678 lines
28 KiB
C#
678 lines
28 KiB
C#
using System.Text.Json;
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using HellionChat.Themes.Builtin;
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using Microsoft.Extensions.Logging;
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namespace HellionChat.Themes;
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public sealed class ThemeRegistry
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{
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private readonly ILogger<ThemeRegistry>? _logger;
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public const string DefaultSlug = HellionArctic.Slug;
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// 1Hz throttle for the v1.4.8 B2 auto-refresh-on-active path. The
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// Plugin.Draw hook calls RefreshActiveIfStale every frame, but the
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// actual File.GetLastWriteTimeUtc disk-stat only runs once per second
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// -- 60fps would otherwise mean 3600 stats/min on the same path (more
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// on Wine). Same idiom as the StatusBar 1Hz cache.
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private const long ActiveStampPollIntervalMs = 1000;
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private readonly Dictionary<string, Theme> _builtIns;
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private readonly Dictionary<string, (Theme Theme, DateTime Stamp)> _customCache = new(
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StringComparer.OrdinalIgnoreCase
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);
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private readonly string? _customThemesDir;
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private Theme _active;
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// v1.4.8 B2: source path of the currently active custom theme. Captured
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// at Switch() time so RefreshActiveIfStale does not have to reconstruct
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// a filename from the slug -- custom theme filenames are not required
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// to match the slug they declare in the JSON body. Null when the active
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// theme is built-in or no custom-themes directory is configured.
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private string? _activeCustomPath;
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private long _lastActiveStampCheckMs = -ActiveStampPollIntervalMs;
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private DateTime _lastActiveStamp = DateTime.MinValue;
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// PM-1 crossfade state. Switch() captures the previous AbgrCache as a
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// VALUE-COPY (not a Theme reference) -- the built-in singletons share
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// their RecomputeAbgrCache identity, so a reference would mutate
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// alongside the new active. _crossfadeStartTickMs == long.MinValue
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// means "no crossfade armed yet"; the field stays MinValue after
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// SwitchSilent so the plugin-load init-path does not trigger a fade.
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private ThemeAbgrCache? _previousAbgrSnapshot;
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private long _crossfadeStartTickMs = long.MinValue;
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private const int CrossfadeDurationMs = 300;
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private Theme? _editingThemeBuffer;
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public Theme? EditingThemeBuffer => _editingThemeBuffer;
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public event Action? OnEditingBufferChanged;
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// Fired after _active changes (Switch / RefreshActiveIfStale); the init host
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// wires it to the font-atlas rebuild. NOT fired by SwitchSilent (boot handles that).
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private Action? _onActiveChanged;
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internal void SetActiveChangedCallback(Action callback) => _onActiveChanged = callback;
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// Shared slug guard for any code path that turns a slug into a filename.
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// Both SaveEditingBuffer (F1) and ImportFromPath (M6) call this so the
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// path-traversal/invalid-char rules live in exactly one place.
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//
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// Whitespace rejection is intentional: Path.GetInvalidFileNameChars on
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// POSIX only flags NUL and '/', so a slug like "foo bar" would pass the
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// platform check yet break URL-safety and cross-platform portability.
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// Slugs are user-visible identifiers that may end up in filenames on
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// Windows + Linux, in config keys, and in JSON — keeping them whitespace-
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// free dodges the whole class of "did the user mean this or that" bugs.
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internal static bool IsSafeThemeSlug(string? slug)
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{
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if (string.IsNullOrWhiteSpace(slug))
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return false;
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foreach (var c in slug)
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{
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if (char.IsWhiteSpace(c))
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return false;
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}
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return !slug.Contains("..", StringComparison.Ordinal)
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&& !slug.Contains('/')
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&& !slug.Contains('\\')
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&& slug.IndexOfAny(Path.GetInvalidFileNameChars()) < 0;
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}
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public ThemeRegistry(string? customThemesDir = null, ILogger<ThemeRegistry>? logger = null)
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{
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_logger = logger;
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// Insertion order drives the Theme-Picker grid layout (3 columns).
