using ChatTwo.Code; using ChatTwo.Resources; using ChatTwo.Util; using Dalamud.Interface; using ImGuiNET; namespace ChatTwo.Ui.SettingsTabs; internal sealed class ChatColours : ISettingsTab { private Configuration Mutable { get; } private Plugin Plugin { get; } public string Name => Language.Options_ChatColours_Tab + "###tabs-chat-colours"; internal ChatColours(Configuration mutable, Plugin plugin) { this.Mutable = mutable; this.Plugin = plugin; #if DEBUG var sortable = ChatTypeExt.SortOrder .SelectMany(entry => entry.Item2) .Where(type => !type.IsGm()) .ToHashSet(); var total = Enum.GetValues().Where(type => !type.IsGm()).ToHashSet(); if (sortable.Count != total.Count) { Dalamud.Logging.PluginLog.Warning($"There are {sortable.Count} sortable channels, but there are {total.Count} total channels."); total.ExceptWith(sortable); foreach (var missing in total) { Dalamud.Logging.PluginLog.Log($"Missing {missing}"); } } #endif } public void Draw(bool changed) { foreach (var (_, types) in ChatTypeExt.SortOrder) { foreach (var type in types) { if (ImGuiUtil.IconButton(FontAwesomeIcon.UndoAlt, $"{type}", Language.Options_ChatColours_Reset)) { this.Mutable.ChatColours.Remove(type); } ImGui.SameLine(); if (ImGuiUtil.IconButton(FontAwesomeIcon.LongArrowAltDown, $"{type}", Language.Options_ChatColours_Import)) { var gameColour = this.Plugin.Functions.Chat.GetChannelColour(type); this.Mutable.ChatColours[type] = gameColour ?? type.DefaultColour() ?? 0; } ImGui.SameLine(); var vec = this.Mutable.ChatColours.TryGetValue(type, out var colour) ? ColourUtil.RgbaToVector3(colour) : ColourUtil.RgbaToVector3(type.DefaultColour() ?? 0); if (ImGui.ColorEdit3(type.Name(), ref vec, ImGuiColorEditFlags.NoInputs)) { this.Mutable.ChatColours[type] = ColourUtil.Vector3ToRgba(vec); } } } } }