c4c85cf4b8
- Translated project documentation (LEARNING-JOURNEY, CONTRIBUTORS, AI_DISCLOSURE) to English for better accessibility. - Standardized internal code documentation by converting XML-doc blocks to standard comment format. - Cleaned up inline comments and removed redundant versioning metadata across the codebase. - Refactored non-functional text elements to improve readability and maintain a consistent style.
229 lines
7.6 KiB
C#
229 lines
7.6 KiB
C#
using Dalamud.Bindings.ImGui;
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using Dalamud.Interface.Utility.Raii;
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using HellionChat.Resources;
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using HellionChat.Util;
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namespace HellionChat.Ui.SettingsTabs;
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internal sealed class Window : ISettingsTab
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{
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private Plugin Plugin { get; }
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private Configuration Mutable { get; }
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public string Name => HellionStrings.Settings_Tab_Window + "###tabs-window";
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internal Window(Plugin plugin, Configuration mutable)
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{
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Plugin = plugin;
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Mutable = mutable;
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}
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public void Draw(bool changed)
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{
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DrawHideSection();
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ImGui.Spacing();
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DrawInactivityHideSection();
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ImGui.Spacing();
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DrawFrameSection();
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ImGui.Spacing();
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DrawTooltipsSection();
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}
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private void DrawHideSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Hide_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_HideChat_Name, ref Mutable.HideChat);
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ImGuiUtil.HelpMarker(Language.Options_HideChat_Description);
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ImGui.Checkbox(
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Language.Options_HideDuringCutscenes_Name,
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ref Mutable.HideDuringCutscenes
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);
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ImGuiUtil.HelpMarker(
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string.Format(Language.Options_HideDuringCutscenes_Description, Plugin.PluginName)
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);
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ImGui.Checkbox(
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Language.Options_HideWhenNotLoggedIn_Name,
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ref Mutable.HideWhenNotLoggedIn
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);
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ImGuiUtil.HelpMarker(
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string.Format(Language.Options_HideWhenNotLoggedIn_Description, Plugin.PluginName)
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);
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ImGui.Checkbox(Language.Options_HideWhenUiHidden_Name, ref Mutable.HideWhenUiHidden);
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ImGuiUtil.HelpMarker(
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string.Format(Language.Options_HideWhenUiHidden_Description, Plugin.PluginName)
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);
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ImGui.Checkbox(
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Language.Options_HideInLoadingScreens_Name,
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ref Mutable.HideInLoadingScreens
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);
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ImGuiUtil.HelpMarker(
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string.Format(Language.Options_HideInLoadingScreens_Description, Plugin.PluginName)
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);
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ImGui.Checkbox(Language.Options_HideInBattle_Name, ref Mutable.HideInBattle);
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ImGuiUtil.HelpMarker(Language.Options_HideInBattle_Description);
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ImGui.Checkbox(
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Language.Options_HideInNewGamePlusMenu_Name,
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ref Mutable.HideInNewGamePlusMenu
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);
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ImGuiUtil.HelpMarker(Language.Options_HideInNewGamePlusMenu_Description);
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}
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}
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private void DrawInactivityHideSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_InactivityHide_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_HideWhenInactive_Name, ref Mutable.HideWhenInactive);
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ImGuiUtil.HelpMarker(Language.Options_HideWhenInactive_Description);
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if (!Mutable.HideWhenInactive)
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{
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return;
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}
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ImGuiUtil.InputIntVertical(
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Language.Options_InactivityHideTimeout_Name,
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Language.Options_InactivityHideTimeout_Description,
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ref Mutable.InactivityHideTimeout,
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1,
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10
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);
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// Floor at 2 seconds to prevent self-soft-lock.
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Mutable.InactivityHideTimeout = Math.Max(2, Mutable.InactivityHideTimeout);
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using (ImRaii.Disabled(Mutable.HideInBattle))
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{
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ImGui.Checkbox(
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Language.Options_InactivityHideActiveDuringBattle_Name,
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ref Mutable.InactivityHideActiveDuringBattle
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);
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ImGuiUtil.HelpMarker(Language.Options_InactivityHideActiveDuringBattle_Description);
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}
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using var channelTree = ImRaii.TreeNode(Language.Options_InactivityHideChannels_Name);
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if (!channelTree.Success)
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{
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return;
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}
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if (
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ImGuiUtil.CtrlShiftButton(
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Language.Options_InactivityHideChannels_All_Label,
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Language.Options_InactivityHideChannels_Button_Tooltip
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)
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)
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{
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Mutable.InactivityHideChannelsV2 = TabsUtil.AllChannels();
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Mutable.InactivityHideExtraChatAll = true;
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Mutable.InactivityHideExtraChatChannels = [];
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}
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ImGui.SameLine();
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if (
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ImGuiUtil.CtrlShiftButton(
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Language.Options_InactivityHideChannels_None_Label,
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Language.Options_InactivityHideChannels_Button_Tooltip
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)
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)
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{
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Mutable.InactivityHideChannelsV2 = [];
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Mutable.InactivityHideExtraChatAll = false;
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Mutable.InactivityHideExtraChatChannels = [];
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}
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ImGui.Spacing();
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ImGuiUtil.ChannelSelector(
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Language.Options_Tabs_Channels,
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Mutable.InactivityHideChannelsV2
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);
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ImGuiUtil.ExtraChatSelector(
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Language.Options_Tabs_ExtraChatChannels,
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ref Mutable.InactivityHideExtraChatAll,
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Mutable.InactivityHideExtraChatChannels
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);
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}
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}
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private void DrawFrameSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Frame_Behaviour_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(Language.Options_CanMove_Name, ref Mutable.CanMove);
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ImGui.Checkbox(Language.Options_CanResize_Name, ref Mutable.CanResize);
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ImGui.Checkbox(
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HellionStrings.Settings_Window_PopOutInputEnabled_Name,
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ref Mutable.PopOutInputEnabled
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);
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ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_PopOutInputEnabled_Description);
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ImGui.Spacing();
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// Fallback for off-screen windows after a display layout change.
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if (ImGui.Button(HellionStrings.Settings_Window_ResetPosition_Name))
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Plugin.ChatLogWindow.RequestPositionReset = true;
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ImGuiUtil.HelpMarker(HellionStrings.Settings_Window_ResetPosition_Description);
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}
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}
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private void DrawTooltipsSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Window_Tooltips_Heading);
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if (!tree.Success)
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{
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return;
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}
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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ImGui.Checkbox(
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Language.Options_NativeItemTooltips_Name,
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ref Mutable.NativeItemTooltips
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);
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ImGuiUtil.HelpMarker(
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string.Format(Language.Options_NativeItemTooltips_Description, Plugin.PluginName)
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);
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if (Mutable.NativeItemTooltips)
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{
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ImGuiUtil.DragFloatVertical(
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Language.Options_TooltipOffset_Name,
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Language.Options_TooltipOffset_Desc,
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ref Mutable.TooltipOffset,
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1,
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0f,
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400f,
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$"{Mutable.TooltipOffset:N0}px",
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ImGuiSliderFlags.AlwaysClamp
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);
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}
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}
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}
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}
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