//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace HellionChat.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Language { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Language() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HellionChat.Resources.Language", typeof(Language).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Ctrl + {0}. /// internal static string AutoTranslate_Completion_Key { get { return ResourceManager.GetString("AutoTranslate_Completion_Key", resourceCulture); } } /// /// Looks up a localized string similar to Search Auto Translate.... /// internal static string AutoTranslate_Search_Hint { get { return ResourceManager.GetString("AutoTranslate_Search_Hint", resourceCulture); } } /// /// Looks up a localized string similar to Select all. /// internal static string ChannelSelector_Select { get { return ResourceManager.GetString("ChannelSelector_Select", resourceCulture); } } /// /// Looks up a localized string similar to Unselect all. /// internal static string ChannelSelector_Unselect { get { return ResourceManager.GetString("ChannelSelector_Unselect", resourceCulture); } } /// /// Looks up a localized string similar to An error occured while sending this tell message. /// internal static string Chat_SendTell_Error { get { return ResourceManager.GetString("Chat_SendTell_Error", resourceCulture); } } /// /// Looks up a localized string similar to message is empty. /// internal static string ChatBox_Error_Empty { get { return ResourceManager.GetString("ChatBox_Error_Empty", resourceCulture); } } /// /// Looks up a localized string similar to message contained invalid characters. /// internal static string ChatBox_Error_Invalid { get { return ResourceManager.GetString("ChatBox_Error_Invalid", resourceCulture); } } /// /// Looks up a localized string similar to message is longer than 500 bytes. /// internal static string ChatBox_Error_Too_Long { get { return ResourceManager.GetString("ChatBox_Error_Too_Long", resourceCulture); } } /// /// Looks up a localized string similar to Loading logs .... /// internal static string ChatExport_Initial { get { return ResourceManager.GetString("ChatExport_Initial", resourceCulture); } } /// /// Looks up a localized string similar to Input is disabled for this tab. /// internal static string ChatLog_DisabledInput { get { return ResourceManager.GetString("ChatLog_DisabledInput", resourceCulture); } } /// /// Looks up a localized string similar to Hide chat. /// internal static string ChatLog_HideChat { get { return ResourceManager.GetString("ChatLog_HideChat", resourceCulture); } } /// /// Looks up a localized string similar to Disabled for this tab.. /// internal static string ChatLog_SwitcherDisabled { get { return ResourceManager.GetString("ChatLog_SwitcherDisabled", resourceCulture); } } /// /// Looks up a localized string similar to Delete tab. /// internal static string ChatLog_Tabs_Delete { get { return ResourceManager.GetString("ChatLog_Tabs_Delete", resourceCulture); } } /// /// Looks up a localized string similar to Move down. /// internal static string ChatLog_Tabs_MoveDown { get { return ResourceManager.GetString("ChatLog_Tabs_MoveDown", resourceCulture); } } /// /// Looks up a localized string similar to Move left. /// internal static string ChatLog_Tabs_MoveLeft { get { return ResourceManager.GetString("ChatLog_Tabs_MoveLeft", resourceCulture); } } /// /// Looks up a localized string similar to Move right. /// internal static string ChatLog_Tabs_MoveRight { get { return ResourceManager.GetString("ChatLog_Tabs_MoveRight", resourceCulture); } } /// /// Looks up a localized string similar to Move up. /// internal static string ChatLog_Tabs_MoveUp { get { return ResourceManager.GetString("ChatLog_Tabs_MoveUp", resourceCulture); } } /// /// Looks up a localized string similar to Pop out. /// internal static string ChatLog_Tabs_PopOut { get { return ResourceManager.GetString("ChatLog_Tabs_PopOut", resourceCulture); } } /// /// Looks up a localized string similar to Alliance Member. /// internal static string ChatSource_AllianceMember { get { return ResourceManager.GetString("ChatSource_AllianceMember", resourceCulture); } } /// /// Looks up a localized string similar to Pet (Alliance member). /// internal static string ChatSource_AlliancePet { get { return ResourceManager.GetString("ChatSource_AlliancePet", resourceCulture); } } /// /// Looks up a localized string similar to Engaged Enemy. /// internal static string ChatSource_EngagedEnemy { get { return ResourceManager.GetString("ChatSource_EngagedEnemy", resourceCulture); } } /// /// Looks up a localized string similar to Friendly NPC. /// internal static string ChatSource_FriendlyNpc { get { return ResourceManager.GetString("ChatSource_FriendlyNpc", resourceCulture); } } /// /// Looks up a localized string similar to Other. /// internal static string ChatSource_Other { get { return ResourceManager.GetString("ChatSource_Other", resourceCulture); } } /// /// Looks up a localized string similar to Pet (Other). /// internal static string ChatSource_OtherPet { get { return ResourceManager.GetString("ChatSource_OtherPet", resourceCulture); } } /// /// Looks up a localized string similar to Party Member. /// internal static string ChatSource_PartyMember { get { return ResourceManager.GetString("ChatSource_PartyMember", resourceCulture); } } /// /// Looks up a localized string similar to Pet (Party). /// internal static string ChatSource_PartyPet { get { return ResourceManager.GetString("ChatSource_PartyPet", resourceCulture); } } /// /// Looks up a localized string similar to Self. /// internal static string ChatSource_Self { get { return ResourceManager.GetString("ChatSource_Self", resourceCulture); } } /// /// Looks up a localized string similar to Pet (Self). /// internal static string ChatSource_SelfPet { get { return ResourceManager.GetString("ChatSource_SelfPet", resourceCulture); } } /// /// Looks up a localized string similar to Unengaged Enemy. /// internal static string ChatSource_UnengagedEnemy { get { return ResourceManager.GetString("ChatSource_UnengagedEnemy", resourceCulture); } } /// /// Looks up a localized string similar to Actions used. /// internal static string ChatType_Action { get { return ResourceManager.GetString("ChatType_Action", resourceCulture); } } /// /// Looks up a localized string similar to Alarm Notifications. /// internal static string ChatType_Alarm { get { return ResourceManager.GetString("ChatType_Alarm", resourceCulture); } } /// /// Looks up a localized string similar to Alliance. /// internal static string ChatType_Alliance { get { return ResourceManager.GetString("ChatType_Alliance", resourceCulture); } } /// /// Looks up a localized string similar to Battle System Messages. /// internal static string ChatType_BattleSystem { get { return ResourceManager.GetString("ChatType_BattleSystem", resourceCulture); } } /// /// Looks up a localized string similar to Synthesis Messages. /// internal static string ChatType_Crafting { get { return ResourceManager.GetString("ChatType_Crafting", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [1]. /// internal static string ChatType_CrossLinkshell1 { get { return ResourceManager.GetString("ChatType_CrossLinkshell1", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [2]. /// internal static string ChatType_CrossLinkshell2 { get { return ResourceManager.GetString("ChatType_CrossLinkshell2", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [3]. /// internal static string ChatType_CrossLinkshell3 { get { return ResourceManager.GetString("ChatType_CrossLinkshell3", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [4]. /// internal static string ChatType_CrossLinkshell4 { get { return ResourceManager.GetString("ChatType_CrossLinkshell4", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [5]. /// internal static string ChatType_CrossLinkshell5 { get { return ResourceManager.GetString("ChatType_CrossLinkshell5", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [6]. /// internal static string ChatType_CrossLinkshell6 { get { return ResourceManager.GetString("ChatType_CrossLinkshell6", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [7]. /// internal static string ChatType_CrossLinkshell7 { get { return ResourceManager.GetString("ChatType_CrossLinkshell7", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Linkshell [8]. /// internal static string ChatType_CrossLinkshell8 { get { return ResourceManager.GetString("ChatType_CrossLinkshell8", resourceCulture); } } /// /// Looks up a localized string similar to Cross-world Party. /// internal static string ChatType_CrossWorldParty { get { return ResourceManager.GetString("ChatType_CrossWorldParty", resourceCulture); } } /// /// Looks up a localized string similar to Custom Emotes. /// internal static string ChatType_CustomEmotes { get { return ResourceManager.GetString("ChatType_CustomEmotes", resourceCulture); } } /// /// Looks up a localized string similar to Damage dealt. /// internal static string ChatType_Damage { get { return ResourceManager.GetString("ChatType_Damage", resourceCulture); } } /// /// Looks up a localized string similar to Debug. /// internal static string ChatType_Debug { get { return ResourceManager.GetString("ChatType_Debug", resourceCulture); } } /// /// Looks up a localized string similar to Echo. /// internal static string ChatType_Echo { get { return ResourceManager.GetString("ChatType_Echo", resourceCulture); } } /// /// Looks up a localized string similar to Error Messages. /// internal static string ChatType_Error { get { return ResourceManager.GetString("ChatType_Error", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [1]. /// internal static string ChatType_ExtraChatLinkshell1 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell1", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [2]. /// internal static string ChatType_ExtraChatLinkshell2 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell2", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [3]. /// internal static string ChatType_ExtraChatLinkshell3 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell3", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [4]. /// internal static string ChatType_ExtraChatLinkshell4 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell4", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [5]. /// internal static string ChatType_ExtraChatLinkshell5 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell5", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [6]. /// internal static string ChatType_ExtraChatLinkshell6 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell6", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [7]. /// internal static string ChatType_ExtraChatLinkshell7 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell7", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat Linkshell [8]. /// internal static string ChatType_ExtraChatLinkshell8 { get { return ResourceManager.GetString("ChatType_ExtraChatLinkshell8", resourceCulture); } } /// /// Looks up a localized string similar to Free Company. /// internal static string ChatType_FreeCompany { get { return ResourceManager.GetString("ChatType_FreeCompany", resourceCulture); } } /// /// Looks up a localized string similar to Free Company Announcements. /// internal static string ChatType_FreeCompanyAnnouncement { get { return ResourceManager.GetString("ChatType_FreeCompanyAnnouncement", resourceCulture); } } /// /// Looks up a localized string similar to Free Company Member Login Notifications. /// internal static string ChatType_FreeCompanyLoginLogout { get { return ResourceManager.GetString("ChatType_FreeCompanyLoginLogout", resourceCulture); } } /// /// Looks up a localized string similar to Beneficial effects granted. /// internal static string ChatType_GainBuff { get { return ResourceManager.GetString("ChatType_GainBuff", resourceCulture); } } /// /// Looks up a localized string similar to Detrimental effects inflicted. /// internal static string ChatType_GainDebuff { get { return ResourceManager.GetString("ChatType_GainDebuff", resourceCulture); } } /// /// Looks