using System.Numerics; using System.Text; using ChatTwo.Code; using ChatTwo.GameFunctions.Types; using ChatTwo.Util; using Dalamud.Game.ClientState.Keys; using Dalamud.Game.Config; using Dalamud.Game.Text.SeStringHandling; using Dalamud.Hooking; using Dalamud.Memory; using Dalamud.Plugin.Services; using Dalamud.Utility.Signatures; using FFXIVClientStructs.FFXIV.Client.System.Framework; using FFXIVClientStructs.FFXIV.Client.System.String; using FFXIVClientStructs.FFXIV.Client.UI; using FFXIVClientStructs.FFXIV.Client.UI.Agent; using FFXIVClientStructs.FFXIV.Client.UI.Info; using FFXIVClientStructs.FFXIV.Client.UI.Misc; using FFXIVClientStructs.FFXIV.Client.UI.Shell; using FFXIVClientStructs.FFXIV.Component.GUI; using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType; namespace ChatTwo.GameFunctions; internal sealed unsafe class Chat : IDisposable { // Functions // TODO Replace with CS in RaptureShellModule [Signature("E8 ?? ?? ?? ?? 0F B7 44 37 ??", Fallibility = Fallibility.Fallible)] private readonly delegate* unmanaged ChangeChatChannel = null!; // TODO Replace with CS in RaptureShellModule [Signature("48 89 5C 24 ?? 55 56 57 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 48 8B 02", Fallibility = Fallibility.Fallible)] private readonly delegate* unmanaged SetChannelTargetTell = null!; [Signature("E8 ?? ?? ?? ?? 48 8D 4D A0 8B F8")] private readonly delegate* unmanaged GetKeybindNative = null!; // TODO Replace with CS in AcquaintanceModule [Signature("44 8B 89 ?? ?? ?? ?? 4C 8B C1 45 85 C9")] private readonly delegate* unmanaged GetTellHistory = null!; [Signature("E8 ?? ?? ?? ?? 48 8D 4D 50 E8 ?? ?? ?? ?? 48 8B 17")] private readonly delegate* unmanaged PrintTellNative = null!; [Signature("E8 ?? ?? ?? ?? 48 8D 4C 24 ?? E8 ?? ?? ?? ?? 48 8D 8C 24 ?? ?? ?? ?? E8 ?? ?? ?? ?? B0 01")] private readonly delegate* unmanaged SendTellNative = null!; [Signature("E8 ?? ?? ?? ?? F6 43 0A 40")] private readonly delegate* unmanaged GetNetworkModule = null!; // TODO Replace with CS in InfoProxyCrossworldLinkshell [Signature("E8 ?? ?? ?? ?? 48 8B C8 E8 ?? ?? ?? ?? 45 8D 46 FB")] private readonly delegate* unmanaged GetCrossLinkshellNameNative = null!; // TODO Replace with CS in InfoProxyLinkshell [Signature("3B 51 10 73 0F 8B C2 48 83 C0 0B")] private readonly delegate* unmanaged GetLinkshellInfo = null!; // TODO Replace with CS in InfoProxyLinkshell [Signature("E8 ?? ?? ?? ?? 4C 8B C8 44 8D 47 01")] private readonly delegate* unmanaged GetLinkshellNameNative = null!; // TODO Replace with CS virtual function [Signature("40 56 41 54 41 55 41 57 48 83 EC 28 48 8B 01", Fallibility = Fallibility.Fallible)] private readonly delegate* unmanaged RotateLinkshellHistoryNative; // TODO Replace with CS virtual function [Signature("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 56 41 57 48 83 EC 20 48 8B 01 44 8B F2", Fallibility = Fallibility.Fallible)] private readonly delegate* unmanaged RotateCrossLinkshellHistoryNative; // TODO Replace with CS version on Utf8String [Signature("E8 ?? ?? ?? ?? EB 0A 48 8D 4C 24 ?? E8 ?? ?? ?? ?? 