Fix macro durations and trained perfection

This commit is contained in:
Asriel Camora
2024-07-04 09:18:35 -07:00
parent 06ff82a8ca
commit 65d01aeed0
11 changed files with 27 additions and 25 deletions
+1 -1
View File
@@ -317,7 +317,7 @@ internal static class EffectUtils
};
public static bool IsIndefinite(this EffectType me) =>
me is EffectType.InnerQuiet or EffectType.HeartAndSoul;
me is EffectType.InnerQuiet or EffectType.HeartAndSoul or EffectType.TrainedPerfection;
public static Status Status(this EffectType me) =>
LuminaSheets.StatusSheet.GetRow(me.StatusId())!;
+1 -1
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@@ -587,7 +587,7 @@ public sealed unsafe class SynthHelper : Window, IDisposable
MuscleMemory = GetEffectStack((ushort)EffectType.MuscleMemory.StatusId()),
Manipulation = GetEffectStack((ushort)EffectType.Manipulation.StatusId()),
Expedience = GetEffectStack((ushort)EffectType.Expedience.StatusId()),
TrainedPerfection = GetEffectStack((ushort)EffectType.TrainedPerfection.StatusId()),
TrainedPerfection = HasEffect((ushort)EffectType.TrainedPerfection.StatusId()),
HeartAndSoul = HasEffect((ushort)EffectType.HeartAndSoul.StatusId()),
},
ActionStates = CurrentActionStates
+1 -2
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@@ -67,8 +67,7 @@ public abstract class BaseAction(
UseSuccess(s);
s.ReduceCP(CPCost(s));
if (!s.HasEffect(EffectType.TrainedPerfection))
s.ReduceDurability(DurabilityCost);
s.ReduceDurability(DurabilityCost);
if (IncreasesStepCount)
{
-1
View File
@@ -2,7 +2,6 @@ namespace Craftimizer.Simulator.Actions;
internal sealed class ImmaculateMend() : BaseAction(
ActionCategory.Durability, 98, 100467,
macroWaitTime: 2,
durabilityCost: 0,
defaultCPCost: 112
)
+2 -2
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@@ -8,13 +8,13 @@ internal sealed class IntensiveSynthesis() : BaseAction(
)
{
public override bool CouldUse(Simulator s) =>
(s.Condition == Condition.Good || s.Condition == Condition.Excellent || s.HasEffect(EffectType.HeartAndSoul))
(s.Condition is Condition.Good or Condition.Excellent || s.HasEffect(EffectType.HeartAndSoul))
&& base.CouldUse(s);
public override void UseSuccess(Simulator s)
{
base.UseSuccess(s);
if (s.Condition != Condition.Good && s.Condition != Condition.Excellent)
if (s.Condition is not (Condition.Good or Condition.Excellent))
s.RemoveEffect(EffectType.HeartAndSoul);
}
}
-1
View File
@@ -2,7 +2,6 @@ namespace Craftimizer.Simulator.Actions;
internal sealed class MastersMend() : BaseAction(
ActionCategory.Durability, 7, 100003,
macroWaitTime: 2,
durabilityCost: 0,
defaultCPCost: 88
)
+2 -2
View File
@@ -8,14 +8,14 @@ internal sealed class PreciseTouch() : BaseAction(
)
{
public override bool CouldUse(Simulator s) =>
(s.Condition == Condition.Good || s.Condition == Condition.Excellent || s.HasEffect(EffectType.HeartAndSoul))
(s.Condition is Condition.Good or Condition.Excellent || s.HasEffect(EffectType.HeartAndSoul))
&& base.CouldUse(s);
public override void UseSuccess(Simulator s)
{
base.UseSuccess(s);
s.StrengthenEffect(EffectType.InnerQuiet);
if (s.Condition != Condition.Good && s.Condition != Condition.Excellent)
if (s.Condition is not (Condition.Good or Condition.Excellent))
s.RemoveEffect(EffectType.HeartAndSoul);
}
}
+3
View File
@@ -10,4 +10,7 @@ internal sealed class TrainedPerfection() : BaseBuffAction(
public override bool CouldUse(Simulator s) =>
!s.ActionStates.UsedTrainedPerfection;
public override string GetTooltip(Simulator s, bool addUsability) =>
GetBaseTooltip(s, addUsability);
}
+2 -2
View File
@@ -7,13 +7,13 @@ internal sealed class TricksOfTheTrade() : BaseAction(
)
{
public override bool CouldUse(Simulator s) =>
(s.Condition == Condition.Good || s.Condition == Condition.Excellent || s.HasEffect(EffectType.HeartAndSoul))
(s.Condition is Condition.Good or Condition.Excellent || s.HasEffect(EffectType.HeartAndSoul))
&& base.CouldUse(s);
public override void UseSuccess(Simulator s)
{
s.RestoreCP(20);
if (s.Condition != Condition.Good && s.Condition != Condition.Excellent)
if (s.Condition is not (Condition.Good or Condition.Excellent))
s.RemoveEffect(EffectType.HeartAndSoul);
}
}
+3 -10
View File
@@ -17,7 +17,7 @@ public record struct Effects
public byte MuscleMemory;
public byte Manipulation;
public byte Expedience;
public byte TrainedPerfection;
public bool TrainedPerfection;
public bool HeartAndSoul;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -57,7 +57,7 @@ public record struct Effects
Expedience = duration;
break;
case EffectType.TrainedPerfection:
TrainedPerfection = duration;
TrainedPerfection = duration != 0;
break;
case EffectType.HeartAndSoul:
HeartAndSoul = duration != 0;
@@ -87,16 +87,11 @@ public record struct Effects
EffectType.MuscleMemory => MuscleMemory,
EffectType.Manipulation => Manipulation,
EffectType.Expedience => Expedience,
EffectType.TrainedPerfection => TrainedPerfection,
EffectType.TrainedPerfection => (byte)(TrainedPerfection ? 1 : 0),
EffectType.HeartAndSoul => (byte)(HeartAndSoul ? 1 : 0),
_ => 0
};
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool IsIndefinite(EffectType effect) =>
effect is EffectType.InnerQuiet or EffectType.HeartAndSoul;
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly byte GetStrength(EffectType effect) =>
@@ -129,7 +124,5 @@ public record struct Effects
Manipulation--;
if (Expedience > 0)
Expedience--;
if (TrainedPerfection > 0)
TrainedPerfection--;
}
}
+12 -3
View File
@@ -183,7 +183,6 @@ public class Simulator
Durability = Input.Recipe.MaxDurability;
}
public void RestoreCP(int amount)
{
CP += amount;
@@ -200,8 +199,18 @@ public class Simulator
return Math.Clamp(successRate, 0, 100);
}
public int CalculateDurabilityCost(int amount)
public int CalculateDurabilityCost(int amount, bool dryRun = true)
{
if (amount == 0)
return 0;
if (HasEffect(EffectType.TrainedPerfection))
{
if (!dryRun)
RemoveEffect(EffectType.TrainedPerfection);
return 0;
}
var amt = (double)amount;
if (HasEffect(EffectType.WasteNot) || HasEffect(EffectType.WasteNot2))
amt /= 2;
@@ -295,7 +304,7 @@ public class Simulator
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ReduceDurability(int amount) =>
ReduceDurabilityRaw(CalculateDurabilityCost(amount));
ReduceDurabilityRaw(CalculateDurabilityCost(amount, false));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ReduceCP(int amount) =>