7d5496e959
81 namespace declarations and 100 using directives converted via sed, plus two FQN-aliases (ChatTwoPartyFinderPayload in PayloadHandler.cs and ModifierFlag in KeybindManager.cs) updated. Critical: Language.Designer.cs and HellionStrings.Designer.cs ResourceManager string arguments updated synchronously — these are runtime reflection lookups not caught by the C# compiler. Two intentional ChatTwo references remain: the legacy migration path 'ChatTwo.json' in Plugin.cs (still points to upstream Chat 2's config file by design) and the InternalsVisibleTo declaration in AssemblyInfo.cs (handled in the upcoming repo-folder rename task). The local alias names 'ChatTwoPartyFinderPayload' and 'ChatTwoConflictDetector' are preserved as local symbols; only their target namespaces and references changed.
46 lines
933 B
C#
Executable File
46 lines
933 B
C#
Executable File
namespace HellionChat.Code;
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public enum InputChannel : uint
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{
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Tell = 0,
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Say = 1,
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Party = 2,
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Alliance = 3,
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Yell = 4,
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Shout = 5,
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FreeCompany = 6,
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PvpTeam = 7,
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NoviceNetwork = 8,
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CrossLinkshell1 = 9,
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CrossLinkshell2 = 10,
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CrossLinkshell3 = 11,
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CrossLinkshell4 = 12,
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CrossLinkshell5 = 13,
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CrossLinkshell6 = 14,
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CrossLinkshell7 = 15,
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CrossLinkshell8 = 16,
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// 17 - unused?
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// 18 - unused?
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Linkshell1 = 19,
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Linkshell2 = 20,
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Linkshell3 = 21,
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Linkshell4 = 22,
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Linkshell5 = 23,
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Linkshell6 = 24,
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Linkshell7 = 25,
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Linkshell8 = 26,
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// Custom channels:
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ExtraChatLinkshell1 = 1001,
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ExtraChatLinkshell2 = 1002,
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ExtraChatLinkshell3 = 1003,
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ExtraChatLinkshell4 = 1004,
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ExtraChatLinkshell5 = 1005,
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ExtraChatLinkshell6 = 1006,
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ExtraChatLinkshell7 = 1007,
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ExtraChatLinkshell8 = 1008,
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Invalid = 9999,
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}
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