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// Row 1: blue family. Row 2: purple to magenta family.
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// Row 3: green / warm / classic. Row 4: Synthwave Sunset as a
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// retro bonus on its own line.
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_builtIns = new Dictionary<string, Theme>(StringComparer.OrdinalIgnoreCase)
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{
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{ HellionArctic.Slug, HellionArctic.Build() },
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{ HellionSpectrum.Slug, HellionSpectrum.Build() },
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{ NightBlue.Slug, NightBlue.Build() },
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{ EventHorizon.Slug, EventHorizon.Build() },
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{ IndigoViolet.Slug, IndigoViolet.Build() },
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{ CrystalNocturne.Slug, CrystalNocturne.Build() },
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{ MintGrove.Slug, MintGrove.Build() },
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{ ForgeMerchantman.Slug, ForgeMerchantman.Build() },
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{ Chat2Classic.Slug, Chat2Classic.Build() },
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{ SynthwaveSunset.Slug, SynthwaveSunset.Build() },
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};
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// Centralised so Build() factories stay free of cache plumbing.
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foreach (var theme in _builtIns.Values)
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theme.RecomputeAbgrCache();
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_active = _builtIns[DefaultSlug];
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_customThemesDir = customThemesDir;
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}
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public Theme Active => _active;
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// Read-only exposure of the configured custom themes directory.
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// M6 ThemeImportExportRow opens this path via Process.Start.
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public string? CustomThemesDir => _customThemesDir;
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// Read-only enumeration of all built-in theme slugs. T2 ThemePickerCategoryStep
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// diffs this set against ThemePicker.CategoryMapSlugs to enforce coverage.
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public IEnumerable<string> BuiltinSlugs => _builtIns.Keys;
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// True try-pattern lookup: returns false when neither built-in nor custom
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// cache holds the slug, no fallback to default. M3 ThemePicker uses this
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// for card-rendering, M6 ThemeImportExportRow for fork-slug collisions.
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// Cold-cache fallback: see `LoadCustomBySlug` lookup-by-slug reverse
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// iteration — it only walks the pre-populated _customCache. If a freshly
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// imported file has not been enumerated yet (or no warm-up ran), the first
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// lookup would miss silently. Drain RefreshCustomCache once on miss so the
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// custom file gets picked up before the second lookup.
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public bool TryGet(string slug, out Theme theme)
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{
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if (_builtIns.TryGetValue(slug, out var b))
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{
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theme = b;
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return true;
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}
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var custom = LoadCustomBySlug(slug, out _);
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if (custom is null)
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{
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// Force-enumerate the yield-iterator so _customCache picks up any
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// file that landed in the themes dir since the last warm-up.
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foreach (var _ in RefreshCustomCache()) { }
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custom = LoadCustomBySlug(slug, out _);
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}
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if (custom is not null)
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{
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theme = custom;
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return true;
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}
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theme = null!;
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return false;
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}
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public Theme Get(string slug)
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{
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if (_builtIns.TryGetValue(slug, out var b))
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return b;
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// Discard the source path here; Switch is the only call-site that
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// needs to remember it for the auto-refresh hook.
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var custom = LoadCustomBySlug(slug, out _);
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if (custom != null)
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return custom;
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return _builtIns[DefaultSlug];
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}
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public IEnumerable<Theme> AllBuiltIns() => _builtIns.Values;
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public IEnumerable<Theme> AllCustom() => RefreshCustomCache();
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// Built-in-first to match Get(slug)'s lookup order. A user theme JSON
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// that declares the same slug as a built-in is ignored deliberately --
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// having Switch prefer custom and Get prefer built-in would produce
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// a state where _active and Get(_active.Slug) disagree.
