4701bb3f6d
Adds a parsing step when constructing `Message` objects that scans the message content for anything that looks URL-like, and inserts new `TextChunk`s into the message content with a URIPayload set. Hovering over a URL shows an on-hover effect. Clicking a URL opens it in the default browser. Right clicking shows the hostname, with an option to open and an option to copy the URL to the clipboard.
2367 lines
84 KiB
C#
Executable File
2367 lines
84 KiB
C#
Executable File
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ChatTwo.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Language {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Language() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ChatTwo.Resources.Language", typeof(Language).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Ctrl + {0}.
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/// </summary>
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internal static string AutoTranslate_Completion_Key {
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get {
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return ResourceManager.GetString("AutoTranslate_Completion_Key", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search Auto Translate....
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/// </summary>
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internal static string AutoTranslate_Search_Hint {
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get {
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return ResourceManager.GetString("AutoTranslate_Search_Hint", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hide chat.
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/// </summary>
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internal static string ChatLog_HideChat {
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get {
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return ResourceManager.GetString("ChatLog_HideChat", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Disabled for this tab..
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/// </summary>
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internal static string ChatLog_SwitcherDisabled {
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get {
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return ResourceManager.GetString("ChatLog_SwitcherDisabled", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Delete tab.
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/// </summary>
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internal static string ChatLog_Tabs_Delete {
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get {
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return ResourceManager.GetString("ChatLog_Tabs_Delete", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Move down.
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/// </summary>
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internal static string ChatLog_Tabs_MoveDown {
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get {
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return ResourceManager.GetString("ChatLog_Tabs_MoveDown", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Move left.
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/// </summary>
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internal static string ChatLog_Tabs_MoveLeft {
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get {
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return ResourceManager.GetString("ChatLog_Tabs_MoveLeft", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Move right.
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/// </summary>
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internal static string ChatLog_Tabs_MoveRight {
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get {
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return ResourceManager.GetString("ChatLog_Tabs_MoveRight", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Move up.
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/// </summary>
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internal static string ChatLog_Tabs_MoveUp {
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get {
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return ResourceManager.GetString("ChatLog_Tabs_MoveUp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pop out.
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/// </summary>
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internal static string ChatLog_Tabs_PopOut {
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get {
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return ResourceManager.GetString("ChatLog_Tabs_PopOut", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Alliance Member.
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/// </summary>
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internal static string ChatSource_AllianceMember {
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get {
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return ResourceManager.GetString("ChatSource_AllianceMember", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pet (Alliance member).
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/// </summary>
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internal static string ChatSource_AlliancePet {
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get {
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return ResourceManager.GetString("ChatSource_AlliancePet", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Engaged Enemy.
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/// </summary>
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internal static string ChatSource_EngagedEnemy {
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get {
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return ResourceManager.GetString("ChatSource_EngagedEnemy", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Friendly NPC.
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/// </summary>
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internal static string ChatSource_FriendlyNpc {
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get {
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return ResourceManager.GetString("ChatSource_FriendlyNpc", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Other.
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/// </summary>
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internal static string ChatSource_Other {
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get {
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return ResourceManager.GetString("ChatSource_Other", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pet (Other).
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/// </summary>
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internal static string ChatSource_OtherPet {
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get {
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return ResourceManager.GetString("ChatSource_OtherPet", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Party Member.
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/// </summary>
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internal static string ChatSource_PartyMember {
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get {
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return ResourceManager.GetString("ChatSource_PartyMember", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pet (Party).
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/// </summary>
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internal static string ChatSource_PartyPet {
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get {
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return ResourceManager.GetString("ChatSource_PartyPet", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Self.
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/// </summary>
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internal static string ChatSource_Self {
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get {
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return ResourceManager.GetString("ChatSource_Self", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pet (Self).
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/// </summary>
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internal static string ChatSource_SelfPet {
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get {
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return ResourceManager.GetString("ChatSource_SelfPet", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unengaged Enemy.
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/// </summary>
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internal static string ChatSource_UnengagedEnemy {
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get {
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return ResourceManager.GetString("ChatSource_UnengagedEnemy", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Actions used.
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/// </summary>
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internal static string ChatType_Action {
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get {
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return ResourceManager.GetString("ChatType_Action", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Alarm Notifications.
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/// </summary>
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internal static string ChatType_Alarm {
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get {
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return ResourceManager.GetString("ChatType_Alarm", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Alliance.
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/// </summary>
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internal static string ChatType_Alliance {
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get {
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return ResourceManager.GetString("ChatType_Alliance", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Battle System Messages.
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/// </summary>
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internal static string ChatType_BattleSystem {
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get {
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return ResourceManager.GetString("ChatType_BattleSystem", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Synthesis Messages.
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/// </summary>
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internal static string ChatType_Crafting {
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get {
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return ResourceManager.GetString("ChatType_Crafting", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [1].
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/// </summary>
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internal static string ChatType_CrossLinkshell1 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell1", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [2].
