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HellionChat/docs/CHANGELOG.md
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JonKazama-Hellion e1f84a9b10 chore(release): v1.5.2 manifest bump
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(FR localisation with Hezcal native-speaker review), README status
strings plus moved pre-v1.5.2 history. Changelog includes the
in-cycle UI shrink + Fox-Banner-TreeNode smoke fix and the
WizardLastShownVersion re-show-once mechanism for existing users.
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# Changelog — Hellion Chat
All user-facing changes to Hellion Chat. Format follows
[Keep a Changelog](https://keepachangelog.com/en/1.0.0/), version numbers follow
[Semantic Versioning](https://semver.org/).
Detailed release notes per version are available directly on the
[Gitea Release page](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases) and
in the plugin changelog block (`HellionChat/HellionChat.yaml``changelog:`). This file summarises
releases as an overview and links to the release pages for details.
---
## Hellion Chat 1.5.2 — First-Run Wizard Rework (2026-05-18)
UX patch. The single-page first-run wizard becomes a four-step staged-commit flow, the privacy
profile catalogue gains a fourth entry "Roleplay", and a new power-settings stage surfaces six
previously-hidden Configuration defaults. Existing v1.5.1 users see the new wizard once on first
v1.5.2 boot via a new `WizardLastShownVersion` config marker.
User-visible:
- Wizard layout: Welcome → Privacy profile → Power settings → Done. Forge-Bronze pagination dots,
per-step Back / Decide later / Next footer. Decide-later and X-close both leave the existing
config untouched; only the Finish ✓ click commits pending choices.
- Fourth privacy profile "Roleplay": Privacy-First whitelist plus `Say` and both emote types, with a
30-day retention window for `Say` and 90 days for the two emote channels. `Shout`, `Yell` and
`NoviceNetwork` stay out — public-distance noise from strangers is not story content.
- Privacy picker becomes a 2×2 grid. Casual stays the recommended option with a ★ marker.
- Power-settings stage surfaces six existing `Configuration` fields in one place: Load Previous
Session, Filter Include Previous Sessions, Auto-Tell-Tabs History Preload, Compact Density,
Prettier Timestamps, plus a built-in theme picker. No new settings are introduced — the stage just
collects what was previously buried in Settings → Privacy / Chat / Data Management / Optik.
- Inline test hint on the done stage: `type /tell <Player Name> into chat` surfaces the auto-tell-tab
spawn mechanism for new users.
- Wizard window starts at 720×480 (was 900×560) and can shrink to 600×400. Step 1 wraps the fox
banner in a collapsible TreeNode, folded by default — onboarding copy stays primary.
- Existing v1.5.1 users get the new wizard surfaced once on first v1.5.2 boot. A new
`WizardLastShownVersion` config field tracks the most recent version whose wizard was shown;
Plugin.LoadAsync resets `FirstRunCompleted` once when the constant `1.5.2` doesn't match.
Under the hood:
- `WizardStateSmokeStep` registered with `/xlperf`. Variant 1 walks the four steps with empty
pending state to pin the no-op CommitPending path. Variant 2 picks Roleplay on Step 2, skips
Step 3, commits, and asserts `LoadPreviousSession` / `FilterIncludePreviousSessions` stayed on
their pre-test value — pinning the null-semantics contract. The step snapshots six privacy /
retention fields before Variant 2 and `CleanUp()` restores them, so back-to-back runs don't drift
the active profile.
- Twelve pure-helper xUnit Facts in the Build Suite (`Privacy/PrivacyDefaultsTests.cs`) cover all
four profile whitelists plus the new Roleplay retention overrides.
- `Configuration` grows one optional string field `WizardLastShownVersion` (default empty). No
schema bump — migration v17 still applies.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2). EUPL-1.2.
[Full release notes on the Gitea release page.](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.5.2)
---
## Hellion Chat 1.5.1 — FontAtlas Refactor and Hellion Forge Signature (2026-05-17)
Hybrid FontManager refactor plus an embedded Hellion Forge provenance mark.
- FontManager handle creation moves into the ctor inside a single `atlas.SuppressAutoRebuild()`
block — the font atlas now builds once per plugin load instead of four to five times.
- Hybrid property model: `Axis`, `AxisItalic` and `FontAwesome` become init-only handles;
`RegularFont` and `ItalicFont` stay mutable because the eight font settings still need to replace
them at runtime via the renamed `RebuildDelegateFonts()` path, without a plugin reload.
- `FontAwesome` reuses Dalamud's `UiBuilder.IconFontFixedWidthHandle` instead of building its own
atlas slot.
- `BuildFontsAsync` and `BuildFonts` are removed; the live mutation path is `RebuildDelegateFonts()`
now.
- Two new self-test steps register with `/xlperf`: FontManager ctor smoke (every handle non-null, no
atlas load-exception) and push smoke (`Push()` returns without throwing).
- Hellion Forge signature embedded in the plugin DLL: a fox-head ASCII silhouette is prepended to
the `/xllog` bootstrap banner on every plugin load, and a full fox banner with "Hellion Forge" set
inside the body is available as a folded `TreeNode` in the First-Run Wizard and Settings →
Information tab. Drawn by Julia Moon.
- Honorific full-gradient port (originally scheduled for this cycle) was dropped: Honorific 3.2
exposes no IPC for the rendered gradient frame, and an in-plugin port of the colour palette was
declined. The integration stays at the v1.4.7 glow-only shape.
