using Dalamud.Game.Text.SeStringHandling;
namespace ChatTwo.Util;
internal class PartyFinderPayload : Payload {
public override PayloadType Type => (PayloadType) 0x50;
internal uint Id { get; }
internal PartyFinderPayload(uint id) {
Id = id;
}
protected override byte[] EncodeImpl() {
throw new NotImplementedException();
}
protected override void DecodeImpl(BinaryReader reader, long endOfStream) {
throw new NotImplementedException();
}
}
internal class AchievementPayload : Payload {
public override PayloadType Type => (PayloadType) 0x51;
internal uint Id { get; }
internal AchievementPayload(uint id) {
Id = id;
}
protected override byte[] EncodeImpl() {
throw new NotImplementedException();
}
protected override void DecodeImpl(BinaryReader reader, long endOfStream) {
throw new NotImplementedException();
}
}
internal class UriPayload(Uri uri) : Payload
{
public override PayloadType Type => (PayloadType) 0x52;
public Uri Uri { get; } = uri;
private static readonly string[] ExpectedSchemes = ["http", "https"];
private static readonly string DefaultScheme = "https";
///
/// Create a URIPayload from a raw URI string. If the URI does not have a
/// scheme, it will default to https://.
///
///
/// If the URI is invalid, or if the scheme is not supported.
///
public static UriPayload ResolveURI(string rawURI)
{
ArgumentNullException.ThrowIfNull(rawURI);
// Check for expected scheme ://, if not add https://
foreach (var scheme in ExpectedSchemes)
{
if (rawURI.StartsWith($"{scheme}://"))
{
return new UriPayload(new Uri(rawURI));
}
}
if (rawURI.Contains("://"))
{
throw new UriFormatException($"Unsupported scheme in URL: {rawURI}");
}
return new UriPayload(new Uri($"{DefaultScheme}://{rawURI}"));
}
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
throw new NotImplementedException();
}
protected override byte[] EncodeImpl()
{
throw new NotImplementedException();
}
}
internal class EmotePayload : Payload
{
public override PayloadType Type => (PayloadType) 0x53;
public string Code;
public static EmotePayload ResolveEmote(string code)
{
return new EmotePayload { Code = code };
}
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
{
throw new NotImplementedException();
}
protected override byte[] EncodeImpl()
{
throw new NotImplementedException();
}
}