The first pass through A6 caught the dead file paths and the two GDPR sections. A review pass walked every remaining claim and found eight more that no longer describe the plugin. The privacy notice carries a "last reviewed" stamp and commits, in its own text, to keeping it accurate for the version it describes. It still said v1.1.0 after the block that rewrote two of its sections. Both documents announced two outbound network calls in their opening paragraphs. The Lodestone font download went away in v1.0.4 and the notice explains that further down, so the summary contradicted its own body. There is one call, and it is BetterTTV. The emote cache is `EmoteCacheV1/`, which the notice states correctly in one place and wrongly in two others, two lines above a line this cycle had already touched. The list of buttons that open a browser named a Ko-fi page that appears nowhere in the source, an issue tracker and a website that have no button, and left out the Discord invite and the two Honorific links that do. In a section that exists precisely to enumerate where a click sends you, both halves matter. The README described the pop-out input bar as an opt-in under a settings section that does not exist. Neither does the switch: PopOutInputEnabled has no reader, the input bar is unconditional, and the field belongs on the deletion list. Said plainly instead. Also: the export narrows by age, not by a date range, in both documents; the tab is called About, not Info, and it has no per-translator list; the sections are Colours and Integrations. Plus a note the users affected by it deserve: the v24 migration switches the privacy filter off where it was on with nothing selected, and until now that was only in the log.
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Privacy notice
HellionChat is a Dalamud plugin for FINAL FANTASY XIV, focused on giving the user explicit control over what their chat client stores locally. This document describes what the plugin does with your data, what it does not do, and how you exercise the rights the GDPR gives you over data you generate yourself.
This document is informational. The maintainer of HellionChat is not a controller or processor of your data in the GDPR sense, because no data ever leaves your machine on the maintainer's infrastructure. Independently of that, the plugin is built so that you can act on your own data the way the GDPR expects.
Last reviewed: 2026-08-18 (HellionChat v1.12.0).
TL;DR
- All chat data the plugin stores stays on your machine, in your Dalamud
pluginConfigs/HellionChat/directory. - The plugin does not phone home. No telemetry, no analytics, no crash reporter, no usage counter, no remote update check beyond what Dalamud itself does.
- One outbound network call exists by design: the BetterTTV emote service (for chat emotes). It is documented in detail below and can be reasoned about per request.
- You can export every message the plugin has stored, in Markdown, JSON or CSV. You can delete it by channel, by age, or all of it at once.
What the plugin stores locally
HellionChat keeps three kinds of state on your machine, all under
%appdata%\XIVLauncher\pluginConfigs\HellionChat\ on Windows
(~/.xlcore/pluginConfigs/HellionChat/ on Linux/macOS via XIVLauncher Core):
-
Configuration (
HellionChat.json). Plugin settings, channel whitelist, retention values, layout state, theme colours. Contains no chat content. -
Message database (SQLite file in the same directory). Chat messages from the channels on your whitelist, stored as MessagePack-encoded blobs. The default whitelist out of the box covers only your own conversations: tells, party, free company, linkshells, cross-world linkshells, alliance, ExtraChat. Public chat, NPC dialogue, system messages and battle logs are dropped on the storage layer and never written to disk.
-
Cached emote images (
EmoteCacheV1/directory). Image files downloaded from BetterTTV when an emote appears in a message you receive. See "Outbound network calls" below.
There is no shared state with the upstream Chat 2 plugin. pluginConfigs/HellionChat/ is
independent from pluginConfigs/ChatTwo/.
Retention defaults
- Tells: 365 days
- Your-conversation channels (party, FC, linkshells, cross-world LS, alliance, ExtraChat): 90 days
- Global default for anything else: 30 days
Retention is off by default. The plugin does not delete anything on its own until you explicitly turn the retention sweep on in the settings. Until then, stored messages stay until you clear them.
What the plugin does not store
- Public chat (
/say,/yell,/shout), NPC dialogue, system messages and battle logs. These are filtered before they reach the storage layer. - Anything from channels you remove from the whitelist. The privacy filter runs on the way in, not on the way out.