The 10× HITCH cut targeted from the v1.5.0 cross-plugin baseline did not land — HITCH stays around
80 ms because the cost lives in the UiBuilder first-frame render path, not in the atlas build (which
this cycle did reduce from 4-5 builds per load to 1). A first-frame render investigation is reserved
for a later cycle. No settings changes, no migration. v17 stays.
[Full release notes on the Gitea release page.](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.5.1)
---
## Hellion Chat 1.5.0 — DI Foundation and Service Refactor (2026-05-17)
Major architecture cycle. The plugin bootstrap moves to a generic-host DI container
(`Microsoft.Extensions.Hosting` + `IServiceCollection`) modelled on Lightless Sync. Service logging
migrates from a static `Plugin.LogProxy` locator to typed `Microsoft.Extensions.Logging.ILogger<T>`
via constructor injection, bridged over Dalamud's `IPluginLog` by a custom `DalamudLogger` trio.
### Under the hood
- 18 instance-class services migrate to `ILogger<T>` via constructor injection across four slices:
data layer (`MessageStore`, `MessageManager`, `AutoTellTabsService`), IPC and integrations
(`HonorificService`, `IpcManager`, `TypingIpc`, `ExtraChat`, three `GameFunctions` classes), UI
window layer (`ChatLogWindow`, `DbViewer`, `Popout`, three settings tabs), and root (`Commands`,
`ThemeRegistry`, `PayloadHandler`).
- `Plugin.LogProxy` stays in place for the eight buckets ctor injection cannot reach: static helpers
(`EmoteCache`, `AutoTranslate`, `MemoryUtil`, `WrapperUtil`), Dalamud-reflected types
(`Configuration`), the `Message` data class, and instance classes that only log from static
methods (`FontManager`, one `GameFunctions` site).
- Plugin.cs finishes at 1012 lines — virtually identical to the pre-cycle 1013. The new Phase-1 host
build and `Plugin.X` bridge wiring trade out exactly the service and window allocations that
previously lived in `LoadAsync`.
- Cross-plugin baseline confirms no performance penalty against Chat 2: HellionChat first-frame
HITCH 77 ms median, Chat 2 74 ms median. Lightless and XIVInstantMessenger sit around 7 ms by
deferring their font-atlas build past `Finished loading` — that pattern is the v1.5.1 follow-up
item.
### User-visible
- Slash-command insert fix: pasting a slash command into the chat input (Friend List "/tell" action,
plugin-driven inserts from Artisan, AllaganTools etc.) now replaces the existing input instead of
concatenating onto whatever the user was typing. Cherry-picked from ChatTwo upstream `ee7768ac`
with namespace adaptation.
Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.10 — Symbol-Picker and Tell-History Fix (2026-05-16)
Eleventh and final sub-patch of the v1.4.x Polish-Sweep series. Symbol picker for the chat input, a
tell-history reload fix for users with many active partners, and a closing cleanup sweep before
v1.5.0 picks up the DI-container adoption.
- Symbol picker for the chat input: smile-icon button left of the channel indicator opens a popup
with two tabs — 161 FFXIV PUA glyphs (Dalamud's SeIconChar enum) and 97 server-verified BMP
symbols round-tripped through `/echo` and `/say` in a four-round probe. Cursor-aware splice,
multi-insert keeps the popup open, recent-used strip floats the last sixteen picks across both
tabs. Toggle in Settings → Chat → Message behaviour, default on.
- Pinned auto-tell tabs reload their full history again. PreloadHistory had a hidden 500-row scan
cap that overrode the user-configurable `AutoTellTabsHistoryPreload` setting whenever you chatted
with many partners; less-frequent pinned partners lost their backlog. The cap is removed.
- Slash-command teardown cleanup: `/hellion`, `/hellionView`, `/hellionDebugger` (and
`#if DEBUG /hellionSeString`) wrappers are now cached as private fields so plugin teardown
detaches the live registration instead of re-Register'ing with identical args (latent maintenance
hazard from v1.4.9).
- v1.4.x Polish-Sweep wraps up here. The ImGuiListClipper render refactor that was on the v1.4.10
reserve list got dropped after cross-platform smoke showed the scroll rubber-band is a Wine/Linux
render-pipeline quirk, not universal — Windows users never saw it. It will get its own
platform-targeted spike in a later patch. Next major cycle is v1.5.0 with the DI-container
adoption (Microsoft.Extensions.Hosting + ILogger<T>) modelled on Lightless.
- Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.9 — Plugin-Load Render Polish (2026-05-15)
Tenth sub-patch of the v1.4.x polish-sweep series. First-frame render cost drops from ~127 ms median
down to ~76 ms median — comfortably under Dalamud's 100 ms HITCH warning threshold. The remaining
~13 ms gap to ChatTwo upstream (~63 ms median) is the cost of HellionChat-only features (sidebar tab
view, custom status bar, Honorific integration).
- First-frame defer: six non-essential rendering sections inside `ChatLogWindow` skip their first
Draw and run one frame later. Covered sections are the bottom status bar, channel-name SeString
chunks, window bounds check, v0.6.1 hint banner, autocomplete and input-preview calculation. At 60
fps the user sees those sections ~17 ms after plugin reload — invisible inside the ~2.5 s
font-atlas build window every reload runs through anyway. Frame 1 stays well under 100 ms too (~40
ms), so no secondary HITCH warning appears.