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public void Switch(string slug)
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{
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// Same-slug switch is a no-op -- avoids a 300ms identity-crossfade
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// when the user re-selects the active theme in the picker.
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if (string.Equals(_active.Slug, slug, StringComparison.OrdinalIgnoreCase))
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return;
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if (_editingThemeBuffer is not null)
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{
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DiscardEditingBuffer();
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_logger?.LogWarning("Theme switch to {Slug} discarded unsaved edits", slug);
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}
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ArmCrossfade();
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if (_builtIns.TryGetValue(slug, out var builtin))
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{
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_active = builtin;
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_active.RecomputeAbgrCache();
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_activeCustomPath = null;
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}
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else
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{
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var customTheme = LoadCustomBySlug(slug, out var customPath);
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if (customTheme is not null)
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{
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_active = customTheme;
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// Defensive — ensures any future theme source always gets a populated cache.
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_active.RecomputeAbgrCache();
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_activeCustomPath = customPath;
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// Force a first-tick reload-check after the switch so the stamp
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// baseline is established on the next RefreshActiveIfStale call.
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_lastActiveStamp = DateTime.MinValue;
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}
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else
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{
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// Fallback: neither built-in nor custom matched. Drop to default
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// and clear the active custom path so RefreshActiveIfStale stays idle.
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_active = _builtIns[DefaultSlug];
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_active.RecomputeAbgrCache();
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_activeCustomPath = null;
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}
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}
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// Notify listeners (the init host wires the font-atlas rebuild here).
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_onActiveChanged?.Invoke();
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}
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// SwitchSilent is the plugin-load init path -- identical to Switch
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// but does NOT arm the crossfade state. Called from
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// ThemeRegistryInitHostedService.StartAsync so opening the plugin
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// does not produce a 300ms fade from the default theme to the user's
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// saved theme.
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public void SwitchSilent(string slug)
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{
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if (string.Equals(_active.Slug, slug, StringComparison.OrdinalIgnoreCase))
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return;
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if (_editingThemeBuffer is not null)
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{
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DiscardEditingBuffer();
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}
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if (_builtIns.TryGetValue(slug, out var builtin))
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{
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_active = builtin;
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_active.RecomputeAbgrCache();
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_activeCustomPath = null;
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return;
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}
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var customTheme = LoadCustomBySlug(slug, out var customPath);
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if (customTheme is not null)
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{
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_active = customTheme;
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_active.RecomputeAbgrCache();
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_activeCustomPath = customPath;
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_lastActiveStamp = DateTime.MinValue;
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return;
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}
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_active = _builtIns[DefaultSlug];
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_active.RecomputeAbgrCache();
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_activeCustomPath = null;
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}
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public void BeginEditing(Theme source)
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{
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// Shallow record-with-clone: Theme.Colors gets an explicit second-level
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// with-copy so ColorPicker edits never mutate the source record. Layout
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// and Typography are value-record-clean (only primitive fields). Chat-
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// Colors stays a reference share because the editor never touches
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// ChatColors. If a future cycle adds a ChatColors editor,
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// BeginEditing must also clone the channel dictionary
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// (ThemeChatColors holds IReadOnlyDictionary<ChatType, uint>).
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_editingThemeBuffer = source with
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{
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Colors = source.Colors with { },
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};
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}
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public void UpdateEditingBuffer(ThemeColors newColors)
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{
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if (_editingThemeBuffer is null)
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{
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return;
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}
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_editingThemeBuffer = _editingThemeBuffer with { Colors = newColors };
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OnEditingBufferChanged?.Invoke();
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}
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// CALLER CONTRACT: the buffer slug must NOT collide with a built-in slug.
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// Switch() prefers built-ins over custom themes with the same slug
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// (see `Switch` built-in-first lookup), so saving a custom file under
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// a built-in slug persists the file but leaves the built-in active —
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// looks green, behaves broken. M4 ColorPicker DrawIdleState forks
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// built-in themes into a custom slug before BeginEditing, M6
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// ImportFromPath renames built-in-colliding imports to <slug>_imported.