- Login credentials, character IDs, account IDs. The plugin uses whatever Dalamud already exposes about the local character to attribute messages. Nothing of that is sent anywhere or persisted beyond the message itself.
Outbound network calls
HellionChat makes one kind of automatic outbound network request, inherited from upstream Chat 2 and documented here because "GDPR-by-design" means you should know what your client does on your behalf. The second one this section used to list, the Lodestone font download, was removed in v1.0.4 and the font is bundled instead.
1. BetterTTV emote service (api.betterttv.net, cdn.betterttv.net)
- What it does: When a chat message arrives that references a BetterTTV emote, the plugin asks the BetterTTV API for the emote metadata and downloads the image from the BetterTTV CDN to display it inline.
- What is sent: A standard HTTPS GET request. Your IP address reaches BetterTTV (unavoidable for any HTTPS request); the request itself contains no identifying user data, no character name, no message text. Only the emote ID being looked up is in the URL path.
- When it triggers:
- The emote list (global emotes plus the top-1500 community emotes over fifteen API pages) is
fetched from
api.betterttv.netonce per session at plugin startup, provided the Show emotes option is on. This first list-fetch happens before any chat message has arrived. BetterTTV's edge therefore sees your IP as soon as the plugin loads, not only after an emote is mentioned. - The individual emote images on
cdn.betterttv.netare fetched on demand, only when an incoming chat message contains a token matching one of the cached IDs. These are cached locally (EmoteCacheV1/) and reused across sessions.
- The emote list (global emotes plus the top-1500 community emotes over fifteen API pages) is
fetched from
- Cached: Yes, in
EmoteCacheV1/. A given emote is downloaded once per machine and reused. - How to opt out: Turn off the Show emotes option in Settings → Chat → Display modes. With it disabled, the emote cache does not load and no requests to BetterTTV are made for the rest of the session.
- BetterTTV's privacy policy: https://betterttv.com/privacy
Source: HellionChat/EmoteCache.cs.
2. Square Enix Lodestone font (removed in v1.0.4)
Earlier versions of HellionChat (and upstream Chat 2) downloaded FFXIV_Lodestone_SSF.ttf from
img.finalfantasyxiv.com once during font setup. That code path was a leftover from upstream's
removed webinterface feature and was no longer consumed anywhere. The in-game symbol glyphs (job
icons, item glyphs, status effects) come from Dalamud's bundled symbol-font helper, not from the
downloaded TTF.
The download was removed in v1.0.4. As of that version HellionChat makes no automatic network call
to Square Enix or to any finalfantasyxiv.com host.
Cached FFXIV_Lodestone_SSF.ttf files left over from earlier versions remain in
pluginConfigs/HellionChat/ until manually deleted. They are no longer read.
Links you click yourself (no automatic traffic)
The About tab contains buttons that open external pages in your browser when you click them: the Hellion Forge Discord invite, the HellionChat Gitea repository, its custom-repo manifest, and -- when the Honorific integration row is shown -- that plugin's GitHub repository and its author's profile. Nothing happens until you click. They are documented here for completeness, not because they generate background traffic.
What the plugin does not do
- No telemetry. Source verified: no calls to AppInsights, Sentry, PostHog, Plausible, Google
Analytics, Microsoft Clarity or any comparable service exist in the codebase, nor in the direct
dependencies the plugin pulls in. See
docs/THIRD_PARTY_NOTICES.md. - No crash reporting. Crashes go to Dalamud's local
xllog, not to a remote endpoint controlled by HellionChat. - No usage counters. The plugin does not count installs, sessions, feature usage, channel activity or anything else for the maintainer.
- No phone-home update check. Updates are delivered through Dalamud's plugin installer, which
polls the custom-repo
repo.jsonon GitHub. That is GitHub's traffic and falls under GitHub's privacy policy. The plugin code does no separate update check. - No background sync. Messages stay on your machine. No cloud backup, no sharing feature, no remote viewer.
Your data, your rights
The GDPR gives you specific rights over data about you. Because HellionChat stores everything locally, those rights translate directly into plugin features:
Right to access (Art. 15)
Settings → Data & Privacy → Export. You can export to Markdown, JSON or CSV, narrowed by channel group, by age in days, or by a substring of the sender's name. The export goes through a Dalamud file dialog and writes wherever you point it, on your machine. It reads the database on its own connection and writes to a temporary file first, so a run that is interrupted leaves the previous export in place rather than a file that looks complete and is not.
