Files
HellionChat/HellionChat/Code/InputChannelExt.cs
T
JonKazama-Hellion 1f7f0945c5 build: rename repository folder ChatTwo to HellionChat
Repository folder, csproj, solution and all CI/build paths now use
the consolidated HellionChat name.

- ChatTwo/ → HellionChat/ (git mv preserves history with --follow)
- ChatTwo.csproj → HellionChat.csproj
- ChatTwo.sln → HellionChat.sln; obsolete Tests project entry removed
  (private/untracked sandbox)
- AssemblyInfo.cs InternalsVisibleTo for ChatTwo.Tests removed
  (file emptied; can be repopulated when actual tests land)
- repo.json and yaml image URLs updated (ChatTwo/images/ → HellionChat/images/)
- .github/workflows/{build,codeql,release}.yml csproj paths
- .github/dependabot.yml directory path

Functional behavior unchanged.
2026-05-03 21:30:07 +02:00

196 lines
8.0 KiB
C#
Executable File

using Lumina.Excel.Sheets;
namespace HellionChat.Code;
internal static class InputChannelExt
{
internal static ChatType ToChatType(this InputChannel input) => input switch
{
InputChannel.Tell => ChatType.TellOutgoing,
InputChannel.Say => ChatType.Say,
InputChannel.Party => ChatType.Party,
InputChannel.Alliance => ChatType.Alliance,
InputChannel.Yell => ChatType.Yell,
InputChannel.Shout => ChatType.Shout,
InputChannel.FreeCompany => ChatType.FreeCompany,
InputChannel.PvpTeam => ChatType.PvpTeam,
InputChannel.NoviceNetwork => ChatType.NoviceNetwork,
InputChannel.CrossLinkshell1 => ChatType.CrossLinkshell1,
InputChannel.CrossLinkshell2 => ChatType.CrossLinkshell2,
InputChannel.CrossLinkshell3 => ChatType.CrossLinkshell3,
InputChannel.CrossLinkshell4 => ChatType.CrossLinkshell4,
InputChannel.CrossLinkshell5 => ChatType.CrossLinkshell5,
InputChannel.CrossLinkshell6 => ChatType.CrossLinkshell6,
InputChannel.CrossLinkshell7 => ChatType.CrossLinkshell7,
InputChannel.CrossLinkshell8 => ChatType.CrossLinkshell8,
InputChannel.Linkshell1 => ChatType.Linkshell1,
InputChannel.Linkshell2 => ChatType.Linkshell2,
InputChannel.Linkshell3 => ChatType.Linkshell3,
InputChannel.Linkshell4 => ChatType.Linkshell4,
InputChannel.Linkshell5 => ChatType.Linkshell5,
InputChannel.Linkshell6 => ChatType.Linkshell6,
InputChannel.Linkshell7 => ChatType.Linkshell7,
InputChannel.Linkshell8 => ChatType.Linkshell8,
InputChannel.ExtraChatLinkshell1 => ChatType.ExtraChatLinkshell1,
InputChannel.ExtraChatLinkshell2 => ChatType.ExtraChatLinkshell2,
InputChannel.ExtraChatLinkshell3 => ChatType.ExtraChatLinkshell3,
InputChannel.ExtraChatLinkshell4 => ChatType.ExtraChatLinkshell4,
InputChannel.ExtraChatLinkshell5 => ChatType.ExtraChatLinkshell5,
InputChannel.ExtraChatLinkshell6 => ChatType.ExtraChatLinkshell6,
InputChannel.ExtraChatLinkshell7 => ChatType.ExtraChatLinkshell7,
InputChannel.ExtraChatLinkshell8 => ChatType.ExtraChatLinkshell8,
InputChannel.Invalid => ChatType.Echo,
_ => throw new ArgumentOutOfRangeException(nameof(input), input, null),
};
public static uint LinkshellIndex(this InputChannel channel) => channel switch
{
InputChannel.Linkshell1 => 0,
InputChannel.Linkshell2 => 1,
InputChannel.Linkshell3 => 2,
InputChannel.Linkshell4 => 3,
InputChannel.Linkshell5 => 4,
InputChannel.Linkshell6 => 5,
InputChannel.Linkshell7 => 6,
InputChannel.Linkshell8 => 7,
InputChannel.CrossLinkshell1 => 0,
InputChannel.CrossLinkshell2 => 1,
InputChannel.CrossLinkshell3 => 2,
InputChannel.CrossLinkshell4 => 3,
InputChannel.CrossLinkshell5 => 4,
InputChannel.CrossLinkshell6 => 5,
InputChannel.CrossLinkshell7 => 6,
InputChannel.CrossLinkshell8 => 7,
InputChannel.ExtraChatLinkshell1 => 0,
InputChannel.ExtraChatLinkshell2 => 1,
InputChannel.ExtraChatLinkshell3 => 2,
InputChannel.ExtraChatLinkshell4 => 3,
InputChannel.ExtraChatLinkshell5 => 4,
InputChannel.ExtraChatLinkshell6 => 5,
InputChannel.ExtraChatLinkshell7 => 6,
InputChannel.ExtraChatLinkshell8 => 7,
