4d54eabdac
General code-quality and robustness pass across the plugin: thread- safety on IPC state, resource-disposal cleanups, input validation, defensive null-checks and a few small UX glitches. Compliance docs (THIRD_PARTY_NOTICES, PRIVACY, COPYRIGHT) refreshed to v1.0.3. Highlights - ExtraChat IPC state synchronised across threads - ChatLogWindow autocomplete no longer leaks the unmanaged ImGuiListClipper allocation - ChatLogWindow + Popout style stack stays balanced when config toggles mid-frame - Retention sweep and privacy cleanup wait for the actual filter pass instead of the fire-and-forget Task that started it - Configuration.LatestVersion bumped to 13 to match the active migration path - GameFunctions placeholder buffer guarded against oversized replacement names - TellTarget.IsSet, ResolveTempInputChannel, InputPreview, IconUtil, Lender, Payloads, ExtraPayload all hardened against null / empty / EOF / cycle inputs - FontManager Lodestone download stays in scope for a follow-up (timeout + lazy init pending) - AutoTranslate replaced the msvcrt.dll memcmp P/Invoke with a managed Span comparison - Privacy cleanup worker thread marked IsBackground = true - Database cleanup now removes both legacy files in one click - Tell-target name redacted in the verbose debug log Compliance - THIRD_PARTY_NOTICES: last-reviewed bumped to v1.0.3, Pidgin 3.5.1, SQLitePCLRaw.lib.e_sqlite3 3.50.3 listed as direct dependency with CVE-2025-6965 / CVE-2025-7709 rationale - PRIVACY: last-reviewed bumped to v1.0.3, BetterTTV trigger wording clarified (list fetch at startup vs. on-demand image fetch) - COPYRIGHT: upstream attribution range widened Build: 0 warnings, 0 errors. No behavioural changes that would alter existing user configuration or stored chat history.
27 lines
481 B
C#
Executable File
27 lines
481 B
C#
Executable File
namespace HellionChat.Util;
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internal class Lender<T>
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{
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private readonly Func<T> Ctor;
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private readonly List<T> Items = [];
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private int Counter;
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internal Lender(Func<T> ctor)
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{
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Ctor = ctor ?? throw new ArgumentNullException(nameof(ctor));
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}
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internal void ResetCounter()
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{
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Counter = 0;
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}
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internal T Borrow()
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{
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if (Items.Count <= Counter)
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Items.Add(Ctor());
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return Items[Counter++];
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}
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}
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