Files
HellionChat/HellionChat/HellionChat.yaml
T
JonKazama-Hellion 5e15d34eeb chore(release): 2.0.3 -- pop-out context menu, screenshot mode
Three fixes, all of them things that simply did not work: the context menu
in pop-out windows, the screenshot mode toggle, and text the game colours
without an alpha byte.

The 1.5.6 changelog block moves out of the plugin manifest to stay inside
the four-subblock limit; it remains in docs/CHANGELOG.md.
2026-08-20 07:58:13 +02:00

95 lines
8.0 KiB
YAML
Executable File

name: Hellion Chat
author: Jon Kazama (Hellion Forge)
punchline: A Hellion Forge plugin — privacy-focused chat replacement for FFXIV, built for EU, US and JP data rules.
description: |-
Chat replacement for FINAL FANTASY XIV with privacy controls built around
EU, US and JP data-protection rules.
By default only your own conversations are stored. Public chat, NPC
dialogue and system messages stay out of the database unless you opt in.
Retention windows are configurable per channel, history can be wiped
retroactively, and everything can be exported on demand.
Features:
- Channel whitelist with a Privacy-First default
- Per-channel retention with a daily background sweep
- Retroactive cleanup (Ctrl+Shift confirm)
- Export to Markdown, JSON or CSV
- First-run wizard with four preset profiles
- Multi-language UI (24 locales) with live language switching
- Own config and database — no shared state with other plugins
Based on Chat 2 by Infi and Anna (EUPL-1.2).
Support: https://discord.gg/X9V7Kcv5gR
repo_url: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat
accepts_feedback: true
icon_url: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png
image_urls:
- https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/chatWindow.png
- https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/settingsOverview.png
- https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/firstRunWizard.png
tags:
- Social
- UI
- Chat
- Replacement
- Privacy
changelog: |-
**v2.0.3 — Pop-out context menu, screenshot mode (2026-08-20)**
- **The context menu never opened in a pop-out window.** Right-clicking a name or an item there did nothing at all. Every chat surface shares one popup state, and whichever window drew first cleared the menu it had not opened before the pop-out got its turn. The menu now stays with the window the click came from.
- **Screenshot mode could not be turned off.** It is a saved setting, but neither of its two toggles wrote the change to the config file, so switching it off never survived a reload and the mode came back on at every plugin load. Both toggles save now. If it is stuck on for you, one click off is enough.
- **Text the game colours itself could render invisible.** Some of those colours arrive without an alpha byte, and the byte order swap then left them fully transparent.
---
**v2.0.2 — Emotes out, placeholders fixed (2026-08-19)**
- **BetterTTV emote support is gone.** Its shared-emote endpoint went behind authentication, and that was where nearly all of them came from — what remained was a 65-entry global set, eleven of which are on the known-broken list, so 54 mostly static images from Twitch's early days. Exactly one was animated, and that one wanted 492 frames and 37 MB of video memory. The plugin now makes no outbound network calls at all. Messages stored with emotes still read fine; they show the code that was typed.
- **Five settings descriptions printed `{0}` instead of the plugin name.** All 25 languages were affected, English included — it just hid better there, since "Hide {0} during cutscenes" still scans as a sentence while German puts the placeholder first. A test now walks every resource string with a placeholder and fails if one reaches a widget unformatted.
- **New preview images.** The ones in the plugin installer were from 8 May and showed the interface as it looked before any of the window rebuilds.
---
**v2.0.1 — Hotfix (2026-08-19)**
A same-day follow-up to 2.0.0 with no user-facing changes. Install it if you picked up 2.0.0 in the first hour; there is nothing new to look at, it just carries a dependency update the 2.0.0 archive was built without.
- MessagePack raised from 3.1.4 to 3.1.7. It handles the payload serialisation behind the message database. The advisories are a recursion-depth limit in `Skip` and a fault in LZ4 decompression, both reachable only through crafted input — this plugin writes and reads its own bytes in a local file, so the practical exposure needs someone who already has write access to it. Lifted anyway, because it costs nothing.
- The release workflow publishes through the Gitea API directly. The 2.0.0 build succeeded and then failed to attach its own archive, which is why that release had to be completed by hand.
---
**v2.0.0 — Rebuilt, Repaired, Reset (2026-08-19)**
Nine development cycles in one release. Everything built as v1.6.0 through v1.15.0 ships here; those versions were never published on their own.
**This update resets your settings.** Nine cycles of rebuilding left saved values pointing at surfaces that no longer exist, and starting over is the only way to be sure every install is on the same defaults. **Your message history is untouched** — it lives in a separate database. Your old settings are kept next to the config file as `HellionChat.json.pre-2.0.0.bak`.
Fixed, and several of these lost data or hid it:
- Retroactive cleanup could never be applied at all. The preview took the database lock itself and that counted as a change, so every preview went stale the instant it finished and the apply button never appeared.
- Compacting the database ran against an open reader and failed, after which the plugin reported that nothing had been deleted — while everything had.
- Deleting messages left them in the search index, so search kept returning rows that were already gone.
- Pinned tell tabs came up empty for a whole session: the history query ran at plugin start, before any character is logged in, and never tried again.
- Export wrote invalid JSON where a setting value was involved, and a byte-order mark that strict parsers reject.
- A pop-out with its title bar switched on could not be closed, and a tell from a popped-out partner hijacked the main window's active tab.
- One third-party emote service started returning 403, and that response took all 65 working global emotes down with it on every start.
- The GDPR notice for the full-history profile had been translated into 25 languages and shown nowhere since May.
Changed, and one of these changes what gets stored:
- **The channel grid is now authoritative.** Until now the unknown-channel failsafe was applied to known channels too, so a channel you had unticked was still being written while that failsafe was on. If that was you, this release stores less than before. Nothing already in the database is touched.
- Every window is drawn by the plugin rather than by ImGui defaults, and they share one visual language: structure carried by typography, a surface on anything you can press, and colours measured against what sits behind them.
- Typography has named roles — sender, body and timestamp mean the same thing everywhere, timestamps sit in their own column, system messages are italic.
- Export, the tab editor, database maintenance and pinning had lost their entry points during the rebuild and are reachable again.
- Screenshot mode reached one of four surfaces that draw a tab name. It reaches all four now.
Removed: six settings that had a control and a saved value but no reader anywhere in the plugin; a per-tab regex filter the game's own blackword filter covers; and a wizard checkbox that was collected, reported as applied and never read.
New: an Emote tab in the default layout, local and server clocks in the status bar, a screenshot mode reachable from the input row, `/hellion wizard` to reopen the setup wizard, a style lab under `/hellion lab`, and 25 UI languages with the settings window and wizard fully covered.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). The two codebases have diverged far enough that they no longer line up.
Earlier history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases