
|
||||
private readonly Plugin _plugin;
|
||||
|
||||
private int _disposeStarted;
|
||||
private bool _hostStartRequested;
|
||||
|
||||
public PluginLifecycle(IFramework framework, Plugin plugin)
|
||||
{
|
||||
_framework = framework;
|
||||
_plugin = plugin;
|
||||
}
|
||||
|
||||
// Plugin.ctor fills this immediately after PluginHostFactory.Build and
|
||||
// before invoking LoadAsync; LoadAsync may NRE-suppress on Host! safely.
|
||||
public IHost? Host { get; set; }
|
||||
|
||||
public async Task LoadAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
try
|
||||
{
|
||||
_hostStartRequested = true;
|
||||
await Host!.StartAsync(cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// WindowSystem.AddWindow mutates an internal List<>; v1.4.9 Stage-2
|
||||
// verified the list is non-thread-safe, so we marshal the entire
|
||||
// registration block to the framework thread.
|
||||
await _framework
|
||||
.RunOnFrameworkThread(() => RegisterWindows(_plugin))
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
try
|
||||
{
|
||||
await DisposeAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Swallow secondary dispose failure so the original load throw wins.
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterWindows(Plugin plugin)
|
||||
{
|
||||
plugin.WindowSystem.AddWindow(plugin.ChatLogWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.SettingsWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.DbViewer);
|
||||
plugin.WindowSystem.AddWindow(plugin.InputPreview);
|
||||
plugin.WindowSystem.AddWindow(plugin.CommandHelpWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.SeStringDebugger);
|
||||
plugin.WindowSystem.AddWindow(plugin.DebuggerWindow);
|
||||
plugin.WindowSystem.AddWindow(plugin.FirstRunWizard);
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
// Idempotency guard — Dalamud may fire DisposeAsync twice in a reload race.
|
||||
if (Interlocked.Exchange(ref _disposeStarted, 1) != 0)
|
||||
return;
|
||||
|
||||
Exception? failure = null;
|
||||
|
||||
if (_hostStartRequested && Host is not null)
|
||||
failure = await CaptureFailureAsync(failure, () => Host.StopAsync())
|
||||
.ConfigureAwait(false);
|
||||
|
||||
failure = await DisposeHostOnFrameworkThreadAsync(failure).ConfigureAwait(false);
|
||||
|
||||
ThrowIfFailed(failure);
|
||||
}
|
||||
|
||||
private async Task<Exception?> DisposeHostOnFrameworkThreadAsync(Exception? failure)
|
||||
{
|
||||
try
|
||||
{
|
||||
await _framework
|
||||
.RunOnFrameworkThread(() =>
|
||||
{
|
||||
failure = CaptureFailure(failure, () => Host?.Dispose());
|
||||
})
|
||||
.ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static Exception? CaptureFailure(Exception? failure, Action action)
|
||||
{
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static async ValueTask<Exception?> CaptureFailureAsync(
|
||||
Exception? failure,
|
||||
Func<Task> action
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action().ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
failure ??= ex;
|
||||
}
|
||||
|
||||
return failure;
|
||||
}
|
||||
|
||||
private static void ThrowIfFailed(Exception? failure)
|
||||
{
|
||||
if (failure is not null)
|
||||
ExceptionDispatchInfo.Capture(failure).Throw();
|
||||
}
|
||||
}
|
||||
@@ -114,4 +114,29 @@ internal static class PrivacyDefaults
|
||||
[ChatType.StandardEmote] = 1,
|
||||
[ChatType.NoviceNetwork] = 1,
|
||||
};
|
||||
|
||||
// Roleplay: Privacy-First + Say + both emote types. Public-distance
|
||||
// channels (Shout, Yell) stay out — they are public-noise from
|
||||
// strangers, not story content. Novice Network also stays out;
|
||||
// it is not RP-adjacent and would dilute the profile's intent.
|
||||
internal static readonly IReadOnlySet<ChatType> RoleplayWhitelist = new HashSet<ChatType>(
|
||||
PrivacyFirstWhitelist
|
||||
)
|
||||
{
|
||||
ChatType.Say,
|
||||
ChatType.CustomEmote,
|
||||
ChatType.StandardEmote,
|
||||
};
|
||||
|
||||
// RP sessions function as story logs: Say + emotes need a longer
|
||||
// window than Casual's 1-day public-chat window. 30 days for Say
|
||||
// keeps in-character dialogue scrollable across multiple sessions,
|
||||
// 90 days for emotes mirrors the Privacy-First conversation default.
|
||||
internal static readonly IReadOnlyDictionary<ChatType, int> RoleplayRetentionOverrides =
|
||||
new Dictionary<ChatType, int>
|
||||
{
|
||||
[ChatType.Say] = 30,
|
||||
[ChatType.CustomEmote] = 90,
|
||||
[ChatType.StandardEmote] = 90,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
.:;+xXXX$$$$$$$$XXx+;:
|
||||
.X$+ .;+X$$$$$$$$$$$$$$$$$$$$$$$$$$$x:
|
||||
;$xx$$X+:... .....::+X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$;.
|
||||
X$; .:+xXXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X:
|
||||
$$; :++xX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X;
|
||||
$$x. .+$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X.
|
||||
x$$; ;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+;::::::;x$$$$$:
|
||||
:$$$; .+$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+:. .+$$$$$$$$$X+;;:
|
||||
;$$$+. :X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X;: :$$$$$$$$$$$$$$$$X;.
|
||||
.+$$$X: ..;X$$$$$$$$$$$$$$$$$$$$$$$$$$X;.. :$$$$$$$$$$$$$$$$$$$$X:
|
||||
;$$$$$X+::::+X$$$$$$$$$$$$$$$$$$$$$X;. .$$$$$$$$$$$$$$$$$$$$$$$X;
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$$$$$$X+: Hellion Forge x$$$$$$$$$$$$$$$$$$$$$$$$$X:
|
||||
.;x$$$$$$$$$$$$$$$$$$$$$x;: .X$$$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
.;+$$$$$$$$$$X+;:.. .X$$$$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
.X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$;
|
||||
.X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
x$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
;$$$$$$xx$$$$$$$$$$$$$$$$$$$$$x
|
||||
.$$$$$$x+$$$$$$$$$$$$$$$$$$$$$x
|
||||
:+X$$$$$$X;$$$$$$$$$$$$$$$$$$$$$$:
|
||||
;$$$$$$$$$$;$$$$$$$$$$$$$$$$$$$$$$X.
|
||||
+$$$$$$$$$$;x$$$$$$$$$$$$$$$$$$$$$$+
|
||||
x$$$$$$$$$$:$$$$$$$$$$$$$$$$$$$$$$X:
|
||||
.X$$$$$$$$$.:$$$$$$$$$$$$$$$$$$$$$$;
|
||||
:X$$X;;;;: .$$$$$$$$$$$$$$$$$$$$$$X.
|
||||
.$$$$X .$$$$$$$$$$$$$$$$$$$$$$$:
|
||||
.$$$$+ .X$$$$$$$$$$$$$$$$$$$$$$;
|
||||
;$$$$: .X$$$$$$$$$$$$$$$$$$$$$$x
|
||||
:X$$$+ .$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
+$$$x :$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
;$$X: $$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
x$$$$$$$$$$$$$$$$$$$$$$$$X
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
.+$$$$$$$$$$$$$$$$$$$$$$$$$$;
|
||||
. ;$$$$$$$$$$$$$$$$$$$$$$$$$$$$:
|
||||
:X$x$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
|
||||
.XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$+
|
||||
;$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$+$;
|
||||
.. ++X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$:+$:
|
||||
:$$+. ;$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$;:$$+
|
||||
.x+X$X: X$$$$$$$$$$x::;:;$$$$$$$$$$$$$$$$$$X: ;$X.
|
||||
:X.x$$$:.::::::;x+:X$$$$;$$$$$$$$$$$$$$$$$$: :X;
|
||||
:x.x$$$$$$$$$$$$$$$$$;;$:$$$$$$$$$$$$$$$$$: :$+
|
||||
:Xx$$$$$$$$$$$$$$$$$: ;X;$$$$$$$$$$$$$$$$: .+$$;
|
||||
;$$$$$$$$$$$$$$$$$$; .X+X$$$$$$$$$$$$$$$+ .+$+.
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$;+$$$$$$$$$$$$$$X: .+X:
|
||||
+$$$$$$$$$$$$$$$$$$$$$$$$$+:$$$$$$$$$$$$$+.+$+.
|
||||
;$$$$$$$$$$$$$$$$$$$$$$$$$$$X;$$$$$$$$$$$$$$X:
|
||||
+X: .:X$$$$$$$$x+++x$$$$$$$$;:X$$$$$$$$$$$X:
|
||||
:x.;$;+$$$$$:. :X$$$$X :$$$$$$$$$$X:
|
||||
;x :X$$$; .x$$x X$$; .:+.$$$$$$$$$$x
|
||||
xx.X$$X: X$;.:$X:.X$$$$$$$$$:
|
||||
+$$$$X. ;$;::: .$$$$$$$$$:
|
||||
;$$$; :+X$$$$XX$; X$$$$$$$$:
|
||||
;$$X: .:x$x$$$$$X. x$$$$$$$$:
|
||||
:X$X: :+x; :$$$$$: +$$$$$$$X:
|
||||
:++$X+xXX;. +$$$$. +$$$$$$$+.
|
||||
... .X$$$X. +$$$$$$$:
|
||||
;$$$$; .X$$$$$$x.
|
||||
;$$X; :X$$$$$$;
|
||||
;$$$$$$x.
|
||||
.X$$$$$$;
|
||||
;$$$$$$+
|
||||
+$$$$$;
|
||||
:X$$$$;.
|
||||
;$$$$+.
|
||||
.x$$$X:
|
||||
.+$$X;
|
||||
@@ -0,0 +1,4 @@
|
||||
|\_/|,,_____,~~`
|
||||
(.".)~~ )`~}}
|
||||
\o/\ /---~\\ ~}}
|
||||
_// _// ~}
|
||||
+36
@@ -116,6 +116,38 @@ internal class HellionStrings
|
||||
internal static string Wizard_Reopen_Button => Get(nameof(Wizard_Reopen_Button));
|
||||
internal static string Wizard_Cancel_Label => Get(nameof(Wizard_Cancel_Label));
|
||||
internal static string Wizard_Cancel_Tooltip => Get(nameof(Wizard_Cancel_Tooltip));
|
||||
internal static string Wizard_Step1_Title => Get(nameof(Wizard_Step1_Title));
|
||||
internal static string Wizard_Step1_Subtitle => Get(nameof(Wizard_Step1_Subtitle));
|
||||
internal static string Wizard_Step1_Footer_Hint => Get(nameof(Wizard_Step1_Footer_Hint));
|
||||
internal static string Wizard_Step1_Skip_Label => Get(nameof(Wizard_Step1_Skip_Label));
|
||||
internal static string Wizard_Step1_Skip_Tooltip => Get(nameof(Wizard_Step1_Skip_Tooltip));
|
||||
internal static string Wizard_Step2_Title => Get(nameof(Wizard_Step2_Title));
|
||||
internal static string Wizard_Step2_RecommendedFooter => Get(nameof(Wizard_Step2_RecommendedFooter));
|
||||
internal static string Wizard_Profile_Roleplay_Heading => Get(nameof(Wizard_Profile_Roleplay_Heading));
|
||||
internal static string Wizard_Profile_Roleplay_Description => Get(nameof(Wizard_Profile_Roleplay_Description));
|
||||
internal static string Wizard_Profile_Roleplay_Apply => Get(nameof(Wizard_Profile_Roleplay_Apply));
|
||||
internal static string Wizard_Nav_Back => Get(nameof(Wizard_Nav_Back));
|
||||
internal static string Wizard_Nav_Next => Get(nameof(Wizard_Nav_Next));
|
||||
internal static string Wizard_Nav_Finish => Get(nameof(Wizard_Nav_Finish));
|
||||
internal static string Wizard_Step3_Title => Get(nameof(Wizard_Step3_Title));
|
||||
internal static string Wizard_Step3_Section_History => Get(nameof(Wizard_Step3_Section_History));
|
||||
internal static string Wizard_Step3_Section_TellTabs => Get(nameof(Wizard_Step3_Section_TellTabs));
|
||||
internal static string Wizard_Step3_Section_Visual => Get(nameof(Wizard_Step3_Section_Visual));
|
||||
internal static string Wizard_Step3_LoadPreviousSession_Label => Get(nameof(Wizard_Step3_LoadPreviousSession_Label));
|
||||
internal static string Wizard_Step3_FilterIncludePreviousSessions_Label => Get(nameof(Wizard_Step3_FilterIncludePreviousSessions_Label));
|
||||
internal static string Wizard_Step3_AutoTellTabsHistoryPreload_Label => Get(nameof(Wizard_Step3_AutoTellTabsHistoryPreload_Label));
|
||||
internal static string Wizard_Step3_UseCompactDensity_Label => Get(nameof(Wizard_Step3_UseCompactDensity_Label));
|
||||
internal static string Wizard_Step3_PrettierTimestamps_Label => Get(nameof(Wizard_Step3_PrettierTimestamps_Label));
|
||||
internal static string Wizard_Step3_Theme_Label => Get(nameof(Wizard_Step3_Theme_Label));
|
||||
internal static string Wizard_Step4_Title => Get(nameof(Wizard_Step4_Title));
|
||||
internal static string Wizard_Step4_SummaryHeading => Get(nameof(Wizard_Step4_SummaryHeading));
|
||||
internal static string Wizard_Step4_Summary_Profile => Get(nameof(Wizard_Step4_Summary_Profile));
|
||||
internal static string Wizard_Step4_Summary_History => Get(nameof(Wizard_Step4_Summary_History));
|
||||
internal static string Wizard_Step4_Summary_TellTabs => Get(nameof(Wizard_Step4_Summary_TellTabs));
|
||||
internal static string Wizard_Step4_Summary_Visual => Get(nameof(Wizard_Step4_Summary_Visual));
|
||||
internal static string Wizard_Step4_Summary_Unchanged => Get(nameof(Wizard_Step4_Summary_Unchanged));
|
||||
internal static string Wizard_Step4_TestHint => Get(nameof(Wizard_Step4_TestHint));
|
||||
internal static string Wizard_Step4_SettingsHint => Get(nameof(Wizard_Step4_SettingsHint));
|
||||
|
||||
internal static string Export_Heading => Get(nameof(Export_Heading));
|
||||
internal static string Export_Help => Get(nameof(Export_Help));
|
||||
@@ -270,6 +302,10 @@ internal class HellionStrings
|
||||
internal static string Settings_Chat_Preview_Heading => Get(nameof(Settings_Chat_Preview_Heading));
|
||||
internal static string Settings_Chat_Emotes_Heading => Get(nameof(Settings_Chat_Emotes_Heading));
|
||||
|
||||
// Hellion Chat — Chat-Tab SymbolPicker
|
||||
internal static string Settings_Chat_SymbolPicker_Enable_Name => Get(nameof(Settings_Chat_SymbolPicker_Enable_Name));
|
||||
internal static string Settings_Chat_SymbolPicker_Enable_Description => Get(nameof(Settings_Chat_SymbolPicker_Enable_Description));
|
||||
|
||||
// Hellion Chat — Database-Tab section headings
|
||||
internal static string Settings_Database_Storage_Heading => Get(nameof(Settings_Database_Storage_Heading));
|
||||
internal static string Settings_Database_Viewer_Heading => Get(nameof(Settings_Database_Viewer_Heading));
|
||||
|
||||
@@ -228,6 +228,102 @@
|
||||
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
|
||||
<value>Schließt den Wizard ohne Profil-Auswahl. Die Plugin-Defaults bleiben aktiv und der Wizard erscheint beim nächsten Plugin-Reload erneut.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Title" xml:space="preserve">
|
||||
<value>Willkommen bei Hellion Chat</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Subtitle" xml:space="preserve">
|
||||
<value>Ein Chat 2 Fork von Hellion Forge mit DSGVO-konformen Defaults, brand-konsistentem Look und Quality-of-Life-Verbesserungen.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Footer_Hint" xml:space="preserve">
|
||||
<value>3 kurze Schritte. Du kannst alles später unter Einstellungen → Hellion Chat ändern.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Label" xml:space="preserve">
|
||||
<value>Später entscheiden</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Tooltip" xml:space="preserve">
|
||||
<value>Assistenten schließen. Die Plugin-Standardwerte bleiben aktiv. Du kannst den Assistenten über Einstellungen → Hellion Chat erneut öffnen.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_Title" xml:space="preserve">
|
||||
<value>Was darf gespeichert werden?</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_RecommendedFooter" xml:space="preserve">
|
||||
<value>★ = empfohlen für die meisten Spieler.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Heading" xml:space="preserve">
|
||||
<value>Roleplay</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Description" xml:space="preserve">
|
||||
<value>Wie Datensparsamkeit, plus Sagen und beide Emote-Typen für deine Story-Logs. Schreien und Rufen bleiben außen vor — Public-Distance-Lärm von Fremden ist kein Story-Inhalt. Aufbewahrung: Sagen 30 Tage, Emotes 90 Tage.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Apply" xml:space="preserve">
|
||||
<value>Roleplay übernehmen</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Back" xml:space="preserve">
|
||||
<value>‹ Zurück</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Next" xml:space="preserve">
|
||||
<value>Weiter ›</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Finish" xml:space="preserve">
|
||||
<value>Fertig ✓</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Title" xml:space="preserve">
|
||||
<value>Versteckte Defaults</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_History" xml:space="preserve">
|
||||
<value>Verlauf</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_TellTabs" xml:space="preserve">
|
||||
<value>Tell-Tabs</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_Visual" xml:space="preserve">
|
||||
<value>Optik</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_LoadPreviousSession_Label" xml:space="preserve">
|
||||
<value>Vorherige Session beim Start laden</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_FilterIncludePreviousSessions_Label" xml:space="preserve">
|
||||
<value>Filter auch auf alte Messages anwenden</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_AutoTellTabsHistoryPreload_Label" xml:space="preserve">
|
||||
<value>N Tell-Messages beim Öffnen eines Auto-Tabs vorladen</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_UseCompactDensity_Label" xml:space="preserve">
|
||||
<value>Kompakter Density-Modus</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_PrettierTimestamps_Label" xml:space="preserve">
|
||||
<value>Schönere Timestamps (relative Zeit)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Theme_Label" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Title" xml:space="preserve">
|
||||
<value>Du bist startklar</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SummaryHeading" xml:space="preserve">
|
||||
<value>Deine Konfiguration</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Profile" xml:space="preserve">
|
||||
<value>Profil: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_History" xml:space="preserve">
|
||||
<value>Verlauf: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_TellTabs" xml:space="preserve">
|
||||
<value>Tell-Tabs: {0} Messages vorladen</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Visual" xml:space="preserve">
|
||||
<value>Optik: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Unchanged" xml:space="preserve">
|
||||
<value>(unverändert)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_TestHint" xml:space="preserve">
|
||||
<value>💡 Probier's aus: Tipp /tell <Spielername> in den Chat. Hellion Chat öffnet automatisch einen eigenen Tab für die Unterhaltung und lädt die letzten {0} Messages mit.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SettingsHint" xml:space="preserve">
|
||||
<value>Einstellungen → Hellion Chat zum späteren Anpassen</value>
|
||||
</data>
|
||||
<data name="Export_Heading" xml:space="preserve">
|
||||
<value>Export (DSGVO Art. 15 — Auskunftsrecht)</value>
|
||||
</data>
|
||||
@@ -556,6 +652,14 @@
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Chat-Tab SymbolPicker -->
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
|
||||
<value>Symbol-Picker-Button neben dem Chat-Eingang anzeigen</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
|
||||
<value>Fügt einen kleinen Button links neben dem Kanal-Indikator ein. Klick öffnet ein Popup mit FFXIV-Glyphen und einer kuratierten Symbol-Liste. Ausschalten für eine schlankere Eingabezeile.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Sektions-Überschriften des Database-Tabs -->
|
||||
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
|
||||
<value>Speicherung</value>
|
||||
|
||||
@@ -228,6 +228,102 @@
|
||||
<data name="Wizard_Cancel_Tooltip" xml:space="preserve">
|
||||
<value>Close the wizard without selecting a profile. The plugin defaults stay active and the wizard returns on next plugin load.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Title" xml:space="preserve">
|
||||
<value>Welcome to Hellion Chat</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Subtitle" xml:space="preserve">
|
||||
<value>A Chat 2 fork from Hellion Forge with privacy-aware defaults, brand-consistent visuals, and a few quality-of-life touches.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Footer_Hint" xml:space="preserve">
|
||||
<value>Three short steps. You can change everything later under Settings → Hellion Chat.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Label" xml:space="preserve">
|
||||
<value>Decide later</value>
|
||||
</data>
|
||||
<data name="Wizard_Step1_Skip_Tooltip" xml:space="preserve">
|
||||
<value>Close the wizard. The plugin defaults stay active. You can reopen the wizard from Settings → Hellion Chat.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_Title" xml:space="preserve">
|
||||
<value>What gets stored?</value>
|
||||
</data>
|
||||
<data name="Wizard_Step2_RecommendedFooter" xml:space="preserve">
|
||||
<value>★ = recommended for most players.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Heading" xml:space="preserve">
|
||||
<value>Roleplay</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Description" xml:space="preserve">
|
||||
<value>Like Privacy First, plus Say and both emote types for your story logs. Shout and Yell stay out — public-distance noise from strangers is not story content. Retention: Say 30 days, emotes 90 days.</value>
|
||||
</data>
|
||||
<data name="Wizard_Profile_Roleplay_Apply" xml:space="preserve">
|
||||
<value>Apply roleplay</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Back" xml:space="preserve">
|
||||
<value>‹ Back</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Next" xml:space="preserve">
|
||||
<value>Next ›</value>
|
||||
</data>
|
||||
<data name="Wizard_Nav_Finish" xml:space="preserve">
|
||||
<value>Finish ✓</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Title" xml:space="preserve">
|
||||
<value>Hidden defaults</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_History" xml:space="preserve">
|
||||
<value>History</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_TellTabs" xml:space="preserve">
|
||||
<value>Tell tabs</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Section_Visual" xml:space="preserve">
|
||||
<value>Visual</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_LoadPreviousSession_Label" xml:space="preserve">
|
||||
<value>Load previous session on startup</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_FilterIncludePreviousSessions_Label" xml:space="preserve">
|
||||
<value>Apply filters to messages from previous sessions</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_AutoTellTabsHistoryPreload_Label" xml:space="preserve">
|
||||
<value>Preload N tell messages when an auto-tab opens</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_UseCompactDensity_Label" xml:space="preserve">
|
||||
<value>Compact density</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_PrettierTimestamps_Label" xml:space="preserve">
|
||||
<value>Prettier timestamps (relative time)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step3_Theme_Label" xml:space="preserve">
|
||||
<value>Theme</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Title" xml:space="preserve">
|
||||
<value>You're all set</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SummaryHeading" xml:space="preserve">
|
||||
<value>Your configuration</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Profile" xml:space="preserve">
|
||||
<value>Profile: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_History" xml:space="preserve">
|
||||
<value>History: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_TellTabs" xml:space="preserve">
|
||||
<value>Tell tabs: preload {0} messages</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Visual" xml:space="preserve">
|
||||
<value>Visual: {0}</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_Summary_Unchanged" xml:space="preserve">
|
||||
<value>(unchanged)</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_TestHint" xml:space="preserve">
|
||||
<value>💡 Try it: type /tell <Player Name> into chat. Hellion Chat opens a dedicated tab for the conversation and preloads the last {0} messages.</value>
|
||||
</data>
|
||||
<data name="Wizard_Step4_SettingsHint" xml:space="preserve">
|
||||
<value>Settings → Hellion Chat to fine-tune later</value>
|
||||
</data>
|
||||
<data name="Export_Heading" xml:space="preserve">
|
||||
<value>Export (GDPR Art. 15 — Right of access)</value>
|
||||
</data>
|
||||
@@ -556,6 +652,14 @@
|
||||
<value>Emotes</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Chat tab SymbolPicker -->
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Name" xml:space="preserve">
|
||||
<value>Show symbol-picker button next to chat input</value>
|
||||
</data>
|
||||
<data name="Settings_Chat_SymbolPicker_Enable_Description" xml:space="preserve">
|
||||
<value>Adds a small button left of the channel indicator that opens a popup with FFXIV icons and a curated symbol list. Disable if you prefer a leaner input bar.</value>
|
||||
</data>
|
||||
|
||||
<!-- Hellion Chat — Database tab section headings -->
|
||||
<data name="Settings_Database_Storage_Heading" xml:space="preserve">
|
||||
<value>Storage</value>
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Plugin.SelfTest;
|
||||
|
||||
namespace HellionChat.SelfTests;
|
||||
|
||||
// Verifies the FontManager came out of the DI container with every
|
||||
// handle attached and no atlas-load failure on any of them. ItalicFont
|
||||
// is allowed to be null when ItalicEnabled is off.
|
||||
internal sealed class FontManagerCtorSmokeStep : ISelfTestStep
|
||||
{
|
||||
private readonly Plugin plugin;
|
||||
|
||||
public FontManagerCtorSmokeStep(Plugin plugin)
|
||||
{
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string Name => "Hellion Chat - FontManager ctor smoke";
|
||||
|
||||
public SelfTestStepResult RunStep()
|
||||
{
|
||||
var fm = this.plugin.FontManager;
|
||||
if (fm is null)
|
||||
{
|
||||
ImGui.Text("Plugin.FontManager is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.Axis is null)
|
||||
{
|
||||
ImGui.Text("Axis handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.AxisItalic is null)
|
||||
{
|
||||
ImGui.Text("AxisItalic handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.FontAwesome is null)
|
||||
{
|
||||
ImGui.Text("FontAwesome handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.RegularFont is null)
|
||||
{
|
||||
ImGui.Text("RegularFont handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (Plugin.Config.ItalicEnabled && fm.ItalicFont is null)
|
||||
{
|
||||
ImGui.Text("ItalicEnabled is on but ItalicFont handle is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.Axis.LoadException is { } e1)
|
||||
{
|
||||
ImGui.Text($"Axis load exception: {e1.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.AxisItalic.LoadException is { } e2)
|
||||
{
|
||||
ImGui.Text($"AxisItalic load exception: {e2.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.FontAwesome.LoadException is { } e3)
|
||||
{
|
||||
ImGui.Text($"FontAwesome load exception: {e3.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.RegularFont.LoadException is { } e4)
|
||||
{
|
||||
ImGui.Text($"RegularFont load exception: {e4.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
if (fm.ItalicFont?.LoadException is { } e5)
|
||||
{
|
||||
ImGui.Text($"ItalicFont load exception: {e5.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
return SelfTestStepResult.Pass;
|
||||
}
|
||||
|
||||
public void CleanUp() { }
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Plugin.SelfTest;
|
||||
|
||||
namespace HellionChat.SelfTests;
|
||||
|
||||
// Push-safety smoke: IFontHandle.Push() is contracted safe regardless
|
||||
// of the Available state, so this step proves the ctor-built handles
|
||||
// can be pushed even right after plugin load. Self-test steps run on
|
||||
// the framework thread via the xlperf path, so the push call itself
|
||||
// stays main-thread-safe.
|
||||
internal sealed class FontPushSmokeStep : ISelfTestStep
|
||||
{
|
||||
private readonly Plugin plugin;
|
||||
|
||||
public FontPushSmokeStep(Plugin plugin)
|
||||
{
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string Name => "Hellion Chat - FontManager push smoke";
|
||||
|
||||
public SelfTestStepResult RunStep()
|
||||
{
|
||||
var fm = this.plugin.FontManager;
|
||||
if (fm?.RegularFont is null || fm.FontAwesome is null)
|
||||
{
|
||||
ImGui.Text("RegularFont or FontAwesome missing - see FontManager ctor smoke");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (fm.RegularFont.Push()) { }
|
||||
using (fm.FontAwesome.Push()) { }
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ImGui.Text($"Push threw: {e.GetType().Name}: {e.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
return SelfTestStepResult.Pass;
|
||||
}
|
||||
|
||||
public void CleanUp() { }
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
using System.Collections.Generic;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Plugin.SelfTest;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Ui;
|
||||
|
||||
namespace HellionChat.SelfTests;
|
||||
|
||||
// Drives the FirstRunWizard state machine through every step and
|
||||
// commits a no-op pending state (Variant 1), then re-runs picking
|
||||
// Roleplay on Step 2 and skipping Step 3 (Variant 2). Verifies
|
||||
// that the staged-commit path does not throw under any combination
|
||||
// of Pending* values and that CommitPending leaves Config in a
|
||||
// readable shape. Variant 2's Roleplay commit would normally
|
||||
// mutate the six PrivacyFilter / Retention fields ApplyRoleplay
|
||||
// touches, so the step snapshots them before Variant 2 runs and
|
||||
// CleanUp() restores them — the self-test stays idempotent across
|
||||
// repeated /xlperf runs and does not overwrite an active privacy
|
||||
// profile.
|
||||
internal sealed class WizardStateSmokeStep : ISelfTestStep
|
||||
{
|
||||
private readonly Plugin plugin;
|
||||
|
||||
// Snapshot slots for the six Configuration fields ApplyRoleplay
|
||||
// writes in Variant 2. Populated right before Variant 2 mutates
|
||||
// Config, consumed by CleanUp(). Reference-typed snapshots
|
||||
// (HashSet, Dictionary) capture the existing slot by reference,
|
||||
// which is safe because ApplyRoleplay reassigns the slot with
|
||||
// a fresh instance instead of mutating in place.
|
||||
private bool? snapshotPrivacyFilterEnabled;
|
||||
private HashSet<ChatType>? snapshotPrivacyPersistChannels;
|
||||
private bool? snapshotPrivacyPersistUnknownChannels;
|
||||
private bool? snapshotRetentionEnabled;
|
||||
private int? snapshotRetentionDefaultDays;
|
||||
private Dictionary<ChatType, int>? snapshotRetentionPerChannelDays;
|
||||
|
||||
public WizardStateSmokeStep(Plugin plugin)
|
||||
{
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public string Name => "Hellion Chat - FirstRunWizard state smoke";
|
||||
|
||||
public SelfTestStepResult RunStep()
|
||||
{
|
||||
var wizard = this.plugin.FirstRunWizard;
|
||||
if (wizard is null)
|
||||
{
|
||||
ImGui.Text("Plugin.FirstRunWizard is null");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Variant 1: no-op CommitPending. Walks the state machine and
|
||||
// verifies the empty-pending write-back path does not throw.
|
||||
wizard.TestOnly_AdvanceTo(1);
|
||||
wizard.TestOnly_AdvanceTo(2);
|
||||
wizard.TestOnly_AdvanceTo(3);
|
||||
wizard.TestOnly_AdvanceTo(4);
|
||||
wizard.CommitPending();
|
||||
|
||||
// Variant 2: skip Step 3 explicitly. Picks Roleplay on Step 2,
|
||||
// jumps straight to Step 4 (no Step-3 entry → no seed for
|
||||
// LoadPreviousSession / FilterIncludePreviousSessions), commits,
|
||||
// and asserts the two coupled history toggles remained on their
|
||||
// pre-test value. Pins the null-semantics from Spec Z.176 so a
|
||||
// regression in CommitPending that started writing seeded
|
||||
// recommendations unconditionally would surface here.
|
||||
// CommitPending → ApplyRoleplay overwrites six privacy /
|
||||
// retention fields, so snapshot them first and let CleanUp
|
||||
// restore them after the assert. Keeps /xlperf idempotent.
|
||||
this.snapshotPrivacyFilterEnabled = Plugin.Config.PrivacyFilterEnabled;
|
||||
this.snapshotPrivacyPersistChannels = Plugin.Config.PrivacyPersistChannels;
|
||||
this.snapshotPrivacyPersistUnknownChannels = Plugin
|
||||
.Config
|
||||
.PrivacyPersistUnknownChannels;
|
||||
this.snapshotRetentionEnabled = Plugin.Config.RetentionEnabled;
|
||||
this.snapshotRetentionDefaultDays = Plugin.Config.RetentionDefaultDays;
|
||||
this.snapshotRetentionPerChannelDays = Plugin.Config.RetentionPerChannelDays;
|
||||
|
||||
var loadPrevBefore = Plugin.Config.LoadPreviousSession;
|
||||
var filterPrevBefore = Plugin.Config.FilterIncludePreviousSessions;
|
||||
wizard.TestOnly_AdvanceTo(2);
|
||||
wizard.TestOnly_SetPendingProfile(FirstRunWizard.PrivacyProfile.Roleplay);
|
||||
wizard.TestOnly_AdvanceTo(4);
|
||||
wizard.CommitPending();
|
||||
if (Plugin.Config.LoadPreviousSession != loadPrevBefore)
|
||||
{
|
||||
ImGui.Text("Skip-Step-3 path overwrote LoadPreviousSession");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
if (Plugin.Config.FilterIncludePreviousSessions != filterPrevBefore)
|
||||
{
|
||||
ImGui.Text("Skip-Step-3 path overwrote FilterIncludePreviousSessions");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ImGui.Text($"Wizard state smoke threw: {ex.GetType().Name}: {ex.Message}");
|
||||
return SelfTestStepResult.Fail;
|
||||
}
|
||||
|
||||
return SelfTestStepResult.Pass;
|
||||
}
|
||||
|
||||
public void CleanUp()
|
||||
{
|
||||
// Restore the six Variant-2 snapshots so back-to-back /xlperf
|
||||
// runs don't drift the active privacy profile. If Variant 2
|
||||
// never ran (Variant 1 threw early), the slots stay null and
|
||||
// restore is a no-op. After restore the slots are nulled so a
|
||||
// future RunStep starts fresh.
|
||||
if (this.snapshotPrivacyFilterEnabled is { } privacyFilter)
|
||||
Plugin.Config.PrivacyFilterEnabled = privacyFilter;
|
||||
if (this.snapshotPrivacyPersistChannels is { } persistChannels)
|
||||
Plugin.Config.PrivacyPersistChannels = persistChannels;
|
||||
if (this.snapshotPrivacyPersistUnknownChannels is { } persistUnknown)
|
||||
Plugin.Config.PrivacyPersistUnknownChannels = persistUnknown;
|
||||
if (this.snapshotRetentionEnabled is { } retentionEnabled)
|
||||
Plugin.Config.RetentionEnabled = retentionEnabled;
|
||||
if (this.snapshotRetentionDefaultDays is { } retentionDays)
|
||||
Plugin.Config.RetentionDefaultDays = retentionDays;
|
||||
if (this.snapshotRetentionPerChannelDays is { } retentionPolicy)
|
||||
Plugin.Config.RetentionPerChannelDays = retentionPolicy;
|
||||
|
||||
this.snapshotPrivacyFilterEnabled = null;
|
||||
this.snapshotPrivacyPersistChannels = null;
|
||||
this.snapshotPrivacyPersistUnknownChannels = null;
|
||||
this.snapshotRetentionEnabled = null;
|
||||
this.snapshotRetentionDefaultDays = null;
|
||||
this.snapshotRetentionPerChannelDays = null;
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,12 @@
|
||||
using HellionChat.Themes.Builtin;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Themes;
|
||||
|
||||
public sealed class ThemeRegistry
|
||||
{
|
||||
private readonly ILogger<ThemeRegistry>? _logger;
|
||||
|
||||
public const string DefaultSlug = HellionArctic.Slug;
|
||||
|
||||
// 1Hz throttle for the v1.4.8 B2 auto-refresh-on-active path. The
|
||||
@@ -29,8 +32,9 @@ public sealed class ThemeRegistry
|
||||
private long _lastActiveStampCheckMs = -ActiveStampPollIntervalMs;
|
||||
private DateTime _lastActiveStamp = DateTime.MinValue;
|
||||
|
||||
public ThemeRegistry(string? customThemesDir = null)
|
||||
public ThemeRegistry(string? customThemesDir = null, ILogger<ThemeRegistry>? logger = null)
|
||||
{
|
||||
_logger = logger;
|
||||
// Insertion order drives the Theme-Picker grid layout (3 columns).
|
||||
// Row 1: blue family. Row 2: purple to magenta family.
|
||||
// Row 3: green / warm / classic. Row 4: Synthwave Sunset as a
|
||||
@@ -206,7 +210,7 @@ public sealed class ThemeRegistry
|
||||
catch (Exception ex) when (IsRecoverableFileLock(ex))
|
||||
{
|
||||
// Editor mid-save: keep last known good, retry on next refresh.
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger?.LogDebug(
|
||||
$"Custom theme {Path.GetFileName(path)} is locked, keeping last known good"
|
||||
);
|
||||
if (cached.Theme is not null)
|
||||
|
||||
@@ -22,6 +22,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Extensions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
@@ -40,6 +41,7 @@ public sealed class ChatLogWindow : Window
|
||||
|
||||
private readonly CommandWrapper _clearHellionCommand;
|
||||
private readonly CommandWrapper _hellionCommand;
|
||||
private readonly SymbolPicker _symbolPicker;
|
||||
|
||||
internal bool ScreenshotMode;
|
||||
private string Salt { get; }
|
||||
@@ -97,10 +99,19 @@ public sealed class ChatLogWindow : Window
|
||||
private long FrameTime; // set every frame
|
||||
internal long LastActivityTime = Environment.TickCount64;
|
||||
|
||||
internal ChatLogWindow(Plugin plugin)
|
||||
private readonly ILogger<ChatLogWindow> _logger;
|
||||
private readonly ILoggerFactory _loggerFactory;
|
||||
|
||||
internal ChatLogWindow(
|
||||
Plugin plugin,
|
||||
ILogger<ChatLogWindow> logger,
|
||||
ILoggerFactory loggerFactory
|
||||
)
|
||||
: base($"{Plugin.PluginName}###chat2")
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
_loggerFactory = loggerFactory;
|
||||
Salt = new Random().Next().ToString();
|
||||
|
||||
Size = new Vector2(500, 250);
|
||||
@@ -113,8 +124,10 @@ public sealed class ChatLogWindow : Window
|
||||
DisableWindowSounds = true;
|
||||
// AllowBackgroundBlur is set centrally in Plugin.Setup after AddWindow.
|
||||
|
||||
PayloadHandler = new PayloadHandler(this);
|
||||
HandlerLender = new Lender<PayloadHandler>(() => new PayloadHandler(this));
|
||||
PayloadHandler = new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>());
|
||||
HandlerLender = new Lender<PayloadHandler>(() =>
|
||||
new PayloadHandler(this, _loggerFactory.CreateLogger<PayloadHandler>())
|
||||
);
|
||||
|
||||
SetUpTextCommandChannels();
|
||||
SetUpAllCommands();
|
||||
@@ -129,6 +142,8 @@ public sealed class ChatLogWindow : Window
|
||||
_clearHellionCommand.Execute += ClearLog;
|
||||
_hellionCommand.Execute += ToggleChat;
|
||||
|
||||
_symbolPicker = new SymbolPicker();
|
||||
|
||||
Plugin.ClientState.Login += Login;
|
||||
Plugin.ClientState.Logout += Logout;
|
||||
|
||||
@@ -189,11 +204,28 @@ public sealed class ChatLogWindow : Window
|
||||
return;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Cherry-picked from ChatTwo upstream ee7768ac (Infiziert90, 2026-05-16)
|
||||
// - Replace the chat input when args.AddIfNotPresent / args.Input starts
|
||||
// with a slash. Vanilla actions like the Friend List "/tell" entry and
|
||||
// other plugins push slash commands through these args; appending them
|
||||
// to existing text would produce inputs like "test/tell user@world".
|
||||
// ---------------------------------------------------------------
|
||||
if (args.AddIfNotPresent != null && !Chat.Contains(args.AddIfNotPresent))
|
||||
Chat += args.AddIfNotPresent;
|
||||
{
|
||||
if (args.AddIfNotPresent.StartsWith('/'))
|
||||
Chat = args.AddIfNotPresent;
|
||||
else
|
||||
Chat += args.AddIfNotPresent;
|
||||
}
|
||||
|
||||
if (args.Input != null)
|
||||
Chat += args.Input;
|
||||
{
|
||||
if (args.Input.StartsWith('/'))
|
||||
Chat = args.Input;
|
||||
else
|
||||
Chat += args.Input;
|
||||
}
|
||||
|
||||
var (info, reason, target) = (args.ChannelSwitchInfo, args.TellReason, args.TellTarget);
|
||||
|
||||
@@ -277,7 +309,7 @@ public sealed class ChatLogWindow : Window
|
||||
|| !GameFunctions.Chat.IsChannelOrExistingLinkshell(targetChannel.Value)
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
$"Channel was set to an invalid value '{targetChannel}', ignoring"
|
||||
);
|
||||
return;
|
||||
@@ -331,11 +363,11 @@ public sealed class ChatLogWindow : Window
|
||||
{
|
||||
case "hide":
|
||||
CurrentHideState = HideState.User;
|
||||
Plugin.LogProxy.Verbose("HideState: → User (chat hide command)");
|
||||
_logger.LogTrace("HideState: → User (chat hide command)");
|
||||
break;
|
||||
case "show":
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.LogProxy.Verbose("HideState: → None (chat show command)");
|
||||
_logger.LogTrace("HideState: → None (chat show command)");
|
||||
break;
|
||||
case "toggle":
|
||||
CurrentHideState = CurrentHideState switch
|
||||
@@ -345,7 +377,7 @@ public sealed class ChatLogWindow : Window
|
||||
HideState.None => HideState.User,
|
||||
_ => CurrentHideState,
|
||||
};
|
||||
Plugin.LogProxy.Verbose($"HideState: → {CurrentHideState} (chat toggle command)");
|
||||
_logger.LogTrace($"HideState: → {CurrentHideState} (chat toggle command)");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -455,7 +487,7 @@ public sealed class ChatLogWindow : Window
|
||||
else if (newTab.CurrentChannel.Channel is InputChannel.Invalid)
|
||||
{
|
||||
newTab.CurrentChannel = previousTab.CurrentChannel.Clone();
|
||||
Plugin.LogProxy.Debug(
|
||||
_logger.LogDebug(
|
||||
$"[Tab] '{newTab.Name}' seeded channel from '{previousTab.Name}' "
|
||||
+ $"(Channel={newTab.CurrentChannel.Channel}, TellTarget={newTab.CurrentChannel.TellTarget?.ToTargetString() ?? "null"})"
|
||||
);
|
||||
@@ -483,14 +515,14 @@ public sealed class ChatLogWindow : Window
|
||||
if (Plugin.Config.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.Battle;
|
||||
Plugin.LogProxy.Verbose("HideState: None → Battle");
|
||||
_logger.LogTrace("HideState: None → Battle");
|
||||
}
|
||||
|
||||
// If the chat is hidden because of battle, we reset it here
|
||||
if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.LogProxy.Verbose("HideState: Battle → None");
|
||||
_logger.LogTrace("HideState: Battle → None");
|
||||
}
|
||||
|
||||
// if the chat has no hide state and in a cutscene, set the hide state to cutscene
|
||||
@@ -503,7 +535,7 @@ public sealed class ChatLogWindow : Window
|
||||
if (Plugin.Functions.Chat.CheckHideFlags())
|
||||
{
|
||||
CurrentHideState = HideState.Cutscene;
|
||||
Plugin.LogProxy.Verbose("HideState: None → Cutscene");
|
||||
_logger.LogTrace("HideState: None → Cutscene");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -514,7 +546,7 @@ public sealed class ChatLogWindow : Window
|
||||
&& !Plugin.GposeActive
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Verbose($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
|
||||
_logger.LogTrace($"HideState: {CurrentHideState} → None (cutscene/gpose ended)");
|
||||
CurrentHideState = HideState.None;
|
||||
}
|
||||
|
||||
@@ -522,14 +554,14 @@ public sealed class ChatLogWindow : Window
|
||||
if (CurrentHideState == HideState.Cutscene && Activate)
|
||||
{
|
||||
CurrentHideState = HideState.CutsceneOverride;
|
||||
Plugin.LogProxy.Verbose("HideState: Cutscene → CutsceneOverride (user activate)");
|
||||
_logger.LogTrace("HideState: Cutscene → CutsceneOverride (user activate)");
|
||||
}
|
||||
|
||||
// if the user hid the chat and is now activating chat, reset the hide state
|
||||
if (CurrentHideState == HideState.User && Activate)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.LogProxy.Verbose("HideState: User → None (activate)");
|
||||
_logger.LogTrace("HideState: User → None (activate)");
|
||||
}
|
||||
|
||||
if (
|
||||
@@ -660,7 +692,7 @@ public sealed class ChatLogWindow : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Error drawing Chat Log window");
|
||||
_logger.LogError(ex, "Error drawing Chat Log window");
|
||||
if (!NotifiedDrawFailure)
|
||||
{
|
||||
Plugin.Notification.AddNotification(
|
||||
@@ -792,6 +824,40 @@ public sealed class ChatLogWindow : Window
|
||||
)
|
||||
inputColour = ecColour;
|
||||
|
||||
// Symbol-picker trigger sits left of the channel indicator. ImRaii.Popup
|
||||
// inside DrawAndConsume pins to the last rendered item, so the call MUST
|
||||
// run immediately after this IconButton — placing it after the channel
|
||||
// picker below would pin the popup under the wrong widget.
|
||||
if (Plugin.Config.SymbolPickerEnabled)
|
||||
{
|
||||
if (
|
||||
ImGuiUtil.IconButton(
|
||||
FontAwesomeIcon.Smile,
|
||||
"symbol-picker-trigger",
|
||||
"Insert symbol or FFXIV icon"
|
||||
)
|
||||
)
|
||||
{
|
||||
_symbolPicker.OpenPopup();
|
||||
}
|
||||
}
|
||||
// DrawAndConsume runs unconditionally; with the button hidden the popup
|
||||
// can't open, so the call is a no-op. Splice path stays outside the
|
||||
// guard for the same reason.
|
||||
var insertedSymbol = _symbolPicker.DrawAndConsume();
|
||||
if (insertedSymbol is not null)
|
||||
{
|
||||
// Same cursor-aware splice idiom as the AutoComplete commit path at
|
||||
// ChatLogWindow.cs:2487-2493. Clamp because CursorPos can drift if
|
||||
// the user mutates Chat while the popup is open.
|
||||
var pos = Math.Clamp(CursorPos, 0, Chat.Length);
|
||||
Chat = Chat[..pos] + insertedSymbol + Chat[pos..];
|
||||
Activate = true;
|
||||
ActivatePos = pos + insertedSymbol.Length;
|
||||
}
|
||||
if (Plugin.Config.SymbolPickerEnabled)
|
||||
ImGui.SameLine();
|
||||
|
||||
var beforeIcon = ImGui.GetCursorPos();
|
||||
|
||||
var tintSelector = Plugin.Config.ColorSelectedInputChannelButton && inputColour.HasValue;
|
||||
@@ -1668,7 +1734,7 @@ public sealed class ChatLogWindow : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Warning(ex, "Error drawing chat log");
|
||||
_logger.LogWarning(ex, "Error drawing chat log");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2216,7 +2282,7 @@ public sealed class ChatLogWindow : Window
|
||||
{
|
||||
Plugin.Config.SeenPopOutHeaderHint = true;
|
||||
Plugin.SaveConfig();
|
||||
Plugin.LogProxy.Debug("v0.6.1 pop-out header hint dismissed");
|
||||
_logger.LogDebug("v0.6.1 pop-out header hint dismissed");
|
||||
if (openSettings)
|
||||
Plugin.SettingsWindow.Toggle();
|
||||
}
|
||||
@@ -2354,7 +2420,7 @@ public sealed class ChatLogWindow : Window
|
||||
if (PopOutWindows.Contains(tab.Identifier))
|
||||
continue;
|
||||
|
||||
var window = new Popout(this, tab, i);
|
||||
var window = new Popout(this, tab, i, _loggerFactory.CreateLogger<Popout>());
|
||||
|
||||
Plugin.WindowSystem.AddWindow(window);
|
||||
PopOutWindows.Add(tab.Identifier);
|
||||
@@ -2871,7 +2937,7 @@ public sealed class ChatLogWindow : Window
|
||||
var viewport = ImGui.GetMainViewport();
|
||||
var safePos = viewport.WorkPos + SafeDefaultOffset;
|
||||
Position = safePos;
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"[Window-Recovery] {source}: snapping main window from {LastWindowPos} (size {LastWindowSize}) to {safePos}."
|
||||
);
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Lumina.Data.Files;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using MoreLinq;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
@@ -67,10 +68,13 @@ public class DbViewer : Window
|
||||
|
||||
private bool NeedsScrollReset;
|
||||
|
||||
public DbViewer(Plugin plugin)
|
||||
private readonly ILogger<DbViewer> _logger;
|
||||
|
||||
public DbViewer(Plugin plugin, ILogger<DbViewer> logger)
|
||||
: base("DBViewer###chat2-dbviewer")
|
||||
{
|
||||
Plugin = plugin;
|
||||
_logger = logger;
|
||||
SelectedChannels = TabsUtil.MostlyPlayer;
|
||||
|
||||
DateFormat = CultureInfo.CurrentCulture.DateTimeFormat.ShortDatePattern;
|
||||
@@ -320,7 +324,7 @@ public class DbViewer : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Failed reading messages from database");
|
||||
_logger.LogError(ex, "Failed reading messages from database");
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -483,7 +487,7 @@ public class DbViewer : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "FTS filter worker failed");
|
||||
_logger.LogError(ex, "FTS filter worker failed");
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -625,7 +629,7 @@ public class DbViewer : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Plugin.LogProxy.Error(ex, "Failed creating txt backup");
|
||||
_logger.LogError(ex, "Failed creating txt backup");
|
||||
|
||||
Notification.Content = "Error ...";
|
||||
Notification.Type = NotificationType.Error;
|
||||
|
||||
@@ -1,17 +1,40 @@
|
||||
using System.Globalization;
|
||||
using System.Numerics;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using HellionChat.Branding;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Privacy;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Themes;
|
||||
using HellionChat.Util;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
// Multi-step first-run wizard. public sealed because Plugin.cs has a
|
||||
// public-typed property on this class — narrowing to internal would
|
||||
// be a build break across the assembly boundary. State lives in a
|
||||
// nested WizardState record; every step writes nullable Pending*
|
||||
// fields, and CommitPending() applies only the non-null ones so
|
||||
// users who skip a step never get their existing config overwritten.
|
||||
public sealed class FirstRunWizard : Window
|
||||
{
|
||||
// Forge-Bronze (#C2410C). The same constant lives in ThemeRegistry
|
||||
// and the forge-announce workflow; pinning it locally keeps the
|
||||
// wizard render path free of registry lookups during draw.
|
||||
private static readonly Vector4 ForgeBronze = new(0xC2 / 255f, 0x41 / 255f, 0x0C / 255f, 1f);
|
||||
private static readonly Vector4 ForgeBronzeDim = new(
|
||||
0xC2 / 255f,
|
||||
0x41 / 255f,
|
||||
0x0C / 255f,
|
||||
0.3f
|
||||
);
|
||||
|
||||
private const int TotalSteps = 4;
|
||||
|
||||
private readonly Plugin Plugin;
|
||||
private readonly WizardState _state = new();
|
||||
|
||||
internal FirstRunWizard(Plugin plugin)
|
||||
: base($"{HellionStrings.Wizard_Title}###hellion-firstrun")
|
||||
@@ -20,10 +43,10 @@ public sealed class FirstRunWizard : Window
|
||||
|
||||
Flags = ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoDocking;
|
||||
SizeCondition = ImGuiCond.Appearing;
|
||||
Size = new Vector2(900, 560);
|
||||
Size = new Vector2(720, 480);
|
||||
SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(720, 480),
|
||||
MinimumSize = new Vector2(600, 400),
|
||||
MaximumSize = new Vector2(float.MaxValue, float.MaxValue),
|
||||
};
|
||||
}
|
||||
@@ -31,119 +54,535 @@ public sealed class FirstRunWizard : Window
|
||||
public override void OnClose()
|
||||
{
|
||||
// OnClose fires on explicit X-click and on plugin dispose. We never
|
||||
// implicitly accept the defaults here — the explicit "Later" button
|
||||
// does that. If the user hasn't picked a profile yet, the wizard
|
||||
// reopens on the next plugin load.
|
||||
// implicitly accept the defaults here — both the explicit "Decide
|
||||
// later" footer link and a successful "Finish ✓" set FirstRunCompleted
|
||||
// = true, so the wizard does not reopen on the next plugin load
|
||||
// regardless of which path the user took.