- Slash-command centralisation: `/hellion`, `/hellionView`, `/hellionSeString` and
`/hellionDebugger` are now registered during `LoadAsync` instead of inside the corresponding
window constructors. The commands work before their target window is opened the first time, and
Dalamud's plugin-manager configuration / open buttons (`UiBuilder.OpenConfigUi` / `OpenMainUi`)
hang on the same path.
- Plugin-load profiling logs stay on: `MessageStore.Connect`, `MessageStore.Migrate`,
`FilterAllTabs` and the auto-translate warm-up timing log are now Information level rather than
Debug. They serve as a tripwire so a future regression past 100 ms shows up directly in `/xllog`
without re-enabling Debug.
- ChatTwo IPC compatibility layer: HellionChat now mirrors ChatTwo's full IPC surface
(`GetChatInputState`, `ChatInputStateChanged`, `Register`, `Unregister`, `Available`, `Invoke`)
under the `ChatTwo.*` namespace in addition to our existing `HellionChat.*` provider gates.
Third-party integrations that historically only subscribe to ChatTwo's IPC — for example Artisan's
and AllaganTools' context-menu hooks — keep working without requiring a code change on their side.
Conflict detection prevents ChatTwo from loading in parallel with HellionChat, so there is no
slot-collision risk at runtime.
- Migration v17 stays (no schema bump).
- Internal: hypothesis-triage during the R2 cycle falsified three of the four candidate root causes
(font-atlas sync, theme-apply ABGR-cache init, multiple-window render). Actual cause is `DrawList`
setup cost distributed across ~10 ImGui sections inside ChatLogWindow (5-20 ms each). The six
selective defers above are the pragmatic fix — a clean structural rewrite would belong in the
v1.5.x DI-container cycle.
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.8 — Hook-Layer and Polish Quick-Wins (2026-05-14)
Ninth sub-patch of the v1.4.x polish-sweep series. Hook-layer cluster (FTS5 full-text search,
ad-block foundation investigation) plus three polish quick-wins.
- DbViewer full-text search: optional FTS5 index across the full chat history. Built asynchronously
on first run after the update with a progress toast (UI stays responsive, the toggle is disabled
until the build completes). The local page-filter remains the default mode. Multi-word queries
match as exact phrases; power users can opt into raw FTS5 `MATCH` syntax by wrapping their own
double-quotes around the term.
- Custom theme files now auto-reload when edited while the theme is active. Save the JSON in your
editor and the live render picks up the change within a second — no need to re-click the theme in
the picker. Disk-stat is throttled to 1 Hz so per-frame cost stays free.
- Retention sweep no longer blocks the framework thread. `Framework.Run(...).Wait()` is replaced by
`Framework.RunOnTick(...)`, which removes the ~194 ms hitch the sweep used to add per run.
- Status bar height is derived from `GetTextLineHeightWithSpacing()` plus a DPI-aware spacer so the
bar renders correctly at Windows display scaling above 100 %. Linux/Wayland default of 100 % is
unaffected.
- Receive-suppressed-tells routing was investigated this cycle and **postponed to v1.5.x**. When
other plugins suppress tells via `CheckMessageHandled`, FFXIV's chat pipeline skips the
`RaptureLogModule.AddMsgSourceEntry` path, which means HellionChat's `ContentIdResolverHook` does
not fire and tell-partner identification breaks for AutoTellTab routing. The proper fix sits next
to the planned ad-block hook layer (`RaptureLogModule.ShowMiniTalkPlayer` and friends) where the
same patch surface comes up anyway.
- Internal: storage form of `messages.Id` clarified (declared BLOB but Microsoft.Data.Sqlite stores
Guid parameters as TEXT). FTS bulk insert and `LoadByGuids` join now match the TEXT storage form
on both sides. Migration v17 stays (no schema bump).
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.7 — Backlog Cleanup and Mid-Features (2026-05-13)
Eighth sub-patch of the v1.4.x polish-sweep series. First user-visible feature bundle since v1.4.5 —
pinned tell tabs that survive relog, opt-in Honorific glow rendering, a configurable sidebar, plus a
Settings-Save channel-preservation fix surfaced during smoke testing.
- TempTell Pin: right-click a TempTell tab in the sidebar and choose "Pin Tab" / "Tab anpinnen".