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/// </summary>
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internal static string ChatType_CrossLinkshell2 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell2", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [3].
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/// </summary>
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internal static string ChatType_CrossLinkshell3 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell3", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [4].
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/// </summary>
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internal static string ChatType_CrossLinkshell4 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell4", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [5].
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/// </summary>
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internal static string ChatType_CrossLinkshell5 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell5", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [6].
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/// </summary>
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internal static string ChatType_CrossLinkshell6 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell6", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [7].
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/// </summary>
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internal static string ChatType_CrossLinkshell7 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell7", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Linkshell [8].
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/// </summary>
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internal static string ChatType_CrossLinkshell8 {
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get {
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return ResourceManager.GetString("ChatType_CrossLinkshell8", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cross-world Party.
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/// </summary>
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internal static string ChatType_CrossWorldParty {
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get {
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return ResourceManager.GetString("ChatType_CrossWorldParty", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom Emotes.
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/// </summary>
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internal static string ChatType_CustomEmotes {
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get {
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return ResourceManager.GetString("ChatType_CustomEmotes", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Damage dealt.
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/// </summary>
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internal static string ChatType_Damage {
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get {
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return ResourceManager.GetString("ChatType_Damage", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Debug.
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/// </summary>
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internal static string ChatType_Debug {
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get {
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return ResourceManager.GetString("ChatType_Debug", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Echo.
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/// </summary>
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internal static string ChatType_Echo {
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get {
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return ResourceManager.GetString("ChatType_Echo", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error Messages.
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/// </summary>
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internal static string ChatType_Error {
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get {
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return ResourceManager.GetString("ChatType_Error", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Free Company.
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/// </summary>
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internal static string ChatType_FreeCompany {
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get {
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return ResourceManager.GetString("ChatType_FreeCompany", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Free Company Announcements.
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/// </summary>
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internal static string ChatType_FreeCompanyAnnouncement {
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get {
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return ResourceManager.GetString("ChatType_FreeCompanyAnnouncement", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Free Company Member Login Notifications.
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/// </summary>
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internal static string ChatType_FreeCompanyLoginLogout {
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get {
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return ResourceManager.GetString("ChatType_FreeCompanyLoginLogout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Beneficial effects granted.
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/// </summary>
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internal static string ChatType_GainBuff {
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get {
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return ResourceManager.GetString("ChatType_GainBuff", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Detrimental effects inflicted.
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/// </summary>
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internal static string ChatType_GainDebuff {
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get {
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return ResourceManager.GetString("ChatType_GainDebuff", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Gathering Messages.
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/// </summary>
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internal static string ChatType_Gathering {
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get {
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return ResourceManager.GetString("ChatType_Gathering", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Gathering System Messages.
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/// </summary>
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internal static string ChatType_GatheringSystem {
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get {
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return ResourceManager.GetString("ChatType_GatheringSystem", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Free Company (GM).
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/// </summary>
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internal static string ChatType_GmFreeCompany {
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get {
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return ResourceManager.GetString("ChatType_GmFreeCompany", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Linkshell [1] (GM).
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/// </summary>
|
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internal static string ChatType_GmLinkshell1 {
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get {
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return ResourceManager.GetString("ChatType_GmLinkshell1", resourceCulture);
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}
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}
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [2] (GM).
|
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/// </summary>
|
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internal static string ChatType_GmLinkshell2 {
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get {
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return ResourceManager.GetString("ChatType_GmLinkshell2", resourceCulture);
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}
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}
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [3] (GM).
|
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/// </summary>
|
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internal static string ChatType_GmLinkshell3 {
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get {
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return ResourceManager.GetString("ChatType_GmLinkshell3", resourceCulture);
|
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}
|
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}
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|
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [4] (GM).
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/// </summary>
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internal static string ChatType_GmLinkshell4 {
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get {
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return ResourceManager.GetString("ChatType_GmLinkshell4", resourceCulture);
|
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}
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}
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [5] (GM).
|
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/// </summary>
|
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internal static string ChatType_GmLinkshell5 {
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get {
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return ResourceManager.GetString("ChatType_GmLinkshell5", resourceCulture);
|
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}
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}
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [6] (GM).
|
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/// </summary>
|
|
internal static string ChatType_GmLinkshell6 {
|
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get {
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return ResourceManager.GetString("ChatType_GmLinkshell6", resourceCulture);
|
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}
|
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}
|
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [7] (GM).
|
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/// </summary>
|
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internal static string ChatType_GmLinkshell7 {
|
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get {
|
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return ResourceManager.GetString("ChatType_GmLinkshell7", resourceCulture);
|
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}
|
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}
|
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|
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/// <summary>
|
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/// Looks up a localized string similar to Linkshell [8] (GM).