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
ImGui.TextWrapped(HellionStrings.Wizard_Intro);
|
||||
DrawPagination();
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
var avail = ImGui.GetContentRegionAvail();
|
||||
var cardWidth = (avail.X - ImGui.GetStyle().ItemSpacing.X * 2) / 3f;
|
||||
// Reserve room for the footer separator + cancel button below the cards.
|
||||
var footerReserve =
|
||||
ImGui.GetStyle().ItemSpacing.Y * 3
|
||||
+ ImGui.GetTextLineHeight()
|
||||
+ ImGui.GetFrameHeightWithSpacing();
|
||||
var cardHeight = avail.Y - footerReserve;
|
||||
|
||||
DrawCard(
|
||||
"privacy-first",
|
||||
cardWidth,
|
||||
cardHeight,
|
||||
HellionStrings.Wizard_Profile_PrivacyFirst_Heading,
|
||||
HellionStrings.Wizard_Profile_PrivacyFirst_Description,
|
||||
null,
|
||||
HellionStrings.Wizard_Profile_PrivacyFirst_Apply,
|
||||
ApplyPrivacyFirst
|
||||
);
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
DrawCard(
|
||||
"casual",
|
||||
cardWidth,
|
||||
cardHeight,
|
||||
HellionStrings.Wizard_Profile_Casual_Heading,
|
||||
HellionStrings.Wizard_Profile_Casual_Description,
|
||||
null,
|
||||
HellionStrings.Wizard_Profile_Casual_Apply,
|
||||
ApplyCasual
|
||||
);
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
DrawCard(
|
||||
"full-history",
|
||||
cardWidth,
|
||||
cardHeight,
|
||||
HellionStrings.Wizard_Profile_FullHistory_Heading,
|
||||
HellionStrings.Wizard_Profile_FullHistory_Description,
|
||||
HellionStrings.Wizard_Profile_FullHistory_GdprWarning,
|
||||
HellionStrings.Wizard_Profile_FullHistory_Apply,
|
||||
ApplyFullHistory
|
||||
);
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
if (ImGui.Button(HellionStrings.Wizard_Cancel_Label))
|
||||
switch (_state.CurrentStep)
|
||||
{
|
||||
Plugin.Config.FirstRunCompleted = true;
|
||||
Plugin.SaveConfig();
|
||||
IsOpen = false;
|
||||
case 1:
|
||||
DrawStepWelcome();
|
||||
break;
|
||||
case 2:
|
||||
DrawStepPrivacy();
|
||||
break;
|
||||
case 3:
|
||||
DrawStepPowerSettings();
|
||||
break;
|
||||
case 4:
|
||||
DrawStepDone();
|
||||
break;
|
||||
default:
|
||||
_state.CurrentStep = 1;
|
||||
DrawStepWelcome();
|
||||
break;
|
||||
}
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGuiUtil.Tooltip(HellionStrings.Wizard_Cancel_Tooltip);
|
||||
}
|
||||
|
||||
private void DrawCard(
|
||||
string id,
|
||||
float width,
|
||||
float height,
|
||||
private void DrawPagination()
|
||||
{
|
||||
var draw = ImGui.GetWindowDrawList();
|
||||
var avail = ImGui.GetContentRegionAvail();
|
||||
var cursor = ImGui.GetCursorScreenPos();
|
||||
const float radius = 5f;
|
||||
const float spacing = 16f;
|
||||
var totalWidth = (TotalSteps - 1) * spacing;
|
||||
var startX = cursor.X + avail.X - totalWidth - radius;
|
||||
|
||||
for (var i = 0; i < TotalSteps; i++)
|
||||
{
|
||||
var color = (i + 1) == _state.CurrentStep ? ForgeBronze : ForgeBronzeDim;
|
||||
var packed = ImGui.GetColorU32(color);
|
||||
draw.AddCircleFilled(
|
||||
new Vector2(startX + i * spacing, cursor.Y + radius),
|
||||
radius,
|
||||
packed
|
||||
);
|
||||
}
|
||||
|
||||
// Reserve vertical space the circles consumed so the next widget starts below them.
|
||||
ImGui.Dummy(new Vector2(0, radius * 2));
|
||||
}
|
||||
|
||||
private void DrawFooter(bool showBack, bool showSkip, string primaryLabel, Action onPrimary)
|
||||
{
|
||||
var spacing = ImGui.GetStyle().ItemSpacing.Y;
|
||||
var primaryWidth =
|
||||
ImGui.CalcTextSize(primaryLabel).X + ImGui.GetStyle().FramePadding.X * 2 + 16f;
|
||||
var avail = ImGui.GetContentRegionAvail();
|
||||
|
||||
// Push the footer to the bottom of the window so step contents
|
||||
// above can size themselves with GetContentRegionAvail().
|
||||
var lineHeight = ImGui.GetFrameHeightWithSpacing();
|
||||
var pushDown = avail.Y - lineHeight - spacing;
|
||||
if (pushDown > 0)
|
||||
ImGui.Dummy(new Vector2(0, pushDown));
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
if (showBack)
|
||||
{
|
||||
if (ImGui.Button(HellionStrings.Wizard_Nav_Back))
|
||||
_state.CurrentStep = Math.Max(1, _state.CurrentStep - 1);
|
||||
ImGui.SameLine();
|
||||
}
|
||||
|
||||
if (showSkip)
|
||||
{
|
||||
if (ImGui.Button(HellionStrings.Wizard_Step1_Skip_Label))
|
||||
{
|
||||
// Skip path = matches today's Cancel path: mark first-run
|
||||
// complete, save, close. No CommitPending — the user said
|
||||
// 'decide later', so existing config stays as-is.
|
||||
Plugin.Config.FirstRunCompleted = true;
|
||||
Plugin.SaveConfig();
|
||||
IsOpen = false;
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGuiUtil.Tooltip(HellionStrings.Wizard_Step1_Skip_Tooltip);
|
||||
}
|
||||
|
||||
// Right-align the primary action button.
|
||||
var rightX = ImGui.GetCursorPosX() + ImGui.GetContentRegionAvail().X - primaryWidth;
|
||||
if (rightX > ImGui.GetCursorPosX())
|
||||
ImGui.SameLine(rightX);
|
||||
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, ForgeBronze))
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonHovered, ForgeBronze))
|
||||
using (ImRaii.PushColor(ImGuiCol.ButtonActive, ForgeBronze))
|
||||
{
|
||||
if (ImGui.Button($"{primaryLabel}##wizard-primary"))
|
||||
onPrimary();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawStepWelcome()
|
||||
{
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step1_Title);
|
||||
ImGui.Spacing();
|
||||
|
||||
// Banner is opt-in: the full silhouette dominates the wizard window
|
||||
// at the default size, so the TreeNode is folded by default and the
|
||||
// onboarding copy stays the primary focus. Mirrors the pre-rewrite
|
||||
// collapsible anchor from v1.5.1.
|
||||
using (var tree = ImRaii.TreeNode("Hellion Forge"))
|
||||
{
|
||||
if (tree.Success)
|
||||
{
|
||||
using (Plugin.Interface.UiBuilder.MonoFontHandle.Push())
|
||||
{
|
||||
// CalcTextSize must run inside the MonoFont push so the
|
||||
// measurement matches the glyph width actually used for
|
||||
// rendering.
|
||||
var bannerSize = ImGui.CalcTextSize(HellionForgeAscii.FoxBanner);
|
||||
ImGui.SetCursorPosX((ImGui.GetContentRegionAvail().X - bannerSize.X) * 0.5f);
|
||||
ImGui.TextUnformatted(HellionForgeAscii.FoxBanner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.TextWrapped(HellionStrings.Wizard_Step1_Subtitle);
|
||||
ImGui.Spacing();
|
||||
ImGui.TextWrapped(HellionStrings.Wizard_Step1_Footer_Hint);
|
||||
|
||||
DrawFooter(
|
||||
showBack: false,
|
||||
showSkip: true,
|
||||
HellionStrings.Wizard_Nav_Next,
|
||||
() => _state.CurrentStep = 2
|
||||
);
|
||||
}
|
||||
|
||||
private void DrawStepPrivacy()
|
||||
{
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step2_Title);
|
||||
ImGui.Spacing();
|
||||
|
||||
// Reserve footer height (separator + spacing + button row) so the
|
||||
// 2x2 grid uses the rest of the window.
|
||||
var footerReserve =
|
||||
ImGui.GetFrameHeightWithSpacing()
|
||||
+ ImGui.GetStyle().ItemSpacing.Y * 3
|
||||
+ ImGui.GetTextLineHeight();
|
||||
var grid = ImGui.GetContentRegionAvail();
|
||||
var cardWidth = (grid.X - ImGui.GetStyle().ItemSpacing.X) / 2f;
|
||||
var cardHeight = (grid.Y - footerReserve - ImGui.GetStyle().ItemSpacing.Y) / 2f;
|
||||
|
||||
// Top row.
|
||||
DrawProfileCard(
|
||||
PrivacyProfile.PrivacyFirst,
|
||||
"🔒",
|
||||
HellionStrings.Wizard_Profile_PrivacyFirst_Heading,
|
||||
HellionStrings.Wizard_Profile_PrivacyFirst_Description,
|
||||
recommended: false,
|
||||
cardWidth,
|
||||
cardHeight
|
||||
);
|
||||
ImGui.SameLine();
|
||||
DrawProfileCard(
|
||||
PrivacyProfile.Casual,
|
||||
"💬",
|
||||
HellionStrings.Wizard_Profile_Casual_Heading,
|
||||
HellionStrings.Wizard_Profile_Casual_Description,
|
||||
recommended: true,
|
||||
cardWidth,
|
||||
cardHeight
|
||||
);
|
||||
|
||||
// Bottom row.
|
||||
DrawProfileCard(
|
||||
PrivacyProfile.Roleplay,
|
||||
"🎭",
|
||||
HellionStrings.Wizard_Profile_Roleplay_Heading,
|
||||
HellionStrings.Wizard_Profile_Roleplay_Description,
|
||||
recommended: false,
|
||||
cardWidth,
|
||||
cardHeight
|
||||
);
|
||||
ImGui.SameLine();
|
||||
DrawProfileCard(
|
||||
PrivacyProfile.FullHistory,
|
||||
"📚",
|
||||
HellionStrings.Wizard_Profile_FullHistory_Heading,
|
||||
HellionStrings.Wizard_Profile_FullHistory_Description,
|
||||
recommended: false,
|
||||
cardWidth,
|
||||
cardHeight
|
||||
);
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.TextDisabled(HellionStrings.Wizard_Step2_RecommendedFooter);
|
||||
|
||||
DrawFooter(
|
||||
showBack: true,
|
||||
showSkip: true,
|
||||
HellionStrings.Wizard_Nav_Next,
|
||||
() => _state.CurrentStep = 3
|
||||
);
|
||||
}
|
||||
|
||||
private void DrawProfileCard(
|
||||
PrivacyProfile profile,
|
||||
string emoji,
|
||||
string heading,
|
||||
string description,
|
||||
string? warning,
|
||||
string buttonLabel,
|
||||
Action onApply
|
||||
bool recommended,
|
||||
float width,
|
||||
float height
|
||||
)
|
||||
{
|
||||
using var child = ImRaii.Child($"##wizard-card-{id}", new Vector2(width, height), true);
|
||||
var isSelected = _state.PendingProfile == profile;
|
||||
// GetStyleColorVec4 returns a pointer to the live style entry in
|
||||
// Dalamud.Bindings.ImGui, which would require unsafe. Use the U32
|
||||
// packed-colour overload of PushColor for the default branch so we
|
||||
// can stay in safe code while still matching the current border.
|
||||
var borderColor = isSelected
|
||||
? ImGui.GetColorU32(ForgeBronze)
|
||||
: ImGui.GetColorU32(ImGuiCol.Border);
|
||||
|
||||
using var _border = ImRaii.PushColor(ImGuiCol.Border, borderColor);
|
||||
using var child = ImRaii.Child(
|
||||
$"##profile-card-{profile}",
|
||||
new Vector2(width, height),
|
||||
true
|
||||
);
|
||||
if (!child.Success)
|
||||
return;
|
||||
|
||||
ImGui.TextUnformatted(heading);
|
||||
// InvisibleButton over the full card area, then SetCursorScreenPos
|
||||
// back to draw the heading/description content on top. Selectable
|
||||
// would be semantically wrong here — the card is a standalone
|
||||
// choice tile, not a list-item inside a list/menu. The button
|
||||
// takes the click for the entire card area, and IsItemHovered()
|
||||
// on it (if we wire one up later) would naturally cover the full
|
||||
// tile. Visual feedback comes from the border colour above.
|
||||
var startPos = ImGui.GetCursorScreenPos();
|
||||
var cardArea = ImGui.GetContentRegionAvail();
|
||||
if (ImGui.InvisibleButton($"##profile-hit-{profile}", cardArea))
|
||||
_state.PendingProfile = profile;
|
||||
|
||||
ImGui.SetCursorScreenPos(startPos);
|
||||
|
||||
ImGui.TextUnformatted($"{emoji} {heading}{(recommended ? " ★" : string.Empty)}");
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
ImGui.TextWrapped(description);
|
||||
}
|
||||
|
||||
private void DrawStepPowerSettings()
|
||||
{
|
||||
// Seed only the two recommendation fields here. Other fields remain
|
||||
// null until the user touches the corresponding control.
|
||||
// Spec FR-4: the wizard explicitly recommends LoadPreviousSession =
|
||||
// true and FilterIncludePreviousSessions = true (Config defaults are
|
||||
// false). The other four fields (AutoTellTabsHistoryPreload,
|
||||
// UseCompactDensity, PrettierTimestamps, Theme) follow the generic
|
||||
// null-semantics from Spec Z.176: a null pending means the user did
|
||||
// not touch that control, so CommitPending must not write back. They
|
||||
// are read live from Plugin.Config below for the ImGui ref-binding
|
||||
// but never seeded into Pending* without a user gesture.
|
||||
_state.PendingLoadPreviousSession ??= true;
|
||||
_state.PendingFilterIncludePreviousSessions ??= true;
|
||||
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step3_Title);
|
||||
ImGui.Spacing();
|
||||
|
||||
// History section.
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ForgeBronze))
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step3_Section_History);
|
||||
|
||||
var loadPrev = _state.PendingLoadPreviousSession ?? true;
|
||||
if (ImGui.Checkbox(HellionStrings.Wizard_Step3_LoadPreviousSession_Label, ref loadPrev))
|
||||
{
|
||||
_state.PendingLoadPreviousSession = loadPrev;
|
||||
// Mirror the DataManagement coupling: turning load-previous on
|
||||
// also turns filter-include on (otherwise old messages bypass
|
||||
// the filter chain), and turning filter-include off forces
|
||||
// load-previous off. Same idiom as Ui/SettingsTabs/DataManagement.cs:182-200.
|
||||
if (loadPrev)
|
||||
_state.PendingFilterIncludePreviousSessions = true;
|
||||
}
|
||||
|
||||
var filterPrev = _state.PendingFilterIncludePreviousSessions ?? true;
|
||||
if (
|
||||
ImGui.Checkbox(
|
||||
HellionStrings.Wizard_Step3_FilterIncludePreviousSessions_Label,
|
||||
ref filterPrev
|
||||
)
|
||||
)
|
||||
{
|
||||
_state.PendingFilterIncludePreviousSessions = filterPrev;
|
||||
if (!filterPrev)
|
||||
_state.PendingLoadPreviousSession = false;
|
||||
}
|
||||
|
||||
ImGui.Spacing();
|
||||
|
||||
// Tell-Tabs section.
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ForgeBronze))
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step3_Section_TellTabs);
|
||||
|
||||
var preload =
|
||||
_state.PendingAutoTellTabsHistoryPreload ?? Plugin.Config.AutoTellTabsHistoryPreload;
|
||||
if (
|
||||
ImGui.SliderInt(
|
||||
HellionStrings.Wizard_Step3_AutoTellTabsHistoryPreload_Label,
|
||||
ref preload,
|
||||
0,
|
||||
100
|
||||
)
|
||||
)
|
||||
_state.PendingAutoTellTabsHistoryPreload = preload;
|
||||
|
||||
ImGui.Spacing();
|
||||
|
||||
// Visual section.
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ForgeBronze))
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step3_Section_Visual);
|
||||
|
||||
var compact = _state.PendingUseCompactDensity ?? Plugin.Config.UseCompactDensity;
|
||||
if (ImGui.Checkbox(HellionStrings.Wizard_Step3_UseCompactDensity_Label, ref compact))
|
||||
_state.PendingUseCompactDensity = compact;
|
||||
|
||||
var pretty = _state.PendingPrettierTimestamps ?? Plugin.Config.PrettierTimestamps;
|
||||
if (ImGui.Checkbox(HellionStrings.Wizard_Step3_PrettierTimestamps_Label, ref pretty))
|
||||
_state.PendingPrettierTimestamps = pretty;
|
||||
|
||||
// Theme dropdown — built-ins only. Custom themes are power-user
|
||||
// territory and would clutter the first-run flow.
|
||||
var currentSlug = _state.PendingTheme ?? Plugin.Config.Theme;
|
||||
var builtIns = Plugin.ThemeRegistry.AllBuiltIns().ToList();
|
||||
var currentIndex = builtIns.FindIndex(t =>
|
||||
string.Equals(t.Slug, currentSlug, StringComparison.OrdinalIgnoreCase)
|
||||
);
|
||||
if (currentIndex < 0)
|
||||
currentIndex = 0;
|
||||
|
||||
using (
|
||||
var combo = ImRaii.Combo(
|
||||
HellionStrings.Wizard_Step3_Theme_Label,
|
||||
builtIns[currentIndex].Name
|
||||
)
|
||||
)
|
||||
{
|
||||
if (combo.Success)
|
||||
{
|
||||
for (var i = 0; i < builtIns.Count; i++)
|
||||
{
|
||||
var isSelected = i == currentIndex;
|
||||
if (ImGui.Selectable(builtIns[i].Name, isSelected))
|
||||
_state.PendingTheme = builtIns[i].Slug;
|
||||
if (isSelected)
|
||||
ImGui.SetItemDefaultFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DrawFooter(
|
||||
showBack: true,
|
||||
showSkip: true,
|
||||
HellionStrings.Wizard_Nav_Next,
|
||||
() => _state.CurrentStep = 4
|
||||
);
|
||||
}
|
||||
|
||||
private void DrawStepDone()
|
||||
{
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step4_Title);
|
||||
ImGui.Spacing();
|
||||
|
||||
// ✓ symbol, centred-ish via dummy padding.
|
||||
var checkmark = "✓";
|
||||
var checkSize = ImGui.CalcTextSize(checkmark);
|
||||
var avail = ImGui.GetContentRegionAvail();
|
||||
ImGui.Dummy(new Vector2((avail.X - checkSize.X) * 0.5f, 0));
|
||||
ImGui.SameLine();
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ForgeBronze))
|
||||
ImGui.TextUnformatted(checkmark);
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
ImGui.TextWrapped(description);
|
||||
|
||||
if (warning is not null)
|
||||
// Summary card.
|
||||
using (var summary = ImRaii.Child("##wizard-summary", new Vector2(-1, 130), true))
|
||||
{
|
||||
ImGui.Spacing();
|
||||
ImGuiUtil.WarningText(warning);
|
||||
if (summary.Success)
|
||||
{
|
||||
ImGui.TextUnformatted(HellionStrings.Wizard_Step4_SummaryHeading);
|
||||
ImGui.Spacing();
|
||||
ImGui.Separator();
|
||||
ImGui.Spacing();
|
||||
|
||||
var profileLabel = _state.PendingProfile switch
|
||||
{
|
||||
PrivacyProfile.PrivacyFirst =>
|
||||
HellionStrings.Wizard_Profile_PrivacyFirst_Heading,
|
||||
PrivacyProfile.Casual => HellionStrings.Wizard_Profile_Casual_Heading,
|
||||
PrivacyProfile.Roleplay => HellionStrings.Wizard_Profile_Roleplay_Heading,
|
||||
PrivacyProfile.FullHistory => HellionStrings.Wizard_Profile_FullHistory_Heading,
|
||||
_ => HellionStrings.Wizard_Step4_Summary_Unchanged,
|
||||
};
|
||||
ImGui.TextWrapped(
|
||||
string.Format(HellionStrings.Wizard_Step4_Summary_Profile, profileLabel)
|
||||
);
|
||||
|
||||
var historyLabel =
|
||||
(_state.PendingLoadPreviousSession ?? false)
|
||||
? HellionStrings.Wizard_Step3_LoadPreviousSession_Label
|
||||
: HellionStrings.Wizard_Step4_Summary_Unchanged;
|
||||
ImGui.TextWrapped(
|
||||
string.Format(HellionStrings.Wizard_Step4_Summary_History, historyLabel)
|
||||
);
|
||||
|
||||
var preloadValue =
|
||||
_state.PendingAutoTellTabsHistoryPreload
|
||||
?? Plugin.Config.AutoTellTabsHistoryPreload;
|
||||
ImGui.TextWrapped(
|
||||
string.Format(HellionStrings.Wizard_Step4_Summary_TellTabs, preloadValue)
|
||||
);
|
||||
|
||||
var compact = _state.PendingUseCompactDensity ?? Plugin.Config.UseCompactDensity;
|
||||
var pretty = _state.PendingPrettierTimestamps ?? Plugin.Config.PrettierTimestamps;
|
||||
var themeSlug = _state.PendingTheme ?? Plugin.Config.Theme;
|
||||
var themeName = Plugin.ThemeRegistry.Get(themeSlug).Name;
|
||||
var visualParts = new List<string>();
|
||||
if (compact)
|
||||
visualParts.Add(HellionStrings.Wizard_Step3_UseCompactDensity_Label);
|
||||
if (pretty)
|
||||
visualParts.Add(HellionStrings.Wizard_Step3_PrettierTimestamps_Label);
|
||||
visualParts.Add(themeName);
|
||||
ImGui.TextWrapped(
|
||||
string.Format(
|
||||
HellionStrings.Wizard_Step4_Summary_Visual,
|
||||
string.Join(", ", visualParts)
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Push the button to the bottom of the card.
