374 lines
16 KiB
XML
Executable File
374 lines
16 KiB
XML
Executable File
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
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PublicKeyToken=b77a5c561934e089
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</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
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PublicKeyToken=b77a5c561934e089
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</value>
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</resheader>
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<data name="Options_HideChat_Name" xml:space="preserve">
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<value>Cacher le chat standard</value>
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</data>
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<data name="Options_HideChat_Description" xml:space="preserve">
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<value>Masque la fenêtre de chat du jeu lorsque le plugin est affiché.</value>
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</data>
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<data name="Options_HideDuringCutscenes_Name" xml:space="preserve">
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<value>Cacher le chat durant les cinématiques</value>
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</data>
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<data name="Options_HideDuringCutscenes_Description" xml:space="preserve">
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<value>Cache {0} durant les cinématiques.</value>
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</data>
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<data name="Options_NativeItemTooltips_Name" xml:space="preserve">
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<value>Afficher les détails natifs des objets</value>
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</data>
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<data name="Options_NativeItemTooltips_Description" xml:space="preserve">
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<value>Affiche les détails des objets natifs lorsque vous survolez les liens d'objets dans {0}.</value>
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</data>
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<data name="Options_SidebarTabView_Name" xml:space="preserve">
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<value>Afficher les onglets dans une barre latérale</value>
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</data>
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<data name="Options_SidebarTabView_Description" xml:space="preserve">
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<value>Affiche les onglets de {0} dans une barre latérale au lieu d'une barre horizontale en haut.</value>
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</data>
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<data name="Options_PrettierTimestamps_Name" xml:space="preserve">
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<value>Utiliser une mise en page moderne pour l'horodatage</value>
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</data>
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<data name="Options_PrettierTimestamps_Description" xml:space="preserve">
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<value>Utilise un style plus moderne pour l'affichage des messages.</value>
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</data>
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<data name="Options_MoreCompactPretty_Name" xml:space="preserve">
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<value>Mise en page moderne et davantage compacte</value>
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</data>
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<data name="Options_MoreCompactPretty_Description" xml:space="preserve">
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<value>Réduit l'espacement entre les messages.</value>
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</data>
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<data name="Options_ShowNoviceNetwork_Name" xml:space="preserve">
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<value>Afficher le bouton pour rejoindre le Réseau des Novices</value>
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</data>
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<data name="Options_ShowNoviceNetwork_Description" xml:space="preserve">
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<value>Afficher le bouton pour rejoindre le Réseau des Novices à côté du bouton des paramètres si vous êtes mentor.</value>
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</data>
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<data name="Options_FontSize_Name" xml:space="preserve">
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<value>Taille de la police</value>
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</data>
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<data name="Options_WindowOpacity_Name" xml:space="preserve">
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<value>Opacité de la fenêtre</value>
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</data>
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<data name="Options_CanMove_Name" xml:space="preserve">
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<value>Permettre le déplacement du chat</value>
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</data>
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<data name="Options_CanResize_Name" xml:space="preserve">
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<value>Permettre le redimensionnement du chat</value>
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</data>
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<data name="Options_ShowTitleBar_Name" xml:space="preserve">
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<value>Afficher la barre de titre du chat</value>
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</data>
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<data name="Options_Display_Tab" xml:space="preserve">
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<value>Affichage</value>
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</data>
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<data name="Options_ChatColours_Tab" xml:space="preserve">
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<value>Couleurs du chat</value>
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</data>
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<data name="Options_ChatColours_Reset" xml:space="preserve">
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<value>Réinitialiser aux couleurs par défaut</value>
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</data>
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<data name="Options_ChatColours_Import" xml:space="preserve">
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<value>Importer depuis le jeu</value>
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</data>
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<data name="Options_Tabs_Tab" xml:space="preserve">
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<value>Onglets</value>
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</data>
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<data name="Options_Tabs_Add" xml:space="preserve">
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<value>Ajouter</value>
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</data>
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<data name="Options_Tabs_Delete" xml:space="preserve">
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<value>Supprimer</value>
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</data>
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<data name="Options_Tabs_MoveUp" xml:space="preserve">
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<value>Remonter</value>
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</data>
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<data name="Options_Tabs_MoveDown" xml:space="preserve">
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<value>Descendre</value>
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</data>
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<data name="Options_Tabs_Name" xml:space="preserve">
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<value>Nom</value>
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</data>
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<data name="Options_Tabs_ShowTimestamps" xml:space="preserve">
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<value>Afficher l'heure des messages</value>
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</data>
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<data name="Options_Tabs_UnreadMode" xml:space="preserve">
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<value>Mode non-lu</value>
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</data>
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<data name="Options_Tabs_NoInputChannel" xml:space="preserve">
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<value><Aucun></value>
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</data>
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<data name="Options_Tabs_InputChannel" xml:space="preserve">
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<value>Canal de saisie</value>
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</data>
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<data name="Options_Tabs_Channels" xml:space="preserve">
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<value>Canaux</value>
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</data>
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<data name="UnreadMode_All_Tooltip" xml:space="preserve">
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<value>Toujours afficher les indicateurs de non-lecture.</value>
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</data>
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<data name="UnreadMode_Unseen_Tooltip" xml:space="preserve">
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<value>N'afficher que les indicateurs de messages non-lus pour ceux que vous n'avez pas vu.</value>
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</data>
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<data name="UnreadMode_None_Tooltip" xml:space="preserve">
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<value>Ne jamais afficher les indicateurs de non-lecture.</value>
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</data>
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<data name="Tab_DefaultName" xml:space="preserve">
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<value>Nouvel onglet</value>
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</data>
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<data name="Settings_Kofi" xml:space="preserve">
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<value>Soutenir {0} sur Ko-fi</value>
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</data>
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<data name="Settings_SaveAndClose" xml:space="preserve">