up a localized string similar to Gathering Messages. /// internal static string ChatType_Gathering { get { return ResourceManager.GetString("ChatType_Gathering", resourceCulture); } } /// /// Looks up a localized string similar to Gathering System Messages. /// internal static string ChatType_GatheringSystem { get { return ResourceManager.GetString("ChatType_GatheringSystem", resourceCulture); } } /// /// Looks up a localized string similar to Glamour Notifications. /// internal static string ChatType_Glamour { get { return ResourceManager.GetString("ChatType_Glamour", resourceCulture); } } /// /// Looks up a localized string similar to Free Company (GM). /// internal static string ChatType_GmFreeCompany { get { return ResourceManager.GetString("ChatType_GmFreeCompany", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [1] (GM). /// internal static string ChatType_GmLinkshell1 { get { return ResourceManager.GetString("ChatType_GmLinkshell1", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [2] (GM). /// internal static string ChatType_GmLinkshell2 { get { return ResourceManager.GetString("ChatType_GmLinkshell2", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [3] (GM). /// internal static string ChatType_GmLinkshell3 { get { return ResourceManager.GetString("ChatType_GmLinkshell3", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [4] (GM). /// internal static string ChatType_GmLinkshell4 { get { return ResourceManager.GetString("ChatType_GmLinkshell4", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [5] (GM). /// internal static string ChatType_GmLinkshell5 { get { return ResourceManager.GetString("ChatType_GmLinkshell5", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [6] (GM). /// internal static string ChatType_GmLinkshell6 { get { return ResourceManager.GetString("ChatType_GmLinkshell6", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [7] (GM). /// internal static string ChatType_GmLinkshell7 { get { return ResourceManager.GetString("ChatType_GmLinkshell7", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [8] (GM). /// internal static string ChatType_GmLinkshell8 { get { return ResourceManager.GetString("ChatType_GmLinkshell8", resourceCulture); } } /// /// Looks up a localized string similar to Novice Network (GM). /// internal static string ChatType_GmNoviceNetwork { get { return ResourceManager.GetString("ChatType_GmNoviceNetwork", resourceCulture); } } /// /// Looks up a localized string similar to Party (GM). /// internal static string ChatType_GmParty { get { return ResourceManager.GetString("ChatType_GmParty", resourceCulture); } } /// /// Looks up a localized string similar to Say (GM). /// internal static string ChatType_GmSay { get { return ResourceManager.GetString("ChatType_GmSay", resourceCulture); } } /// /// Looks up a localized string similar to Shout (GM). /// internal static string ChatType_GmShout { get { return ResourceManager.GetString("ChatType_GmShout", resourceCulture); } } /// /// Looks up a localized string similar to Tell (GM). /// internal static string ChatType_GmTell { get { return ResourceManager.GetString("ChatType_GmTell", resourceCulture); } } /// /// Looks up a localized string similar to Yell (GM). /// internal static string ChatType_GmYell { get { return ResourceManager.GetString("ChatType_GmYell", resourceCulture); } } /// /// Looks up a localized string similar to Healing. /// internal static string ChatType_Healing { get { return ResourceManager.GetString("ChatType_Healing", resourceCulture); } } /// /// Looks up a localized string similar to Items used. /// internal static string ChatType_Item { get { return ResourceManager.GetString("ChatType_Item", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [1]. /// internal static string ChatType_Linkshell1 { get { return ResourceManager.GetString("ChatType_Linkshell1", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [2]. /// internal static string ChatType_Linkshell2 { get { return ResourceManager.GetString("ChatType_Linkshell2", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [3]. /// internal static string ChatType_Linkshell3 { get { return ResourceManager.GetString("ChatType_Linkshell3", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [4]. /// internal static string ChatType_Linkshell4 { get { return ResourceManager.GetString("ChatType_Linkshell4", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [5]. /// internal static string ChatType_Linkshell5 { get { return ResourceManager.GetString("ChatType_Linkshell5", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [6]. /// internal static string ChatType_Linkshell6 { get { return ResourceManager.GetString("ChatType_Linkshell6", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [7]. /// internal static string ChatType_Linkshell7 { get { return ResourceManager.GetString("ChatType_Linkshell7", resourceCulture); } } /// /// Looks up a localized string similar to Linkshell [8]. /// internal static string ChatType_Linkshell8 { get { return ResourceManager.GetString("ChatType_Linkshell8", resourceCulture); } } /// /// Looks up a localized string similar to Loot Notices. /// internal static string ChatType_LootNotice { get { return ResourceManager.GetString("ChatType_LootNotice", resourceCulture); } } /// /// Looks up a localized string similar to Loot Messages. /// internal static string ChatType_LootRoll { get { return ResourceManager.GetString("ChatType_LootRoll", resourceCulture); } } /// /// Looks up a localized string similar to Beneficial effects lost. /// internal static string ChatType_LoseBuff { get { return ResourceManager.GetString("ChatType_LoseBuff", resourceCulture); } } /// /// Looks up a localized string similar to Detrimental effects cured. /// internal static string ChatType_LoseDebuff { get { return ResourceManager.GetString("ChatType_LoseDebuff", resourceCulture); } } /// /// Looks up a localized string similar to Message Book Alert. /// internal static string ChatType_MessageBook { get { return ResourceManager.GetString("ChatType_MessageBook", resourceCulture); } } /// /// Looks up a localized string similar to Failed attacks. /// internal static string ChatType_Miss { get { return ResourceManager.GetString("ChatType_Miss", resourceCulture); } } /// /// Looks up a localized string similar to Notice. /// internal static string ChatType_Notice { get { return ResourceManager.GetString("ChatType_Notice", resourceCulture); } } /// /// Looks up a localized string similar to Novice Network. /// internal static string ChatType_NoviceNetwork { get { return ResourceManager.GetString("ChatType_NoviceNetwork", resourceCulture); } } /// /// Looks up a localized string similar to Novice Network Announcements. /// internal static string ChatType_NoviceNetworkSystem { get { return ResourceManager.GetString("ChatType_NoviceNetworkSystem", resourceCulture); } } /// /// Looks up a localized string similar to NPC Dialogue (Announcements). /// internal static string ChatType_NpcAnnouncement { get { return ResourceManager.GetString("ChatType_NpcAnnouncement", resourceCulture); } } /// /// Looks up a localized string similar to NPC Dialogue. /// internal static string ChatType_NpcDialogue { get { return ResourceManager.GetString("ChatType_NpcDialogue", resourceCulture); } } /// /// Looks up a localized string similar to Current Orchestrion Track Messages. /// internal static string ChatType_Orchestrion { get { return ResourceManager.GetString("ChatType_Orchestrion", resourceCulture); } } /// /// Looks up a localized string similar to Party. /// internal static string ChatType_Party { get { return ResourceManager.GetString("ChatType_Party", resourceCulture); } } /// /// Looks up a localized string similar to Periodic Recruitment Notifications. /// internal static string ChatType_PeriodicRecruitmentNotification { get { return ResourceManager.GetString("ChatType_PeriodicRecruitmentNotification", resourceCulture); } } /// /// Looks up a localized string similar to Progression Messages. /// internal static string ChatType_Progress { get { return ResourceManager.GetString("ChatType_Progress", resourceCulture); } } /// /// Looks up a localized string similar to PvP Team. /// internal static string ChatType_PvpTeam { get { return ResourceManager.GetString("ChatType_PvpTeam", resourceCulture); } } /// /// Looks up a localized string similar to PvP Team Announcements. /// internal static string ChatType_PvpTeamAnnouncement { get { return ResourceManager.GetString("ChatType_PvpTeamAnnouncement", resourceCulture); } } /// /// Looks up a localized string similar to PvP Team Member Login Notifications. /// internal static string ChatType_PvpTeamLoginLogout { get { return ResourceManager.GetString("ChatType_PvpTeamLoginLogout", resourceCulture); } } /// /// Looks up a localized string similar to Random Number Messages. /// internal static string ChatType_RandomNumber { get { return ResourceManager.GetString("ChatType_RandomNumber", resourceCulture); } } /// /// Looks up a localized string similar to Retainer Sale Notifications. /// internal static string ChatType_RetainerSale { get { return ResourceManager.GetString("ChatType_RetainerSale", resourceCulture); } } /// /// Looks up a localized string similar to Say. /// internal static string ChatType_Say { get { return ResourceManager.GetString("ChatType_Say", resourceCulture); } } /// /// Looks up a localized string similar to Shout. /// internal static string ChatType_Shout { get { return ResourceManager.GetString("ChatType_Shout", resourceCulture); } } /// /// Looks up a localized string similar to Sign Messages for PC Targets. /// internal static string ChatType_Sign { get { return ResourceManager.GetString("ChatType_Sign", resourceCulture); } } /// /// Looks up a localized string similar to Standard Emotes. /// internal static string ChatType_StandardEmotes { get { return ResourceManager.GetString("ChatType_StandardEmotes", resourceCulture); } } /// /// Looks up a localized string similar to System Messages. /// internal static string ChatType_System { get { return ResourceManager.GetString("ChatType_System", resourceCulture); } } /// /// Looks up a localized string similar to Tell (Incoming). /// internal static string ChatType_TellIncoming { get { return ResourceManager.GetString("ChatType_TellIncoming", resourceCulture); } } /// /// Looks up a localized string similar to Tell (Outgoing). /// internal static string ChatType_TellOutgoing { get { return ResourceManager.GetString("ChatType_TellOutgoing", resourceCulture); } } /// /// Looks up a localized string similar to Urgent. /// internal static string ChatType_Urgent { get { return ResourceManager.GetString("ChatType_Urgent", resourceCulture); } } /// /// Looks up a localized string similar to Yell. /// internal static string ChatType_Yell { get { return ResourceManager.GetString("ChatType_Yell", resourceCulture); } } /// /// Looks up a localized string similar to Left. /// internal static string CommandHelpSide_Left { get { return ResourceManager.GetString("CommandHelpSide_Left", resourceCulture); } } /// /// Looks up a localized string similar to None. /// internal static string CommandHelpSide_None { get { return ResourceManager.GetString("CommandHelpSide_None", resourceCulture); } } /// /// Looks up a localized string similar to Right. /// internal static string CommandHelpSide_Right { get { return ResourceManager.GetString("CommandHelpSide_Right", resourceCulture); } } /// /// Looks up a localized string similar to Add to Blacklist. /// internal static string Context_AddToBlacklist { get { return ResourceManager.GetString("Context_AddToBlacklist", resourceCulture); } } /// /// Looks up a localized string similar to Register to Mute List. /// internal static string Context_AddToMuteList { get { return ResourceManager.GetString("Context_AddToMuteList", resourceCulture); } } /// /// Looks up a localized string similar to Add to Term Filters. /// internal static string Context_AddToTermsFilter { get { return ResourceManager.GetString("Context_AddToTermsFilter", resourceCulture); } } /// /// Looks up a localized string similar to View Adventurer Plate. /// internal static string