|
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/// </summary>
|
|
internal static string ChatType_GmLinkshell8 {
|
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get {
|
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return ResourceManager.GetString("ChatType_GmLinkshell8", resourceCulture);
|
|
}
|
|
}
|
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|
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/// <summary>
|
|
/// Looks up a localized string similar to Novice Network (GM).
|
|
/// </summary>
|
|
internal static string ChatType_GmNoviceNetwork {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_GmNoviceNetwork", resourceCulture);
|
|
}
|
|
}
|
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|
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/// <summary>
|
|
/// Looks up a localized string similar to Party (GM).
|
|
/// </summary>
|
|
internal static string ChatType_GmParty {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_GmParty", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Say (GM).
|
|
/// </summary>
|
|
internal static string ChatType_GmSay {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_GmSay", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Shout (GM).
|
|
/// </summary>
|
|
internal static string ChatType_GmShout {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_GmShout", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Tell (GM).
|
|
/// </summary>
|
|
internal static string ChatType_GmTell {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_GmTell", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Yell (GM).
|
|
/// </summary>
|
|
internal static string ChatType_GmYell {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_GmYell", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Healing.
|
|
/// </summary>
|
|
internal static string ChatType_Healing {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Healing", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Items used.
|
|
/// </summary>
|
|
internal static string ChatType_Item {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Item", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [1].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell1 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell1", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [2].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell2 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell2", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [3].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell3 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell3", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [4].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell4 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell4", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [5].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell5 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell5", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [6].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell6 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell6", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [7].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell7 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell7", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Linkshell [8].
|
|
/// </summary>
|
|
internal static string ChatType_Linkshell8 {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Linkshell8", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Loot Notices.
|
|
/// </summary>
|
|
internal static string ChatType_LootNotice {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_LootNotice", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Loot Messages.
|
|
/// </summary>
|
|
internal static string ChatType_LootRoll {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_LootRoll", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Beneficial effects lost.
|
|
/// </summary>
|
|
internal static string ChatType_LoseBuff {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_LoseBuff", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Detrimental effects cured.
|
|
/// </summary>
|
|
internal static string ChatType_LoseDebuff {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_LoseDebuff", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Message Book Alert.
|
|
/// </summary>
|
|
internal static string ChatType_MessageBook {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_MessageBook", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Failed attacks.
|
|
/// </summary>
|
|
internal static string ChatType_Miss {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Miss", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Notice.
|
|
/// </summary>
|
|
internal static string ChatType_Notice {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Notice", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Novice Network.
|
|
/// </summary>
|
|
internal static string ChatType_NoviceNetwork {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_NoviceNetwork", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Novice Network Announcements.
|
|
/// </summary>
|
|
internal static string ChatType_NoviceNetworkSystem {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_NoviceNetworkSystem", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to NPC Dialogue (Announcements).
|
|
/// </summary>
|
|
internal static string ChatType_NpcAnnouncement {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_NpcAnnouncement", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to NPC Dialogue.
|
|
/// </summary>
|
|
internal static string ChatType_NpcDialogue {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_NpcDialogue", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Current Orchestrion Track Messages.
|
|
/// </summary>
|
|
internal static string ChatType_Orchestrion {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Orchestrion", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Party.
|
|
/// </summary>
|
|
internal static string ChatType_Party {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Party", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Periodic Recruitment Notifications.
|
|
/// </summary>
|
|
internal static string ChatType_PeriodicRecruitmentNotification {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_PeriodicRecruitmentNotification", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Progression Messages.
|
|
/// </summary>
|
|
internal static string ChatType_Progress {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Progress", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to PvP Team.
|
|
/// </summary>
|
|
internal static string ChatType_PvpTeam {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_PvpTeam", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to PvP Team Announcements.
|
|
/// </summary>
|
|
internal static string ChatType_PvpTeamAnnouncement {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_PvpTeamAnnouncement", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to PvP Team Member Login Notifications.
|
|
/// </summary>
|
|
internal static string ChatType_PvpTeamLoginLogout {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_PvpTeamLoginLogout", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Random Number Messages.
|
|
/// </summary>
|
|
internal static string ChatType_RandomNumber {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_RandomNumber", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Retainer Sale Notifications.
|
|
/// </summary>
|
|
internal static string ChatType_RetainerSale {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_RetainerSale", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Say.
|
|
/// </summary>
|
|
internal static string ChatType_Say {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Say", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Shout.
|
|
/// </summary>
|
|
internal static string ChatType_Shout {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Shout", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Sign Messages for PC Targets.
|
|
/// </summary>
|
|
internal static string ChatType_Sign {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Sign", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Standard Emotes.
|
|
/// </summary>
|
|
internal static string ChatType_StandardEmotes {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_StandardEmotes", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to System Messages.
|
|
/// </summary>
|
|
internal static string ChatType_System {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_System", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Tell (Incoming).
|
|
/// </summary>
|
|
internal static string ChatType_TellIncoming {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_TellIncoming", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Tell (Outgoing).