Pinned tabs survive plugin reload and character logout, keep their conversation history (loaded on
demand from the message store on rehydrate), and stay bound to the same `/tell` partner. Hard cap
of 5 pinned tabs in a pool separate from the 15-tab auto-tell pool — total ceiling is 20 tabs. The
sidebar groups pinned tabs into their own section with a divider header
- Honorific glow outlines now render via an 8-direction DrawList pre-pass when the title carries a
Glow colour. Opt-in via **Settings → Integrations → Render glow outlines (Honorific)** (default
off). Honorific's gradient surface (`Color3`, `GradientColourSet`, `GradientAnimationStyle`) is
parsed and stashed for a later cycle but renders as the primary colour until then — the v1.4.7 DTO
already mirrors all four extra fields so the JSON roundtrip doesn't silent-drop them
- Sidebar width configurable in **Theme & Layout** (44160 px, default 44 stays icon-only). The icon
button stretches with the configured width so a widened sidebar looks intentional, not a 36 px
icon floating in empty space
- `Configuration.UpdateFrom` now preserves the runtime `CurrentChannel` across the persistent-tab
merge alongside `Messages` and `LastSendUnread`. `TabSwitched` deep-clones the seeded channel from
the previous tab instead of sharing the same `UsedChannel` instance. Together these fix a
regression where Settings-Save on a Party or Linkshell tab popped the chat input back to
`/tell <pinned-partner>` on the next interaction
- `Util/ImGuiUtil.cs` `DrawArrows` IconButton id uses `(id + 1).ToString()` with explicit
parentheses instead of the operator-precedence quirk `id + 1.ToString()` (which resolved to
`id.ToString() + "1"`). Single live caller is `Ui/DbViewer.cs:227` page-navigation
- Internal: `IPluginLogProxy` indirection over Dalamud's `IPluginLog` routes all ~91 `Plugin.Log`
call sites through a testable proxy. `MessageStore.Migrate0` can now run in xUnit without loading
`Dalamud.dll`, closing the gap F12.1 left in v1.4.6. Production wrapper `DalamudPluginLogProxy`
and Build-Suite `FakePluginLogProxy` mirror the full `IPluginLog` surface
(`Verbose`/`Debug`/`Information`/`Info`/`Warning`/`Error`/`Fatal`) with single-string,
`Exception+string`, and `params object[]` overloads
- Internal: TempTab counter switched from an `Interlocked` cached field to a derived
`Tabs.Count(predicate)`. Pin-state transitions (TryPin / Unpin / Promote) are cold-path and don't
need lock-free reads; counter mutation surface dropped from 5 to 0 sites. Build-Suite floor 688 →
710 (+22)
- Schema bump v16 → v17 is additive: new `Tab.IsPinned` bool, default false. Existing v16 configs
load cleanly and get their `Version` stamp bumped after the gate check
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.6 — Code Hygiene and Refactor (2026-05-12)
Maintenance patch. No user-visible behaviour changes; tightens the development feedback loop, fixes
two upstream-inherited bugs from ChatTwo `f35b7d3`, and prepares the code for the v1.4.7 backlog
cleanup.
- `scripts/preflight.sh` gains Block E (`dotnet csharpier check`) and Block F (`markdownlint-cli2`)
so reflow drift and markdown violations are caught at the pre-push gate. `.markdownlint.json` adds
`MD024 siblings_only` and disables `MD036` so the bilingual forge-post bold-emphasis headings pass
linting; the `.claude/` directory is excluded from the scan
- `FontManager.AddFontWithFallback` catch-filter now covers `InvalidOperationException` and
`ArgumentException` on top of the existing IO triad. The warning log carries the exception type
name, so the diagnostic path knows which class of atlas-toolkit throw triggered the
NotoSansCjkRegular fallback
- `BrandingLinks` (5 URLs) and `Integrations/IntegrationLinks` (2 URLs) validate themselves on first
module load via `[ModuleInitializer]` + a shared `UrlValidation.ValidateAll` helper. A malformed
URL now throws `InvalidOperationException` at plugin load with the source class and the broken URL
in the message
- Cherry-picked from ChatTwo upstream `f35b7d3`: `Chat.SetChannel` no longer leaks the native
`Utf8String` when the linkshell check rejects the channel. The validity check is now wrapped
around the `ChangeChatChannel` call instead of short-circuiting before `Dtor`. `ValidAnyLinkshell`
is renamed to `IsChannelOrExistingLinkshell` and the `ChatLogWindow` call-site follows the rename
- Cherry-picked from ChatTwo upstream `f35b7d3`: `Tab.Clone` now deep-clones `UsedChannel` and
`TellTarget`. The old `CurrentChannel = CurrentChannel` was a reference copy, so PopOut and Temp
tabs mutated each other's channel state (incl. tell target). `TellTarget.From(t)` static factory
is replaced with an instance `Clone()`; `UsedChannel.Clone()` is new and runs deep-clone on both
TellTarget references
- `ChatLogWindow` active-tab underline pill now scales with `ImGuiHelpers.GlobalScale` and rounds
its DrawList coordinates to physical pixels via `MathF.Round`, so the 2 px line stays crisp on 125
% and 150 % DPI setups instead of bleeding into a sub-pixel blur
- `ImGuiUtil.IconButton` width parameter no longer subtracts HUD-scaled `CellPadding.X * 2` from the
raw `int` width. `ImGui.Button` handles its own frame padding internally, so the measured
`buttonWidth` now passes through verbatim (inspired-by upstream `f35b7d3`, but our two call-sites
need the parameter, so the param itself stays)
- Internal: `HellionStyle` ChildBgAlpha threshold logic extracted to
`HellionStyleHelpers.ResolveChildBgAlpha` with a build-suite mirror test that pins the 0.999f
cutoff. `Plugin.SaveConfig` clones only the temp-tab subset in the pre-serialization snapshot
instead of the full tab list. `SettingsOverview` caches `ImGui.GetWindowDrawList()` once per frame
and passes the pointer down to `DrawCard`
- Internal: `Dalamud.Utility.Util` static surface (`IsWine`, `OpenLink`) routed through a new
`IPlatformUtil` indirection. `MessageStore`'s `IsWine` probe is now reachable from the xUnit
AppDomain via a `FakePlatformUtil` fixture (full isolated MessageStore construction still pending
`Plugin.Log.Information` in `Migrate0` is a separate Dalamud-static surface, slated for v1.4.7)
- Built-in themes: Crystal Nocturne (royal sapphire and electric magenta over obsidian, by
CRYSTALLITE) replaces Moonlit Bloom in the built-in roster. Users who had Moonlit Bloom selected
fall back to the default Hellion Arctic on the first plugin load; an existing custom JSON copy of
Moonlit Bloom under `pluginConfigs/HellionChat/themes/` keeps working unchanged
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.5 — UX and Robustness (2026-05-12)
Sixth sub-patch of the v1.4.x polish-sweep series. User-visible robustness fixes plus two doc/test
polish items from the audit backlog. No schema bump, no migration.
