Files
Craftimizer/Solver/Crafty/ArenaNode.cs
T
Asriel Camora 1386f9150c Fix concurrency deadlock
I'm stupid and forgot it divided the number of iterations by 8, no wonder it was so fast lmao
2023-07-07 13:01:17 +02:00

34 lines
815 B
C#

using System.Runtime.CompilerServices;
namespace Craftimizer.Solver.Crafty;
public sealed class ArenaNode<T> where T : struct
{
public T State;
public ArenaBuffer<ArenaNode<T>> Children;
public readonly ArenaNode<T>? Parent;
public ArenaNode(T state, ArenaNode<T>? parent = null)
{
State = state;
Children = new();
Parent = parent;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ArenaNode<T> AddConcurrent(T state)
{
var node = new ArenaNode<T>(state, this);
Children.AddConcurrent(node);
return node;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ArenaNode<T> Add(T state)
{
var node = new ArenaNode<T>(state, this);
Children.Add(node);
return node;
}
}