|
|
/// </summary>
|
|
internal static string ChatType_TellOutgoing {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_TellOutgoing", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Urgent.
|
|
/// </summary>
|
|
internal static string ChatType_Urgent {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Urgent", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Yell.
|
|
/// </summary>
|
|
internal static string ChatType_Yell {
|
|
get {
|
|
return ResourceManager.GetString("ChatType_Yell", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Left.
|
|
/// </summary>
|
|
internal static string CommandHelpSide_Left {
|
|
get {
|
|
return ResourceManager.GetString("CommandHelpSide_Left", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to None.
|
|
/// </summary>
|
|
internal static string CommandHelpSide_None {
|
|
get {
|
|
return ResourceManager.GetString("CommandHelpSide_None", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Right.
|
|
/// </summary>
|
|
internal static string CommandHelpSide_Right {
|
|
get {
|
|
return ResourceManager.GetString("CommandHelpSide_Right", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Add to Blacklist.
|
|
/// </summary>
|
|
internal static string Context_AddToBlacklist {
|
|
get {
|
|
return ResourceManager.GetString("Context_AddToBlacklist", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to View Adventurer Plate.
|
|
/// </summary>
|
|
internal static string Context_AdventurerPlate {
|
|
get {
|
|
return ResourceManager.GetString("Context_AdventurerPlate", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Unable to open adventurer plate at this moment.
|
|
/// </summary>
|
|
internal static string Context_AdventurerPlateError {
|
|
get {
|
|
return ResourceManager.GetString("Context_AdventurerPlateError", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Copy.
|
|
/// </summary>
|
|
internal static string Context_Copy {
|
|
get {
|
|
return ResourceManager.GetString("Context_Copy", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Copy Item Name.
|
|
/// </summary>
|
|
internal static string Context_CopyItemName {
|
|
get {
|
|
return ResourceManager.GetString("Context_CopyItemName", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Copy link to clipboard.
|
|
/// </summary>
|
|
internal static string Context_CopyLink {
|
|
get {
|
|
return ResourceManager.GetString("Context_CopyLink", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Copied link to clipboard.
|
|
/// </summary>
|
|
internal static string Context_CopyLinkNotification {
|
|
get {
|
|
return ResourceManager.GetString("Context_CopyLinkNotification", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide chat.
|
|
/// </summary>
|
|
internal static string Context_HideChat {
|
|
get {
|
|
return ResourceManager.GetString("Context_HideChat", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Integrations.
|
|
/// </summary>
|
|
internal static string Context_Integrations {
|
|
get {
|
|
return ResourceManager.GetString("Context_Integrations", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Invite to Novice Network.
|
|
/// </summary>
|
|
internal static string Context_InviteToNoviceNetwork {
|
|
get {
|
|
return ResourceManager.GetString("Context_InviteToNoviceNetwork", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Invite to Party.
|
|
/// </summary>
|
|
internal static string Context_InviteToParty {
|
|
get {
|
|
return ResourceManager.GetString("Context_InviteToParty", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Different world.
|
|
/// </summary>
|
|
internal static string Context_InviteToParty_DifferentWorld {
|
|
get {
|
|
return ResourceManager.GetString("Context_InviteToParty_DifferentWorld", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Same world.
|
|
/// </summary>
|
|
internal static string Context_InviteToParty_SameWorld {
|
|
get {
|
|
return ResourceManager.GetString("Context_InviteToParty_SameWorld", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Item Comparison.
|
|
/// </summary>
|
|
internal static string Context_ItemComparison {
|
|
get {
|
|
return ResourceManager.GetString("Context_ItemComparison", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Kick from Party.
|
|
/// </summary>
|
|
internal static string Context_KickFromParty {
|
|
get {
|
|
return ResourceManager.GetString("Context_KickFromParty", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Link.
|
|
/// </summary>
|
|
internal static string Context_Link {
|
|
get {
|
|
return ResourceManager.GetString("Context_Link", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Open link in browser.
|
|
/// </summary>
|
|
internal static string Context_OpenInBrowser {
|
|
get {
|
|
return ResourceManager.GetString("Context_OpenInBrowser", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Failed to open the link in the browser, please report this issue.
|
|
/// </summary>
|
|
internal static string Context_OpenInBrowserError {
|
|
get {
|
|
return ResourceManager.GetString("Context_OpenInBrowserError", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Promote.
|
|
/// </summary>
|
|
internal static string Context_Promote {
|
|
get {
|
|
return ResourceManager.GetString("Context_Promote", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Reply in Selected Chat Mode.
|
|
/// </summary>
|
|
internal static string Context_ReplyInSelectedChatMode {
|
|
get {
|
|
return ResourceManager.GetString("Context_ReplyInSelectedChatMode", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Screenshot mode.
|
|
/// </summary>
|
|
internal static string Context_ScreenshotMode {
|
|
get {
|
|
return ResourceManager.GetString("Context_ScreenshotMode", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Search for Item.
