Modul 01 Hotfix A3: Reflect EfficiencyQuality 100 → 300
01-RecipeData Rev 6 (A3) corrects the live-game value: Reflect's quality efficiency is 300, not 100. The Phase-3 v0.1.0 table missed the post-6.0 game tuning. Spec mechanics table (§2.3.2) was already on 300 - this brings the code in line. Build clean (0/0), csharpier clean.
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@@ -286,7 +286,7 @@ internal static class ActionMechanicsTable
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CpCost = 6,
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CpCost = 6,
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DurabilityCost = 10,
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DurabilityCost = 10,
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EfficiencyProgress = 0,
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EfficiencyProgress = 0,
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EfficiencyQuality = 100,
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EfficiencyQuality = 300,
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IqStackBonus = 1,
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IqStackBonus = 1,
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ChargesPerCraft = 0,
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ChargesPerCraft = 0,
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GrantsBuff = null,
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GrantsBuff = null,
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