using Dalamud.Game.Text.SeStringHandling; namespace ChatTwo.Util; internal class PartyFinderPayload : Payload { public override PayloadType Type => (PayloadType) 0x50; internal uint Id { get; } internal PartyFinderPayload(uint id) { this.Id = id; } protected override byte[] EncodeImpl() { throw new NotImplementedException(); } protected override void DecodeImpl(BinaryReader reader, long endOfStream) { throw new NotImplementedException(); } }