|
||||
var lineHeight = ImGui.GetFrameHeightWithSpacing();
|
||||
var remaining = ImGui.GetContentRegionAvail().Y - lineHeight;
|
||||
if (remaining > 0)
|
||||
ImGui.Dummy(new Vector2(0, remaining));
|
||||
ImGui.Spacing();
|
||||
|
||||
if (ImGui.Button($"{buttonLabel}##{id}", new Vector2(-1, 0)))
|
||||
// Inline FR-3 hint with placeholder for preload count.
|
||||
var preloadForHint =
|
||||
_state.PendingAutoTellTabsHistoryPreload ?? Plugin.Config.AutoTellTabsHistoryPreload;
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ForgeBronze))
|
||||
ImGui.TextWrapped(string.Format(HellionStrings.Wizard_Step4_TestHint, preloadForHint));
|
||||
|
||||
ImGui.Spacing();
|
||||
ImGui.TextDisabled(HellionStrings.Wizard_Step4_SettingsHint);
|
||||
|
||||
DrawFooter(
|
||||
showBack: true,
|
||||
showSkip: false,
|
||||
HellionStrings.Wizard_Nav_Finish,
|
||||
() =>
|
||||
{
|
||||
CommitPending();
|
||||
Plugin.Config.FirstRunCompleted = true;
|
||||
Plugin.SaveConfig();
|
||||
IsOpen = false;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
// Writes only non-null pending values back to Config. A null pending
|
||||
// means the user did not touch that step's control, so the existing
|
||||
// Config value is preserved. Theme switch goes through ThemeRegistry
|
||||
// so the active palette updates live for the rest of the session.
|
||||
internal void CommitPending()
|
||||
{
|
||||
switch (_state.PendingProfile)
|
||||
{
|
||||
onApply();
|
||||
Plugin.Config.FirstRunCompleted = true;
|
||||
Plugin.SaveConfig();
|
||||
IsOpen = false;
|
||||
case PrivacyProfile.PrivacyFirst:
|
||||
ApplyPrivacyFirst();
|
||||
break;
|
||||
case PrivacyProfile.Casual:
|
||||
ApplyCasual();
|
||||
break;
|
||||
case PrivacyProfile.Roleplay:
|
||||
ApplyRoleplay();
|
||||
break;
|
||||
case PrivacyProfile.FullHistory:
|
||||
ApplyFullHistory();
|
||||
break;
|
||||
}
|
||||
|
||||
if (_state.PendingLoadPreviousSession.HasValue)
|
||||
Plugin.Config.LoadPreviousSession = _state.PendingLoadPreviousSession.Value;
|
||||
|
||||
if (_state.PendingFilterIncludePreviousSessions.HasValue)
|
||||
Plugin.Config.FilterIncludePreviousSessions = _state
|
||||
.PendingFilterIncludePreviousSessions
|
||||
.Value;
|
||||
|
||||
if (_state.PendingAutoTellTabsHistoryPreload.HasValue)
|
||||
Plugin.Config.AutoTellTabsHistoryPreload = _state
|
||||
.PendingAutoTellTabsHistoryPreload
|
||||
.Value;
|
||||
|
||||
if (_state.PendingUseCompactDensity.HasValue)
|
||||
Plugin.Config.UseCompactDensity = _state.PendingUseCompactDensity.Value;
|
||||
|
||||
if (_state.PendingPrettierTimestamps.HasValue)
|
||||
Plugin.Config.PrettierTimestamps = _state.PendingPrettierTimestamps.Value;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_state.PendingTheme))
|
||||
{
|
||||
Plugin.Config.Theme = _state.PendingTheme;
|
||||
Plugin.ThemeRegistry.Switch(_state.PendingTheme);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -175,6 +614,20 @@ public sealed class FirstRunWizard : Window
|
||||
Plugin.Config.RetentionPerChannelDays = policy;
|
||||
}
|
||||
|
||||
private void ApplyRoleplay()
|
||||
{
|
||||
Plugin.Config.PrivacyFilterEnabled = true;
|
||||
Plugin.Config.PrivacyPersistChannels = [.. PrivacyDefaults.RoleplayWhitelist];
|
||||
Plugin.Config.PrivacyPersistUnknownChannels = false;
|
||||
|
||||
Plugin.Config.RetentionEnabled = true;
|
||||
Plugin.Config.RetentionDefaultDays = 30;
|
||||
var policy = PrivacyDefaults.DefaultRetentionDays.ToDictionary(p => p.Key, p => p.Value);
|
||||
foreach (var (type, days) in PrivacyDefaults.RoleplayRetentionOverrides)
|
||||
policy[type] = days;
|
||||
Plugin.Config.RetentionPerChannelDays = policy;
|
||||
}
|
||||
|
||||
private void ApplyFullHistory()
|
||||
{
|
||||
// Full history = upstream Chat 2 behavior. Filter off, retention off,
|
||||
@@ -186,4 +639,34 @@ public sealed class FirstRunWizard : Window
|
||||
Plugin.Config.RetentionEnabled = false;
|
||||
Plugin.Config.RetentionPerChannelDays.Clear();
|
||||
}
|
||||
|
||||
// Test-only entry point so SelfTests/WizardStateSmokeStep can advance
|
||||
// the state machine without spawning ImGui input events.
|
||||
internal void TestOnly_AdvanceTo(int step) =>
|
||||
_state.CurrentStep = Math.Clamp(step, 1, TotalSteps);
|
||||
|
||||
// Test-only setter so the smoke-test can pin a profile selection
|
||||
// without driving the ImGui card-click path.
|
||||
internal void TestOnly_SetPendingProfile(PrivacyProfile profile) =>
|
||||
_state.PendingProfile = profile;
|
||||
|
||||
internal enum PrivacyProfile
|
||||
{
|
||||
PrivacyFirst,
|
||||
Casual,
|
||||
Roleplay,
|
||||
FullHistory,
|
||||
}
|
||||
|
||||
private sealed class WizardState
|
||||
{
|
||||
public int CurrentStep { get; set; } = 1;
|
||||
public PrivacyProfile? PendingProfile { get; set; }
|
||||
public bool? PendingLoadPreviousSession { get; set; }
|
||||
public bool? PendingFilterIncludePreviousSessions { get; set; }
|
||||
public int? PendingAutoTellTabsHistoryPreload { get; set; }
|
||||
public bool? PendingUseCompactDensity { get; set; }
|
||||
public bool? PendingPrettierTimestamps { get; set; }
|
||||
public string? PendingTheme { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Style;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
@@ -11,6 +12,7 @@ internal class Popout : Window
|
||||
private readonly ChatLogWindow ChatLogWindow;
|
||||
private readonly Tab Tab;
|
||||
private readonly int Idx;
|
||||
private readonly ILogger<Popout> _logger;
|
||||
|
||||
private long FrameTime;
|
||||
private long LastActivityTime = Environment.TickCount64;
|
||||
@@ -23,12 +25,13 @@ internal class Popout : Window
|
||||
// Exposed so AutoTellTabsService can locate this window during LRU eviction.
|
||||
internal Guid TabIdentifier => Tab.Identifier;
|
||||
|
||||
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx)
|
||||
public Popout(ChatLogWindow chatLogWindow, Tab tab, int idx, ILogger<Popout> logger)
|
||||
: base($"{tab.Name}##popout")
|
||||
{
|
||||
ChatLogWindow = chatLogWindow;
|
||||
Tab = tab;
|
||||
Idx = idx;
|
||||
_logger = logger;
|
||||
|
||||
Size = new Vector2(350, 350);
|
||||
SizeCondition = ImGuiCond.FirstUseEver;
|
||||
@@ -175,7 +178,7 @@ internal class Popout : Window
|
||||
{
|
||||
Plugin.Config.SeenPopOutInputHint = true;
|
||||
ChatLogWindow.Plugin.SaveConfig();
|
||||
Plugin.LogProxy.Debug("Pop-Out input hint dismissed");
|
||||
_logger.LogDebug("Pop-Out input hint dismissed");
|
||||
if (openSettings)
|
||||
ChatLogWindow.Plugin.SettingsWindow.Toggle();
|
||||
}
|
||||
@@ -214,13 +217,13 @@ internal class Popout : Window
|
||||
if (Tab.HideInBattle && CurrentHideState == HideState.None && Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.Battle;
|
||||
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: None -> Battle");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Battle");
|
||||
}
|
||||
|
||||
if (CurrentHideState is HideState.Battle && !Plugin.InBattle)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: Battle -> None");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: Battle -> None");
|
||||
}
|
||||
|
||||
if (
|
||||
@@ -232,7 +235,7 @@ internal class Popout : Window
|
||||
if (ChatLogWindow.Plugin.Functions.Chat.CheckHideFlags())
|
||||
{
|
||||
CurrentHideState = HideState.Cutscene;
|
||||
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: None -> Cutscene");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: None -> Cutscene");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,7 +245,7 @@ internal class Popout : Window
|
||||
&& !Plugin.GposeActive
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Verbose(
|
||||
_logger.LogTrace(
|
||||
$"Popout HideState [{Tab.Name}]: {CurrentHideState} -> None (cutscene/gpose ended)"
|
||||
);
|
||||
CurrentHideState = HideState.None;
|
||||
@@ -251,7 +254,7 @@ internal class Popout : Window
|
||||
if (CurrentHideState == HideState.Cutscene && ChatLogWindow.Activate)
|
||||
{
|
||||
CurrentHideState = HideState.CutsceneOverride;
|
||||
Plugin.LogProxy.Verbose(
|
||||
_logger.LogTrace(
|
||||
$"Popout HideState [{Tab.Name}]: Cutscene -> CutsceneOverride (user activate)"
|
||||
);
|
||||
}
|
||||
@@ -259,7 +262,7 @@ internal class Popout : Window
|
||||
if (CurrentHideState == HideState.User && ChatLogWindow.Activate)
|
||||
{
|
||||
CurrentHideState = HideState.None;
|
||||
Plugin.LogProxy.Verbose($"Popout HideState [{Tab.Name}]: User -> None (activate)");
|
||||
_logger.LogTrace($"Popout HideState [{Tab.Name}]: User -> None (activate)");
|
||||
}
|
||||
|
||||
return CurrentHideState is HideState.Cutscene or HideState.User or HideState.Battle
|
||||
|
||||
@@ -6,6 +6,7 @@ using Dalamud.Utility;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Ui.SettingsTabs;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
@@ -25,7 +26,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
private SettingsView View = SettingsView.Overview;
|
||||
private readonly SettingsOverview Overview;
|
||||
|
||||
internal SettingsWindow(Plugin plugin)
|
||||
internal SettingsWindow(Plugin plugin, ILoggerFactory loggerFactory)
|
||||
: base($"{Language.Settings_Title.Format(Plugin.PluginName)}###chat2-settings")
|
||||
{
|
||||
Flags = ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse;
|
||||
@@ -45,13 +46,13 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
Tabs =
|
||||
[
|
||||
new General(Plugin, Mutable),
|
||||
new ThemeAndLayout(Plugin, Mutable),
|
||||
new FontsAndColours(Plugin, Mutable),
|
||||
new ThemeAndLayout(Plugin, Mutable, loggerFactory.CreateLogger<ThemeAndLayout>()),
|
||||
new FontsAndColours(Plugin, Mutable, loggerFactory.CreateLogger<FontsAndColours>()),
|
||||
new SettingsTabs.Window(Plugin, Mutable),
|
||||
new Chat(Plugin, Mutable),
|
||||
new SettingsTabs.Tabs(Plugin, Mutable),
|
||||
new SettingsTabs.Privacy(Plugin, Mutable),
|
||||
new DataManagement(Plugin, Mutable),
|
||||
new DataManagement(Plugin, Mutable, loggerFactory.CreateLogger<DataManagement>()),
|
||||
new SettingsTabs.Integrations(Plugin, Mutable),
|
||||
new Information(Mutable),
|
||||
];
|
||||
@@ -228,7 +229,7 @@ public sealed class SettingsWindow : Dalamud.Interface.Windowing.Window
|
||||
}
|
||||
|
||||
if (fontChanged || fontSizeChanged || italicStateChanged)
|
||||
Plugin.FontManager.BuildFonts();
|
||||
Plugin.FontManager.RebuildDelegateFonts();
|
||||
|
||||
if (languageChanged)
|
||||
Plugin.LanguageChanged(Plugin.Interface.UiLanguage);
|
||||
|
||||
@@ -139,6 +139,12 @@ internal sealed class Chat : ISettingsTab
|
||||
);
|
||||
ImGuiUtil.HelpMarker(Language.Options_CollapseDuplicateMsgUniqueLink_Description);
|
||||
}
|
||||
|
||||
ImGui.Checkbox(
|
||||
HellionStrings.Settings_Chat_SymbolPicker_Enable_Name,
|
||||
ref Mutable.SymbolPickerEnabled
|
||||
);
|
||||
ImGuiUtil.HelpMarker(HellionStrings.Settings_Chat_SymbolPicker_Enable_Description);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ using HellionChat.Export;
|
||||
using HellionChat.Privacy;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui.SettingsTabs;
|
||||
|
||||
@@ -18,6 +19,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
{
|
||||
private Plugin Plugin { get; }
|
||||
private Configuration Mutable { get; }
|
||||
private readonly ILogger<DataManagement> _logger;
|
||||
|
||||
public string Name =>
|
||||
HellionStrings.Settings_Card_DataManagement_Title + "###tabs-datamanagement";
|
||||
@@ -136,10 +138,11 @@ internal sealed class DataManagement : ISettingsTab
|
||||
),
|
||||
];
|
||||
|
||||
internal DataManagement(Plugin plugin, Configuration mutable)
|
||||
internal DataManagement(Plugin plugin, Configuration mutable, ILogger<DataManagement> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
@@ -229,7 +232,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.LogProxy.Error(e, "Unable to delete old database");
|
||||
_logger.LogError(e, "Unable to delete old database");
|
||||
WrapperUtil.AddNotification(
|
||||
Language.Options_Database_Old_Delete_Error,
|
||||
NotificationType.Error
|
||||
@@ -391,9 +394,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
Plugin.Config.RetentionLastRunAt = DateTimeOffset.UtcNow;
|
||||
Plugin.SaveConfig();
|
||||
|
||||
Plugin.LogProxy.Information(
|
||||
$"Manual retention run deleted {deleted} expired messages."
|
||||
);
|
||||
_logger.LogInformation($"Manual retention run deleted {deleted} expired messages.");
|
||||
|
||||
if (deleted > 0)
|
||||
{
|
||||
@@ -407,7 +408,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
.Wait(TimeSpan.FromSeconds(5))
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
_logger.LogWarning(
|
||||
"Retention sweep: framework refresh timed out after 5s."
|
||||
);
|
||||
}
|
||||
@@ -420,7 +421,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.LogProxy.Error(e, "Manual retention run failed");
|
||||
_logger.LogError(e, "Manual retention run failed");
|
||||
WrapperUtil.AddNotification(HellionStrings.Retention_Error, NotificationType.Error);
|
||||
}
|
||||
finally
|
||||
@@ -568,7 +569,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.LogProxy.Error(e, "Failed to compute cleanup preview");
|
||||
_logger.LogError(e, "Failed to compute cleanup preview");
|
||||
WrapperUtil.AddNotification(
|
||||
HellionStrings.Cleanup_PreviewError,
|
||||
NotificationType.Error
|
||||
@@ -589,7 +590,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
try
|
||||
{
|
||||
var deleted = Plugin.MessageManager.Store.CleanupRetainOnly(allowed);
|
||||
Plugin.LogProxy.Information($"Privacy cleanup: deleted {deleted} messages");
|
||||
_logger.LogInformation($"Privacy cleanup: deleted {deleted} messages");
|
||||
|
||||
if (
|
||||
!Plugin
|
||||
@@ -601,9 +602,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
.Wait(TimeSpan.FromSeconds(5))
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Warning(
|
||||
"Privacy cleanup: framework refresh timed out after 5s."
|
||||
);
|
||||
_logger.LogWarning("Privacy cleanup: framework refresh timed out after 5s.");
|
||||
}
|
||||
|
||||
WrapperUtil.AddNotification(
|
||||
@@ -613,7 +612,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.LogProxy.Error(e, "Privacy cleanup failed");
|
||||
_logger.LogError(e, "Privacy cleanup failed");
|
||||
WrapperUtil.AddNotification(HellionStrings.Cleanup_Error, NotificationType.Error);
|
||||
}
|
||||
finally
|
||||
@@ -773,7 +772,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.LogProxy.Error(e, "Export failed");
|
||||
_logger.LogError(e, "Export failed");
|
||||
WrapperUtil.AddNotification(HellionStrings.Export_Error, NotificationType.Error);
|
||||
}
|
||||
finally
|
||||
@@ -853,7 +852,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
)
|
||||
)
|
||||
{
|
||||
Plugin.LogProxy.Warning("Clearing messages from database");
|
||||
_logger.LogWarning("Clearing messages from database");
|
||||
Plugin.MessageManager.Store.ClearMessages();
|
||||
Plugin.MessageManager.ClearAllTabs();
|
||||
|
||||
@@ -911,7 +910,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
|
||||
private void InsertMessages(int count)
|
||||
{
|
||||
Plugin.LogProxy.Info($"Inserting {count} messages due to user request");
|
||||
_logger.LogInformation($"Inserting {count} messages due to user request");
|
||||
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
var playerName = Plugin.PlayerState.CharacterName;
|
||||
@@ -956,7 +955,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
|
||||
var elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"Crafted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
|
||||
@@ -966,7 +965,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
|
||||
elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"Upserted {count} messages in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
|
||||
@@ -977,7 +976,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
Plugin.MessageManager.ClearAllTabs();
|
||||
elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"Cleared {Plugin.Config.Tabs.Count} tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
})
|
||||
@@ -990,7 +989,7 @@ internal sealed class DataManagement : ISettingsTab
|
||||
Plugin.MessageManager.FilterAllTabs();
|
||||
elapsedTicks = stopwatch.ElapsedTicks;
|
||||
stopwatch.Stop();
|
||||
Plugin.LogProxy.Info(
|
||||
_logger.LogInformation(
|
||||
$"Fetched and filtered all tabs in {elapsedTicks} ticks ({elapsedTicks / TimeSpan.TicksPerMillisecond}ms)"
|
||||
);
|
||||
})
|
||||
|
||||
@@ -7,6 +7,7 @@ using Dalamud.Interface.Utility.Raii;
|
||||
using HellionChat.Code;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui.SettingsTabs;
|
||||
|
||||
@@ -14,14 +15,16 @@ internal sealed class FontsAndColours : ISettingsTab
|
||||
{
|
||||
private Plugin Plugin { get; }
|
||||
private Configuration Mutable { get; }
|
||||
private readonly ILogger<FontsAndColours> _logger;
|
||||
|
||||
public string Name =>
|
||||
HellionStrings.Settings_Card_FontsAndColours_Title + "###tabs-fontsandcolours";
|
||||
|
||||
internal FontsAndColours(Plugin plugin, Configuration mutable)
|
||||
internal FontsAndColours(Plugin plugin, Configuration mutable, ILogger<FontsAndColours> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
@@ -312,6 +315,6 @@ internal sealed class FontsAndColours : ISettingsTab
|
||||
}
|
||||
Plugin.SaveConfig();
|
||||
GlobalParametersCache.Refresh();
|
||||
Plugin.LogProxy.Debug($"Applied chat colour preset: {preset.DisplayName}");
|
||||
_logger.LogDebug($"Applied chat colour preset: {preset.DisplayName}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using HellionChat.Branding;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Util;
|
||||
|
||||
@@ -58,6 +59,8 @@ internal sealed class Information : ISettingsTab
|
||||
{
|
||||
using var wrap = ImRaii.TextWrapPos(0.0f);
|
||||
|
||||
DrawHellionForgeSection();
|
||||
ImGui.Spacing();
|
||||
DrawVersionInfoSection();
|
||||
ImGui.Spacing();
|
||||
DrawAboutSection();
|
||||
@@ -65,6 +68,20 @@ internal sealed class Information : ISettingsTab
|
||||
DrawChangelogSection();
|
||||
}
|
||||
|
||||
// Provenance anchor — folded by default so the tab opens to the
|
||||
// version-info section as before. Expands to show the full Hellion
|
||||
// Forge silhouette in monospace.
|
||||
private void DrawHellionForgeSection()
|
||||
{
|
||||
using var tree = ImRaii.TreeNode("Hellion Forge");
|
||||
if (!tree.Success)
|
||||
return;
|
||||
|
||||
using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
|
||||
using (Plugin.Interface.UiBuilder.MonoFontHandle.Push())
|
||||
ImGui.TextUnformatted(HellionForgeAscii.FoxBanner);
|
||||
}
|
||||
|
||||
private void DrawVersionInfoSection()
|
||||
{
|
||||
using var tree = ImRaii.TreeNode(HellionStrings.Settings_Information_VersionInfo_Heading);
|
||||
|
||||
@@ -4,6 +4,7 @@ using Dalamud.Interface.Utility.Raii;
|
||||
using HellionChat.Resources;
|
||||
using HellionChat.Themes;
|
||||
using HellionChat.Util;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace HellionChat.Ui.SettingsTabs;
|
||||
|
||||
@@ -11,16 +12,18 @@ internal sealed class ThemeAndLayout : ISettingsTab
|
||||
{
|
||||
private Plugin Plugin { get; }
|
||||
private Configuration Mutable { get; }
|
||||
private readonly ILogger<ThemeAndLayout> _logger;
|
||||
|
||||
private string? _applyDismissedFor;
|
||||
|
||||
public string Name =>
|
||||
HellionStrings.Settings_Card_ThemeAndLayout_Title + "###tabs-themeandlayout";
|
||||
|
||||
internal ThemeAndLayout(Plugin plugin, Configuration mutable)
|
||||
internal ThemeAndLayout(Plugin plugin, Configuration mutable, ILogger<ThemeAndLayout> logger)
|
||||
{
|
||||
Plugin = plugin;
|
||||
Mutable = mutable;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Draw(bool changed)
|
||||
@@ -90,7 +93,7 @@ internal sealed class ThemeAndLayout : ISettingsTab
|
||||
var path = Path.Combine(dir, fileName);
|
||||
var json = ThemeJsonWriter.Serialize(active);
|
||||
File.WriteAllText(path, json);
|
||||
Plugin.LogProxy.Information($"Exported active theme '{active.Slug}' to {path}");
|
||||
_logger.LogInformation($"Exported active theme '{active.Slug}' to {path}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,308 @@
|
||||
using System.Numerics;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
|
||||
namespace HellionChat.Ui;
|
||||
|
||||
// Popup picker for chat-input symbol insertion. Two tabs:
|
||||
// PUA — Dalamud's SeIconChar enum (161 server-safe FFXIV glyphs)
|
||||
// BMP — server-verified Unicode symbols (whitelist built 2026-05-16)
|
||||
//
|
||||
// Render-only — the Settings-Guard for showing the trigger button lives on
|
||||
// the caller side (ChatLogWindow). Recent-Used is session state by design.
|
||||
internal sealed class SymbolPicker
|
||||
{
|
||||
private const string PopupId = "HellionSymbolPicker";
|
||||
private const int RecentCapacity = 16;
|
||||
|
||||
private string _search = string.Empty;
|
||||
private readonly List<uint> _recentUsed = new(capacity: RecentCapacity);
|
||||
|
||||
// FFXIV server-safe BMP symbols, verified 2026-05-16 via /echo + /say.