- `ChatLogWindow.Draw` now surfaces a one-shot warning notification when the draw path throws. The
stack trace still goes to `/xllog` via `Plugin.Log.Error`; the notification is suppressed for the
rest of the plugin session so a recurring failure can't spam the notification stack
frame-by-frame. Pattern-match to the existing `Plugin.cs:505-516` migration-blocker notification
- `FirstRunWizard` splits accept from close. `OnClose` no longer silently sets `FirstRunCompleted`,
so closing the X leaves the wizard pending and it reopens on the next plugin load. A new footer
"Later — keep defaults" button is the explicit path to dismiss without picking a profile.
Bilingual strings (EN + DE) plus a tooltip
- `InputHistoryService.Reset` is wired into `Plugin.DisposeAsync` alongside the existing pure-memory
cleanups. Static state used to survive a plugin reload — the next load now starts with an empty
history
- `FontManager.GetHellionFontBytes` becomes `TryGetHellionFontBytes` with a nullable return. On miss
(broken csproj, hand-rolled dev build) the caller falls back to the system-font path that
`UseHellionFont=false` already uses, plus a `Plugin.Log.Warning`. The whole UiBuilder no longer
throws if the embedded font resource is absent
- `Plugin.cs:167-168` gets a 4-line reasoning comment around the session-only
`RemoveAll(IsTempTab)`: tells are usually privacy-filtered, resurrecting an empty crashed-session
tab would trigger DB reconstruction on the next load. `TempTabCounter.InitFromList` mirrors the
post-strip semantic in the Build-Suite with a pinning test
- `StatusBar.cs` drops the version slot when the chat window's content width minus the version text
is below 200 px. The right-aligned version used to clip into the four left-side slots in narrow
windows
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.4 — Threading and IPC Safety Polish (2026-05-12)
Fifth sub-patch of the v1.4.x polish-sweep series. Threading assumptions are documented per-method,
a hot-path lock falls away in `AutoTellTabsService`, IPC-cleanup failures become visible, and the
privacy filter now speaks up when an unknown ChatType shows up.
- `AutoTellTabsService.ActiveTempTabCount` switches from a lock-protected LINQ `Count` to an
`Interlocked` counter kept in sync with `Config.Tabs` from inside the existing mutation paths.
`Initialize()` seeds the counter from the persisted Tabs list, and `SaveConfig`'s snapshot-restore
path calls a new `ResyncTempTabCounter()` so the mid-step `RemoveAll` doesn't leave the counter
drifting. Pure-helper test mirror lives in the Build-Suite repo
- `HonorificService` per-method threading banners replace the block comment at the bottom of the
file. Each IPC callback (`TryInitialPull`, `OnTitleChanged`, `OnReady`, `OnDisposing`,
`TryUnsubscribe`) and the `CurrentTitle` field carry a one-line `// Thread:` annotation so the
framework-thread invariant is visible at the call site
- `TryUnsubscribe` log-level upgraded from `Debug` to `Warning`. A silent unsubscribe failure leaks
a live subscription across plugin reloads, which is exactly the kind of issue that should not be
at Debug
- `AutoTranslate.PreloadCache` thread now has `IsBackground = true` and a thread name. Without
`IsBackground` the warmup blocks plugin unload (typically 100-300 ms). Pattern-match to
`MessageManager` (F6.1) and `Plugin.RetentionSweep` (F9.3), both since v1.4.0
- `Configuration.IsAllowedForStorage` adds a one-line `Plugin.Log.Warning` for the first occurrence
of any ChatType that isn't in `PrivacyPersistChannels`. Dedup via a `NonSerialized`
`HashSet<ChatType>`, so the warning fires once per runtime — not once per frame, not once per
install. Failsafe routing through `PrivacyPersistUnknownChannels` is unchanged
- `PrivacyPersistUnknownChannels` field default flipped from `false` to `true` for new installs via
a constant in `PrivacyDefaults`. Existing configs keep their explicit choice — the deserializer
overrides the initializer. No schema bump, no migration, no first-run banner
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)
Plugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin` API. The constructor now does only the
bootstrap-essentials (config load, language init, conflict detection); migrations, service
allocations, window construction and hook subscription move to `LoadAsync`. Dalamud can keep its UI
responsive while the heavy work runs.