|
|
/// </summary>
|
|
internal static string Context_SearchForItem {
|
|
get {
|
|
return ResourceManager.GetString("Context_SearchForItem", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Search Recipes Using This Material.
|
|
/// </summary>
|
|
internal static string Context_SearchRecipes {
|
|
get {
|
|
return ResourceManager.GetString("Context_SearchRecipes", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Send Friend Request.
|
|
/// </summary>
|
|
internal static string Context_SendFriendRequest {
|
|
get {
|
|
return ResourceManager.GetString("Context_SendFriendRequest", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Send Tell.
|
|
/// </summary>
|
|
internal static string Context_SendTell {
|
|
get {
|
|
return ResourceManager.GetString("Context_SendTell", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Target.
|
|
/// </summary>
|
|
internal static string Context_Target {
|
|
get {
|
|
return ResourceManager.GetString("Context_Target", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Try On.
|
|
/// </summary>
|
|
internal static string Context_TryOn {
|
|
get {
|
|
return ResourceManager.GetString("Context_TryOn", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to URL at {0}.
|
|
/// </summary>
|
|
internal static string Context_URLDomain {
|
|
get {
|
|
return ResourceManager.GetString("Context_URLDomain", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Only open URLs from websites you trust.
|
|
/// </summary>
|
|
internal static string Context_URLWarning {
|
|
get {
|
|
return ResourceManager.GetString("Context_URLWarning", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Chinese (full).
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_ChineseFull_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_ChineseFull_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Chinese (common simplified).
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_ChineseSimplifiedCommon_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_ChineseSimplifiedCommon_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Cyrillic.
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_Cyrillic_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_Cyrillic_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Japanese.
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_Japanese_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_Japanese_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Korean.
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_Korean_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_Korean_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Thai.
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_Thai_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_Thai_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Vietnamese.
|
|
/// </summary>
|
|
internal static string ExtraGlyphRanges_Vietnamese_Name {
|
|
get {
|
|
return ResourceManager.GetString("ExtraGlyphRanges_Vietnamese_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Flexible.
|
|
/// </summary>
|
|
internal static string KeybindMode_Flexible_Name {
|
|
get {
|
|
return ResourceManager.GetString("KeybindMode_Flexible_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Process keybinds with modifiers even if other modifiers are pressed..
|
|
/// </summary>
|
|
internal static string KeybindMode_Flexible_Tooltip {
|
|
get {
|
|
return ResourceManager.GetString("KeybindMode_Flexible_Tooltip", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Strict.
|
|
/// </summary>
|
|
internal static string KeybindMode_Strict_Name {
|
|
get {
|
|
return ResourceManager.GetString("KeybindMode_Strict_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Only process keybinds with modifiers if no other modifiers are pressed..
|
|
/// </summary>
|
|
internal static string KeybindMode_Strict_Tooltip {
|
|
get {
|
|
return ResourceManager.GetString("KeybindMode_Strict_Tooltip", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Use Dalamud's default language.
|
|
/// </summary>
|
|
internal static string LanguageOverride_None {
|
|
get {
|
|
return ResourceManager.GetString("LanguageOverride_None", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to {0} is performing a database migration..
|
|
/// </summary>
|
|
internal static string Migration_Line1 {
|
|
get {
|
|
return ResourceManager.GetString("Migration_Line1", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to {0} and the plugin installer will be unavailable until it is complete..
|
|
/// </summary>
|
|
internal static string Migration_Line2 {
|
|
get {
|
|
return ResourceManager.GetString("Migration_Line2", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to This may take a few minutes depending on the size of your chat database..
|
|
/// </summary>
|
|
internal static string Migration_Line3 {
|
|
get {
|
|
return ResourceManager.GetString("Migration_Line3", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Do not close FFXIV, unload Dalamud, or turn off your computer during this time..
|
|
/// </summary>
|
|
internal static string Migration_Line4 {
|
|
get {
|
|
return ResourceManager.GetString("Migration_Line4", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Click the button to the left to see what's being worked on and what's next..
|
|
/// </summary>
|
|
internal static string Options_About_ClickUp {
|
|
get {
|
|
return ResourceManager.GetString("Options_About_ClickUp", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Click the button to the left to help translate {0}..
|
|
/// </summary>
|
|
internal static string Options_About_CrowdIn {
|
|
get {
|
|
return ResourceManager.GetString("Options_About_CrowdIn", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to {0} is a project to completely recreate the in-game chat and make it even better..
|
|
/// </summary>
|
|
internal static string Options_About_Opening {
|
|
get {
|
|
return ResourceManager.GetString("Options_About_Opening", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to About.
|
|
/// </summary>
|
|
internal static string Options_About_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_About_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Translators.
|
|
/// </summary>
|
|
internal static string Options_About_Translators {
|
|
get {
|
|
return ResourceManager.GetString("Options_About_Translators", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Allow moving chat.