|
||||
// Filtered ranges: U+2694-26C4 (Misc Symbols Extended), U+2700+ (Dingbats
|
||||
// Extended), diagonal arrows, U+2153+ fractions, chess pieces.
|
||||
// Full probe log: Cycles/v1.4.10 BMP-Whitelist Notes.md.
|
||||
private static readonly (uint Codepoint, string Name)[] BmpWhitelist = new[]
|
||||
{
|
||||
(0x00A1u, "Inverted Exclamation"),
|
||||
(0x00A2u, "Cent Sign"),
|
||||
(0x00A3u, "Pound Sign"),
|
||||
(0x00A4u, "Currency Sign"),
|
||||
(0x00A5u, "Yen Sign"),
|
||||
(0x00A7u, "Section Sign"),
|
||||
(0x00A9u, "Copyright Sign"),
|
||||
(0x00ABu, "Left Angle Quote"),
|
||||
(0x00AEu, "Registered Sign"),
|
||||
(0x00B0u, "Degree Sign"),
|
||||
(0x00B1u, "Plus-Minus Sign"),
|
||||
(0x00B6u, "Pilcrow Sign"),
|
||||
(0x00BBu, "Right Angle Quote"),
|
||||
(0x00BCu, "One Quarter"),
|
||||
(0x00BDu, "One Half"),
|
||||
(0x00BEu, "Three Quarters"),
|
||||
(0x00BFu, "Inverted Question"),
|
||||
(0x00D7u, "Multiplication Sign"),
|
||||
(0x00F7u, "Division Sign"),
|
||||
(0x0393u, "Greek Capital Gamma"),
|
||||
(0x0394u, "Greek Capital Delta"),
|
||||
(0x0398u, "Greek Capital Theta"),
|
||||
(0x039Bu, "Greek Capital Lambda"),
|
||||
(0x039Eu, "Greek Capital Xi"),
|
||||
(0x03A0u, "Greek Capital Pi"),
|
||||
(0x03A3u, "Greek Capital Sigma"),
|
||||
(0x03A6u, "Greek Capital Phi"),
|
||||
(0x03A8u, "Greek Capital Psi"),
|
||||
(0x03A9u, "Greek Capital Omega"),
|
||||
(0x03B1u, "Greek Small Alpha"),
|
||||
(0x03B2u, "Greek Small Beta"),
|
||||
(0x03B3u, "Greek Small Gamma"),
|
||||
(0x03B4u, "Greek Small Delta"),
|
||||
(0x03B5u, "Greek Small Epsilon"),
|
||||
(0x03B6u, "Greek Small Zeta"),
|
||||
(0x03B7u, "Greek Small Eta"),
|
||||
(0x03B8u, "Greek Small Theta"),
|
||||
(0x03B9u, "Greek Small Iota"),
|
||||
(0x03BAu, "Greek Small Kappa"),
|
||||
(0x03BBu, "Greek Small Lambda"),
|
||||
(0x03BCu, "Greek Small Mu"),
|
||||
(0x03BDu, "Greek Small Nu"),
|
||||
(0x03BEu, "Greek Small Xi"),
|
||||
(0x03BFu, "Greek Small Omicron"),
|
||||
(0x03C0u, "Greek Small Pi"),
|
||||
(0x03C1u, "Greek Small Rho"),
|
||||
(0x03C3u, "Greek Small Sigma"),
|
||||
(0x03C4u, "Greek Small Tau"),
|
||||
(0x03C5u, "Greek Small Upsilon"),
|
||||
(0x03C6u, "Greek Small Phi"),
|
||||
(0x03C7u, "Greek Small Chi"),
|
||||
(0x03C8u, "Greek Small Psi"),
|
||||
(0x03C9u, "Greek Small Omega"),
|
||||
(0x2013u, "En Dash"),
|
||||
(0x2014u, "Em Dash"),
|
||||
(0x2020u, "Dagger"),
|
||||
(0x2021u, "Double Dagger"),
|
||||
(0x2026u, "Horizontal Ellipsis"),
|
||||
(0x203Bu, "Reference Mark"),
|
||||
(0x20ACu, "Euro Sign"),
|
||||
(0x2122u, "Trade Mark Sign"),
|
||||
(0x2190u, "Leftwards Arrow"),
|
||||
(0x2191u, "Upwards Arrow"),
|
||||
(0x2192u, "Rightwards Arrow"),
|
||||
(0x2193u, "Downwards Arrow"),
|
||||
(0x21D2u, "Rightwards Double Arrow"),
|
||||
(0x21D4u, "Left Right Double Arrow"),
|
||||
(0x2202u, "Partial Differential"),
|
||||
(0x2207u, "Nabla"),
|
||||
(0x2211u, "Summation"),
|
||||
(0x221Au, "Square Root"),
|
||||
(0x221Eu, "Infinity"),
|
||||
(0x222Bu, "Integral"),
|
||||
(0x2260u, "Not Equal To"),
|
||||
(0x25A0u, "Black Square"),
|
||||
(0x25A1u, "White Square"),
|
||||
(0x25B2u, "Black Up Triangle"),
|
||||
(0x25B3u, "White Up Triangle"),
|
||||
(0x25BCu, "Black Down Triangle"),
|
||||
(0x25C6u, "Black Diamond"),
|
||||
(0x25C7u, "White Diamond"),
|
||||
(0x25CBu, "White Circle"),
|
||||
(0x25CFu, "Black Circle"),
|
||||
(0x2600u, "Black Sun With Rays"),
|
||||
(0x2601u, "Cloud"),
|
||||
(0x2602u, "Umbrella"),
|
||||
(0x2603u, "Snowman"),
|
||||
(0x2605u, "Black Star"),
|
||||
(0x2606u, "White Star"),
|
||||
(0x2640u, "Female Sign"),
|
||||
(0x2642u, "Male Sign"),
|
||||
(0x2660u, "Black Spade Suit"),
|
||||
(0x2661u, "White Heart Suit"),
|
||||
(0x2663u, "Black Club Suit"),
|
||||
(0x2665u, "Black Heart Suit"),
|
||||
(0x266Au, "Eighth Note"),
|
||||
(0x2713u, "Check Mark"),
|
||||
};
|
||||
|
||||
public void OpenPopup() => ImGui.OpenPopup(PopupId);
|
||||
|
||||
// Returns the inserted codepoint as a string fragment if the user clicked
|
||||
// one this frame, or null otherwise. Caller splices the fragment into the
|
||||
// chat-input buffer at the current cursor position.
|
||||
public string? DrawAndConsume()
|
||||
{
|
||||
// ImRaii.Popup auto-disposes EndPopup, same idiom as other popups in
|
||||
// ChatLogWindow.
|
||||
using var popup = ImRaii.Popup(PopupId);
|
||||
if (!popup)
|
||||
return null;
|
||||
|
||||
string? inserted = null;
|
||||
|
||||
// Recent-Used-Row sits above the tabs so both PUA and BMP picks share
|
||||
// one fast-access strip. Session-only by design (see TrackRecent).
|
||||
if (_recentUsed.Count > 0)
|
||||
{
|
||||
ImGui.TextDisabled("Recent");
|
||||
ImGui.SameLine();
|
||||
foreach (var codepoint in _recentUsed)
|
||||
{
|
||||
var glyph = char.ConvertFromUtf32((int)codepoint);
|
||||
if (
|
||||
ImGui.Selectable(
|
||||
glyph,
|
||||
false,
|
||||
ImGuiSelectableFlags.DontClosePopups,
|
||||
new Vector2(20, 20)
|
||||
)
|
||||
)
|
||||
{
|
||||
inserted = glyph;
|
||||
}
|
||||
ImGui.SameLine();
|
||||
}
|
||||
ImGui.NewLine();
|
||||
ImGui.Separator();
|
||||
}
|
||||
|
||||
using (var tabs = ImRaii.TabBar("##symbolpicker-tabs"))
|
||||
{
|
||||
if (tabs)
|
||||
{
|
||||
inserted = DrawPuaTab() ?? inserted;
|
||||
inserted = DrawBmpTab() ?? inserted;
|
||||
}
|
||||
}
|
||||
|
||||
if (inserted is not null)
|
||||
TrackRecent(inserted);
|
||||
|
||||
return inserted;
|
||||
}
|
||||
|
||||
private string? DrawPuaTab()
|
||||
{
|
||||
using var tab = ImRaii.TabItem("FFXIV Icons");
|
||||
if (!tab)
|
||||
return null;
|
||||
|
||||
ImGui.InputTextWithHint(
|
||||
"##pua-search",
|
||||
"Search by name (e.g. HighQuality)",
|
||||
ref _search,
|
||||
64
|
||||
);
|
||||
|
||||
string? inserted = null;
|
||||
|
||||
if (ImGui.BeginChild("##pua-grid", new Vector2(0, 280), false))
|
||||
{
|
||||
var query = _search;
|
||||
foreach (var icon in Enum.GetValues<SeIconChar>())
|
||||
{
|
||||
var label = icon.ToString();
|
||||
if (
|
||||
query.Length > 0
|
||||
&& label.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0
|
||||
)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// ToIconString gives the single-codepoint glyph; tooltip
|
||||
// carries the enum name for discoverability.
|
||||
if (
|
||||
ImGui.Selectable(
|
||||
icon.ToIconString(),
|
||||
false,
|
||||
ImGuiSelectableFlags.DontClosePopups,
|
||||
new Vector2(24, 24)
|
||||
)
|
||||
)
|
||||
{
|
||||
inserted = icon.ToIconString();
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGui.SetTooltip(label);
|
||||
|
||||
// Manually-wrapping pattern from imgui_demo.cpp;
|
||||
// GetWindowContentRegionMax obsolete since ImGui 1.92, use
|
||||
// GetContentRegionAvail (see ChatLogWindow.cs:840).
|
||||
var style = ImGui.GetStyle();
|
||||
var lastItemX2 = ImGui.GetItemRectMax().X;
|
||||
var availableRightX =
|
||||
ImGui.GetCursorScreenPos().X + ImGui.GetContentRegionAvail().X;
|
||||
if (lastItemX2 + style.ItemSpacing.X + 24f < availableRightX)
|
||||
ImGui.SameLine();
|
||||
}
|
||||
}
|
||||
ImGui.EndChild();
|
||||
|
||||
return inserted;
|
||||
}
|
||||
|
||||
private string? DrawBmpTab()
|
||||
{
|
||||
using var tab = ImRaii.TabItem("Symbols");
|
||||
if (!tab)
|
||||
return null;
|
||||
|
||||
ImGui.InputTextWithHint("##bmp-search", "Search by name (e.g. Heart)", ref _search, 64);
|
||||
|
||||
string? inserted = null;
|
||||
|
||||
if (ImGui.BeginChild("##bmp-grid", new Vector2(0, 280), false))
|
||||
{
|
||||
var query = _search;
|
||||
foreach (var (codepoint, name) in BmpWhitelist)
|
||||
{
|
||||
if (query.Length > 0 && name.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var glyph = char.ConvertFromUtf32((int)codepoint);
|
||||
if (
|
||||
ImGui.Selectable(
|
||||
glyph,
|
||||
false,
|
||||
ImGuiSelectableFlags.DontClosePopups,
|
||||
new Vector2(24, 24)
|
||||
)
|
||||
)
|
||||
{
|
||||
inserted = glyph;
|
||||
}
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGui.SetTooltip(name);
|
||||
|
||||
// Same manually-wrapping pattern as DrawPuaTab — modern API
|
||||
// since GetWindowContentRegionMax was deprecated in ImGui 1.92.
|
||||
var style = ImGui.GetStyle();
|
||||
var lastItemX2 = ImGui.GetItemRectMax().X;
|
||||
var availableRightX =
|
||||
ImGui.GetCursorScreenPos().X + ImGui.GetContentRegionAvail().X;
|
||||
if (lastItemX2 + style.ItemSpacing.X + 24f < availableRightX)
|
||||
ImGui.SameLine();
|
||||
}
|
||||
}
|
||||
ImGui.EndChild();
|
||||
|
||||
return inserted;
|
||||
}
|
||||
|
||||
private void TrackRecent(string fragment)
|
||||
{
|
||||
if (string.IsNullOrEmpty(fragment) || fragment.Length > 4)
|
||||
return;
|
||||
|
||||
var codepoint = (uint)char.ConvertToUtf32(fragment, 0);
|
||||
|
||||
// Move-to-front so the head stays the freshest pick.
|
||||
_recentUsed.RemoveAll(c => c == codepoint);
|
||||
_recentUsed.Insert(0, codepoint);
|
||||
|
||||
if (_recentUsed.Count > RecentCapacity)
|
||||
_recentUsed.RemoveAt(_recentUsed.Count - 1);
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,10 @@ using System;
|
||||
|
||||
namespace HellionChat.Util;
|
||||
|
||||
// Indirection over Dalamud's IPluginLog so MessageStore can be constructed
|
||||
// in an isolated xUnit AppDomain without loading Dalamud.dll — same pattern
|
||||
// as IPlatformUtil from F12.1. A later DI-container cycle (v1.5.x) may
|
||||
// replace this with Microsoft.Extensions.Logging's ILogger<T>.
|
||||
// Plugin.LogProxy bridge for consumers that cannot take a logger via the
|
||||
// constructor: static helpers (EmoteCache et al.), Dalamud-reflected types
|
||||
// (Configuration), data classes with mass instantiation (Message) and
|
||||
// instance classes that only log from static methods (FontManager).
|
||||
internal interface IPluginLogProxy
|
||||
{
|
||||
void Verbose(string message);
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
# Hellion Chat — ASCII branding assets
|
||||
|
||||
ASCII art collected during the Hellion Chat branding pass. The Hellion Chat mascot is a fox, and two
|
||||
variants ship inside the plugin DLL as embedded resources and render at runtime. Everything in this
|
||||
folder is the wider study collection that did not get picked for the live slots, kept around as
|
||||
reference material and for anyone who wants to remix or build on top of them.
|
||||
|
||||
## Live assets (rendered at runtime)
|
||||
|
||||
These two files live as embedded resources under `HellionChat/Resources/Branding/` and are loaded by
|
||||
the plugin at startup. They are intentionally outside this folder so the build pipeline can treat
|
||||
them as binary blobs rather than loose assets.
|
||||
|
||||
| File | Slot |
|
||||
| ----------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ |
|
||||
| `HellionChat/Resources/Branding/fox-banner.txt` | Full fox silhouette with "Hellion Forge" set inside the body. Rendered as a folded `TreeNode` in the First-Run Wizard and in the Settings → Information tab. |
|
||||
| `HellionChat/Resources/Branding/fox-mini.txt` | Compact fox-head + curly-tail. Prepended to the DI-logger bootstrap banner so an `/xllog` reader sees the signature on every plugin load. |
|
||||
|
||||
## Study assets (this folder, not embedded)
|
||||
|
||||
Variants drawn during the design pass that did not get picked for the live slots. Kept around so the
|
||||
next branding iteration can remix them or pull one in if a new render slot needs an alternative
|
||||
shape.
|
||||
|
||||
| File | Description |
|
||||
| ------------------------------- | ----------------------------------------------------------------------------------------- |
|
||||
| `fox-profile-hf.txt` | Fox profile silhouette in `$`/`X` stipple with a small "HF" mark inside the chest. |
|
||||
| `fox-sitting-stipple.txt` | Sitting fox in `&` stipple with a full tail sweep to the right. |
|
||||
| `fox-paw-stipple.txt` | Detailed paw print in `@` stipple — five upper pads plus the main pad. |
|
||||
| `fox-paw-outline.txt` | Compact outline paw with `^` claw marks (non-retractable claws are a fox-vs-cat tell). |
|
||||
| `wolf-head-blazejkozlowski.txt` | Third-party work, kept as a style reference from the design pass — see attribution below. |
|
||||
|
||||
## License / attribution
|
||||
|
||||
### Julia Moon (all `fox-*.txt` files)
|
||||
|
||||
"Julia Moon" is the pseudonym used by the Hellion Chat maintainer for creative work. All `fox-*.txt`
|
||||
files in this folder and under `HellionChat/Resources/Branding/` were drawn for Hellion Chat under
|
||||
that name.
|
||||
|
||||
- Free to use, no attribution required, no copyright notice needed.
|
||||
- Remix, adapt, or build on top of them as you wish.
|
||||
- They travel under Hellion Chat's main EUPL-1.2 license but the author waives the attribution
|
||||
clause for these specific assets.
|
||||
|
||||
### Blazej Kozlowski (`wolf-head-blazejkozlowski.txt`)
|
||||
|
||||
The wolf head is by **Blazej Kozlowski**, originally published on the ASCII Art Archive:
|
||||
|
||||
<https://www.asciiart.eu/art/2717ef726b5e8ea6>
|
||||
|
||||
It is kept here as a style reference for the fox silhouette work. The `bug` string at the bottom of
|
||||
the art is the artist's traditional signature, not a status marker. If you want to use it yourself,
|
||||
follow the rules on asciiart.eu rather than the Julia Moon waiver above.
|
||||
@@ -0,0 +1,7 @@
|
||||
^ ^
|
||||
/ \ / \
|
||||
( ) ( )
|
||||
^ \_/ \_/ ^
|
||||
/ \ .---. / \
|
||||
\_/ / \ \_/
|
||||
\_____/
|
||||
@@ -0,0 +1,28 @@
|
||||
@@
|
||||
@@ @@@@ @@
|
||||
@@@@@ @@@@@@ @@@@@
|
||||
@@@@@@ @@@@@@ @@@@@@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@ @@@
|
||||
@@ -0,0 +1,37 @@
|
||||
:;. ::;+xXX$$$$$$Xx+:.
|
||||
X+++++;;;;;+xXX$$$$$$$$$$$$$$$$$$$X;.
|
||||
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|
||||
XX. :X$$$$$$$$$$$$$$$$$$$Xx+;;;+X$$:
|
||||
:$X: :+xxX$$$$$$$$$$$$$$$X;: +$$$$$$$X;.
|
||||
;$$x:..;$$$$$$$$$$$$X;. HF +$$$$$$$$$$$$;
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+$$ :$$$$$$$$$$$$$
|
||||
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|
||||
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|
||||
x$$$$$$$$$$$$$$+
|
||||
:X$$$$$$$$$$$$$$$$$$
|
||||
:X$$$$$$$$$$$$$$$$$$x+
|
||||
+x: X$$$$$$XX$$$$$$$$$$$+XX
|
||||
:;X$;xxX$Xx+XXX$$$$$$$$$;.+:
|
||||
;+X$$$$$$$$X.XX$$$$$$$$+:x;
|
||||
.+$$$$$$$$$$+++$$$$$$$$x.;+:
|
||||
;$$$$$$$$$$$$$$x$$$$$$$X+;
|
||||
.+;;X$$$x;;+X$$$+;$$$$$$+.
|
||||
:;:X$+.++. ;$+.;+X$$$$X.
|
||||
.+$$: X;:::X$$$$:
|
||||
:X+. :xX$$+.. .x$$$$:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
.+$+.
|
||||
@@ -0,0 +1,48 @@
|
||||
|
||||
+$: ;+:
|
||||
;&$:+. :$x:X
|
||||
.$&x .$;.X$: +X
|
||||
$&X :.x&X$ ..$X
|
||||
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|
||||
X&&X+$&&&&&&&&&x:
|
||||
X&&&&&&&&&&&&&&&&+
|
||||
;$&&&&&&&&&&&&&&&&&&;
|
||||
;&&&&&&&&&&&&&&&&&&&&&&&+
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
X&&&&&&&&&&&&&&&X.X&&&&&&&&&&&X X&&&&&&::+&&&&X&&&&&&&&&X
|
||||
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|
||||
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|
||||
+&&&&&&&&&&&&&&&&&&&X:+x+++X$&&&&&&&&&&&&&&&&&&&&&;x&&&&;
|
||||
x&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&$;$$$XXXX
|
||||
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&x:X$XXX:
|
||||
:&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&$$&&&. ;$+.
|
||||
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&X: .+$;
|
||||
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&$x+;;;:. .$$.
|
||||
:$&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&+. .$&.
|
||||
+&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&X: .+&&&x x&;
|
||||
:X&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&X;. :&&$X&+
|
||||
.;X$&&&&&&&&&&&&&&&&&&&$X+:. :&&&&:
|
||||
.;xXX$$$$XX+;. .$&&x
|
||||
:&&+
|
||||
:&x.
|
||||
:+;
|
||||
@@ -0,0 +1,26 @@
|
||||
__
|
||||
.d$$b
|
||||
.' TO$;\
|
||||
/ : TP._;
|
||||
/ _.; :Tb|
|
||||
/ / ;j$j
|
||||
_.-" d$$$$
|
||||
.' .. d$$$$;
|
||||
/ /P' d$$$$P. |\
|
||||
/ " .d$$$P' |\^"l
|
||||
.' `T$P^""""" :
|
||||
._.' _.' ;
|
||||
`-.-".-'-' ._. _.-" .-"
|
||||
`.-" _____ ._ .-"
|
||||
-(.g$$$$$$$b. .'
|
||||
""^^T$$$P^) .(:
|
||||
_/ -" /.' /:/;
|
||||
._.'-'`-' ")/ /;/;
|
||||
`-.-"..--"" " / / ;
|
||||
.-" ..--"" -' :
|
||||
..--""--.-" (\ .-(\
|
||||
..--"" `-\(\/;`
|
||||
_. :
|
||||
;`-
|
||||
:\
|
||||
; bug
|
||||
+395
-107
@@ -1,110 +1,398 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"Microsoft.Extensions.Logging": "10.0.7",
|
||||
"Microsoft.Extensions.Logging.Abstractions": "10.0.7",
|
||||
"Microsoft.Extensions.Options": "10.0.7",
|
||||
"System.Diagnostics.EventLog": "10.0.7"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Logging.EventSource": {
|
||||
"type": "Transitive",
|
||||
"resolved": "10.0.7",
|
||||
"contentHash": "YWfndnDX1jVMGCN8d5T+rO+BO8sDw6BkYlUk0BYui+WP7+HhlWx8QLdA4yUDjrkGVb3AQxIWWEPVKw5Nnfj5GQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.DependencyInjection.Abstractions": "10.0.7",
|
||||
"Microsoft.Extensions.Logging": "10.0.7",
|
||||
"Microsoft.Extensions.Logging.Abstractions": "10.0.7",
|
||||
"Microsoft.Extensions.Options": "10.0.7",
|
||||
"Microsoft.Extensions.Primitives": "10.0.7"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Options.ConfigurationExtensions": {
|
||||
"type": "Transitive",
|
||||
"resolved": "10.0.7",
|
||||
"contentHash": "IT7f+EMXZtkjatEcF+o6aOw/7OE4etRrMiDGEWH/iiTu2R3uhC4NEQJCfHiibtX45U3sIQ5Fh6tbb1qaOz3YAg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Configuration.Abstractions": "10.0.7",
|
||||
"Microsoft.Extensions.Configuration.Binder": "10.0.7",
|
||||
"Microsoft.Extensions.DependencyInjection.Abstractions": "10.0.7",
|
||||
"Microsoft.Extensions.Options": "10.0.7",
|
||||
"Microsoft.Extensions.Primitives": "10.0.7"
|
||||
}
|
||||
},
|
||||
"Microsoft.Extensions.Primitives": {
|
||||
"type": "Transitive",
|
||||
"resolved": "10.0.7",
|
||||
"contentHash": "D5M0Jr551iTgwkZMN9rm0pSkgNLj5quUWQUmQPMZh7k/bnvZTnXRGfE2KuvXf1EEjt/ofD9yw9IumpgdP9QCnw=="
|
||||
},
|
||||
"Microsoft.NET.StringTools": {
|
||||
"type": "Transitive",
|
||||
"resolved": "17.11.4",
|
||||
"contentHash": "mudqUHhNpeqIdJoUx2YDWZO/I9uEDYVowan89R6wsomfnUJQk6HteoQTlNjZDixhT2B4IXMkMtgZtoceIjLRmA=="
|
||||
},
|
||||
"SQLitePCLRaw.bundle_e_sqlite3": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.11",
|
||||
"contentHash": "DC4nA7yWnf4UZdgJDF+9Mus4/cb0Y3Sfgi3gDnAoKNAIBwzkskNAbNbyu+u4atT0ruVlZNJfwZmwiEwE5oz9LQ==",
|
||||
"dependencies": {
|
||||
"SQLitePCLRaw.lib.e_sqlite3": "2.1.11",
|
||||
"SQLitePCLRaw.provider.e_sqlite3": "2.1.11"
|
||||
}
|
||||
},
|
||||
"SQLitePCLRaw.core": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.11",
|
||||
"contentHash": "PK0GLFkfhZzLQeR3PJf71FmhtHox+U3vcY6ZtswoMjrefkB9k6ErNJEnwXqc5KgXDSjige2XXrezqS39gkpQKA=="
|
||||
},
|
||||
"SQLitePCLRaw.provider.e_sqlite3": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.11",
|
||||
"contentHash": "Y/0ZkR+r0Cg3DQFuCl1RBnv/tmxpIZRU3HUvelPw6MVaKHwYYR8YNvgs0vuNuXCMvlyJ+Fh88U1D4tah1tt6qw==",
|
||||
"dependencies": {
|
||||
"SQLitePCLRaw.core": "2.1.11"
|
||||
}
|
||||
},
|
||||
"System.Diagnostics.EventLog": {
|
||||
"type": "Transitive",
|
||||
"resolved": "10.0.7",
|
||||
"contentHash": "WbmDLeTPYhEzXhvYVioTVn/D1XX6bovyny9n5p8Zxtf03+eY385RB818teZm6n+fA63iZNvng0/Np4tLuhkMhQ=="
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,82 +3,90 @@
|
||||
## Acknowledgements
|
||||
|
||||
HellionChat is a fork of [Chat 2](https://github.com/Infiziert90/ChatTwo) by
|
||||
**[Infiziert90 (Infi)](https://github.com/Infiziert90)** and **[Anna](https://github.com/anna-is-cute)**, both of whom
|
||||
kept that plugin running and maintained for years before I ever opened the source. Without their work this fork would
|
||||
not exist, full stop. I owe them the architecture, the message store, the channel filtering, the sidebar tab system, the
|
||||
hooks into FFXIV's chat, the localisation infrastructure, and countless small decisions that I only noticed because they
|
||||
had already been made correctly.