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<value>Sauvegarder et fermer</value>
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</data>
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<data name="Settings_Save" xml:space="preserve">
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<value>Sauvegarder</value>
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</data>
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<data name="Settings_Discard" xml:space="preserve">
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<value>Annuler</value>
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</data>
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<data name="Settings_Title" xml:space="preserve">
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<value>Paramètres de {0}</value>
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</data>
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<data name="ChatLog_SwitcherDisabled" xml:space="preserve">
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<value>Désactivé pour cet onglet.</value>
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</data>
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<data name="ChatLog_HideChat" xml:space="preserve">
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<value>Masquer le chat</value>
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</data>
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<data name="ChatLog_Tabs_MoveUp" xml:space="preserve">
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<value>Remonter</value>
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</data>
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<data name="ChatLog_Tabs_MoveLeft" xml:space="preserve">
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<value>Déplacer vers la gauche</value>
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</data>
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<data name="ChatLog_Tabs_MoveDown" xml:space="preserve">
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<value>Descendre</value>
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</data>
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<data name="ChatLog_Tabs_MoveRight" xml:space="preserve">
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<value>Déplacer vers la droite</value>
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</data>
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<data name="Options_Tabs_ChannelTypes_Chat" xml:space="preserve">
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<value>Chat</value>
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</data>
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<data name="Options_Tabs_ChannelTypes_Battle" xml:space="preserve">
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<value>Combat</value>
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</data>
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<data name="Options_Tabs_ChannelTypes_Announcements" xml:space="preserve">
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<value>Annonces</value>
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</data>
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<data name="UnreadMode_All" xml:space="preserve">
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<value>Tout</value>
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</data>
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<data name="UnreadMode_Unseen" xml:space="preserve">
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<value>Non lu</value>
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</data>
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<data name="UnreadMode_None" xml:space="preserve">
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<value>Aucun</value>
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</data>
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<data name="ChatSource_Self" xml:space="preserve">
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<value>Soi-même</value>
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</data>
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<data name="ChatSource_PartyMember" xml:space="preserve">
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<value>Membre d'Équipe</value>
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</data>
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<data name="ChatSource_AllianceMember" xml:space="preserve">
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<value>Membre d'Alliance</value>
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</data>
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<data name="ChatSource_Other" xml:space="preserve">
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<value>Autre</value>
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</data>
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<data name="ChatSource_EngagedEnemy" xml:space="preserve">
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<value>Ennemi Engagé</value>
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</data>
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<data name="ChatSource_UnengagedEnemy" xml:space="preserve">
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<value>Ennemi non engagé</value>
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</data>
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<data name="ChatSource_FriendlyNpc" xml:space="preserve">
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<value>NPC Amical</value>
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</data>
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<data name="ChatSource_SelfPet" xml:space="preserve">
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<value>Familier (Soi-même)</value>
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</data>
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<data name="ChatSource_PartyPet" xml:space="preserve">
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<value>Familier (Équipe)</value>
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</data>
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<data name="ChatSource_AlliancePet" xml:space="preserve">
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<value>Familier (Alliance)</value>
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</data>
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<data name="ChatSource_OtherPet" xml:space="preserve">
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<value>Familier (Autres)</value>
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</data>
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<data name="Options_Font_Name" xml:space="preserve">
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<value>Police</value>
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</data>
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<data name="Options_JapaneseFont_Name" xml:space="preserve">
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<value>Police Japonaise</value>
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</data>
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<data name="Options_Font_Description" xml:space="preserve">
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<value>La police que {0} utilisera pour afficher du texte non-Japonais.</value>
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</data>
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<data name="Options_Font_Warning" xml:space="preserve">
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<value>L'utilisation de certaines polices système peut faire planter votre jeu. Vous avez été prévenu.</value>
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</data>
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<data name="Options_JapaneseFont_Description" xml:space="preserve">
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<value>La police que {0} utilisera pour afficher du texte Japonais.</value>
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</data>
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<data name="Options_Tabs_ChannelTypes_Special" xml:space="preserve">
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<value>Spéciaux</value>
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</data>
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<data name="Options_Fonts_Tab" xml:space="preserve">
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<value>Polices</value>
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</data>
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<data name="Options_SymbolsFontSize_Name" xml:space="preserve">
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<value>Taille de police des symboles</value>
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</data>
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<data name="Options_JapaneseFontSize_Name" xml:space="preserve">
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<value>Taille de police Japonaise</value>
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</data>
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<data name="Options_SymbolsFontSize_Description" xml:space="preserve">
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<value>La taille de police à utiliser pour les symboles du jeu.</value>
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</data>
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<data name="ChatLog_Tabs_Delete" xml:space="preserve">
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<value>Supprimer l'onglet</value>
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</data>
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<data name="Options_HideWhenNotLoggedIn_Name" xml:space="preserve">
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<value>Masquer lorsque vous n'êtes pas connecté</value>
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</data>
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<data name="Options_HideWhenNotLoggedIn_Description" xml:space="preserve">
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<value>Masque {0} quand vous n'êtes pas encore connecté sur un personnage.</value>
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</data>
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<data name="Tabs_Presets_General" xml:space="preserve">
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<value>Général</value>
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</data>
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<data name="Options_Tabs_Preset" xml:space="preserve">
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<value>Preset: {0}</value>
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</data>
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<data name="Tabs_Presets_Event" xml:space="preserve">
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<value>Evénement</value>
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</data>
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<data name="Options_Tabs_NewTab" xml:space="preserve">
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<value>Nouvel onglet</value>
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</data>
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</root>
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