Files
Craftimizer/Simulator/Actions/MuscleMemory.cs
T
2024-03-15 10:31:05 -07:00

33 lines
803 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class MuscleMemory : BaseAction
{
public MuscleMemory()
{
Category = ActionCategory.FirstTurn;
Level = 54;
ActionId = 100379;
IncreasesProgress = true;
}
public override void CPCost(Simulator s, ref int cost)
{
cost = 6;
}
public override void Efficiency(Simulator s, ref int eff)
{
eff = 300;
}
public override bool IsPossible(Simulator s) => s.IsFirstStep && base.IsPossible(s);
public override bool CouldUse(Simulator s, ref int cost) => s.IsFirstStep && base.CouldUse(s, ref cost);
public override void UseSuccess(Simulator s, ref int eff)
{
base.UseSuccess(s, ref eff);
s.AddEffect(EffectType.MuscleMemory, 5);
}
}