- `IAsyncDalamudPlugin` two-phase load with per-line `CaptureFailure` in `DisposeAsync` (mirrors
LightlessSync's pattern); idempotency guard protects against reload races
- Schema-gate replaces the v9 → v16 migration chain. Configs on schema v16+ load directly; older
configs trigger an "install v1.4.2 first" error so the historic migration path stays intact
- `AutoTranslate.PreloadCache` moved off the load path. First use may have a sub-second hitch
instead of every-load; the upstream chose differently, we accept first-use latency
- `FontManager.BuildFonts` is called sync at the start of `LoadAsync`; Dalamud rebuilds the font
atlas on its own pipeline so the custom Hellion-Exo2 font appears with a brief font-pop after load
(matches ChatTwo's behaviour)
- Custom-repo URL moved to `gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat`. GitHub repo
stays as a frozen v1.4.2 snapshot; new releases ship from Gitea. Existing testers need to update
the custom-repo URL once
- Plugin-load time in this release sits at ~3.7 s median (5 reloads), comparable to v1.4.2. Async
migration is foundational for v1.4.4 Lazy-Init optimisations rather than an immediate
user-perceived win
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path
Third sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations from the chat-log render
path eliminated.
- `DrawMessages` card-mode hoists `theme`/`drawList`/`winLeft`/`winRight`/`borderColorAbgr` out of
the per-message loop. About 500 redundant calls per frame at 100 visible messages, multiplied by
every pop-out window
- Auto-tell tab tint and icon use a per-tab cache. Hash computation and string allocation only
happen when the tell target name or world drifts. `AutoTellTabTint` stays a pure hash helper;
cache lives in a thin `TabTintCache` wrapper
- Status bar gates its tab aggregation behind the same one-second cache it already used for the
format strings. LINQ `Sum` and `Count` replaced with a single `foreach` pass that runs on roughly
1 % of frames
Realistic frame-time recovery: 2-5 % in typical scenes, more on pop-out-heavy setups because the
card-border hoist scales per window.
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.1 — Theme Engine Performance
Second sub-patch of the v1.4.x Polish Sweep series. Heap pressure from the theme engine's per-frame
render path removed, plus a tenth built-in theme and hardening for the custom-theme hot-reload.
- Theme records carry a pre-computed ABGR-packed cache for every color slot; cache is filled when
the theme is registered and refreshed defensively on every `Switch()`
- `HellionStyle.PushGlobal` reads ABGR values from the cache instead of calling
`ColourUtil.RgbaToAbgr` per slot per frame; ~13 % render-time recovery measured in typical scenes
(plan estimate was 26 %, real ~1015 %)
- `ThemeRegistry` custom-theme reload distinguishes a recoverable file lock (editor mid-save) from a
permanent IO failure; locked themes keep their last-known-good snapshot and retry on the next
lookup instead of dropping out of the picker
- New built-in: **Synthwave Sunset** — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes;
tenth theme in the picker
- Author credits refreshed: brand themes are credited as "Hellion Forge"; **Mint Grove** and **Forge
Merchantman** now credited to **Carla Beleandis** as a community thanks
No schema bump, no user-visible behaviour change other than smoother frames on GC-sensitive setups
and one additional colour option.
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.4.0 — Critical Lifecycle Fixes
First sub-patch of the v1.4.x Polish Sweep series. Seven known lifecycle and race bugs eliminated
before any performance refactor sits on top.
- MessageStore disposal no longer triggers GC.Collect globally; Pooling=false on the SQLite
connection means there's nothing left to clean up by hand
- PendingMessage and RetentionSweep worker threads are explicitly marked IsBackground=true so the
plugin domain can unload during XIVLauncher reload without waiting for them
- EmoteCache image and gif loaders moved from async-void to async Task with a shared task tracker,
draining on Dispose so an in-flight load can no longer write to a disposed EmoteImages entry
- DisposeAsync 10s timeout now warns loudly instead of silently leaving the worker behind
- Plugin.Dispose flushes any pending DeferredSaveFrames before tearing services down, so settings
changes made in the last few frames before disable are no longer lost
- The v13→v14 config migration now reads the pre-v13 backup and carries HellionThemeWindowOpacity
into the new WindowOpacity field instead of falling back to the default 0.85
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## Hellion Chat 1.3.0 — Plugin Integrations: Honorific
First step on the plugin-integration roadmap. HellionChat now listens to Honorific and shows your
custom title in the chat header. The slot auto-hides when Honorific is not installed, when no custom
title is active, or when you are using the original FFXIV title.
- New "Integrations" settings tab
- Honorific integration with auto-detection and live updates
- "Coming soon" preview of the next five planned integrations: context menu actions, smart
notifications, RP status block, ExtraChat channels, and quick DM compose
- Maintainer attribution buttons for Honorific repo and Caraxi
- New service-class pattern under HellionChat/Integrations/
Modding & support: join Hellion Forge — <https://discord.gg/X9V7Kcv5gR>
Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
---
## v1.2.3 — Theme Expansion (2026-05-06)
### Added
- Four new built-in themes:
- **Night Blue** — Royal Blue on deep marine, cool tech-dashboard mood
- **Indigo Violet** — Royal Violet on deep indigo with a turquoise-mint counter (aurora glitter
feel)
- **Forge Merchantman** — Patina bronze on workshop slate with warm amber counter (Hellion Forge
identity)
- **Hellion Spectrum** — Deuteran/Protan-safe channel colours using Wong/Okabe-Ito palette tones;
channel identity (Tell pink, Yell yellow, Shout orange, Party blue, FC green) preserved while
keeping every channel separable under red-green colour vision deficiency
- Built-in theme catalogue grown from five to nine
### Notes
- No engine changes, no settings touched, no migration
- Default theme unchanged (Hellion Arctic). Existing custom themes keep working.
