101 lines
3.1 KiB
C#
101 lines
3.1 KiB
C#
using Craftimizer.Simulator.Actions;
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using System.Diagnostics.Contracts;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace Craftimizer.Solver.Crafty;
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public struct ActionSet
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{
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private uint bits;
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int FromAction(ActionType action) => Simulator.AcceptedActionsLUT[(byte)action];
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ActionType ToAction(int index) => Simulator.AcceptedActions[index];
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static uint ToMask(ActionType action) => 1u << (FromAction(action) + 1);
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// Return true if action was newly added and not there before.
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool AddAction(ActionType action)
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{
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var mask = ToMask(action);
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var old = Interlocked.Or(ref bits, mask);
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return (old & mask) == 0;
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}
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// Return true if action was newly removed and not already gone.
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool RemoveAction(ActionType action)
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{
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var mask = ToMask(action);
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var old = Interlocked.And(ref bits, ~mask);
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return (old & mask) != 0;
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly bool HasAction(ActionType action) => (bits & ToMask(action)) != 0;
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly ActionType ElementAt(int index) => ToAction(Intrinsics.NthBitSet(bits, index) - 1);
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[Pure]
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public readonly int Count => BitOperations.PopCount(bits);
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[Pure]
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public readonly bool IsEmpty => bits == 0;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly ActionType SelectRandom(Random random) => ElementAt(random.Next(Count));
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ActionType? PopRandom(Random random)
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{
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uint snapshot;
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uint newValue;
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ActionType action;
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do
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{
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snapshot = bits;
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if (snapshot == 0)
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return null;
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var count = BitOperations.PopCount(snapshot);
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var index = random.Next(count);
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action = ToAction(Intrinsics.NthBitSet(snapshot, index) - 1);
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newValue = snapshot & ~ToMask(action);
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}
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while (Interlocked.CompareExchange(ref bits, newValue, snapshot) != snapshot);
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return action;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ActionType? PopFirst()
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{
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uint snapshot;
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uint newValue;
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ActionType action;
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do
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{
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snapshot = bits;
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if (snapshot == 0)
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return null;
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action = ToAction(Intrinsics.NthBitSet(snapshot, 0) - 1);
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newValue = snapshot & ~ToMask(action);
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}
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while (Interlocked.CompareExchange(ref bits, newValue, snapshot) != snapshot);
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return action;
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly ActionType First() => ElementAt(0);
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}
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