Context_AdventurerPlate { get { return ResourceManager.GetString("Context_AdventurerPlate", resourceCulture); } } /// /// Looks up a localized string similar to Unable to open adventurer plate at this moment. /// internal static string Context_AdventurerPlateError { get { return ResourceManager.GetString("Context_AdventurerPlateError", resourceCulture); } } /// /// Looks up a localized string similar to Block Functions. /// internal static string Context_BlockFunctions { get { return ResourceManager.GetString("Context_BlockFunctions", resourceCulture); } } /// /// Looks up a localized string similar to Copy. /// internal static string Context_Copy { get { return ResourceManager.GetString("Context_Copy", resourceCulture); } } /// /// Looks up a localized string similar to Copy content. /// internal static string Context_CopyContent { get { return ResourceManager.GetString("Context_CopyContent", resourceCulture); } } /// /// Looks up a localized string similar to Copied message content to clipboard. /// internal static string Context_CopyContentSuccess { get { return ResourceManager.GetString("Context_CopyContentSuccess", resourceCulture); } } /// /// Looks up a localized string similar to Copy Item Name. /// internal static string Context_CopyItemName { get { return ResourceManager.GetString("Context_CopyItemName", resourceCulture); } } /// /// Looks up a localized string similar to Copy link to clipboard. /// internal static string Context_CopyLink { get { return ResourceManager.GetString("Context_CopyLink", resourceCulture); } } /// /// Looks up a localized string similar to Copied link to clipboard. /// internal static string Context_CopyLinkNotification { get { return ResourceManager.GetString("Context_CopyLinkNotification", resourceCulture); } } /// /// Looks up a localized string similar to Copied message to clipboard. /// internal static string Context_CopySuccess { get { return ResourceManager.GetString("Context_CopySuccess", resourceCulture); } } /// /// Looks up a localized string similar to Hide chat. /// internal static string Context_HideChat { get { return ResourceManager.GetString("Context_HideChat", resourceCulture); } } /// /// Looks up a localized string similar to Integrations. /// internal static string Context_Integrations { get { return ResourceManager.GetString("Context_Integrations", resourceCulture); } } /// /// Looks up a localized string similar to Invite to Novice Network. /// internal static string Context_InviteToNoviceNetwork { get { return ResourceManager.GetString("Context_InviteToNoviceNetwork", resourceCulture); } } /// /// Looks up a localized string similar to Invite to Party. /// internal static string Context_InviteToParty { get { return ResourceManager.GetString("Context_InviteToParty", resourceCulture); } } /// /// Looks up a localized string similar to Different world. /// internal static string Context_InviteToParty_DifferentWorld { get { return ResourceManager.GetString("Context_InviteToParty_DifferentWorld", resourceCulture); } } /// /// Looks up a localized string similar to Same world. /// internal static string Context_InviteToParty_SameWorld { get { return ResourceManager.GetString("Context_InviteToParty_SameWorld", resourceCulture); } } /// /// Looks up a localized string similar to Item Comparison. /// internal static string Context_ItemComparison { get { return ResourceManager.GetString("Context_ItemComparison", resourceCulture); } } /// /// Looks up a localized string similar to Kick from Party. /// internal static string Context_KickFromParty { get { return ResourceManager.GetString("Context_KickFromParty", resourceCulture); } } /// /// Looks up a localized string similar to Link. /// internal static string Context_Link { get { return ResourceManager.GetString("Context_Link", resourceCulture); } } /// /// Looks up a localized string similar to Open link in browser. /// internal static string Context_OpenInBrowser { get { return ResourceManager.GetString("Context_OpenInBrowser", resourceCulture); } } /// /// Looks up a localized string similar to Failed to open the link in the browser, please report this issue. /// internal static string Context_OpenInBrowserError { get { return ResourceManager.GetString("Context_OpenInBrowserError", resourceCulture); } } /// /// Looks up a localized string similar to Promote. /// internal static string Context_Promote { get { return ResourceManager.GetString("Context_Promote", resourceCulture); } } /// /// Looks up a localized string similar to Reply in Selected Chat Mode. /// internal static string Context_ReplyInSelectedChatMode { get { return ResourceManager.GetString("Context_ReplyInSelectedChatMode", resourceCulture); } } /// /// Looks up a localized string similar to Screenshot mode. /// internal static string Context_ScreenshotMode { get { return ResourceManager.GetString("Context_ScreenshotMode", resourceCulture); } } /// /// Looks up a localized string similar to Search for Item. /// internal static string Context_SearchForItem { get { return ResourceManager.GetString("Context_SearchForItem", resourceCulture); } } /// /// Looks up a localized string similar to Search Recipes Using This Material. /// internal static string Context_SearchRecipes { get { return ResourceManager.GetString("Context_SearchRecipes", resourceCulture); } } /// /// Looks up a localized string similar to Send Friend Request. /// internal static string Context_SendFriendRequest { get { return ResourceManager.GetString("Context_SendFriendRequest", resourceCulture); } } /// /// Looks up a localized string similar to Send Tell. /// internal static string Context_SendTell { get { return ResourceManager.GetString("Context_SendTell", resourceCulture); } } /// /// Looks up a localized string similar to Target. /// internal static string Context_Target { get { return ResourceManager.GetString("Context_Target", resourceCulture); } } /// /// Looks up a localized string similar to Try On. /// internal static string Context_TryOn { get { return ResourceManager.GetString("Context_TryOn", resourceCulture); } } /// /// Looks up a localized string similar to URL at {0}. /// internal static string Context_URLDomain { get { return ResourceManager.GetString("Context_URLDomain", resourceCulture); } } /// /// Looks up a localized string similar to Only open URLs from websites you trust. /// internal static string Context_URLWarning { get { return ResourceManager.GetString("Context_URLWarning", resourceCulture); } } /// /// Looks up a localized string similar to Database migration has failed, a new database will be created. ///Your old database can still be recovered, please contact the plugin author for help.. /// internal static string Database_Migration_Error_Desc { get { return ResourceManager.GetString("Database_Migration_Error_Desc", resourceCulture); } } /// /// Looks up a localized string similar to Chat2 Database Migration Error. /// internal static string Database_Migration_Error_Title { get { return ResourceManager.GetString("Database_Migration_Error_Title", resourceCulture); } } /// /// Looks up a localized string similar to Open date picker. /// internal static string DatePicker_Tooltip { get { return ResourceManager.GetString("DatePicker_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Fri. /// internal static string DateWidget_Day_Fri { get { return ResourceManager.GetString("DateWidget_Day_Fri", resourceCulture); } } /// /// Looks up a localized string similar to Mon. /// internal static string DateWidget_Day_Mon { get { return ResourceManager.GetString("DateWidget_Day_Mon", resourceCulture); } } /// /// Looks up a localized string similar to Sat. /// internal static string DateWidget_Day_Sat { get { return ResourceManager.GetString("DateWidget_Day_Sat", resourceCulture); } } /// /// Looks up a localized string similar to Sun. /// internal static string DateWidget_Day_Sun { get { return ResourceManager.GetString("DateWidget_Day_Sun", resourceCulture); } } /// /// Looks up a localized string similar to Thu. /// internal static string DateWidget_Day_Thu { get { return ResourceManager.GetString("DateWidget_Day_Thu", resourceCulture); } } /// /// Looks up a localized string similar to Tue. /// internal static string DateWidget_Day_Tue { get { return ResourceManager.GetString("DateWidget_Day_Tue", resourceCulture); } } /// /// Looks up a localized string similar to Wed. /// internal static string DateWidget_Day_Wed { get { return ResourceManager.GetString("DateWidget_Day_Wed", resourceCulture); } } /// /// Looks up a localized string similar to Date before {0} is not possible. /// internal static string DateWidget_InvalidDate { get { return ResourceManager.GetString("DateWidget_InvalidDate", resourceCulture); } } /// /// Looks up a localized string similar to April. /// internal static string DateWidget_Month_April { get { return ResourceManager.GetString("DateWidget_Month_April", resourceCulture); } } /// /// Looks up a localized string similar to August. /// internal static string DateWidget_Month_August { get { return ResourceManager.GetString("DateWidget_Month_August", resourceCulture); } } /// /// Looks up a localized string similar to December. /// internal static string DateWidget_Month_December { get { return ResourceManager.GetString("DateWidget_Month_December", resourceCulture); } } /// /// Looks up a localized string similar to February. /// internal static string DateWidget_Month_February { get { return ResourceManager.GetString("DateWidget_Month_February", resourceCulture); } } /// /// Looks up a localized string similar to January. /// internal static string DateWidget_Month_January { get { return ResourceManager.GetString("DateWidget_Month_January", resourceCulture); } } /// /// Looks up a localized string similar to July. /// internal static string DateWidget_Month_July { get { return ResourceManager.GetString("DateWidget_Month_July", resourceCulture); } } /// /// Looks up a localized string similar to June. /// internal static string DateWidget_Month_June { get { return ResourceManager.GetString("DateWidget_Month_June", resourceCulture); } } /// /// Looks up a localized string similar to March. /// internal static string DateWidget_Month_March { get { return ResourceManager.GetString("DateWidget_Month_March", resourceCulture); } } /// /// Looks up a localized string similar to May. /// internal static string DateWidget_Month_May { get { return ResourceManager.GetString("DateWidget_Month_May", resourceCulture); } } /// /// Looks up a localized string similar to November. /// internal static string DateWidget_Month_November { get { return ResourceManager.GetString("DateWidget_Month_November", resourceCulture); } } /// /// Looks up a localized string similar to October. /// internal static string DateWidget_Month_October { get { return ResourceManager.GetString("DateWidget_Month_October", resourceCulture); } } /// /// Looks up a localized string similar to September. /// internal static string DateWidget_Month_September { get { return ResourceManager.GetString("DateWidget_Month_September", resourceCulture); } } /// /// Looks up a localized string similar to Only current character. /// internal static string DbViewer_CharacterOption { get { return ResourceManager.GetString("DbViewer_CharacterOption", resourceCulture); } } /// /// Looks up a localized string similar to Reset date selection.. /// internal static string DbViewer_Date_Reset_Tooltip { get { return ResourceManager.GetString("DbViewer_Date_Reset_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to FromTo:. /// internal static string DbViewer_DatePicker_FromTo { get { return ResourceManager.GetString("DbViewer_DatePicker_FromTo", resourceCulture); } } /// /// Looks up a localized string similar to [Loading...]