Versions-bump from 0.1.0 to 0.1.1 in csproj. Extend Anvil.yaml changelog with the v0.1.1 block; the v0.1.0 entry stays below as release history. Add repo.json (Custom-Repo manifest, AssemblyVersion 0.1.1.0, download links pointing at the v0.1.1 release tag) and CHANGELOG.md (root-level history file with v0.1.1 hotfix notes and the v0.1.0 foundation block). This is the scaffolding commit for the Module 01 spec-sync hotfix cycle. The five spec-edit commits (A1, A2, A3, A4, A5) follow.
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Changelog
All notable Anvil releases. See the Gitea release history for prior builds.
v0.1.1 — Module 01 Spec-Sync Hotfix (2026-05-28)
Code-sync against the 01-RecipeData Rev 6 spec polish that landed during the Module 02 (CraftingSimulator) Phase-2 review. No new surface; the existing v0.1.0 module shape is brought in line with the spec edits the simulator design needs.
AnvilRecipe.RecipeLevelTableClassJobLeveladded. Carries the character-level equivalent of a recipe's difficulty (e.g. 90 for Endwalker 3-star, 100 for Dawntrail endgame). The simulator module uses this for the mod-penalty branch in BaseProgress and BaseQuality. Adapter resolves it fromRecipeLevelTable.Value.ClassJobLevel.AnvilRecipe.IsCollectableadded. Marks a recipe as a collectable submission (custom delivery, masterpiece supply, collectables shop). The simulator module's Summarize branch uses this discriminator. Adapter resolves it fromrecipe.IsExpertor the output item'sIsCollectableflag.AnvilRecipe.IsSplendorCosmicremoved. The Splendorous-tool bonus is character-equipment state, not recipe state — it lives in the stats layer of the simulator module instead.ActionMechanicsTable.ReflectEfficiencyQuality corrected from 100 to 300, matching the live game value.ActionMechanicsTable.RefinedTouchIqStackBonus comment clarified: the +1 IQ stack is unconditional. The combo gating is a UI/solver hint, not a data-layer rule.
Inspired by Craftimizer by Asriel Camora (MIT).
v0.1.0 — Initial Release (2026-05-27)
First Hellion Forge release of Anvil. Module 01 (RecipeData) is in
place: catalogues every FFXIV crafting recipe, item, action, buff,
condition, and food/medicine from Lumina sheets, surfaces them through
a Dalamud-free read-only API, and verifies the load via the /xlperf
SelfTest step.
Note: This release is the foundation layer. UI windows, simulator, solver, macros, hooks, and the IPC provider follow in v0.2.0+.
Inspired by Craftimizer by Asriel Camora (MIT).