Switch back to record structs
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@@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
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namespace Craftimizer.Simulator;
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[StructLayout(LayoutKind.Auto)]
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public struct Effects
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public record struct Effects
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{
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public byte InnerQuiet;
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public byte WasteNot;
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@@ -113,7 +113,4 @@ public struct Effects
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if (Manipulation > 0)
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Manipulation--;
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}
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public override readonly string ToString() =>
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$"Effects {{ InnerQuiet = {InnerQuiet}, WasteNot = {WasteNot}, Veneration = {Veneration}, GreatStrides = {GreatStrides}, Innovation = {Innovation}, FinalAppraisal = {FinalAppraisal}, WasteNot2 = {WasteNot2}, MuscleMemory = {MuscleMemory}, Manipulation = {Manipulation}, HeartAndSoul = {HeartAndSoul} }}";
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}
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