. /// internal static string DbViewer_LoadingIndicator { get { return ResourceManager.GetString("DbViewer_LoadingIndicator", resourceCulture); } } /// /// Looks up a localized string similar to Page: {0} / {1} ({2} Rows) {3}. /// internal static string DbViewer_Page { get { return ResourceManager.GetString("DbViewer_Page", resourceCulture); } } /// /// Looks up a localized string similar to Simple Sender/Content Search. /// internal static string DbViewer_SearcHint { get { return ResourceManager.GetString("DbViewer_SearcHint", resourceCulture); } } /// /// Looks up a localized string similar to Search had no match on this page.. /// internal static string DbViewer_Status_NoSearchResult { get { return ResourceManager.GetString("DbViewer_Status_NoSearchResult", resourceCulture); } } /// /// Looks up a localized string similar to Nothing Found.. /// internal static string DbViewer_Status_NothingFound { get { return ResourceManager.GetString("DbViewer_Status_NothingFound", resourceCulture); } } /// /// Looks up a localized string similar to Content. /// internal static string DbViewer_TableField_Content { get { return ResourceManager.GetString("DbViewer_TableField_Content", resourceCulture); } } /// /// Looks up a localized string similar to Date. /// internal static string DbViewer_TableField_Date { get { return ResourceManager.GetString("DbViewer_TableField_Date", resourceCulture); } } /// /// Looks up a localized string similar to Sender. /// internal static string DbViewer_TableField_Sender { get { return ResourceManager.GetString("DbViewer_TableField_Sender", resourceCulture); } } /// /// Looks up a localized string similar to Channel. /// internal static string DbViewer_TableField_Type { get { return ResourceManager.GetString("DbViewer_TableField_Type", resourceCulture); } } /// /// Looks up a localized string similar to Export the message history to a json file.. /// internal static string Export_Json_Tooltip { get { return ResourceManager.GetString("Export_Json_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Export the message history to a text file.. /// internal static string Export_Txt_Tooltip { get { return ResourceManager.GetString("Export_Txt_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Chinese (full). /// internal static string ExtraGlyphRanges_ChineseFull_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_ChineseFull_Name", resourceCulture); } } /// /// Looks up a localized string similar to Chinese (common simplified). /// internal static string ExtraGlyphRanges_ChineseSimplifiedCommon_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_ChineseSimplifiedCommon_Name", resourceCulture); } } /// /// Looks up a localized string similar to Cyrillic. /// internal static string ExtraGlyphRanges_Cyrillic_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_Cyrillic_Name", resourceCulture); } } /// /// Looks up a localized string similar to Japanese. /// internal static string ExtraGlyphRanges_Japanese_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_Japanese_Name", resourceCulture); } } /// /// Looks up a localized string similar to Korean. /// internal static string ExtraGlyphRanges_Korean_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_Korean_Name", resourceCulture); } } /// /// Looks up a localized string similar to Thai. /// internal static string ExtraGlyphRanges_Thai_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_Thai_Name", resourceCulture); } } /// /// Looks up a localized string similar to Vietnamese. /// internal static string ExtraGlyphRanges_Vietnamese_Name { get { return ResourceManager.GetString("ExtraGlyphRanges_Vietnamese_Name", resourceCulture); } } /// /// Looks up a localized string similar to Pick a folder location for export.. /// internal static string Folder_Export_Location_Tooltip { get { return ResourceManager.GetString("Folder_Export_Location_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Pick an export location. /// internal static string Folder_Selection_Header { get { return ResourceManager.GetString("Folder_Selection_Header", resourceCulture); } } /// /// Looks up a localized string similar to Source. /// internal static string ImGuiUtil_ChannelSelector_Source { get { return ResourceManager.GetString("ImGuiUtil_ChannelSelector_Source", resourceCulture); } } /// /// Looks up a localized string similar to Target. /// internal static string ImGuiUtil_ChannelSelector_Target { get { return ResourceManager.GetString("ImGuiUtil_ChannelSelector_Target", resourceCulture); } } /// /// Looks up a localized string similar to ESC to clear. /// internal static string Keybind_EscToClear { get { return ResourceManager.GetString("Keybind_EscToClear", resourceCulture); } } /// /// Looks up a localized string similar to Alt. /// internal static string Keybind_Modifier_Alt { get { return ResourceManager.GetString("Keybind_Modifier_Alt", resourceCulture); } } /// /// Looks up a localized string similar to Ctrl. /// internal static string Keybind_Modifier_Ctrl { get { return ResourceManager.GetString("Keybind_Modifier_Ctrl", resourceCulture); } } /// /// Looks up a localized string similar to Shift. /// internal static string Keybind_Modifier_Shift { get { return ResourceManager.GetString("Keybind_Modifier_Shift", resourceCulture); } } /// /// Looks up a localized string similar to none set. /// internal static string Keybind_None { get { return ResourceManager.GetString("Keybind_None", resourceCulture); } } /// /// Looks up a localized string similar to Flexible. /// internal static string KeybindMode_Flexible_Name { get { return ResourceManager.GetString("KeybindMode_Flexible_Name", resourceCulture); } } /// /// Looks up a localized string similar to Process keybinds with modifiers even if other modifiers are pressed.. /// internal static string KeybindMode_Flexible_Tooltip { get { return ResourceManager.GetString("KeybindMode_Flexible_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Strict. /// internal static string KeybindMode_Strict_Name { get { return ResourceManager.GetString("KeybindMode_Strict_Name", resourceCulture); } } /// /// Looks up a localized string similar to Only process keybinds with modifiers if no other modifiers are pressed.. /// internal static string KeybindMode_Strict_Tooltip { get { return ResourceManager.GetString("KeybindMode_Strict_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Use Dalamud's default language. /// internal static string LanguageOverride_None { get { return ResourceManager.GetString("LanguageOverride_None", resourceCulture); } } /// /// Looks up a localized string similar to An error occurred while loading chat history. Please see plugin logs for more information to report this issue.. /// internal static string LoadMessages_Error { get { return ResourceManager.GetString("LoadMessages_Error", resourceCulture); } } /// /// Looks up a localized string similar to Authors: . /// internal static string Options_About_Authors { get { return ResourceManager.GetString("Options_About_Authors", resourceCulture); } } /// /// Looks up a localized string similar to Help to translate: . /// internal static string Options_About_CrowdIn { get { return ResourceManager.GetString("Options_About_CrowdIn", resourceCulture); } } /// /// Looks up a localized string similar to Discord: . /// internal static string Options_About_Discord { get { return ResourceManager.GetString("Options_About_Discord", resourceCulture); } } /// /// Looks up a localized string similar to Get help in the discord thread: . /// internal static string Options_About_Discord_Thread { get { return ResourceManager.GetString("Options_About_Discord_Thread", resourceCulture); } } /// /// Looks up a localized string similar to Get help through github issues: . /// internal static string Options_About_Github_Issues { get { return ResourceManager.GetString("Options_About_Github_Issues", resourceCulture); } } /// /// Looks up a localized string similar to {0} is a project to completely recreate the in-game chat and make it even better.. /// internal static string Options_About_Opening { get { return ResourceManager.GetString("Options_About_Opening", resourceCulture); } } /// /// Looks up a localized string similar to About. /// internal static string Options_About_Tab { get { return ResourceManager.GetString("Options_About_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Translators. /// internal static string Options_About_Translators { get { return ResourceManager.GetString("Options_About_Translators", resourceCulture); } } /// /// Looks up a localized string similar to Version: . /// internal static string Options_About_Version { get { return ResourceManager.GetString("Options_About_Version", resourceCulture); } } /// /// Looks up a localized string similar to Adjust chat log position. /// internal static string Options_AdjustPosition_Name { get { return ResourceManager.GetString("Options_AdjustPosition_Name", resourceCulture); } } /// /// Looks up a localized string similar to Attention, this change applies immediately and is not discardable!. /// internal static string Options_AdjustPosition_Warning { get { return ResourceManager.GetString("Options_AdjustPosition_Warning", resourceCulture); } } /// /// Looks up a localized string similar to Allow moving chat. /// internal static string Options_CanMove_Name { get { return ResourceManager.GetString("Options_CanMove_Name", resourceCulture); } } /// /// Looks up a localized string similar to Allow resizing chat. /// internal static string Options_CanResize_Name { get { return ResourceManager.GetString("Options_CanResize_Name", resourceCulture); } } /// /// Looks up a localized string similar to Changelog:. /// internal static string Options_Changelog_Header { get { return ResourceManager.GetString("Options_Changelog_Header", resourceCulture); } } /// /// Looks up a localized string similar to Changelog. /// internal static string Options_Changelog_Tab { get { return ResourceManager.GetString("Options_Changelog_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Import from game. /// internal static string Options_ChatColours_Import { get { return ResourceManager.GetString("Options_ChatColours_Import", resourceCulture); } } /// /// Looks up a localized string similar to Reset to default. /// internal static string Options_ChatColours_Reset { get { return ResourceManager.GetString("Options_ChatColours_Reset", resourceCulture); } } /// /// Looks up a localized string similar to The channel selector button next to the input field is tinted with the currently active channel's colour. Matches the tinting of the input text itself.. /// internal static string Options_ColorSelectedInputChannelButton_Description { get { return ResourceManager.GetString("Options_ColorSelectedInputChannelButton_Description", resourceCulture); } } /// /// Looks up a localized string similar to Tint channel selector with channel colour. /// internal static string Options_ColorSelectedInputChannelButton_Name { get { return ResourceManager.GetString("Options_ColorSelectedInputChannelButton_Name", resourceCulture); } } /// /// Looks up a localized string similar to Chat colours. /// internal static string Options_ChatColours_Tab { get { return ResourceManager.GetString("Options_ChatColours_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Chat log. /// internal static string Options_ChatLog_Tab { get { return ResourceManager.GetString("Options_ChatLog_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Cycle chat tab backwards keybind. /// internal static string Options_ChatTabBackwardKeybind_Name { get { return ResourceManager.GetString("Options_ChatTabBackwardKeybind_Name", resourceCulture); } } /// /// Looks up a localized string similar to Cycle chat tab forwards keybind. /// internal static string Options_ChatTabForwardKeybind_Name { get { return ResourceManager.GetString("Options_ChatTabForwardKeybind_Name", resourceCulture); } } /// /// Looks up a localized string similar to Clear the message history database. /// internal static string Options_ClearDatabase_Button { get { return ResourceManager.GetString("Options_ClearDatabase_Button", resourceCulture); } } /// /// Looks up a localized string similar to Successfully cleared the chat database. /// internal static string Options_ClearDatabase_Success { get { return ResourceManager.GetString("Options_ClearDatabase_Success", resourceCulture); } } /// /// Looks up a localized string similar to Removes all message history. Cannot be restored. Hold Ctrl+Shift to click.. /// internal static string Options_ClearDatabase_Tooltip { get { return