A note on the v1.12.0 filter correction
Before v1.12.0 the privacy filter applied the unknown-channel failsafe to known channels as well, so a channel you had unticked was still stored whenever that failsafe was on -- which is its default. That is fixed: an unticked channel stays out.
One consequence is worth stating plainly. A configuration that had the filter on, the failsafe on
and no channel selected was storing everything through that hole. The corrected rule would store
nothing at all, so the upgrade turns the filter off for exactly those configurations and writes a
line to /xllog saying so. Nothing changes about what is stored; it is now stated where you can see
it. Pick your channels and switch the filter back on whenever you like.
Right to erasure (Art. 17)
Two options:
-
Targeted deletion. Settings → Data & Privacy → Cleanup applies your current channel list to the messages already stored. It shows a preview of what will be removed before you confirm with Ctrl+Shift, runs in the background, and calls
VACUUMafterwards to actually shrink the file. Channels this build does not recognise -- ones a game patch added after the plugin was released -- survive the cleanup while "save unknown channel types" is on, for the same reason they are stored in the first place: so the decision about them stays yours.The cleanup is only offered when it can mean something. With the privacy filter off, every channel is stored and nothing contradicts your settings; with no channel selected, a cleanup would delete everything, and that is what the clear button is for. Both cases say so instead of offering a button that does not do what it looks like.
-
Full deletion. Close the game and delete the
pluginConfigs/HellionChat/directory. The next plugin start will produce a fresh, empty configuration.
Right to portability (Art. 20)
The JSON and CSV exports are open formats. The Markdown export is human-readable and machine-parseable. Nothing is locked into a proprietary container.
Right to object / restrict processing (Art. 21, 18)
Adjust the channel whitelist or set retention to a low value. Both take effect immediately on new messages. Existing data needs the retroactive cleanup to apply retroactively, by design.
Third parties involved
| Party | Why they appear | What reaches them | Their privacy policy |
|---|---|---|---|
| BetterTTV (NightDev LLC) | Optional emote rendering | HTTPS request for an emote ID; your IP | https://betterttv.com/privacy |
| Hellion Forge (Gitea, self-hosted by Hellion Online Media) | Plugin distribution via custom repo, issue tracker | Whatever the Gitea instance sees from any HTTPS request to a public repo | https://hellion-media.de/datenschutz |
| Dalamud / XIVLauncher (goatcorp) | Plugin loader, font subsystem, repo polling | Whatever Dalamud reports for itself; out of HellionChat's scope | https://github.com/goatcorp/Dalamud |
The Hellion Forge Gitea instance and the Dalamud/XIVLauncher loader are unavoidable for anyone using HellionChat through Dalamud at all. BetterTTV is the only third party HellionChat introduces on top of that baseline, and it is opt-out via settings.
Dependencies that touch the network
For a full dependency inventory see docs/THIRD_PARTY_NOTICES.md. Of the direct dependencies the
plugin pulls in:
MessagePack: local serialisation, no network.Microsoft.Data.Sqlite: local SQLite access, no network.morelinq: LINQ helpers, no network.Pidgin: parser combinators, no network.SixLabors.ImageSharp: image decoding (used for the BetterTTV emote pipeline), no network on its own.
The single network call listed under "Outbound network calls" is written directly in HellionChat's own source, not delegated to a dependency.
Changes to this notice
If a future release changes what HellionChat stores, sends or caches, this document will be updated and the change called out in the changelog block of that release. The "Last reviewed" date at the top tracks the version this document is accurate for.
Questions
For privacy-related questions specific to HellionChat:
- Email:
kontakt@hellion-media.de - Discord DM:
@j.j_kazama
Security-relevant findings (for example, the plugin storing or sending something this document says
it does not) go through the private advisory in SECURITY.md, not a public issue.
Maintained under Hellion Forge, the modding and plugin line of Hellion Online Media | Bad Harzburg | hellion-media.de