|
||||
**[Infiziert90 (Infi)](https://github.com/Infiziert90)** and
|
||||
**[Anna](https://github.com/anna-is-cute)**, both of whom kept that plugin running and maintained
|
||||
for years before I ever opened the source. Without their work this fork would not exist, full stop.
|
||||
I owe them the architecture, the message store, the channel filtering, the sidebar tab system, the
|
||||
hooks into FFXIV's chat, the localisation infrastructure, and countless small decisions that I only
|
||||
noticed because they had already been made correctly.
|
||||
|
||||
If you find HellionChat useful, please remember that the foundation came from Chat 2. The code Anna and Infi wrote is
|
||||
doing most of the heavy lifting in this fork too.
|
||||
If you find HellionChat useful, please remember that the foundation came from Chat 2. The code Anna
|
||||
and Infi wrote is doing most of the heavy lifting in this fork too.
|
||||
|
||||
## A direct word to Infi and Anna
|
||||
|
||||
Hi. I am Florian. I forked Chat 2 because I wanted a privacy-by-default version for my own use case and a small group of
|
||||
friends I play with, not because I thought I could do anything better than what you built. The opposite is true.
|
||||
ChatTwo's default of full history and cross-character logging is the right call for most users. I just have a different
|
||||
threat model and a different data-handling philosophy that fits a smaller, locally-stored, retention- limited approach.
|
||||
Hi. I am Florian. I forked Chat 2 because I wanted a privacy-by-default version for my own use case
|
||||
and a small group of friends I play with, not because I thought I could do anything better than what
|
||||
you built. The opposite is true. ChatTwo's default of full history and cross-character logging is
|
||||
the right call for most users. I just have a different threat model and a different data-handling
|
||||
philosophy that fits a smaller, locally-stored, retention- limited approach.
|
||||
|
||||
What HellionChat adds is mostly Hellion-specific surface area: a privacy filter, per-channel retention windows, an
|
||||
export pipeline, an Auto-Tell- Tabs feature for FFXIV club greeters, the Hellion theme and font, German localisation,
|
||||
and a settings UX rebuild. None of it touches the bones of what you built. Where I had to modify your code I tried to
|
||||
keep the edits minimal, isolated to clearly-marked Hellion files, and reversible.
|
||||
What HellionChat adds is mostly Hellion-specific surface area: a privacy filter, per-channel
|
||||
retention windows, an export pipeline, an Auto-Tell- Tabs feature for FFXIV club greeters, the
|
||||
Hellion theme and font, German localisation, and a settings UX rebuild. None of it touches the bones
|
||||
of what you built. Where I had to modify your code I tried to keep the edits minimal, isolated to
|
||||
clearly-marked Hellion files, and reversible.
|
||||
|
||||
Concrete example: when API 15 hit, I cherry-picked your fix for the BetterTTV emote regression with `git cherry-pick -x`
|
||||
so authorship and co-author trail stay intact. That was the standard I held to as long as cherry-picking was viable, and
|
||||
you should never have to look at this fork and wonder if I quietly ate your work.
|
||||
Concrete example: when API 15 hit, I cherry-picked your fix for the BetterTTV emote regression with
|
||||
`git cherry-pick -x` so authorship and co-author trail stay intact. That was the standard I held to
|
||||
as long as cherry-picking was viable, and you should never have to look at this fork and wonder if I
|
||||
quietly ate your work.
|
||||
|
||||
With ChatTwo entering its rework cycle, the active cherry-pick pipeline is closed since v1.4.x — see
|
||||
[docs/UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md) for the full reasoning. The attribution standard stays exactly the same:
|
||||
every existing `(cherry picked from commit ...)` line remains in the git history, the EUPL-1.2 anchor lines in source
|
||||
files are untouched, and this NOTICE.md remains canonical. If anything from this point forward originates from Chat 2 it
|
||||
will be a hand-port at most, called out as such in the commit message and source comments, not a `git cherry-pick`.
|
||||
[docs/UPSTREAM_SYNC.md](docs/UPSTREAM_SYNC.md) for the full reasoning. The attribution standard
|
||||
stays exactly the same: every existing `(cherry picked from commit ...)` line remains in the git
|
||||
history, the EUPL-1.2 anchor lines in source files are untouched, and this NOTICE.md remains
|
||||
canonical. If anything from this point forward originates from Chat 2 it will be a hand-port at
|
||||
most, called out as such in the commit message and source comments, not a `git cherry-pick`.
|
||||
|
||||
If anything in this fork ever steps on something you would not be okay with, please reach out and I will fix it.
|
||||
Genuinely. The list of contacts is below.
|
||||
If anything in this fork ever steps on something you would not be okay with, please reach out and I
|
||||
will fix it. Genuinely. The list of contacts is below.
|
||||
|
||||
## Maintainer contact
|
||||
|
||||
If something in HellionChat causes problems, especially if it relates back to Chat 2 or to anything Infi or Anna would
|
||||
want flagged:
|
||||
If something in HellionChat causes problems, especially if it relates back to Chat 2 or to anything
|
||||
Infi or Anna would want flagged:
|
||||
|
||||
- **Gitea Issues:**
|
||||
[JonKazama-Hellion/HellionChat/issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
|
||||
- **Discord:** `@j.j_kazama`
|
||||
- **Email (business):** <kontakt@hellion-media.de>
|
||||
|
||||
I respond on weekdays during European business hours. For anything urgent (security, attribution, takedown), email is
|
||||
the fastest path.
|
||||
I respond on weekdays during European business hours. For anything urgent (security, attribution,
|
||||
takedown), email is the fastest path.
|
||||
|
||||
## Why this fork is not upstreamed
|
||||
|
||||
The privacy-by-default position fits a small audience. ChatTwo's full-history-by-default position fits a much larger
|
||||
one, including the roleplaying community where chat archive is part of the play experience. Trying to upstream
|
||||
HellionChat's defaults would have meant arguing that Chat 2's defaults are wrong, and they are not. They are right for
|
||||
the user base ChatTwo serves. So I keep the fork separate and attribute clearly. Active cherry-picking from upstream
|
||||
stopped in the v1.4.x cycle once Chat 2's rework made selective patches no longer portable; the existing cherry-pick
|
||||
trail stays in the git history.
|
||||
The privacy-by-default position fits a small audience. ChatTwo's full-history-by-default position
|
||||
fits a much larger one, including the roleplaying community where chat archive is part of the play
|
||||
experience. Trying to upstream HellionChat's defaults would have meant arguing that Chat 2's
|
||||
defaults are wrong, and they are not. They are right for the user base ChatTwo serves. So I keep the
|
||||
fork separate and attribute clearly. Active cherry-picking from upstream stopped in the v1.4.x cycle
|
||||
once Chat 2's rework made selective patches no longer portable; the existing cherry-pick trail stays
|
||||
in the git history.
|
||||
|
||||
## Why HellionChat left the GitHub fork network
|
||||
|
||||
The Dalamud plugin ecosystem treats the GitHub-Fork relation as a signal that a fork is either a development branch or a
|
||||
dead mirror. HellionChat is neither. It is an independently-maintained EUPL-1.2 fork with its own release cadence, its
|
||||
own custom repo, its own user base. Detaching the fork-network relation just makes the situation honest. The git
|
||||
history, the existing cherry-pick trail, and the attribution stay exactly the same. The only thing that changes is the
|
||||
GitHub UI no longer says "forked from".
|
||||
The Dalamud plugin ecosystem treats the GitHub-Fork relation as a signal that a fork is either a
|
||||
development branch or a dead mirror. HellionChat is neither. It is an independently-maintained
|
||||
EUPL-1.2 fork with its own release cadence, its own custom repo, its own user base. Detaching the
|
||||
fork-network relation just makes the situation honest. The git history, the existing cherry-pick
|
||||
trail, and the attribution stay exactly the same. The only thing that changes is the GitHub UI no
|
||||
longer says "forked from".
|
||||
|
||||
## Trademarks and naming
|
||||
|
||||
"Chat 2" and "ChatTwo" are the names Infi and Anna chose for the upstream plugin. HellionChat does not use either of
|
||||
those names in user-facing copy except where required to describe origin (settings tab, manifest, this file, the
|
||||
README). The Hellion brand is mine.
|
||||
"Chat 2" and "ChatTwo" are the names Infi and Anna chose for the upstream plugin. HellionChat does
|
||||
not use either of those names in user-facing copy except where required to describe origin (settings
|
||||
tab, manifest, this file, the README). The Hellion brand is mine.
|
||||
|
||||
## Questions
|
||||
|
||||
This file is the canonical place for "is this attribution correct, is the maintainer reachable, is the relationship to
|
||||
Chat 2 documented". If anything in here is wrong, please open an issue or contact me directly.
|
||||
This file is the canonical place for "is this attribution correct, is the maintainer reachable, is
|
||||
the relationship to Chat 2 documented". If anything in here is wrong, please open an issue or
|
||||
contact me directly.
|
||||
|
||||
---
|
||||
|
||||
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg |
|
||||
[hellion-media.de](https://hellion-media.de)
|
||||
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad
|
||||
Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||
|
||||
+112
-96
@@ -1,12 +1,14 @@
|
||||
# Privacy notice
|
||||
|
||||
HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control over what their chat
|
||||
client stores locally. This document describes what the plugin does with your data, what it does not do, and how you
|
||||
exercise the rights the GDPR gives you over data you generate yourself.
|
||||
HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control
|
||||
over what their chat client stores locally. This document describes what the plugin does with your
|
||||
data, what it does not do, and how you exercise the rights the GDPR gives you over data you generate
|
||||
yourself.
|
||||
|
||||
This document is informational. The maintainer of HellionChat is **not** a controller or processor of your data in the
|
||||
GDPR sense, because no data ever leaves your machine on the maintainer's infrastructure. Independently of that, the
|
||||
plugin is built so that you can act on your own data the way the GDPR expects.
|
||||
This document is informational. The maintainer of HellionChat is **not** a controller or processor
|
||||
of your data in the GDPR sense, because no data ever leaves your machine on the maintainer's
|
||||
infrastructure. Independently of that, the plugin is built so that you can act on your own data the
|
||||
way the GDPR expects.
|
||||
|
||||
Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
||||
|
||||
@@ -14,34 +16,37 @@ Last reviewed: 2026-05-05 (HellionChat v1.1.0).
|
||||
|
||||
## TL;DR
|
||||
|
||||
- All chat data the plugin stores stays on your machine, in your Dalamud `pluginConfigs/HellionChat/` directory.
|
||||
- The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter, no remote update
|
||||
check beyond what Dalamud itself does.
|
||||
- One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is documented in detail
|
||||
below and can be reasoned about per request.
|
||||
- You can export every message the plugin has stored, in Markdown, JSON or CSV, and you can wipe stored history per
|
||||
channel, per date range, or globally.
|
||||
- All chat data the plugin stores stays on your machine, in your Dalamud
|
||||
`pluginConfigs/HellionChat/` directory.
|
||||
- The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter,
|
||||
no remote update check beyond what Dalamud itself does.
|
||||
- One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is
|
||||
documented in detail below and can be reasoned about per request.
|
||||
- You can export every message the plugin has stored, in Markdown, JSON or CSV, and you can wipe
|
||||
stored history per channel, per date range, or globally.
|
||||
|
||||
---
|
||||
|
||||
## What the plugin stores locally
|
||||
|
||||
HellionChat keeps three kinds of state on your machine, all under `%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on
|
||||
Windows (`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher Core):
|
||||
HellionChat keeps three kinds of state on your machine, all under
|
||||
`%appdata%\XIVLauncher\pluginConfigs\HellionChat\` on Windows
|
||||
(`~/.xlcore/pluginConfigs/HellionChat/` on Linux/macOS via XIVLauncher Core):
|
||||
|
||||
1. **Configuration** (`HellionChat.json`). Plugin settings, channel whitelist, retention values, layout state, theme
|
||||
colours. Contains no chat content.
|
||||
1. **Configuration** (`HellionChat.json`). Plugin settings, channel whitelist, retention values,
|
||||
layout state, theme colours. Contains no chat content.
|
||||
|
||||
2. **Message database** (SQLite file in the same directory). Chat messages from the channels on your whitelist, stored
|
||||
as MessagePack-encoded blobs. The default whitelist out of the box covers only your own conversations: tells, party,
|
||||
free company, linkshells, cross-world linkshells, alliance, ExtraChat. Public chat, NPC dialogue, system messages and
|
||||
battle logs are dropped on the storage layer and never written to disk.
|
||||
2. **Message database** (SQLite file in the same directory). Chat messages from the channels on your
|
||||
whitelist, stored as MessagePack-encoded blobs. The default whitelist out of the box covers only
|
||||
your own conversations: tells, party, free company, linkshells, cross-world linkshells, alliance,
|
||||
ExtraChat. Public chat, NPC dialogue, system messages and battle logs are dropped on the storage
|
||||
layer and never written to disk.
|
||||
|
||||
3. **Cached emote images** (`EmoteCacheV1/` directory). Image files downloaded from BetterTTV when an emote appears in a
|
||||
message you receive. See "Outbound network calls" below.
|
||||
3. **Cached emote images** (`EmoteCacheV1/` directory). Image files downloaded from BetterTTV when
|
||||
an emote appears in a message you receive. See "Outbound network calls" below.
|
||||
|
||||
There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/HellionChat/` is independent from
|
||||
`pluginConfigs/ChatTwo/`.
|
||||
There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/HellionChat/` is
|
||||
independent from `pluginConfigs/ChatTwo/`.
|
||||
|
||||
### Retention defaults
|
||||
|
||||
@@ -49,44 +54,49 @@ There is no shared state with the upstream Chat 2 plugin. `pluginConfigs/Hellion
|
||||
- Your-conversation channels (party, FC, linkshells, cross-world LS, alliance, ExtraChat): 90 days
|
||||
- Global default for anything else: 30 days
|
||||
|
||||
**Retention is off by default.** The plugin does not delete anything on its own until you explicitly turn the retention
|
||||
sweep on in the settings. Until then, stored messages stay until you clear them.
|
||||
**Retention is off by default.** The plugin does not delete anything on its own until you explicitly
|
||||
turn the retention sweep on in the settings. Until then, stored messages stay until you clear them.
|
||||
|
||||
---
|
||||
|
||||
## What the plugin does not store
|
||||
|
||||
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system messages and battle logs. These are filtered before they
|
||||
reach the storage layer.
|
||||
- Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not on the way out.
|
||||
- Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes about the local
|
||||
character to attribute messages. Nothing of that is sent anywhere or persisted beyond the message itself.
|
||||
- Public chat (`/say`, `/yell`, `/shout`), NPC dialogue, system messages and battle logs. These are
|
||||
filtered before they reach the storage layer.
|
||||
- Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not
|
||||
on the way out.
|
||||
- Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes
|
||||
about the local character to attribute messages. Nothing of that is sent anywhere or persisted
|
||||
beyond the message itself.
|
||||
|
||||
---
|
||||
|
||||
## Outbound network calls
|
||||
|
||||
HellionChat makes two kinds of automatic outbound network requests. Both are inherited from upstream Chat 2 and both are
|
||||
documented here because "GDPR-by-design" means you should know what your client does on your behalf.
|
||||
HellionChat makes two kinds of automatic outbound network requests. Both are inherited from upstream
|
||||
Chat 2 and both are documented here because "GDPR-by-design" means you should know what your client
|
||||
does on your behalf.
|
||||
|
||||
### 1. BetterTTV emote service (`api.betterttv.net`, `cdn.betterttv.net`)
|
||||
|
||||
- **What it does:** When a chat message arrives that references a BetterTTV emote, the plugin asks the BetterTTV API for
|
||||
the emote metadata and downloads the image from the BetterTTV CDN to display it inline.
|
||||
- **What is sent:** A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for any HTTPS request);
|
||||
the request itself contains no identifying user data, no character name, no message text. Only the emote ID being
|
||||
looked up is in the URL path.
|
||||
- **What it does:** When a chat message arrives that references a BetterTTV emote, the plugin asks
|
||||
the BetterTTV API for the emote metadata and downloads the image from the BetterTTV CDN to display
|
||||
it inline.
|
||||
- **What is sent:** A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for
|
||||
any HTTPS request); the request itself contains no identifying user data, no character name, no
|
||||
message text. Only the emote ID being looked up is in the URL path.
|
||||
- **When it triggers:**
|
||||
- The emote _list_ (global emotes plus the top-1500 community emotes over fifteen API pages) is fetched from
|
||||
`api.betterttv.net` once per session at plugin startup, provided the **Show emotes** option is on. This first
|
||||
list-fetch happens before any chat message has arrived. BetterTTV's edge therefore sees your IP as soon as the
|
||||
plugin loads, not only after an emote is mentioned.
|
||||
- The individual emote _images_ on `cdn.betterttv.net` are fetched on demand, only when an incoming chat message
|
||||
contains a token matching one of the cached IDs. These are cached locally (`emoteCache/`) and reused across
|
||||
sessions.
|
||||
- The emote _list_ (global emotes plus the top-1500 community emotes over fifteen API pages) is
|
||||
fetched from `api.betterttv.net` once per session at plugin startup, provided the **Show
|
||||
emotes** option is on. This first list-fetch happens before any chat message has arrived.
|
||||
BetterTTV's edge therefore sees your IP as soon as the plugin loads, not only after an emote is
|
||||
mentioned.
|
||||
- The individual emote _images_ on `cdn.betterttv.net` are fetched on demand, only when an
|
||||
incoming chat message contains a token matching one of the cached IDs. These are cached locally
|
||||
(`emoteCache/`) and reused across sessions.
|
||||
- **Cached:** Yes, in `emoteCache/`. A given emote is downloaded once per machine and reused.
|
||||
- **How to opt out:** Turn off the **Show emotes** option in Settings → Chat. With it disabled, the emote cache does not
|
||||
load and no requests to BetterTTV are made for the rest of the session.
|
||||
- **How to opt out:** Turn off the **Show emotes** option in Settings → Chat. With it disabled, the
|
||||
emote cache does not load and no requests to BetterTTV are made for the rest of the session.
|
||||
- **BetterTTV's privacy policy:** <https://betterttv.com/privacy>
|
||||
|
||||
Source: `HellionChat/EmoteCache.cs`.
|
||||
@@ -94,69 +104,73 @@ Source: `HellionChat/EmoteCache.cs`.
|
||||
### 2. Square Enix Lodestone font (removed in v1.0.4)
|
||||
|
||||
Earlier versions of HellionChat (and upstream Chat 2) downloaded `FFXIV_Lodestone_SSF.ttf` from
|
||||
`img.finalfantasyxiv.com` once during font setup. That code path was a leftover from upstream's removed webinterface
|
||||
feature and was no longer consumed anywhere. The in-game symbol glyphs (job icons, item glyphs, status effects) come
|
||||
from Dalamud's bundled symbol-font helper, not from the downloaded TTF.
|
||||
`img.finalfantasyxiv.com` once during font setup. That code path was a leftover from upstream's
|
||||
removed webinterface feature and was no longer consumed anywhere. The in-game symbol glyphs (job
|
||||
icons, item glyphs, status effects) come from Dalamud's bundled symbol-font helper, not from the
|
||||
downloaded TTF.
|
||||
|
||||
The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call to Square Enix or to
|
||||
any `finalfantasyxiv.com` host.
|
||||
The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call
|
||||
to Square Enix or to any `finalfantasyxiv.com` host.
|
||||
|
||||
Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions remain in `pluginConfigs/HellionChat/` until
|
||||
manually deleted. They are no longer read.
|
||||
Cached `FFXIV_Lodestone_SSF.ttf` files left over from earlier versions remain in
|
||||
`pluginConfigs/HellionChat/` until manually deleted. They are no longer read.
|
||||
|
||||
### Links you click yourself (no automatic traffic)
|
||||
|
||||
The settings panel contains a few buttons that open external pages in your browser when you click them: the upstream
|
||||
Chat 2 GitHub repo, the upstream maintainers' Ko-fi pages, the HellionChat issue tracker and `hellion-media.de`. Nothing
|
||||
happens until you click. They are documented here for completeness, not because they generate background traffic.
|
||||
The settings panel contains a few buttons that open external pages in your browser when you click
|
||||
them: the upstream Chat 2 GitHub repo, the upstream maintainers' Ko-fi pages, the HellionChat issue
|
||||
tracker and `hellion-media.de`. Nothing happens until you click. They are documented here for
|
||||
completeness, not because they generate background traffic.
|
||||
|
||||
---
|
||||
|
||||
## What the plugin does not do
|
||||
|
||||
- **No telemetry.** Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google Analytics, Microsoft
|
||||
Clarity or any comparable service exist in the codebase, nor in the direct dependencies the plugin pulls in. See
|
||||
`docs/THIRD_PARTY_NOTICES.md`.
|
||||
- **No crash reporting.** Crashes go to Dalamud's local `xllog`, not to a remote endpoint controlled by HellionChat.
|
||||
- **No usage counters.** The plugin does not count installs, sessions, feature usage, channel activity or anything else
|
||||
for the maintainer.
|
||||
- **No phone-home update check.** Updates are delivered through Dalamud's plugin installer, which polls the custom-repo
|
||||
`repo.json` on GitHub. That is GitHub's traffic and falls under GitHub's privacy policy. The plugin code does no
|
||||
separate update check.
|
||||
- **No background sync.** Messages stay on your machine. No cloud backup, no sharing feature, no remote viewer.
|
||||
- **No telemetry.** Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google
|
||||
Analytics, Microsoft Clarity or any comparable service exist in the codebase, nor in the direct
|
||||
dependencies the plugin pulls in. See `docs/THIRD_PARTY_NOTICES.md`.
|
||||
- **No crash reporting.** Crashes go to Dalamud's local `xllog`, not to a remote endpoint controlled
|
||||
by HellionChat.
|
||||
- **No usage counters.** The plugin does not count installs, sessions, feature usage, channel
|
||||
activity or anything else for the maintainer.
|
||||
- **No phone-home update check.** Updates are delivered through Dalamud's plugin installer, which
|
||||
polls the custom-repo `repo.json` on GitHub. That is GitHub's traffic and falls under GitHub's
|
||||
privacy policy. The plugin code does no separate update check.
|
||||
- **No background sync.** Messages stay on your machine. No cloud backup, no sharing feature, no
|
||||
remote viewer.
|
||||
|
||||
---
|
||||
|
||||
## Your data, your rights
|
||||
|
||||
The GDPR gives you specific rights over data about you. Because HellionChat stores everything locally, those rights
|
||||
translate directly into plugin features:
|
||||
The GDPR gives you specific rights over data about you. Because HellionChat stores everything
|
||||
locally, those rights translate directly into plugin features:
|
||||
|
||||
### Right to access (Art. 15)
|
||||
|
||||
Use the export feature in the plugin settings. You can export to **Markdown**, **JSON** or **CSV**, filtered by channel,
|
||||
date range or sender substring. The export goes through a Dalamud file dialog and writes wherever you point it, on your
|
||||
machine.