- Hellion Spectrum covers the ~99 % of CVD cases that are red-green; a Tritan-safe variant could
follow in a later cycle if there is demand.
---
## v1.2.1 — Settings Cleanup (2026-05-06)
### Changed
- Settings cards re-sorted thematically: 9 cards remain, each card has one clear job and a one-line
subtitle.
- **Theme & Layout** (new) collects the theme picker, window frame style (title bar, sidebar, hide
button, pop-out title bar) and the timestamp style options.
- **Fonts & Colours** (new) houses font choice, font size and per-channel chat colours.
- **Data Management** (new) collects retention windows, cleanup, export, the database viewer and the
shift-click advanced tools.
- **Privacy** is now focused on the privacy filter alone.
- **Chat** absorbs the Auto-Tell-Tabs history-preload slider that used to live under Privacy.
- **General** groups the keybind mode under Input.
### Removed
- Legacy "Style override" option and the unused style-name field — both obsolete since the v1.1.0
themes engine.
- Legacy `WindowAlpha` slider — if you had it set, the value is auto-migrated to Theme & Layout →
Window Style → Window Transparency.
- Unused `ShowThemeQuickPicker` schema field.
### Migration
- v15 → v16 with backup at `pluginConfigs/HellionChat.json.pre-v16-backup`.
- All other settings preserved unchanged.
- One-time toast on first start if Style override was previously active.
---
## v1.2.0 — Layout Refresh (2026-05-05)
### Added
- Sidebar tab modernization: icon-only at fixed 44 px, tooltip on hover, vertical accent pill for
active tab
- Top tabs: accent underline pill replaces background fill on active tab
- Per-tab custom icons in Settings → Tabs (15-glyph FontAwesome picker)
- Bottom status bar (22 px): channel indicator, privacy badge, counters, tells, version — updates
1×/sec
- Card rows as default message render: sender header in channel color, subtle border between cards
- Compact-Density toggle in Appearance: switches back to single-line `[HH:mm] Sender: Text` layout
- Auto-Tell tabs: per-partner hashed icon (7-glyph pool:
envelope/star/heart/bell/bookmark/flag/fire) plus hashed color (12-color palette) — 84 distinct
icon+color combinations
- Unread indicator: pulsing red dot in the top-right corner of any sidebar tab icon with unread
messages, 2-second sine-wave pulse, respects `Configuration.ReduceMotion`
### Changed
- Migration v14 → v15: deprecated Configuration fields `HellionThemeEnabled` and
`HellionThemeWindowOpacity` removed
- Appearance settings cleaned: legacy theme-engine bindings replaced by Themes tab (introduced in
v1.1.0)
### Fixed
- Settings save no longer wipes chat history by default — the heavy
`ClearAllTabs + FilterAllTabsAsync` cycle now only runs when a filter-relevant setting actually
changed (Privacy filter, persisted channels, per-tab channel selection). Cosmetic changes keep the
in-session chat intact
- Identifier-based `MessageList` restore in `Configuration.UpdateFrom` plus TempTab skip in
`ClearAllTabs`/`FilterAllTabs` ensure persistent tabs and Auto-Tell tabs both survive the save
- Sidebar buttons now align vertically with the first message row (top padding mirrors the chat
header toolbar height)
- Sidebar child window no longer paints the top padding area with its frame background
- Status bar version slot (`vX.Y.Z · Hellion`) no longer clips its rightmost character
### Notes
- Polish phase (animations, theme crossfade, header quick-picker) follows in v1.3.0
- Top-Tab icon prefixes were considered but dropped: Dalamud's default font atlas does not include
FontAwesome codepoints, so mixed-font in a single TabItem label renders as tofu. Underline pill
alone is the v1.2.0 visual treatment for top tabs. Resolution would require Font-Atlas merge at
FontManager level — out of scope.
---
## [1.1.0] — 2026-05-05 — Theme Foundation
First major UI cycle after v1.0.0. Theme engine, five built-in themes, custom themes via JSON,
settings card grid.
### Added
- **Theme engine** with five built-in themes: Hellion Arctic (default), Chat 2 Classic, Event
Horizon, Moonlit Bloom, Mint Grove.
- **Settings → Themes** with mini mockup preview per theme. Clicking a card instantly switches the
entire plugin (chat, settings, pop-outs).
- **Custom themes via JSON** in `pluginConfigs/HellionChat/themes/`. On first start,
`example-theme.json` is placed there as a template.
- **Optional theme chat channel colours**: themes can ship their own channel colours. On switch, a
banner appears with _Apply / Keep current_ — never applied automatically.
- **Settings card grid**: new overview on open, clicking a card navigates into the section's detail
view. Breadcrumb + ESC navigate back.
- **`docs/THEME-AUTHORING.md`** as a guide for writing custom themes, with Hellion Forge branding.
### Changed
- **Plugin icon** updated to Hellion Forge hammer (previously a ChatTwo derivative).
- **Settings detail view** uses the full width — the second tab list on the left is gone because the
card overview handles navigation.
- **`HellionStyle.PushGlobal`** is now theme-driven (`PushGlobal(theme, opacity)`) instead of
const-palette-driven.