48 8D 8D")] private readonly delegate* unmanaged SanitiseString = null!; // Hooks private delegate byte ChatLogRefreshDelegate(nint log, ushort eventId, AtkValue* value); private delegate nint ChangeChannelNameDelegate(nint agent); private delegate void ReplyInSelectedChatModeDelegate(AgentInterface* agent); private delegate byte SetChatLogTellTarget(nint a1, Utf8String* name, Utf8String* a3, ushort world, ulong contentId, ushort a6, byte a7); private delegate void EurekaContextMenuTellDelegate(RaptureShellModule* param1, Utf8String* playerName, Utf8String* worldName, ushort world, ulong contentId, ushort param6); // Client::UI::AddonChatLog.OnRefresh [Signature("40 53 56 57 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 49 8B F0 8B FA", DetourName = nameof(ChatLogRefreshDetour))] private Hook? ChatLogRefreshHook { get; init; } // TODO Replace with CS version [Signature("E8 ?? ?? ?? ?? BA ?? ?? ?? ?? 48 8D 4D B0 48 8B F8 E8 ?? ?? ?? ?? 41 8B D6", DetourName = nameof(ChangeChannelNameDetour))] private Hook? ChangeChannelNameHook { get; init; } // TODO Replace with CS version [Signature("48 89 5C 24 ?? 57 48 83 EC 30 8B B9 ?? ?? ?? ?? 48 8B D9 83 FF FE", DetourName = nameof(ReplyInSelectedChatModeDetour))] private Hook? ReplyInSelectedChatModeHook { get; init; } // TODO Replace with CS version [Signature("E8 ?? ?? ?? ?? 4C 8B 7C 24 ?? EB 34", DetourName = nameof(SetChatLogTellTargetDetour))] private Hook? SetChatLogTellTargetHook { get; init; } // TODO Replace with CS version [Signature("E8 ?? ?? ?? ?? EB 8A 48 8B 1D", DetourName = nameof(EurekaContextMenuTell))] private Hook? EurekaContextMenuTellHook { get; init; } // Offsets #pragma warning disable 0649 // TODO: Replace with CS version under AgentChatLog [Signature("8B B9 ?? ?? ?? ?? 48 8B D9 83 FF FE 0F 84", Offset = 2)] private readonly int? ReplyChannelOffset; // TODO: Replace with CS version under RaptureShellModule [Signature("89 83 ?? ?? ?? ?? 48 8B 01 83 FE 13 7C 05 41 8B D4 EB 03 83 CA FF FF 90", Offset = 2)] private readonly int? ShellChannelOffset; // TODO: Replace with CS version under UiModule [Signature("4C 8D B6 ?? ?? ?? ?? 41 8B 1E 45 85 E4 74 7A 33 FF 8B EF 66 0F 1F 44 00", Offset = 3)] private readonly int? LinkshellCycleOffset; #pragma warning restore 0649 // Pointers [Signature("48 8D 15 ?? ?? ?? ?? 0F B6 C8 48 8D 05", ScanType = ScanType.StaticAddress)] private readonly char* CurrentCharacter = null!; // Events internal delegate void ChatActivatedEventDelegate(ChatActivatedArgs args); internal event ChatActivatedEventDelegate? Activated; private Plugin Plugin { get; } /// /// Holds the current game channel details. /// `TellPlayerName` and `TellWorldId` are only set when the channel is `InputChannel.Tell`. /// internal (InputChannel Channel, List Name, string? TellPlayerName, ushort TellWorldId) Channel { get; private set; } internal bool UsesTellTempChannel { get; set; } internal InputChannel? PreviousChannel { get; private set; } private bool DirectChat; private long LastRefresh; internal Chat(Plugin plugin) { Plugin = plugin; Plugin.GameInteropProvider.InitializeFromAttributes(this); ChatLogRefreshHook?.Enable(); ChangeChannelNameHook?.Enable(); ReplyInSelectedChatModeHook?.Enable(); SetChatLogTellTargetHook?.Enable(); EurekaContextMenuTellHook?.Enable(); Plugin.Framework.Update += InterceptKeybinds; Plugin.ClientState.Login += Login; Login(); } public void Dispose() { Plugin.ClientState.Login -= Login; Plugin.Framework.Update -= InterceptKeybinds; SetChatLogTellTargetHook?.Dispose(); ReplyInSelectedChatModeHook?.Dispose(); ChangeChannelNameHook?.Dispose(); ChatLogRefreshHook?.Dispose(); EurekaContextMenuTellHook?.Dispose(); Activated = null; } internal string? GetLinkshellName(uint idx) { var infoProxy = Plugin.Functions.GetInfoProxyByIndex(InfoProxyId.LinkShell); if (infoProxy == IntPtr.Zero) return null; var lsInfo = GetLinkshellInfo(infoProxy, idx); if (lsInfo == null) return null; var utf = GetLinkshellNameNative(infoProxy, *lsInfo); return utf == null ? null : MemoryHelper.ReadStringNullTerminated((IntPtr) utf); } internal string? GetCrossLinkshellName(uint idx) { var infoProxy = Plugin.Functions.GetInfoProxyByIndex(InfoProxyId.CrossWorldLinkShell); if (infoProxy == IntPtr.Zero) return null; var utf = GetCrossLinkshellNameNative(infoProxy, idx); return utf == null ? null : utf->ToString(); } internal ulong RotateLinkshellHistory(RotateMode mode) { if (mode == RotateMode.None && LinkshellCycleOffset != null) { // for the branch at 6.08: 5E1680 var uiModule = (IntPtr) Framework.Instance()->GetUiModule(); *(int*) (uiModule + LinkshellCycleOffset.Value) = -1; } return RotateLinkshellHistoryInternal(RotateLinkshellHistoryNative, mode); } internal ulong RotateCrossLinkshellHistory(RotateMode mode) => RotateLinkshellHistoryInternal(RotateCrossLinkshellHistoryNative, mode); private static ulong RotateLinkshellHistoryInternal(delegate* unmanaged func, RotateMode mode) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse if (func == null) return 0; var idx = mode switch { RotateMode.Forward => 1, RotateMode.Reverse => -1, _ => 0, }; var uiModule = Framework.Instance()->GetUiModule(); return func(uiModule, idx); } // This function looks up a channel's user-defined color. // If this function ever returns 0, it returns null instead. internal uint? GetChannelColor(ChatType type) { var parent = new ChatCode((ushort) type).Parent(); switch (parent) { case ChatType.Debug: case ChatType.Urgent: case ChatType.Notice: return type.DefaultColor(); } Plugin.GameConfig.TryGet(parent.ToConfigEntry(), out uint color); var rgb = color & 0xFFFFFF; if (rgb == 0) return null; return 0xFF | (rgb << 8); } private readonly Dictionary _keybinds = new(); internal IReadOnlyDictionary Keybinds => _keybinds; internal static readonly IReadOnlyDictionary KeybindsToIntercept = new Dictionary { ["CMD_CHAT"] = new(null), ["CMD_COMMAND"] = new(null, text: "/"), ["CMD_REPLY"] = new(InputChannel.Tell, rotate: RotateMode.Forward), ["CMD_REPLY_REV"] = new(InputChannel.Tell, rotate: RotateMode.Reverse), ["CMD_SAY"] = new(InputChannel.Say), ["CMD_YELL"] = new(InputChannel.Yell), ["CMD_SHOUT"] = new(InputChannel.Shout), ["CMD_PARTY"] = new(InputChannel.Party), ["CMD_ALLIANCE"] = new(InputChannel.Alliance), ["CMD_FREECOM"] = new(InputChannel.FreeCompany), ["PVPTEAM_CHAT"] = new(InputChannel.PvpTeam), ["CMD_CWLINKSHELL"] = new(InputChannel.CrossLinkshell1, rotate: RotateMode.Forward), ["CMD_CWLINKSHELL_REV"] = new(InputChannel.CrossLinkshell1, rotate: RotateMode.Reverse), ["CMD_CWLINKSHELL_1"] = new(InputChannel.CrossLinkshell1), ["CMD_CWLINKSHELL_2"] = new(InputChannel.CrossLinkshell2), ["CMD_CWLINKSHELL_3"] = new(InputChannel.CrossLinkshell3), ["CMD_CWLINKSHELL_4"] = new(InputChannel.CrossLinkshell4), ["CMD_CWLINKSHELL_5"] = new(InputChannel.CrossLinkshell5), ["CMD_CWLINKSHELL_6"] = new(InputChannel.CrossLinkshell6), ["CMD_CWLINKSHELL_7"] = new(InputChannel.CrossLinkshell7), ["CMD_CWLINKSHELL_8"] = new(InputChannel.CrossLinkshell8), ["CMD_LINKSHELL"] = new(InputChannel.Linkshell1, rotate: RotateMode.Forward), ["CMD_LINKSHELL_REV"] = new(InputChannel.Linkshell1, rotate: RotateMode.Reverse), ["CMD_LINKSHELL_1"] = new(InputChannel.Linkshell1), ["CMD_LINKSHELL_2"] = new(InputChannel.Linkshell2), ["CMD_LINKSHELL_3"] = new(InputChannel.Linkshell3), ["CMD_LINKSHELL_4"] = new(InputChannel.Linkshell4), ["CMD_LINKSHELL_5"] = new(InputChannel.Linkshell5), ["CMD_LINKSHELL_6"] = new(InputChannel.Linkshell6), ["CMD_LINKSHELL_7"] = new(InputChannel.Linkshell7), ["CMD_LINKSHELL_8"] = new(InputChannel.Linkshell8), ["CMD_BEGINNER"] = new(InputChannel.NoviceNetwork), ["CMD_REPLY_ALWAYS"] = new(InputChannel.Tell, true, RotateMode.Forward), ["CMD_REPLY_REV_ALWAYS"] = new(InputChannel.Tell, true, RotateMode.Reverse), ["CMD_SAY_ALWAYS"] = new(InputChannel.Say, true), ["CMD_YELL_ALWAYS"] = new(InputChannel.Yell, true), ["CMD_PARTY_ALWAYS"] = new(InputChannel.Party, true), ["CMD_ALLIANCE_ALWAYS"] = new(InputChannel.Alliance, true), ["CMD_FREECOM_ALWAYS"] = new(InputChannel.FreeCompany, true), ["PVPTEAM_CHAT_ALWAYS"] = new(InputChannel.PvpTeam, true), ["CMD_CWLINKSHELL_ALWAYS"] = new(InputChannel.CrossLinkshell1, true, RotateMode.Forward), ["CMD_CWLINKSHELL_ALWAYS_REV"] = new(InputChannel.CrossLinkshell1, true, RotateMode.Reverse), ["CMD_CWLINKSHELL_1_ALWAYS"] = new(InputChannel.CrossLinkshell1, true), ["CMD_CWLINKSHELL_2_ALWAYS"] = new(InputChannel.CrossLinkshell2, true), ["CMD_CWLINKSHELL_3_ALWAYS"] = new(InputChannel.CrossLinkshell3, true), ["CMD_CWLINKSHELL_4_ALWAYS"] = new(InputChannel.CrossLinkshell4, true), ["CMD_CWLINKSHELL_5_ALWAYS"] = new(InputChannel.CrossLinkshell5, true), ["CMD_CWLINKSHELL_6_ALWAYS"] = new(InputChannel.CrossLinkshell6, true), ["CMD_CWLINKSHELL_7_ALWAYS"] = new(InputChannel.CrossLinkshell7, true), ["CMD_CWLINKSHELL_8_ALWAYS"] = new(InputChannel.CrossLinkshell8, true), ["CMD_LINKSHELL_ALWAYS"] = new(InputChannel.Linkshell1, true, RotateMode.Forward), ["CMD_LINKSHELL_REV_ALWAYS"] = new(InputChannel.Linkshell1, true, RotateMode.Reverse), ["CMD_LINKSHELL_1_ALWAYS"] = new(InputChannel.Linkshell1, true), ["CMD_LINKSHELL_2_ALWAYS"] = new(InputChannel.Linkshell2, true), ["CMD_LINKSHELL_3_ALWAYS"] = new(InputChannel.Linkshell3, true), ["CMD_LINKSHELL_4_ALWAYS"] = new(InputChannel.Linkshell4, true), ["CMD_LINKSHELL_5_ALWAYS"] = new(InputChannel.Linkshell5, true), ["CMD_LINKSHELL_6_ALWAYS"] = new(InputChannel.Linkshell6, true), ["CMD_LINKSHELL_7_ALWAYS"] = new(InputChannel.Linkshell7, true), ["CMD_LINKSHELL_8_ALWAYS"] = new(InputChannel.Linkshell8, true), ["CMD_BEGINNER_ALWAYS"] = new(InputChannel.NoviceNetwork, true), }; private void UpdateKeybinds() { foreach (var name in KeybindsToIntercept.Keys) { var keybind = GetKeybind(name); if (keybind is null) continue; _keybinds[name] = keybind; } } private void InterceptKeybinds(IFramework framework1) { // Refresh current keybinds every 5s if (LastRefresh + 5 * 1000 < Environment.TickCount64) { UpdateKeybinds(); DirectChat = Plugin.GameConfig.TryGet(UiControlOption.DirectChat, out bool option) && option; LastRefresh = Environment.TickCount64; } if (Plugin.ChatLogWindow is { CurrentTab.InputDisabled: true, IsHidden: false }) return; var modifierState = (ModifierFlag) 0; foreach (var modifier in Enum.GetValues()) { var modifierKey = GetKeyForModifier(modifier); if (modifierKey != VirtualKey.NO_KEY && Plugin.KeyState[modifierKey]) modifierState |= modifier; } var turnedOff = new Dictionary(); foreach (var toIntercept in KeybindsToIntercept.Keys) { if (!Keybinds.TryGetValue(toIntercept, out var keybind)) continue; // Vanilla input has focus, so we ignore Ready Chat and Ready Command keybind if (toIntercept is "CMD_CHAT" or "CMD_COMMAND") { // Vanilla text input has focus if (RaptureAtkModule.Instance()->AtkModule.IsTextInputActive()) continue; // Direct chat option is selected if (DirectChat) continue; } void Intercept(VirtualKey key, ModifierFlag modifier) { if (!Plugin.KeyState.IsVirtualKeyValid(key)) return; var modifierPressed = Plugin.Config.KeybindMode switch { KeybindMode.Strict => modifier == modifierState, KeybindMode.Flexible => modifierState.HasFlag(modifier), _ => false, }; if (!modifierPressed) return; if (!Plugin.KeyState[key]) return; var bits = BitOperations.PopCount((uint) modifier); if (!turnedOff.TryGetValue(key, out var previousBits) || previousBits.Item1 < bits) turnedOff[key] = ((uint) bits, toIntercept); } Intercept(keybind.Key1, keybind.Modifier1); Intercept(keybind.Key2, keybind.Modifier2); } foreach (var (key, (_, keybind)) in turnedOff) { Plugin.KeyState[key] = false; if (!KeybindsToIntercept.TryGetValue(keybind, out var info)) continue; try { Activated?.Invoke(new ChatActivatedArgs(info) { TellReason = TellReason.Reply, }); } catch (Exception ex) { Plugin.Log.Error(ex, "Error in chat Activated event"); } } } private void Login() { if (ChangeChannelNameHook == null) return; var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.ChatLog); if (agent == null) return; ChangeChannelNameDetour((IntPtr) agent); } private byte ChatLogRefreshDetour(IntPtr log, ushort eventId, AtkValue* value) { if (Plugin is { ChatLogWindow.CurrentTab.InputDisabled: true }) return ChatLogRefreshHook!.Original(log, eventId, value); if (eventId != 0x31 || value == null || value->UInt is not (0x05 or 0x0C)) return ChatLogRefreshHook!.Original(log, eventId, value); if (DirectChat && CurrentCharacter != null) { // FIXME: this whole system sucks // FIXME v2: I hate everything about this, but it works Plugin.Framework.RunOnTick(() => { string? input = null; var utf8Bytes = MemoryHelper.ReadRaw((nint) CurrentCharacter, 2); var chars = Encoding.UTF8.GetString(utf8Bytes).ToCharArray(); if (chars.Length == 0) return; var c = chars[0]; if (c != '\0' && !char.IsControl(c)) input = c.ToString(); try { Activated?.Invoke(new ChatActivatedArgs(new ChannelSwitchInfo(null)) { Input = input, }); } catch (Exception ex) { Plugin.Log.Error(ex, "Error in chat Activated event"); } }); } string? addIfNotPresent = null; var str = value + 2; if (str != null && ((int) str->Type & 0xF) == (int) ValueType.String && str->String != null) { var add = MemoryHelper.ReadStringNullTerminated((IntPtr) str->String); if (add.Length > 0) addIfNotPresent = add; } try { Activated?.Invoke(new ChatActivatedArgs(new ChannelSwitchInfo(null)) { AddIfNotPresent = addIfNotPresent, }); } catch (Exception ex) { Plugin.Log.Error(ex, "Error in chat Activated event"); } // prevent the game from focusing the chat log return 1; } private IntPtr ChangeChannelNameDetour(IntPtr agent) { // Last ShB patch // +0x40 = chat channel (byte or uint?) // channel is 17 (maybe 18?) for tells // +0x48 = pointer to channel name string // +0xDA = player name string for tells // +0x120 = player world id for tells var ret = ChangeChannelNameHook!.Original(agent); if (agent == IntPtr.Zero) return ret; // E8 ?? ?? ?? ?? 8D 48 F7 // RaptureShellModule + 0xFD0 var shellModule = (IntPtr) Framework.Instance()->GetUiModule()->GetRaptureShellModule(); if (shellModule == IntPtr.Zero) return ret; var channel = (uint) InputChannel.Say; if (ShellChannelOffset != null) channel = *(uint*) (shellModule + ShellChannelOffset.Value); // var channel = *(uint*) (agent + 0x40); if (channel is 17 or 18) channel = (uint) InputChannel.Tell; SeString? name = null; var namePtrPtr = (byte**) (agent + 0x48); if (namePtrPtr != null) { var namePtr = *namePtrPtr; name = MemoryHelper.ReadSeStringNullTerminated((IntPtr) namePtr); if (name.Payloads.Count == 0) name = null; } if (name == null) return ret; var nameChunks = ChunkUtil.ToChunks(name, ChunkSource.None, null).ToList(); if (nameChunks.Count > 0 && nameChunks[0] is TextChunk text) text.Content = text.Content.TrimStart('\uE01E').TrimStart(); string? playerName = null; ushort worldId = 0; if (channel == (uint) InputChannel.Tell) { playerName = MemoryHelper.ReadStringNullTerminated(agent + 0xDA); worldId = *(ushort*) (agent + 0x120); Plugin.Log.Debug($"Detected tell target '{playerName}'@{worldId}"); } Channel = ((InputChannel) channel, nameChunks, playerName, worldId); return ret; } private void ReplyInSelectedChatModeDetour(AgentInterface* agent) { if (ReplyChannelOffset == null) goto Original; var replyMode = *(int*) ((IntPtr) agent + ReplyChannelOffset.Value); if (replyMode == -2) goto Original; SetChannel((InputChannel) replyMode); Original: ReplyInSelectedChatModeHook!.Original(agent); } private byte SetChatLogTellTargetDetour(IntPtr a1, Utf8String* name, Utf8String* a3, ushort world, ulong contentId, ushort reason, byte a7) { if (name != null) { try { var target = new TellTarget(name->ToString(), world, contentId, (TellReason) reason); Activated?.Invoke(new ChatActivatedArgs(new ChannelSwitchInfo(InputChannel.Tell)) { TellReason = (TellReason) reason, TellTarget = target, }); } catch (Exception ex) { Plugin.Log.Error(ex, "Error in chat Activated event"); } } return SetChatLogTellTargetHook!.Original(a1, name, a3, world, contentId, reason, a7); } private void EurekaContextMenuTell(RaptureShellModule* param1, Utf8String* playerName, Utf8String* worldName, ushort world, ulong id, ushort param6) { if (!UsesTellTempChannel) { UsesTellTempChannel = true; PreviousChannel = Channel.Channel; } if (SetChannelTargetTell != null) SetChannelTargetTell(param1, playerName, worldName, world, id, param6, 0); EurekaContextMenuTellHook!.Original(param1, playerName, worldName, world, id, param6); } internal ulong GetContentIdForEntry(int index) { return Framework.Instance()->GetUiModule()->GetRaptureLogModule()->GetContentIdForLogMessage(index); } internal void SetChannel(InputChannel channel, string? tellTarget = null) { // ExtraChat linkshells aren't supported in game so we never want to // call the ChangeChatChannel function with them. // // Callers should call ChatLogWindow.SetChannel() which handles // ExtraChat channels if (ChangeChatChannel == null || channel.IsExtraChatLinkshell()) return; var target = Utf8String.FromString(tellTarget ?? ""); var idx = channel.LinkshellIndex(); if (idx == uint.MaxValue) idx = 0; ChangeChatChannel(RaptureShellModule.Instance(), (int) channel, idx, target, 1); target->Dtor(true); } internal void SetEurekaTellChannel(string name, string worldName, ushort worldId, ulong objectId, ushort param6, byte param7) { // param6 is 0 for contentId and 1 for objectId // param7 is always 0 ? if (SetChannelTargetTell == null) return; if (!UsesTellTempChannel) { UsesTellTempChannel = true; PreviousChannel = Channel.Channel; } var utfName = Utf8String.FromString(name); var utfWorld = Utf8String.FromString(worldName); SetChannelTargetTell(RaptureShellModule.Instance(), utfName, utfWorld, worldId, objectId, param6, param7); utfName->Dtor(true); utfWorld->Dtor(true); } private static VirtualKey GetKeyForModifier(ModifierFlag modifierFlag) => modifierFlag switch { ModifierFlag.Shift => VirtualKey.SHIFT, ModifierFlag.Ctrl => VirtualKey.CONTROL, ModifierFlag.Alt => VirtualKey.MENU, _ => VirtualKey.NO_KEY, }; private Keybind? GetKeybind(string id) { var agent = (IntPtr) Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.Configkey); if (agent == IntPtr.Zero) return null; var a1 = *(void**) (agent + 0x78); if (a1 == null) return null; var outData = stackalloc byte[32]; var idString = Utf8String.FromString(id); GetKeybindNative((IntPtr) a1, idString, (IntPtr) outData); idString->Dtor(true); var key1 = (VirtualKey) outData[0]; if (key1 is VirtualKey.F23) key1 = VirtualKey.OEM_2; var key2 = (VirtualKey) outData[2]; if (key2 is VirtualKey.F23) key2 = VirtualKey.OEM_2; return new Keybind { Key1 = key1, Modifier1 = (ModifierFlag) outData[1], Key2 = key2, Modifier2 = (ModifierFlag) outData[3], }; } internal TellHistoryInfo? GetTellHistoryInfo(int index) { var acquaintanceModule = Framework.Instance()->GetUiModule()->GetAcquaintanceModule(); if (acquaintanceModule == null) return null; var ptr = GetTellHistory(acquaintanceModule, index); if (ptr == IntPtr.Zero) return null; var name = MemoryHelper.ReadStringNullTerminated(*(IntPtr*) ptr); var world = *(ushort*) (ptr + 0xD0); var contentId = *(ulong*) (ptr + 0xD8); return new TellHistoryInfo(name, world, contentId); } internal void SendTell(TellReason reason, ulong contentId, string name, ushort homeWorld, byte[] message) { var uName = Utf8String.FromString(name); var uMessage = Utf8String.FromSequence(message); var networkModule = GetNetworkModule(Framework.Instance()); var a1 = *(IntPtr*) (networkModule + 8); var logModule = Framework.Instance()->GetUiModule()->GetRaptureLogModule(); SendTellNative(a1, contentId, homeWorld, uName, uMessage, (byte) reason, homeWorld); PrintTellNative(logModule, 33, uName, uMessage, contentId, homeWorld, 255, 0, 0); uName->Dtor(true); uMessage->Dtor(true); } internal bool IsCharValid(char c) { var uC = Utf8String.FromString(c.ToString()); SanitiseString(uC, 0x27F, nint.Zero); var wasValid = uC->ToString().Length > 0; uC->Dtor(true); return wasValid; } }