4d54eabdac
General code-quality and robustness pass across the plugin: thread- safety on IPC state, resource-disposal cleanups, input validation, defensive null-checks and a few small UX glitches. Compliance docs (THIRD_PARTY_NOTICES, PRIVACY, COPYRIGHT) refreshed to v1.0.3. Highlights - ExtraChat IPC state synchronised across threads - ChatLogWindow autocomplete no longer leaks the unmanaged ImGuiListClipper allocation - ChatLogWindow + Popout style stack stays balanced when config toggles mid-frame - Retention sweep and privacy cleanup wait for the actual filter pass instead of the fire-and-forget Task that started it - Configuration.LatestVersion bumped to 13 to match the active migration path - GameFunctions placeholder buffer guarded against oversized replacement names - TellTarget.IsSet, ResolveTempInputChannel, InputPreview, IconUtil, Lender, Payloads, ExtraPayload all hardened against null / empty / EOF / cycle inputs - FontManager Lodestone download stays in scope for a follow-up (timeout + lazy init pending) - AutoTranslate replaced the msvcrt.dll memcmp P/Invoke with a managed Span comparison - Privacy cleanup worker thread marked IsBackground = true - Database cleanup now removes both legacy files in one click - Tell-target name redacted in the verbose debug log Compliance - THIRD_PARTY_NOTICES: last-reviewed bumped to v1.0.3, Pidgin 3.5.1, SQLitePCLRaw.lib.e_sqlite3 3.50.3 listed as direct dependency with CVE-2025-6965 / CVE-2025-7709 rationale - PRIVACY: last-reviewed bumped to v1.0.3, BetterTTV trigger wording clarified (list fetch at startup vs. on-demand image fetch) - COPYRIGHT: upstream attribution range widened Build: 0 warnings, 0 errors. No behavioural changes that would alter existing user configuration or stored chat history.
68 lines
2.1 KiB
C#
68 lines
2.1 KiB
C#
using System.Numerics;
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using HellionChat.Util;
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using Dalamud.Interface.Utility;
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using Dalamud.Interface.Windowing;
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using Dalamud.Utility;
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using Dalamud.Bindings.ImGui;
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using Lumina.Text.ReadOnly;
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namespace HellionChat.Ui;
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public class CommandHelpWindow : Window {
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private ChatLogWindow LogWindow { get; }
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private ReadOnlySeString? CommandDescription { get; set; }
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internal CommandHelpWindow(ChatLogWindow logWindow) : base("command help##chat2-commandhelp")
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{
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LogWindow = logWindow;
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Flags = ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoMove |
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ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoFocusOnAppearing | ImGuiWindowFlags.AlwaysAutoResize;
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RespectCloseHotkey = false;
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DisableWindowSounds = true;
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}
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// Sets IsOpen to true if it should be drawn
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public void UpdateContent(ReadOnlySeString commandDesc)
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{
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CommandDescription = commandDesc;
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var width = 350;
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var scaledWidth = width * ImGuiHelpers.GlobalScale;
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var pos = LogWindow.LastWindowPos;
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switch (Plugin.Config.CommandHelpSide) {
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case CommandHelpSide.Right:
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pos.X += LogWindow.LastWindowSize.X;
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break;
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case CommandHelpSide.Left:
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pos.X -= scaledWidth;
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break;
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case CommandHelpSide.None:
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default:
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IsOpen = false;
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return;
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}
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Position = pos;
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SizeConstraints = new WindowSizeConstraints
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{
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// Use scaledWidth here so the size constraints stay in the same
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// coordinate space as Position above; otherwise the help window
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// ends up the wrong width at non-100% DPI.
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MinimumSize = new Vector2(scaledWidth, 0),
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MaximumSize = LogWindow.LastWindowSize with { X = scaledWidth }
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};
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IsOpen = true;
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}
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public override void Draw()
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{
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if (CommandDescription == null)
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return;
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LogWindow.DrawChunks(ChunkUtil.ToChunks(CommandDescription.Value.ToDalamudString(), ChunkSource.None, null).ToList());
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}
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}
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