|
|
/// </summary>
|
|
internal static string Options_CanMove_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_CanMove_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Allow resizing chat.
|
|
/// </summary>
|
|
internal static string Options_CanResize_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_CanResize_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Import from game.
|
|
/// </summary>
|
|
internal static string Options_ChatColours_Import {
|
|
get {
|
|
return ResourceManager.GetString("Options_ChatColours_Import", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Reset to default.
|
|
/// </summary>
|
|
internal static string Options_ChatColours_Reset {
|
|
get {
|
|
return ResourceManager.GetString("Options_ChatColours_Reset", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Chat colours.
|
|
/// </summary>
|
|
internal static string Options_ChatColours_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_ChatColours_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Replace consecutive duplicate messages with a counter appended to the first instance of the message..
|
|
/// </summary>
|
|
internal static string Options_CollapseDuplicateMessages_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_CollapseDuplicateMessages_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Collapse duplicate messages.
|
|
/// </summary>
|
|
internal static string Options_CollapseDuplicateMessages_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_CollapseDuplicateMessages_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to The side of {0} to display help for commands on..
|
|
/// </summary>
|
|
internal static string Options_CommandHelpSide_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_CommandHelpSide_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Command help side.
|
|
/// </summary>
|
|
internal static string Options_CommandHelpSide_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_CommandHelpSide_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Advanced.
|
|
/// </summary>
|
|
internal static string Options_Database_Advanced {
|
|
get {
|
|
return ResourceManager.GetString("Options_Database_Advanced", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Do not click these buttons unless you know what you're doing..
|
|
/// </summary>
|
|
internal static string Options_Database_Advanced_Warning {
|
|
get {
|
|
return ResourceManager.GetString("Options_Database_Advanced_Warning", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Database.
|
|
/// </summary>
|
|
internal static string Options_Database_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_Database_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to If battle messages are saved to the database, the size of the database will grow much faster, and there will be a noticeable freeze when saving settings. It is recommended to leave this disabled..
|
|
/// </summary>
|
|
internal static string Options_DatabaseBattleMessages_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_DatabaseBattleMessages_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Save battle messages in database.
|
|
/// </summary>
|
|
internal static string Options_DatabaseBattleMessages_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_DatabaseBattleMessages_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Display.
|
|
/// </summary>
|
|
internal static string Options_Display_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_Display_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Extra glyphs can be added to {0}'s global font by enabling the checkboxes below. This will likely require increasing Dalamud's font atlas size..
|
|
/// </summary>
|
|
internal static string Options_ExtraGlyphs_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_ExtraGlyphs_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Extra font glyphs.
|
|
/// </summary>
|
|
internal static string Options_ExtraGlyphs_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_ExtraGlyphs_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Include messages from before the game was launched when populating tabs. Tabs are populated when the settings are saved..
|
|
/// </summary>
|
|
internal static string Options_FilterIncludePreviousSessions_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_FilterIncludePreviousSessions_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Include previous sessions when populating tabs.
|
|
/// </summary>
|
|
internal static string Options_FilterIncludePreviousSessions_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_FilterIncludePreviousSessions_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to The font {0} will use to display non-Japanese text..
|
|
/// </summary>
|
|
internal static string Options_Font_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_Font_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Font.
|
|
/// </summary>
|
|
internal static string Options_Font_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_Font_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Using certain system fonts may crash your game. You have been warned..
|
|
/// </summary>
|
|
internal static string Options_Font_Warning {
|
|
get {
|
|
return ResourceManager.GetString("Options_Font_Warning", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Fonts.
|
|
/// </summary>
|
|
internal static string Options_Fonts_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_Fonts_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Enable custom fonts.
|
|
/// </summary>
|
|
internal static string Options_FontsEnabled {
|
|
get {
|
|
return ResourceManager.GetString("Options_FontsEnabled", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Font size.
|
|
/// </summary>
|
|
internal static string Options_FontSize_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_FontSize_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide the in-game chat window when the plugin is active..
|
|
/// </summary>
|
|
internal static string Options_HideChat_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideChat_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide vanilla chat.
|
|
/// </summary>
|
|
internal static string Options_HideChat_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideChat_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide {0} during cutscenes..
|
|
/// </summary>
|
|
internal static string Options_HideDuringCutscenes_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideDuringCutscenes_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide chat during cutscenes.
|
|
/// </summary>
|
|
internal static string Options_HideDuringCutscenes_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideDuringCutscenes_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide timestamps when previous messages have the same timestamp..
|
|
/// </summary>
|
|
internal static string Options_HideSameTimestamps_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideSameTimestamps_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide timestamps when redundant.
|
|
/// </summary>
|
|
internal static string Options_HideSameTimestamps_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideSameTimestamps_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide {0} when you are not logged in to a character..
|
|
/// </summary>
|
|
internal static string Options_HideWhenNotLoggedIn_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideWhenNotLoggedIn_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide when not logged in.
