Files
Craftimizer/Simulator/Actions/Reflect.cs
T
2024-03-03 19:11:48 -08:00

24 lines
720 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class Reflect : BaseAction
{
public override ActionCategory Category => ActionCategory.FirstTurn;
public override int Level => 69;
public override uint ActionId => 100387;
public override bool IncreasesQuality => true;
public override int CPCost(Simulator s) => 6;
public override int Efficiency(Simulator s) => 100;
public override bool IsPossible(Simulator s) => s.IsFirstStep && base.IsPossible(s);
public override bool CouldUse(Simulator s) => s.IsFirstStep && base.CouldUse(s);
public override void UseSuccess(Simulator s)
{
base.UseSuccess(s);
s.StrengthenEffect(EffectType.InnerQuiet);
}
}