ResourceManager.GetString("Options_ClearDatabase_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Replace consecutive duplicate messages with a counter appended to the first instance of the message.. /// internal static string Options_CollapseDuplicateMessages_Description { get { return ResourceManager.GetString("Options_CollapseDuplicateMessages_Description", resourceCulture); } } /// /// Looks up a localized string similar to Collapse duplicate messages. /// internal static string Options_CollapseDuplicateMessages_Name { get { return ResourceManager.GetString("Options_CollapseDuplicateMessages_Name", resourceCulture); } } /// /// Looks up a localized string similar to Don't collapse messages if they link to different things with the same text.. /// internal static string Options_CollapseDuplicateMsgUniqueLink_Description { get { return ResourceManager.GetString("Options_CollapseDuplicateMsgUniqueLink_Description", resourceCulture); } } /// /// Looks up a localized string similar to Keep unique links seperate. /// internal static string Options_CollapseDuplicateMsgUniqueLink_Name { get { return ResourceManager.GetString("Options_CollapseDuplicateMsgUniqueLink_Name", resourceCulture); } } /// /// Looks up a localized string similar to The side of {0} to display help for commands on.. /// internal static string Options_CommandHelpSide_Description { get { return ResourceManager.GetString("Options_CommandHelpSide_Description", resourceCulture); } } /// /// Looks up a localized string similar to Command help side (None = off). /// internal static string Options_CommandHelpSide_Name { get { return ResourceManager.GetString("Options_CommandHelpSide_Name", resourceCulture); } } /// /// Looks up a localized string similar to Advanced. /// internal static string Options_Database_Advanced { get { return ResourceManager.GetString("Options_Database_Advanced", resourceCulture); } } /// /// Looks up a localized string similar to Do not click these buttons unless you know what you're doing.. /// internal static string Options_Database_Advanced_Warning { get { return ResourceManager.GetString("Options_Database_Advanced_Warning", resourceCulture); } } /// /// Looks up a localized string similar to Click to copy database directory path. /// internal static string Options_Database_Metadata_CopyConfigPath { get { return ResourceManager.GetString("Options_Database_Metadata_CopyConfigPath", resourceCulture); } } /// /// Looks up a localized string similar to Copied database directory path to clipboard. /// internal static string Options_Database_Metadata_CopyConfigPathNotification { get { return ResourceManager.GetString("Options_Database_Metadata_CopyConfigPathNotification", resourceCulture); } } /// /// Looks up a localized string similar to Database details:. /// internal static string Options_Database_Metadata_Heading { get { return ResourceManager.GetString("Options_Database_Metadata_Heading", resourceCulture); } } /// /// Looks up a localized string similar to Log size: {0}. /// internal static string Options_Database_Metadata_LogSize { get { return ResourceManager.GetString("Options_Database_Metadata_LogSize", resourceCulture); } } /// /// Looks up a localized string similar to Stored messages: {0:N0}. /// internal static string Options_Database_Metadata_MessageCount { get { return ResourceManager.GetString("Options_Database_Metadata_MessageCount", resourceCulture); } } /// /// Looks up a localized string similar to Path: {0}. /// internal static string Options_Database_Metadata_Path { get { return ResourceManager.GetString("Options_Database_Metadata_Path", resourceCulture); } } /// /// Looks up a localized string similar to Size: {0}. /// internal static string Options_Database_Metadata_Size { get { return ResourceManager.GetString("Options_Database_Metadata_Size", resourceCulture); } } /// /// Looks up a localized string similar to Delete. /// internal static string Options_Database_Old_Delete { get { return ResourceManager.GetString("Options_Database_Old_Delete", resourceCulture); } } /// /// Looks up a localized string similar to Unable to remove the old database, more information under /xllog.. /// internal static string Options_Database_Old_Delete_Error { get { return ResourceManager.GetString("Options_Database_Old_Delete_Error", resourceCulture); } } /// /// Looks up a localized string similar to The old database was successfully removed.. /// internal static string Options_Database_Old_Delete_Success { get { return ResourceManager.GetString("Options_Database_Old_Delete_Success", resourceCulture); } } /// /// Looks up a localized string similar to Removes the database from your disk. This is not recoverable! Hold Ctrl+Shift to click.. /// internal static string Options_Database_Old_Delete_Tooltip { get { return ResourceManager.GetString("Options_Database_Old_Delete_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Old database:. /// internal static string Options_Database_Old_Heading { get { return ResourceManager.GetString("Options_Database_Old_Heading", resourceCulture); } } /// /// Looks up a localized string similar to Open migration window. /// internal static string Options_Database_Old_Migration { get { return ResourceManager.GetString("Options_Database_Old_Migration", resourceCulture); } } /// /// Looks up a localized string similar to Database. /// internal static string Options_Database_Tab { get { return ResourceManager.GetString("Options_Database_Tab", resourceCulture); } } /// /// Looks up a localized string similar to If battle messages are saved to the database, the size of the database will grow much faster, and there will be a noticeable freeze when saving settings. It is recommended to leave this disabled.. /// internal static string Options_DatabaseBattleMessages_Description { get { return ResourceManager.GetString("Options_DatabaseBattleMessages_Description", resourceCulture); } } /// /// Looks up a localized string similar to Save battle messages in database. /// internal static string Options_DatabaseBattleMessages_Name { get { return ResourceManager.GetString("Options_DatabaseBattleMessages_Name", resourceCulture); } } /// /// Looks up a localized string similar to Display. /// internal static string Options_Display_Tab { get { return ResourceManager.GetString("Options_Display_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Blocked emotes. /// internal static string Options_Emote_BlockedEmotes { get { return ResourceManager.GetString("Options_Emote_BlockedEmotes", resourceCulture); } } /// /// Looks up a localized string similar to Emote Stats. /// internal static string Options_Emote_EmoteStats { get { return ResourceManager.GetString("Options_Emote_EmoteStats", resourceCulture); } } /// /// Looks up a localized string similar to Emote. /// internal static string Options_Emote_EmoteTable { get { return ResourceManager.GetString("Options_Emote_EmoteTable", resourceCulture); } } /// /// Looks up a localized string similar to Emotes available:. /// internal static string Options_Emote_Loaded { get { return ResourceManager.GetString("Options_Emote_Loaded", resourceCulture); } } /// /// Looks up a localized string similar to Not Ready. /// internal static string Options_Emote_NotReady { get { return ResourceManager.GetString("Options_Emote_NotReady", resourceCulture); } } /// /// Looks up a localized string similar to Ready. /// internal static string Options_Emote_Ready { get { return ResourceManager.GetString("Options_Emote_Ready", resourceCulture); } } /// /// Looks up a localized string similar to Emotes. /// internal static string Options_Emote_Tab { get { return ResourceManager.GetString("Options_Emote_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Extra glyphs can be added to {0}'s global font by enabling the checkboxes below. This will likely require increasing Dalamud's font atlas size.. /// internal static string Options_ExtraGlyphs_Description { get { return ResourceManager.GetString("Options_ExtraGlyphs_Description", resourceCulture); } } /// /// Looks up a localized string similar to Extra font glyphs. /// internal static string Options_ExtraGlyphs_Name { get { return ResourceManager.GetString("Options_ExtraGlyphs_Name", resourceCulture); } } /// /// Looks up a localized string similar to Include messages from before the game was launched when populating tabs. Tabs are populated when the settings are saved.. /// internal static string Options_FilterIncludePreviousSessions_Description { get { return ResourceManager.GetString("Options_FilterIncludePreviousSessions_Description", resourceCulture); } } /// /// Looks up a localized string similar to Include previous sessions when populating tabs. /// internal static string Options_FilterIncludePreviousSessions_Name { get { return ResourceManager.GetString("Options_FilterIncludePreviousSessions_Name", resourceCulture); } } /// /// Looks up a localized string similar to The font {0} will use to display non-Japanese text.. /// internal static string Options_Font_Description { get { return ResourceManager.GetString("Options_Font_Description", resourceCulture); } } /// /// Looks up a localized string similar to Font. /// internal static string Options_Font_Name { get { return ResourceManager.GetString("Options_Font_Name", resourceCulture); } } /// /// Looks up a localized string similar to Using certain system fonts may crash your game. You have been warned.. /// internal static string Options_Font_Warning { get { return ResourceManager.GetString("Options_Font_Warning", resourceCulture); } } /// /// Looks up a localized string similar to Fonts. /// internal static string Options_Fonts_Tab { get { return ResourceManager.GetString("Options_Fonts_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Enable custom fonts. /// internal static string Options_FontsEnabled { get { return ResourceManager.GetString("Options_FontsEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Font size. /// internal static string Options_FontSize_Name { get { return ResourceManager.GetString("Options_FontSize_Name", resourceCulture); } } /// /// Looks up a localized string similar to Target. /// internal static string Options_Header_Target { get { return ResourceManager.GetString("Options_Header_Target", resourceCulture); } } /// /// Looks up a localized string similar to This disables the channel selection and shows all messages coming from the target.. /// internal static string Options_Help_SenderMessages { get { return ResourceManager.GetString("Options_Help_SenderMessages", resourceCulture); } } /// /// Looks up a localized string similar to Hide the in-game chat window when the plugin is active.. /// internal static string Options_HideChat_Description { get { return ResourceManager.GetString("Options_HideChat_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide vanilla chat. /// internal static string Options_HideChat_Name { get { return ResourceManager.GetString("Options_HideChat_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide {0} during cutscenes.. /// internal static string Options_HideDuringCutscenes_Description { get { return ResourceManager.GetString("Options_HideDuringCutscenes_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide during cutscenes. /// internal static string Options_HideDuringCutscenes_Name { get { return ResourceManager.GetString("Options_HideDuringCutscenes_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide the chat during battles.. /// internal static string Options_HideInBattle_Description { get { return ResourceManager.GetString("Options_HideInBattle_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide during battle. /// internal static string Options_HideInBattle_Name { get { return ResourceManager.GetString("Options_HideInBattle_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide the chat while the New Game+ menu is open. Closing the menu shows the chat again.. /// internal static string Options_HideInNewGamePlusMenu_Description { get { return ResourceManager.GetString("Options_HideInNewGamePlusMenu_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide while New Game+ menu is open. /// internal static string Options_HideInNewGamePlusMenu_Name { get { return ResourceManager.GetString("Options_HideInNewGamePlusMenu_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide {0} during loading screens.. /// internal static string Options_HideInLoadingScreens_Description { get { return ResourceManager.GetString("Options_HideInLoadingScreens_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide during loading screens. /// internal static string Options_HideInLoadingScreens_Name { get { return ResourceManager.GetString("Options_HideInLoadingScreens_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide timestamps when previous messages have the same timestamp.. /// internal static string Options_HideSameTimestamps_Description { get { return ResourceManager.GetString("Options_HideSameTimestamps_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide timestamps when redundant. /// internal static string Options_HideSameTimestamps_Name { get { return ResourceManager.GetString("Options_HideSameTimestamps_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide the chat after a configurable period of inactivity. The current tab and any other tabs with the setting enabled are considered for activity.. /// internal static string Options_HideWhenInactive_Description { get { return ResourceManager.GetString("Options_HideWhenInactive_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide when inactive. /// internal static string Options_HideWhenInactive_Name { get { return ResourceManager.GetString("Options_HideWhenInactive_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide {0} when you are not logged in to a character.. /// internal static string Options_HideWhenNotLoggedIn_Description { get { return ResourceManager.GetString("Options_HideWhenNotLoggedIn_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide when not logged in. /// internal static string Options_HideWhenNotLoggedIn_Name { get { return ResourceManager.GetString("Options_HideWhenNotLoggedIn_Name", resourceCulture); } } /// /// Looks up a localized string similar to Hide {0} when the game UI is hidden.. /// internal static string Options_HideWhenUiHidden_Description { get { return ResourceManager.GetString("Options_HideWhenUiHidden_Description", resourceCulture); } } /// /// Looks up a localized string similar to Hide when game UI is hidden. /// internal static string Options_HideWhenUiHidden_Name { get { return ResourceManager.GetString("Options_HideWhenUiHidden_Name", resourceCulture); } } /// /// Looks up a localized string similar to When disabled, the chat log will stay active during battle.. /// internal static string Options_InactivityHideActiveDuringBattle_Description { get { return ResourceManager.GetString("Options_InactivityHideActiveDuringBattle_Description", resourceCulture); } } /// /// Looks up a localized string similar to Enable inactivity hide during battle. /// internal static string Options_InactivityHideActiveDuringBattle_Name { get { return ResourceManager.GetString("Options_InactivityHideActiveDuringBattle_Name", resourceCulture); } } /// /// Looks up a localized string similar to Select All. /// internal static string Options_InactivityHideChannels_All_Label { get { return ResourceManager.GetString("Options_InactivityHideChannels_All_Label", resourceCulture); } } /// /// Looks up a localized string similar to Hold Ctrl+Shift to click.. /// internal static string Options_InactivityHideChannels_Button_Tooltip { get { return ResourceManager.GetString("Options_InactivityHideChannels_Button_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Which chat channels should be considered for activity. Other channels will not restore the chat regardless of which tab they occur in.. /// internal static string Options_InactivityHideChannels_Description { get { return ResourceManager.GetString("Options_InactivityHideChannels_Description", resourceCulture); } } /// /// Looks up a localized string similar to Chat channels considered for activity. /// internal static string Options_InactivityHideChannels_Name { get { return ResourceManager.GetString("Options_InactivityHideChannels_Name", resourceCulture); } } /// /// Looks up a localized string similar to Unselect All. /// internal static string Options_InactivityHideChannels_None_Label { get { return ResourceManager.GetString("Options_InactivityHideChannels_None_Label", resourceCulture); } } /// /// Looks up a localized string similar to How long to wait (in seconds) before considering the chat log inactive.. /// internal static string Options_InactivityHideTimeout_Description { get { return ResourceManager.GetString("Options_InactivityHideTimeout_Description", resourceCulture); } } /// /// Looks up a localized string similar to Inactivity timeout. /// internal static string Options_InactivityHideTimeout_Name { get { return ResourceManager.GetString("Options_InactivityHideTimeout_Name", resourceCulture); } } /// /// Looks up a localized string similar to If enabled, uses the italic font in {0}, else it will use the ingame italic font.. /// internal static string Options_Italic_Description { get { return ResourceManager.GetString("Options_Italic_Description", resourceCulture); } } /// /// Looks up a localized string similar to Use italic font. /// internal static string Options_ItalicEnabled { get { return ResourceManager.GetString("Options_ItalicEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Italic font. /// internal static string Options_ItalicFont_Name { get { return ResourceManager.GetString("Options_ItalicFont_Name", resourceCulture); } } /// /// Looks up a localized string similar to The font {0} will use to display Japanese text.. /// internal static string Options_JapaneseFont_Description { get { return ResourceManager.GetString("Options_JapaneseFont_Description", resourceCulture); } } /// /// Looks up a localized string similar to Japanese font. /// internal static string Options_JapaneseFont_Name { get { return ResourceManager.GetString("Options_JapaneseFont_Name", resourceCulture); } } /// /// Looks up a localized string similar to Japanese font size. /// internal static string Options_JapaneseFontSize_Name { get { return ResourceManager.GetString("Options_JapaneseFontSize_Name", resourceCulture); } } /// /// Looks up a localized string similar to Keeps the input focus, even if you enter battle or do other actions.. /// internal static string Options_KeepInputFocus_Description { get { return ResourceManager.GetString("Options_KeepInputFocus_Description", resourceCulture); } } /// /// Looks up a localized string similar to Keep input focus. /// internal static string Options_KeepInputFocus_Name { get { return ResourceManager.GetString("Options_KeepInputFocus_Name", resourceCulture); } } /// /// Looks up a localized string similar to The way in which {0} should handle keybinds.. /// internal static string Options_KeybindMode_Description { get { return ResourceManager.GetString("Options_KeybindMode_Description", resourceCulture); } } /// /// Looks up a localized string similar to Keybind mode. /// internal static string Options_KeybindMode_Name { get { return ResourceManager.GetString("Options_KeybindMode_Name", resourceCulture); } } /// /// Looks up a localized string similar to The language to display {0} in.. /// internal static string Options_Language_Description { get { return ResourceManager.GetString("Options_Language_Description", resourceCulture); } } /// /// Looks up a localized string similar to Language. /// internal static string Options_Language_Name { get { return ResourceManager.GetString("Options_Language_Name", resourceCulture); } } /// /// Looks up a localized string similar to After logging in, populate the chat with the messages from when you last logged off.. /// internal static string Options_LoadPreviousSession_Description { get { return ResourceManager.GetString("Options_LoadPreviousSession_Description", resourceCulture); } } /// /// Looks up a localized string similar to Display previous chat session on login. /// internal static string Options_LoadPreviousSession_Name { get { return ResourceManager.GetString("Options_LoadPreviousSession_Name", resourceCulture); } } /// /// Looks up a localized string similar to Limits the amount of log lines to show in the chat window. This may slightly improve performance.. /// internal static string Options_MaxLinesToShow_Description { get { return ResourceManager.GetString("Options_MaxLinesToShow_Description", resourceCulture); } } /// /// Looks up a localized string similar to Maximum amount of log lines to display in the chat window. /// internal static string Options_MaxLinesToShow_Name { get { return ResourceManager.GetString("Options_MaxLinesToShow_Name", resourceCulture); } } /// /// Looks up a localized string similar to Miscellaneous. /// internal static string Options_Miscellaneous_Tab { get { return ResourceManager.GetString("Options_Miscellaneous_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Reduce the spacing between messages.. /// internal static string Options_MoreCompactPretty_Description { get { return ResourceManager.GetString("Options_MoreCompactPretty_Description", resourceCulture); } } /// /// Looks up a localized string similar to More compact modern layout. /// internal static string Options_MoreCompactPretty_Name { get { return ResourceManager.GetString("Options_MoreCompactPretty_Name", resourceCulture); } } /// /// Looks up a localized string similar to Show in-game item tooltips when hovering over items in {0}.. /// internal static string Options_NativeItemTooltips_Description { get { return ResourceManager.GetString("Options_NativeItemTooltips_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show native item tooltips. /// internal static string Options_NativeItemTooltips_Name { get { return ResourceManager.GetString("Options_NativeItemTooltips_Name", resourceCulture); } } /// /// Looks up a localized string similar to Override Style. /// internal static string Options_OverrideStyle_Name { get { return ResourceManager.GetString("Options_OverrideStyle_Name", resourceCulture); } } /// /// Looks up a localized string similar to Override your selected dalamud style with a different one. /// internal static string Options_OverrideStyle_Name_Desc { get { return ResourceManager.GetString("Options_OverrideStyle_Name_Desc", resourceCulture); } } /// /// Looks up a localized string similar to No dalamud styles available. /// internal static string Options_OverrideStyle_NotAvailable { get { return ResourceManager.GetString("Options_OverrideStyle_NotAvailable", resourceCulture); } } /// /// Looks up a localized string similar to Not selected. /// internal static string Options_OverrideStyle_NotSelected { get { return ResourceManager.GetString("Options_OverrideStyle_NotSelected", resourceCulture); } } /// /// Looks up a localized string similar to Styles. /// internal static string Options_OverrideStyleDropdown_Name { get { return ResourceManager.GetString("Options_OverrideStyleDropdown_Name", resourceCulture); } } /// /// Looks up a localized string similar to Play sounds on interaction.. /// internal static string Options_PlaySounds_Description { get { return ResourceManager.GetString("Options_PlaySounds_Description", resourceCulture); } } /// /// Looks up a localized string similar to Play sounds. /// internal static string Options_PlaySounds_Name { get { return ResourceManager.GetString("Options_PlaySounds_Name", resourceCulture); } } /// /// Looks up a localized string similar to Display messages in a more modern style.. /// internal static string Options_PrettierTimestamps_Description { get { return ResourceManager.GetString("Options_PrettierTimestamps_Description", resourceCulture); } } /// /// Looks up a localized string similar to Use modern layout. /// internal static string Options_PrettierTimestamps_Name { get { return ResourceManager.GetString("Options_PrettierTimestamps_Name", resourceCulture); } } /// /// Looks up a localized string similar to Bottom. /// internal static string Options_Preview_Bottom { get { return ResourceManager.GetString("Options_Preview_Bottom", resourceCulture); } } /// /// Looks up a localized string similar to Displays