|
||||
Use the export feature in the plugin settings. You can export to **Markdown**, **JSON** or **CSV**,
|
||||
filtered by channel, date range or sender substring. The export goes through a Dalamud file dialog
|
||||
and writes wherever you point it, on your machine.
|
||||
|
||||
### Right to erasure (Art. 17)
|
||||
|
||||
Two options:
|
||||
|
||||
1. **Targeted deletion.** The "retroactive cleanup" feature lets you apply your current whitelist to the existing
|
||||
database. It shows a preview of what will be removed before you confirm with Ctrl+Shift, runs in the background, and
|
||||
calls `VACUUM` afterwards to actually shrink the file.
|
||||
2. **Full deletion.** Close the game and delete the `pluginConfigs/HellionChat/` directory. The next plugin start will
|
||||
produce a fresh, empty configuration.
|
||||
1. **Targeted deletion.** The "retroactive cleanup" feature lets you apply your current whitelist to
|
||||
the existing database. It shows a preview of what will be removed before you confirm with
|
||||
Ctrl+Shift, runs in the background, and calls `VACUUM` afterwards to actually shrink the file.
|
||||
2. **Full deletion.** Close the game and delete the `pluginConfigs/HellionChat/` directory. The next
|
||||
plugin start will produce a fresh, empty configuration.
|
||||
|
||||
### Right to portability (Art. 20)
|
||||
|
||||
The JSON and CSV exports are open formats. The Markdown export is human-readable and machine-parseable. Nothing is
|
||||
locked into a proprietary container.
|
||||
The JSON and CSV exports are open formats. The Markdown export is human-readable and
|
||||
machine-parseable. Nothing is locked into a proprietary container.
|
||||
|
||||
### Right to object / restrict processing (Art. 21, 18)
|
||||
|
||||
Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new messages. Existing
|
||||
data needs the retroactive cleanup to apply retroactively, by design.
|
||||
Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new
|
||||
messages. Existing data needs the retroactive cleanup to apply retroactively, by design.
|
||||
|
||||
---
|
||||
|
||||
@@ -168,32 +182,34 @@ data needs the retroactive cleanup to apply retroactively, by design.
|
||||
| Hellion Forge (Gitea, self-hosted by Hellion Online Media) | Plugin distribution via custom repo, issue tracker | Whatever the Gitea instance sees from any HTTPS request to a public repo | <https://hellion-media.de/datenschutz> |
|
||||
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | <https://github.com/goatcorp/Dalamud> |
|
||||
|
||||
The Hellion Forge Gitea instance and the Dalamud/XIVLauncher loader are unavoidable for anyone using HellionChat through
|
||||
Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via
|
||||
settings.
|
||||
The Hellion Forge Gitea instance and the Dalamud/XIVLauncher loader are unavoidable for anyone using
|
||||
HellionChat through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top
|
||||
of that baseline, and it is opt-out via settings.
|
||||
|
||||
---
|
||||
|
||||
## Dependencies that touch the network
|
||||
|
||||
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the direct dependencies the plugin pulls in:
|
||||
For a full dependency inventory see `docs/THIRD_PARTY_NOTICES.md`. Of the direct dependencies the
|
||||
plugin pulls in:
|
||||
|
||||
- `MessagePack`: local serialisation, no network.
|
||||
- `Microsoft.Data.Sqlite`: local SQLite access, no network.
|
||||
- `morelinq`: LINQ helpers, no network.
|
||||
- `Pidgin`: parser combinators, no network.
|
||||
- `SixLabors.ImageSharp`: image decoding (used for the BetterTTV emote pipeline), no network on its own.
|
||||
- `SixLabors.ImageSharp`: image decoding (used for the BetterTTV emote pipeline), no network on its
|
||||
own.
|
||||
|
||||
The single network call listed under "Outbound network calls" is written directly in HellionChat's own source, not
|
||||
delegated to a dependency.
|
||||
The single network call listed under "Outbound network calls" is written directly in HellionChat's
|
||||
own source, not delegated to a dependency.
|
||||
|
||||
---
|
||||
|
||||
## Changes to this notice
|
||||
|
||||
If a future release changes what HellionChat stores, sends or caches, this document will be updated and the change
|
||||
called out in the changelog block of that release. The "Last reviewed" date at the top tracks the version this document
|
||||
is accurate for.
|
||||
If a future release changes what HellionChat stores, sends or caches, this document will be updated
|
||||
and the change called out in the changelog block of that release. The "Last reviewed" date at the
|
||||
top tracks the version this document is accurate for.
|
||||
|
||||
---
|
||||
|
||||
@@ -204,10 +220,10 @@ For privacy-related questions specific to HellionChat:
|
||||
- Email: `kontakt@hellion-media.de`
|
||||
- Discord DM: `@j.j_kazama`
|
||||
|
||||
Security-relevant findings (for example, the plugin storing or sending something this document says it does not) go
|
||||
through the private advisory in `SECURITY.md`, not a public issue.
|
||||
Security-relevant findings (for example, the plugin storing or sending something this document says
|
||||
it does not) go through the private advisory in `SECURITY.md`, not a public issue.
|
||||
|
||||
---
|
||||
|
||||
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg |
|
||||
[hellion-media.de](https://hellion-media.de)
|
||||
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad
|
||||
Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
|
||||
[](LICENSE)
|
||||
[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
|
||||
[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
|
||||
[](https://github.com/goatcorp/Dalamud)
|
||||
[](https://dotnet.microsoft.com/)
|
||||
[](https://www.finalfantasyxiv.com/)
|
||||
@@ -11,30 +11,33 @@
|
||||
<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
|
||||
</p>
|
||||
|
||||
**Version 1.4.9** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
|
||||
**Version 1.5.2** — Privacy-first chat plugin for FINAL FANTASY XIV / Dalamud, built on
|
||||
[Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
|
||||
|
||||
Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine comes from Chat 2
|
||||
(message store, channel logic, hook system), and most keyboard shortcuts continue to work as you'd expect. What changes:
|
||||
stricter privacy defaults out of the box, custom slash commands under `/hellionchat`, no web interface, and as of
|
||||
v1.1.0, a theme engine as a step toward a distinct UI look and feel.
|
||||
Hellion Chat is a privacy-first plugin built on the Chat 2 foundation. The majority of the engine
|
||||
comes from Chat 2 (message store, channel logic, hook system), and most keyboard shortcuts continue
|
||||
to work as you'd expect. What changes: stricter privacy defaults out of the box, custom slash
|
||||
commands under `/hellionchat`, no web interface, and as of v1.1.0, a theme engine as a step toward a
|
||||
distinct UI look and feel.
|
||||
|
||||
The data-handling focus is on GDPR/EU, US, and JP regulations, as far as practically applicable for a chat plugin:
|
||||
per-channel retention periods, granular filters, and self-service data export. A full breakdown is available in
|
||||
[`PRIVACY.md`](PRIVACY.md).
|
||||
The data-handling focus is on GDPR/EU, US, and JP regulations, as far as practically applicable for
|
||||
a chat plugin: per-channel retention periods, granular filters, and self-service data export. A full
|
||||
breakdown is available in [`PRIVACY.md`](PRIVACY.md).
|
||||
|
||||
This is a standalone repository, licensed under EUPL-1.2. With v1.0.0 the standalone cut is complete: own namespace
|
||||
`HellionChat.*`, own IPC channels, own source tree structure. Distribution via custom repo. Active upstream sync ended
|
||||
with the v1.4.x cycle: Chat 2 is undergoing a fundamental rework and cherry-picks are no longer portable. From here,
|
||||
Hellion Chat continues as an independent codebase — background and attribution in
|
||||
This is a standalone repository, licensed under EUPL-1.2. With v1.0.0 the standalone cut is
|
||||
complete: own namespace `HellionChat.*`, own IPC channels, own source tree structure. Distribution
|
||||
via custom repo. Active upstream sync ended with the v1.4.x cycle: Chat 2 is undergoing a
|
||||
fundamental rework and cherry-picks are no longer portable. From here, Hellion Chat continues as an
|
||||
independent codebase — background and attribution in
|
||||
[`docs/UPSTREAM_SYNC.md`](docs/UPSTREAM_SYNC.md).
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
Hellion Chat is built on [Chat 2](https://github.com/Infiziert90/ChatTwo) by
|
||||
**[Infiziert90 (Infi)](https://github.com/Infiziert90)** and **[Anna](https://github.com/anna-is-cute)**, who maintained
|
||||
the plugin for years before I ever saw the source code. The entire core architecture, the message store, the channel
|
||||
logic, the hook system, and much more all come from them. If Hellion Chat helps you, the credit for that belongs in
|
||||
**[Infiziert90 (Infi)](https://github.com/Infiziert90)** and
|
||||
**[Anna](https://github.com/anna-is-cute)**, who maintained the plugin for years before I ever saw
|
||||
the source code. The entire core architecture, the message store, the channel logic, the hook
|
||||
system, and much more all come from them. If Hellion Chat helps you, the credit for that belongs in
|
||||
large part to Infi and Anna. A full acknowledgement is in [NOTICE.md](NOTICE.md).
|
||||
|
||||
Hellion Chat is developed under **Hellion Forge**, the specialized modding and plugin branch of
|
||||
@@ -62,67 +65,73 @@ Hellion Chat is developed under **Hellion Forge**, the specialized modding and p
|
||||
|
||||
### Privacy / Compliance
|
||||
|
||||
- **Channel whitelist** for database persistence with privacy-first defaults. Out of the box, only your own
|
||||
conversations are stored (tells, party, FC, linkshells, cross-world linkshells, alliance, ExtraChat). Public chat, NPC
|
||||
dialogue, system spam, and battle logs are discarded at the storage layer.
|
||||
- **Per-channel retention periods** with a daily background cleanup. Tells: 365 days, own conversation channels: 90
|
||||
days, global default: 30 days. The default is OFF — the plugin deletes nothing without explicit consent.
|
||||
- **Retroactive cleanup** with preview and Ctrl+Shift confirmation. Applies the current whitelist to an existing
|
||||
database, runs in the background, and calls VACUUM afterward.
|
||||
- **Export** to Markdown, JSON, or CSV via the Dalamud file dialog (GDPR Art. 15 right of access). Filter by channel,
|
||||
date range, or sender substring.
|
||||
- **Channel whitelist** for database persistence with privacy-first defaults. Out of the box, only
|
||||
your own conversations are stored (tells, party, FC, linkshells, cross-world linkshells, alliance,
|
||||
ExtraChat). Public chat, NPC dialogue, system spam, and battle logs are discarded at the storage
|
||||
layer.
|
||||
- **Per-channel retention periods** with a daily background cleanup. Tells: 365 days, own
|
||||
conversation channels: 90 days, global default: 30 days. The default is OFF — the plugin deletes
|
||||
nothing without explicit consent.
|
||||
- **Retroactive cleanup** with preview and Ctrl+Shift confirmation. Applies the current whitelist to
|
||||
an existing database, runs in the background, and calls VACUUM afterward.
|
||||
- **Export** to Markdown, JSON, or CSV via the Dalamud file dialog (GDPR Art. 15 right of access).
|
||||
Filter by channel, date range, or sender substring.
|
||||
- **Full privacy overview** in [`PRIVACY.md`](PRIVACY.md) and third-party components in
|
||||
[`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md): what is stored, which two outbound calls exist
|
||||
(BetterTTV opt-out, Square Enix Lodestone font), an explicit no-telemetry statement, and the mapping of GDPR rights
|
||||
(Art. 15/17/18/20/21) to concrete plugin functions.
|
||||
[`docs/THIRD_PARTY_NOTICES.md`](docs/THIRD_PARTY_NOTICES.md): what is stored, which two outbound
|
||||
calls exist (BetterTTV opt-out, Square Enix Lodestone font), an explicit no-telemetry statement,
|
||||
and the mapping of GDPR rights (Art. 15/17/18/20/21) to concrete plugin functions.
|
||||
|
||||
### Onboarding
|
||||
|
||||
- **First-run wizard** with three profiles (Privacy-First, Relaxed, Full History) and a GDPR notice for the "Full
|
||||
History" option.
|
||||
- **Configuration migration** seeds privacy defaults for existing users and shows a notification on the first plugin
|
||||
start after an update. With v1.0.0, users on config version 12 or older also receive a one-time tab layout reset; the
|
||||
old tab configuration is backed up as `pluginConfigs/HellionChat.json.pre-v13-backup`.
|
||||
- **Layout migration from Chat 2** moves configuration and database to `pluginConfigs/HellionChat/` without data loss.
|
||||
Handles locked files gracefully (warns the user if Chat 2 is still loaded).
|
||||
- **First-run wizard** with three profiles (Privacy-First, Relaxed, Full History) and a GDPR notice
|
||||
for the "Full History" option.
|
||||
- **Configuration migration** seeds privacy defaults for existing users and shows a notification on
|
||||
the first plugin start after an update. With v1.0.0, users on config version 12 or older also
|
||||
receive a one-time tab layout reset; the old tab configuration is backed up as
|
||||
`pluginConfigs/HellionChat.json.pre-v13-backup`.
|
||||
- **Layout migration from Chat 2** moves configuration and database to `pluginConfigs/HellionChat/`
|
||||
without data loss. Handles locked files gracefully (warns the user if Chat 2 is still loaded).
|
||||
- **Migrate3 recovery** heals partially migrated databases from old Chat 2 installations.
|
||||
|
||||
### Look & Feel
|
||||
|
||||
- **Bilingual UI** (English and German) with live language switching. Hellion-specific strings are in
|
||||
`HellionStrings.<lang>.resx`.
|
||||
- **Hellion HUD theme** with cyan-teal accents, slate-violet tabs, and amber highlights for active states.
|
||||
- **Chat color presets** (v0.6.0) with seven built-in bundles in Settings → Appearance → Chat Colors: Classic (Chat 2
|
||||
default), High Contrast, Pastel, Dark Mode Tuned, Hellion (brand), plus bonus moods Night Blue and Indigo Violet.
|
||||
One-click apply, battle channels remain untouched.
|
||||
- **Bilingual UI** (English and German) with live language switching. Hellion-specific strings are
|
||||
in `HellionStrings.<lang>.resx`.
|
||||
- **Hellion HUD theme** with cyan-teal accents, slate-violet tabs, and amber highlights for active
|
||||
states.
|
||||
- **Chat color presets** (v0.6.0) with seven built-in bundles in Settings → Appearance → Chat
|
||||
Colors: Classic (Chat 2 default), High Contrast, Pastel, Dark Mode Tuned, Hellion (brand), plus
|
||||
bonus moods Night Blue and Indigo Violet. One-click apply, battle channels remain untouched.
|
||||
- **Window opacity slider** for combat-friendly transparency.
|
||||
- **Bundled Hellion font** (Exo 2, OFL-1.1) as an optional default instead of the system font.
|
||||
- **Hellion logo** bundled in the plugin and displayed in the Dalamud plugin list.
|
||||
|
||||
#### Custom Themes (v1.1.0)
|
||||
|
||||
HellionChat ships a theme engine with ten built-in themes (Hellion Arctic, Hellion Spectrum, Chat 2 Classic, Event
|
||||
Horizon, Crystal Nocturne, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman, Synthwave Sunset) and a JSON-based
|
||||
authoring format for custom themes. Schema and step-by-step guide in
|
||||
[`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum is Deuteranopia/Protanopia-safe (red-green color
|
||||
blindness) based on the Wong/Okabe-Ito palette.
|
||||
HellionChat ships a theme engine with ten built-in themes (Hellion Arctic, Hellion Spectrum, Chat 2
|
||||
Classic, Event Horizon, Crystal Nocturne, Mint Grove, Night Blue, Indigo Violet, Forge Merchantman,
|
||||
Synthwave Sunset) and a JSON-based authoring format for custom themes. Schema and step-by-step guide
|
||||
in [`docs/THEME-AUTHORING.md`](docs/THEME-AUTHORING.md). Hellion Spectrum is
|
||||
Deuteranopia/Protanopia-safe (red-green color blindness) based on the Wong/Okabe-Ito palette.
|
||||
|
||||
#### Plugin Integrations (v1.3.0)
|
||||
|
||||
- **Honorific custom titles in the chat header.** When the Honorific plugin is active and a custom title is set, it is
|
||||
displayed in the chat header above the message log. Auto-detect with silent fallback: without Honorific the slot is
|
||||
invisible. Toggle in Settings → Integrations → Honorific. First cycle of a multi-stage plugin integration roadmap
|
||||
(context menu, NotificationMaster, RP status, ExtraChat, and XIVIM to follow).
|
||||
- **Honorific custom titles in the chat header.** When the Honorific plugin is active and a custom
|
||||
title is set, it is displayed in the chat header above the message log. Auto-detect with silent
|
||||
fallback: without Honorific the slot is invisible. Toggle in Settings → Integrations → Honorific.
|
||||
First cycle of a multi-stage plugin integration roadmap (context menu, NotificationMaster, RP
|
||||
status, ExtraChat, and XIVIM to follow).
|
||||
|
||||
### Pop-Out Convenience (v0.6.0)
|
||||
|
||||
- **Input bar in pop-out windows** as a global opt-in in Settings → Windows → Window Frame. When active, every pop-out
|
||||
window has a compact input at the bottom with a channel-colored icon button and text field. No more switching back to
|
||||
the main window for a quick reply.
|
||||
- **Per-pop-out independent text buffer and history cursor.** Changing channels in a pop-out works globally like in the
|
||||
main window (FFXIV channel API), but half-typed input doesn't collide between the main window and pop-outs.
|
||||
- **Shared input history** across all windows via singleton service. Up/Down arrow keys navigate the same list of the
|
||||
last 30 entries everywhere.
|
||||
- **Input bar in pop-out windows** as a global opt-in in Settings → Windows → Window Frame. When
|
||||
active, every pop-out window has a compact input at the bottom with a channel-colored icon button
|
||||
and text field. No more switching back to the main window for a quick reply.
|
||||
- **Per-pop-out independent text buffer and history cursor.** Changing channels in a pop-out works
|
||||
globally like in the main window (FFXIV channel API), but half-typed input doesn't collide between
|
||||
the main window and pop-outs.
|
||||
- **Shared input history** across all windows via singleton service. Up/Down arrow keys navigate the
|
||||
same list of the last 30 entries everywhere.
|
||||
|
||||
### Stability
|
||||
|
||||
@@ -132,12 +141,13 @@ blindness) based on the Wong/Okabe-Ito palette.
|
||||
|
||||
### What's missing compared to Chat 2
|
||||
|
||||
The web interface was removed in Hellion Chat 0.2.0. It serves a different use case than the focus of this fork — remote
|
||||
access to chat from a second device — which conflicts directly with the privacy-first premise: a chat plugin that starts
|
||||
a local HTTP server is too large an attack surface for my threat model. So it's gone.
|
||||
The web interface was removed in Hellion Chat 0.2.0. It serves a different use case than the focus
|
||||
of this fork — remote access to chat from a second device — which conflicts directly with the
|
||||
privacy-first premise: a chat plugin that starts a local HTTP server is too large an attack surface
|
||||
for my threat model. So it's gone.
|
||||
|
||||
If you want the full Chat 2 feature set, the upstream plugin serves you better. Hellion Chat is deliberately the slimmer
|
||||
fork.
|
||||
If you want the full Chat 2 feature set, the upstream plugin serves you better. Hellion Chat is
|
||||
deliberately the slimmer fork.
|
||||
|
||||
---
|
||||
|
||||
@@ -172,24 +182,26 @@ HellionChat/
|
||||
|
||||
### Rules
|
||||
|
||||
- **Code namespace is `HellionChat.*`.** Fully consolidated onto the plugin name since v1.0.0 — no remaining `ChatTwo.*`
|
||||
anywhere in the source tree.
|
||||
- **AssemblyName is `HellionChat`.** Own slot in `pluginConfigs/`, own file manifest, no shared state with Chat 2.
|
||||
Parallel-loading upstream Chat 2 is actively blocked on startup (bilingual conflict message).
|
||||
- **IPC channels are `HellionChat.*`.** Six channels for third-party plugin integration (`Register`, `Available`,
|
||||
`Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in [`docs/IPC.md`](docs/IPC.md).
|
||||
- **Hellion-specific strings in `HellionStrings.*.resx`**, strings carried over from Chat 2 in `Language.*.resx`. The
|
||||
original `Language.*.resx` structure is preserved because the existing translations from the upstream Crowdin
|
||||
community remain valuable.
|
||||
- **No direct access to `Plugin.Interface.UiBuilder.FontAtlas`** outside of `FontManager`. Font fallback and the Hellion
|
||||
font are managed centrally.
|
||||
- **Code namespace is `HellionChat.*`.** Fully consolidated onto the plugin name since v1.0.0 — no
|
||||
remaining `ChatTwo.*` anywhere in the source tree.
|
||||
- **AssemblyName is `HellionChat`.** Own slot in `pluginConfigs/`, own file manifest, no shared
|
||||
state with Chat 2. Parallel-loading upstream Chat 2 is actively blocked on startup (bilingual
|
||||
conflict message).
|
||||
- **IPC channels are `HellionChat.*`.** Six channels for third-party plugin integration (`Register`,
|
||||
`Available`, `Unregister`, `Invoke`, `GetChatInputState`, `ChatInputStateChanged`). Details in
|
||||
[`docs/IPC.md`](docs/IPC.md).
|
||||
- **Hellion-specific strings in `HellionStrings.*.resx`**, strings carried over from Chat 2 in
|
||||
`Language.*.resx`. The original `Language.*.resx` structure is preserved because the existing
|
||||
translations from the upstream Crowdin community remain valuable.
|
||||
- **No direct access to `Plugin.Interface.UiBuilder.FontAtlas`** outside of `FontManager`. Font
|
||||
fallback and the Hellion font are managed centrally.
|
||||
|
||||
---
|
||||
|
||||
## Database
|
||||
|
||||
SQLite, schema inherited from upstream Chat 2 (migration level v3). Hellion extensions live in `Configuration` as
|
||||
fields, not in the DB schema:
|
||||
SQLite, schema inherited from upstream Chat 2 (migration level v3). Hellion extensions live in
|
||||
`Configuration` as fields, not in the DB schema:
|
||||
|
||||
| Column | Type | Description |
|
||||
| ---------------- | ------- | ---------------------------- |
|
||||
@@ -229,15 +241,15 @@ Hellion Chat is distributed via a Dalamud **custom repository**.
|
||||
|
||||
### Migration from Chat 2 (with existing history)
|
||||
|
||||
Chat 2 and Hellion Chat share the database file until Hellion Chat moves it to its own path on first start. Order
|
||||
matters:
|
||||
Chat 2 and Hellion Chat share the database file until Hellion Chat moves it to its own path on first
|
||||
start. Order matters:
|
||||
|
||||
1. **Disable Chat 2** in `/xlplugins` (do not uninstall, just disable).
|
||||
2. **Fully close FFXIV** so SQLite releases the file lock. A plugin reload alone is not enough.
|
||||
3. Restart the game.
|
||||
4. Add the custom repo as described above.
|
||||
5. Install Hellion Chat. On first start, the configuration file and the entire database directory are moved into the
|
||||
HellionChat layout.
|
||||
5. Install Hellion Chat. On first start, the configuration file and the entire database directory
|
||||
are moved into the HellionChat layout.
|
||||
6. **Verify** under Settings → Privacy → Refresh preview that the message count looks plausible.
|
||||
|
||||
### Troubleshooting
|
||||
@@ -267,17 +279,18 @@ Start the game, enable Hellion Chat, and your history is back.
|
||||
|
||||
### Updates
|
||||
|
||||
Updates appear automatically in the plugin list once a new `vX.Y.Z` tag with a GitHub Release is published. No reinstall
|
||||
needed.
|
||||
Updates appear automatically in the plugin list once a new `vX.Y.Z` tag with a GitHub Release is
|
||||
published. No reinstall needed.
|
||||
|
||||
---
|
||||
|
||||
## Distribution
|
||||
|
||||
Hellion Chat is distributed via its own Dalamud custom repository (`repo.json` in the repo root). Pushing a `vX.Y.Z` tag
|
||||
triggers the [`release.yml`](.github/workflows/release.yml) workflow, which attaches the build output
|
||||
(`HellionChat/bin/Release/HellionChat/latest.zip`) along with the matching changelog block from `HellionChat.yaml` to
|
||||
the GitHub Release. Manual recovery path if the auto-trigger is missed: `gh workflow run release.yml -f tag=vX.Y.Z`.
|
||||
Hellion Chat is distributed via its own Dalamud custom repository (`repo.json` in the repo root).
|
||||
Pushing a `vX.Y.Z` tag triggers the [`release.yml`](.github/workflows/release.yml) workflow, which
|
||||
attaches the build output (`HellionChat/bin/Release/HellionChat/latest.zip`) along with the matching
|
||||
changelog block from `HellionChat.yaml` to the GitHub Release. Manual recovery path if the
|
||||
auto-trigger is missed: `gh workflow run release.yml -f tag=vX.Y.Z`.
|
||||
|
||||
An optional submission to the Dalamud main plugin repo (in addition to the custom repo) is on the
|
||||
[roadmap](docs/ROADMAP.md).
|
||||
@@ -286,24 +299,57 @@ An optional submission to the Dalamud main plugin repo (in addition to the custo
|
||||
|
||||
## Project Status
|
||||
|
||||
**Version 1.4.9** — Plugin-Load Render Polish. First-frame render cost is now well under Dalamud's 100 ms HITCH
|
||||
warning threshold (~76 ms median, down from ~127 ms). The gain comes from deferring six non-essential rendering
|
||||
sections on the very first Draw — bottom status bar, channel-name SeString chunks, window bounds check, hint
|
||||
banner, autocomplete and input-preview calculation — so the initial ImGui layout cost is spread between frame 0
|
||||
and frame 1 instead of all hitting at once. At 60 fps the user sees those sections one frame (~17 ms) later, which
|
||||
is invisible inside the post-reload font-atlas build window. Slash commands `/hellion`, `/hellionView`,
|
||||
`/hellionSeString` and `/hellionDebugger` are now registered centrally during plugin load so they work before
|
||||
their target window is opened the first time. The configuration-button entry in Dalamud's plugin manager hangs on
|
||||
the same path. Three plugin-load profiling logs (auto-translate warm-up, message-store connect, tab filter) stay
|
||||
on at Information level as a regression tripwire — if a future change pushes the load past 100 ms again, the cost
|
||||
is right there in `/xllog`. The release also ships a ChatTwo IPC compatibility layer: HellionChat now mirrors
|
||||
ChatTwo's full IPC surface (`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`,
|
||||
`Invoke`) under the `ChatTwo.*` namespace in addition to our existing `HellionChat.*` provider gates, so
|
||||
third-party integrations that historically only subscribe to ChatTwo's IPC (Artisan's and AllaganTools' context-
|
||||
menu hooks are the practical examples) keep working without requiring a code change on their side. Conflict
|
||||
detection prevents ChatTwo from loading in parallel with HellionChat, so there is no slot-collision risk at
|
||||
runtime. Migration v17 stays (no schema bump). Tenth sub-patch of the v1.4.x polish sweep series (as of
|
||||
2026-05-15).
|
||||
**Version 1.5.2** — First-Run Wizard Rework. The single-page wizard becomes a four-step
|
||||
staged-commit flow (Welcome → Privacy → Power Settings → Done). The privacy picker becomes a 2×2
|
||||
grid with a fourth profile "Roleplay" that extends Privacy-First with `Say` and both emote types
|
||||
under a 30-/90-day retention window. A power-settings stage surfaces six previously-hidden
|
||||
`Configuration` defaults in one place without introducing any new settings. The wizard window
|
||||
shrinks to 720×480 default (was 900×560, MinimumSize 600×400) after smoke feedback and Step 1
|
||||
keeps the fox banner in a folded TreeNode so the onboarding copy stays primary. Existing v1.5.1
|
||||
users see the new flow once on first v1.5.2 boot via a new `WizardLastShownVersion` config marker.
|
||||
Under the hood: a `WizardStateSmokeStep` joins `/xlperf`, the Build Suite gains twelve pure-helper
|
||||
xUnit Facts pinning all four privacy profile sets and the new Roleplay retention overrides.
|
||||
Migration v17 stays — `Configuration` only grows one optional string field.
|
||||
|
||||
---
|
||||
|
||||
### Project status (pre-v1.5.2, kept for context)
|
||||
|
||||
**Version 1.5.1** — FontAtlas Refactor and Hellion Forge Signature. The FontManager moves from the
|
||||
inherited Chat 2 anti-pattern (null! fields + a separate BuildFonts method) to a hybrid model where
|
||||
the game fonts and FontAwesome are init-only handles and only the user-configurable delegate fonts
|
||||
stay mutable. All five handles register inside a single `IFontAtlas.SuppressAutoRebuild` block in
|
||||
the ctor, so the font atlas builds once per plugin load instead of four to five times. FontAwesome
|
||||
itself is now Dalamud's `UiBuilder.IconFontFixedWidthHandle` rather than a custom delegate slot.
|
||||
Live font-setting changes go through `RebuildDelegateFonts()` and no longer require a plugin reload.
|
||||
Plus an embedded Hellion Forge signature (drawn by Julia Moon) appears as a fox-head silhouette in
|
||||
the `/xllog` bootstrap banner and a full fox in the First-Run Wizard and Settings → Information tab.
|
||||
|
||||
The Honorific full-gradient port that was originally scheduled for v1.5.1 was dropped: Honorific 3.2
|
||||
exposes no IPC for the rendered gradient frame, and an in-plugin port of the colour palette was
|
||||
declined. The integration stays at the v1.4.7 glow-only shape.
|
||||
|
||||
The 10× HITCH cut targeted from the v1.5.0 cross-plugin baseline (Lightless / XIVInstantMessenger
|
||||
defer their font-atlas build to land at ~7 ms; Chat 2 + HellionChat were ~75 ms) did not land — the
|
||||
cost lives in the UiBuilder first-frame render path, not in the atlas build. A first-frame render
|
||||
investigation is reserved for a later cycle.
|
||||
|
||||
**Version 1.5.0** — DI Foundation and Service Refactor. Major architecture cycle: the plugin
|
||||
bootstrap moves to a generic-host DI container (`Microsoft.Extensions.Hosting` +
|
||||
`IServiceCollection`) modelled on Lightless Sync. All 18 instance-class services migrate from a
|
||||
static `Plugin.LogProxy` locator to `Microsoft.Extensions.Logging.ILogger<T>` via constructor
|
||||
injection, with a custom `DalamudLogger` bridging the framework over to Dalamud's `IPluginLog`. The
|
||||
proxy stays for the eight buckets ctor-injection cannot reach (static helpers like `EmoteCache`,
|
||||
Dalamud-reflected `Configuration`, the `Message` data class, and static methods inside `FontManager`
|
||||
/ `GameFunctions`). Plugin.cs finishes the cycle at 1012 lines — virtually identical to the
|
||||
pre-cycle 1013 — because the new Phase-1 host build and Plugin.X bridge wiring trade out exactly the
|
||||
service and window allocations that left `LoadAsync`. Cross-plugin baseline confirms no performance
|
||||
penalty vs Chat 2: HellionChat first-frame HITCH 77 ms median, Chat 2 74 ms. Lightless and
|
||||
XIVInstantMessenger sit around 7 ms by deferring their font-atlas build past `Finished loading` —
|
||||
that pattern is the v1.5.1 follow-up item. One user-visible fix bundled in from upstream: pasting a
|
||||
slash command into the chat input (Friend List "/tell" action, plugin-driven inserts) now replaces
|
||||
the existing input instead of concatenating onto whatever the user was typing. Migration v17 stays
|
||||
(no schema bump).
|
||||
|
||||
Hellion Chat is a standalone plugin, no longer a fork in the repository sense. Fully completed:
|
||||
|
||||
@@ -318,29 +364,31 @@ Hellion Chat is a standalone plugin, no longer a fork in the repository sense. F
|
||||
- Audit hardening (path traversal, retention race, DbViewer consistency)
|
||||
- About tab in Hellion branding, localized EN and DE, with license and disclaimer
|
||||
- AI disclosure documented (see [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md))
|
||||
- Standalone cut: namespace `HellionChat.*`, IPC channels `HellionChat.*`, source tree restructure, conflict detection
|
||||
against upstream Chat 2, SQLite CVE hardening (3.50.3)
|
||||
- Theme engine with ten built-in themes plus JSON authoring format (engine v1.1.0, catalog extended in v1.2.3, including
|
||||
CVD-safe Hellion Spectrum; Synthwave Sunset in v1.4.1)
|
||||
- ABGR cache on theme records: `HellionStyle.PushGlobal` reads pre-computed ABGR instead of converting RGBA→ABGR per
|
||||
slot per frame (v1.4.1, ~13% render-time recovery)
|
||||
- Standalone cut: namespace `HellionChat.*`, IPC channels `HellionChat.*`, source tree restructure,
|
||||
conflict detection against upstream Chat 2, SQLite CVE hardening (3.50.3)
|
||||
- Theme engine with ten built-in themes plus JSON authoring format (engine v1.1.0, catalog extended
|
||||
in v1.2.3, including CVD-safe Hellion Spectrum; Synthwave Sunset in v1.4.1)
|
||||
- ABGR cache on theme records: `HellionStyle.PushGlobal` reads pre-computed ABGR instead of
|
||||
converting RGBA→ABGR per slot per frame (v1.4.1, ~13% render-time recovery)
|
||||
|
||||
In progress: incremental modernization of UI look and feel beyond the theme engine. What's planned next and what's on
|
||||
the long-term list is in [`docs/ROADMAP.md`](docs/ROADMAP.md). Concrete scheduled items are also tracked in the
|
||||
[Gitea issue tracker](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) under the `roadmap` label.
|
||||
In progress: incremental modernization of UI look and feel beyond the theme engine. What's planned
|
||||
next and what's on the long-term list is in [`docs/ROADMAP.md`](docs/ROADMAP.md). Concrete scheduled
|
||||
items are also tracked in the
|
||||
[Gitea issue tracker](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues) under
|
||||
the `roadmap` label.
|
||||
|
||||
### On Release Cadence
|
||||
|
||||
Anyone looking at the repo for the first time will notice a lot of releases and a high commit count in a short time.
|
||||
Both are deliberate. The full reasoning — four factors behind it — is in
|
||||
Anyone looking at the repo for the first time will notice a lot of releases and a high commit count
|
||||
in a short time. Both are deliberate. The full reasoning — four factors behind it — is in
|
||||
[`docs/LEARNING-JOURNEY.md`](docs/LEARNING-JOURNEY.md), section "How I release this fast".
|
||||
|
||||
---
|
||||
|
||||
## Community & Support
|
||||
|
||||
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and tools):
|
||||
[discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR)
|
||||
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and
|
||||
tools): [discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR)
|
||||
- Bug reports and feature requests:
|
||||
[Gitea Issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues)
|
||||
- Discord DM: `@j.j_kazama`
|
||||
@@ -350,25 +398,26 @@ Both are deliberate. The full reasoning — four factors behind it — is in
|
||||
|
||||
## License
|
||||
|
||||
EUPL-1.2 (same license as upstream Chat 2). Full text in [LICENSE](LICENSE), copyright notes with dual-holder block in
|
||||
[COPYRIGHT](COPYRIGHT), personal acknowledgement to the upstream authors in [NOTICE.md](NOTICE.md).
|
||||
EUPL-1.2 (same license as upstream Chat 2). Full text in [LICENSE](LICENSE), copyright notes with
|
||||
dual-holder block in [COPYRIGHT](COPYRIGHT), personal acknowledgement to the upstream authors in
|
||||
[NOTICE.md](NOTICE.md).
|
||||
|
||||
© 2023–2026 the Chat 2 authors ([Infi](https://github.com/Infiziert90), [Anna](https://github.com/anna-is-cute), and
|
||||
upstream contributors) for the engine, IPC, and storage layer. © 2026 Hellion Online Media for the Hellion Chat
|
||||
extensions.
|
||||
© 2023–2026 the Chat 2 authors ([Infi](https://github.com/Infiziert90),
|
||||
[Anna](https://github.com/anna-is-cute), and upstream contributors) for the engine, IPC, and storage
|
||||
layer. © 2026 Hellion Online Media for the Hellion Chat extensions.
|
||||
|
||||
### Acknowledgments
|
||||
|
||||
- **[Infi](https://github.com/Infiziert90) and [Anna](https://github.com/anna-is-cute) (ascclemens)** for the Chat 2
|
||||
engine, without which this fork would not exist.
|
||||
- **[Infi](https://github.com/Infiziert90) and [Anna](https://github.com/anna-is-cute)
|
||||
(ascclemens)** for the Chat 2 engine, without which this fork would not exist.
|
||||
- **Dalamud team** for the plugin framework.
|
||||
- **Chat 2 Crowdin community** for the upstream string translations (see Settings → Info → "Chat 2 community
|
||||
translators").
|
||||
- **Chat 2 Crowdin community** for the upstream string translations (see Settings → Info → "Chat 2
|
||||
community translators").
|
||||
|
||||
### FFXIV Disclaimer
|
||||
|
||||
FINAL FANTASY XIV © SQUARE ENIX CO., LTD. All rights reserved. Hellion Chat is an unofficial, fan-made plugin and is not
|
||||
affiliated with, supported by, sponsored by, or approved by Square Enix.
|
||||
FINAL FANTASY XIV © SQUARE ENIX CO., LTD. All rights reserved. Hellion Chat is an unofficial,
|
||||
fan-made plugin and is not affiliated with, supported by, sponsored by, or approved by Square Enix.
|
||||
|
||||
### AI Assistance
|
||||
|
||||
@@ -378,7 +427,8 @@ See [`docs/AI_DISCLOSURE.md`](docs/AI_DISCLOSURE.md) for the pair-level disclosu
|
||||
|
||||
## Project Documents
|
||||
|
||||
Standard repository documents live in the repo root; deeper documentation lives under [`docs/`](docs/).
|
||||
Standard repository documents live in the repo root; deeper documentation lives under
|
||||
[`docs/`](docs/).
|
||||
|
||||
### Repo Root
|
||||
|
||||
@@ -409,5 +459,5 @@ Standard repository documents live in the repo root; deeper documentation lives
|
||||
|
||||
---
|
||||
|
||||
Developed under **Hellion Forge**, the modding and plugin branch of **Hellion Online Media** | Bad Harzburg |
|
||||
[hellion-media.de](https://hellion-media.de)
|
||||
Developed under **Hellion Forge**, the modding and plugin branch of **Hellion Online Media** | Bad
|
||||
Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||
|
||||
+8
-7
@@ -2,8 +2,8 @@
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
If you find a security issue in HellionChat, please do not open a public Gitea issue. Use one of the private channels
|
||||
below so I can investigate and ship a fix before the details go public.
|
||||
If you find a security issue in HellionChat, please do not open a public Gitea issue. Use one of the
|
||||
private channels below so I can investigate and ship a fix before the details go public.
|
||||
|
||||
**Preferred:**
|
||||
|
||||
@@ -20,7 +20,8 @@ I respond on weekdays during European business hours.
|
||||
|
||||
### In scope
|
||||
|
||||
- Code paths that touch user-controlled input (chat messages, plugin config, file paths the user can influence)
|
||||
- Code paths that touch user-controlled input (chat messages, plugin config, file paths the user can
|
||||
influence)
|
||||
- The privacy filter in `MessageStore.cs` and the export pipeline
|
||||
- The configuration migration logic
|
||||
- The `EmoteCache` HTTP client and path handling
|
||||
@@ -36,10 +37,10 @@ I respond on weekdays during European business hours.
|
||||
|
||||
## Disclosure Window
|
||||
|
||||
I aim to ship a fix within 14 days for high-severity issues and within 30 days for everything else. If a fix needs more
|
||||
time I will say so in the private thread.
|
||||
I aim to ship a fix within 14 days for high-severity issues and within 30 days for everything else.
|
||||
If a fix needs more time I will say so in the private thread.
|
||||
|
||||
## Credits
|
||||
|
||||
Everyone who reports a real issue gets listed in the changelog of the release that fixes it, unless they prefer to stay
|
||||
anonymous. No bug bounty, nothing financial — this is a hobby plugin.
|
||||
Everyone who reports a real issue gets listed in the changelog of the release that fixes it, unless
|
||||
they prefer to stay anonymous. No bug bounty, nothing financial — this is a hobby plugin.
|
||||
|
||||
+18
-17
@@ -1,7 +1,7 @@
|
||||
# Support
|
||||
|
||||
HellionChat is a small hobby project maintained by one person. There are a few different paths depending on what you
|
||||
need. Pick the one that matches.
|
||||
HellionChat is a small hobby project maintained by one person. There are a few different paths
|
||||
depending on what you need. Pick the one that matches.
|
||||
|
||||
## Bugs and feature requests
|
||||
|
||||
@@ -10,45 +10,46 @@ Gitea issues, using the templates:
|
||||
- [Bug report](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=bug_report.yml)
|
||||
- [Feature request](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues/new?template=feature_request.yml)
|
||||
|
||||
Please search [existing issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues?type=issue)
|
||||
Please search
|
||||
[existing issues](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues?type=issue)
|
||||
first. Duplicates get closed and pointed at the original.
|
||||
|
||||
## Security
|
||||
|
||||
Do **not** open a public issue for security-relevant findings. Use the private advisory route described in
|
||||
[SECURITY.md](SECURITY.md):
|
||||
Do **not** open a public issue for security-relevant findings. Use the private advisory route
|
||||
described in [SECURITY.md](SECURITY.md):
|
||||
|
||||
- Email `kontakt@hellion-media.de` (preferred for security reports)
|
||||
- Discord DM `@j.j_kazama` for time-sensitive findings
|
||||
|
||||
## Privacy questions
|
||||
|
||||
Specific questions about what HellionChat does or does not store and send are covered in [PRIVACY.md](PRIVACY.md). For
|
||||
follow-ups beyond that document:
|
||||
Specific questions about what HellionChat does or does not store and send are covered in
|
||||
[PRIVACY.md](PRIVACY.md). For follow-ups beyond that document:
|
||||
|
||||
- Email `kontakt@hellion-media.de`
|
||||
|
||||
## Quick questions and casual feedback
|
||||
|
||||
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and tools):
|
||||
[discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR)
|
||||
- **Hellion Forge Discord** (community for HellionChat and other Hellion Online Media plugins and
|
||||
tools): [discord.gg/X9V7Kcv5gR](https://discord.gg/X9V7Kcv5gR)
|
||||
- Discord DM: `@j.j_kazama`
|
||||
|
||||
Bug reports still go through the issue tracker so they can be tracked, but a quick "is this a bug or am I holding it
|
||||
wrong" message is fine.
|
||||
Bug reports still go through the issue tracker so they can be tracked, but a quick "is this a bug or
|
||||
am I holding it wrong" message is fine.
|
||||
|
||||
## Upstream Chat 2 issues
|
||||
|
||||
If the issue exists in upstream Chat 2 too, please report it at
|
||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues). That keeps the original maintainers in the loop
|
||||
and helps everyone who uses Chat 2 directly.
|
||||
[Infiziert90/ChatTwo](https://github.com/Infiziert90/ChatTwo/issues). That keeps the original
|
||||
maintainers in the loop and helps everyone who uses Chat 2 directly.
|
||||
|
||||
## Response times
|
||||
|
||||
Weekdays during European business hours. On weekends and FFXIV patch days, replies will be slower. A few days of silence
|
||||
on a non-urgent issue is normal. Pinging once after a week is fine.
|
||||
Weekdays during European business hours. On weekends and FFXIV patch days, replies will be slower. A
|
||||
few days of silence on a non-urgent issue is normal. Pinging once after a week is fine.
|
||||
|
||||
---
|
||||
|
||||
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad Harzburg |
|
||||
[hellion-media.de](https://hellion-media.de)
|
||||
Maintained under **Hellion Forge**, the modding and plugin line of **Hellion Online Media** | Bad
|
||||
Harzburg | [hellion-media.de](https://hellion-media.de)
|
||||
|
||||
+25
-19
@@ -1,13 +1,15 @@
|
||||
# AI Assistance Disclosure
|
||||
|
||||
HellionChat uses AI assistance per the [Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/)
|
||||
at the **Pair** level.
|
||||
HellionChat uses AI assistance per the
|
||||
[Dalamud Plugin AI Usage Policy](https://github.com/goatcorp/DalamudPluginsD17/) at the **Pair**
|
||||
level.
|
||||
|
||||
A note up front: HellionChat is currently not submitted to the official Dalamud plugin repository and technically has no
|
||||
obligation to disclose this. I would rather be upfront about how it is built.
|
||||
A note up front: HellionChat is currently not submitted to the official Dalamud plugin repository
|
||||
and technically has no obligation to disclose this. I would rather be upfront about how it is built.
|
||||
|
||||
HellionChat is my entry point into game modding and plugin development. I have never written a plugin for a game before.
|
||||
I work alone, so I get help where I need it. That is not something I want to hide.
|
||||
HellionChat is my entry point into game modding and plugin development. I have never written a
|
||||
plugin for a game before. I work alone, so I get help where I need it. That is not something I want
|
||||
to hide.
|
||||
|
||||
## How I Actually Work
|
||||
|
||||
@@ -18,12 +20,13 @@ I plan the architecture, decide what gets built, and own every design decision.
|
||||
- Read the Dalamud log output to verify behaviour
|
||||
- Run security and privacy audits on anything that touches user data
|
||||
|
||||
One of the main reasons I use AI is consistency. I want the HellionChat code to match the style of the upstream Chat 2
|
||||
codebase and stay readable for anyone who opens the repo, not just for me. Claude helps me catch when I am drifting from
|
||||
upstream conventions or writing something that only makes sense in my own head.
|
||||
One of the main reasons I use AI is consistency. I want the HellionChat code to match the style of
|
||||
the upstream Chat 2 codebase and stay readable for anyone who opens the repo, not just for me.
|
||||
Claude helps me catch when I am drifting from upstream conventions or writing something that only
|
||||
makes sense in my own head.
|
||||
|
||||
The balance is shifting toward more hand-written work as I get more comfortable with Dalamud and plugin development in
|
||||
general.
|
||||
The balance is shifting toward more hand-written work as I get more comfortable with Dalamud and
|
||||
plugin development in general.
|
||||
|
||||
## What AI Is Used For
|
||||
|
||||
@@ -34,23 +37,25 @@ general.
|
||||
|
||||
## What AI Is Not Used For
|
||||
|
||||
- **Visual assets.** Logos, icons, banners, and screenshots are human-drawn or taken from the running game.
|
||||
- **Visual assets.** Logos, icons, banners, and screenshots are human-drawn or taken from the
|
||||
running game.
|
||||
- **German translations.** Written by me as a native speaker.
|
||||
|
||||
## What Is Where
|
||||
|
||||
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was not produced with AI assistance.
|
||||
HellionChat-specific code lives in `HellionChat/Privacy/`, `HellionChat/Export/`,
|
||||
`HellionChat/Resources/HellionStrings*`, `Ui/SettingsTabs/Privacy.cs`, `Ui/FirstRunWizard.cs`, `Ui/HellionStyle.cs`,
|
||||
plus the Migrate3 recovery and plugin layout migration in `MessageStore.cs` and `Plugin.cs`. These were developed with
|
||||
Pair-level assistance as described above.
|
||||
Upstream Chat 2 (by Infi & Anna, EUPL-1.2) is the foundation and was not produced with AI
|
||||
assistance. HellionChat-specific code lives in `HellionChat/Privacy/`, `HellionChat/Export/`,
|
||||
`HellionChat/Resources/HellionStrings*`, `Ui/SettingsTabs/Privacy.cs`, `Ui/FirstRunWizard.cs`,
|
||||
`Ui/HellionStyle.cs`, plus the Migrate3 recovery and plugin layout migration in `MessageStore.cs`
|
||||
and `Plugin.cs`. These were developed with Pair-level assistance as described above.
|
||||
|
||||
## If AI-Assisted Development Is a Dealbreaker for You
|
||||
|
||||
Fair enough. There are solid alternatives:
|
||||
|
||||
- [Chat 2](https://github.com/Infiziert90/ChatTwo), the upstream project HellionChat is built on
|
||||
- [XIV Instant Messenger](https://github.com/NightmareXIV/XIVInstantMessenger), a different approach to FFXIV chat
|
||||
- [XIV Instant Messenger](https://github.com/NightmareXIV/XIVInstantMessenger), a different approach
|
||||
to FFXIV chat
|
||||
|
||||
Both are good projects. Use what fits you best.
|
||||
|
||||
@@ -71,4 +76,5 @@ Both are good projects. Use what fits you best.
|
||||
|
||||
## Contact
|
||||
|
||||
Questions about this disclosure: <https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues>
|
||||
Questions about this disclosure:
|
||||
<https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/issues>
|
||||
|
||||
+508
-305
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user