|
|
/// </summary>
|
|
internal static string Options_HideWhenNotLoggedIn_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideWhenNotLoggedIn_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide {0} when the game UI is hidden..
|
|
/// </summary>
|
|
internal static string Options_HideWhenUiHidden_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideWhenUiHidden_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hide when game UI is hidden.
|
|
/// </summary>
|
|
internal static string Options_HideWhenUiHidden_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_HideWhenUiHidden_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to The font {0} will use to display Japanese text..
|
|
/// </summary>
|
|
internal static string Options_JapaneseFont_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_JapaneseFont_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Japanese font.
|
|
/// </summary>
|
|
internal static string Options_JapaneseFont_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_JapaneseFont_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Japanese font size.
|
|
/// </summary>
|
|
internal static string Options_JapaneseFontSize_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_JapaneseFontSize_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to The way in which {0} should handle keybinds..
|
|
/// </summary>
|
|
internal static string Options_KeybindMode_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_KeybindMode_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Keybind mode.
|
|
/// </summary>
|
|
internal static string Options_KeybindMode_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_KeybindMode_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to The language to display {0} in..
|
|
/// </summary>
|
|
internal static string Options_Language_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_Language_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Language.
|
|
/// </summary>
|
|
internal static string Options_Language_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_Language_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to After logging in, populate the chat with the messages from when you last logged off..
|
|
/// </summary>
|
|
internal static string Options_LoadPreviousSession_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_LoadPreviousSession_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Display previous chat session on login.
|
|
/// </summary>
|
|
internal static string Options_LoadPreviousSession_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_LoadPreviousSession_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Miscellaneous.
|
|
/// </summary>
|
|
internal static string Options_Miscellaneous_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_Miscellaneous_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Reduce the spacing between messages..
|
|
/// </summary>
|
|
internal static string Options_MoreCompactPretty_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_MoreCompactPretty_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to More compact modern layout.
|
|
/// </summary>
|
|
internal static string Options_MoreCompactPretty_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_MoreCompactPretty_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show in-game item tooltips when hovering over items in {0}..
|
|
/// </summary>
|
|
internal static string Options_NativeItemTooltips_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_NativeItemTooltips_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show native item tooltips.
|
|
/// </summary>
|
|
internal static string Options_NativeItemTooltips_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_NativeItemTooltips_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Display messages in a more modern style..
|
|
/// </summary>
|
|
internal static string Options_PrettierTimestamps_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_PrettierTimestamps_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Use modern layout.
|
|
/// </summary>
|
|
internal static string Options_PrettierTimestamps_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_PrettierTimestamps_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Allow multiple clients to run {0} at the same time, sharing the same database..
|
|
/// </summary>
|
|
internal static string Options_SharedMode_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_SharedMode_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Enable multi-client mode.
|
|
/// </summary>
|
|
internal static string Options_SharedMode_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_SharedMode_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to This option is not recommended. No support will be offered if you enable this option. This option will hurt the performance of {0}..
|
|
/// </summary>
|
|
internal static string Options_SharedMode_Warning {
|
|
get {
|
|
return ResourceManager.GetString("Options_SharedMode_Warning", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show the Novice Network join button next to the settings button if logged in as a mentor..
|
|
/// </summary>
|
|
internal static string Options_ShowNoviceNetwork_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_ShowNoviceNetwork_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show Novice Network join button.
|
|
/// </summary>
|
|
internal static string Options_ShowNoviceNetwork_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_ShowNoviceNetwork_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show title bar for popped-out tabs.
|
|
/// </summary>
|
|
internal static string Options_ShowPopOutTitleBar_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_ShowPopOutTitleBar_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show title bar for chat.
|
|
/// </summary>
|
|
internal static string Options_ShowTitleBar_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_ShowTitleBar_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show tabs in {0} as a sidebar instead of a bar at the top..
|
|
/// </summary>
|
|
internal static string Options_SidebarTabView_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_SidebarTabView_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show tabs in a sidebar.
|
|
/// </summary>
|
|
internal static string Options_SidebarTabView_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_SidebarTabView_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to If this is enabled, the Auto Translate list will be sorted alphabetically..
|
|
/// </summary>
|
|
internal static string Options_SortAutoTranslate_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_SortAutoTranslate_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Sort the Auto Translate list.
|
|
/// </summary>
|
|
internal static string Options_SortAutoTranslate_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_SortAutoTranslate_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to The font size to use for game symbols..
|
|
/// </summary>
|
|
internal static string Options_SymbolsFontSize_Description {
|
|
get {
|
|
return ResourceManager.GetString("Options_SymbolsFontSize_Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Symbols font size.