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// New call-sites must either fork first or rename to a non-built-in slug.
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public bool SaveEditingBuffer(out string targetPath)
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{
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targetPath = string.Empty;
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if (_editingThemeBuffer is null || _customThemesDir is null)
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{
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return false;
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}
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// Slug ends up as a filename below — refuse anything that contains path
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// separators, parent-directory tokens, or platform-invalid filename chars.
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// Without this guard an imported theme with Slug "../../../etc/passwd"
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// would let Path.Combine escape _customThemesDir entirely. Shared helper
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// so M6 ImportFromPath uses the exact same rule set.
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var safeSlug = _editingThemeBuffer.Slug;
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if (!IsSafeThemeSlug(safeSlug))
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{
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_logger?.LogWarning(
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"Refusing to save editing buffer with unsafe slug {Slug}",
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safeSlug
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);
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return false;
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}
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// Safe-by-construction: refuse any slug that collides with a built-in
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// BEFORE we touch the disk. Switch() prefers built-ins over custom files
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// with the same slug (see `Switch` built-in-first lookup). Without this
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// reject a mis-routed caller (or a future bug in ImportFromPath) could
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// persist a custom file under a built-in slug — the file lands on disk,
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// Switch keeps the built-in active, and the post-save active-slug check
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// below returns false. The caller then sees "save failed" while a garbage
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// file accumulates in the themes dir on every retry. M4 ColorPicker forks
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// built-in themes into a custom slug before BeginEditing, M6 ImportFromPath
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// renames built-in-colliding imports to <slug>_imported, so production
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// paths already steer clear; this guard catches everything else.
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if (_builtIns.ContainsKey(safeSlug))
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{
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_logger?.LogWarning(
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"Refusing to save editing buffer under built-in slug {Slug}",
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safeSlug
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);
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return false;
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}
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try
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{
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targetPath = Path.Combine(_customThemesDir, $"{safeSlug}.json");
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// Defence in depth: even after the character-level scrub above, make
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// sure the resolved full path is still rooted in _customThemesDir.
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// Catches edge cases like alternate data streams or symlink-style
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// tricks the loader could otherwise follow.
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var fullDir = Path.GetFullPath(_customThemesDir);
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var fullTarget = Path.GetFullPath(targetPath);
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if (
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!fullTarget.StartsWith(
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fullDir + Path.DirectorySeparatorChar,
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StringComparison.OrdinalIgnoreCase
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)
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)
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{
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_logger?.LogWarning(
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"Theme save target {Target} escapes themes dir {Dir}",
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fullTarget,
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fullDir
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);
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return false;
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}
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var json = ThemeJsonWriter.Serialize(_editingThemeBuffer);
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// Atomic-replace: write to a sibling .tmp file first, then File.Move
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// with overwrite=true. POSIX rename() and Windows MoveFileEx with
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// MOVEFILE_REPLACE_EXISTING are both atomic on the same volume — a
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// mid-write crash (power loss, Wine kill, OOM) leaves either the
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// previous content or the new content on disk, never a partial JSON
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// that would silently disappear at next Plugin-Start through the
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// ThemeJsonLoader catch-and-continue path inside RefreshCustomCache.
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var tmpPath = targetPath + ".tmp";
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File.WriteAllText(tmpPath, json);
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try
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{
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File.Move(tmpPath, targetPath, overwrite: true);
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}
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catch
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{
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// Avoid `.tmp` litter when Move fails (target locked by AV
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// scanner, EXDEV cross-device, share-violation). Best-effort
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// delete, then rethrow so the outer IOException catch still
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// reports the failure.