a preview with special parameter evaluated, like emotes and <item>.. /// internal static string Options_Preview_Description { get { return ResourceManager.GetString("Options_Preview_Description", resourceCulture); } } /// /// Looks up a localized string similar to Message Preview:. /// internal static string Options_Preview_Header { get { return ResourceManager.GetString("Options_Preview_Header", resourceCulture); } } /// /// Looks up a localized string similar to Inside. /// internal static string Options_Preview_Inside { get { return ResourceManager.GetString("Options_Preview_Inside", resourceCulture); } } /// /// Looks up a localized string similar to Position (None = off). /// internal static string Options_Preview_Name { get { return ResourceManager.GetString("Options_Preview_Name", resourceCulture); } } /// /// Looks up a localized string similar to None. /// internal static string Options_Preview_None { get { return ResourceManager.GetString("Options_Preview_None", resourceCulture); } } /// /// Looks up a localized string similar to Preview. /// internal static string Options_Preview_Tab { get { return ResourceManager.GetString("Options_Preview_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Tooltip. /// internal static string Options_Preview_Tooltip { get { return ResourceManager.GetString("Options_Preview_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Top. /// internal static string Options_Preview_Top { get { return ResourceManager.GetString("Options_Preview_Top", resourceCulture); } } /// /// Looks up a localized string similar to Only show if the text length is greater-than or equal.. /// internal static string Options_PreviewMinimum_Description { get { return ResourceManager.GetString("Options_PreviewMinimum_Description", resourceCulture); } } /// /// Looks up a localized string similar to Minimum input length. /// internal static string Options_PreviewMinimum_Name { get { return ResourceManager.GetString("Options_PreviewMinimum_Name", resourceCulture); } } /// /// Looks up a localized string similar to Only show if the text contains special parameter.. /// internal static string Options_PreviewOnlyIf_Description { get { return ResourceManager.GetString("Options_PreviewOnlyIf_Description", resourceCulture); } } /// /// Looks up a localized string similar to Must contain parameter. /// internal static string Options_PreviewOnlyIf_Name { get { return ResourceManager.GetString("Options_PreviewOnlyIf_Name", resourceCulture); } } /// /// Looks up a localized string similar to Print the changelog to chat after an update.. /// internal static string Options_PrintChangelog_Description { get { return ResourceManager.GetString("Options_PrintChangelog_Description", resourceCulture); } } /// /// Looks up a localized string similar to Print changelog. /// internal static string Options_PrintChangelog_Name { get { return ResourceManager.GetString("Options_PrintChangelog_Name", resourceCulture); } } /// /// Looks up a localized string similar to Replaces words with their emote version, currently supports BetterTTV.. /// internal static string Options_ShowEmotes_Desc { get { return ResourceManager.GetString("Options_ShowEmotes_Desc", resourceCulture); } } /// /// Looks up a localized string similar to Show emotes. /// internal static string Options_ShowEmotes_Name { get { return ResourceManager.GetString("Options_ShowEmotes_Name", resourceCulture); } } /// /// Looks up a localized string similar to Show a hide button next to the settings button. The chat window can be returned by pressing return or slash to focus it.. /// internal static string Options_ShowHideButton_Description { get { return ResourceManager.GetString("Options_ShowHideButton_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show hide button. /// internal static string Options_ShowHideButton_Name { get { return ResourceManager.GetString("Options_ShowHideButton_Name", resourceCulture); } } /// /// Looks up a localized string similar to Show the Novice Network join button next to the settings button if logged in as a mentor.. /// internal static string Options_ShowNoviceNetwork_Description { get { return ResourceManager.GetString("Options_ShowNoviceNetwork_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show Novice Network join button. /// internal static string Options_ShowNoviceNetwork_Name { get { return ResourceManager.GetString("Options_ShowNoviceNetwork_Name", resourceCulture); } } /// /// Looks up a localized string similar to Show title bar for popped-out tabs. /// internal static string Options_ShowPopOutTitleBar_Name { get { return ResourceManager.GetString("Options_ShowPopOutTitleBar_Name", resourceCulture); } } /// /// Looks up a localized string similar to Show title bar for chat. /// internal static string Options_ShowTitleBar_Name { get { return ResourceManager.GetString("Options_ShowTitleBar_Name", resourceCulture); } } /// /// Looks up a localized string similar to Show tabs in {0} as a sidebar instead of a bar at the top.. /// internal static string Options_SidebarTabView_Description { get { return ResourceManager.GetString("Options_SidebarTabView_Description", resourceCulture); } } /// /// Looks up a localized string similar to Show tabs in a sidebar. /// internal static string Options_SidebarTabView_Name { get { return ResourceManager.GetString("Options_SidebarTabView_Name", resourceCulture); } } /// /// Looks up a localized string similar to If this is enabled, the Auto Translate list will be sorted alphabetically.. /// internal static string Options_SortAutoTranslate_Description { get { return ResourceManager.GetString("Options_SortAutoTranslate_Description", resourceCulture); } } /// /// Looks up a localized string similar to Sort the Auto Translate list. /// internal static string Options_SortAutoTranslate_Name { get { return ResourceManager.GetString("Options_SortAutoTranslate_Name", resourceCulture); } } /// /// Looks up a localized string similar to The font size to use for game symbols.. /// internal static string Options_SymbolsFontSize_Description { get { return ResourceManager.GetString("Options_SymbolsFontSize_Description", resourceCulture); } } /// /// Looks up a localized string similar to Symbols font size. /// internal static string Options_SymbolsFontSize_Name { get { return ResourceManager.GetString("Options_SymbolsFontSize_Name", resourceCulture); } } /// /// Looks up a localized string similar to Add. /// internal static string Options_Tabs_Add { get { return ResourceManager.GetString("Options_Tabs_Add", resourceCulture); } } /// /// Looks up a localized string similar to Channels. /// internal static string Options_Tabs_Channels { get { return ResourceManager.GetString("Options_Tabs_Channels", resourceCulture); } } /// /// Looks up a localized string similar to Announcements. /// internal static string Options_Tabs_ChannelTypes_Announcements { get { return ResourceManager.GetString("Options_Tabs_ChannelTypes_Announcements", resourceCulture); } } /// /// Looks up a localized string similar to Battle. /// internal static string Options_Tabs_ChannelTypes_Battle { get { return ResourceManager.GetString("Options_Tabs_ChannelTypes_Battle", resourceCulture); } } /// /// Looks up a localized string similar to Chat. /// internal static string Options_Tabs_ChannelTypes_Chat { get { return ResourceManager.GetString("Options_Tabs_ChannelTypes_Chat", resourceCulture); } } /// /// Looks up a localized string similar to Special. /// internal static string Options_Tabs_ChannelTypes_Special { get { return ResourceManager.GetString("Options_Tabs_ChannelTypes_Special", resourceCulture); } } /// /// Looks up a localized string similar to Delete. /// internal static string Options_Tabs_Delete { get { return ResourceManager.GetString("Options_Tabs_Delete", resourceCulture); } } /// /// Looks up a localized string similar to All. /// internal static string Options_Tabs_ExtraChatAll { get { return ResourceManager.GetString("Options_Tabs_ExtraChatAll", resourceCulture); } } /// /// Looks up a localized string similar to ExtraChat channels. /// internal static string Options_Tabs_ExtraChatChannels { get { return ResourceManager.GetString("Options_Tabs_ExtraChatChannels", resourceCulture); } } /// /// Looks up a localized string similar to Unhide the chat window on activity. /// internal static string Options_Tabs_InactivityBehaviour { get { return ResourceManager.GetString("Options_Tabs_InactivityBehaviour", resourceCulture); } } /// /// Looks up a localized string similar to Use different hide condition than main window. /// internal static string Options_Tabs_IndependentHide { get { return ResourceManager.GetString("Options_Tabs_IndependentHide", resourceCulture); } } /// /// Looks up a localized string similar to Use different opacity than main window. /// internal static string Options_Tabs_IndependentOpacity { get { return ResourceManager.GetString("Options_Tabs_IndependentOpacity", resourceCulture); } } /// /// Looks up a localized string similar to Input channel. /// internal static string Options_Tabs_InputChannel { get { return ResourceManager.GetString("Options_Tabs_InputChannel", resourceCulture); } } /// /// Looks up a localized string similar to Move down. /// internal static string Options_Tabs_MoveDown { get { return ResourceManager.GetString("Options_Tabs_MoveDown", resourceCulture); } } /// /// Looks up a localized string similar to Move up. /// internal static string Options_Tabs_MoveUp { get { return ResourceManager.GetString("Options_Tabs_MoveUp", resourceCulture); } } /// /// Looks up a localized string similar to Name. /// internal static string Options_Tabs_Name { get { return ResourceManager.GetString("Options_Tabs_Name", resourceCulture); } } /// /// Looks up a localized string similar to New tab. /// internal static string Options_Tabs_NewTab { get { return ResourceManager.GetString("Options_Tabs_NewTab", resourceCulture); } } /// /// Looks up a localized string similar to Disable input for this channel. /// internal static string Options_Tabs_NoInput { get { return ResourceManager.GetString("Options_Tabs_NoInput", resourceCulture); } } /// /// Looks up a localized string similar to <None>. /// internal static string Options_Tabs_NoInputChannel { get { return ResourceManager.GetString("Options_Tabs_NoInputChannel", resourceCulture); } } /// /// Looks up a localized string similar to Opacity. /// internal static string Options_Tabs_Opacity { get { return ResourceManager.GetString("Options_Tabs_Opacity", resourceCulture); } } /// /// Looks up a localized string similar to Display in separate window. /// internal static string Options_Tabs_PopOut { get { return ResourceManager.GetString("Options_Tabs_PopOut", resourceCulture); } } /// /// Looks up a localized string similar to Preset: {0}. /// internal static string Options_Tabs_Preset { get { return ResourceManager.GetString("Options_Tabs_Preset", resourceCulture); } } /// /// Looks up a localized string similar to Show all messages sent by target. /// internal static string Options_Tabs_SenderMessages { get { return ResourceManager.GetString("Options_Tabs_SenderMessages", resourceCulture); } } /// /// Looks up a localized string similar to Show timestamps. /// internal static string Options_Tabs_ShowTimestamps { get { return ResourceManager.GetString("Options_Tabs_ShowTimestamps", resourceCulture); } } /// /// Looks up a localized string similar to Tabs. /// internal static string Options_Tabs_Tab { get { return ResourceManager.GetString("Options_Tabs_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Unread mode. /// internal static string Options_Tabs_UnreadMode { get { return ResourceManager.GetString("Options_Tabs_UnreadMode", resourceCulture); } } /// /// Looks up a localized string similar to Use this option if you experience cut-off tooltips.. /// internal static string Options_TooltipOffset_Desc { get { return ResourceManager.GetString("Options_TooltipOffset_Desc", resourceCulture); } } /// /// Looks up a localized string similar to Tooltip offset . /// internal static string Options_TooltipOffset_Name { get { return ResourceManager.GetString("Options_TooltipOffset_Name", resourceCulture); } } /// /// Looks