_ => uint.MaxValue,
};
public static string Prefix(this InputChannel channel) => channel switch
{
InputChannel.Tell => "/t",
InputChannel.Say => "/s",
InputChannel.Party => "/p",
InputChannel.Alliance => "/a",
InputChannel.Yell => "/y",
InputChannel.Shout => "/sh",
InputChannel.FreeCompany => "/fc",
InputChannel.PvpTeam => "/pt",
InputChannel.NoviceNetwork => "/b",
InputChannel.CrossLinkshell1 => "/cwl1",
InputChannel.CrossLinkshell2 => "/cwl2",
InputChannel.CrossLinkshell3 => "/cwl3",
InputChannel.CrossLinkshell4 => "/cwl4",
InputChannel.CrossLinkshell5 => "/cwl5",
InputChannel.CrossLinkshell6 => "/cwl6",
InputChannel.CrossLinkshell7 => "/cwl7",
InputChannel.CrossLinkshell8 => "/cwl8",
InputChannel.Linkshell1 => "/l1",
InputChannel.Linkshell2 => "/l2",
InputChannel.Linkshell3 => "/l3",
InputChannel.Linkshell4 => "/l4",
InputChannel.Linkshell5 => "/l5",
InputChannel.Linkshell6 => "/l6",
InputChannel.Linkshell7 => "/l7",
InputChannel.Linkshell8 => "/l8",
InputChannel.ExtraChatLinkshell1 => "/ecl1",
InputChannel.ExtraChatLinkshell2 => "/ecl2",
InputChannel.ExtraChatLinkshell3 => "/ecl3",
InputChannel.ExtraChatLinkshell4 => "/ecl4",
InputChannel.ExtraChatLinkshell5 => "/ecl5",
InputChannel.ExtraChatLinkshell6 => "/ecl6",
InputChannel.ExtraChatLinkshell7 => "/ecl7",
InputChannel.ExtraChatLinkshell8 => "/ecl8",
_ => "/e",
};
public static IEnumerable<TextCommand>? TextCommands(this InputChannel channel)
{
uint[] ids = channel switch
{
InputChannel.Tell => [104, 118],
InputChannel.Say => [102],
InputChannel.Party => [105],
InputChannel.Alliance => [119],
InputChannel.Yell => [117],
InputChannel.Shout => [103],
InputChannel.FreeCompany => [115],
InputChannel.PvpTeam => [91],
InputChannel.NoviceNetwork => [101],
InputChannel.CrossLinkshell1 => [13],
InputChannel.CrossLinkshell2 => [14],
InputChannel.CrossLinkshell3 => [15],
InputChannel.CrossLinkshell4 => [16],
InputChannel.CrossLinkshell5 => [17],
InputChannel.CrossLinkshell6 => [18],
InputChannel.CrossLinkshell7 => [19],
InputChannel.CrossLinkshell8 => [20],
InputChannel.Linkshell1 => [107],
InputChannel.Linkshell2 => [108],
InputChannel.Linkshell3 => [109],
InputChannel.Linkshell4 => [110],
InputChannel.Linkshell5 => [111],
InputChannel.Linkshell6 => [112],
InputChannel.Linkshell7 => [113],
InputChannel.Linkshell8 => [114],
_ => [],
};
if (ids.Length == 0)
return null;
return ids.Where(id => Sheets.TextCommandSheet.HasRow(id)).Select(id => Sheets.TextCommandSheet.GetRow(id));
}
internal static bool IsLinkshell(this InputChannel channel) => channel switch
{
InputChannel.Linkshell1 => true,
InputChannel.Linkshell2 => true,
InputChannel.Linkshell3 => true,
InputChannel.Linkshell4 => true,
InputChannel.Linkshell5 => true,
InputChannel.Linkshell6 => true,
InputChannel.Linkshell7 => true,
InputChannel.Linkshell8 => true,
_ => false,
};
internal static bool IsCrossLinkshell(this InputChannel channel) => channel switch
{
InputChannel.CrossLinkshell1 => true,
InputChannel.CrossLinkshell2 => true,
InputChannel.CrossLinkshell3 => true,
InputChannel.CrossLinkshell4 => true,
InputChannel.CrossLinkshell5 => true,
InputChannel.CrossLinkshell6 => true,
InputChannel.CrossLinkshell7 => true,
InputChannel.CrossLinkshell8 => true,
_ => false,
};
internal static bool IsExtraChatLinkshell(this InputChannel channel) => channel switch
{
InputChannel.ExtraChatLinkshell1 => true,
InputChannel.ExtraChatLinkshell2 => true,
InputChannel.ExtraChatLinkshell3 => true,
InputChannel.ExtraChatLinkshell4 => true,
InputChannel.ExtraChatLinkshell5 => true,
InputChannel.ExtraChatLinkshell6 => true,
InputChannel.ExtraChatLinkshell7 => true,
InputChannel.ExtraChatLinkshell8 => true,
_ => false,
};
internal static bool IsValid(this InputChannel channel) => channel switch
{
InputChannel.Invalid => false,
_ => true,
};
}