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try
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{
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File.Delete(tmpPath);
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}
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catch
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{
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// best-effort cleanup
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}
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throw;
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}
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// Note: the redundant `_lastActiveStamp = DateTime.MinValue` reset from
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// the earlier plan-draft was removed — Switch() itself already resets
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// _lastActiveStamp on the custom-theme path (see `Switch`
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// custom-theme branch resets `_lastActiveStamp`) as part of the
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// active-switch, so a pre-Switch reset is overwritten anyway.
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// `RefreshCustomCache` is a yield-iterator (see its `yield return`
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// body) — a bare call would build the iterator but never enumerate
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// it, so the cache side-effect (_customCache[key] = (theme, stamp))
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// would never run. Force-enumerate so the subsequent Switch() finds
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// the freshly saved file.
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foreach (var _ in RefreshCustomCache()) { }
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// Use the sanitised slug for Switch() too — the buffer's raw Slug
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// already passed the guard, but staying on safeSlug keeps the lookup
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// value consistent with the on-disk filename we just wrote.
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var targetSlug = safeSlug;
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// CRITICAL: null the buffer BEFORE Switch() so the Switch-Guard
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// (step 3d) does not fire on our own save-internal Switch call.
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// Without this pre-nullify the guard would log a misleading
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// "discarded unsaved edits" warning on every save and run
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// DiscardEditingBuffer twice (once in the guard, once at method end).
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_editingThemeBuffer = null;
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Switch(targetSlug);
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// Same-slug in-place edit: Switch() hits its same-slug noop
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// early-return (see `Switch` same-slug noop early-return) and
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// leaves _active pointing at the PRE-edit Theme reference. The
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// newly saved colours would only surface on the next
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// RefreshActiveIfStale tick (1Hz-throttled, up to ~1s lag).
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// Force-pull the freshly-cached Theme directly so the post-Save
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// UI sees the edit in the next frame.
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if (string.Equals(_active.Slug, targetSlug, StringComparison.OrdinalIgnoreCase))
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{
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var reloaded = LoadCustomBySlug(targetSlug, out _);
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if (reloaded is not null)
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{
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reloaded.RecomputeAbgrCache();
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_active = reloaded;
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// Same-slug save bypasses Switch's notify (it noop'd on same slug);
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// fire here so a typography change applies (no-op if size unchanged).
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_onActiveChanged?.Invoke();
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}
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}
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// Switch() falls back to DefaultSlug when neither built-in nor custom
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// matches (see `Switch` default-slug fallback at the end of the
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// method). Verify we actually landed on the intended theme before
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// reporting success — a silent fallback to the default would
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// otherwise mask a save that did persist the file but failed to
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// become active (e.g. cache race on slow disks).
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if (!string.Equals(_active.Slug, targetSlug, StringComparison.OrdinalIgnoreCase))
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{
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// Log filename-only (not the full path) here — the path includes
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// the user's home directory which counts as PII. Forensics-critical
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// log calls above (path-escape detection) keep the full paths
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// because diagnosing the escape needs the resolved target. Memory
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// anchor: feedback_hellion_chat_changelog (v1.8.0 PII re-audit
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// roadmap).
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_logger?.LogWarning(
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"SaveEditingBuffer persisted {File} but Switch landed on {Active} instead of {Target}",
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Path.GetFileName(targetPath),
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_active.Slug,
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targetSlug
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);
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return false;
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}
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return true;
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}
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catch (IOException ex)
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{
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_logger?.LogWarning(
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ex,
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"I/O error saving editing buffer to {File}",
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Path.GetFileName(targetPath)
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);
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return false;
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}
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catch (UnauthorizedAccessException ex)
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{
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_logger?.LogWarning(
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ex,
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"Access denied saving editing buffer to {File}",
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Path.GetFileName(targetPath)
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);
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return false;
|
|
}
|
|
catch (JsonException ex)
|
|
{
|
|
// ThemeJsonWriter.Serialize could in principle throw on malformed
|
|
// theme graphs; keep this granular so transient I/O and serialisation
|
|
// failures don't get lumped together with future structural bugs.