up a localized string similar to Display timestamps as their 24-hour clock version.. /// internal static string Options_Use24HourClock_Description { get { return ResourceManager.GetString("Options_Use24HourClock_Description", resourceCulture); } } /// /// Looks up a localized string similar to 24-hour clock. /// internal static string Options_Use24HourClock_Name { get { return ResourceManager.GetString("Options_Use24HourClock_Name", resourceCulture); } } /// /// Looks up a localized string similar to This feature isn't implemented yet. /// internal static string Options_Warning_NotImplemented { get { return ResourceManager.GetString("Options_Warning_NotImplemented", resourceCulture); } } /// /// Looks up a localized string similar to - Expect multi-boxing to work with this (only first client works). /// internal static string Options_Webinterface_DoNot_Multibox { get { return ResourceManager.GetString("Options_Webinterface_DoNot_Multibox", resourceCulture); } } /// /// Looks up a localized string similar to - Forward the port used (9000). /// internal static string Options_Webinterface_DoNot_Port { get { return ResourceManager.GetString("Options_Webinterface_DoNot_Port", resourceCulture); } } /// /// Looks up a localized string similar to - Share your authentication code with anyone else. /// internal static string Options_Webinterface_DoNot_Share { get { return ResourceManager.GetString("Options_Webinterface_DoNot_Share", resourceCulture); } } /// /// Looks up a localized string similar to Unable to resolve hostname.. /// internal static string Options_Webinterface_Hostname_Fail { get { return ResourceManager.GetString("Options_Webinterface_Hostname_Fail", resourceCulture); } } /// /// Looks up a localized string similar to Note: This will require at least a semi-modern browser in order to function correctly.. /// internal static string Options_Webinterface_Note { get { return ResourceManager.GetString("Options_Webinterface_Note", resourceCulture); } } /// /// Looks up a localized string similar to Webinterface. /// internal static string Options_Webinterface_Tab { get { return ResourceManager.GetString("Options_Webinterface_Tab", resourceCulture); } } /// /// Looks up a localized string similar to Do Not:. /// internal static string Options_Webinterface_Warning_DoNot { get { return ResourceManager.GetString("Options_Webinterface_Warning_DoNot", resourceCulture); } } /// /// Looks up a localized string similar to After checking 'Enabled' and clicking 'Start' this will load up Chat2's built-in web interface, which will allow devices on your network to access in-game chat. This feature may be used to allow a phone or another computer to see Chat2 activity, switch channels, and send messages as though you were typing in FFXIV itself.. /// internal static string Options_Webinterface_Warning_Header { get { return ResourceManager.GetString("Options_Webinterface_Warning_Header", resourceCulture); } } /// /// Looks up a localized string similar to For reasons of account security, this feature is not intended for use outside of your local network, you have been warned!. /// internal static string Options_Webinterface_Warning_Reason { get { return ResourceManager.GetString("Options_Webinterface_Warning_Reason", resourceCulture); } } /// /// Looks up a localized string similar to No support will be provided if any of the 'Do Not' clauses aren't respected and adhered to appropriately.. /// internal static string Options_Webinterface_Warning_Support { get { return ResourceManager.GetString("Options_Webinterface_Warning_Support", resourceCulture); } } /// /// Looks up a localized string similar to Webinterface will start alongside the plugin automatically. /// internal static string Options_WebinterfaceAutoStart_Description { get { return ResourceManager.GetString("Options_WebinterfaceAutoStart_Description", resourceCulture); } } /// /// Looks up a localized string similar to Start automatically. /// internal static string Options_WebinterfaceAutoStart_Name { get { return ResourceManager.GetString("Options_WebinterfaceAutoStart_Name", resourceCulture); } } /// /// Looks up a localized string similar to Enables the webinterface that can be accessed with a browser.. /// internal static string Options_WebinterfaceEnable_Description { get { return ResourceManager.GetString("Options_WebinterfaceEnable_Description", resourceCulture); } } /// /// Looks up a localized string similar to Enabled. /// internal static string Options_WebinterfaceEnable_Name { get { return ResourceManager.GetString("Options_WebinterfaceEnable_Name", resourceCulture); } } /// /// Looks up a localized string similar to Limits the amount of log lines to show in the webinterface. This will improve loading performance.. /// internal static string Options_WebinterfaceMaxLinesToSend_Description { get { return ResourceManager.GetString("Options_WebinterfaceMaxLinesToSend_Description", resourceCulture); } } /// /// Looks up a localized string similar to Log line limit for the webinterface. /// internal static string Options_WebinterfaceMaxLinesToSend_Name { get { return ResourceManager.GetString("Options_WebinterfaceMaxLinesToSend_Name", resourceCulture); } } /// /// Looks up a localized string similar to Window opacity. /// internal static string Options_WindowOpacity_Name { get { return ResourceManager.GetString("Options_WindowOpacity_Name", resourceCulture); } } /// /// Looks up a localized string similar to Previous page. /// internal static string Page_ArrowLeft_Tooltip { get { return ResourceManager.GetString("Page_ArrowLeft_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Next page. /// internal static string Page_ArrowRight_Tooltip { get { return ResourceManager.GetString("Page_ArrowRight_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Unable to find ID for this message, please try another one.. /// internal static string PartyInvite_NoId { get { return ResourceManager.GetString("PartyInvite_NoId", resourceCulture); } } /// /// Looks up a localized string similar to Allow moving window. /// internal static string Popout_CanMove_Name { get { return ResourceManager.GetString("Popout_CanMove_Name", resourceCulture); } } /// /// Looks up a localized string similar to Allow resizing window. /// internal static string Popout_CanResize_Name { get { return ResourceManager.GetString("Popout_CanResize_Name", resourceCulture); } } /// /// Looks up a localized string similar to Discard. /// internal static string Settings_Discard { get { return ResourceManager.GetString("Settings_Discard", resourceCulture); } } /// /// Looks up a localized string similar to Save. /// internal static string Settings_Save { get { return ResourceManager.GetString("Settings_Save", resourceCulture); } } /// /// Looks up a localized string similar to Save and close. /// internal static string Settings_SaveAndClose { get { return ResourceManager.GetString("Settings_SaveAndClose", resourceCulture); } } /// /// Looks up a localized string similar to {0} settings. /// internal static string Settings_Title { get { return ResourceManager.GetString("Settings_Title", resourceCulture); } } /// /// Looks up a localized string similar to New tab. /// internal static string Tab_DefaultName { get { return ResourceManager.GetString("Tab_DefaultName", resourceCulture); } } /// /// Looks up a localized string similar to Event. /// internal static string Tabs_Presets_Event { get { return ResourceManager.GetString("Tabs_Presets_Event", resourceCulture); } } /// /// Looks up a localized string similar to General. /// internal static string Tabs_Presets_General { get { return ResourceManager.GetString("Tabs_Presets_General", resourceCulture); } } /// /// Looks up a localized string similar to Tell Exclusive. /// internal static string Tabs_Presets_Tell { get { return ResourceManager.GetString("Tabs_Presets_Tell", resourceCulture); } } /// /// Looks up a localized string similar to All. /// internal static string UnreadMode_All { get { return ResourceManager.GetString("UnreadMode_All", resourceCulture); } } /// /// Looks up a localized string similar to Always show unread indicators.. /// internal static string UnreadMode_All_Tooltip { get { return ResourceManager.GetString("UnreadMode_All_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to None. /// internal static string UnreadMode_None { get { return ResourceManager.GetString("UnreadMode_None", resourceCulture); } } /// /// Looks up a localized string similar to Never show unread indicators.. /// internal static string UnreadMode_None_Tooltip { get { return ResourceManager.GetString("UnreadMode_None_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Unseen. /// internal static string UnreadMode_Unseen { get { return ResourceManager.GetString("UnreadMode_Unseen", resourceCulture); } } /// /// Looks up a localized string similar to Only show unread indicators for messages you haven't seen.. /// internal static string UnreadMode_Unseen_Tooltip { get { return ResourceManager.GetString("UnreadMode_Unseen_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Start. /// internal static string Webinterface_Button_Start { get { return ResourceManager.GetString("Webinterface_Button_Start", resourceCulture); } } /// /// Looks up a localized string similar to Stop. /// internal static string Webinterface_Button_Stop { get { return ResourceManager.GetString("Webinterface_Button_Stop", resourceCulture); } } /// /// Looks up a localized string similar to Control Panel:. /// internal static string Webinterface_Controls { get { return ResourceManager.GetString("Webinterface_Controls", resourceCulture); } } /// /// Looks up a localized string similar to Active:. /// internal static string Webinterface_Controls_Active { get { return ResourceManager.GetString("Webinterface_Controls_Active", resourceCulture); } } /// /// Looks up a localized string similar to URL:. /// internal static string Webinterface_Controls_Url { get { return ResourceManager.GetString("Webinterface_Controls_Url", resourceCulture); } } /// /// Looks up a localized string similar to Authcode:. /// internal static string Webinterface_CurrentPassword { get { return ResourceManager.GetString("Webinterface_CurrentPassword", resourceCulture); } } /// /// Looks up a localized string similar to The port this webinterface will be running on.. /// internal static string Webinterface_Option_Port_Description { get { return ResourceManager.GetString("Webinterface_Option_Port_Description", resourceCulture); } } /// /// Looks up a localized string similar to Port. /// internal static string Webinterface_Option_Port_Name { get { return ResourceManager.GetString("Webinterface_Option_Port_Name", resourceCulture); } } /// /// Looks up a localized string similar to Reset your password and invalidate all session tokens.. /// internal static string Webinterface_PasswordReset_Tooltip { get { return ResourceManager.GetString("Webinterface_PasswordReset_Tooltip", resourceCulture); } } /// /// Looks up a localized string similar to Webinterface failed to start. Check /xllog for more information.. /// internal static string Webinterface_Start_Failed { get { return ResourceManager.GetString("Webinterface_Start_Failed", resourceCulture); } } /// /// Looks up a localized string similar to Webinterface was started.. /// internal static string Webinterface_Start_Success { get { return ResourceManager.GetString("Webinterface_Start_Success", resourceCulture); } } /// /// Looks up a localized string similar to Webinterface failed to stop. Check /xllog for more information.. /// internal static string Webinterface_Stop_Failed { get { return ResourceManager.GetString("Webinterface_Stop_Failed", resourceCulture); } } /// /// Looks up a localized string similar to Webinterface was stopped.. /// internal static string Webinterface_Stop_Success { get { return ResourceManager.GetString("Webinterface_Stop_Success", resourceCulture); } } /// /// Looks up a localized string similar to Usage Notice. /// internal static string Webinterface_UsageNotice { get { return ResourceManager.GetString("Webinterface_UsageNotice", resourceCulture); } } } }