- **Configuration v13 → v14**: all users land on `hellion-arctic`. Those who prefer the upstream
look can select `chat2-classic` in Settings → Themes.
### Deprecated
- `Configuration.HellionThemeEnabled` and `HellionThemeWindowOpacity` remain readable for one
release as a safety net but are no longer evaluated. Removal planned for v1.2.0.
### Security
- Custom theme JSON loader validates `schemaVersion`, required fields and hex format. Invalid themes
are skipped with a warning; the plugin continues loading with built-ins.
### Internal
- 51 local unit tests (theme records, registry, JSON round-trip, sanity per built-in theme). Tests
are gitignored.
---
## [1.0.3] — 2026-05-04 — Polish Patch
Four small polish items from the backlog bundled together:
- **Hide on New Game+ menu**: optional global toggle that hides Hellion Chat (and all other plugin
windows such as Settings, DB Viewer, pop-outs) while the NG+ menu is open. Settings → Window →
Frame, default off. Skips the entire `WindowSystem.Draw()` path analogous to the existing
LoadingScreens pattern.
- **Channel selector colouring**: optional tinting of the channel-select button (comment icon) next
to the input field in the current channel colour. Settings → Appearance → Chat Colours, default
on. Consistent with the existing input text colouring; ExtraChat override is carried over.
- **(De)buff icon aspect-ratio fix**: `PayloadHandler.InlineIcon` was squashing all hover icons to
32×32. Status icons with non-square dimensions (debuffs with an arrow indicator) are now shrunk
aspect-preserving. Standalone float-math implementation with zero-size guard instead of a
cherry-pick from the open ChatTwo PR #157 (which had an int-division trap).
- **HideState logging sweep**: all HideState transitions (Battle/Cutscene/User/Override plus pop-out
mirroring) log at verbose level. Off by default; enable via `/xllog set HellionChat verbose` for
bug-report diagnostics.
[Release Notes 1.0.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.3)
---
## [1.0.1] — 2026-05-04 — Window Position Recovery
Fixes an off-screen-window scenario the user could end up in after a monitor disconnect or display
layout change between sessions. An automatic one-shot bounds check on the first draw after plugin
load snaps the window back into the visible viewport, and a new "Reset Window Position" button in
Settings → Window → Frame serves as the manual escape hatch for edge cases.
Bundled housekeeping since v1.0.0: documentation restructured into `docs/`, stale ChatTwo/\* paths
in repo configs cleaned up, Pidgin parser library bumped from 3.3.0 to 3.5.1, GitHub Actions bumps
for `actions/setup-dotnet` (4 → 5) and `github/codeql-action` (3 → 4).
[Release Notes 1.0.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.1)
---
## [1.0.0] — 2026-05-03 — Standalone Major Release
First fully independent release. Code namespace, IPC channels and source tree structure consolidated
under `HellionChat.*`. Plugin refuses to start alongside an active upstream Chat 2 (bilingual
conflict message). SQLite native pinned to 3.50.3 (CVE-2025-6965, CVE-2025-7709). Tab layout default
for new installs and users on config version 12 or older restructured (5 thematic tabs instead of 6+
kitchen-sink). Sweep of critical and major findings from the codebase audit incorporated.
[Release Notes 1.0.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v1.0.0)
---
## [0.6.1] — 2026-05-03 — Pop-Out Discoverability & /tell Auto-Pop-Out
Pop-out button visible in the chat header, one-time hint banner for the pop-out feature. New setting
"Open new /tell tabs directly as pop-out". Pop-out input is now active by default. Bug fixes: ghost
windows on LRU-drop / logout, dead zone below the input bar when the hint banner is active.
[Release Notes 0.6.1](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.1)
---
## [0.6.0] — 2026-05-03 — UX Polish: Pop-Out Input + Colour Presets
Two opt-in UX features. Pop-out windows optionally get a compact input bar with a channel-coloured
icon button and an independent text buffer per pop-out. Seven built-in colour presets (Classic, High
Contrast, Pastel, Dark Mode Tuned, Hellion, Night Blue, Indigo Violet) for one-click apply.
Configuration migration v10 → v11.
[Release Notes 0.6.0](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.6.0)
---
## [0.5.4] — 2026-05-02 — WrapText Hardening
`ImGuiUtil.WrapText` rewritten from pointer arithmetic to Span- and index-based control flow.
Permanently closes the recurring CodeQL critical alert "unvalidated local pointer arithmetic". No
user-visible behaviour change — word-wrap output is byte-identical to 0.5.3.
[Release Notes 0.5.4](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.4)
---
## [0.5.3] — 2026-05-02 — Pointer Arithmetic Hardening
First attempt at closing the CodeQL critical alert in `ImGuiUtil.WrapText`. Encoded byte buffer
length is validated via `GetByteCount` before pointer arithmetic.
[Release Notes 0.5.3](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/tag/v0.5.3)
---
## Earlier Versions
Releases before 0.5.3 (bootstrap phase 0.1.0 to 0.5.2) are available directly on the Gitea release
stream:
[All Releases](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases)
---
## Maintenance Note
The source of truth for the user-facing changelog is the `changelog:` block in
`HellionChat/HellionChat.yaml`. `repo.json` and the GitHub release body are fed from there. This
file (`docs/CHANGELOG.md`) is a curated summary with links to the release pages and is updated
manually on each version bump.