|
|
// Requires `using System.Text.Json;` at the top of ThemeRegistry.cs
|
|
// — verify before saving and add the import if it's not yet present.
|
|
_logger?.LogWarning(
|
|
ex,
|
|
"JSON serialisation failed for editing buffer at {File}",
|
|
Path.GetFileName(targetPath)
|
|
);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void DiscardEditingBuffer()
|
|
{
|
|
_editingThemeBuffer = null;
|
|
}
|
|
|
|
// Captures the AbgrCache snapshot that PushGlobal should fade FROM.
|
|
// If a crossfade is already mid-flight (second Switch within 300ms),
|
|
// the current lerped state replaces the snapshot -- the next fade
|
|
// starts from where we currently are, not from the original "from".
|
|
private void ArmCrossfade()
|
|
{
|
|
var now = Environment.TickCount64;
|
|
ThemeAbgrCache snapshot;
|
|
if (
|
|
_previousAbgrSnapshot.HasValue
|
|
&& _crossfadeStartTickMs != long.MinValue
|
|
&& now - _crossfadeStartTickMs < CrossfadeDurationMs
|
|
)
|
|
{
|
|
var t = (float)(now - _crossfadeStartTickMs) / CrossfadeDurationMs;
|
|
// A2: SmoothStep easing so the fade eases in/out instead of a
|
|
// linear ramp. MUST stay in lockstep with TryGetActiveCrossfade (K8).
|
|
var te = t * t * (3f - 2f * t);
|
|
snapshot = ThemeAbgrCacheLerp.Lerp(_previousAbgrSnapshot.Value, _active.AbgrCache, te);
|
|
}
|
|
else
|
|
{
|
|
snapshot = _active.AbgrCache;
|
|
}
|
|
|
|
_previousAbgrSnapshot = snapshot;
|
|
_crossfadeStartTickMs = now;
|
|
}
|
|
|
|
// Returns the lerped AbgrCache while the crossfade is active.
|
|
// PushGlobal reads this once per frame; outside the 300ms window
|
|
// it short-circuits via the TickCount64 delta so the per-frame
|
|
// overhead is a couple of integer comparisons.
|
|
public bool TryGetActiveCrossfade(out ThemeAbgrCache lerped)
|
|
{
|
|
lerped = default;
|
|
if (_crossfadeStartTickMs == long.MinValue || !_previousAbgrSnapshot.HasValue)
|
|
return false;
|
|
|
|
var elapsed = Environment.TickCount64 - _crossfadeStartTickMs;
|
|
if (elapsed >= CrossfadeDurationMs)
|
|
return false;
|
|
|
|
var t = (float)elapsed / CrossfadeDurationMs;
|
|
// A2: SmoothStep easing -- keep identical to ArmCrossfade (K8).
|
|
var te = t * t * (3f - 2f * t);
|
|
lerped = ThemeAbgrCacheLerp.Lerp(_previousAbgrSnapshot.Value, _active.AbgrCache, te);
|
|
return true;
|
|
}
|
|
|
|
// 1Hz-throttled disk-stat on the currently active custom theme file.
|
|
// When the file's LastWriteTime moves forward (editor save), reload the
|
|
// theme via Get() so the user sees the edit immediately without
|
|
// re-selecting in the picker. Built-in themes short-circuit; custom
|
|
// themes without an _activeCustomPath (e.g. Switch fell to default)
|
|
// short-circuit too.
|
|
public void RefreshActiveIfStale()
|
|
{
|
|
var now = Environment.TickCount64;
|
|
if (now - _lastActiveStampCheckMs < ActiveStampPollIntervalMs)
|
|
return;
|
|
_lastActiveStampCheckMs = now;
|
|
|
|
if (_active.IsBuiltIn)
|
|
return;
|
|
|
|
var path = _activeCustomPath;
|
|
if (path is null || !File.Exists(path))
|
|
return;
|
|
|
|
var stamp = File.GetLastWriteTimeUtc(path);
|
|
if (!ThemeStampDiff.IsStale(_lastActiveStamp, stamp))
|
|
return;
|
|
_lastActiveStamp = stamp;
|
|
|
|
// Get() re-runs RefreshCustomCache which picks up the new content
|
|
// (the cache keys by path + LastWriteTime, so a mtime bump invalidates).
|
|
// RecomputeAbgrCache happens inside RefreshCustomCache on cache miss.
|
|
var reloaded = Get(_active.Slug);
|
|
_active = reloaded;
|
|
_onActiveChanged?.Invoke();
|
|
}
|
|
|
|
// 0x80070020 = SHARING_VIOLATION, 0x80070021 = LOCK_VIOLATION.
|
|
// Other IO failures are permanent — theme is dropped instead of retried.
|
|
internal static bool IsRecoverableFileLock(Exception? ex)
|
|
{
|
|
if (ex is not IOException io)
|
|
return false;
|
|
var code = (uint)io.HResult;
|
|
return code == 0x80070020u || code == 0x80070021u;
|
|
}
|
|
|
|
// Slug -> Theme lookup with the source path as an out-param so the
|
|
// Switch path can remember which file backs the active custom theme.
|
|
// Pure reverse-lookup over the existing _customCache: that cache is
|
|
// already Path -> (Theme, Stamp), so iterating it costs nothing,
|
|
// avoids a re-parse of every JSON, and keeps the parse logic (and
|
|
// the recoverable-file-lock recovery) confined to RefreshCustomCache.
|
|
// The cache must be warm before this runs; Plugin.LoadAsync triggers
|
|
// a one-time warm-up via AllCustom() before the first Switch call.
|
|
private Theme? LoadCustomBySlug(string slug, out string? sourcePath)
|
|
{
|
|
sourcePath = null;
|
|
if (_customThemesDir is null)
|
|
return null;
|
|
if (!Directory.Exists(_customThemesDir))
|
|
return null;
|
|
|
|
foreach (var kvp in _customCache)
|
|
{
|
|
if (string.Equals(kvp.Value.Theme.Slug, slug, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
sourcePath = kvp.Key;
|
|
return kvp.Value.Theme;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private IEnumerable<Theme> RefreshCustomCache()
|
|
{
|
|
if (_customThemesDir is null || !Directory.Exists(_customThemesDir))
|
|
yield break;
|
|
|
|
var seenSlugs = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
|
foreach (var path in Directory.EnumerateFiles(_customThemesDir, "*.json"))
|
|
{
|
|
Theme? theme = null;
|
|
var stamp = File.GetLastWriteTimeUtc(path);
|
|
var key = path;
|
|
if (_customCache.TryGetValue(key, out var cached) && cached.Stamp == stamp)
|
|
{
|
|
theme = cached.Theme;
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
theme = ThemeJsonLoader.LoadFromFile(path, _logger);
|
|
// null = hard-cut policy skipped a legacy v1 file. Leave
|
|
// theme null so the yield-guard below drops the entry.
|
|
if (theme is not null)
|
|
{
|
|
theme.RecomputeAbgrCache();
|
|
_customCache[key] = (theme, stamp);
|
|
}
|
|
}
|
|
catch (Exception ex) when (IsRecoverableFileLock(ex))
|
|
{
|
|
// Editor mid-save: keep last known good, retry on next refresh.
|
|
_logger?.LogDebug(
|
|
$"Custom theme {Path.GetFileName(path)} is locked, keeping last known good"
|
|
);
|
|
if (cached.Theme is not null)
|
|
theme = cached.Theme;
|
|
}
|
|
catch (Exception)
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (theme is not null && seenSlugs.Add(theme.Slug))
|
|
yield return theme;
|
|
}
|
|
}
|
|
}
|