|
|
/// </summary>
|
|
internal static string Options_SymbolsFontSize_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_SymbolsFontSize_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Add.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Add {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Add", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Channels.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Channels {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Channels", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Announcements.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ChannelTypes_Announcements {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ChannelTypes_Announcements", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Battle.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ChannelTypes_Battle {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ChannelTypes_Battle", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Chat.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ChannelTypes_Chat {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ChannelTypes_Chat", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Special.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ChannelTypes_Special {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ChannelTypes_Special", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Delete.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Delete {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Delete", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to All.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ExtraChatAll {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ExtraChatAll", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to ExtraChat channels.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ExtraChatChannels {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ExtraChatChannels", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Use different opacity than main window.
|
|
/// </summary>
|
|
internal static string Options_Tabs_IndependentOpacity {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_IndependentOpacity", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Input channel.
|
|
/// </summary>
|
|
internal static string Options_Tabs_InputChannel {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_InputChannel", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Move down.
|
|
/// </summary>
|
|
internal static string Options_Tabs_MoveDown {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_MoveDown", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Move up.
|
|
/// </summary>
|
|
internal static string Options_Tabs_MoveUp {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_MoveUp", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Name.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to New tab.
|
|
/// </summary>
|
|
internal static string Options_Tabs_NewTab {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_NewTab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to <None>.
|
|
/// </summary>
|
|
internal static string Options_Tabs_NoInputChannel {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_NoInputChannel", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Opacity.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Opacity {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Opacity", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Display in separate window.
|
|
/// </summary>
|
|
internal static string Options_Tabs_PopOut {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_PopOut", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Preset: {0}.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Preset {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Preset", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Show timestamps.
|
|
/// </summary>
|
|
internal static string Options_Tabs_ShowTimestamps {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_ShowTimestamps", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Tabs.
|
|
/// </summary>
|
|
internal static string Options_Tabs_Tab {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_Tab", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Unread mode.
|
|
/// </summary>
|
|
internal static string Options_Tabs_UnreadMode {
|
|
get {
|
|
return ResourceManager.GetString("Options_Tabs_UnreadMode", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Use this option if you experience cut-off tooltips..
|
|
/// </summary>
|
|
internal static string Options_TooltipOffset_Desc {
|
|
get {
|
|
return ResourceManager.GetString("Options_TooltipOffset_Desc", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Tooltip offset .
|
|
/// </summary>
|
|
internal static string Options_TooltipOffset_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_TooltipOffset_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Window opacity.
|
|
/// </summary>
|
|
internal static string Options_WindowOpacity_Name {
|
|
get {
|
|
return ResourceManager.GetString("Options_WindowOpacity_Name", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Discard.
|
|
/// </summary>
|
|
internal static string Settings_Discard {
|
|
get {
|
|
return ResourceManager.GetString("Settings_Discard", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Save.
|
|
/// </summary>
|
|
internal static string Settings_Save {
|
|
get {
|
|
return ResourceManager.GetString("Settings_Save", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Save and close.
|
|
/// </summary>
|
|
internal static string Settings_SaveAndClose {
|
|
get {
|
|
return ResourceManager.GetString("Settings_SaveAndClose", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to {0} settings.
|
|
/// </summary>
|
|
internal static string Settings_Title {
|
|
get {
|
|
return ResourceManager.GetString("Settings_Title", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to New tab.
|
|
/// </summary>
|
|
internal static string Tab_DefaultName {
|
|
get {
|
|
return ResourceManager.GetString("Tab_DefaultName", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Event.
|
|
/// </summary>
|
|
internal static string Tabs_Presets_Event {
|
|
get {
|
|
return ResourceManager.GetString("Tabs_Presets_Event", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to General.
|
|
/// </summary>
|
|
internal static string Tabs_Presets_General {
|
|
get {
|
|
return ResourceManager.GetString("Tabs_Presets_General", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to All.
|
|
/// </summary>
|
|
internal static string UnreadMode_All {
|
|
get {
|
|
return ResourceManager.GetString("UnreadMode_All", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Always show unread indicators..
|
|
/// </summary>
|
|
internal static string UnreadMode_All_Tooltip {
|
|
get {
|
|
return ResourceManager.GetString("UnreadMode_All_Tooltip", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to None.
|
|
/// </summary>
|
|
internal static string UnreadMode_None {
|
|
get {
|
|
return ResourceManager.GetString("UnreadMode_None", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Never show unread indicators..
|
|
/// </summary>
|
|
internal static string UnreadMode_None_Tooltip {
|
|
get {
|
|
return ResourceManager.GetString("UnreadMode_None_Tooltip", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Unseen.
|
|
/// </summary>
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|
internal static string UnreadMode_Unseen {
|
|
get {
|
|
return ResourceManager.GetString("UnreadMode_Unseen", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Only show unread indicators for messages you haven't seen..
|
|
/// </summary>
|
|
internal static string UnreadMode_Unseen_Tooltip {
|
|
get {
|
|
return ResourceManager.GetString("UnreadMode_Unseen_Tooltip", resourceCulture);
|
|
}
|
|
}
|
|
}
|
|
}
|